Updated bundle contents

This commit is contained in:
Anuken
2020-09-23 18:28:25 -04:00
parent d7bd4bd0c8
commit 28b7ef53bb
30 changed files with 2480 additions and 515 deletions
+91 -18
View File
@@ -20,6 +20,8 @@ gameover = Der Kern wurde zerstört.
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
highscore = [accent]Neuer Highscore!
copied = Kopiert.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Audio
load.map = Karten
@@ -63,8 +65,7 @@ stat.delivered = Übertragene Ressourcen:
stat.playtime = Time Played:[accent] {0}
stat.rank = Finaler Rang:[accent] {0}
launcheditems = [accent]Abgefeuerte Items
launchinfo = [unlaunched][[LAUNCH] deine Basis um blau markierte Items zu erhalten.
globalitems = [accent]Global Items
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
level.highscore = Highscore: [accent]{0}
level.select = Level-Auswahl
@@ -114,6 +115,7 @@ mod.disable = Deaktivieren
mod.content = Content:
mod.delete.error = Unfähig Mod zu löschen. Datei könnte in Benutzung sein.
mod.requiresversion = [scarlet]Benötigt mindestens Version:[accent] {0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Fehlende Abhängigkeiten: {0}
mod.erroredcontent = [scarlet]Inhalt-Fehler
mod.errors = Beim Laden von Inhalt sind Fehler aufgetreten.
@@ -137,6 +139,8 @@ mod.scripts.disable = Ihr Gerät unterstüzt keine Mods mit Scripts. Du musst di
about.button = Info
name = Name:
noname = Wähle zunächst einen[accent] Spielernamen[].
planetmap = Planet Map
launchcore = Launch Core
filename = Dateiname:
unlocked = Neuer Inhalt freigeschaltet!
completed = [accent]Abgeschlossen
@@ -144,6 +148,7 @@ techtree = Forschung
research.list = [lightgray]Forschung:
research = Erforschen
researched = [lightgray]{0} erforscht.
research.progress = {0}% complete
players = {0} Spieler online
players.single = {0} Spieler online
players.search = search
@@ -340,6 +345,11 @@ waves.load = Aus der Zwischenablage laden
waves.invalid = Ungültige Wellen in der Zwischenablage.
waves.copied = Wellen kopiert.
waves.none = Keine Gegner definiert.\nInfo: Leere Wellenentwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Standard>
details = Details
edit = Bearbeiten
@@ -459,7 +469,8 @@ locked = Gesperrt
complete = [lightgray]Abschließen:
requirement.wave = Erreiche Welle {0} in {1}
requirement.core = Zerstöre den feindlichen Kern in {0}
requirement.unlock = Schalte {0} frei
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Zu Zone zurückkehren:\n[lightgray]{0}
bestwave = [lightgray]Beste Welle: {0}
launch = Starten
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Gesperrte Blöcke
addall = Alle hinzufügen
launch.destination = Destination: {0}
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
zone.unlocked = [lightgray]{0} freigeschaltet.
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
@@ -496,6 +508,20 @@ error.io = Netzwerk-I/O-Fehler.
error.any = Unbekannter Netzwerkfehler.
error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Grafik
settings.cleardata = Spieldaten zurücksetzen...
settings.clear.confirm = Bist du sicher, dass du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgängig gemacht werden!
settings.clearall.confirm = [scarlet]WARNUNG![]\nDas wird jegliche Spieldaten zurücksetzen, inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Sobald du 'OK' drückst, wird alles zurückgesetzt und das Spiel schließt sich automatisch.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Pausiert >
clear = Leeren
banned = [scarlet]Verbannt
@@ -557,8 +585,11 @@ blocks.itemsmoved = Bewegungsgeschwindigkeit
blocks.launchtime = Zeit zwischen Starts
blocks.shootrange = Reichweite
blocks.size = Größe
blocks.displaysize = Display Size
blocks.liquidcapacity = Flüssigkeitskapazität
blocks.powerrange = Stromreichweite
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Maximale Stromverbindungen
blocks.poweruse = Stromverbrauch
blocks.powerdamage = Stromverbrauch/Schadenspunkt
@@ -574,11 +605,14 @@ blocks.boosteffect = Verstärkungseffekt
blocks.maxunits = Max. aktive Einheiten
blocks.health = Lebenspunkte
blocks.buildtime = Baudauer
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Baukosten
blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
blocks.reload = Schüsse/Sekunde
blocks.ammo = Munition
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Besserer Bohrer Benötigt
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = Flüssigkeitseinheiten
unit.powerunits = Stromeinheiten
unit.degrees = Grad
unit.seconds = Sekunden
unit.minutes = mins
unit.persecond = /sek
unit.perminute = /min
unit.timesspeed = x Geschwindigkeit
unit.percent = %
unit.shieldhealth = shield health
unit.items = Materialeinheiten
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = Allgemeines
category.power = Strom
category.liquids = Flüssigkeiten
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Angreifen
command.rally = Patrouillieren
command.retreat = Rückzug
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Taste: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = X-Achse
keybind.move_y.name = Y-Achse
keybind.mouse_move.name = Der Maus folgen
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Bereich auswählen
keybind.schematic_menu.name = Entwurfsmenü
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal platzieren
keybind.pick.name = Block auswählen
keybind.break_block.name = Block zerstören
keybind.deselect.name = Auswahl aufheben
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Schießen
keybind.zoom.name = Zoomen
keybind.menu.name = Menü
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktor-Explosionen
rules.wavetimer = Wellen-Timer
rules.waves = Wellen
rules.attack = Angriff-Modus
rules.buildai = AI Building
rules.enemyCheat = Unbegrenzte Ressourcen für die KI (Rotes Team)
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Einheiten
rules.title.experimental = Experimentell
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Materialien
content.liquid.name = Flüssigkeiten
@@ -830,9 +878,11 @@ liquid.water.name = Wasser
liquid.slag.name = Schlacke
liquid.oil.name = Öl
liquid.cryofluid.name = Kryoflüssigkeit
item.explosiveness = [lightgray]Explosivität: {0}
item.flammability = [lightgray]Entflammbarkeit: {0}
item.radioactivity = [lightgray]Radioaktivität: {0}
unit.health = [lightgray]Lebenskraft: {0}
unit.speed = [lightgray]Geschwindigkeit: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sandbrocken
block.grass.name = Gras
block.slag.name = Slag
block.salt.name = Salz
block.saltrocks.name = Salzgestein
block.salt-wall.name = Salt Wall
block.pebbles.name = Geröll
block.tendrils.name = Ranken
block.sandrocks.name = Sandstein
block.sand-wall.name = Sand Wall
block.spore-pine.name = Sporenkiefer
block.sporerocks.name = Sporengestein
block.rock.name = Gestein
block.snowrock.name = Schnee-Gestein
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Schnee-Kiefer
block.shale.name = Schiefer
block.shale-boulder.name = Schiefergeröll
block.moss.name = Moos
block.shrubs.name = Gestrüpp
block.spore-moss.name = Moossporen
block.shalerocks.name = Schiefer-Gestein
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Schrottmauer
block.scrap-wall-large.name = Große Schrottmauer
block.scrap-wall-huge.name = Riesige Schrottmauer
@@ -919,13 +979,17 @@ block.craters.name = Krater
block.sand-water.name = Sandiges Wasser
block.darksand-water.name = Dunkles sandiges Wasser
block.char.name = Holzkohle
block.holostone.name = Holo-Stein
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Eisschnee
block.rocks.name = Felsen
block.icerocks.name = Eis-Felsen
block.snowrocks.name = Schnee-Felsen
block.dunerocks.name = Dünen-Felsen
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Kiefer
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Weißer Baum (tot)
block.white-tree.name = Weißer Baum
block.spore-cluster.name = Sporen-Cluster
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dunkles Panel 4
block.dark-panel-5.name = Dunkles Panel 5
block.dark-panel-6.name = Dunkles Panel 6
block.dark-metal.name = Dunkles Metall
block.ignarock.name = Igna-Felsen
block.basalt.name = Basalt
block.hotrock.name = Heißer Felsen
block.magmarock.name = Magma-Felsen
block.cliffs.name = Klippen
block.copper-wall.name = Kupfermauer
block.copper-wall-large.name = Große Kupfermauer
block.titanium-wall.name = Titanmauer
@@ -1055,6 +1118,7 @@ block.container.name = Container
block.launch-pad.name = Launchpad
block.launch-pad-large.name = Großes Launchpad
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = Blau
team.crux.name = Rot
team.sharded.name = Orange