Updated bundle contents
This commit is contained in:
@@ -20,6 +20,8 @@ gameover = Гульня скончана
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gameover.pvp = [accent]{0}[] каманда перамагла!
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highscore = [accent]Новы рэкорд!
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copied = Скапіявана.
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indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
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indev.notready = This part of the game isn't ready yet
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load.sound = Звукі
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load.map = Карты
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@@ -63,8 +65,7 @@ stat.delivered = Рэсурсаў запушчана:
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stat.playtime = Час гульні:[accent] {0}
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stat.rank = Фінальны ранг: [accent]{0}
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launcheditems = [accent]Запушчаныя прадметы
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launchinfo = [unlaunched]Націсніце на кнопку [ЗАПУСК], каб атрымаць прадметы, якія адзначаны сінім колера.
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globalitems = [accent]Global Items
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map.delete = Вы сапраўды хочаце выдаліць карту «[accent]{0}[]»?
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level.highscore = Рэкорд: [accent]{0}
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level.select = Выбар карты
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@@ -114,6 +115,7 @@ mod.disable = Выкл.
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mod.content = Content:
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mod.delete.error = Немагчыма выдаліць мадыфікацыю. Магчыма, файл выкарыстоўваецца.
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mod.requiresversion = [scarlet]Мінімальная патрабаваная версія гульні: [accent]{0}
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mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
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mod.missingdependencies = [scarlet]Не знойдзены бацькоўскія мадыфікацыі: {0}
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mod.erroredcontent = [scarlet]Памылкі змесціва
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mod.errors = Памылкі былі выкліканыя загружаным змесцівам.
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@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
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about.button = Аб гульні
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name = Імя:
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noname = Для пачатку, прыдумайце[accent] сабе iмя[].
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planetmap = Planet Map
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launchcore = Launch Core
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filename = Iмя файла:
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unlocked = Новы кантэнт адмыкнуты!
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completed = [accent]Завершаны
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@@ -144,6 +148,7 @@ techtree = Дрэва\n тэхналогій
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research.list = [lightgray]Дасьледуйце:
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research = Даследаваць
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researched = [lightgray] {0} даследавана.
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research.progress = {0}% complete
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players = Гульцоў: {0}
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players.single = {0} гулец
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players.search = search
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@@ -340,6 +345,11 @@ waves.load = Загрузіць з буфера абмену
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waves.invalid = Няслушныя хвалі ў буферы абмену.
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waves.copied = Хвалі скапіяваныя.
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waves.none = Ворагі не былі вызначаныя. \nЗвярнiце ўвагу, што пустыя хвалі будуць аўтаматычна замененыя звычайнай хваляй.
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wavemode.counts = counts
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wavemode.totals = totals
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wavemode.health = health
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editor.default = [lightgray]<Па змаўчанні>
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details = Падрабязнасці...
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edit = Рэдагаваць...
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@@ -459,7 +469,8 @@ locked = Блякаваны
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complete = [lightgray]Выканаць:
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requirement.wave = дасягнем {0} хвалі ў зоне {1}
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requirement.core = Знішчыце варожае ядро ў зоне {0}
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requirement.unlock = разблакуюцца {0}
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requirement.research = Research {0}
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requirement.capture = Capture {0}
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resume = Аднавіць зону: \n[lightgray] {0}
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bestwave = [lightgray]Лепшая хваля: {0}
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launch = <Запуск>
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@@ -475,6 +486,7 @@ loadout = Loadout
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resources = Resources
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bannedblocks = Забароненыя блокі
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addall = Дадаць всё
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launch.destination = Destination: {0}
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configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
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zone.unlocked = Зона «[lightgray] {0}» зараз адмыкнутая.
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zone.requirement.complete = Умовы для зоны «{0}» выкананы: [lightgray] \n {1}
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@@ -496,6 +508,20 @@ error.io = Сеткавая памылка ўводу-высновы.
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error.any = Невядомая сеткавая памылка.
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error.bloom = Не атрымалася ініцыялізаваць свячэнне (Bloom). \nМагчыма, зараз Вашая прылада не падтрымлівае яго.
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weather.rain.name = Rain
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weather.snow.name = Snow
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weather.sandstorm.name = Sandstorm
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weather.sporestorm.name = Sporestorm
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sectors.unexplored = [lightgray]Unexplored
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sectors.resources = Resources:
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sectors.production = Production:
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sectors.stored = Stored:
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sectors.resume = Resume
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sectors.launch = Launch
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sectors.select = Select
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sectors.nonelaunch = [lightgray]none (sun)
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sector.groundZero.name = Ground Zero
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sector.craters.name = The Craters
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sector.frozenForest.name = Frozen Forest
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@@ -532,6 +558,8 @@ settings.graphics = Графіка
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settings.cleardata = Ачысціць гульнявыя дадзеныя...
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settings.clear.confirm = Вы сапраўды хочаце ачысціць свае дадзеныя? \nГэта нельга адмяніць!
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settings.clearall.confirm = [scarlet] АСЦЯРОЖНА![] \nГэта сатрэ ўсе дадзеныя, уключаючы захавання, карты, прагрэс кампаніі і налады кіравання. \nПосле таго як Вы націснеце [accent] [ОК][], гульня знішчыць усе дадзеныя і аўтаматычна зачыніцца.
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settings.clearsaves.confirm = Are you sure you want to clear all your saves?
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settings.clearsaves = Clear Saves
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paused = [accent] <Паўза>
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clear = Ачысціць
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banned = [scarlet] Забаронена
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@@ -557,8 +585,11 @@ blocks.itemsmoved = Хуткасць перамяшчэння
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blocks.launchtime = Інтэрвал запускаў
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blocks.shootrange = Радыус дзеяння
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blocks.size = Памер
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blocks.displaysize = Display Size
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blocks.liquidcapacity = Умяшчальнасць вадкасці
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blocks.powerrange = Далёкасць перадачы энергіі
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blocks.linkrange = Link Range
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blocks.instructions = Instructions
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blocks.powerconnections = Колькасць злучэнняў
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blocks.poweruse = Спажывае энергіі
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blocks.powerdamage = Энергія/страты
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@@ -574,11 +605,14 @@ blocks.boosteffect = паскараўся эфект
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blocks.maxunits = Максімальная колькасць актыўных адзінак
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blocks.health = Здароўе
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blocks.buildtime = Час будаўніцтва
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blocks.maxconsecutive = Max Consecutive
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blocks.buildcost = Кошт будаўніцтва
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blocks.inaccuracy = Роскід
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blocks.shots = Стрэлы
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blocks.reload = Стрэлы/секунду
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blocks.ammo = Боепрыпасы
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blocks.shieldhealth = Shield Health
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blocks.cooldowntime = Cooldown Time
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bar.drilltierreq = Патрабуецца свідар лепей
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bar.noresources = Missing Resources
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@@ -621,12 +655,16 @@ unit.liquidunits = вадкасных адзінак
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unit.powerunits = энерг. адзінак
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unit.degrees = град.
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unit.seconds = сек.
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unit.minutes = mins
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unit.persecond = /сек
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unit.perminute = /min
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unit.timesspeed = x хуткасць
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unit.percent = %
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unit.shieldhealth = shield health
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unit.items = прадметаў
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unit.thousands = Тыс.
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unit.millions = М.
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unit.billions = b
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category.general = Асноўныя
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category.power = Энергія
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category.liquids = Вадкасці
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@@ -709,6 +747,7 @@ category.blocks.name = Block Select
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command.attack = Атакаваць
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command.rally = Кропка збору
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command.retreat = Адступіць
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command.idle = Idle
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placement.blockselectkeys = \n[lightgray]Клавіша: [{0},
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keybind.respawn.name = Respawn
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keybind.control.name = Control Unit
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@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
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keybind.move_x.name = Рух па восі X
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keybind.move_y.name = Рух па восі Y
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keybind.mouse_move.name = наследуе курсорам
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keybind.pan.name = Pan View
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keybind.boost.name = Boost
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keybind.schematic_select.name = Абраць вобласць
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keybind.schematic_menu.name = Меню схем
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@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Дыяганальнае размяшчэнн
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keybind.pick.name = Абраць блок
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keybind.break_block.name = Разбурыць блок
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keybind.deselect.name = Зняць вылучэнне
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keybind.pickupCargo.name = Pickup Cargo
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keybind.dropCargo.name = Drop Cargo
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keybind.command.name = Command
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keybind.shoot.name = Стрэл
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keybind.zoom.name = Маштабаванне
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keybind.menu.name = Меню
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@@ -782,6 +825,7 @@ rules.reactorexplosions = Выбухі рэактараў
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rules.wavetimer = Інтэрвал хваляў
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rules.waves = Хвалі
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rules.attack = Рэжым атакі
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rules.buildai = AI Building
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rules.enemyCheat = Бясконцыя рэсурсы ІІ (чырвоная каманда)
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rules.blockhealthmultiplier = Множнік здароўя блокаў
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rules.blockdamagemultiplier = Block Damage Multiplier
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@@ -803,8 +847,12 @@ rules.title.unit = Баёў. адз.
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rules.title.experimental = эксперыментальнай
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rules.title.environment = Environment
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rules.lighting = Асвятленне
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rules.fire = Fire
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rules.explosions = Block/Unit Explosion Damage
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rules.ambientlight = Навакольны свет
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rules.solarpowermultiplier = Множнік сонечнай энергіі
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rules.weather = Weather
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rules.weather.frequency = Frequency:
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rules.weather.duration = Duration:
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content.item.name = Рэчывы
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content.liquid.name = Вадкасці
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@@ -830,9 +878,11 @@ liquid.water.name = Вада
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liquid.slag.name = Шлак
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liquid.oil.name = Нафта
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liquid.cryofluid.name = Крыягенная вадкасць
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item.explosiveness = [lightgray]Выбуханебяспека: {0}%
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item.flammability = [lightgray]Узгаральнасць: {0}%
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item.radioactivity = [lightgray]Радыёактыўнасць: {0}%
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unit.health = [lightgray]Здароўе: {0}
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unit.speed = [lightgray]Хуткасць: {0}
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unit.weapon = [lightgray]Weapon: {0}
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@@ -856,6 +906,7 @@ unit.crawler.name = Камікадзэ
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unit.atrax.name = Atrax
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unit.spiroct.name = Spiroct
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unit.arkyid.name = Arkyid
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unit.toxopid.name = Toxopid
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unit.flare.name = Flare
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unit.horizon.name = Horizon
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unit.zenith.name = Zenith
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@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
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unit.mono.name = Mono
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unit.poly.name = Poly
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unit.mega.name = Mega
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unit.quad.name = Quad
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unit.oct.name = Oct
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unit.risso.name = Risso
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unit.minke.name = Minke
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unit.bryde.name = Bryde
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unit.sei.name = Sei
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unit.omura.name = Omura
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unit.alpha.name = Alpha
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unit.beta.name = Beta
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unit.gamma.name = Gamma
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unit.scepter.name = Scepter
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unit.reign.name = Reign
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unit.vela.name = Vela
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unit.corvus.name = Corvus
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block.resupply-point.name = Resupply Point
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block.parallax.name = Parallax
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block.cliff.name = Скала
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block.sand-boulder.name = Пяшчаны валун
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block.grass.name = Трава
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block.slag.name = Шлак
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block.salt.name = Соль
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block.saltrocks.name = Саляныя камяні
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||||
block.salt-wall.name = Salt Wall
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||||
block.pebbles.name = Галька
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block.tendrils.name = Споравыя вусікі
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block.sandrocks.name = Пяшчаныя камяні
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||||
block.sand-wall.name = Sand Wall
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||||
block.spore-pine.name = Спорава хвоя
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||||
block.sporerocks.name = Споравыя камяні
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||||
block.rock.name = Каменны валун
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||||
block.snowrock.name = Заснежаны валун
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||||
block.spore-wall.name = Spore Wall
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block.boulder.name = Boulder
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block.snow-boulder.name = Snow Boulder
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block.snow-pine.name = Заснежаная хвоя
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block.shale.name = Сланец
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block.shale-boulder.name = Сланцавы валун
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block.moss.name = Мох
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block.shrubs.name = Кусты
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||||
block.spore-moss.name = Спорава мох
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||||
block.shalerocks.name = Сланцавыя камяні
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Сцяна з металалому
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||||
block.scrap-wall-large.name = Вялікая сцяна з металалому
|
||||
block.scrap-wall-huge.name = Велізарная сцяна з металалому
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||||
@@ -919,13 +979,17 @@ block.craters.name = Кратэры
|
||||
block.sand-water.name = Пясок з вадой
|
||||
block.darksand-water.name = Тёмный пясок з вадой
|
||||
block.char.name = Выпаленая зямля
|
||||
block.holostone.name = Галаграфічны камень
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Заснежаны лёд
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||||
block.rocks.name = Камяні
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||||
block.icerocks.name = Ледзяныя камяні
|
||||
block.snowrocks.name = Снежныя камяні
|
||||
block.dunerocks.name = Цёмныя пясчаныя камяні
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Сасна
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Мёртвае белае дрэва
|
||||
block.white-tree.name = Белае дрэва
|
||||
block.spore-cluster.name = Навала спрэчка
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Цёмная панэль 4
|
||||
block.dark-panel-5.name = Цёмная панэль 5
|
||||
block.dark-panel-6.name = Цёмная панэль 6
|
||||
block.dark-metal.name = Цёмны метал
|
||||
block.ignarock.name = Абпечаны камень
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Гарачы камень
|
||||
block.magmarock.name = Магмавы камень
|
||||
block.cliffs.name = Скалы
|
||||
block.copper-wall.name = Медная сцяна
|
||||
block.copper-wall-large.name = Вялікая медная сцяна
|
||||
block.titanium-wall.name = Тытанавая сцяна
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Кантэйнер
|
||||
block.launch-pad.name = Пускавая пляцоўка
|
||||
block.launch-pad-large.name = Вялікая пускавая пляцоўка
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = Сіняя
|
||||
team.crux.name = Чырвоная
|
||||
team.sharded.name = Аскепакавая
|
||||
|
||||
@@ -12,7 +12,7 @@ link.itch.io.description = Stránka na itch.io s odkazy na stažení hry
|
||||
link.google-play.description = Obchod Google Play
|
||||
link.f-droid.description = Katalog F-Droid
|
||||
link.wiki.description = Oficiální Wiki Mindustry
|
||||
link.feathub.description = Navrhni něco nového do hry!
|
||||
link.suggestions.description = Suggest new features
|
||||
linkfail = Nepodařilo se otevřít odkaz!\nAdresa URL byla zkopírována do schránky.
|
||||
screenshot = Snímek obrazovky uložen {0}
|
||||
screenshot.invalid = Mapa je moc velká, nemusí být dost paměti pro získání snímku obrazovky.
|
||||
@@ -20,7 +20,7 @@ gameover = Konec hry
|
||||
gameover.pvp = Vyhrál tým [accent]{0}[]!
|
||||
highscore = [accent]Nový rekord!
|
||||
copied = Zkopírováno.
|
||||
indevpopup = Verze [accent]6[] hry je aktuálně v režimu [accent]alfa vývoje[].\n[lightgray]To znamená:[]\n[scarlet][]- Kampaň je zcela nedokončena[]\n- Obsah může chybět\n - Většina [scarlet]umělé inteligence jednotek[] nefunguje správně\n- Hodně jednotek je nedokončeno\n- Vše, co vidíš, se může změnit nebo i být odstraněno.\n\nChyby a pády prosím hlašte na [accent]Github[].[]
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = Tato část hry ještě není připravena
|
||||
|
||||
load.sound = Zvuky
|
||||
@@ -127,7 +127,7 @@ mod.reloadrequired = [scarlet]Je vyžadováno znovuspuštění hry.
|
||||
mod.import = Importovat modifikaci
|
||||
mod.import.file = Importovat soubor
|
||||
mod.import.github = Import modifikace z GitHubu
|
||||
mod.jarwarn = [scarlet]JAR modifikace jsou z podstaty nebezpečné.[]\Ujisti se, že je importuješ z důvěryhodného zdroje!
|
||||
mod.jarwarn = [scarlet]JAR modifikace jsou z podstaty nebezpečné.[]Ujisti se, že je importuješ z důvěryhodného zdroje!
|
||||
mod.item.remove = Tato položka je součástí [accent]'{0}'[] modifikace. Pokud ji chcete odstranit, odinstalujte tuto modifikaci.
|
||||
mod.remove.confirm = Tato modifikace bude odstraněna.
|
||||
mod.author = [lightgray]Autor:[] {0}
|
||||
@@ -346,7 +346,6 @@ waves.invalid = Neplatné vlny ve schránce.
|
||||
waves.copied = Vlny byly zkopírovány.
|
||||
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
|
||||
|
||||
#tyto jsou záměrně malými písmeny
|
||||
wavemode.counts = počty
|
||||
wavemode.totals = součty
|
||||
wavemode.health = zdraví
|
||||
@@ -474,7 +473,6 @@ requirement.research = Vynalezeno {0}
|
||||
requirement.capture = Polapeno {0}
|
||||
resume = Zpět do mapy:\n[lightgray]{0}[]
|
||||
bestwave = [lightgray]Nejvyšší vlna: {0}
|
||||
#TODO fix/remove this
|
||||
launch = < VYSLAT >
|
||||
launch.text = Vyslat
|
||||
launch.title = Vyslání bylo úspěšné
|
||||
@@ -484,11 +482,11 @@ launch.confirm = Toto vyšle veškeré suroviny ve Tvém jádře zpět.\nJiž se
|
||||
launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
|
||||
uncover = Odkrýt mapu
|
||||
configure = Přizpůsobit vybavení
|
||||
#TODO
|
||||
loadout = Načtení
|
||||
resources = Zdroje
|
||||
bannedblocks = Zakázané bloky
|
||||
addall = Přidat vše
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
|
||||
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
|
||||
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
|
||||
@@ -521,8 +519,9 @@ sectors.production = Výroba:
|
||||
sectors.stored = Uskladněno:
|
||||
sectors.resume = Pokračovat
|
||||
sectors.launch = Vyslat
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
||||
sector.groundZero.name = Základní tábor
|
||||
sector.craters.name = Krátery
|
||||
sector.frozenForest.name = Zamrzlý les
|
||||
@@ -535,10 +534,6 @@ sector.tarFields.name = Dehtová pole
|
||||
sector.saltFlats.name = Solné nížiny
|
||||
sector.fungalPass.name = Plísňový průsmyk
|
||||
|
||||
#unused
|
||||
#sector.impact0078.name = Impact 0078
|
||||
#sector.crags.name = Crags
|
||||
|
||||
sector.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál.
|
||||
sector.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže.
|
||||
sector.saltFlats.description = Na okraji pouště leží Solné nížiny. V této lokaci se nachází jen několik málo surovin.\n\nNepřítel zde vybudoval zásobovací komplex. Znič jádro v jeho základně. Nenechej kámen na kameni.
|
||||
@@ -563,8 +558,8 @@ settings.graphics = Grafika
|
||||
settings.cleardata = Vymazat data hry...
|
||||
settings.clear.confirm = Jsi si jistý, že chceš vymazat Tvá data ve hře?\nTento krok je nevratný!
|
||||
settings.clearall.confirm = [scarlet]Varování![]\nToto vyresetuje všechna Tvá data ve hře, včetně uložení hry, map, odemknutého postupu v kampani a nastavení ovládání.\nJakmile stiskneš "OK", všechna data se vymažou a hra se automaticky ukončí.
|
||||
settings.save.clear.confirm = Opravdu chceš smazat všechna Tvá uložení hry?
|
||||
settings.save.clear = Smazat všechna Tvá uložení hry
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Pozastaveno >[]
|
||||
clear = Vyčistit
|
||||
banned = [scarlet]Zakázán[]
|
||||
@@ -907,7 +902,7 @@ unit.fortress.name = Pevnost
|
||||
unit.nova.name = Nova
|
||||
unit.pulsar.name = Pulzar
|
||||
unit.quasar.name = Kvasar
|
||||
unit.crawler.name = Slídil
|
||||
unit.crawler.name = Slídil
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spirokt
|
||||
unit.arkyid.name = Arkyid
|
||||
@@ -920,6 +915,8 @@ unit.eclipse.name = Zatmění
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
@@ -930,6 +927,8 @@ unit.beta.name = Beta
|
||||
unit.gamma.name = Gama
|
||||
unit.scepter.name = Žezlo
|
||||
unit.reign.name = Panovník
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Zásobovací místo
|
||||
block.parallax.name = Paralaxa
|
||||
@@ -983,7 +982,7 @@ block.char.name = Dřevěné uhlí
|
||||
block.dacite.name = Dacit
|
||||
block.dacite-wall.name = Stěna dacitu
|
||||
block.ice-snow.name = Zasněžený led
|
||||
block.stone wall.name = Skály
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ledové skály
|
||||
block.snow-wall.name = Sněhové skály
|
||||
block.dune-wall.name = Písečné duny
|
||||
@@ -1304,4 +1303,3 @@ block.spectre.description = Velká střílna s kanónem s dvěma hlavněmi. Stř
|
||||
block.meltdown.description = Masivní laserový kanón. Nabije se a pak pálí nepřetržitý laserový paprsek na nepřátele v okolí. Vyžaduje ke své funkci chlazení.
|
||||
block.repair-point.description = Nepřetržitě léčí nejbližší poškozenou jednotku v poli své působnosti.
|
||||
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
|
||||
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
||||
gameover.pvp = [accent] {0}[] hold har vundet!
|
||||
highscore = [accent]Ny highscore!
|
||||
copied = kopieret.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Lyd
|
||||
load.map = Bane
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Ressourcer afsendt:
|
||||
stat.playtime = Spilletid:[accent] {0}
|
||||
stat.rank = Endelig Rang: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Afsendte genstande
|
||||
launchinfo = [unlaunched][[LAUNCH] din kerne for at modtage genstandene vist i blå.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Er du sikker på at du vil slette banen"[accent]{0}[]"?
|
||||
level.highscore = High Score: [accent]{0}
|
||||
level.select = Vælg bane
|
||||
@@ -114,6 +115,7 @@ mod.disable = Deaktiver
|
||||
mod.content = Content:
|
||||
mod.delete.error = Kan ikke slette mod. Filer er muligvis i brug.
|
||||
mod.requiresversion = [scarlet]Behøver minimal spil version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Mangler afhængigheder: {0}
|
||||
mod.erroredcontent = [scarlet]Indholds fejl
|
||||
mod.errors = Fejl ved afhentning af indhold.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Om
|
||||
name = Navn:
|
||||
noname = Vælg et[accent] spiller navn[] først.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Fil navn:
|
||||
unlocked = Nyt indhold tilgængeligt!
|
||||
completed = [accent]Færdiggjort
|
||||
@@ -144,6 +148,7 @@ techtree = Teknologi træ
|
||||
research.list = [lightgray]Forskning:
|
||||
research = Udforsk
|
||||
researched = [lightgray]{0} Udforsket.
|
||||
research.progress = {0}% complete
|
||||
players = {0} spillere
|
||||
players.single = {0} spiller
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
||||
waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Waves copied.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Edit...
|
||||
@@ -459,7 +469,8 @@ locked = Locked
|
||||
complete = [lightgray]Complete:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Best Wave: {0}
|
||||
launch = < LAUNCH >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
||||
settings.cleardata = Clear Game Data...
|
||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Paused >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Range
|
||||
blocks.size = Size
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Liquid Capacity
|
||||
blocks.powerrange = Power Range
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Power Use
|
||||
blocks.powerdamage = Power/Damage
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Health
|
||||
blocks.buildtime = Build Time
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Shots
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammo
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
||||
unit.powerunits = power units
|
||||
unit.degrees = degrees
|
||||
unit.seconds = seconds
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x speed
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = items
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = General
|
||||
category.power = Power
|
||||
category.liquids = Liquids
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attack
|
||||
command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Move X
|
||||
keybind.move_y.name = Move Y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Shoot
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Wave Timer
|
||||
rules.waves = Waves
|
||||
rules.attack = Attack Mode
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Items
|
||||
content.liquid.name = Liquids
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Oil
|
||||
liquid.cryofluid.name = Cryofluid
|
||||
|
||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||
item.flammability = [lightgray]Flammability: {0}%
|
||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||
|
||||
unit.health = [lightgray]Health: {0}
|
||||
unit.speed = [lightgray]Speed: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sand Boulder
|
||||
block.grass.name = Grass
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Salt
|
||||
block.saltrocks.name = Salt Rocks
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pebbles
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Sand Rocks
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spore Pine
|
||||
block.sporerocks.name = Spore Rocks
|
||||
block.rock.name = Rock
|
||||
block.snowrock.name = Snow Rock
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snow Pine
|
||||
block.shale.name = Shale
|
||||
block.shale-boulder.name = Shale Boulder
|
||||
block.moss.name = Moss
|
||||
block.shrubs.name = Shrubs
|
||||
block.spore-moss.name = Spore Moss
|
||||
block.shalerocks.name = Shale Rocks
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Scrap Wall
|
||||
block.scrap-wall-large.name = Large Scrap Wall
|
||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
||||
block.sand-water.name = Sand water
|
||||
block.darksand-water.name = Dark Sand Water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Rocks
|
||||
block.icerocks.name = Ice rocks
|
||||
block.snowrocks.name = Snow Rocks
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pine
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = White Tree Dead
|
||||
block.white-tree.name = White Tree
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
||||
block.dark-panel-5.name = Dark Panel 5
|
||||
block.dark-panel-6.name = Dark Panel 6
|
||||
block.dark-metal.name = Dark Metal
|
||||
block.ignarock.name = Igna Rock
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Hot Rock
|
||||
block.magmarock.name = Magma Rock
|
||||
block.cliffs.name = Cliffs
|
||||
block.copper-wall.name = Copper Wall
|
||||
block.copper-wall-large.name = Large Copper Wall
|
||||
block.titanium-wall.name = Titanium Wall
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blue
|
||||
team.crux.name = red
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Der Kern wurde zerstört.
|
||||
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
|
||||
highscore = [accent]Neuer Highscore!
|
||||
copied = Kopiert.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Audio
|
||||
load.map = Karten
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Übertragene Ressourcen:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Finaler Rang:[accent] {0}
|
||||
|
||||
launcheditems = [accent]Abgefeuerte Items
|
||||
launchinfo = [unlaunched][[LAUNCH] deine Basis um blau markierte Items zu erhalten.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
|
||||
level.highscore = Highscore: [accent]{0}
|
||||
level.select = Level-Auswahl
|
||||
@@ -114,6 +115,7 @@ mod.disable = Deaktivieren
|
||||
mod.content = Content:
|
||||
mod.delete.error = Unfähig Mod zu löschen. Datei könnte in Benutzung sein.
|
||||
mod.requiresversion = [scarlet]Benötigt mindestens Version:[accent] {0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Fehlende Abhängigkeiten: {0}
|
||||
mod.erroredcontent = [scarlet]Inhalt-Fehler
|
||||
mod.errors = Beim Laden von Inhalt sind Fehler aufgetreten.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Ihr Gerät unterstüzt keine Mods mit Scripts. Du musst di
|
||||
about.button = Info
|
||||
name = Name:
|
||||
noname = Wähle zunächst einen[accent] Spielernamen[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Dateiname:
|
||||
unlocked = Neuer Inhalt freigeschaltet!
|
||||
completed = [accent]Abgeschlossen
|
||||
@@ -144,6 +148,7 @@ techtree = Forschung
|
||||
research.list = [lightgray]Forschung:
|
||||
research = Erforschen
|
||||
researched = [lightgray]{0} erforscht.
|
||||
research.progress = {0}% complete
|
||||
players = {0} Spieler online
|
||||
players.single = {0} Spieler online
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Aus der Zwischenablage laden
|
||||
waves.invalid = Ungültige Wellen in der Zwischenablage.
|
||||
waves.copied = Wellen kopiert.
|
||||
waves.none = Keine Gegner definiert.\nInfo: Leere Wellenentwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Standard>
|
||||
details = Details
|
||||
edit = Bearbeiten
|
||||
@@ -459,7 +469,8 @@ locked = Gesperrt
|
||||
complete = [lightgray]Abschließen:
|
||||
requirement.wave = Erreiche Welle {0} in {1}
|
||||
requirement.core = Zerstöre den feindlichen Kern in {0}
|
||||
requirement.unlock = Schalte {0} frei
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Zu Zone zurückkehren:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Beste Welle: {0}
|
||||
launch = Starten
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Gesperrte Blöcke
|
||||
addall = Alle hinzufügen
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
|
||||
zone.unlocked = [lightgray]{0} freigeschaltet.
|
||||
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
|
||||
@@ -496,6 +508,20 @@ error.io = Netzwerk-I/O-Fehler.
|
||||
error.any = Unbekannter Netzwerkfehler.
|
||||
error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
||||
settings.cleardata = Spieldaten zurücksetzen...
|
||||
settings.clear.confirm = Bist du sicher, dass du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgängig gemacht werden!
|
||||
settings.clearall.confirm = [scarlet]WARNUNG![]\nDas wird jegliche Spieldaten zurücksetzen, inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Sobald du 'OK' drückst, wird alles zurückgesetzt und das Spiel schließt sich automatisch.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Pausiert >
|
||||
clear = Leeren
|
||||
banned = [scarlet]Verbannt
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Bewegungsgeschwindigkeit
|
||||
blocks.launchtime = Zeit zwischen Starts
|
||||
blocks.shootrange = Reichweite
|
||||
blocks.size = Größe
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Flüssigkeitskapazität
|
||||
blocks.powerrange = Stromreichweite
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Maximale Stromverbindungen
|
||||
blocks.poweruse = Stromverbrauch
|
||||
blocks.powerdamage = Stromverbrauch/Schadenspunkt
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Verstärkungseffekt
|
||||
blocks.maxunits = Max. aktive Einheiten
|
||||
blocks.health = Lebenspunkte
|
||||
blocks.buildtime = Baudauer
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Baukosten
|
||||
blocks.inaccuracy = Ungenauigkeit
|
||||
blocks.shots = Schüsse
|
||||
blocks.reload = Schüsse/Sekunde
|
||||
blocks.ammo = Munition
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Besserer Bohrer Benötigt
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = Flüssigkeitseinheiten
|
||||
unit.powerunits = Stromeinheiten
|
||||
unit.degrees = Grad
|
||||
unit.seconds = Sekunden
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sek
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x Geschwindigkeit
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = Materialeinheiten
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Allgemeines
|
||||
category.power = Strom
|
||||
category.liquids = Flüssigkeiten
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Angreifen
|
||||
command.rally = Patrouillieren
|
||||
command.retreat = Rückzug
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Taste: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = X-Achse
|
||||
keybind.move_y.name = Y-Achse
|
||||
keybind.mouse_move.name = Der Maus folgen
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Bereich auswählen
|
||||
keybind.schematic_menu.name = Entwurfsmenü
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal platzieren
|
||||
keybind.pick.name = Block auswählen
|
||||
keybind.break_block.name = Block zerstören
|
||||
keybind.deselect.name = Auswahl aufheben
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Schießen
|
||||
keybind.zoom.name = Zoomen
|
||||
keybind.menu.name = Menü
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktor-Explosionen
|
||||
rules.wavetimer = Wellen-Timer
|
||||
rules.waves = Wellen
|
||||
rules.attack = Angriff-Modus
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Unbegrenzte Ressourcen für die KI (Rotes Team)
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Einheiten
|
||||
rules.title.experimental = Experimentell
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Materialien
|
||||
content.liquid.name = Flüssigkeiten
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Wasser
|
||||
liquid.slag.name = Schlacke
|
||||
liquid.oil.name = Öl
|
||||
liquid.cryofluid.name = Kryoflüssigkeit
|
||||
|
||||
item.explosiveness = [lightgray]Explosivität: {0}
|
||||
item.flammability = [lightgray]Entflammbarkeit: {0}
|
||||
item.radioactivity = [lightgray]Radioaktivität: {0}
|
||||
|
||||
unit.health = [lightgray]Lebenskraft: {0}
|
||||
unit.speed = [lightgray]Geschwindigkeit: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sandbrocken
|
||||
block.grass.name = Gras
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Salz
|
||||
block.saltrocks.name = Salzgestein
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Geröll
|
||||
block.tendrils.name = Ranken
|
||||
block.sandrocks.name = Sandstein
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Sporenkiefer
|
||||
block.sporerocks.name = Sporengestein
|
||||
block.rock.name = Gestein
|
||||
block.snowrock.name = Schnee-Gestein
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Schnee-Kiefer
|
||||
block.shale.name = Schiefer
|
||||
block.shale-boulder.name = Schiefergeröll
|
||||
block.moss.name = Moos
|
||||
block.shrubs.name = Gestrüpp
|
||||
block.spore-moss.name = Moossporen
|
||||
block.shalerocks.name = Schiefer-Gestein
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Schrottmauer
|
||||
block.scrap-wall-large.name = Große Schrottmauer
|
||||
block.scrap-wall-huge.name = Riesige Schrottmauer
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Krater
|
||||
block.sand-water.name = Sandiges Wasser
|
||||
block.darksand-water.name = Dunkles sandiges Wasser
|
||||
block.char.name = Holzkohle
|
||||
block.holostone.name = Holo-Stein
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Eisschnee
|
||||
block.rocks.name = Felsen
|
||||
block.icerocks.name = Eis-Felsen
|
||||
block.snowrocks.name = Schnee-Felsen
|
||||
block.dunerocks.name = Dünen-Felsen
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Kiefer
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Weißer Baum (tot)
|
||||
block.white-tree.name = Weißer Baum
|
||||
block.spore-cluster.name = Sporen-Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dunkles Panel 4
|
||||
block.dark-panel-5.name = Dunkles Panel 5
|
||||
block.dark-panel-6.name = Dunkles Panel 6
|
||||
block.dark-metal.name = Dunkles Metall
|
||||
block.ignarock.name = Igna-Felsen
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Heißer Felsen
|
||||
block.magmarock.name = Magma-Felsen
|
||||
block.cliffs.name = Klippen
|
||||
block.copper-wall.name = Kupfermauer
|
||||
block.copper-wall-large.name = Große Kupfermauer
|
||||
block.titanium-wall.name = Titanmauer
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launchpad
|
||||
block.launch-pad-large.name = Großes Launchpad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = Blau
|
||||
team.crux.name = Rot
|
||||
team.sharded.name = Orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Tu núcleo ha sido destruido.
|
||||
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
|
||||
highscore = [accent]¡Nueva mejor puntuación!
|
||||
copied = Copiado.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Sonidos
|
||||
load.map = Mapas
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Recursos Lanzados:
|
||||
stat.playtime = Tiempo jugado:[accent] {0}
|
||||
stat.rank = Rango final: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Recursos Lanzados
|
||||
launchinfo = [unlaunched][[LAUNCH] tu núcleo core obtenga los objetos indicados en azul.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"?
|
||||
level.highscore = Puntuación más alta: [accent]{0}
|
||||
level.select = Selección de nivel
|
||||
@@ -114,6 +115,7 @@ mod.disable = Desactivar
|
||||
mod.content = Content:
|
||||
mod.delete.error = Fallo al elminar el mod. Quizás el archivo esta en uso.
|
||||
mod.requiresversion = [scarlet]Requiere mínima versión del juego: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Dependencias faltantes: {0}
|
||||
mod.erroredcontent = [scarlet]Errores de contenido
|
||||
mod.errors = Ocurrieron fallos al cargar el contenido.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Tu dispositivo no soporta los mods con scripts. Debes desh
|
||||
about.button = Acerca de
|
||||
name = Nombre:
|
||||
noname = Elige un[accent] nombre de jugador[] primero.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nombre del archivo:
|
||||
unlocked = ¡Nuevo Bloque Desbloqueado!
|
||||
completed = [accent]Completado
|
||||
@@ -144,6 +148,7 @@ techtree = Árbol de Tecnologías
|
||||
research.list = [lightgray]investigación:
|
||||
research = Investigación
|
||||
researched = [lightgray]{0} investigado.
|
||||
research.progress = {0}% complete
|
||||
players = {0} jugadores online
|
||||
players.single = {0} jugador online
|
||||
players.search = buscar
|
||||
@@ -340,6 +345,11 @@ waves.load = Cargar del Portapapeles
|
||||
waves.invalid = Oleadas inválidaas en el portapapeles.
|
||||
waves.copied = Oleadas copiadas.
|
||||
waves.none = No hay enemigos definidos.\nNótese que las listas de oleadas vacías se sustituirán por la lista por defecto.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Por defecto>
|
||||
details = Detalles...
|
||||
edit = Editar...
|
||||
@@ -459,7 +469,8 @@ locked = Bloqueado
|
||||
complete = [lightgray]Completado:
|
||||
requirement.wave = Alcanzar la oleada {0} en {1}
|
||||
requirement.core = Destruir el núcleo enemigo en {0}
|
||||
requirement.unlock = Desbloquear {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Continuar Zona:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Récord: {0}
|
||||
launch = Lanzar
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Bloques prohibidos
|
||||
addall = Añadir todo
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = La cantidad debe estar entre 0 y {0}.
|
||||
zone.unlocked = [lightgray]{0} desbloqueado.
|
||||
zone.requirement.complete = Oleada {0} alcanzada:\nrequerimientos de la zona {1} cumplidos.
|
||||
@@ -496,6 +508,20 @@ error.io = Error I/O de conexión.
|
||||
error.any = Error de red desconocido.
|
||||
error.bloom = Error al cargar el bloom.\nPuede que tu dispositivo no soporte esta característica.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
|
||||
settings.cleardata = Limpiar Datos del Juego...
|
||||
settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\n¡Esta acción no puede deshacerse!
|
||||
settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo guardados, mapas, desbloqueos y atajos de teclado.\nUna vez presiones 'ok', el juego va a borrrar todos tus datos y saldrá del juego automáticamente.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent] < Pausado >
|
||||
clear = Limpiar
|
||||
banned = [scarlet]Baneado
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidad de movimiento
|
||||
blocks.launchtime = Tiempo entre lanzamientos
|
||||
blocks.shootrange = Rango de Disparo
|
||||
blocks.size = Tamaño
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Capacidad de Líquidos
|
||||
blocks.powerrange = Rango de Energía
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Conexiones maximas
|
||||
blocks.poweruse = Consumo de Energía
|
||||
blocks.powerdamage = Energía/Daño
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efecto del Potenciador
|
||||
blocks.maxunits = Máximo de Unidades Activas
|
||||
blocks.health = Vida
|
||||
blocks.buildtime = Tiempo de construcción
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Coste de construcción
|
||||
blocks.inaccuracy = Imprecisión
|
||||
blocks.shots = Disparos
|
||||
blocks.reload = Recarga
|
||||
blocks.ammo = Munición
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Se requiere un mejor taladro.
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = unidades de líquido
|
||||
unit.powerunits = unidades de energía
|
||||
unit.degrees = grados
|
||||
unit.seconds = segundos
|
||||
unit.minutes = mins
|
||||
unit.persecond = /seg
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x velocidad
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = objetos
|
||||
unit.thousands = k
|
||||
unit.millions = M
|
||||
unit.billions = b
|
||||
category.general = General
|
||||
category.power = Energía
|
||||
category.liquids = Líquidos
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Atacar
|
||||
command.rally = Patrullar
|
||||
command.retreat = Retirarse
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Mover x
|
||||
keybind.move_y.name = Mover y
|
||||
keybind.mouse_move.name = Seguír al ratón
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Seleccionar región
|
||||
keybind.schematic_menu.name = Menu de esquématicos
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Construcción Diagonal
|
||||
keybind.pick.name = Elegir bloque
|
||||
keybind.break_block.name = Destruir Bloque
|
||||
keybind.deselect.name = Deseleccionar
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Disparar
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menú
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Temportzador de Oleadas
|
||||
rules.waves = Oleadas
|
||||
rules.attack = Modo de Ataque
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Recursos infinitos de la IA
|
||||
rules.blockhealthmultiplier = Multiplicador de salud de bloque
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Iluminación
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Iluminación ambiental
|
||||
rules.solarpowermultiplier = Multiplicador de Potencia de Panel Solar
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Objetos
|
||||
content.liquid.name = Líquidos
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Agua
|
||||
liquid.slag.name = Fundido
|
||||
liquid.oil.name = Petróleo
|
||||
liquid.cryofluid.name = Criogénico
|
||||
|
||||
item.explosiveness = [lightgray]Explosividad: {0}
|
||||
item.flammability = [lightgray]Inflamabilidad: {0}
|
||||
item.radioactivity = [lightgray]Radioactividad: {0}
|
||||
|
||||
unit.health = [lightgray]Vida: {0}
|
||||
unit.speed = [lightgray]Velocidad: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Oruga
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Piedra de Arena
|
||||
block.grass.name = Hierba
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Sal
|
||||
block.saltrocks.name = Rocas de Sal
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Guijarros
|
||||
block.tendrils.name = Zarcillos
|
||||
block.sandrocks.name = Rocas de arena
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Pino de esporas
|
||||
block.sporerocks.name = Rocas de espora
|
||||
block.rock.name = Roca
|
||||
block.snowrock.name = Roca de nieve
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Pino de nieve
|
||||
block.shale.name = Pizarra
|
||||
block.shale-boulder.name = Piedra de Pizarra
|
||||
block.moss.name = Musgo
|
||||
block.shrubs.name = Arbustos
|
||||
block.spore-moss.name = Musgo de esporas
|
||||
block.shalerocks.name = Rocas de Pizarra
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Muro de Chatarra
|
||||
block.scrap-wall-large.name = Muro de Chatarra grande
|
||||
block.scrap-wall-huge.name = Muro de Chatarra muy grande
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Cráteres
|
||||
block.sand-water.name = Agua con Arena
|
||||
block.darksand-water.name = Agua con Arena Oscura
|
||||
block.char.name = Carbonizado
|
||||
block.holostone.name = Piedra hologramatica
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Hielo Nieve
|
||||
block.rocks.name = Rocas
|
||||
block.icerocks.name = Rocas de hielo
|
||||
block.snowrocks.name = Rocas de nieve
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pino
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Árbol Blanco Muerto
|
||||
block.white-tree.name = Árbol Blanco
|
||||
block.spore-cluster.name = Concentración de Esporas
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Oscuro 4
|
||||
block.dark-panel-5.name = Panel Oscuro 5
|
||||
block.dark-panel-6.name = Panel Oscuro 6
|
||||
block.dark-metal.name = Metal Oscuro
|
||||
block.ignarock.name = Roca Ignea
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Roca Caliente
|
||||
block.magmarock.name = Roca de Magma
|
||||
block.cliffs.name = Acantilados
|
||||
block.copper-wall.name = Muro de Cobre
|
||||
block.copper-wall-large.name = Muro de Cobre grande
|
||||
block.titanium-wall.name = Muro de Titanio
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Contenedor
|
||||
block.launch-pad.name = Pad de Lanzamiento
|
||||
block.launch-pad-large.name = Pad de Lanzamiento Grande
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = Azul
|
||||
team.crux.name = rojo
|
||||
team.sharded.name = naranja
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Mäng läbi!
|
||||
gameover.pvp = Võistkond[accent] {0}[] võitis!
|
||||
highscore = [accent]Uus rekord!
|
||||
copied = Copied.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Helid
|
||||
load.map = Maailmad
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Kaasavõetud ressursid:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Hinne:[accent] {0}
|
||||
|
||||
launcheditems = [accent]Kaasavõetud ressursid
|
||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Kas oled kindel, et soovid kustutada\nmaailma "[accent]{0}[]"?
|
||||
level.highscore = Rekord: [accent]{0}
|
||||
level.select = Taseme valimine
|
||||
@@ -114,6 +115,7 @@ mod.disable = Disable
|
||||
mod.content = Content:
|
||||
mod.delete.error = Unable to delete mod. File may be in use.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Info
|
||||
name = Nimi:
|
||||
noname = Valige kõigepealt [accent]nimi[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Failinimi:
|
||||
unlocked = Uus sisu!
|
||||
completed = [accent]Olemas
|
||||
@@ -144,6 +148,7 @@ techtree = Uurimispuu
|
||||
research.list = [lightgray]Vajalikud uuringud:
|
||||
research = Uuri
|
||||
researched = [lightgray]{0} uuritud.
|
||||
research.progress = {0}% complete
|
||||
players = {0} mängijat
|
||||
players.single = {0} mängija
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Lae puhvrist
|
||||
waves.invalid = Puhvrist laeti vigane lahingulainete informatsioon.
|
||||
waves.copied = Lahingulainete informatsioon kopeeriti puhvrisse.
|
||||
waves.none = Vaenlased on täpsustamata.\n[accent]Märkus: Tühjad lahingulained asendatakse automaatselt[]\n[accent]vaikimisi lahingulainetega.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Vaikimisi>
|
||||
details = Üksikasjad...
|
||||
edit = Muuda...
|
||||
@@ -459,7 +469,8 @@ locked = Lukus
|
||||
complete = [lightgray]Eesmärgid:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Jätka piirkonnas:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Parim lahingulaine: {0}
|
||||
launch = < LENDUTÕUS >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Arv peab olema 0 ja {0} vahel.
|
||||
zone.unlocked = [lightgray]{0} avatud.
|
||||
zone.requirement.complete = Jõudsid lahingulaineni {0}:\nPiirkonna "{1}" nõuded täidetud.
|
||||
@@ -496,6 +508,20 @@ error.io = Võrgu sisend-väljundi viga.
|
||||
error.any = Teadmata viga võrgus.
|
||||
error.bloom = Bloom-efekti lähtestamine ebaõnnestus.\nSinu seade ei pruugi seda efekti toetada.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Graafika
|
||||
settings.cleardata = Kustuta mänguandmed...
|
||||
settings.clear.confirm = Oled kindel, et soovid olemasolevad\nsätted kustutada?\n[accent]Seda ei saa tagasi võtta!
|
||||
settings.clearall.confirm = [scarlet]HOIATUS![]\nKustutatakse kõik andmed, sealhulgas salvestised, maailmad, kampaania saavutused\nja juhtnuppude sätted.\n[accent]Vajutades nupule "OK", kustutatakse\nkõik andmed ja seejärel mäng sulgub.[]
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Paus >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Transportimise kiirus
|
||||
blocks.launchtime = Aeg lendutõusude vahel
|
||||
blocks.shootrange = Ulatus
|
||||
blocks.size = Suurus
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Vedelike mahutavus
|
||||
blocks.powerrange = Energia ulatus
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Energiatarve
|
||||
blocks.powerdamage = Energiatarve hävituspunkti kohta
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Kiirendaja mõju
|
||||
blocks.maxunits = Maks. aktiivseid väeüksuseid
|
||||
blocks.health = Elud
|
||||
blocks.buildtime = Ehitamise aeg
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Ehitamise maksumus
|
||||
blocks.inaccuracy = Ebatäpsus
|
||||
blocks.shots = Laske
|
||||
blocks.reload = Lasku/s
|
||||
blocks.ammo = Laskemoon
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Nõuab paremat puuri
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = vedelikuühikut
|
||||
unit.powerunits = energiaühikut
|
||||
unit.degrees = kraadi
|
||||
unit.seconds = s
|
||||
unit.minutes = mins
|
||||
unit.persecond = /s
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x kiirus
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = ressursiühikut
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Üldinfo
|
||||
category.power = Energia
|
||||
category.liquids = Vedelikud
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Ründa
|
||||
command.rally = Patrulli
|
||||
command.retreat = Põgene
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Liigu X-teljel
|
||||
keybind.move_y.name = Liigu Y-teljel
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonaalne paigutamine
|
||||
keybind.pick.name = Vali blokk
|
||||
keybind.break_block.name = Hävita blokk
|
||||
keybind.deselect.name = Tühista valik
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Tulista
|
||||
keybind.zoom.name = Muuda suumi
|
||||
keybind.menu.name = Menüü
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Kasuta taimerit
|
||||
rules.waves = Kasuta lahingulaineid
|
||||
rules.attack = Mänguviis "Rünnak"
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = [scarlet]Vaenlastel[] on lõputult ressursse
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Väeüksused
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Ressursid
|
||||
content.liquid.name = Vedelikud
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
|
||||
liquid.slag.name = Räbu
|
||||
liquid.oil.name = Nafta
|
||||
liquid.cryofluid.name = Krüovedelik
|
||||
|
||||
item.explosiveness = [lightgray]Plahvatusohtlikkus: {0}%
|
||||
item.flammability = [lightgray]Tuleohtlikkus: {0}%
|
||||
item.radioactivity = [lightgray]Radioaktiivsus: {0}%
|
||||
|
||||
unit.health = [lightgray]Elud: {0}
|
||||
unit.speed = [lightgray]Kiirus: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Plahvataja
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Liivakamakas
|
||||
block.grass.name = Rohi
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Sool
|
||||
block.saltrocks.name = Kristallsool
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Kruus
|
||||
block.tendrils.name = Kombitsad
|
||||
block.sandrocks.name = Liivakivid
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spoorine puu
|
||||
block.sporerocks.name = Spoorkivid
|
||||
block.rock.name = Kivikamakas
|
||||
block.snowrock.name = Lumine kivikamakas
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Lumine puu
|
||||
block.shale.name = Savikilt
|
||||
block.shale-boulder.name = Kivikamakas
|
||||
block.moss.name = Sammal
|
||||
block.shrubs.name = Põõsad
|
||||
block.spore-moss.name = Spoorsammal
|
||||
block.shalerocks.name = Savikildad
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Vanametallist sein
|
||||
block.scrap-wall-large.name = Suur vanametallist sein
|
||||
block.scrap-wall-huge.name = Tohutu vanametallist sein
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Kraatrid
|
||||
block.sand-water.name = Vesi liival
|
||||
block.darksand-water.name = Vesi tumedal liival
|
||||
block.char.name = Puusüsi
|
||||
block.holostone.name = Helendav kivi
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Jäine lumi
|
||||
block.rocks.name = Kivid
|
||||
block.icerocks.name = Jäised kivid
|
||||
block.snowrocks.name = Lumised kivid
|
||||
block.dunerocks.name = Luitekivid
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Puu
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Surnud valgepuu
|
||||
block.white-tree.name = Valgepuu
|
||||
block.spore-cluster.name = Spoorikobarad
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tume paneel 4
|
||||
block.dark-panel-5.name = Tume paneel 5
|
||||
block.dark-panel-6.name = Tume paneel 6
|
||||
block.dark-metal.name = Tume metall
|
||||
block.ignarock.name = Tardkivim
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Kuumad kivid
|
||||
block.magmarock.name = Magmakivim
|
||||
block.cliffs.name = Rahnud
|
||||
block.copper-wall.name = Vasksein
|
||||
block.copper-wall-large.name = Suur vasksein
|
||||
block.titanium-wall.name = Titaansein
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Hoidla
|
||||
block.launch-pad.name = Stardiplatvorm
|
||||
block.launch-pad-large.name = Suur stardiplatvorm
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = sinine
|
||||
team.crux.name = punane
|
||||
team.sharded.name = killustunud
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Partida amaitu da
|
||||
gameover.pvp = [accent] {0}[] taldeak irabazi du!
|
||||
highscore = [accent]Marka berria!
|
||||
copied = Kopiatuta.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Soinuak
|
||||
load.map = Mapak
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Egotzitako baliabideak:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Azken graduazioa: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Egotzitako baliabideak
|
||||
launchinfo = [unlaunched][[EGOTZI] zure muina urdinez adierazitako baliabideak eskuratzeko.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula?
|
||||
level.highscore = Marka: [accent]{0}
|
||||
level.select = Maila hautaketa
|
||||
@@ -114,6 +115,7 @@ mod.disable = Desgaitu
|
||||
mod.content = Content:
|
||||
mod.delete.error = Ezin izan da mod-a ezabatu. Agian fitxategia erabilia izaten ari da.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Falta diren menpekotasunak: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Honi buruz
|
||||
name = Izena:
|
||||
noname = Hautatu[accent] jokalari-izena[] aurretik.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Fitxategi-izena:
|
||||
unlocked = Eduki berria desblokeatuta!
|
||||
completed = [accent]Ikertua
|
||||
@@ -144,6 +148,7 @@ techtree = Teknologia zuhaitza
|
||||
research.list = [lightgray]Ikertu:
|
||||
research = Ikertu
|
||||
researched = [lightgray]{0} ikertuta.
|
||||
research.progress = {0}% complete
|
||||
players = {0} jokalari konektatuta
|
||||
players.single = Jokalari {0} konektatuta
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Kargatu arbeletik
|
||||
waves.invalid = Bolada baliogabeak arbelean.
|
||||
waves.copied = Boladak kopiatuta.
|
||||
waves.none = Ez da etsairik zehaztu.\nKontuan izan bolada hutsak lehenetsitako diseinuarekin ordeztuko direla.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Lehenetsia>
|
||||
details = Xehetasunak...
|
||||
edit = Editatu...
|
||||
@@ -459,7 +469,8 @@ locked = Blokeatuta
|
||||
complete = [lightgray]Helmena:
|
||||
requirement.wave = Iritsi {0} boladara {1}
|
||||
requirement.core = Suntsitu etsaiaren muina {0}
|
||||
requirement.unlock = Desblokeatu {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Berrekin:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Bolada onena: {0}
|
||||
launch = < EGOTZI >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Debekatutako blokeak
|
||||
addall = Gehitu denak
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
|
||||
zone.unlocked = [lightgray]{0} desblokeatuta.
|
||||
zone.requirement.complete = {0}. boladara iritsia:\n{1} Eremuaren betebeharra beteta.
|
||||
@@ -496,6 +508,20 @@ error.io = Sareko irteera/sarrera errorea.
|
||||
error.any = Sareko errore ezezaguna.
|
||||
error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikoak
|
||||
settings.cleardata = Garbitu jolasaren datuak...
|
||||
settings.clear.confirm = Ziur datu hauek garbitu nahi dituzula?\nEgindakoa ezin da desegin!
|
||||
settings.clearall.confirm = [scarlet]ABISUA![]\nHonek datu guztiak garbituko ditu, gordetako partidak, mapak, desblokeatutakoak, eta teklen konfigurazioak barne.\nBehin 'Ados' sakatzen duzula jolasak datuk guztiak ezabatuko ditu eta automatikoki irten.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Pausatuta >
|
||||
clear = Garbitu
|
||||
banned = [scarlet]Debekatuta
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Garraio-abiadura
|
||||
blocks.launchtime = Egozketen arteko denbora
|
||||
blocks.shootrange = Irismena
|
||||
blocks.size = Neurria
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Likido-edukiera
|
||||
blocks.powerrange = Energia irismena
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Gehieneko konexioak
|
||||
blocks.poweruse = Energia-erabilera
|
||||
blocks.powerdamage = Energia/Kaltea
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Indartze-efektua
|
||||
blocks.maxunits = Gehieneko unitate aktiboak
|
||||
blocks.health = Osasuna
|
||||
blocks.buildtime = Eraikitze-denbora
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Eraikitze-kostua
|
||||
blocks.inaccuracy = Zehazgabetasuna
|
||||
blocks.shots = Tiroak
|
||||
blocks.reload = Tiroak/segundoko
|
||||
blocks.ammo = Munizioa
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Zulagailu hobea behar da
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = likido unitate
|
||||
unit.powerunits = energia unitate
|
||||
unit.degrees = grado
|
||||
unit.seconds = segundo
|
||||
unit.minutes = mins
|
||||
unit.persecond = /seg
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x abiadura
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = elementu
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Orokorra
|
||||
category.power = Energia
|
||||
category.liquids = Likidoak
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Eraso
|
||||
command.rally = Batu
|
||||
command.retreat = Erretreta
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Mugitu x
|
||||
keybind.move_y.name = Mugitu y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Hautatu eskualdea
|
||||
keybind.schematic_menu.name = Eskema menua
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Kokatze diagonala
|
||||
keybind.pick.name = Jaso blokea
|
||||
keybind.break_block.name = Apurtu blokea
|
||||
keybind.deselect.name = Deshautatu
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Tirokatu
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menua
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Boladen denboragailua
|
||||
rules.waves = Boladak
|
||||
rules.attack = Eraso modua
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = IA-k (talde gorriak) baliabide amaigabeak ditu
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unitateak
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Solidoak
|
||||
content.liquid.name = Likidoak
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Ura
|
||||
liquid.slag.name = Zepa
|
||||
liquid.oil.name = Olioa
|
||||
liquid.cryofluid.name = Krio-isurkaria
|
||||
|
||||
item.explosiveness = [lightgray]Lehergarritasuna: {0}%
|
||||
item.flammability = [lightgray]Sukoitasuna: {0}%
|
||||
item.radioactivity = [lightgray]Erradioaktibitatea: {0}%
|
||||
|
||||
unit.health = [lightgray]Osasuna: {0}
|
||||
unit.speed = [lightgray]Abiadura: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Ibilkaria
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Hondar harkaitza
|
||||
block.grass.name = Belarra
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Gatza
|
||||
block.saltrocks.name = Gatz harkaitzak
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Harribilak
|
||||
block.tendrils.name = Kiribilak
|
||||
block.sandrocks.name = Hondar arrokak
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Espora pinua
|
||||
block.sporerocks.name = Espora arrokak
|
||||
block.rock.name = Arroka
|
||||
block.snowrock.name = Elur arroka
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Elur pinua
|
||||
block.shale.name = Shalea
|
||||
block.shale-boulder.name = Shale harkaitza
|
||||
block.moss.name = Goroldioa
|
||||
block.shrubs.name = Zuhaixkak
|
||||
block.spore-moss.name = Espora goroldioa
|
||||
block.shalerocks.name = Espora arrokak
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Txatarrezko horma
|
||||
block.scrap-wall-large.name = Txatarrezko horma handia
|
||||
block.scrap-wall-huge.name = Txatarrezko horma itzela
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Kraterrak
|
||||
block.sand-water.name = Hondar ura
|
||||
block.darksand-water.name = Hondar ilun ura
|
||||
block.char.name = Kokea
|
||||
block.holostone.name = Holo harria
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Izotz elurra
|
||||
block.rocks.name = Harkaitzak
|
||||
block.icerocks.name = Izotz harkaitzak
|
||||
block.snowrocks.name = Elur harkaitzak
|
||||
block.dunerocks.name = Duna arrokak
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pinua
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Zuhaitz zuri hila
|
||||
block.white-tree.name = Zuhaitz zuria
|
||||
block.spore-cluster.name = Espora mordoa
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel iluna 4
|
||||
block.dark-panel-5.name = Panel iluna 5
|
||||
block.dark-panel-6.name = Panel iluna 6
|
||||
block.dark-metal.name = Metal iluna
|
||||
block.ignarock.name = Igna arroka
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Arroka beroa
|
||||
block.magmarock.name = Magma arroka
|
||||
block.cliffs.name = Amildegiak
|
||||
block.copper-wall.name = Kobrezko horma
|
||||
block.copper-wall-large.name = Kobrezko horma handia
|
||||
block.titanium-wall.name = Titaniozko horma
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Edukiontzia
|
||||
block.launch-pad.name = Egozketa-plataforma
|
||||
block.launch-pad-large.name = Egozketa-plataforma handia
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = urdina
|
||||
team.crux.name = gorria
|
||||
team.sharded.name = laranja
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Peli ohi
|
||||
gameover.pvp = [accent] {0}[] joukkue voittaa!
|
||||
highscore = [accent]Uusi ennätys!
|
||||
copied = Kopioitu.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Ääniä
|
||||
load.map = Karttoja
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Resursseja laukaistu:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Lopullinen arvosana: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Laukaistut tavarat
|
||||
launchinfo = [unlaunched][[LAUKAISE] ytimesi saadaksesi sinisellä merkityt tavarat.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"?
|
||||
level.highscore = Ennätys: [accent]{0}
|
||||
level.select = Tason valinta
|
||||
@@ -114,6 +115,7 @@ mod.disable = Poista käytössä
|
||||
mod.content = Sisältö:
|
||||
mod.delete.error = Modia ei pystytty poistamaan. Tiedosto voi olla käytössä.
|
||||
mod.requiresversion = [scarlet]Tarvitsee vähintään pelin version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
|
||||
mod.erroredcontent = [scarlet]Sisältövirheet
|
||||
mod.errors = Virheitä on tapahtunut pelin ladatessa.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Laitteesi ei tue modeja skripteillä. Sinun on sammutettav
|
||||
about.button = Tietoa
|
||||
name = Nimi:
|
||||
noname = Valitse ensin[accent] pelaajanimi[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Tiedostonimi:
|
||||
unlocked = Uutta sisältöä avattu!
|
||||
completed = [accent]Suoritettu
|
||||
@@ -144,6 +148,7 @@ techtree = Tekniikkapuu
|
||||
research.list = [lightgray]Tutki:
|
||||
research = Tutki
|
||||
researched = [lightgray]{0} tutkittu.
|
||||
research.progress = {0}% complete
|
||||
players = {0} pelaajaa paikalla
|
||||
players.single = {0} pelaaja paikalla
|
||||
players.search = etsiä
|
||||
@@ -340,6 +345,11 @@ waves.load = Lataa leikepöydältä
|
||||
waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Tasot kopioitu.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Yksityiskohdat...
|
||||
edit = Muokkaa...
|
||||
@@ -459,7 +469,8 @@ locked = Lukittu
|
||||
complete = [lightgray]Reach:
|
||||
requirement.wave = Pääse Tasolle {0} kartassa {1}
|
||||
requirement.core = Tuhoa vihollisen ydin kartassa {0}
|
||||
requirement.unlock = Avaa {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Paras taso: {0}
|
||||
launch = < LAUKAISE >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Kielletyt Palikat
|
||||
addall = Lisää kaikki
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafiikat
|
||||
settings.cleardata = Tyhjennä Pelin Data...
|
||||
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Pysäytetty >
|
||||
clear = Tyhjä
|
||||
banned = [scarlet]Kielletty
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Liikkumisnopeus
|
||||
blocks.launchtime = Aika laukaisujen välillä
|
||||
blocks.shootrange = Kantama
|
||||
blocks.size = Koko
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Nestekapasiteetti
|
||||
blocks.powerrange = Energiakantama
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Maksimimäärä yhdistyksiä
|
||||
blocks.poweruse = Energian käyttö
|
||||
blocks.powerdamage = Energia/Vahinko
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Tehostamisem vaikutus
|
||||
blocks.maxunits = Maksimimäärä yksikköjä
|
||||
blocks.health = Elämäpisteet
|
||||
blocks.buildtime = Rakentamisaika
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Rakentamishinta
|
||||
blocks.inaccuracy = Epätarkkuus
|
||||
blocks.shots = Ammusta
|
||||
blocks.reload = Ammusta/sekunnissa
|
||||
blocks.ammo = Ammus
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Parempi pora vaadittu
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = nesteyksikköä
|
||||
unit.powerunits = energiayksikköä
|
||||
unit.degrees = astetta
|
||||
unit.seconds = sekunttia
|
||||
unit.minutes = mins
|
||||
unit.persecond = /s
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x nopeus
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = esinettä
|
||||
unit.thousands = t
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Yleinen
|
||||
category.power = Energia
|
||||
category.liquids = Neste
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Hyökkäys
|
||||
command.rally = Kokoontuminen
|
||||
command.retreat = Perääntyminen
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Move x
|
||||
keybind.move_y.name = Move y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Valitse alue
|
||||
keybind.schematic_menu.name = Kaavio Valikko
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Shoot
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktorien räjähtäminen
|
||||
rules.wavetimer = Tasojen aikaraja
|
||||
rules.waves = Tasot
|
||||
rules.attack = Hyökkäystila
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Tavarat
|
||||
content.liquid.name = Nesteet
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
|
||||
liquid.slag.name = Kuona
|
||||
liquid.oil.name = Öljy
|
||||
liquid.cryofluid.name = Kryoneste
|
||||
|
||||
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
|
||||
item.flammability = [lightgray]Syttyvyys: {0}%
|
||||
item.radioactivity = [lightgray]Radioaktiivisuus: {0}%
|
||||
|
||||
unit.health = [lightgray]Elämäpisteet: {0}
|
||||
unit.speed = [lightgray]Nopeus: {0}
|
||||
unit.weapon = [lightgray]Ammuksia: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Indeksointirobotti
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Vuoren
|
||||
block.sand-boulder.name = Hiekkalohkare
|
||||
block.grass.name = Ruoho
|
||||
block.slag.name = Kuono
|
||||
block.salt.name = Suolapitoisuus
|
||||
block.saltrocks.name = Suolakivi
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pikkukivi
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Hiekkakivet
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spore Pine
|
||||
block.sporerocks.name = Spore Rocks
|
||||
block.rock.name = Mukulakivi
|
||||
block.snowrock.name = Lumi kivi
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Lumimänny
|
||||
block.shale.name = Liuske
|
||||
block.shale-boulder.name = Shale Boulder
|
||||
block.moss.name = Sammal
|
||||
block.shrubs.name = Pensaikko
|
||||
block.spore-moss.name = Itiösammal
|
||||
block.shalerocks.name = Liuskekivet
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Romuseinä
|
||||
block.scrap-wall-large.name = Suuri romuseinä
|
||||
block.scrap-wall-huge.name = Valtava romuseinä
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Kraatterit
|
||||
block.sand-water.name = Sand water
|
||||
block.darksand-water.name = Dark Sand Water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Rocks
|
||||
block.icerocks.name = Jääkivet
|
||||
block.snowrocks.name = Snow Rocks
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Mänty
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Valkoinen kuollut puu
|
||||
block.white-tree.name = Valkoinen puu
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tumma paneeli 4
|
||||
block.dark-panel-5.name = Tumma paneeli 5
|
||||
block.dark-panel-6.name = Tumma paneeli 6
|
||||
block.dark-metal.name = Tumma metalli
|
||||
block.ignarock.name = Igna Rock
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Hot Rock
|
||||
block.magmarock.name = Magma Rock
|
||||
block.cliffs.name = Kallio
|
||||
block.copper-wall.name = Kupariseinä
|
||||
block.copper-wall-large.name = Suuri kupariseinä
|
||||
block.titanium-wall.name = Titaaniseinä
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = sininen
|
||||
team.crux.name = punainen
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Tapos Na Ang Laro
|
||||
gameover.pvp = Ang[accent] {0}[] team ay nanalo!
|
||||
highscore = [accent]Panibagong mataas na Iskor!
|
||||
copied = Kinopya.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Mga Tunog
|
||||
load.map = Mga Mapa
|
||||
@@ -113,6 +115,7 @@ mod.disable = 'Wag Paganahin
|
||||
mod.content = Nilalaman:
|
||||
mod.delete.error = 'Di matanggal ang mod. Maaaring ginagamit pa 'to.
|
||||
mod.requiresversion = [scarlet]Kinakailangan ang minimum bersyon ng laro: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Nawawalang mga Dependency: {0}
|
||||
mod.erroredcontent = [scarlet]Mga Error sa Nilalaman
|
||||
mod.errors = May mga error na naitala habang ni-lo-load ang nilalaman.
|
||||
@@ -136,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = About
|
||||
name = Name:
|
||||
noname = Pick a[accent] player name[] first.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = File Name:
|
||||
unlocked = New content unlocked!
|
||||
completed = [accent]Completed
|
||||
@@ -341,7 +346,6 @@ waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Waves copied.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
|
||||
#these are intentionally in lower case
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
@@ -466,9 +470,9 @@ complete = [lightgray]Complete:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Best Wave: {0}
|
||||
#TODO fix/remove this
|
||||
launch = < LAUNCH >
|
||||
launch.text = Launch
|
||||
launch.title = Launch Successful
|
||||
@@ -478,11 +482,11 @@ launch.confirm = This will launch all resources in your core.\nYou will not be a
|
||||
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
|
||||
uncover = Uncover
|
||||
configure = Configure Loadout
|
||||
#TODO
|
||||
loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||
@@ -504,7 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -517,10 +534,6 @@ sector.tarFields.name = Tar Fields
|
||||
sector.saltFlats.name = Salt Flats
|
||||
sector.fungalPass.name = Fungal Pass
|
||||
|
||||
#unused
|
||||
#sector.impact0078.name = Impact 0078
|
||||
#sector.crags.name = Crags
|
||||
|
||||
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
||||
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
||||
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
||||
@@ -545,6 +558,8 @@ settings.graphics = Graphics
|
||||
settings.cleardata = Clear Game Data...
|
||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Paused >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -570,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Range
|
||||
blocks.size = Size
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Liquid Capacity
|
||||
blocks.powerrange = Power Range
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Power Use
|
||||
blocks.powerdamage = Power/Damage
|
||||
@@ -587,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Health
|
||||
blocks.buildtime = Build Time
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Shots
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammo
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
bar.noresources = Missing Resources
|
||||
@@ -634,9 +655,12 @@ unit.liquidunits = liquid units
|
||||
unit.powerunits = power units
|
||||
unit.degrees = degrees
|
||||
unit.seconds = seconds
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x speed
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = items
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
@@ -723,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attack
|
||||
command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -735,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Move X
|
||||
keybind.move_y.name = Move Y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -762,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Shoot
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -796,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Wave Timer
|
||||
rules.waves = Waves
|
||||
rules.attack = Attack Mode
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -817,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Items
|
||||
content.liquid.name = Liquids
|
||||
@@ -844,9 +878,11 @@ liquid.water.name = Water
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Oil
|
||||
liquid.cryofluid.name = Cryofluid
|
||||
|
||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||
item.flammability = [lightgray]Flammability: {0}%
|
||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||
|
||||
unit.health = [lightgray]Health: {0}
|
||||
unit.speed = [lightgray]Speed: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -870,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -878,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sand Boulder
|
||||
block.grass.name = Grass
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Salt
|
||||
block.saltrocks.name = Salt Rocks
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pebbles
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Sand Rocks
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spore Pine
|
||||
block.sporerocks.name = Spore Rocks
|
||||
block.rock.name = Rock
|
||||
block.snowrock.name = Snow Rock
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snow Pine
|
||||
block.shale.name = Shale
|
||||
block.shale-boulder.name = Shale Boulder
|
||||
block.moss.name = Moss
|
||||
block.shrubs.name = Shrubs
|
||||
block.spore-moss.name = Spore Moss
|
||||
block.shalerocks.name = Shale Rocks
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Scrap Wall
|
||||
block.scrap-wall-large.name = Large Scrap Wall
|
||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||
@@ -933,13 +979,17 @@ block.craters.name = Craters
|
||||
block.sand-water.name = Sand water
|
||||
block.darksand-water.name = Dark Sand Water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Rocks
|
||||
block.icerocks.name = Ice rocks
|
||||
block.snowrocks.name = Snow Rocks
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pine
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = White Tree Dead
|
||||
block.white-tree.name = White Tree
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -955,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
||||
block.dark-panel-5.name = Dark Panel 5
|
||||
block.dark-panel-6.name = Dark Panel 6
|
||||
block.dark-metal.name = Dark Metal
|
||||
block.ignarock.name = Igna Rock
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Hot Rock
|
||||
block.magmarock.name = Magma Rock
|
||||
block.cliffs.name = Cliffs
|
||||
block.copper-wall.name = Copper Wall
|
||||
block.copper-wall-large.name = Large Copper Wall
|
||||
block.titanium-wall.name = Titanium Wall
|
||||
@@ -1069,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1081,6 +1131,15 @@ block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blue
|
||||
team.crux.name = red
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Game over
|
||||
gameover.pvp = L'équipe [accent] {0}[] a gagné !
|
||||
highscore = [accent]Nouveau meilleur score!
|
||||
copied = Copié.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Sons
|
||||
load.map = Cartes
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
|
||||
stat.playtime = Temps de jeu:[accent] {0}
|
||||
stat.rank = Rang Final: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Ressources transférées
|
||||
launchinfo = [unlaunched][[LANCER] votre noyau pour obtenir les objets indiqués en bleu.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
|
||||
level.highscore = Meilleur score: [accent]{0}
|
||||
level.select = Sélection du niveau
|
||||
@@ -114,6 +115,7 @@ mod.disable = Désactiver
|
||||
mod.content = Contenu:
|
||||
mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
|
||||
mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
|
||||
mod.erroredcontent = [scarlet]Erreurs de contenu
|
||||
mod.errors = Des erreurs se sont produites lors du chargement du contenu.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Votre appareil ne supporte pas les mods avec des scripts.
|
||||
about.button = À propos
|
||||
name = Nom:
|
||||
noname = Commencez par choisir un[accent] nom de joueur[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nom du fichier:
|
||||
unlocked = Nouveau bloc débloqué!
|
||||
completed = [accent]Complété
|
||||
@@ -144,6 +148,7 @@ techtree = Arbre technologique
|
||||
research.list = [lightgray]Recherche:
|
||||
research = Rechercher
|
||||
researched = [lightgray]{0} recherché(e).
|
||||
research.progress = {0}% complete
|
||||
players = {0} joueurs en ligne
|
||||
players.single = {0} joueur en ligne
|
||||
players.search = Recherche
|
||||
@@ -340,6 +345,11 @@ waves.load = Coller depuis le presse-papiers
|
||||
waves.invalid = Vagues invalides dans le presse-papiers.
|
||||
waves.copied = Vagues copiées
|
||||
waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<par défaut>
|
||||
details = Détails...
|
||||
edit = Modifier...
|
||||
@@ -459,7 +469,8 @@ locked = Verrouillé
|
||||
complete = [lightgray]Compléter:
|
||||
requirement.wave = Vague {0} dans {1}
|
||||
requirement.core = Détruire le Noyau ennemi dans {0}
|
||||
requirement.unlock = Débloque {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Reprendre la partie:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Meilleur: {0}
|
||||
launch = < LANCEMENT >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Blocs Bannis
|
||||
addall = Ajouter TOUS
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
|
||||
zone.unlocked = [lightgray]{0} débloquée.
|
||||
zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
|
||||
@@ -496,6 +508,20 @@ error.io = Erreur de Réseau (I/O)
|
||||
error.any = Erreur réseau inconnue
|
||||
error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Graphismes
|
||||
settings.cleardata = Effacer les données du jeu...
|
||||
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
|
||||
settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Pause >
|
||||
clear = Effacer
|
||||
banned = [scarlet]Bannis
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de Déplacement
|
||||
blocks.launchtime = Temps entre chaque lancement
|
||||
blocks.shootrange = Portée de tir
|
||||
blocks.size = Taille
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Capacité liquide
|
||||
blocks.powerrange = Portée électrique
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Nombre maximal de connections
|
||||
blocks.poweruse = Énergie utilisée
|
||||
blocks.powerdamage = Dégâts d'énergie
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet du Boost
|
||||
blocks.maxunits = Unités actives max
|
||||
blocks.health = Santé
|
||||
blocks.buildtime = Durée de construction
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Coût de construction
|
||||
blocks.inaccuracy = Imprécision
|
||||
blocks.shots = Tirs
|
||||
blocks.reload = Tirs/Seconde
|
||||
blocks.ammo = Munitions
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Meilleure Foreuse Requise
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = unité de liquide
|
||||
unit.powerunits = unité d'énergie
|
||||
unit.degrees = degrés
|
||||
unit.seconds = secondes
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x vitesse
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = objets
|
||||
unit.thousands = k
|
||||
unit.millions = M
|
||||
unit.billions = b
|
||||
category.general = Général
|
||||
category.power = Énergie
|
||||
category.liquids = Liquides
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attaque
|
||||
command.rally = Rassembler
|
||||
command.retreat = Retraite
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Touche: [{0},
|
||||
keybind.respawn.name = Réapparaitre
|
||||
keybind.control.name = Controler une Unité
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Montrer/Cacher les Status des Blocs
|
||||
keybind.move_x.name = Mouvement X
|
||||
keybind.move_y.name = Mouvement Y
|
||||
keybind.mouse_move.name = Suivre la Souris
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Sélectionner une Région
|
||||
keybind.schematic_menu.name = Menu des schémas
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonale
|
||||
keybind.pick.name = Choisir un bloc
|
||||
keybind.break_block.name = Supprimer un bloc
|
||||
keybind.deselect.name = Désélectionner
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Tirer
|
||||
keybind.zoom.name = Zoomer
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Explosion des Réacteurs
|
||||
rules.wavetimer = Minuterie pour les vagues
|
||||
rules.waves = Vagues
|
||||
rules.attack = Mode « Attaque »
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
|
||||
rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
|
||||
rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unités
|
||||
rules.title.experimental = Expérimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Éclairage
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Éclairage Ambiant
|
||||
rules.solarpowermultiplier = Multiplicateur d'Énergie Solaire
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Objets
|
||||
content.liquid.name = Liquides
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Eau
|
||||
liquid.slag.name = Scories
|
||||
liquid.oil.name = Pétrole
|
||||
liquid.cryofluid.name = Liquide Cryogénique
|
||||
|
||||
item.explosiveness = [lightgray]Explosivité: {0}
|
||||
item.flammability = [lightgray]Inflammabilité: {0}
|
||||
item.radioactivity = [lightgray]Radioactivité: {0}
|
||||
|
||||
unit.health = [lightgray]Santé: {0}
|
||||
unit.speed = [lightgray]Vitesse: {0}
|
||||
unit.weapon = [lightgray]Arme: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Rampeur
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Falaise
|
||||
block.sand-boulder.name = Bloc de Sable
|
||||
block.grass.name = Herbe
|
||||
block.slag.name = Scories
|
||||
block.salt.name = Sel
|
||||
block.saltrocks.name = Roches de sel
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Cailloux
|
||||
block.tendrils.name = Vrilles
|
||||
block.sandrocks.name = Roches de sable
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Pin Sporeux
|
||||
block.sporerocks.name = Roche Sporeuse
|
||||
block.rock.name = Roche
|
||||
block.snowrock.name = Roches enneigées
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Pin enneigé
|
||||
block.shale.name = Schiste
|
||||
block.shale-boulder.name = Blocs de Schiste
|
||||
block.moss.name = Mousse
|
||||
block.shrubs.name = Arbustes
|
||||
block.spore-moss.name = Mousse Sporeuse
|
||||
block.shalerocks.name = Rochers de Schiste Argileux
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Mur de Ferraille
|
||||
block.scrap-wall-large.name = Grand Mur de Ferraille
|
||||
block.scrap-wall-huge.name = Énorme Mur de Ferraille
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Cratères
|
||||
block.sand-water.name = Eau avec fond de Sable
|
||||
block.darksand-water.name = Eau avec fond de Sable Sombre
|
||||
block.char.name = Cendre
|
||||
block.holostone.name = Pierre Holographique
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Neige et Glace
|
||||
block.rocks.name = Rochers
|
||||
block.icerocks.name = Rochers de Glace
|
||||
block.snowrocks.name = Rochers de Neige
|
||||
block.dunerocks.name = Rochers de Sable
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pin
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Arbre Blanc Mort
|
||||
block.white-tree.name = Arbre Blanc
|
||||
block.spore-cluster.name = Grappe de Spores
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau Sombre 4
|
||||
block.dark-panel-5.name = Panneau Sombre 5
|
||||
block.dark-panel-6.name = Panneau Sombre 6
|
||||
block.dark-metal.name = Métal Sombre
|
||||
block.ignarock.name = Roches Ignées
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Roches Chaudes
|
||||
block.magmarock.name = Roches Magmatiques
|
||||
block.cliffs.name = Falaises
|
||||
block.copper-wall.name = Mur de Cuivre
|
||||
block.copper-wall-large.name = Grand Mur de Cuivre
|
||||
block.titanium-wall.name = Mur de Titane
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
|
||||
block.launch-pad.name = Plateforme de Lancement
|
||||
block.launch-pad-large.name = Grande Plateforme de Lancement
|
||||
block.segment.name = Diviseur
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Usine d'Unité Terrestre
|
||||
block.air-factory.name = Usine d'Unité Aérienne
|
||||
block.naval-factory.name = Usine d'Unité Navale
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Convoyeur de Masse
|
||||
block.payload-router.name = Routeur de Charge Utile
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Creuset de Silicium
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = bleu
|
||||
team.crux.name = rouge
|
||||
team.sharded.name = jaune
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Le base a été détruite.
|
||||
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
|
||||
highscore = [accent]Nouveau meilleur score !
|
||||
copied = Copié.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Son
|
||||
load.map = Maps
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
|
||||
stat.playtime = Temps Joué:[accent] {0}
|
||||
stat.rank = Rang Final: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Ressources transférées
|
||||
launchinfo = [unlaunched][[LAUNCH] votre core pour obtenir les objets indiqués en bleu.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
|
||||
level.highscore = Meilleur score: [accent]{0}
|
||||
level.select = Sélection de niveau
|
||||
@@ -114,6 +115,7 @@ mod.disable = Désactive
|
||||
mod.content = Contenu:
|
||||
mod.delete.error = Unable to delete mod. File may be in use.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = À propos
|
||||
name = Nom:
|
||||
noname = Choisissez d'abord [accent]un pseudo[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nom du fichier:
|
||||
unlocked = Nouveau bloc debloqué!
|
||||
completed = [accent]Terminé
|
||||
@@ -144,6 +148,7 @@ techtree = Arbre technologique
|
||||
research.list = [lightgray]Recherche:
|
||||
research = Recherche
|
||||
researched = [lightgray]{0} recherché.
|
||||
research.progress = {0}% complete
|
||||
players = {0} joueurs
|
||||
players.single = {0} joueur
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Coller depuis le Presse-papiers
|
||||
waves.invalid = Vagues invalides dans le Presse-papiers.
|
||||
waves.copied = Vagues copiées.
|
||||
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Par défaut>
|
||||
details = Details...
|
||||
edit = Modifier...
|
||||
@@ -459,7 +469,8 @@ locked = Verrouillé
|
||||
complete = [lightgray]Compléter:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Reprendre la partie en cours:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Meilleur: {0}
|
||||
launch = Lancement
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} Débloquée.
|
||||
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Erreur réseau inconnue.
|
||||
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Graphiques
|
||||
settings.cleardata = Effacer les données du jeu...
|
||||
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
|
||||
settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = En pause
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de déplacement
|
||||
blocks.launchtime = Temps entre chaque lancement
|
||||
blocks.shootrange = Portée
|
||||
blocks.size = Taille
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Capacité en liquide
|
||||
blocks.powerrange = Distance de transmission
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Énergie utilisée
|
||||
blocks.powerdamage = Énergie/Dégâts
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet boostant
|
||||
blocks.maxunits = Maximum d'unitée active
|
||||
blocks.health = Santé
|
||||
blocks.buildtime = Temps de construction
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Coût de construction
|
||||
blocks.inaccuracy = Précision
|
||||
blocks.shots = Tirs
|
||||
blocks.reload = Tirs/Seconde
|
||||
blocks.ammo = Munition
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = Unité de liquide
|
||||
unit.powerunits = Unité d'énergie
|
||||
unit.degrees = degrés
|
||||
unit.seconds = secondes
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x vitesse
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = Objets
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Général
|
||||
category.power = Énergie
|
||||
category.liquids = Liquides
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attaquer
|
||||
command.rally = Rally
|
||||
command.retreat = Retraite
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Mouvement X
|
||||
keybind.move_y.name = Mouvement Y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonal
|
||||
keybind.pick.name = Choisir un bloc
|
||||
keybind.break_block.name = Supprimer un bloc
|
||||
keybind.deselect.name = Déselectionner
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Tirer
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Temps de vague
|
||||
rules.waves = Vague
|
||||
rules.attack = Mode attaque
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Ressources infinies pour l'IA
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unités
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Objets
|
||||
content.liquid.name = Liquides
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Eau
|
||||
liquid.slag.name = Scorie
|
||||
liquid.oil.name = Pétrole
|
||||
liquid.cryofluid.name = Liquide Cryogénique
|
||||
|
||||
item.explosiveness = [lightgray]Explosivité: {0}
|
||||
item.flammability = [lightgray]Inflammabilité: {0}
|
||||
item.radioactivity = [lightgray]Radioactivité: {0}
|
||||
|
||||
unit.health = [lightgray]Santé: {0}
|
||||
unit.speed = [lightgray]Vitesse: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Chenille
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sable rocheux
|
||||
block.grass.name = Herbe
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Sel
|
||||
block.saltrocks.name = Roches de sel
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Cailloux
|
||||
block.tendrils.name = Vrilles
|
||||
block.sandrocks.name = Roche de sableuse
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Pin sporifère
|
||||
block.sporerocks.name = Roche sporifère
|
||||
block.rock.name = Roche
|
||||
block.snowrock.name = Roche enneigée
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snow Pine
|
||||
block.shale.name = Schiste
|
||||
block.shale-boulder.name = Rocher de schiste
|
||||
block.moss.name = Mousse
|
||||
block.shrubs.name = Arbustes
|
||||
block.spore-moss.name = Mousse sporifère
|
||||
block.shalerocks.name = Roche de schiste
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Mur de ferraille
|
||||
block.scrap-wall-large.name = Grand mur de ferraille
|
||||
block.scrap-wall-huge.name = Enorme mur de ferraille
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Cratères
|
||||
block.sand-water.name = Eau (sable)
|
||||
block.darksand-water.name = Eau (sable noir)
|
||||
block.char.name = Carboniser
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Neige glacée
|
||||
block.rocks.name = Roche
|
||||
block.icerocks.name = Roches de glace
|
||||
block.snowrocks.name = Roches de neige
|
||||
block.dunerocks.name = Roches de sable
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pin
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Arbre blanc mort
|
||||
block.white-tree.name = Arbre blanc
|
||||
block.spore-cluster.name = Grappe de spores
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau noir 4
|
||||
block.dark-panel-5.name = Panneau noir 5
|
||||
block.dark-panel-6.name = Panneau noir 6
|
||||
block.dark-metal.name = Métal noir
|
||||
block.ignarock.name = Roche d'igna
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Roche chaude
|
||||
block.magmarock.name = Roche de magma
|
||||
block.cliffs.name = Falaises
|
||||
block.copper-wall.name = Mur de cuivre
|
||||
block.copper-wall-large.name = Grand mur de cuivre
|
||||
block.titanium-wall.name = Mur de titane
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
|
||||
block.launch-pad.name = Rampe de lancement
|
||||
block.launch-pad-large.name = Grande rampe de lancement
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = Bleu
|
||||
team.crux.name = red
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Vége a játéknak
|
||||
gameover.pvp = A[accent] {0}[] csapat nyert!
|
||||
highscore = [accent]Új rekord!
|
||||
copied = Másolva.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Hangok
|
||||
load.map = Térképek
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Elindított erőforrások:
|
||||
stat.playtime = Játékidő:[accent] {0}
|
||||
stat.rank = Végső értékelés: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Elindított elemek
|
||||
launchinfo = [unlaunched][[INDÍTSD EL] a magot hogy megszerezd a kékkel jelölt erőforrásokat.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Biztos, hogy törölni akarod a "[accent]{0}[]" térképet?
|
||||
level.highscore = Rekord: [accent]{0}
|
||||
level.select = Pálya választása
|
||||
@@ -114,6 +115,7 @@ mod.disable = Letiltás
|
||||
mod.content = Content:
|
||||
mod.delete.error = Nem lehet törölni a Modot. Lehet, hogy egy másik folyamat használja.
|
||||
mod.requiresversion = [scarlet]Minimális játék verzió: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Hiányzó függőségek: {0}
|
||||
mod.erroredcontent = [scarlet]Tartalom hiba
|
||||
mod.errors = Hiba történt a tartalom betöltése közben.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Közreműködők
|
||||
name = Név:
|
||||
noname = Válassz egy[accent] nevet[] előbb.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Fájl név:
|
||||
unlocked = Új tartalom kinyitva!
|
||||
completed = [accent]Kész
|
||||
@@ -144,6 +148,7 @@ techtree = Tech Tree
|
||||
research.list = [lightgray]Fedezd fel:
|
||||
research = Felfedezés
|
||||
researched = [lightgray]{0} felfedezve.
|
||||
research.progress = {0}% complete
|
||||
players = {0} játékos
|
||||
players.single = {0} játékos
|
||||
players.search = keresés
|
||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
||||
waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Waves copied.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Edit...
|
||||
@@ -459,7 +469,8 @@ locked = Zárva
|
||||
complete = [lightgray]Complete:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Best Wave: {0}
|
||||
launch = < INDÍTÁS >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
||||
settings.cleardata = Clear Game Data...
|
||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Paused >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Range
|
||||
blocks.size = Size
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Liquid Capacity
|
||||
blocks.powerrange = Power Range
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Power Use
|
||||
blocks.powerdamage = Power/Damage
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Health
|
||||
blocks.buildtime = Build Time
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Shots
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammo
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
||||
unit.powerunits = power units
|
||||
unit.degrees = degrees
|
||||
unit.seconds = seconds
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x speed
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = items
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = General
|
||||
category.power = Power
|
||||
category.liquids = Liquids
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attack
|
||||
command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Move X
|
||||
keybind.move_y.name = Move Y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Shoot
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Wave Timer
|
||||
rules.waves = Waves
|
||||
rules.attack = Attack Mode
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Items
|
||||
content.liquid.name = Liquids
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Oil
|
||||
liquid.cryofluid.name = Cryofluid
|
||||
|
||||
item.explosiveness = [lightgray]Robbanékonyság: {0}%
|
||||
item.flammability = [lightgray]Gyúlékonyság: {0}%
|
||||
item.radioactivity = [lightgray]Radioaktivitás: {0}%
|
||||
|
||||
unit.health = [lightgray]Health: {0}
|
||||
unit.speed = [lightgray]Sebesség: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sand Boulder
|
||||
block.grass.name = Grass
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Salt
|
||||
block.saltrocks.name = Salt Rocks
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pebbles
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Sand Rocks
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spore Pine
|
||||
block.sporerocks.name = Spore Rocks
|
||||
block.rock.name = Rock
|
||||
block.snowrock.name = Snow Rock
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snow Pine
|
||||
block.shale.name = Shale
|
||||
block.shale-boulder.name = Shale Boulder
|
||||
block.moss.name = Moss
|
||||
block.shrubs.name = Shrubs
|
||||
block.spore-moss.name = Spore Moss
|
||||
block.shalerocks.name = Shale Rocks
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Scrap Wall
|
||||
block.scrap-wall-large.name = Large Scrap Wall
|
||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
||||
block.sand-water.name = Sand water
|
||||
block.darksand-water.name = Dark Sand Water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Rocks
|
||||
block.icerocks.name = Ice rocks
|
||||
block.snowrocks.name = Snow Rocks
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pine
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = White Tree Dead
|
||||
block.white-tree.name = White Tree
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
||||
block.dark-panel-5.name = Dark Panel 5
|
||||
block.dark-panel-6.name = Dark Panel 6
|
||||
block.dark-metal.name = Dark Metal
|
||||
block.ignarock.name = Igna Rock
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Hot Rock
|
||||
block.magmarock.name = Magma Rock
|
||||
block.cliffs.name = Cliffs
|
||||
block.copper-wall.name = Copper Wall
|
||||
block.copper-wall-large.name = Large Copper Wall
|
||||
block.titanium-wall.name = Titanium Wall
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blue
|
||||
team.crux.name = red
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Permainan Habis
|
||||
gameover.pvp = Tim[accent] {0}[] menang!
|
||||
highscore = [accent]Rekor Baru!
|
||||
copied = Tersalin.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Suara
|
||||
load.map = Peta
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Sumber Daya yang Diluncurkan:
|
||||
stat.playtime = Waktu Bermain:[accent] {0}
|
||||
stat.rank = Nilai Akhir: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Sumber Daya
|
||||
launchinfo = [unlaunched][[LAUNCH] intimu untuk mendapatkan sumber daya yang ditandakan dengan warna biru
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
|
||||
level.highscore = Nilai Tertinggi: [accent]{0}
|
||||
level.select = Pilih Level
|
||||
@@ -114,6 +115,7 @@ mod.disable = Aktif
|
||||
mod.content = konten:
|
||||
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
|
||||
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
|
||||
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
|
||||
mod.errors = Kesalahan terjadi disaat memuat konten.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = perangkat anda tidak mendukung mod berformat skrip/JS. And
|
||||
about.button = Tentang
|
||||
name = Nama:
|
||||
noname = Pilih[accent] nama pemain[] dahulu.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nama File:
|
||||
unlocked = Konten baru terbuka!
|
||||
completed = [accent]Terselesaikan
|
||||
@@ -144,6 +148,7 @@ techtree = Cabang Teknologi
|
||||
research.list = [lightgray]Penelitian:
|
||||
research = Penelitian
|
||||
researched = [lightgray]{0} telah diteliti.
|
||||
research.progress = {0}% complete
|
||||
players = {0} pemain aktif
|
||||
players.single = {0} pemain aktif
|
||||
players.search = cari
|
||||
@@ -340,6 +345,11 @@ waves.load = Tempel dari Papan klip
|
||||
waves.invalid = Gelombang tidak valid di papan klip.
|
||||
waves.copied = Gelombang tersalin.
|
||||
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Standar>
|
||||
details = Detail...
|
||||
edit = Sunting...
|
||||
@@ -459,7 +469,8 @@ locked = Terkunci
|
||||
complete = [lightgray]Mencapai:
|
||||
requirement.wave = Capai gelombang {0} dalam {1}
|
||||
requirement.core = Hancurkan inti musuh dalam {0}
|
||||
requirement.unlock = Buka {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Lanjutkan Zona:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Gelombang Terbaik: {0}
|
||||
launch = < MELUNCUR >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Balok yang dilarang
|
||||
addall = Tambah Semu
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
|
||||
zone.unlocked = [lightgray]{0} terbuka.
|
||||
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
|
||||
@@ -496,6 +508,20 @@ error.io = Terjadi kesalahan jaringan I/O.
|
||||
error.any = Terjadi kesalahan Jaringan tidak diketahui.
|
||||
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
||||
settings.cleardata = Menghapus Data Permainan...
|
||||
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
|
||||
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Jeda >
|
||||
clear = Bersih
|
||||
banned = [scarlet]Dilarang
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Kecepatan Gerak
|
||||
blocks.launchtime = Waktu Diantara Peluncuran
|
||||
blocks.shootrange = Jarak
|
||||
blocks.size = Ukuran
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Kapasitas Zat Cair
|
||||
blocks.powerrange = Jarak Tenaga
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Koneksi Maksimal
|
||||
blocks.poweruse = Penggunaan Tenaga
|
||||
blocks.powerdamage = Tenaga/Pukulan
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efek Pendorong
|
||||
blocks.maxunits = Maks Unit Aktif
|
||||
blocks.health = Darah
|
||||
blocks.buildtime = Waktu Pembuatan
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Biaya Bangunan
|
||||
blocks.inaccuracy = Jarak Melenceng
|
||||
blocks.shots = Tembakan
|
||||
blocks.reload = Tembakan/Detik
|
||||
blocks.ammo = Amunisi
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = unit zat cair
|
||||
unit.powerunits = unit tenaga
|
||||
unit.degrees = derajat
|
||||
unit.seconds = detik
|
||||
unit.minutes = mins
|
||||
unit.persecond = /detik
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x kecepatan
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = item
|
||||
unit.thousands = ribu
|
||||
unit.millions = juta
|
||||
unit.billions = b
|
||||
category.general = Umum
|
||||
category.power = Tenaga
|
||||
category.liquids = Zat Cair
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Serang
|
||||
command.rally = Kumpul/Patroli
|
||||
command.retreat = Mundur
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Kunci: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Pindah x
|
||||
keybind.move_y.name = Pindah y
|
||||
keybind.mouse_move.name = Ikut Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Pilih Daerah
|
||||
keybind.schematic_menu.name = Menu Skema
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Penaruhan Diagonal
|
||||
keybind.pick.name = Memilih Blok
|
||||
keybind.break_block.name = Menghancurkan Blok
|
||||
keybind.deselect.name = Batal Memilih
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Menembak
|
||||
keybind.zoom.name = Perbesar
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Ledakan Reaktor
|
||||
rules.wavetimer = Pengaturan Waktu Gelombang
|
||||
rules.waves = Gelombang
|
||||
rules.attack = Mode Penyerangan
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
|
||||
rules.blockhealthmultiplier = Multiplikasi Darah Blok
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unit
|
||||
rules.title.experimental = Eksperimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Penerangan
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Sinar Disekeliling
|
||||
rules.solarpowermultiplier = Kekuatan Panel Surya (kali)
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Item
|
||||
content.liquid.name = Zat Cair
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Air
|
||||
liquid.slag.name = Terak
|
||||
liquid.oil.name = Minyak
|
||||
liquid.cryofluid.name = Cairan Dingin
|
||||
|
||||
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
|
||||
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
|
||||
item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
|
||||
|
||||
unit.health = [lightgray]Darah: {0}
|
||||
unit.speed = [lightgray]Kecepatan: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Batu Pasir
|
||||
block.grass.name = Rumput
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Garam
|
||||
block.saltrocks.name = Batu Garam
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Kerikil
|
||||
block.tendrils.name = Sulur
|
||||
block.sandrocks.name = Batu Pasir
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Cemara Spora
|
||||
block.sporerocks.name = Batu Spora
|
||||
block.rock.name = Batu
|
||||
block.snowrock.name = Batu Salju
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Pinus Salju
|
||||
block.shale.name = Serpihan
|
||||
block.shale-boulder.name = Serpihan Batu Besar
|
||||
block.moss.name = Lumut
|
||||
block.shrubs.name = Semak-Semak
|
||||
block.spore-moss.name = Lumut Spora
|
||||
block.shalerocks.name = Batu Serpihan
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Dinding Kepingan
|
||||
block.scrap-wall-large.name = Dinding Kepingan Besar 1
|
||||
block.scrap-wall-huge.name = Dinding Kepingan Besar 2
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Kawah
|
||||
block.sand-water.name = Air Pasir
|
||||
block.darksand-water.name = Air Pasir Hitam
|
||||
block.char.name = Bara
|
||||
block.holostone.name = Batu Holo
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Salju Es
|
||||
block.rocks.name = Batu
|
||||
block.icerocks.name = Batu Es
|
||||
block.snowrocks.name = Batu Salju
|
||||
block.dunerocks.name = Bukit Pasir
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Cemara
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Pohon Putih Mati
|
||||
block.white-tree.name = Pohon Putih
|
||||
block.spore-cluster.name = Kumpulan Spora
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Gelap 4
|
||||
block.dark-panel-5.name = Panel Gelap 5
|
||||
block.dark-panel-6.name = Panel Gelap 6
|
||||
block.dark-metal.name = Besi Gelap
|
||||
block.ignarock.name = Batu Igna
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Batu Panas
|
||||
block.magmarock.name = Batu Lahar
|
||||
block.cliffs.name = Tebing
|
||||
block.copper-wall.name = Dinding Tembaga
|
||||
block.copper-wall-large.name = Dinding Tembaga Besar
|
||||
block.titanium-wall.name = Dinding Titanium
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Kontainer
|
||||
block.launch-pad.name = Alas Peluncur
|
||||
block.launch-pad-large.name = Alas Peluncur Besar
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = biru
|
||||
team.crux.name = merah
|
||||
team.sharded.name = oranye
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Il Nucleo è stato distrutto.
|
||||
gameover.pvp = La squadra[accent] {0}[] ha vinto!
|
||||
highscore = [accent]Nuovo record!
|
||||
copied = Copiato.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Suoni
|
||||
load.map = Mappe
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Risorse Lanciate:
|
||||
stat.playtime = Tempo Di Gioco:[accent] {0}
|
||||
stat.rank = Livello Finale: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Oggetti Lanciati
|
||||
launchinfo = [unlaunched][[LANCIA] il tuo Nucleo per ottenere gli oggetti indicati in blu.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Sei sicuro di voler eliminare la mappa '[accent]{0}[]'?
|
||||
level.highscore = Miglior Punteggio: [accent]{0}
|
||||
level.select = Selezione del Livello
|
||||
@@ -114,6 +115,7 @@ mod.disable = Disabilita
|
||||
mod.content = Contenuto:
|
||||
mod.delete.error = Impossibile eliminare questa mod. Il file potrebbe essere in uso.
|
||||
mod.requiresversion = [scarlet]Versione minima richiesta: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Dipendenze mancanti: {0}
|
||||
mod.erroredcontent = [scarlet]Errori di Contenuto
|
||||
mod.errors = Si sono verificati degli errori durante il caricamento del contenuto.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Il tuo dispositivo non supporta le mod con gli script. Dev
|
||||
about.button = Info
|
||||
name = Nome:
|
||||
noname = Scegli un[accent] nome[] prima di unirti.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nome File:
|
||||
unlocked = Nuovo contenuto sbloccato!
|
||||
completed = [accent]Completato
|
||||
@@ -144,6 +148,7 @@ techtree = Albero Scoperta
|
||||
research.list = [lightgray]Ricerca:
|
||||
research = Ricerca
|
||||
researched = [lightgray]{0} cercati.
|
||||
research.progress = {0}% complete
|
||||
players = {0} giocatori online
|
||||
players.single = {0} giocatore online
|
||||
players.search = Cerca
|
||||
@@ -340,6 +345,11 @@ waves.load = Carica dagli Appunti
|
||||
waves.invalid = Ondate dagli appunti non valide.
|
||||
waves.copied = Ondate copiate.
|
||||
waves.none = Nessun nemico impostato.\nNota che le disposizioni di ondate vuote verranno automaticamente rimpiazzate con la disposizione predefinita.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Predefinito>
|
||||
details = Dettagli...
|
||||
edit = Modifica...
|
||||
@@ -459,7 +469,8 @@ locked = Bloccato
|
||||
complete = [lightgray]Completato:
|
||||
requirement.wave = Raggiungi l'ondata {0} in {1}
|
||||
requirement.core = Distruggi il Nucleo Nemico in {0}
|
||||
requirement.unlock = Sblocca {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Riprendi Zona:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Ondata Migliore: {0}
|
||||
launch = < DECOLLARE >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Blocchi Banditi
|
||||
addall = Aggiungi Tutti
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Il valore dev'essere un numero compresto tra 0 e {0}.
|
||||
zone.unlocked = [lightgray]{0} sbloccata.
|
||||
zone.requirement.complete = Ondata {0} raggiunta:\n[lightgray]{1}[] requisiti di zona soddisfatti.
|
||||
@@ -496,6 +508,20 @@ error.io = Errore I/O di rete.
|
||||
error.any = Errore di rete sconosciuto.
|
||||
error.bloom = Errore dell'avvio delle shaders.\nIl tuo dispositivo potrebbe non supportarle.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafica
|
||||
settings.cleardata = Elimina Dati di Gioco
|
||||
settings.clear.confirm = Sei sicuro di voler cancellare i dati?\nQuesta operazione non può essere annullata!
|
||||
settings.clearall.confirm = [scarlet]ATTENZIONE![]\nQuesto cancellerà tutti i dati, inclusi salvataggi, mappe, oggetti sbloccati ed impostazioni.\nDopo aver premuto su 'ok' il gioco eliminerà i dati e si chiuderà automaticamente.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< In Pausa >
|
||||
clear = Pulisci
|
||||
banned = [scarlet]Bandito
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocità di Movimento
|
||||
blocks.launchtime = Tempo fra Decolli
|
||||
blocks.shootrange = Raggio
|
||||
blocks.size = Dimensioni
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Capacità del Liquido
|
||||
blocks.powerrange = Raggio Energia
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Connessioni Massime
|
||||
blocks.poweruse = Utilizzo Energia
|
||||
blocks.powerdamage = Energia/Danno
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effetto Boost
|
||||
blocks.maxunits = Unità Attive Max
|
||||
blocks.health = Salute
|
||||
blocks.buildtime = Tempo di Costruzione
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Costo di Costruzione
|
||||
blocks.inaccuracy = Inaccuratezza
|
||||
blocks.shots = Colpi
|
||||
blocks.reload = Ricarica
|
||||
blocks.ammo = Munizioni
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Miglior Trivella Richiesta
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = unità liquidi
|
||||
unit.powerunits = unità energia
|
||||
unit.degrees = gradi
|
||||
unit.seconds = secondi
|
||||
unit.minutes = mins
|
||||
unit.persecond = /s
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x velocità
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = oggetti
|
||||
unit.thousands = k
|
||||
unit.millions = mln
|
||||
unit.billions = b
|
||||
category.general = Generali
|
||||
category.power = Energia
|
||||
category.liquids = Liquidi
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attacca
|
||||
command.rally = Guardia
|
||||
command.retreat = Ritirata
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Tasto: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Attiva/Disattiva Stato Blocchi
|
||||
keybind.move_x.name = Muovi Orizzontalmente
|
||||
keybind.move_y.name = Muovi Verticalmente
|
||||
keybind.mouse_move.name = Segui il Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Scatto
|
||||
keybind.schematic_select.name = Seleziona Regione
|
||||
keybind.schematic_menu.name = Menu Schematica
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Posiziona Diagonalmente
|
||||
keybind.pick.name = Scegli Blocco
|
||||
keybind.break_block.name = Rompi Blocco
|
||||
keybind.deselect.name = Deseleziona
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Spara
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Esplosioni Reattore
|
||||
rules.wavetimer = Timer Ondate
|
||||
rules.waves = Ondate
|
||||
rules.attack = Modalità Attacco
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Risorse AI Infinite
|
||||
rules.blockhealthmultiplier = Moltiplicatore Danno Blocco
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unità
|
||||
rules.title.experimental = Sperimentale
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Illuminazione
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Illuminazione\nAmbientale
|
||||
rules.solarpowermultiplier = Moltiplicatore Energia Solare
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Oggetti
|
||||
content.liquid.name = Liquidi
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Acqua
|
||||
liquid.slag.name = Scoria
|
||||
liquid.oil.name = Petrolio
|
||||
liquid.cryofluid.name = Criofluido
|
||||
|
||||
item.explosiveness = [lightgray]Esplosività: {0}
|
||||
item.flammability = [lightgray]Infiammabilità: {0}
|
||||
item.radioactivity = [lightgray]Radioattività: {0}
|
||||
|
||||
unit.health = [lightgray]Salute: {0}
|
||||
unit.speed = [lightgray]Velocità: {0}
|
||||
unit.weapon = [lightgray]Armi: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Strisciatore
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Scogliera
|
||||
block.sand-boulder.name = Masso di Sabbia
|
||||
block.grass.name = Erba
|
||||
block.slag.name = Scoria
|
||||
block.salt.name = Sale
|
||||
block.saltrocks.name = Rocce Salate
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Ciottoli
|
||||
block.tendrils.name = Viticci
|
||||
block.sandrocks.name = Rocce Sabbiose
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Pino di Spore
|
||||
block.sporerocks.name = Roccia di Spore
|
||||
block.rock.name = Masso
|
||||
block.snowrock.name = Masso Innevato
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Pino Innevato
|
||||
block.shale.name = Scisto
|
||||
block.shale-boulder.name = Masso di Scisto
|
||||
block.moss.name = Muschio
|
||||
block.shrubs.name = Arbusti
|
||||
block.spore-moss.name = Muschio di Spore
|
||||
block.shalerocks.name = Rocce di Scisto
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Muro di Rottami
|
||||
block.scrap-wall-large.name = Muro di Rottami Grande
|
||||
block.scrap-wall-huge.name = Muro di Rottami Enorme
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Crateri
|
||||
block.sand-water.name = Acqua Sabbiosa
|
||||
block.darksand-water.name = Acqua Sabbiosa Scura
|
||||
block.char.name = Carbone
|
||||
block.holostone.name = Pietra Holo
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Neve Ghiacciata
|
||||
block.rocks.name = Rocce
|
||||
block.icerocks.name = Rocce Ghiacciate
|
||||
block.snowrocks.name = Rocce Innevate
|
||||
block.dunerocks.name = Rocce delle Dune
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pino
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Albero Bianco Morto
|
||||
block.white-tree.name = Albero Morto
|
||||
block.spore-cluster.name = Agglomerato di Spore
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Pannello Scuro 4
|
||||
block.dark-panel-5.name = Pannello Scuro 5
|
||||
block.dark-panel-6.name = Pannello Scuro 6
|
||||
block.dark-metal.name = Metallo Scuro
|
||||
block.ignarock.name = Roccia Ignea
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Roccia Bollente
|
||||
block.magmarock.name = Roccia Magmatica
|
||||
block.cliffs.name = Scogliere
|
||||
block.copper-wall.name = Muro di Rame
|
||||
block.copper-wall-large.name = Muro di Rame Grande
|
||||
block.titanium-wall.name = Muro di Titanio
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Contenitore
|
||||
block.launch-pad.name = Ascensore Spaziale
|
||||
block.launch-pad-large.name = Ascensore Spaziale Avanzato
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blu
|
||||
team.crux.name = rosso
|
||||
team.sharded.name = arancione
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = ゲームオーバー
|
||||
gameover.pvp = [accent] {0}[] チームの勝利!
|
||||
highscore = [accent]ハイスコアを更新!
|
||||
copied = コピーしました。
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = サウンド
|
||||
load.map = マップ
|
||||
@@ -63,8 +65,7 @@ stat.delivered = 獲得した資源:
|
||||
stat.playtime = プレイ時間:[accent] {0}
|
||||
stat.rank = 最終ランク: [accent]{0}
|
||||
|
||||
launcheditems = [accent]回収したアイテム
|
||||
launchinfo = [unlaunched][[発射] コアを発射すると青色で示されたアイテムを入手します。
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
|
||||
level.highscore = ハイスコア: [accent]{0}
|
||||
level.select = レベル選択
|
||||
@@ -114,6 +115,7 @@ mod.disable = 無効化
|
||||
mod.content = コンテンツ:
|
||||
mod.delete.error = MODを削除することができませんでした。
|
||||
mod.requiresversion = [scarlet]Modが要求する最低バージョン: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]依存関係がありません。: {0}
|
||||
mod.erroredcontent = [scarlet]コンテンツエラー
|
||||
mod.errors = コンテンツの読み込み中にエラーが発生しました。
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = お使いのデバイスはScriptを使用したModをサ
|
||||
about.button = 情報
|
||||
name = 名前:
|
||||
noname = [accent]プレイヤー名[]を入力してください。
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = ファイル名:
|
||||
unlocked = 新しい要素をアンロック!
|
||||
completed = [accent]完了
|
||||
@@ -144,6 +148,7 @@ techtree = テックツリー
|
||||
research.list = [lightgray]研究:
|
||||
research = 研究
|
||||
researched = [lightgray]{0} の研究が完了しました
|
||||
research.progress = {0}% complete
|
||||
players = {0} 人がオンライン
|
||||
players.single = {0} 人がオンライン
|
||||
players.search = 検索
|
||||
@@ -340,6 +345,11 @@ waves.load = クリップボードから読み込む
|
||||
waves.invalid = クリップボードのウェーブは無効なウェーブです。
|
||||
waves.copied = ウェーブをコピーしました。
|
||||
waves.none = 敵が定義されていません。\n空のウェーブレイアウトはデフォルトのレイアウトに自動的に置き換えられます。
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<デフォルト>
|
||||
details = 詳細...
|
||||
edit = 編集...
|
||||
@@ -459,7 +469,8 @@ locked = ロック
|
||||
complete = [lightgray]達成済み:
|
||||
requirement.wave = {1} でウェーブ {0} に到達
|
||||
requirement.core = {0} の敵のコアを破壊
|
||||
requirement.unlock = ロック解除 {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = 再開:\n[lightgray]{0}
|
||||
bestwave = [lightgray]最高ウェーブ: {0}
|
||||
launch = < 発射 >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = 禁止ブロック
|
||||
addall = すべて追加
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = 値は 0 から {0} の間でなければなりません。
|
||||
zone.unlocked = [lightgray]{0} がアンロックされました.
|
||||
zone.requirement.complete = ウェーブ {0} を達成:\n{1} の開放条件を達成しました。
|
||||
@@ -496,6 +508,20 @@ error.io = ネットワークエラーです。
|
||||
error.any = 不明なネットワークエラーです。
|
||||
error.bloom = ブルームの初期化に失敗しました。\n恐らくあなたのデバイスではブルームがサポートされていません。
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = グラフィック
|
||||
settings.cleardata = データを削除...
|
||||
settings.clear.confirm = データを削除してもよろしいですか?\nこれを元に戻すことはできません!
|
||||
settings.clearall.confirm = [scarlet]警告![]\nこれはすべてのデータが削除されます。これにはセーブデータ、マップ、アンロック、キーバインドが含まれます。\n「ok」 を押すと、すべてのデータが削除され、自動的に終了します。
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< ポーズ >
|
||||
clear = 消去
|
||||
banned = [scarlet]使用禁止
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = 輸送速度
|
||||
blocks.launchtime = 発射の待機時間
|
||||
blocks.shootrange = 範囲
|
||||
blocks.size = 大きさ
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = 液体容量
|
||||
blocks.powerrange = 電力範囲
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = 最大接続数
|
||||
blocks.poweruse = 電力使用量
|
||||
blocks.powerdamage = 電力/ダメージ
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = ブースト効果
|
||||
blocks.maxunits = 最大ユニット数
|
||||
blocks.health = 耐久値
|
||||
blocks.buildtime = 建設時間
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = 建設費用
|
||||
blocks.inaccuracy = 誤差
|
||||
blocks.shots = ショット
|
||||
blocks.reload = リロード速度
|
||||
blocks.ammo = 弾薬
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = より高性能なドリルを使用してください
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = 液体
|
||||
unit.powerunits = 電力
|
||||
unit.degrees = 度
|
||||
unit.seconds = 秒
|
||||
unit.minutes = mins
|
||||
unit.persecond = /秒
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = 倍の速度
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = アイテム
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = 一般
|
||||
category.power = 電力
|
||||
category.liquids = 液体
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = 攻撃
|
||||
command.rally = 結集
|
||||
command.retreat = 後退
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]キー: [{0},
|
||||
keybind.respawn.name = リスポーン
|
||||
keybind.control.name = ユニットをコントロール
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = ブロックの状態表示の切り替え
|
||||
keybind.move_x.name = 左右移動
|
||||
keybind.move_y.name = 上下移動
|
||||
keybind.mouse_move.name = マウスを追う
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = ブースト
|
||||
keybind.schematic_select.name = 地域の選択
|
||||
keybind.schematic_menu.name = 設計図メニュー
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 斜め設置
|
||||
keybind.pick.name = ブロックの選択
|
||||
keybind.break_block.name = ブロックの破壊
|
||||
keybind.deselect.name = 選択解除
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = ショット
|
||||
keybind.zoom.name = ズーム
|
||||
keybind.menu.name = メニュー
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = リアクターの爆発
|
||||
rules.wavetimer = ウェーブの自動進行
|
||||
rules.waves = ウェーブ
|
||||
rules.attack = アタックモード
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = 敵(赤チーム)の資源の無限化
|
||||
rules.blockhealthmultiplier = ブロックの体力倍率
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = ユニット
|
||||
rules.title.experimental = 実験的なゲームプレイ
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = 霧
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = 霧の色
|
||||
rules.solarpowermultiplier = 太陽光効率
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = アイテム
|
||||
content.liquid.name = 液体
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = 水
|
||||
liquid.slag.name = スラグ
|
||||
liquid.oil.name = 石油
|
||||
liquid.cryofluid.name = 冷却水
|
||||
|
||||
item.explosiveness = [lightgray]爆発性: {0}%
|
||||
item.flammability = [lightgray]可燃性: {0}%
|
||||
item.radioactivity = [lightgray]放射能: {0}%
|
||||
|
||||
unit.health = [lightgray]耐久値: {0}
|
||||
unit.speed = [lightgray]速度: {0}
|
||||
unit.weapon = [lightgray]武器: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = クローラー
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = 崖
|
||||
block.sand-boulder.name = 巨大な礫
|
||||
block.grass.name = 草
|
||||
block.slag.name = スラグ
|
||||
block.salt.name = 岩塩氷河
|
||||
block.saltrocks.name = 岩塩
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = 小石
|
||||
block.tendrils.name = つる
|
||||
block.sandrocks.name = 砂岩
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = 胞子の松の木
|
||||
block.sporerocks.name = 胞子の岩
|
||||
block.rock.name = 岩
|
||||
block.snowrock.name = 雪の積もった岩
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = 松の木
|
||||
block.shale.name = 泥板岩
|
||||
block.shale-boulder.name = 泥板岩の丸石
|
||||
block.moss.name = コケ
|
||||
block.shrubs.name = 低木
|
||||
block.spore-moss.name = 胞子のコケ
|
||||
block.shalerocks.name = 泥板岩の岩
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = スクラップの壁
|
||||
block.scrap-wall-large.name = 大きなスクラップの壁
|
||||
block.scrap-wall-huge.name = とても大きなスクラップの壁
|
||||
@@ -919,13 +979,17 @@ block.craters.name = クレーター
|
||||
block.sand-water.name = 濁った水
|
||||
block.darksand-water.name = 黒い砂で濁った水
|
||||
block.char.name = 焦げ跡
|
||||
block.holostone.name = ホロストーン
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = 雪氷
|
||||
block.rocks.name = 岩
|
||||
block.icerocks.name = 氷岩
|
||||
block.snowrocks.name = 雪の積もった岩
|
||||
block.dunerocks.name = 砂丘の岩
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = 松の木
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = 白い枯れた樹木
|
||||
block.white-tree.name = 白い樹木
|
||||
block.spore-cluster.name = 胞子の房
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = ダークパネル 4
|
||||
block.dark-panel-5.name = ダークパネル 5
|
||||
block.dark-panel-6.name = ダークパネル 6
|
||||
block.dark-metal.name = ダークメタル
|
||||
block.ignarock.name = イグナロック
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = ホットロック
|
||||
block.magmarock.name = マグマの岩
|
||||
block.cliffs.name = 崖
|
||||
block.copper-wall.name = 銅の壁
|
||||
block.copper-wall-large.name = 巨大な銅の壁
|
||||
block.titanium-wall.name = チタンの壁
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = コンテナー
|
||||
block.launch-pad.name = 発射台
|
||||
block.launch-pad-large.name = 大型発射台
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = ブルー
|
||||
team.crux.name = レッド
|
||||
team.sharded.name = オレンジ
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = 게임 오버
|
||||
gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
|
||||
highscore = [accent]새로운 최고 점수!
|
||||
copied = 복사됨.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = 소리
|
||||
load.map = 맵
|
||||
@@ -63,8 +65,7 @@ stat.delivered = 얻은 자원:
|
||||
stat.playtime = 플레이 시간: [accent] {0}
|
||||
stat.rank = 최종 순위: [accent]{0}
|
||||
|
||||
launcheditems = [accent]보유 자원
|
||||
launchinfo = [출격되지 않음][[출격]파랑색으로 표시된 자원들을 얻습니다.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?
|
||||
level.highscore = 최고 점수: [accent]{0}
|
||||
level.select = 맵 선택
|
||||
@@ -114,6 +115,7 @@ mod.disable = 비활성화
|
||||
mod.content = 콘텐츠:
|
||||
mod.delete.error = 모드를 삭제할 수 없습니다. 파일이 사용 중일 수 있습니다.
|
||||
mod.requiresversion = [scarlet]필요한 최소 게임 버전: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]누락된 요구 모드: {0}
|
||||
mod.erroredcontent = [scarlet]콘텐츠 오류
|
||||
mod.errors = 콘텐츠를 로드하는 동안 오류가 발생함.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = 이 기기는 스크립트가 있는 모드를 지원하
|
||||
about.button = 정보
|
||||
name = 이름:
|
||||
noname = 먼저 [accent]플레이어 이름[]을 설정하세요.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = 파일 이름:
|
||||
unlocked = 새로운 콘텐츠가 해금되었습니다!
|
||||
completed = [accent]완료됨
|
||||
@@ -144,6 +148,7 @@ techtree = 연구 기록
|
||||
research.list = [lightgray]연구:
|
||||
research = 연구
|
||||
researched = [lightgray]{0} 연구 완료.
|
||||
research.progress = {0}% complete
|
||||
players = {0} 플레이어들
|
||||
players.single = {0} 플레이어
|
||||
players.search = 검색
|
||||
@@ -340,6 +345,11 @@ waves.load = 클립보드에서 불러오기
|
||||
waves.invalid = 클립보드에 잘못된 웨이브 데이터가 있습니다.
|
||||
waves.copied = 웨이브 복사됨
|
||||
waves.none = 적 웨이브가 설정되지 않았습니다.\n비어있을 시 자동으로 기본 적 웨이브로 설정됩니다.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<기본값>
|
||||
details = 설명
|
||||
edit = 편집
|
||||
@@ -459,7 +469,8 @@ locked = 잠김
|
||||
complete = [lightgray]해금 조건 :
|
||||
requirement.wave = {1}지역에서 {0}웨이브 달성
|
||||
requirement.core = {0}지역에서 적 코어를 파괴
|
||||
requirement.unlock = {0}지역 해금
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = 지역 재개:\n[lightgray]{0}
|
||||
bestwave = [lightgray]최고 웨이브: {0}
|
||||
launch = < 출격 >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = 금지된 블록들
|
||||
addall = 모두 추가
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = 해당 값은 0에서 {0} 사이의 숫자여야 합니다.
|
||||
zone.unlocked = [lightgray]{0} 해금됨.
|
||||
zone.requirement.complete = {0}에 대한 요구 사항 충족:[lightgray]\n{1}
|
||||
@@ -496,6 +508,20 @@ error.io = 네트워크 I/O 오류.
|
||||
error.any = 알 수 없는 네트워크 오류.
|
||||
error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = 전초기지
|
||||
sector.craters.name = 크레이터
|
||||
sector.frozenForest.name = 얼어붙은 숲
|
||||
@@ -532,6 +558,8 @@ settings.graphics = 그래픽
|
||||
settings.cleardata = 게임 데이터 초기화...
|
||||
settings.clear.confirm = 정말로 이 데이터를 지우시겠습니까?\n완료된 작업은 취소할 수 없습니다!
|
||||
settings.clearall.confirm = [scarlet]경고![]\n이 작업은 저장된 맵, 맵파일, 잠금 해제된 목록과 키 매핑, 그리고 모든 데이터를 삭제합니다.\n확인 버튼을 다시 눌러 모든 데이터를 삭제하고 게임에서 나갑니다.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< 일시정지 >
|
||||
clear = 초기화
|
||||
banned = [scarlet]차단됨
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = 이동 속도
|
||||
blocks.launchtime = 출격 간격
|
||||
blocks.shootrange = 사거리
|
||||
blocks.size = 크기
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = 액체 용량
|
||||
blocks.powerrange = 전력 범위
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = 최대 연결 수
|
||||
blocks.poweruse = 전력 사용
|
||||
blocks.powerdamage = 전력/데미지
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = 가속 효과
|
||||
blocks.maxunits = 최대 활성 유닛수
|
||||
blocks.health = 체력
|
||||
blocks.buildtime = 건설 시간
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = 건설 재료
|
||||
blocks.inaccuracy = 오차각
|
||||
blocks.shots = 공격 속도
|
||||
blocks.reload = 발/초
|
||||
blocks.ammo = 탄약
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = 더 좋은 드릴이 필요
|
||||
bar.noresources = 자원 부족
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = 액체
|
||||
unit.powerunits = 전력
|
||||
unit.degrees = 도
|
||||
unit.seconds = 초
|
||||
unit.minutes = mins
|
||||
unit.persecond = /초
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x 배
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = 자원
|
||||
unit.thousands = 천
|
||||
unit.millions = 백만
|
||||
unit.billions = b
|
||||
category.general = 일반
|
||||
category.power = 전력
|
||||
category.liquids = 액체
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = 블록 선택
|
||||
command.attack = 공격
|
||||
command.rally = 순찰
|
||||
command.retreat = 후퇴
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]키: [{0},
|
||||
keybind.respawn.name = 리스폰
|
||||
keybind.control.name = 유닛 제어
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = 블록 상태 토글
|
||||
keybind.move_x.name = X축 이동
|
||||
keybind.move_y.name = Y축 이동
|
||||
keybind.mouse_move.name = 커서를 따라서 이동
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = 부스트
|
||||
keybind.schematic_select.name = 영역 설정
|
||||
keybind.schematic_menu.name = 설계도 메뉴
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 대각선 설치
|
||||
keybind.pick.name = 블록 선택
|
||||
keybind.break_block.name = 블록 파괴
|
||||
keybind.deselect.name = 선택해제
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = 사격
|
||||
keybind.zoom.name = 확대
|
||||
keybind.menu.name = 메뉴
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = 원자로 폭발
|
||||
rules.wavetimer = 웨이브 시간
|
||||
rules.waves = 웨이브
|
||||
rules.attack = 공격 모드
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = 무한 AI (빨간팀) 자원
|
||||
rules.blockhealthmultiplier = 블록 체력 배수
|
||||
rules.blockdamagemultiplier = 블록 공격력 배수
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = 유닛
|
||||
rules.title.experimental = 실험적인 기능
|
||||
rules.title.environment = 환경
|
||||
rules.lighting = 조명
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = 자연 조명
|
||||
rules.solarpowermultiplier = 태양광 발전 배수
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = 자원
|
||||
content.liquid.name = 액체
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = 물
|
||||
liquid.slag.name = 광재
|
||||
liquid.oil.name = 기름
|
||||
liquid.cryofluid.name = 냉각수
|
||||
|
||||
item.explosiveness = [lightgray]폭발성: {0}
|
||||
item.flammability = [lightgray]인화성: {0}
|
||||
item.radioactivity = [lightgray]방사능: {0}
|
||||
|
||||
unit.health = [lightgray]체력: {0}
|
||||
unit.speed = [lightgray]속도: {0}
|
||||
unit.weapon = [lightgray]무기: {0}
|
||||
@@ -856,7 +906,7 @@ unit.crawler.name = 크롤러
|
||||
unit.atrax.name = 아트락스
|
||||
unit.spiroct.name = 스피록트
|
||||
unit.arkyid.name = 아키드
|
||||
unit.toxipod.name = 독소포드
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = 플레어
|
||||
unit.horizon.name = 호라이즌
|
||||
unit.zenith.name = 제니스
|
||||
@@ -865,6 +915,8 @@ unit.eclipse.name = 이클립스
|
||||
unit.mono.name = 모노
|
||||
unit.poly.name = 폴리
|
||||
unit.mega.name = 메가
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = 리소
|
||||
unit.minke.name = 민케
|
||||
unit.bryde.name = 브리드
|
||||
@@ -873,7 +925,12 @@ unit.omura.name = 오무라
|
||||
unit.alpha.name = 알파
|
||||
unit.beta.name = 베타
|
||||
unit.gamma.name = 감마
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = 시차
|
||||
block.cliff.name = 낭떠러지
|
||||
block.sand-boulder.name = 사암
|
||||
@@ -913,7 +970,6 @@ block.water.name = 물
|
||||
block.tainted-water.name = 오염된 물
|
||||
block.darksand-tainted-water.name = 오염된 젖은 검은 모래
|
||||
block.tar.name = 석유
|
||||
block.mud.name = 진흙
|
||||
block.stone.name = 바위
|
||||
block.sand.name = 모래
|
||||
block.darksand.name = 검은 모래
|
||||
@@ -933,6 +989,7 @@ block.dune-wall.name = 모래 벽
|
||||
block.pine.name = 소나무
|
||||
block.dirt.name = 흙
|
||||
block.dirt-wall.name = 흙 벽
|
||||
block.mud.name = 진흙
|
||||
block.white-tree-dead.name = 죽은 하얀나무
|
||||
block.white-tree.name = 하얀 나무
|
||||
block.spore-cluster.name = 포자낭
|
||||
@@ -951,7 +1008,6 @@ block.dark-metal.name = 어두운 금속제
|
||||
block.basalt.name = 현무암
|
||||
block.hotrock.name = 뜨거운 바위
|
||||
block.magmarock.name = 용암 바위
|
||||
block.cliffs.name = 절벽
|
||||
block.copper-wall.name = 구리 벽
|
||||
block.copper-wall-large.name = 대형 구리 벽
|
||||
block.titanium-wall.name = 티타늄 벽
|
||||
@@ -1062,6 +1118,7 @@ block.container.name = 컨테이너
|
||||
block.launch-pad.name = 출격 패드
|
||||
block.launch-pad-large.name = 대형 출격 패드
|
||||
block.segment.name = 세그먼트
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = 지상 공장
|
||||
block.air-factory.name = 항공 공장
|
||||
block.naval-factory.name = 해양 공장
|
||||
@@ -1074,6 +1131,15 @@ block.payload-router.name = 화물 분배기
|
||||
block.disassembler.name = 가속 분해기
|
||||
block.silicon-crucible.name = 실리콘 도가니
|
||||
block.overdrive-dome.name = 대형 과부하 프로젝터
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = 파랑색 팀
|
||||
team.crux.name = 빨강색 팀
|
||||
team.sharded.name = 주황색 팀
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Žaidimas Baigtas
|
||||
gameover.pvp = [accent] {0}[] komanda laimėjo!
|
||||
highscore = [accent]Naujas rekordas!
|
||||
copied = Nukopijuota.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Garsai
|
||||
load.map = Žemėlapiai
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Paleisti resursai:
|
||||
stat.playtime = Žaidimo trukmė:[accent] {0}
|
||||
stat.rank = Finalinis laipsnis: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Paleisti resursai
|
||||
launchinfo = [unlaunched][[PALEISKITE] savo branduolį norint gauti resursus, kurie yra paryškinti mėlynai.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Ar esate tikri, jog norite ištrinti žemėlapį "[accent]{0}[]"?
|
||||
level.highscore = Rekordas: [accent]{0}
|
||||
level.select = Lygio pasirinkimas
|
||||
@@ -114,6 +115,7 @@ mod.disable = Išjungti
|
||||
mod.content = Tūrinys:
|
||||
mod.delete.error = Negalima ištrinti modifikacijos. Failas gali būti naudojamas.
|
||||
mod.requiresversion = [scarlet]Žemiausia privaloma žaidimo versija: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Trūkstamos priklausomybės: {0}
|
||||
mod.erroredcontent = [scarlet]Turinio klaidos.
|
||||
mod.errors = Įvyko klaida kraunant turinį.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Apie
|
||||
name = Vardas:
|
||||
noname = Pirma pasirinkite[accent] žaidėjo vardą[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Failo pavadinimas:
|
||||
unlocked = Atrakintas naujas turinys!
|
||||
completed = [accent]Išrasta
|
||||
@@ -144,6 +148,7 @@ techtree = Technologijų Medis
|
||||
research.list = [lightgray]Išradimai:
|
||||
research = Išrasti
|
||||
researched = [lightgray]{0} išrasta.
|
||||
research.progress = {0}% complete
|
||||
players = {0} žaidėjai
|
||||
players.single = {0} žaidėjas
|
||||
players.search = ieškoti
|
||||
@@ -340,6 +345,11 @@ waves.load = Užkrauti iš iškarpinės
|
||||
waves.invalid = Klaidingos bangos iš iškarpinės.
|
||||
waves.copied = Bangos nukopijuotos.
|
||||
waves.none = Nėra nustatyta jokių priešų.\nĮsiminkite, jog tušti bangų maketai bus pakeisti numatytuoju maketu.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Numatytasis>
|
||||
details = Detaliau...
|
||||
edit = Redaguoti...
|
||||
@@ -459,7 +469,8 @@ locked = Užrakinta
|
||||
complete = [lightgray]Įvykdyta:
|
||||
requirement.wave = Pasiekite {0} zonoje {1}
|
||||
requirement.core = Sunaikinkite priešų branduolį zonoje {0}
|
||||
requirement.unlock = Atrakinti {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Pratęsti zoną:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Bangos rekordas: {0}
|
||||
launch = < PALEISTI >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Uždrausti blokai
|
||||
addall = Pridėti visus
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Kiekis turi būti numeris tarp 0 ir {0}.
|
||||
zone.unlocked = [lightgray]{0} atrakinta.
|
||||
zone.requirement.complete = Rekalavimai {0} įvykdyti:[lightgray]\n{1}
|
||||
@@ -496,6 +508,20 @@ error.io = Tinklo I/O klaida.
|
||||
error.any = Nžinoma tinklo klaida.
|
||||
error.bloom = Nepavyko inicijuoti spindėjimo.\nJūsų įrenginys gali nepalaikyti šios funkcijos.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikos
|
||||
settings.cleardata = Išvalyti žaidimo duomenis...
|
||||
settings.clear.confirm = Ar tikrai norite ištrinti šiuos duomenis?\nTai negali būti atkurta!
|
||||
settings.clearall.confirm = [scarlet]ĮSPĖJIMAS![]\nTai ištrins visus duomenis, įskaitant išsaugojimus, žemėlapius, atrakinimus ir mygtukų pakeitimus.\nVos paspaudus 'gerai' žaidimas ištrins visus duomenis ir išsijungs.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Sustabdyta >
|
||||
clear = Išvalyti
|
||||
banned = [scarlet]Užblokuota
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Judėjimo Greitis
|
||||
blocks.launchtime = Laikas Tarp Paleidimų
|
||||
blocks.shootrange = Atstumas
|
||||
blocks.size = Dydis
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Skysčių Talpumas
|
||||
blocks.powerrange = Energijos Skleidimo Atstumas
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Maks. Jungčių Kiekis
|
||||
blocks.poweruse = Energijos Suvartojimas
|
||||
blocks.powerdamage = Power/Damage
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Pastiprinimo Efektas
|
||||
blocks.maxunits = Maks. Aktyvių Vienetų Kiekis
|
||||
blocks.health = Gyvybės
|
||||
blocks.buildtime = Statymo Laikas
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Statymo Kaina
|
||||
blocks.inaccuracy = Netikslumas
|
||||
blocks.shots = Šūviai
|
||||
blocks.reload = Šūviai per sekundę
|
||||
blocks.ammo = Šoviniai
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Privalomas Geresnis Grąžtas
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = skysčio vienetai
|
||||
unit.powerunits = energijos vienetai
|
||||
unit.degrees = laipsnių
|
||||
unit.seconds = sekundės
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sek.
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x greičio
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = daiktai
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Bendra
|
||||
category.power = Energija
|
||||
category.liquids = Skysčiai
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Pulti
|
||||
command.rally = Susitelkti
|
||||
command.retreat = Atsitraukti
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Įjungti/Išjungti Blokų Statusus
|
||||
keybind.move_x.name = Judėjimas X ašimi
|
||||
keybind.move_y.name = Judėjimas Y ašimi
|
||||
keybind.mouse_move.name = Sekti Pelę
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Pasirinkite Regioną
|
||||
keybind.schematic_menu.name = Schemų Meniu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Įstrižas Padėjimas
|
||||
keybind.pick.name = Pasirinkti Bloką
|
||||
keybind.break_block.name = Išgriauti Bloką
|
||||
keybind.deselect.name = Panaikinti Pasirinkimą
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Šauti
|
||||
keybind.zoom.name = Keisti Vaizdo Mastelį
|
||||
keybind.menu.name = Meniu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktorių Sprogimai
|
||||
rules.wavetimer = Bangų Laikmatis
|
||||
rules.waves = Bangos
|
||||
rules.attack = Puolimo Režimas
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Neriboti Kompiuterio (Raudonosios Komandos) Resursai
|
||||
rules.blockhealthmultiplier = Blokų Gyvybių Daugiklis
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Vienetai
|
||||
rules.title.experimental = Eksperimentinis
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Apšvietimas
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Aplinkos Šviesa
|
||||
rules.solarpowermultiplier = Saulės Energijos Daugiklis
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Daiktai
|
||||
content.liquid.name = Skysčiai
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Vanduo
|
||||
liquid.slag.name = Šlakas
|
||||
liquid.oil.name = Nafta
|
||||
liquid.cryofluid.name = Krio Skystis
|
||||
|
||||
item.explosiveness = [lightgray]Sprogstamumas: {0}%
|
||||
item.flammability = [lightgray]Degumas: {0}%
|
||||
item.radioactivity = [lightgray]Radioaktyvumas: {0}%
|
||||
|
||||
unit.health = [lightgray]Gyvybės: {0}
|
||||
unit.speed = [lightgray]Greitis: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Smėlio Riedulys
|
||||
block.grass.name = Žolė
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Druska
|
||||
block.saltrocks.name = Druskos Akmenys
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Akmenukai
|
||||
block.tendrils.name = Tendrilės
|
||||
block.sandrocks.name = Smėlėtos Uolienos
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Sporinė Pušis
|
||||
block.sporerocks.name = Sporinės Uolienos
|
||||
block.rock.name = Uolienos
|
||||
block.snowrock.name = Sniego Uolienos
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snieginė Pušis
|
||||
block.shale.name = Skalūnas
|
||||
block.shale-boulder.name = Skalūno Riedulys
|
||||
block.moss.name = Samanos
|
||||
block.shrubs.name = Krūmai
|
||||
block.spore-moss.name = Sporų Samanos
|
||||
block.shalerocks.name = Skalūno Uolienos
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Laužo Siena
|
||||
block.scrap-wall-large.name = Didelė Laužo Siena
|
||||
block.scrap-wall-huge.name = Didžiulė Laužo Siena
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Krateriai
|
||||
block.sand-water.name = Smėlio vanduo
|
||||
block.darksand-water.name = Tamsaus Smėlio Vanduo
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ledinis Sniegas
|
||||
block.rocks.name = Uolienos
|
||||
block.icerocks.name = Ledo Uolienos
|
||||
block.snowrocks.name = Sniego Uolienos
|
||||
block.dunerocks.name = Kopų Uolienos
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pušis
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Baltas Medis, Miręs
|
||||
block.white-tree.name = Baltas Medis
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tamsioji Plokštė 4
|
||||
block.dark-panel-5.name = Tamsioji Plokštė 5
|
||||
block.dark-panel-6.name = Tamsioji Plokštė 6
|
||||
block.dark-metal.name = Tamsusis Metalas
|
||||
block.ignarock.name = Igna Uoliena
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Karštoji Uoliena
|
||||
block.magmarock.name = Magmos Uoliena
|
||||
block.cliffs.name = Uolos
|
||||
block.copper-wall.name = Vario Siena
|
||||
block.copper-wall-large.name = Didelė Vario Siena
|
||||
block.titanium-wall.name = Titano Siena
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Talpykla
|
||||
block.launch-pad.name = Paleidimo Aikštelė
|
||||
block.launch-pad-large.name = Didelė Paleidimo Aikštelė
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = mėlyna
|
||||
team.crux.name = raudona
|
||||
team.sharded.name = oranžinė
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Spel afgelopen
|
||||
gameover.pvp = het[accent] {0}[] team heeft gewonnen!
|
||||
highscore = [accent]Nieuw topscore!
|
||||
copied = Gekopieerd.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Geluid
|
||||
load.map = Kaarten
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Middelen Gelanceerd:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Eindrang: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Gelanceerde items
|
||||
launchinfo = [unlaunched][[LANCEER] je core om de in blauw gekleurde items te krijgen.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
|
||||
level.highscore = Topscore: [accent]{0}
|
||||
level.select = Selecteer Level
|
||||
@@ -114,6 +115,7 @@ mod.disable = Deactiveer
|
||||
mod.content = Content:
|
||||
mod.delete.error = Mod verwijderen mislukt. Bestand mogelijk in gebruik.
|
||||
mod.requiresversion = [scarlet]Vereist minimaal mindustry versie: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Missende benodigdheden: {0}
|
||||
mod.erroredcontent = [scarlet]Inhoud Fouten
|
||||
mod.errors = Er hebben zich fouten voordaan tijdens het laden van de inhoud.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Over
|
||||
name = Naam:
|
||||
noname = Maak eerst een[accent] Speler naam[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Bestandsnaam:
|
||||
unlocked = Nieuwe inhoud ontgrendeld!
|
||||
completed = [accent]Voltooid
|
||||
@@ -144,6 +148,7 @@ techtree = Tech boom
|
||||
research.list = [lightgray]Onderzoek:
|
||||
research = Onderzoek
|
||||
researched = [lightgray]{0} Onderzocht.
|
||||
research.progress = {0}% complete
|
||||
players = {0} Spelers online
|
||||
players.single = {0} Speler online
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Laad van klembord
|
||||
waves.invalid = Ongeldige rondes in klenbord.
|
||||
waves.copied = Rondes Gekopiëerd.
|
||||
waves.none = Geen vijanden ingesteld.\nLege rondes worden automatisch gevuld met de standaard waardes.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Standaard>
|
||||
details = Details...
|
||||
edit = Bewerk...
|
||||
@@ -459,7 +469,8 @@ locked = Op slot
|
||||
complete = [lightgray]Voltooid:
|
||||
requirement.wave = Berijk ronde {0} in {1}
|
||||
requirement.core = Vernietig vijandige core in {0}
|
||||
requirement.unlock = Ontgrendel: {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Hervat zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Beste ronde: {0}
|
||||
launch = < LANCEER >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Verboden Blokken
|
||||
addall = Voeg Alles Toe
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Hoeveelheid moet een getal zijn tussen 0 en {0}.
|
||||
zone.unlocked = [lightgray]{0} vrijgespeeld.
|
||||
zone.requirement.complete = Ronde {0} berijkt:\n{1} zone vrijgespeeld.
|
||||
@@ -496,6 +508,20 @@ error.io = Netwerk I/O fout.
|
||||
error.any = Onbekende netwerk fout.
|
||||
error.bloom = Bloom aanzetten mislukt.\nJe apparaat ondersteunt het waarschijnlijk niet.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafisch
|
||||
settings.cleardata = Wis Game Data...
|
||||
settings.clear.confirm = Weet je zeker dat je deze data wilt verwijderen?\nDit is niet terug te draaien!
|
||||
settings.clearall.confirm = [scarlet]WAARSCHUWING![]\nDit verwijderd alle data, inclusief saves, kaarten, technologie en bedienings-instellingen.\nAls je op doorgaat wist het spel al je data en stopt automatisch.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Gepauzeerd >
|
||||
clear = Wis
|
||||
banned = [scarlet]Verbannen
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Beweegingssnelheid
|
||||
blocks.launchtime = Tijd tussen lanceringen
|
||||
blocks.shootrange = Bereik
|
||||
blocks.size = Formaat
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Vloeistofcapaciteit
|
||||
blocks.powerrange = Stroombereik
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Maximale Hoeveelheid Connecties
|
||||
blocks.poweruse = Stroomverbruik
|
||||
blocks.powerdamage = Stroom/Schade
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Maximaal Actieve Units
|
||||
blocks.health = Levenspunten
|
||||
blocks.buildtime = Bouwtijd
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Bouwkosten
|
||||
blocks.inaccuracy = Onnauwkeurigheid
|
||||
blocks.shots = Shoten
|
||||
blocks.reload = Schoten/Seconde
|
||||
blocks.ammo = Ammunitie
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Betere miner nodig
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = vloeistofeenheid
|
||||
unit.powerunits = stroomeenheid
|
||||
unit.degrees = graden
|
||||
unit.seconds = secondes
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x snelheid
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = items
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Algemeen
|
||||
category.power = Stroom
|
||||
category.liquids = Vloeisof
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Val aan
|
||||
command.rally = Groepeer
|
||||
command.retreat = Terugtrekken
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Toets: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Beweeg x
|
||||
keybind.move_y.name = Beweeg y
|
||||
keybind.mouse_move.name = Volg Muis
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Selecteer gebied
|
||||
keybind.schematic_menu.name = Ontwerp Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Plaats Diagonaal
|
||||
keybind.pick.name = Kies Blok
|
||||
keybind.break_block.name = Breek Blok
|
||||
keybind.deselect.name = Deselecteer
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Schiet
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Ontploffende Reactors
|
||||
rules.wavetimer = Ronde timer
|
||||
rules.waves = Rondes
|
||||
rules.attack = Aanval modus
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Oneindige AI grondstoffen
|
||||
rules.blockhealthmultiplier = Blok Health Vermenigvulder
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimenteel
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Belichting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Mist
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Items
|
||||
content.liquid.name = Vloeisof
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Olie
|
||||
liquid.cryofluid.name = Koelvloeistof
|
||||
|
||||
item.explosiveness = [lightgray]Explosivieit: {0}%
|
||||
item.flammability = [lightgray]Vlambaarheid: {0}%
|
||||
item.radioactivity = [lightgray]Radioactiviteit: {0}%
|
||||
|
||||
unit.health = [lightgray]Health: {0}
|
||||
unit.speed = [lightgray]Snelheid: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Kruiper
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Zandkei
|
||||
block.grass.name = Gras
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Zout
|
||||
block.saltrocks.name = Zoutsteen
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Steentjes
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Zandsteen
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Sporenden
|
||||
block.sporerocks.name = Schimmelsteen
|
||||
block.rock.name = Steen
|
||||
block.snowrock.name = Sneeuwsteen
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Sneeuwden
|
||||
block.shale.name = Schalie
|
||||
block.shale-boulder.name = Schalie Kei
|
||||
block.moss.name = Mos
|
||||
block.shrubs.name = Bosje
|
||||
block.spore-moss.name = Spore Moss
|
||||
block.shalerocks.name = Shale Steens
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Oud ijzeren m
|
||||
block.scrap-wall-large.name = Large Scrap Muur
|
||||
block.scrap-wall-huge.name = Huge Scrap Muur
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Krarters
|
||||
block.sand-water.name = Zand water
|
||||
block.darksand-water.name = Donker Zand Water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Stenen
|
||||
block.icerocks.name = Ijs Stenen
|
||||
block.snowrocks.name = Snow Steens
|
||||
block.dunerocks.name = Dune Steens
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Den
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Witte Boom Dood
|
||||
block.white-tree.name = Witte Boom
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Donker Paneel 4
|
||||
block.dark-panel-5.name = Donker Paneel 5
|
||||
block.dark-panel-6.name = Donker Paneel 6
|
||||
block.dark-metal.name = Donker Metaal
|
||||
block.ignarock.name = Igna Steen
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Lava Steen
|
||||
block.magmarock.name = Magma Steen
|
||||
block.cliffs.name = Rotswand
|
||||
block.copper-wall.name = Koperen Muur
|
||||
block.copper-wall-large.name = Grote Koperen Muur
|
||||
block.titanium-wall.name = Titanium Muur
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Doos
|
||||
block.launch-pad.name = Lanceerplatform
|
||||
block.launch-pad-large.name = Groot Lanceerplatform
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blauw
|
||||
team.crux.name = rood
|
||||
team.sharded.name = oranje
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
||||
gameover.pvp = Het[accent] {0}[] team heeft gewonnen!
|
||||
highscore = [accent]Nieuw record!
|
||||
copied = Gekopieerd.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Geluiden
|
||||
load.map = Kaarten
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Gronstoffen meegenomen:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Eindresultaat: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Meegenomen grondstoffen
|
||||
launchinfo = [unlaunched][[LAUNCH] je kern om de met blauw aangeduide voorwerpen te verkrijgen.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen?
|
||||
level.highscore = Beste score: [accent]{0}
|
||||
level.select = Selecteer level
|
||||
@@ -114,6 +115,7 @@ mod.disable = Schakel uit
|
||||
mod.content = Content:
|
||||
mod.delete.error = Kan mod niet verwijderen. Bestand is mogelijk in gebruik.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Over
|
||||
name = Naam:
|
||||
noname = Kies eerst[accent] een naam[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Bestandsnaam:
|
||||
unlocked = Ontgrendeld!
|
||||
completed = [accent]Voltooid
|
||||
@@ -144,6 +148,7 @@ techtree = Technische vooruitgang
|
||||
research.list = [lightgray]Onderzoek:
|
||||
research = Onderzoek
|
||||
researched = [lightgray]{0} onderzocht.
|
||||
research.progress = {0}% complete
|
||||
players = {0} spelers online
|
||||
players.single = {0} speler online
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
||||
waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Waves copied.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Edit...
|
||||
@@ -459,7 +469,8 @@ locked = Locked
|
||||
complete = [lightgray]Reach:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Best Wave: {0}
|
||||
launch = < LAUNCH >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
||||
settings.cleardata = Clear Game Data...
|
||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Paused >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Range
|
||||
blocks.size = Size
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Liquid Capacity
|
||||
blocks.powerrange = Power Range
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Power Use
|
||||
blocks.powerdamage = Power/Damage
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Health
|
||||
blocks.buildtime = Build Time
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Shots
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammo
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
||||
unit.powerunits = power units
|
||||
unit.degrees = degrees
|
||||
unit.seconds = seconds
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x speed
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = items
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = General
|
||||
category.power = Power
|
||||
category.liquids = Liquids
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attack
|
||||
command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Move x
|
||||
keybind.move_y.name = Move y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Shoot
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Wave Timer
|
||||
rules.waves = Waves
|
||||
rules.attack = Attack Mode
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Items
|
||||
content.liquid.name = Liquids
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Oil
|
||||
liquid.cryofluid.name = Cryofluid
|
||||
|
||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||
item.flammability = [lightgray]Flammability: {0}%
|
||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||
|
||||
unit.health = [lightgray]Health: {0}
|
||||
unit.speed = [lightgray]Speed: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sand Boulder
|
||||
block.grass.name = Grass
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Salt
|
||||
block.saltrocks.name = Salt Rocks
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pebbles
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Sand Rocks
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spore Pine
|
||||
block.sporerocks.name = Spore Rocks
|
||||
block.rock.name = Rock
|
||||
block.snowrock.name = Snow Rock
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snow Pine
|
||||
block.shale.name = Shale
|
||||
block.shale-boulder.name = Shale Boulder
|
||||
block.moss.name = Moss
|
||||
block.shrubs.name = Shrubs
|
||||
block.spore-moss.name = Spore Moss
|
||||
block.shalerocks.name = Shale Rocks
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Scrap Wall
|
||||
block.scrap-wall-large.name = Large Scrap Wall
|
||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
||||
block.sand-water.name = Sand water
|
||||
block.darksand-water.name = Dark Sand Water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Rocks
|
||||
block.icerocks.name = Ice rocks
|
||||
block.snowrocks.name = Snow Rocks
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pine
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = White Tree Dead
|
||||
block.white-tree.name = White Tree
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
||||
block.dark-panel-5.name = Dark Panel 5
|
||||
block.dark-panel-6.name = Dark Panel 6
|
||||
block.dark-metal.name = Dark Metal
|
||||
block.ignarock.name = Igna Rock
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Hot Rock
|
||||
block.magmarock.name = Magma Rock
|
||||
block.cliffs.name = Cliffs
|
||||
block.copper-wall.name = Copper Wall
|
||||
block.copper-wall-large.name = Large Copper Wall
|
||||
block.titanium-wall.name = Titanium Wall
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blue
|
||||
team.crux.name = red
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Koniec Gry
|
||||
gameover.pvp = Zwyciężyła drużyna [accent]{0}[]!
|
||||
highscore = [accent] Nowy rekord!
|
||||
copied = Skopiowano.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Dźwięki
|
||||
load.map = Mapy
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Surowce wystrzelone:
|
||||
stat.playtime = Czas Gry:[accent] {0}
|
||||
stat.rank = Ocena: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Wystrzelone przedmioty
|
||||
launchinfo = [unlaunched][[WYSTRZEL] rdzeń aby uzyskać przedmioty oznaczone na niebiesko.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
|
||||
level.highscore = Rekord: [accent]{0}
|
||||
level.select = Wybrany poziom
|
||||
@@ -114,6 +115,7 @@ mod.disable = Wyłącz
|
||||
mod.content = Content:
|
||||
mod.delete.error = Nie udało się usunąć moda. Plik może być w użyciu.
|
||||
mod.requiresversion = [scarlet]Wymaga gry w wersji co najmniej: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Brakujące zależności: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Wystąpił błąd podczas ładowania treści.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Twoje urządzenie nie wspiera modów ze skryptami. Musisz
|
||||
about.button = O Grze
|
||||
name = Nazwa:
|
||||
noname = Najpierw wybierz[accent] nazwę gracza[].
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nazwa Pliku:
|
||||
unlocked = Odblokowano nową zawartość!
|
||||
completed = [accent]Ukończony
|
||||
@@ -144,6 +148,7 @@ techtree = Drzewo Technologiczne
|
||||
research.list = [lightgray]Badania:
|
||||
research = Badaj
|
||||
researched = [lightgray]{0} zbadane.
|
||||
research.progress = {0}% complete
|
||||
players = {0} graczy
|
||||
players.single = {0} gracz
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Załaduj Ze Schowka
|
||||
waves.invalid = Nieprawidłowe fale w schowku.
|
||||
waves.copied = Fale zostały skopiowane.
|
||||
waves.none = Brak zdefiniowanych wrogów.\nPamiętaj, że puste układy fal zostaną automatycznie zastąpione układem domyślnym.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Domyślne>
|
||||
details = Detale...
|
||||
edit = Edytuj...
|
||||
@@ -459,7 +469,8 @@ locked = Zablokowane
|
||||
complete = [lightgray]Ukończone:
|
||||
requirement.wave = Osiągnij falę {0} w {1}
|
||||
requirement.core = Zniszcz Rdzeń wroga w {0}
|
||||
requirement.unlock = Odblokuj {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Kontynuuj Strefę:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Najwyższa fala: {0}
|
||||
launch = < WYSTRZEL >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Zabronione bloki
|
||||
addall = Dodaj wszystkie
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Ilość musi być liczbą pomiędzy 0 a {0}.
|
||||
zone.unlocked = [lightgray]Strefa {0} odblokowana.
|
||||
zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione.
|
||||
@@ -496,6 +508,20 @@ error.io = Błąd sieciowy I/O.
|
||||
error.any = Nieznany błąd sieci.
|
||||
error.bloom = Nie udało się załadować bloom.\nTwoje urządzenie może nie wspierać tej funkcji.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Punkt Zerowy
|
||||
sector.craters.name = Kratery
|
||||
sector.frozenForest.name = Zamrożony Las
|
||||
@@ -510,7 +536,6 @@ sector.fungalPass.name = Grzybowa Przełęcz
|
||||
|
||||
sector.groundZero.description = Optymalna lokalizacja, aby rozpocząć jeszcze raz. Niskie zagrożenie. Niewiele zasobów.\nZbierz jak najwięcej miedzi i ołowiu, tyle ile jest możliwe.\nPrzejdź do następnej strefy jak najszybciej.
|
||||
sector.frozenForest.description = Nawet tutaj, bliżej gór, zarodniki rozprzestrzeniły się. Niskie temperatury nie mogą ich zatrzymać na zawsze.\n\nRozpocznij przedsięwzięcie od władzy. Buduj generatory spalinowe. Naucz się korzystać z naprawiaczy.
|
||||
sector.desertWastes.description = Te pustkowia są rozległe, nieprzewidywalne, i znajdują się na nich opuszczone struktury.\nWęgiel jest obecny w tym regionie. Użyj go do produkcji energii, lub do stworzenia grafitu.\n\n[lightgray]Miejsce lądowania nie jest pewne.
|
||||
sector.saltFlats.description = Na obrzeżach pustyni spoczywają Solne Równiny. Można tu znaleźć niewiele surowców.\n\nWrogowie zbudowali tu bazę składującą surowce. Zniszcz ich rdżeń. Zniszcz wszystko co stanie ci na drodze.
|
||||
sector.craters.description = W tym kraterze zebrała się woda. Pozostałość dawnych wojen. Odzyskaj ten teren. Wykop piasek. Wytop metaszkło. Pompuj wodę do działek obronnych i wierteł by je schłodzić
|
||||
sector.ruinousShores.description = Za pustkowiami ciągnie się linia brzegowa. Kiedyś znajdowała się tu przybrzeżna linia obronna. Niewiele z niej zostało. Ostały się tylko podstawowe struktury obronne, z reszty został tylko złom.\nKontynuuj eksploracje. Odkryj pozostawioną tu technologię.
|
||||
@@ -533,6 +558,8 @@ settings.graphics = Grafika
|
||||
settings.cleardata = Wyczyść Dane Gry...
|
||||
settings.clear.confirm = Czy jesteś pewien że chcesz usunąć te dane?\nPo tym nie ma powrotu!
|
||||
settings.clearall.confirm = [scarlet]UWAGA![]\nTo wykasuje wszystkie dane, włącznie z zapisanymi grami i mapami, ustawienami, i znanymi technologiami.\nKiedy naciśniesz 'ok', gra usunie wszystkie swoje dane i automatycznie wyłączy się.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Wstrzymano >
|
||||
clear = Wyczyść
|
||||
banned = [scarlet]Zbanowano
|
||||
@@ -558,8 +585,11 @@ blocks.itemsmoved = Prędkość poruszania się
|
||||
blocks.launchtime = Czas pomiędzy wystrzeleniami
|
||||
blocks.shootrange = Zasięg
|
||||
blocks.size = Rozmiar
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Pojemność cieczy
|
||||
blocks.powerrange = Zakres mocy
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Maksymalna ilość połączeń
|
||||
blocks.poweruse = Zużycie prądu
|
||||
blocks.powerdamage = Moc/Zniszczenia
|
||||
@@ -575,11 +605,14 @@ blocks.boosteffect = Efekt wzmocnienia
|
||||
blocks.maxunits = Maksymalna ilość jednostek
|
||||
blocks.health = Zdrowie
|
||||
blocks.buildtime = Czas budowy
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Koszt budowy
|
||||
blocks.inaccuracy = Niecelność
|
||||
blocks.shots = Strzały
|
||||
blocks.reload = Strzałów/sekundę
|
||||
blocks.ammo = Amunicja
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Wymagane Lepsze Wiertło
|
||||
bar.noresources = Missing Resources
|
||||
@@ -622,12 +655,16 @@ unit.liquidunits = jednostek płynu
|
||||
unit.powerunits = jednostek prądu
|
||||
unit.degrees = stopnie
|
||||
unit.seconds = sekundy
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sekundę
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x prędkość
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = przedmioty
|
||||
unit.thousands = tys.
|
||||
unit.millions = mln
|
||||
unit.billions = b
|
||||
category.general = Główne
|
||||
category.power = Prąd
|
||||
category.liquids = Płyny
|
||||
@@ -710,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Atakuj
|
||||
command.rally = Zbierz
|
||||
command.retreat = Wycofaj
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Klawisz: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -722,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Poruszanie w poziomie
|
||||
keybind.move_y.name = Poruszanie w pionie
|
||||
keybind.mouse_move.name = Podążaj Za Myszą
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Wybierz region
|
||||
keybind.schematic_menu.name = Menu schematów
|
||||
@@ -749,6 +788,9 @@ keybind.diagonal_placement.name = Budowa po skosie
|
||||
keybind.pick.name = Wybierz Blok
|
||||
keybind.break_block.name = Zniszcz Blok
|
||||
keybind.deselect.name = Odznacz
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Strzelanie
|
||||
keybind.zoom.name = Przybliżanie
|
||||
keybind.menu.name = Menu
|
||||
@@ -783,6 +825,7 @@ rules.reactorexplosions = Eksplozje reaktorów
|
||||
rules.wavetimer = Zegar fal
|
||||
rules.waves = Fale
|
||||
rules.attack = Tryb ataku
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
|
||||
rules.blockhealthmultiplier = Mnożnik życia bloków
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -804,8 +847,12 @@ rules.title.unit = Jednostki
|
||||
rules.title.experimental = Eksperymentalne
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Oświetlenie
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Otaczające Światło
|
||||
rules.solarpowermultiplier = Mnożnik Energii Słonecznej
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Przedmioty
|
||||
content.liquid.name = Płyny
|
||||
@@ -831,9 +878,11 @@ liquid.water.name = Woda
|
||||
liquid.slag.name = Żużel
|
||||
liquid.oil.name = Ropa
|
||||
liquid.cryofluid.name = Lodociecz
|
||||
|
||||
item.explosiveness = [lightgray]Wybuchowość: {0}
|
||||
item.flammability = [lightgray]Palność: {0}
|
||||
item.radioactivity = [lightgray]Promieniotwórczość: {0}
|
||||
|
||||
unit.health = [lightgray]Zdrowie: {0}
|
||||
unit.speed = [lightgray]Prędkość: {0}
|
||||
unit.weapon = [lightgray]Broń: {0}
|
||||
@@ -857,6 +906,7 @@ unit.crawler.name = Pełzak
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Błysk
|
||||
unit.horizon.name = Horyzont
|
||||
unit.zenith.name = Zenit
|
||||
@@ -865,34 +915,43 @@ unit.eclipse.name = Zaćmienie
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Klif
|
||||
block.sand-boulder.name = Piaskowy Głaz
|
||||
block.grass.name = Trawa
|
||||
block.slag.name = Żużel
|
||||
block.salt.name = Sól
|
||||
block.saltrocks.name = Skały Solne
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Kamyki
|
||||
block.tendrils.name = Wić
|
||||
block.sandrocks.name = Skały Piaskowe
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Sosna Zarodnikowa
|
||||
block.sporerocks.name = Skała Zarodnikowa
|
||||
block.rock.name = Skały
|
||||
block.snowrock.name = Skały śnieżne
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Sosna śniegowa
|
||||
block.shale.name = Łupek
|
||||
block.shale-boulder.name = Głaz Łupkowy
|
||||
block.moss.name = Mech
|
||||
block.shrubs.name = Krzewy
|
||||
block.spore-moss.name = Mech Zarodnikowy
|
||||
block.shalerocks.name = Skały Łupkowe
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Ściana ze Złomu
|
||||
block.scrap-wall-large.name = Duża Ściana ze Złomu
|
||||
block.scrap-wall-huge.name = Ogromna Ściana ze Złomu
|
||||
@@ -920,13 +979,17 @@ block.craters.name = Kratery
|
||||
block.sand-water.name = Woda z Piaskiem
|
||||
block.darksand-water.name = Woda z Ciemnym Piaskiem
|
||||
block.char.name = Popiół
|
||||
block.holostone.name = Błyszczący kamień
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Lodowy Śnieg
|
||||
block.rocks.name = Skały
|
||||
block.icerocks.name = Lodowe skały
|
||||
block.snowrocks.name = Śnieżne Skały
|
||||
block.dunerocks.name = Skały wydmowe
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Sosna
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Białe Drzewo Martwe
|
||||
block.white-tree.name = Białe Drzewo
|
||||
block.spore-cluster.name = Skupisko Zarodników
|
||||
@@ -942,10 +1005,9 @@ block.dark-panel-4.name = Ciemny Panel 4
|
||||
block.dark-panel-5.name = Ciemny Panel 5
|
||||
block.dark-panel-6.name = Ciemny Panel 6
|
||||
block.dark-metal.name = Ciemny Metal
|
||||
block.ignarock.name = Skała Wulkaniczna
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Gorący Kamień
|
||||
block.magmarock.name = Skała magmowa
|
||||
block.cliffs.name = Klify
|
||||
block.copper-wall.name = Miedziana Ściana
|
||||
block.copper-wall-large.name = Duża Miedziana Ściana
|
||||
block.titanium-wall.name = Tytanowa Ściana
|
||||
@@ -1056,6 +1118,7 @@ block.container.name = Kontener
|
||||
block.launch-pad.name = Wyrzutnia
|
||||
block.launch-pad-large.name = Duża Wyrzutnia
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Fabryka Naziemna
|
||||
block.air-factory.name = Fabryka Powietrzna
|
||||
block.naval-factory.name = Fabryka Morska
|
||||
@@ -1068,6 +1131,15 @@ block.payload-router.name = Rozdzielacz Ładunku
|
||||
block.disassembler.name = Dezasembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.overdrive-dome.name = Kopuła Pola Overdrive
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = niebieski
|
||||
team.crux.name = czerwony
|
||||
team.sharded.name = żółty
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = O núcleo foi destruído.
|
||||
gameover.pvp = O time[accent] {0}[] ganhou!
|
||||
highscore = [accent]Novo recorde!
|
||||
copied = Copiado
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Sons
|
||||
load.map = Mapas
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Recursos lançados:
|
||||
stat.playtime = Tempo jogado:[accent] {0}
|
||||
stat.rank = Classificação final: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Itens lançados
|
||||
launchinfo = [unlaunched][[LANCE] seu núcleo para obter os itens indicados em azul.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
|
||||
level.highscore = Melhor\npontuação: [accent] {0}
|
||||
level.select = Seleção de fase
|
||||
@@ -114,6 +115,7 @@ mod.disable = Desati-\nvar
|
||||
mod.content = Content:
|
||||
mod.delete.error = Incapaz de deletar o mod. O arquivo talvez esteja em uso.
|
||||
mod.requiresversion = [scarlet]Requer no mínimo versão [accent]{0} [scarlet]do jogo.
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Dependências ausentes: {0}
|
||||
mod.erroredcontent = [scarlet]Erros no conteúdo
|
||||
mod.errors = Ocorreram erros ao carregar o conteúdo.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Sobre
|
||||
name = Nome:
|
||||
noname = Escolha[accent] um nome[] primeiro.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nome do arquivo:
|
||||
unlocked = Novo bloco desbloqueado!
|
||||
completed = [accent]Completado
|
||||
@@ -144,6 +148,7 @@ techtree = Árvore Tecnológica
|
||||
research.list = [lightgray]Pesquise:
|
||||
research = Pesquisar
|
||||
researched = [lightgray]{0} Pesquisado.
|
||||
research.progress = {0}% complete
|
||||
players = {0} Jogadores ativos
|
||||
players.single = {0} Jogador ativo
|
||||
players.search = Procurar
|
||||
@@ -340,6 +345,11 @@ waves.load = Carregar da área de transferência
|
||||
waves.invalid = Hordas inválidas na área de transferência.
|
||||
waves.copied = Hordas copiadas.
|
||||
waves.none = Sem hordas definidas.\nNote que layouts vazios de hordas serão automaticamente substituídos pelo layout padrão.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<padrão>
|
||||
details = Detalhes...
|
||||
edit = Editar...
|
||||
@@ -459,7 +469,8 @@ locked = Trancado
|
||||
complete = [lightgray]Completo:
|
||||
requirement.wave = Alcançar a Horda {0} em {1}
|
||||
requirement.core = Destruir o núcleo inimigo em {0}
|
||||
requirement.unlock = Desbloquear {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resumir Zona:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Melhor: {0}
|
||||
launch = Lançar
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Blocos Banidos
|
||||
addall = Adicionar Todos
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
||||
zone.unlocked = [lightgray]{0} Desbloqueado.
|
||||
zone.requirement.complete = Horda {0} alcançada:\n{1} Requerimentos da zona alcançada.
|
||||
@@ -496,6 +508,20 @@ error.io = Erro I/O de internet.
|
||||
error.any = Erro de rede desconhecido.
|
||||
error.bloom = Falha ao inicializar bloom.\nSeu dispositivo talvez não o suporte.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
|
||||
settings.cleardata = Apagar dados
|
||||
settings.clear.confirm = Certeza que quer limpar a os dados?\nOque é feito não pode ser desfeito!
|
||||
settings.clearall.confirm = [scarlet]Aviso![]\nIsso vai limpar todo os arquivos, incluindo jogos salvos, mapas, teclas personalizadas e desbloqueados.\nQuando apertar 'ok' todos os arquivos serão apagados e o jogo irá sair automaticamente.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = Pausado
|
||||
clear = Limpo
|
||||
banned = [scarlet]BANIDO
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidade de movimento
|
||||
blocks.launchtime = Tempo entre Disparos.
|
||||
blocks.shootrange = Alcance
|
||||
blocks.size = Tamanho
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Capacidade de Líquido
|
||||
blocks.powerrange = Alcance da Energia
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Conexões Máximas
|
||||
blocks.poweruse = Uso de energia
|
||||
blocks.powerdamage = Dano/Poder
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efeito do Impulso
|
||||
blocks.maxunits = Máximo de unidades ativas
|
||||
blocks.health = Saúde
|
||||
blocks.buildtime = Tempo de construção
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Custo de construção
|
||||
blocks.inaccuracy = Imprecisão
|
||||
blocks.shots = Tiros
|
||||
blocks.reload = Tiros por segundo
|
||||
blocks.ammo = Munição
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Broca melhor necessária.
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = unidades de liquido
|
||||
unit.powerunits = unidades de energia
|
||||
unit.degrees = Graus
|
||||
unit.seconds = segundos
|
||||
unit.minutes = mins
|
||||
unit.persecond = por segundo
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x Velocidade
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = itens
|
||||
unit.thousands = k
|
||||
unit.millions = m
|
||||
unit.billions = b
|
||||
category.general = Geral
|
||||
category.power = Energia
|
||||
category.liquids = Líquidos
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Atacar
|
||||
command.rally = Reunir
|
||||
command.retreat = Recuar
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Tecla: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Mover no eixo x
|
||||
keybind.move_y.name = Mover no eixo Y
|
||||
keybind.mouse_move.name = Seguir Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Selecionar região
|
||||
keybind.schematic_menu.name = Menu de Esquemas
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Colocação diagonal
|
||||
keybind.pick.name = Pegar bloco
|
||||
keybind.break_block.name = Quebrar bloco
|
||||
keybind.deselect.name = Desselecionar
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Atirar
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reatores explodem
|
||||
rules.wavetimer = Tempo de horda
|
||||
rules.waves = Hordas
|
||||
rules.attack = Modo de ataque
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Recursos de IA Infinitos
|
||||
rules.blockhealthmultiplier = Multiplicador de vida do bloco
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Iluminação
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Luz ambiente
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Itens
|
||||
content.liquid.name = Líquidos
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Água
|
||||
liquid.slag.name = Escória
|
||||
liquid.oil.name = Petróleo
|
||||
liquid.cryofluid.name = Fluído Criogênico
|
||||
|
||||
item.explosiveness = [lightgray]Explosibilidade: {0}
|
||||
item.flammability = [lightgray]Inflamabilidade: {0}
|
||||
item.radioactivity = [lightgray]Radioatividade: {0}
|
||||
|
||||
unit.health = [lightgray]Vida: {0}
|
||||
unit.speed = [lightgray]Velocidade: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Rastejante
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Pedregulho de areia
|
||||
block.grass.name = Grama
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Sal
|
||||
block.saltrocks.name = Pedras De Sal
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pedrinhas
|
||||
block.tendrils.name = Gavinhas
|
||||
block.sandrocks.name = Pedras de areia
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Pinheiro de esporo
|
||||
block.sporerocks.name = Pedras de esporo
|
||||
block.rock.name = Rocha
|
||||
block.snowrock.name = Rocha com neve
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Pinheiro com neve
|
||||
block.shale.name = Xisto
|
||||
block.shale-boulder.name = Pedra de Xisto
|
||||
block.moss.name = Musgo
|
||||
block.shrubs.name = Arbusto
|
||||
block.spore-moss.name = Musgo de Esporos
|
||||
block.shalerocks.name = Rochas de Xisto
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Muro de sucata
|
||||
block.scrap-wall-large.name = Muro grande de sucata
|
||||
block.scrap-wall-huge.name = Muro enorme de sucata
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Crateras
|
||||
block.sand-water.name = Água sobre areia
|
||||
block.darksand-water.name = Água sobre areia escura
|
||||
block.char.name = Char
|
||||
block.holostone.name = Pedra holo
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Gelo de neve
|
||||
block.rocks.name = Rochas
|
||||
block.icerocks.name = Rochas de gelo
|
||||
block.snowrocks.name = Rochas de neve
|
||||
block.dunerocks.name = Rochas da duna
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pinheiro
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Árvore branca morta
|
||||
block.white-tree.name = Árvore branca
|
||||
block.spore-cluster.name = Aglomerado de esporos
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Painel escuro 4
|
||||
block.dark-panel-5.name = Painel escuro 5
|
||||
block.dark-panel-6.name = Painel escuro 6
|
||||
block.dark-metal.name = Metal escuro
|
||||
block.ignarock.name = Rocha ígnea
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Rocha quente
|
||||
block.magmarock.name = Rocha de magma
|
||||
block.cliffs.name = Colinas
|
||||
block.copper-wall.name = Muro de Cobre
|
||||
block.copper-wall-large.name = Muralha de Cobre
|
||||
block.titanium-wall.name = Muro de Titânio
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Contâiner
|
||||
block.launch-pad.name = Plataforma de lançamento
|
||||
block.launch-pad-large.name = Plataforma de lançamento grande
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = Azul
|
||||
team.crux.name = Vermelho
|
||||
team.sharded.name = Fragmentado
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = O núcleo foi destruído.
|
||||
gameover.pvp = O time[accent] {0}[] ganhou!
|
||||
highscore = [accent]Novo recorde!
|
||||
copied = Copiado.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Sons
|
||||
load.map = Mapas
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Recursos lançados:
|
||||
stat.playtime = Tempo jogado:[accent] {0}
|
||||
stat.rank = Rank Final: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Itens lançados
|
||||
launchinfo = [unlaunched][[LAUNCH] seu núcleo para obter os itens indicados em azul.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
|
||||
level.highscore = Melhor\npontuação: [accent] {0}
|
||||
level.select = Seleção de Fase
|
||||
@@ -114,6 +115,7 @@ mod.disable = Desativar
|
||||
mod.content = Content:
|
||||
mod.delete.error = Incapaz de apagar o mod. Ficheiro já em uso.
|
||||
mod.requiresversion = [scarlet]Requer versão minima de jogo: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Dependências ausentes: {0}
|
||||
mod.erroredcontent = [scarlet]Erros de conteudo
|
||||
mod.errors = Ocorreram erros ao carregar o conteúdo.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Sobre
|
||||
name = Nome:
|
||||
noname = Escolha[accent] um nome[] primeiro.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Nome do ficheiro:
|
||||
unlocked = Novo bloco Desbloqueado!
|
||||
completed = [accent]Completado
|
||||
@@ -144,6 +148,7 @@ techtree = Árvore de tecnologia
|
||||
research.list = [lightgray]Pesquise:
|
||||
research = Pesquisa
|
||||
researched = [lightgray]{0} pesquisado.
|
||||
research.progress = {0}% complete
|
||||
players = {0} Jogadores Ativos
|
||||
players.single = {0} Jogador Ativo
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Carregar da área de transferência
|
||||
waves.invalid = Hordas inválidas na área de transferência.
|
||||
waves.copied = Hordas copiadas.
|
||||
waves.none = Sem hordas definidas.\nNote que layouts vazios de hordas serão automaticamente substituídos pelo layout padrão.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<padrão>
|
||||
details = Detalhes...
|
||||
edit = Editar...
|
||||
@@ -459,7 +469,8 @@ locked = Trancado
|
||||
complete = [lightgray]Completo:
|
||||
requirement.wave = Ronda alcançada {0} / {1}
|
||||
requirement.core = Destruir Núcleo Inimigo em {0}
|
||||
requirement.unlock = Destrava {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resumir Zona:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Melhor: {0}
|
||||
launch = Lançar
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Blocos banidos
|
||||
addall = Adiciona tudo
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = A quantidade deve ser um número entre 0 e {0}.
|
||||
zone.unlocked = [lightgray]{0} Desbloqueado.
|
||||
zone.requirement.complete = Horda {0} alcançada:\n{1} Requerimentos da zona alcançada.
|
||||
@@ -496,6 +508,20 @@ error.io = Erro I/O de internet.
|
||||
error.any = Erro de rede desconhecido.
|
||||
error.bloom = Falha ao inicializar bloom.\nSeu aparelho talvez não o suporte.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
|
||||
settings.cleardata = Apagar dados...
|
||||
settings.clear.confirm = Certeza que quer limpar a os dados?\nOque é feito não pode ser desfeito!
|
||||
settings.clearall.confirm = [scarlet]Aviso![]\nIsso vai limpar toda a data, Incluindo saves, mapas, Keybinds e desbloqueados.\nQuando apertar 'ok' Vai apagar toda a data e sair automaticamente.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = Pausado
|
||||
clear = Limpar
|
||||
banned = [scarlet]Banido
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidade de movimento
|
||||
blocks.launchtime = Tempo entre tiros
|
||||
blocks.shootrange = Alcance
|
||||
blocks.size = Tamanho
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Capacidade de Líquido
|
||||
blocks.powerrange = Alcance da Energia
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Uso de energia
|
||||
blocks.powerdamage = Dano/Poder
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efeito do Boost
|
||||
blocks.maxunits = Máximo de unidades ativas
|
||||
blocks.health = Saúde
|
||||
blocks.buildtime = Tempo de construção
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Custo de construção
|
||||
blocks.inaccuracy = Imprecisão
|
||||
blocks.shots = Tiros
|
||||
blocks.reload = Tiros por segundo
|
||||
blocks.ammo = Munição
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Broca melhor necessária.
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = Unidades de liquido
|
||||
unit.powerunits = Unidades de energia
|
||||
unit.degrees = Graus
|
||||
unit.seconds = segundos
|
||||
unit.minutes = mins
|
||||
unit.persecond = por segundo
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x Velocidade
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = itens
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Geral
|
||||
category.power = Poder
|
||||
category.liquids = Líquidos
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Atacar
|
||||
command.rally = Reunir
|
||||
command.retreat = Recuar
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = mover_x
|
||||
keybind.move_y.name = mover_y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Selecionar região
|
||||
keybind.schematic_menu.name = Menu esquemático
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Colocação diagonal
|
||||
keybind.pick.name = Pegar bloco
|
||||
keybind.break_block.name = Quebrar bloco
|
||||
keybind.deselect.name = Deselecionar
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Atirar
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Tempo de horda
|
||||
rules.waves = Hordas
|
||||
rules.attack = Modo de ataque
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Recursos de IA Infinitos
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Itens
|
||||
content.liquid.name = Liquidos
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Água
|
||||
liquid.slag.name = Escória
|
||||
liquid.oil.name = Petróleo
|
||||
liquid.cryofluid.name = Crio Fluido
|
||||
|
||||
item.explosiveness = [lightgray]Explosibilidade: {0}
|
||||
item.flammability = [lightgray]Inflamabilidade: {0}
|
||||
item.radioactivity = [lightgray]Radioatividade: {0}
|
||||
|
||||
unit.health = [lightgray]Vida: {0}
|
||||
unit.speed = [lightgray]Velocidade: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Pedregulho de areia
|
||||
block.grass.name = Grama
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Sal
|
||||
block.saltrocks.name = Pedras De Sal
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pedrinhas
|
||||
block.tendrils.name = Gavinhas
|
||||
block.sandrocks.name = Pedras de areia
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Pinheiro de esporo
|
||||
block.sporerocks.name = Pedras de esporo
|
||||
block.rock.name = Rocha
|
||||
block.snowrock.name = Rocha com neve
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Pinheiro com neve
|
||||
block.shale.name = Xisto
|
||||
block.shale-boulder.name = Pedra de xisto
|
||||
block.moss.name = Musgo
|
||||
block.shrubs.name = Arbusto
|
||||
block.spore-moss.name = Musgo de esporos
|
||||
block.shalerocks.name = Rohas de xisto
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Muro de sucata
|
||||
block.scrap-wall-large.name = Muro grande de sucata
|
||||
block.scrap-wall-huge.name = Muro enorme de sucata
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Crateras
|
||||
block.sand-water.name = Água sobre areia
|
||||
block.darksand-water.name = Água sobre areia escura
|
||||
block.char.name = Char
|
||||
block.holostone.name = Pedra holo
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Gelo de neve
|
||||
block.rocks.name = Rochas
|
||||
block.icerocks.name = Rochas de gelo
|
||||
block.snowrocks.name = Rochas de neve
|
||||
block.dunerocks.name = Rochas da duna
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pinheiro
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Árvore branca morta
|
||||
block.white-tree.name = Árvore branca
|
||||
block.spore-cluster.name = Aglomerado de esporos
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Painel escuro 4
|
||||
block.dark-panel-5.name = Painel escuro 5
|
||||
block.dark-panel-6.name = Painel escuro 6
|
||||
block.dark-metal.name = Metal escuro
|
||||
block.ignarock.name = Rocha ígnea
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Rocha quente
|
||||
block.magmarock.name = Rocha de magma
|
||||
block.cliffs.name = Colinas
|
||||
block.copper-wall.name = Parede de Cobre
|
||||
block.copper-wall-large.name = Parede de Cobre Grande
|
||||
block.titanium-wall.name = Parede de titânio
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Contâiner
|
||||
block.launch-pad.name = Plataforma de lançamento
|
||||
block.launch-pad-large.name = Plataforma de lançamento grande
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = Azul
|
||||
team.crux.name = Vermelho
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -170,7 +170,7 @@ server.kicked.idInUse = Ești deja pe acest server! Nu poți conecta două contu
|
||||
server.kicked.customClient = Acest server nu suportă builduri personalizate. Descarcă o versiune oficială.
|
||||
server.kicked.gameover = Joc încheiat!
|
||||
server.kicked.serverRestarting = Acest server se repornește.
|
||||
server.versions = Versiunea ta:[accent] {0}[]\versiunea serverului:[accent] {1}[]
|
||||
server.versions = Versiunea ta:[accent] {0}[]versiunea serverului:[accent] {1}[]
|
||||
host.info = Butonul [accent]găzduiește[] va găzdui un server pe portul [scarlet]6567[]. \nOrice persoană de pe același port [lightgray]wifi sau rețea locală[] ar trebui să-ți vadă serverul în lista lor de servere.\n\nDacă vrei ca lumea să se poată conecta de oriunde cu IP-ul, este nevoie de [accent]port forwarding[].\n\n[lightgray]Notă: Dacă cineva are probleme în a se conecta la jocul tău LAN, verifică dacă ai lăsat Mindustry să acceseze rețeaua locală în setările de firewall. De menționat este faptul că uneori rețelele publice nu permit descoperirea serverului.
|
||||
join.info = Aici poți scrie un [accent]IP de server[] pt a te conecta, a descoperi [accent]rețeaua locală[] sau serverele [accent]globale[] pt a te conecta la ele.\nAtât multiplayerul LAN cât și cel WAN este suportat.\n\n[lightgray]Dacă vrei să te conectezi la cineva cu IP-ul, trebuie să ceri gazdei IP-ul său, care poate fi găsit căutând pe Google "my ip' de pe dispozitivul lor.
|
||||
hostserver = Găzduiește Joc Multiplayer
|
||||
@@ -346,8 +346,6 @@ waves.invalid = Valuri invalide în clipboard.
|
||||
waves.copied = Valuri copiate.
|
||||
waves.none = Niciun inamic definit.\nDe reținut că o listă de valuri goală va fi înlocuită automat cu lista de valuri prestabilită.
|
||||
|
||||
|
||||
#astea-s intenționat cu literă mică
|
||||
wavemode.counts = numere
|
||||
wavemode.totals = totaluri
|
||||
wavemode.health = viață
|
||||
@@ -475,7 +473,6 @@ requirement.research = Cercetează {0}
|
||||
requirement.capture = Capturează {0}
|
||||
resume = Revin la Zonă:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Cel Mai Bun Val: {0}
|
||||
#TODO fix/remove this
|
||||
launch = < LANSARE >
|
||||
launch.text = Lansează
|
||||
launch.title = Lansare Finalizată
|
||||
@@ -485,11 +482,11 @@ launch.confirm = Asta va lansa toate resursele din nucleu.\nNu te vei mai putea
|
||||
launch.skip.confirm = Dacă sari acum, Nu vei mai putea lansa decât valurile viitoare.
|
||||
uncover = Descoperă
|
||||
configure = Configurează Încărcarea
|
||||
#TODO
|
||||
loadout = Încărcare
|
||||
resources = Resurse
|
||||
bannedblocks = Blocuri Interzise
|
||||
addall = Adaugă-le pe toate
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Cantitatea trebuie să fie un număr între 0 și {0}.
|
||||
zone.unlocked = [lightgray]{0} deblocat(ă).
|
||||
zone.requirement.complete = Cerințele pt {0} finalizate:[lightgray]\n{1}
|
||||
@@ -522,8 +519,9 @@ sectors.production = Producție:
|
||||
sectors.stored = Stocat:
|
||||
sectors.resume = Revino
|
||||
sectors.launch = Lansare
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -536,10 +534,6 @@ sector.tarFields.name = Tar Fields
|
||||
sector.saltFlats.name = Salt Flats
|
||||
sector.fungalPass.name = Fungal Pass
|
||||
|
||||
#unused
|
||||
#sector.impact0078.name = Impact 0078
|
||||
#sector.crags.name = Crags
|
||||
|
||||
sector.groundZero.description = Locația optimă pt a începe încă odată. Risc de inamici scăzut. Puține resurse.\nAdună cât de mult plumb și cupru se poate.\nMergi mai departe.
|
||||
sector.frozenForest.description = Chiar și aici, aproape de munți, sperii s-au împrăștiat. Temperaturile reci nu-i pot reține la infinit.\n\nÎncepe călătoria către electricitate. Construiește generatoare de combustie. Învață să folosești reparatoare.
|
||||
sector.saltFlats.description = La periferia deșertului stau Salt Flats. Puține resurse pot fi găsite în această locație.\n\nInamicul a ridicat un complex-depozit aici. Distruge-le nucleul. Nu lăsa nimic în urmă.
|
||||
@@ -727,7 +721,7 @@ setting.coreitems.name = Vezi Materialele din Nucleu (neterminat)
|
||||
setting.position.name = Vezi Poziția Jucătorului
|
||||
setting.musicvol.name = Volumul Muzicii
|
||||
setting.atmosphere.name = Vezi Atmosfera Planetelor
|
||||
setting.ambientvol.name =Volum Ambiental
|
||||
setting.ambientvol.name = Volum Ambiental
|
||||
setting.mutemusic.name = Muzica pe Mut
|
||||
setting.sfxvol.name = Volum SFX
|
||||
setting.mutesound.name = Sunetul pe Mut
|
||||
@@ -771,7 +765,7 @@ keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Selectează Regiunea
|
||||
keybind.schematic_menu.name = Meniu Scheme
|
||||
keybind.schematic_flip_x.name = Întoarce Schema X
|
||||
keybind.schematic_flip_y.name =Întoarce Schema Y
|
||||
keybind.schematic_flip_y.name = Întoarce Schema Y
|
||||
keybind.category_prev.name = Categoria precedentă
|
||||
keybind.category_next.name = Categoria următoare
|
||||
keybind.block_select_left.name = Selectează Bloc Stânga
|
||||
@@ -831,8 +825,8 @@ rules.reactorexplosions = Explozia Reactoarelor
|
||||
rules.wavetimer = Valuri pe Timp
|
||||
rules.waves = Valuri
|
||||
rules.attack = Modul Atac
|
||||
rules.enemyCheat = Resurse infinite pt AI (echipa roșie)
|
||||
rules.buildai = AI-ul Construiește
|
||||
rules.enemyCheat = Resurse infinite pt AI (echipa roșie)
|
||||
rules.blockhealthmultiplier = Multiplicatorul Vieții Blocurilor
|
||||
rules.blockdamagemultiplier = Multiplicatorul Deteriorării Blocurilor
|
||||
rules.unitbuildspeedmultiplier = Multiplicatorul Vitezei de Producere a Unităților
|
||||
@@ -921,6 +915,8 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
@@ -931,8 +927,8 @@ unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Punct de Realimentare
|
||||
block.parallax.name = Parallax
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
||||
gameover.pvp = The[accent] {0}[] team is victorious!
|
||||
highscore = [accent]Nytt rekord!
|
||||
copied = Kopierad.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Ljud
|
||||
load.map = Kartor
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Resources Launched:
|
||||
stat.playtime = Tid Spelat:[accent] {0}
|
||||
stat.rank = Slutgiltiga Rank: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Launched Items
|
||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Är du säker på att du vill ta bort mappen "[accent]{0}[]"?
|
||||
level.highscore = High Score: [accent]{0}
|
||||
level.select = Nivåval
|
||||
@@ -114,6 +115,7 @@ mod.disable = Disable
|
||||
mod.content = Content:
|
||||
mod.delete.error = Unable to delete mod. File may be in use.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Om
|
||||
name = Namn:
|
||||
noname = Välj ett[accent] namn[] först.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Filnamn:
|
||||
unlocked = Nytt innehåll upplåst!
|
||||
completed = [accent]Avklarad
|
||||
@@ -144,6 +148,7 @@ techtree = Teknologiträd
|
||||
research.list = [lightgray]Forskning:
|
||||
research = Forskning
|
||||
researched = [lightgray]{0} framforskat.
|
||||
research.progress = {0}% complete
|
||||
players = {0} spelare online
|
||||
players.single = {0} spelare online
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Läs från Urklipp
|
||||
waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Vågor kopierade.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Redigera...
|
||||
@@ -459,7 +469,8 @@ locked = Låst
|
||||
complete = [lightgray]Nå:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Best Wave: {0}
|
||||
launch = < LAUNCH >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Okänt nätverksfel.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
||||
settings.cleardata = Rensa Data...
|
||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< Pausat >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Range
|
||||
blocks.size = Storlek
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Liquid Capacity
|
||||
blocks.powerrange = Power Range
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Power Use
|
||||
blocks.powerdamage = Power/Damage
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Health
|
||||
blocks.buildtime = Build Time
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = Inaccuracy
|
||||
blocks.shots = Skott
|
||||
blocks.reload = Shots/Second
|
||||
blocks.ammo = Ammunition
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Bättre Borr Krävs
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
||||
unit.powerunits = power units
|
||||
unit.degrees = grader
|
||||
unit.seconds = sekunder
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sek
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x hastighet
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = föremål
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Allmänt
|
||||
category.power = Energi
|
||||
category.liquids = Vätskor
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attack
|
||||
command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Move x
|
||||
keybind.move_y.name = Move y
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Deselect
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Shoot
|
||||
keybind.zoom.name = Zoom
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Vågtimer
|
||||
rules.waves = Vågor
|
||||
rules.attack = Attack Mode
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Föremål
|
||||
content.liquid.name = Vätskor
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Vatten
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Olja
|
||||
liquid.cryofluid.name = Cryofluid
|
||||
|
||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||
item.flammability = [lightgray]Flammability: {0}%
|
||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||
|
||||
unit.health = [lightgray]Health: {0}
|
||||
unit.speed = [lightgray]Fart: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sandbumling
|
||||
block.grass.name = Gräs
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Salt
|
||||
block.saltrocks.name = Saltstenar
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pebbles
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Sandstenar
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spore Pine
|
||||
block.sporerocks.name = Spore Rocks
|
||||
block.rock.name = Sten
|
||||
block.snowrock.name = Snow Rock
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snow Pine
|
||||
block.shale.name = Shale
|
||||
block.shale-boulder.name = Shale Boulder
|
||||
block.moss.name = Mossa
|
||||
block.shrubs.name = Shrubs
|
||||
block.spore-moss.name = Spore Moss
|
||||
block.shalerocks.name = Shale Rocks
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Scrap Wall
|
||||
block.scrap-wall-large.name = Large Scrap Wall
|
||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Kratrar
|
||||
block.sand-water.name = Sandvatten
|
||||
block.darksand-water.name = Mörksandvatten
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holosten
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Issnö
|
||||
block.rocks.name = Stenar
|
||||
block.icerocks.name = Isstenar
|
||||
block.snowrocks.name = Snöstenar
|
||||
block.dunerocks.name = Dynstenar
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Tall
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Vitt Dött Träd
|
||||
block.white-tree.name = Vitt Träd
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Mörk Panel 4
|
||||
block.dark-panel-5.name = Mörk Panel 5
|
||||
block.dark-panel-6.name = Mörk Panel 6
|
||||
block.dark-metal.name = Mörk Metall
|
||||
block.ignarock.name = Ignasten
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Het Sten
|
||||
block.magmarock.name = Magmasten
|
||||
block.cliffs.name = Klippor
|
||||
block.copper-wall.name = Kopparvägg
|
||||
block.copper-wall-large.name = Stor Kopparvägg
|
||||
block.titanium-wall.name = Titanvägg
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blåa
|
||||
team.crux.name = röda
|
||||
team.sharded.name = orangea
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
||||
gameover.pvp = ทีมที่ชนะคือทีม[accent] {0}[]!
|
||||
highscore = [accent]คะแนนสูงสุดใหม่!
|
||||
copied = คัดลอกแล้ว.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = เสียง
|
||||
load.map = แมพ
|
||||
@@ -63,8 +65,7 @@ stat.delivered = ทรัพยากรที่ส่งไปได้:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = ระดับ: [accent]{0}
|
||||
|
||||
launcheditems = [accent]ไอเท็มที่ส่งไปได้
|
||||
launchinfo = [unlaunched][[ส่ง] แกนกลางของคุณเพื่อที่จะรับไอเท็มที่ไฮไลท์สีน้ำเงิน
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = คุณแน่ใจหรือว่าจะลบแมพชื่อ "[accent]{0}[]"?
|
||||
level.highscore = คะแนนสูงสุด: [accent]{0}
|
||||
level.select = เลือกด่าน
|
||||
@@ -114,6 +115,7 @@ mod.disable = ปิดใช้งาน
|
||||
mod.content = Content:
|
||||
mod.delete.error = ไม่สามารถลบมอดได้. ไฟล์อาจอยู่ในระหว่างการใช้งาน.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]dependencies หาย: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = เกี่ยวกับ
|
||||
name = ชื่อ:
|
||||
noname = ใส่ชื่อ[accent] ผู้เล่น[] ก่อน.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = ชื่อไฟล์:
|
||||
unlocked = content ใหม่ปลดล็อค!
|
||||
completed = [accent]สำเร็จ
|
||||
@@ -144,6 +148,7 @@ techtree = ความคืบหน้าในการวิจัย
|
||||
research.list = [lightgray]วิจัย:
|
||||
research = วิจัย
|
||||
researched = [lightgray]{0} วิจัยแล้ว.
|
||||
research.progress = {0}% complete
|
||||
players = {0} ผู้เล่น
|
||||
players.single = {0} ผู้เล่น
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = โหลดจากคลิปบอร์ด
|
||||
waves.invalid = waves ในคลิปบอร์ดไม่ถูกต้อง
|
||||
waves.copied = คัดลอก Waves แล้ว
|
||||
waves.none = ไม่ได้กำหนดศัตรู\nwave layouts เปล่าจะถูกแทนที่โดย layout ค่าเริ่มต้นของเกม
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<ค่าเริ่่มต้น>
|
||||
details = รสยละเอียด...
|
||||
edit = แก้ไข...
|
||||
@@ -459,7 +469,8 @@ locked = ล็อค
|
||||
complete = [lightgray]สำเร็จ:
|
||||
requirement.wave = ถึง Wave ที่ {0} ใน {1}
|
||||
requirement.core = ทำลาย Core ของศัตรูใน {0}
|
||||
requirement.unlock = ปลดล็อค {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = เล่นต่อในโซน:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Wave สูงสุด: {0}
|
||||
launch = < ส่ง >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = เพิ่มทั้งหมด
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = จำนวนต้อยู่ระหว่าง 0 ถึง {0}.
|
||||
zone.unlocked = [lightgray]{0} ปลดล็อคแล้ว
|
||||
zone.requirement.complete = ข้อเรียกร้องสำหรับ {0} สำเร็จแล้ว:[lightgray]\n{1}
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Unknown network error.
|
||||
error.bloom = ไม่สามารถเริ่มต้น bloom ได้\nอุปกรณ์ของคุณอาจไม่รองรับ
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = กราฟิก
|
||||
settings.cleardata = เคลียร์ข้อมูลเกม...
|
||||
settings.clear.confirm = คุณแน่ใจหรือว่าจะเคลียร์ข้อมูลเกม?\nสิ่งที่ทำไปแล้วจะไม่สามารถย้อนกลับได้!
|
||||
settings.clearall.confirm = [scarlet]คำเตือน![]\nการกระทำนี้จะลบข้อมูลทั้งหมด นั้นรวมไปถึงเซฟ, แมพ, สิ่งที่ปลดล็อคแล้วและ keybinds.\nเมื่อคุณกด 'โอเค' เกมจะลบข้อมูลทุกอย่างและออกโดยอัตโนมัติ
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< หยุดชั่วคราว >
|
||||
clear = เคลียร์
|
||||
banned = [scarlet]แบน
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = ความเร็วเคลื่อนที่
|
||||
blocks.launchtime = เวลาระหว่างการส่ง
|
||||
blocks.shootrange = ระยะยิง
|
||||
blocks.size = ขนาด
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = จุของเหลว
|
||||
blocks.powerrange = ระยะพลังงาน
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = จำนวนการเชื่อมต่อสูงสุด
|
||||
blocks.poweruse = ใช้พลังงาน
|
||||
blocks.powerdamage = หน่วยพลังงาน/ดาเมจ
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = แอฟเฟ็คของบูสต์
|
||||
blocks.maxunits = จำนวนยูนิตสูงสุด
|
||||
blocks.health = เลือด
|
||||
blocks.buildtime = เวลาในการสร้าง
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = ใช้
|
||||
blocks.inaccuracy = ความคลาดเคลื่อน
|
||||
blocks.shots = นัด
|
||||
blocks.reload = นัด/วินาที
|
||||
blocks.ammo = กระสุน
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = จำเป็นต้องใช้เครื่องขุดที่ดีกว่า
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = หน่วยของเหลว
|
||||
unit.powerunits = หน่วยพลังงาน
|
||||
unit.degrees = องศา
|
||||
unit.seconds = วินาที
|
||||
unit.minutes = mins
|
||||
unit.persecond = /วินาที
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = เท่าเร็วขึ้น
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = ไอเท็ม
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = ทั่วไป
|
||||
category.power = พลังงาน
|
||||
category.liquids = ของเหลว
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = โจมตี
|
||||
command.rally = ชุมนุม
|
||||
command.retreat = ถอยกลับ
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = เคลื่อนที่ในแกน x
|
||||
keybind.move_y.name = เคลี่อนที่ในแกน y
|
||||
keybind.mouse_move.name = ตามเม้าส์
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = เลือกภูมิภาค
|
||||
keybind.schematic_menu.name = เมนู Schematic
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = วางเป็นแนวทแยง
|
||||
keybind.pick.name = เลือกบล็อค
|
||||
keybind.break_block.name = ทุบบล็อค
|
||||
keybind.deselect.name = ยกเลิกการเบือก
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = ยิง
|
||||
keybind.zoom.name = ซูม
|
||||
keybind.menu.name = เมนู
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = การระเบิดของ
|
||||
rules.wavetimer = ตัวนับเวลาปล่อยคลื่น(รอบ)
|
||||
rules.waves = คลื่น(รอบ)
|
||||
rules.attack = โหมดการโจมตี
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = AI (ทีมสีแดง) มีทรัพยากรไม่จำกัด
|
||||
rules.blockhealthmultiplier = พหุคูณเลือดของบล็อค
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = ยูนิต
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = ไอเท็ม
|
||||
content.liquid.name = ของเหลว
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = น้ำ
|
||||
liquid.slag.name = เศษแร่
|
||||
liquid.oil.name = น้ำมัน
|
||||
liquid.cryofluid.name = โครโรฟิวล์
|
||||
|
||||
item.explosiveness = [lightgray]ค่าการระเบิด: {0}%
|
||||
item.flammability = [lightgray]ความไวต่อไฟ: {0}%
|
||||
item.radioactivity = [lightgray]ค่ากัมมันตภาพรังสี: {0}%
|
||||
|
||||
unit.health = [lightgray]เลือด: {0}
|
||||
unit.speed = [lightgray]ความเร็ว: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = ครอว์เลอร์
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = ก้อนหินทราย
|
||||
block.grass.name = หญ้า
|
||||
block.slag.name = Slag
|
||||
block.salt.name = เกลือ
|
||||
block.saltrocks.name = หินเกลือ
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = ก้อนกรวด
|
||||
block.tendrils.name = ไม้เลื้อย
|
||||
block.sandrocks.name = หินทราย
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = ต้นสนสปอร์
|
||||
block.sporerocks.name = หินสปอร์
|
||||
block.rock.name = หิน
|
||||
block.snowrock.name = ก้อนหิมะ
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = ต้นสนที่คลุมหิมะ
|
||||
block.shale.name = หินดินดาน
|
||||
block.shale-boulder.name = ก้อนหินดินดาน
|
||||
block.moss.name = ตะไคร่น้ำ
|
||||
block.shrubs.name = พุ่มไม้
|
||||
block.spore-moss.name = พุ่มไม้สปอร์
|
||||
block.shalerocks.name = หิน
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = กำแพงเศษเหล็ก
|
||||
block.scrap-wall-large.name = กำแพงเศษเหล็กขนาดใหญ่
|
||||
block.scrap-wall-huge.name = กำแพงเศษเหล็กขนาดใหญ่มาก
|
||||
@@ -919,13 +979,17 @@ block.craters.name = หลุมอุกกาบาต
|
||||
block.sand-water.name = น้ำบนทราย
|
||||
block.darksand-water.name = น้ำบนทรายดำ
|
||||
block.char.name = ถ่าน
|
||||
block.holostone.name = หินโฮโล
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = น้ำแข็งหิมะ
|
||||
block.rocks.name = หิน
|
||||
block.icerocks.name = หินน้ำแข็ง
|
||||
block.snowrocks.name = หินหิมะ
|
||||
block.dunerocks.name = หินเนินทราย
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = ต้นสน
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = ต้นไม้ขาวที่ตายแล้ว
|
||||
block.white-tree.name = ต้มไม้ขาว
|
||||
block.spore-cluster.name = กลุ่มสปอร์
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = แผ่นดำ 4
|
||||
block.dark-panel-5.name = แผ่นดำ 5
|
||||
block.dark-panel-6.name = แผ่นดำ 6
|
||||
block.dark-metal.name = เหล็กดำ
|
||||
block.ignarock.name = หินอิกน่า
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = หินร้อน
|
||||
block.magmarock.name = หินแมกม่า
|
||||
block.cliffs.name = หน้าผา
|
||||
block.copper-wall.name = กำแพงทองแดง
|
||||
block.copper-wall-large.name = กำแพงทองแดงขนาดใหญ่
|
||||
block.titanium-wall.name = กำแพงไทเทเนี่ยม
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = ตู้เก็บของ
|
||||
block.launch-pad.name = ฐานส่งของ
|
||||
block.launch-pad-large.name = ฐานส่งของขนาดใหญ่
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = น้ำเงิน
|
||||
team.crux.name = แดง
|
||||
team.sharded.name = ส้ม
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Cekirdegin yok edildi.
|
||||
gameover.pvp = The[accent] {0}[] team is victorious!
|
||||
highscore = [accent]Yeni Yuksek skor!
|
||||
copied = Copied.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Sounds
|
||||
load.map = Maps
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Resources Launched:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Final Rank: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Launched Items
|
||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"?
|
||||
level.highscore = Yuksek Skor: [accent]{0}
|
||||
level.select = Seviye secimi
|
||||
@@ -114,6 +115,7 @@ mod.disable = Disable
|
||||
mod.content = Content:
|
||||
mod.delete.error = Unable to delete mod. File may be in use.
|
||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||
mod.erroredcontent = [scarlet]Content Errors
|
||||
mod.errors = Errors have occurred loading content.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Hakkinda
|
||||
name = isim:
|
||||
noname = Pick a[accent] player name[] first.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = File Name:
|
||||
unlocked = Yeni yapi acildi!!
|
||||
completed = [accent]Completed
|
||||
@@ -144,6 +148,7 @@ techtree = Tech Tree
|
||||
research.list = [lightgray]Research:
|
||||
research = Research
|
||||
researched = [lightgray]{0} researched.
|
||||
research.progress = {0}% complete
|
||||
players = {0} oyuncu cevrimici
|
||||
players.single = {0} oyuncu cevrimici
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
||||
waves.invalid = Invalid waves in clipboard.
|
||||
waves.copied = Waves copied.
|
||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Edit...
|
||||
@@ -459,7 +469,8 @@ locked = Locked
|
||||
complete = [lightgray]Complete:
|
||||
requirement.wave = Reach Wave {0} in {1}
|
||||
requirement.core = Destroy Enemy Core in {0}
|
||||
requirement.unlock = Unlock {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Resume Zone:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Best: {0}
|
||||
launch = Launch
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Banned Blocks
|
||||
addall = Add All
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Amount must be a number between 0 and {0}.
|
||||
zone.unlocked = [lightgray]{0} unlocked.
|
||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
||||
error.any = Unkown network error.
|
||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikler
|
||||
settings.cleardata = Clear Game Data...
|
||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = Duraklatildi
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
||||
blocks.launchtime = Time Between Launches
|
||||
blocks.shootrange = Menzil
|
||||
blocks.size = Buyukluk
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Sivi kapasitesi
|
||||
blocks.powerrange = Menzil
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Max Connections
|
||||
blocks.poweruse = Guc kullanimi
|
||||
blocks.powerdamage = Power/Damage
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Can
|
||||
blocks.buildtime = Build Time
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = Build Cost
|
||||
blocks.inaccuracy = sekme
|
||||
blocks.shots = vuruslar
|
||||
blocks.reload = Yeniden doldurma
|
||||
blocks.ammo = Ammo
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Better Drill Required
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = Litre
|
||||
unit.powerunits = Volt
|
||||
unit.degrees = derece
|
||||
unit.seconds = saniye
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sec
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x speed
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = esya
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = General
|
||||
category.power = Guc
|
||||
category.liquids = sivilar
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Attack
|
||||
command.rally = Rally
|
||||
command.retreat = Retreat
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = Sol/Sag hareket
|
||||
keybind.move_y.name = Yukari/asagi hareket
|
||||
keybind.mouse_move.name = Follow Mouse
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Select Region
|
||||
keybind.schematic_menu.name = Schematic Menu
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
||||
keybind.pick.name = Pick Block
|
||||
keybind.break_block.name = Break Block
|
||||
keybind.deselect.name = Eldeki yapiyi birak
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Sik
|
||||
keybind.zoom.name = Yaklas
|
||||
keybind.menu.name = Menu
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
||||
rules.wavetimer = Wave Timer
|
||||
rules.waves = Waves
|
||||
rules.attack = Attack Mode
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Infinite AI Resources
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Esyalar
|
||||
content.liquid.name = Sivilar
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Su
|
||||
liquid.slag.name = Slag
|
||||
liquid.oil.name = Benzin
|
||||
liquid.cryofluid.name = kriyo sivisi
|
||||
|
||||
item.explosiveness = [lightgray]Patlayicilik: {0}
|
||||
item.flammability = [lightgray]Yanbilirlik: {0}
|
||||
item.radioactivity = [lightgray]Radyoaktivite: {0}
|
||||
|
||||
unit.health = [lightgray]Can: {0}
|
||||
unit.speed = [lightgray]hiz: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Sand Boulder
|
||||
block.grass.name = Grass
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Salt
|
||||
block.saltrocks.name = Salt Rocks
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Pebbles
|
||||
block.tendrils.name = Tendrils
|
||||
block.sandrocks.name = Sand Rocks
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spore Pine
|
||||
block.sporerocks.name = Spore Rocks
|
||||
block.rock.name = Rock
|
||||
block.snowrock.name = Snow Rock
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Snow Pine
|
||||
block.shale.name = Shale
|
||||
block.shale-boulder.name = Shale Boulder
|
||||
block.moss.name = Moss
|
||||
block.shrubs.name = Shrubs
|
||||
block.spore-moss.name = Spore Moss
|
||||
block.shalerocks.name = Shale Rocks
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Scrap Wall
|
||||
block.scrap-wall-large.name = Large Scrap Wall
|
||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
||||
block.sand-water.name = Sand water
|
||||
block.darksand-water.name = Dark Sand Water
|
||||
block.char.name = Char
|
||||
block.holostone.name = Holo stone
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Ice Snow
|
||||
block.rocks.name = Rocks
|
||||
block.icerocks.name = Ice rocks
|
||||
block.snowrocks.name = Snow Rocks
|
||||
block.dunerocks.name = Dune Rocks
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Pine
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = White Tree Dead
|
||||
block.white-tree.name = White Tree
|
||||
block.spore-cluster.name = Spore Cluster
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
||||
block.dark-panel-5.name = Dark Panel 5
|
||||
block.dark-panel-6.name = Dark Panel 6
|
||||
block.dark-metal.name = Dark Metal
|
||||
block.ignarock.name = Igna Rock
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Hot Rock
|
||||
block.magmarock.name = Magma Rock
|
||||
block.cliffs.name = Cliffs
|
||||
block.copper-wall.name = bakir duvar
|
||||
block.copper-wall-large.name = buyuk bakir duvar
|
||||
block.titanium-wall.name = Titanium Wall
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
||||
block.launch-pad.name = Launch Pad
|
||||
block.launch-pad-large.name = Large Launch Pad
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = blue
|
||||
team.crux.name = red
|
||||
team.sharded.name = orange
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = Kaybettin
|
||||
gameover.pvp = [accent] {0}[] Takımı kazandı!
|
||||
highscore = [accent]Yeni rekor!
|
||||
copied = Panoya Kopyalandı.
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = Sesler
|
||||
load.map = Haritalar
|
||||
@@ -63,8 +65,7 @@ stat.delivered = Gönderilen Kaynaklar:
|
||||
stat.playtime = Time Played:[accent] {0}
|
||||
stat.rank = Rütbe: [accent]{0}
|
||||
|
||||
launcheditems = [accent]Gönderilen Kaynaklar
|
||||
launchinfo = Mavi ile belirtilen materyallerden edinmek için [unlaunched][[KALKIŞ] yapın.
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = "[accent]{0}[]" haritasını silmek istediğine emin misin?
|
||||
level.highscore = Rekor: [accent]{0}
|
||||
level.select = Seviye Seçimi
|
||||
@@ -114,6 +115,7 @@ mod.disable = Devre Dışı Bırak
|
||||
mod.content = Content:
|
||||
mod.delete.error = Mod silinemiyor. Dosya kullanımda olabilir.
|
||||
mod.requiresversion = [scarlet]Gereken en düşük oun versiyonu: [accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]Bu modun çalışması için gereken modlar: {0}
|
||||
mod.erroredcontent = [scarlet]İçerik hatası.
|
||||
mod.errors = İçerik yüklenirken bir hata oluştu.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
||||
about.button = Hakkında
|
||||
name = İsim:
|
||||
noname = Bir[accent] kullanıcı adı[] seçmelisin.
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = Dosya Adı:
|
||||
unlocked = Yeni içerik açıldı!
|
||||
completed = [accent]Tamamlandı
|
||||
@@ -144,6 +148,7 @@ techtree = Teknoloji Ağacı
|
||||
research.list = [lightgray]Araştırmalar:
|
||||
research = Araştır
|
||||
researched = [lightgray]{0} Araştırıldı.
|
||||
research.progress = {0}% complete
|
||||
players = {0} çevrimiçi oyuncu
|
||||
players.single = {0} çevrimiçi oyuncu
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = Panodan yükle
|
||||
waves.invalid = Panoda geçersiz dalga sayısı var.
|
||||
waves.copied = Dalgalar kopyalandı.
|
||||
waves.none = Düşman bulunamadı.\nBoş dalga düzenlerin otomatik olarak varsayılan düzenle değiştirileceğini unutmayın
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<Varsayılan>
|
||||
details = Detaylar...
|
||||
edit = Düzenle...
|
||||
@@ -459,7 +469,8 @@ locked = Kilitli
|
||||
complete = [lightgray]Ulaş:
|
||||
requirement.wave = Bölge {1}'de Dalga {0}
|
||||
requirement.core = {0}`da Düşman Çekirdeği Yok Et
|
||||
requirement.unlock = {0}'I Aç
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Bölgeye Devam Et:\n[lightgray]{0}
|
||||
bestwave = [lightgray]En İyi Dalga: {0}
|
||||
launch = < KALKIŞ >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = Yasaklı Bloklar
|
||||
addall = Hepsini Ekle
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Miktar 0 ve {0} arasında bir sayı olmalı.
|
||||
zone.unlocked = [lightgray]{0} kilidi açıldı.
|
||||
zone.requirement.complete = {0}. dalgaya ulaşıldı:\n{1} bölge şartları karşılandı.
|
||||
@@ -496,6 +508,20 @@ error.io = Ağ I/O hatası.
|
||||
error.any = Bilinmeyen ağ hatası.
|
||||
error.bloom = Kamaşma başlatılamadı.\nCihazınız bu özelliği desteklemiyor olabilir.
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikler
|
||||
settings.cleardata = Oyun Verisini Sil...
|
||||
settings.clear.confirm = Verileri silmek istediğinizden emin misiniz?\nBu işlemi geri alamazsınız!
|
||||
settings.clearall.confirm = [scarlet]Uyarı![]\nBu işlem kayıtlar, haritalar açılan bloklar ve tuş atamaları dahil bütün verileri silecektir.\n"ok" tuşuna bastığınızda bütün verileriniz silinecek ve oyun kapanacaktır.
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]<Durduruldu>
|
||||
clear = Temizle
|
||||
banned = [scarlet]Yasaklı
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Hareket Hızı
|
||||
blocks.launchtime = Fırlatmalar Arasındaki Süre
|
||||
blocks.shootrange = Menzil
|
||||
blocks.size = Boyut
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = Sıvı Kapasitesi
|
||||
blocks.powerrange = Enerji Menzili
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = Bağlantı sayısı
|
||||
blocks.poweruse = Enerji Kullanımı
|
||||
blocks.powerdamage = Enerji/Hasar
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Hızlandırma Efekti
|
||||
blocks.maxunits = Maksimum Aktif Birim
|
||||
blocks.health = Can
|
||||
blocks.buildtime = İnşaat Süresi
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = İnşaat Fiyatı
|
||||
blocks.inaccuracy = İskalama Oranı
|
||||
blocks.shots = Atışlar
|
||||
blocks.reload = Atışlar/Sn
|
||||
blocks.ammo = Mermi
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Daha İyi Matkap Gerekli
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = sıvı birimi
|
||||
unit.powerunits = enerji birimi
|
||||
unit.degrees = derece
|
||||
unit.seconds = saniye
|
||||
unit.minutes = mins
|
||||
unit.persecond = /sn
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = x hız
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = eşya
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = Genel
|
||||
category.power = Enerji
|
||||
category.liquids = Sıvılar
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = Saldır
|
||||
command.rally = Toplan
|
||||
command.retreat = Geri Çekil
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]Tuş: [{0},
|
||||
keybind.respawn.name = Respawn
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
||||
keybind.move_x.name = x Ekseninde Hareket
|
||||
keybind.move_y.name = y Ekseninde Hareket
|
||||
keybind.mouse_move.name = Fareyi Takip Et
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = Boost
|
||||
keybind.schematic_select.name = Bölge Seç
|
||||
keybind.schematic_menu.name = Şema Menüsü
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Çapraz Yerleştirme
|
||||
keybind.pick.name = Blok Seç
|
||||
keybind.break_block.name = Blok Kır
|
||||
keybind.deselect.name = Seçimleri Kaldır
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Ateş Et
|
||||
keybind.zoom.name = Yakınlaştırma/Uzaklaştırma
|
||||
keybind.menu.name = Menü
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktör Patlamaları
|
||||
rules.wavetimer = Dalga Zamanlayıcısı
|
||||
rules.waves = Dalgalar
|
||||
rules.attack = Saldırı Modu
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = Sonsuz AI (Kırmızı Takım) Kaynakları
|
||||
rules.blockhealthmultiplier = Blok Canı Çarpanı
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = Birlikler
|
||||
rules.title.experimental = Deneysel
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Işıklandırma
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = Ortam Işığı
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = Eşyalar
|
||||
content.liquid.name = Sıvılar
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = Su
|
||||
liquid.slag.name = Cüruf
|
||||
liquid.oil.name = Petrol
|
||||
liquid.cryofluid.name = Kriyosıvı
|
||||
|
||||
item.explosiveness = [lightgray]Patlama: {0}%
|
||||
item.flammability = [lightgray]Yanıcılık: {0}%
|
||||
item.radioactivity = [lightgray]Radyoaktivite: {0}%
|
||||
|
||||
unit.health = [lightgray]Can: {0}
|
||||
unit.speed = [lightgray]Hız: {0}
|
||||
unit.weapon = [lightgray]Weapon: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = Cliff
|
||||
block.sand-boulder.name = Kum Kaya Parçaları
|
||||
block.grass.name = Çimen
|
||||
block.slag.name = Slag
|
||||
block.salt.name = Tuz
|
||||
block.saltrocks.name = Tuz Taşları
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = Çakıl Taşları
|
||||
block.tendrils.name = Tendriller
|
||||
block.sandrocks.name = Kum Kayaları
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = Spor Çamı
|
||||
block.sporerocks.name = Spor Kayaları
|
||||
block.rock.name = Kaya
|
||||
block.snowrock.name = Karlı Kaya
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = Karlı Çam
|
||||
block.shale.name = Şist
|
||||
block.shale-boulder.name = Şist Kayası
|
||||
block.moss.name = Yosun
|
||||
block.shrubs.name = Çalılık
|
||||
block.spore-moss.name = Liken
|
||||
block.shalerocks.name = Şist Kayaları
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = Hurda Duvar
|
||||
block.scrap-wall-large.name = Büyük Hurda Duvar
|
||||
block.scrap-wall-huge.name = Dev Hurda Duvar
|
||||
@@ -919,13 +979,17 @@ block.craters.name = Krater
|
||||
block.sand-water.name = Kumlu Su
|
||||
block.darksand-water.name = Kara Kumlu Su
|
||||
block.char.name = Kömür
|
||||
block.holostone.name = Holotaş
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = Buzlu Kar
|
||||
block.rocks.name = Duvar
|
||||
block.icerocks.name = Buz Duvarı
|
||||
block.snowrocks.name = Kar Duvarı
|
||||
block.dunerocks.name = Çöl Duvarı
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = Çam
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Ölü Beyaz Ağaç
|
||||
block.white-tree.name = Beyaz Ağaç
|
||||
block.spore-cluster.name = Spor Kümesi
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Kara Panel 4
|
||||
block.dark-panel-5.name = Kara Panel 5
|
||||
block.dark-panel-6.name = Kara Panel 6
|
||||
block.dark-metal.name = Kara Metal
|
||||
block.ignarock.name = Eriyik Kaya
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = Sıcak Kaya
|
||||
block.magmarock.name = Magma Kayası
|
||||
block.cliffs.name = Uçurumlar
|
||||
block.copper-wall.name = Bakır Duvar
|
||||
block.copper-wall-large.name = Büyük Bakır Duvar
|
||||
block.titanium-wall.name = Titanyum Duvar
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = Konteyner
|
||||
block.launch-pad.name = Kalkış Pisti
|
||||
block.launch-pad-large.name = Büyük Kalkış Pisti
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = mavi
|
||||
team.crux.name = kırmızı
|
||||
team.sharded.name = turuncu
|
||||
|
||||
@@ -345,9 +345,11 @@ waves.load = Завантажити з буфера обміну
|
||||
waves.invalid = Недійсні хвилі в буфері обміну.
|
||||
waves.copied = Хвилі скопійовані.
|
||||
waves.none = Противники не були встановлені.\nЗазначимо, що пусті хвилі будуть автоматично замінені звичайною хвилею.
|
||||
|
||||
wavemode.counts = кількість
|
||||
wavemode.totals = усього
|
||||
wavemode.health = здоров’я
|
||||
|
||||
editor.default = [lightgray]<За замовчуванням>
|
||||
details = Подробиці…
|
||||
edit = Редагувати…
|
||||
@@ -467,7 +469,8 @@ locked = Заблоковано
|
||||
complete = [lightgray]Необхідно:
|
||||
requirement.wave = Досягніть хвилі {0} у зоні «{1}»
|
||||
requirement.core = Знищте вороже ядро в зоні «{0}»
|
||||
requirement.unlock = Розблокуйте {0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = Відновити зону:\n[lightgray]{0}
|
||||
bestwave = [lightgray]Найкраща хвиля: {0}
|
||||
launch = < ЗАПУСК >
|
||||
@@ -483,6 +486,7 @@ loadout = Вивантаження
|
||||
resources = Ресурси
|
||||
bannedblocks = Заборонені блоки
|
||||
addall = Додати все
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = Кількість має бути числом між 0 та {0}.
|
||||
zone.unlocked = Зона «[lightgray]{0}» тепер розблокована.
|
||||
zone.requirement.complete = Вимоги до зони «{0}» виконані:[lightgray]\n{1}
|
||||
@@ -515,6 +519,8 @@ sectors.production = Виробництво:
|
||||
sectors.stored = Зберігає:
|
||||
sectors.resume = Продовжити
|
||||
sectors.launch = Запуск
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Відправний пункт
|
||||
sector.craters.name = Кратери
|
||||
@@ -538,7 +544,7 @@ sector.overgrowth.description = Ближче до джерела спор є т
|
||||
sector.tarFields.description = Між горами та пустелею простягається окраїна зони видобутку нафти. Це один із небагатьох районів із корисними для використання запасами смоли.\nНе зважаючи на те, що територія покинута, вона має поблизу небезпечні сили противника. Не варто їх недооцінювати.\n\n[lightgray]Якщо можливо, дослідіть технологію перероблювання нафти.
|
||||
sector.desolateRift.description = Надзвичайно небезпечна зона. Багато ресурсів, але мало місця. Високий ризик знищення. Евакуюватися потрібно якомога швидше. Не розслабляйтеся між ворожими атаками та знайдіть ахіллесову п’яту супротивника.
|
||||
sector.nuclearComplex.description = Колишній об’єкт для виробництва та перероблювання торію було зведено до руїн.\n[lightgray]Дослідіть торій та його нескінченну кількість застосувань.\n\n Противник, який постійно шукає нападників, присутній тут у великій кількості, тому не баріться з евакуацією.
|
||||
|
||||
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
|
||||
|
||||
settings.language = Мова
|
||||
settings.data = Ігрові дані
|
||||
@@ -605,6 +611,8 @@ blocks.inaccuracy = Розкид
|
||||
blocks.shots = Постріли
|
||||
blocks.reload = Постріли/секунду
|
||||
blocks.ammo = Боєприпаси
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = Потребується кращий бур
|
||||
bar.noresources = Бракує ресурсів
|
||||
@@ -652,6 +660,7 @@ unit.persecond = за секунду
|
||||
unit.perminute = за хвилину
|
||||
unit.timesspeed = x швидкість
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = предм.
|
||||
unit.thousands = тис
|
||||
unit.millions = млн
|
||||
@@ -779,6 +788,9 @@ keybind.diagonal_placement.name = Діагональне розміщення
|
||||
keybind.pick.name = Вибрати блок
|
||||
keybind.break_block.name = Зламати блок
|
||||
keybind.deselect.name = Скасувати
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = Постріл
|
||||
keybind.zoom.name = Наблизити
|
||||
keybind.menu.name = Меню
|
||||
@@ -841,7 +853,6 @@ rules.ambientlight = Навколишнє світло
|
||||
rules.weather = Погода
|
||||
rules.weather.frequency = Повторюваність:
|
||||
rules.weather.duration = Тривалість:
|
||||
rules.solarpowermultiplier = Множник сонячної енергії
|
||||
|
||||
content.item.name = Предмети
|
||||
content.liquid.name = Рідини
|
||||
@@ -867,9 +878,11 @@ liquid.water.name = Вода
|
||||
liquid.slag.name = Шлак
|
||||
liquid.oil.name = Нафта
|
||||
liquid.cryofluid.name = Кріогенна рідина
|
||||
|
||||
item.explosiveness = [lightgray]Вибухонебезпечність: {0} %
|
||||
item.flammability = [lightgray]Вогненебезпечність: {0} %
|
||||
item.radioactivity = [lightgray]Радіоактивність: {0} %
|
||||
|
||||
unit.health = [lightgray]Здоров’я: {0}
|
||||
unit.speed = [lightgray]Швидкість: {0}
|
||||
unit.weapon = [lightgray]Зброя: {0}
|
||||
@@ -878,6 +891,7 @@ unit.minespeed = [lightgray]Швидкість видобутку: {0} %
|
||||
unit.minepower = [lightgray]Потужність видобутку: {0}
|
||||
unit.ability = [lightgray]Здібність: {0}
|
||||
unit.buildspeed = [lightgray]Швидкість будування: {0} %
|
||||
|
||||
liquid.heatcapacity = [lightgray]Теплоємність: {0}
|
||||
liquid.viscosity = [lightgray]В’язкість: {0}
|
||||
liquid.temperature = [lightgray]Температура: {0}
|
||||
@@ -901,14 +915,20 @@ unit.eclipse.name = Затьмарник
|
||||
unit.mono.name = Єдинак
|
||||
unit.poly.name = Багацько
|
||||
unit.mega.name = Мега
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Грампус
|
||||
unit.minke.name = Смугач малий
|
||||
unit.bryde.name = Смугач Брайда
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Альфа
|
||||
unit.beta.name = Бета
|
||||
unit.gamma.name = Гамма
|
||||
unit.scepter.name = Верховна влада
|
||||
unit.reign.name = Верховний Порядок
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Пункт постачання
|
||||
block.parallax.name = Паралакс
|
||||
@@ -969,6 +989,7 @@ block.dune-wall.name = Дюнова стіна
|
||||
block.pine.name = Сосна
|
||||
block.dirt.name = Ґрунт
|
||||
block.dirt-wall.name = Ґрунтова стіна
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = Мертве біле дерево
|
||||
block.white-tree.name = Біле дерево
|
||||
block.spore-cluster.name = Скупчення спор
|
||||
@@ -987,7 +1008,6 @@ block.dark-metal.name = Темний метал
|
||||
block.basalt.name = Базальт
|
||||
block.hotrock.name = Гарячий камінь
|
||||
block.magmarock.name = Магмовий камінь
|
||||
block.cliffs.name = Скелі
|
||||
block.copper-wall.name = Мідна стіна
|
||||
block.copper-wall-large.name = Велика мідна стіна
|
||||
block.titanium-wall.name = Титанова стіна
|
||||
@@ -1110,7 +1130,8 @@ block.payload-conveyor.name = Вантажний конвеєр
|
||||
block.payload-router.name = Розвантажувальний маршрутизатор
|
||||
block.disassembler.name = Розбирач
|
||||
block.silicon-crucible.name = Кремнієвий тигель
|
||||
block.large-overdrive-projector.name = Великий прискорювач
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Перемикач
|
||||
block.micro-processor.name = Мікропроцесор
|
||||
block.logic-processor.name = Логічний процесор
|
||||
@@ -1118,6 +1139,7 @@ block.hyper-processor.name = Гіперпроцесор
|
||||
block.logic-display.name = Логічний дисплей
|
||||
block.large-logic-display.name = Великий логічний дисплей
|
||||
block.memory-cell.name = Комірка пам’яті
|
||||
|
||||
team.blue.name = Синя
|
||||
team.crux.name = Червона
|
||||
team.sharded.name = Помаранчева
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = 游戏结束
|
||||
gameover.pvp = [accent] {0}[]队获胜!
|
||||
highscore = [accent]新纪录!
|
||||
copied = 已复制。
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = 音乐加载中
|
||||
load.map = 地图加载中
|
||||
@@ -63,8 +65,7 @@ stat.delivered = 装运资源:
|
||||
stat.playtime = 游玩时间:[accent] {0}
|
||||
stat.rank = 最终评级:[accent]{0}
|
||||
|
||||
launcheditems = [accent]装运的资源
|
||||
launchinfo = [unlaunched]发射你的核心后,你将获得用蓝字标识的资源。
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = 确定要删除“[accent]{0}[]”地图吗?
|
||||
level.highscore = 最高分:[accent]{0}
|
||||
level.select = 选择关卡
|
||||
@@ -114,6 +115,7 @@ mod.disable = 禁用
|
||||
mod.content = 内容:
|
||||
mod.delete.error = 无法删除模组。可能文件被占用。
|
||||
mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]缺少前置模组:{0}
|
||||
mod.erroredcontent = [scarlet]内容错误
|
||||
mod.errors = 读取内容时发生错误.
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用
|
||||
about.button = 关于
|
||||
name = 名字:
|
||||
noname = 先取一个[accent]玩家名[]。
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = 文件名:
|
||||
unlocked = 解锁了新内容!
|
||||
completed = [accent]己研究
|
||||
@@ -144,6 +148,7 @@ techtree = 科技树
|
||||
research.list = [lightgray]研究:
|
||||
research = 研究
|
||||
researched = [lightgray]{0}己研究。
|
||||
research.progress = {0}% complete
|
||||
players = {0} 位玩家在线
|
||||
players.single = {0} 位玩家在线
|
||||
players.search = search
|
||||
@@ -340,6 +345,11 @@ waves.load = 从剪贴板读取
|
||||
waves.invalid = 剪贴板中的波次信息无效。
|
||||
waves.copied = 波次信息已复制。
|
||||
waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]<默认>
|
||||
details = 详情…
|
||||
edit = 编辑…
|
||||
@@ -459,7 +469,8 @@ locked = 已锁定
|
||||
complete = [lightgray]完成:
|
||||
requirement.wave = {1}中的第{0}波次
|
||||
requirement.core = 在{0}中摧毁敌方核心
|
||||
requirement.unlock = 解锁{0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = 暂停:\n[lightgray]{0}
|
||||
bestwave = [lightgray]最高波次:{0}
|
||||
launch = < 发射 >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = 禁用建筑
|
||||
addall = 添加所有
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = 数量必须是0到{0}之间的数字。
|
||||
zone.unlocked = [lightgray]{0} 已解锁。
|
||||
zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。
|
||||
@@ -496,6 +508,20 @@ error.io = 网络 I/O 错误。
|
||||
error.any = 未知网络错误。
|
||||
error.bloom = 未能初始化特效。\n您的设备可能不支持。
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = 图像
|
||||
settings.cleardata = 清除游戏数据…
|
||||
settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销!
|
||||
settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据,包括存档、地图、解锁和按键绑定。\n按「是」后,游戏将删除所有数据并自动退出。
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]< 暂停 >
|
||||
clear = 清除
|
||||
banned = [scarlet]已禁止
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = 移动速度
|
||||
blocks.launchtime = 发射间隔时间
|
||||
blocks.shootrange = 范围
|
||||
blocks.size = 尺寸
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = 液体容量
|
||||
blocks.powerrange = 能量范围
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = 最多连接
|
||||
blocks.poweruse = 使用能量
|
||||
blocks.powerdamage = 功率/损伤
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = 增强效果
|
||||
blocks.maxunits = 最大单位数量
|
||||
blocks.health = 生命值
|
||||
blocks.buildtime = 建造时间
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = 建造花费
|
||||
blocks.inaccuracy = 误差
|
||||
blocks.shots = 发射数
|
||||
blocks.reload = 每秒发射数
|
||||
blocks.ammo = 弹药
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = 需要更好的钻头
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = 液体
|
||||
unit.powerunits = 能量
|
||||
unit.degrees = 度
|
||||
unit.seconds = 秒
|
||||
unit.minutes = mins
|
||||
unit.persecond = /秒
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = 倍 速度
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = 物品
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = 普通
|
||||
category.power = 能量
|
||||
category.liquids = 液体
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = 攻击
|
||||
command.rally = 集合
|
||||
command.retreat = 撤退
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]按键:[{0},
|
||||
keybind.respawn.name = 重生
|
||||
keybind.control.name = Control Unit
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = 显隐方块状态
|
||||
keybind.move_x.name = 水平移动
|
||||
keybind.move_y.name = 竖直移动
|
||||
keybind.mouse_move.name = 跟随鼠标
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = 推送
|
||||
keybind.schematic_select.name = 选择区域
|
||||
keybind.schematic_menu.name = 蓝图目录
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 斜线建造
|
||||
keybind.pick.name = 选择建筑
|
||||
keybind.break_block.name = 破坏建筑
|
||||
keybind.deselect.name = 取消选择
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = 射击
|
||||
keybind.zoom.name = 缩放
|
||||
keybind.menu.name = 菜单
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = 反应堆爆炸
|
||||
rules.wavetimer = 波次计时器
|
||||
rules.waves = 波次
|
||||
rules.attack = 攻击模式
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = 敌人(红队)无限资源
|
||||
rules.blockhealthmultiplier = 建筑生命倍数
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = 单位
|
||||
rules.title.experimental = 实验性
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = 光照
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = 环境光
|
||||
rules.solarpowermultiplier = 太阳能发电倍数
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = 物品
|
||||
content.liquid.name = 液体
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = 水
|
||||
liquid.slag.name = 矿渣
|
||||
liquid.oil.name = 石油
|
||||
liquid.cryofluid.name = 冷冻液
|
||||
|
||||
item.explosiveness = [lightgray]爆炸性:{0}%
|
||||
item.flammability = [lightgray]易燃性:{0}%
|
||||
item.radioactivity = [lightgray]放射性:{0}%
|
||||
|
||||
unit.health = [lightgray]生命值:{0}
|
||||
unit.speed = [lightgray]速度:{0}
|
||||
unit.weapon = [lightgray]武器{0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = 爬行者
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = 悬崖
|
||||
block.sand-boulder.name = 沙砂巨石
|
||||
block.grass.name = 草地
|
||||
block.slag.name = 矿渣
|
||||
block.salt.name = 盐碱地
|
||||
block.saltrocks.name = 盐碱岩石
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = 鹅卵石
|
||||
block.tendrils.name = 卷须
|
||||
block.sandrocks.name = 沙岩块
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = 孢子树
|
||||
block.sporerocks.name = 孢子岩石
|
||||
block.rock.name = 岩石
|
||||
block.snowrock.name = 雪岩石
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = 雪树
|
||||
block.shale.name = 页岩地
|
||||
block.shale-boulder.name = 页岩巨石
|
||||
block.moss.name = 苔藓地
|
||||
block.shrubs.name = 灌木丛
|
||||
block.spore-moss.name = 孢子苔藓地
|
||||
block.shalerocks.name = 页岩岩石
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = 废墙
|
||||
block.scrap-wall-large.name = 大型废墙
|
||||
block.scrap-wall-huge.name = 巨型废墙
|
||||
@@ -919,13 +979,17 @@ block.craters.name = 陨石坑
|
||||
block.sand-water.name = 沙 水
|
||||
block.darksand-water.name = 暗沙 水
|
||||
block.char.name = 焦土
|
||||
block.holostone.name = 霍洛石头
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = 冰雪地
|
||||
block.rocks.name = 岩石
|
||||
block.icerocks.name = 冰岩石
|
||||
block.snowrocks.name = 雪岩石
|
||||
block.dunerocks.name = 沙丘岩石
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = 松树
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = 枯萎的白树
|
||||
block.white-tree.name = 白树
|
||||
block.spore-cluster.name = 孢子簇
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = 暗面板4
|
||||
block.dark-panel-5.name = 暗面板5
|
||||
block.dark-panel-6.name = 暗面板6
|
||||
block.dark-metal.name = 暗金属
|
||||
block.ignarock.name = 伊格纳石头
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = 热石头
|
||||
block.magmarock.name = 岩浆石头
|
||||
block.cliffs.name = 悬崖
|
||||
block.copper-wall.name = 铜墙
|
||||
block.copper-wall-large.name = 大型铜墙
|
||||
block.titanium-wall.name = 钛墙
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = 容器
|
||||
block.launch-pad.name = 发射台
|
||||
block.launch-pad-large.name = 大型发射台
|
||||
block.segment.name = 分割机
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = 地面工厂
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = 蓝
|
||||
team.crux.name = 红
|
||||
team.sharded.name = 黄
|
||||
|
||||
@@ -20,6 +20,8 @@ gameover = 遊戲結束
|
||||
gameover.pvp = [accent]{0}[]隊獲勝!
|
||||
highscore = [accent]新的高分紀錄!
|
||||
copied = 已複製。
|
||||
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||
indev.notready = This part of the game isn't ready yet
|
||||
|
||||
load.sound = 音效載入中
|
||||
load.map = 地圖載入中
|
||||
@@ -63,8 +65,7 @@ stat.delivered = 發射的核心資源:
|
||||
stat.playtime = 遊玩時間:[accent] {0}
|
||||
stat.rank = 最終排名:[accent]{0}
|
||||
|
||||
launcheditems = [accent]已發射的物品
|
||||
launchinfo = [unlaunched][[發射]核心以獲得藍字部分的物品。
|
||||
globalitems = [accent]Global Items
|
||||
map.delete = 確認要刪除「[accent]{0}[]」地圖嗎?
|
||||
level.highscore = 最高分:[accent]{0}
|
||||
level.select = 選擇關卡
|
||||
@@ -114,6 +115,7 @@ mod.disable = 禁用
|
||||
mod.content = 內容:
|
||||
mod.delete.error = 無法刪除模組,檔案可能在使用中。
|
||||
mod.requiresversion = [scarlet]最低遊戲版本要求:[accent]{0}
|
||||
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||
mod.missingdependencies = [scarlet]缺少必須項目: {0}
|
||||
mod.erroredcontent = [scarlet]內容錯誤
|
||||
mod.errors = 載入內容時發生錯誤
|
||||
@@ -137,6 +139,8 @@ mod.scripts.disable = 您的設備不支持包含指令檔的模組。您必須
|
||||
about.button = 關於
|
||||
name = 名稱:
|
||||
noname = 請先選擇一個[accent]玩家名稱[]。
|
||||
planetmap = Planet Map
|
||||
launchcore = Launch Core
|
||||
filename = 檔案名稱︰
|
||||
unlocked = 已解鎖新內容!
|
||||
completed = [accent]完成
|
||||
@@ -144,6 +148,7 @@ techtree = 科技樹
|
||||
research.list = [lightgray]研究︰
|
||||
research = 研究
|
||||
researched = [lightgray]{0}研究完成。
|
||||
research.progress = {0}% complete
|
||||
players = {0}個線上玩家
|
||||
players.single = {0}個線上玩家
|
||||
players.search = 搜尋
|
||||
@@ -340,6 +345,11 @@ waves.load = 從剪貼板加載
|
||||
waves.invalid = 剪貼板中的波次無效。
|
||||
waves.copied = 波次已被複製。
|
||||
waves.none = 無自定義敵人.\n請注意,空佈局將自動替換為預設佈局。
|
||||
|
||||
wavemode.counts = counts
|
||||
wavemode.totals = totals
|
||||
wavemode.health = health
|
||||
|
||||
editor.default = [lightgray]〈默認〉
|
||||
details = 詳情...
|
||||
edit = 編輯...
|
||||
@@ -459,7 +469,8 @@ locked = 鎖定
|
||||
complete = [lightgray]完成:
|
||||
requirement.wave = 在{1}到達第{0}波
|
||||
requirement.core = 在{0}摧毀敵人核心
|
||||
requirement.unlock = 解鎖{0}
|
||||
requirement.research = Research {0}
|
||||
requirement.capture = Capture {0}
|
||||
resume = 繼續區域:\n[lightgray]{0}
|
||||
bestwave = [lightgray]最高波次:{0}
|
||||
launch = < 發射 >
|
||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
||||
resources = Resources
|
||||
bannedblocks = 禁用方塊
|
||||
addall = 全部加入
|
||||
launch.destination = Destination: {0}
|
||||
configure.invalid = 數值必須介於 0 到 {0}。
|
||||
zone.unlocked = [lightgray]{0}已解鎖。
|
||||
zone.requirement.complete = 到達波次{0}:\n滿足{1}區域要求。
|
||||
@@ -496,6 +508,20 @@ error.io = 網絡輸出入錯誤。
|
||||
error.any = 未知網絡錯誤。
|
||||
error.bloom = 初始化特效失敗.\n您的設備可能不支援它
|
||||
|
||||
weather.rain.name = Rain
|
||||
weather.snow.name = Snow
|
||||
weather.sandstorm.name = Sandstorm
|
||||
weather.sporestorm.name = Sporestorm
|
||||
|
||||
sectors.unexplored = [lightgray]Unexplored
|
||||
sectors.resources = Resources:
|
||||
sectors.production = Production:
|
||||
sectors.stored = Stored:
|
||||
sectors.resume = Resume
|
||||
sectors.launch = Launch
|
||||
sectors.select = Select
|
||||
sectors.nonelaunch = [lightgray]none (sun)
|
||||
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
@@ -532,6 +558,8 @@ settings.graphics = 圖形
|
||||
settings.cleardata = 清除遊戲數據...
|
||||
settings.clear.confirm = 您確定要清除數據嗎?\n此操作無法撤回!
|
||||
settings.clearall.confirm = [scarlet]警告![]\n這將清除所有數據,包括存檔、地圖、解鎖和熱鍵綁定。\n按「是」後,遊戲將刪除所有數據並自動退出。
|
||||
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||
settings.clearsaves = Clear Saves
|
||||
paused = [accent]〈已暫停〉
|
||||
clear = 清除
|
||||
banned = [scarlet]已被封禁
|
||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = 移動速度
|
||||
blocks.launchtime = 發射間隔
|
||||
blocks.shootrange = 範圍
|
||||
blocks.size = 尺寸
|
||||
blocks.displaysize = Display Size
|
||||
blocks.liquidcapacity = 液體容量
|
||||
blocks.powerrange = 輸出範圍
|
||||
blocks.linkrange = Link Range
|
||||
blocks.instructions = Instructions
|
||||
blocks.powerconnections = 最大連接數
|
||||
blocks.poweruse = 能量使用
|
||||
blocks.powerdamage = 能量/傷害
|
||||
@@ -574,11 +605,14 @@ blocks.boosteffect = 提升效應
|
||||
blocks.maxunits = 最大活躍單位
|
||||
blocks.health = 耐久度
|
||||
blocks.buildtime = 建設時間
|
||||
blocks.maxconsecutive = Max Consecutive
|
||||
blocks.buildcost = 建造成本
|
||||
blocks.inaccuracy = 誤差
|
||||
blocks.shots = 射擊數
|
||||
blocks.reload = 射擊次數/秒
|
||||
blocks.ammo = 彈藥
|
||||
blocks.shieldhealth = Shield Health
|
||||
blocks.cooldowntime = Cooldown Time
|
||||
|
||||
bar.drilltierreq = 需要更好的鑽頭
|
||||
bar.noresources = Missing Resources
|
||||
@@ -621,12 +655,16 @@ unit.liquidunits = 液體單位
|
||||
unit.powerunits = 能量單位
|
||||
unit.degrees = 度
|
||||
unit.seconds = 秒
|
||||
unit.minutes = mins
|
||||
unit.persecond = /秒
|
||||
unit.perminute = /min
|
||||
unit.timesspeed = ×速度
|
||||
unit.percent = %
|
||||
unit.shieldhealth = shield health
|
||||
unit.items = 物品
|
||||
unit.thousands = k
|
||||
unit.millions = mil
|
||||
unit.billions = b
|
||||
category.general = 一般
|
||||
category.power = 能量
|
||||
category.liquids = 液體
|
||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
||||
command.attack = 攻擊
|
||||
command.rally = 集結
|
||||
command.retreat = 撤退
|
||||
command.idle = Idle
|
||||
placement.blockselectkeys = \n[lightgray]按鍵:[{0},
|
||||
keybind.respawn.name = 重生
|
||||
keybind.control.name = 控制單位
|
||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = 開啟方塊狀態顯示
|
||||
keybind.move_x.name = 水平移動
|
||||
keybind.move_y.name = 垂直移動
|
||||
keybind.mouse_move.name = 跟隨滑鼠
|
||||
keybind.pan.name = Pan View
|
||||
keybind.boost.name = 噴射
|
||||
keybind.schematic_select.name = 選擇區域
|
||||
keybind.schematic_menu.name = 藍圖目錄
|
||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = 對角線放置
|
||||
keybind.pick.name = 選擇方塊
|
||||
keybind.break_block.name = 移除方塊
|
||||
keybind.deselect.name = 取消選取
|
||||
keybind.pickupCargo.name = Pickup Cargo
|
||||
keybind.dropCargo.name = Drop Cargo
|
||||
keybind.command.name = Command
|
||||
keybind.shoot.name = 射擊
|
||||
keybind.zoom.name = 縮放
|
||||
keybind.menu.name = 主選單
|
||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = 反應爐爆炸
|
||||
rules.wavetimer = 波次時間
|
||||
rules.waves = 波次
|
||||
rules.attack = 攻擊模式
|
||||
rules.buildai = AI Building
|
||||
rules.enemyCheat = 電腦無限資源
|
||||
rules.blockhealthmultiplier = 建築物耐久度倍數
|
||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||
@@ -803,8 +847,12 @@ rules.title.unit = 單位
|
||||
rules.title.experimental = 實驗中
|
||||
rules.title.environment = 環境
|
||||
rules.lighting = 光照
|
||||
rules.fire = Fire
|
||||
rules.explosions = Block/Unit Explosion Damage
|
||||
rules.ambientlight = 環境光照
|
||||
rules.solarpowermultiplier = 太陽能倍數
|
||||
rules.weather = Weather
|
||||
rules.weather.frequency = Frequency:
|
||||
rules.weather.duration = Duration:
|
||||
|
||||
content.item.name = 物品
|
||||
content.liquid.name = 液體
|
||||
@@ -830,9 +878,11 @@ liquid.water.name = 水
|
||||
liquid.slag.name = 熔渣
|
||||
liquid.oil.name = 原油
|
||||
liquid.cryofluid.name = 冷凍液
|
||||
|
||||
item.explosiveness = [lightgray]爆炸性:{0}%
|
||||
item.flammability = [lightgray]易燃性:{0}%
|
||||
item.radioactivity = [lightgray]放射性:{0}%
|
||||
|
||||
unit.health = [lightgray]生命值:{0}
|
||||
unit.speed = [lightgray]速度:{0}
|
||||
unit.weapon = [lightgray]武器: {0}
|
||||
@@ -856,6 +906,7 @@ unit.crawler.name = 爬行機甲
|
||||
unit.atrax.name = Atrax
|
||||
unit.spiroct.name = Spiroct
|
||||
unit.arkyid.name = Arkyid
|
||||
unit.toxopid.name = Toxopid
|
||||
unit.flare.name = Flare
|
||||
unit.horizon.name = Horizon
|
||||
unit.zenith.name = Zenith
|
||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
||||
unit.mono.name = Mono
|
||||
unit.poly.name = Poly
|
||||
unit.mega.name = Mega
|
||||
unit.quad.name = Quad
|
||||
unit.oct.name = Oct
|
||||
unit.risso.name = Risso
|
||||
unit.minke.name = Minke
|
||||
unit.bryde.name = Bryde
|
||||
unit.sei.name = Sei
|
||||
unit.omura.name = Omura
|
||||
unit.alpha.name = Alpha
|
||||
unit.beta.name = Beta
|
||||
unit.gamma.name = Gamma
|
||||
unit.scepter.name = Scepter
|
||||
unit.reign.name = Reign
|
||||
unit.vela.name = Vela
|
||||
unit.corvus.name = Corvus
|
||||
|
||||
block.resupply-point.name = Resupply Point
|
||||
block.parallax.name = Parallax
|
||||
block.cliff.name = 峭壁
|
||||
block.sand-boulder.name = 沙礫
|
||||
block.grass.name = 草
|
||||
block.slag.name = 熔渣
|
||||
block.salt.name = 鹽
|
||||
block.saltrocks.name = 鹽岩
|
||||
block.salt-wall.name = Salt Wall
|
||||
block.pebbles.name = 卵石
|
||||
block.tendrils.name = 卷鬚
|
||||
block.sandrocks.name = 沙岩
|
||||
block.sand-wall.name = Sand Wall
|
||||
block.spore-pine.name = 孢子松
|
||||
block.sporerocks.name = 孢子岩
|
||||
block.rock.name = 岩石
|
||||
block.snowrock.name = 雪巖
|
||||
block.spore-wall.name = Spore Wall
|
||||
block.boulder.name = Boulder
|
||||
block.snow-boulder.name = Snow Boulder
|
||||
block.snow-pine.name = 雪松
|
||||
block.shale.name = 頁岩
|
||||
block.shale-boulder.name = 頁岩巨石
|
||||
block.moss.name = 苔蘚
|
||||
block.shrubs.name = 灌木
|
||||
block.spore-moss.name = 孢子苔蘚
|
||||
block.shalerocks.name = 頁岩岩石
|
||||
block.shale-wall.name = Shale Wall
|
||||
block.scrap-wall.name = 廢牆
|
||||
block.scrap-wall-large.name = 大型廢牆
|
||||
block.scrap-wall-huge.name = 巨型廢牆
|
||||
@@ -919,13 +979,17 @@ block.craters.name = 隕石坑
|
||||
block.sand-water.name = 沙水
|
||||
block.darksand-water.name = 黑沙水
|
||||
block.char.name = 燒焦
|
||||
block.holostone.name = 霍洛石頭
|
||||
block.dacite.name = Dacite
|
||||
block.dacite-wall.name = Dacite Wall
|
||||
block.ice-snow.name = 冰雪
|
||||
block.rocks.name = 岩石
|
||||
block.icerocks.name = 冰岩
|
||||
block.snowrocks.name = 雪巖
|
||||
block.dunerocks.name = 沙丘岩
|
||||
block.stone-wall.name = Stone Wall
|
||||
block.ice-wall.name = Ice Wall
|
||||
block.snow-wall.name = Snow Wall
|
||||
block.dune-wall.name = Dune Wall
|
||||
block.pine.name = 松樹
|
||||
block.dirt.name = Dirt
|
||||
block.dirt-wall.name = Dirt Wall
|
||||
block.mud.name = Mud
|
||||
block.white-tree-dead.name = 枯萎白樹
|
||||
block.white-tree.name = 白樹
|
||||
block.spore-cluster.name = 孢子簇
|
||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = 黑面板 4
|
||||
block.dark-panel-5.name = 黑面板 5
|
||||
block.dark-panel-6.name = 黑面板 6
|
||||
block.dark-metal.name = 黑金屬
|
||||
block.ignarock.name = 火成岩
|
||||
block.basalt.name = Basalt
|
||||
block.hotrock.name = 熱岩
|
||||
block.magmarock.name = 岩漿岩
|
||||
block.cliffs.name = 懸崖
|
||||
block.copper-wall.name = 銅牆
|
||||
block.copper-wall-large.name = 大型銅牆
|
||||
block.titanium-wall.name = 鈦牆
|
||||
@@ -1055,6 +1118,7 @@ block.container.name = 容器
|
||||
block.launch-pad.name = 小型發射台
|
||||
block.launch-pad-large.name = 大型發射台
|
||||
block.segment.name = Segment
|
||||
block.command-center.name = Command Center
|
||||
block.ground-factory.name = Ground Factory
|
||||
block.air-factory.name = Air Factory
|
||||
block.naval-factory.name = Naval Factory
|
||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
||||
block.payload-router.name = Payload Router
|
||||
block.disassembler.name = Disassembler
|
||||
block.silicon-crucible.name = Silicon Crucible
|
||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
||||
block.overdrive-dome.name = Overdrive Dome
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
block.logic-processor.name = Logic Processor
|
||||
block.hyper-processor.name = Hyper Processor
|
||||
block.logic-display.name = Logic Display
|
||||
block.large-logic-display.name = Large Logic Display
|
||||
block.memory-cell.name = Memory Cell
|
||||
|
||||
team.blue.name = 藍
|
||||
team.crux.name = 紅
|
||||
team.sharded.name = 黃
|
||||
|
||||
Reference in New Issue
Block a user