Updated bundle contents

This commit is contained in:
Anuken
2020-09-23 18:28:25 -04:00
parent d7bd4bd0c8
commit 28b7ef53bb
30 changed files with 2480 additions and 515 deletions
+91 -18
View File
@@ -20,6 +20,8 @@ gameover = Game over
gameover.pvp = L'équipe [accent] {0}[] a gagné !
highscore = [accent]Nouveau meilleur score!
copied = Copié.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Sons
load.map = Cartes
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
stat.playtime = Temps de jeu:[accent] {0}
stat.rank = Rang Final: [accent]{0}
launcheditems = [accent]Ressources transférées
launchinfo = [unlaunched][[LANCER] votre noyau pour obtenir les objets indiqués en bleu.
globalitems = [accent]Global Items
map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
level.select = Sélection du niveau
@@ -114,6 +115,7 @@ mod.disable = Désactiver
mod.content = Contenu:
mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
mod.erroredcontent = [scarlet]Erreurs de contenu
mod.errors = Des erreurs se sont produites lors du chargement du contenu.
@@ -137,6 +139,8 @@ mod.scripts.disable = Votre appareil ne supporte pas les mods avec des scripts.
about.button = À propos
name = Nom:
noname = Commencez par choisir un[accent] nom de joueur[].
planetmap = Planet Map
launchcore = Launch Core
filename = Nom du fichier:
unlocked = Nouveau bloc débloqué!
completed = [accent]Complété
@@ -144,6 +148,7 @@ techtree = Arbre technologique
research.list = [lightgray]Recherche:
research = Rechercher
researched = [lightgray]{0} recherché(e).
research.progress = {0}% complete
players = {0} joueurs en ligne
players.single = {0} joueur en ligne
players.search = Recherche
@@ -340,6 +345,11 @@ waves.load = Coller depuis le presse-papiers
waves.invalid = Vagues invalides dans le presse-papiers.
waves.copied = Vagues copiées
waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<par défaut>
details = Détails...
edit = Modifier...
@@ -459,7 +469,8 @@ locked = Verrouillé
complete = [lightgray]Compléter:
requirement.wave = Vague {0} dans {1}
requirement.core = Détruire le Noyau ennemi dans {0}
requirement.unlock = Débloque {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Reprendre la partie:\n[lightgray]{0}
bestwave = [lightgray]Meilleur: {0}
launch = < LANCEMENT >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Blocs Bannis
addall = Ajouter TOUS
launch.destination = Destination: {0}
configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
zone.unlocked = [lightgray]{0} débloquée.
zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
@@ -496,6 +508,20 @@ error.io = Erreur de Réseau (I/O)
error.any = Erreur réseau inconnue
error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Graphismes
settings.cleardata = Effacer les données du jeu...
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Pause >
clear = Effacer
banned = [scarlet]Bannis
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de Déplacement
blocks.launchtime = Temps entre chaque lancement
blocks.shootrange = Portée de tir
blocks.size = Taille
blocks.displaysize = Display Size
blocks.liquidcapacity = Capacité liquide
blocks.powerrange = Portée électrique
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Nombre maximal de connections
blocks.poweruse = Énergie utilisée
blocks.powerdamage = Dégâts d'énergie
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet du Boost
blocks.maxunits = Unités actives max
blocks.health = Santé
blocks.buildtime = Durée de construction
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Coût de construction
blocks.inaccuracy = Imprécision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.ammo = Munitions
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Meilleure Foreuse Requise
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = unité de liquide
unit.powerunits = unité d'énergie
unit.degrees = degrés
unit.seconds = secondes
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x vitesse
unit.percent = %
unit.shieldhealth = shield health
unit.items = objets
unit.thousands = k
unit.millions = M
unit.billions = b
category.general = Général
category.power = Énergie
category.liquids = Liquides
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Attaque
command.rally = Rassembler
command.retreat = Retraite
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Touche: [{0},
keybind.respawn.name = Réapparaitre
keybind.control.name = Controler une Unité
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Montrer/Cacher les Status des Blocs
keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y
keybind.mouse_move.name = Suivre la Souris
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Sélectionner une Région
keybind.schematic_menu.name = Menu des schémas
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonale
keybind.pick.name = Choisir un bloc
keybind.break_block.name = Supprimer un bloc
keybind.deselect.name = Désélectionner
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Tirer
keybind.zoom.name = Zoomer
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Explosion des Réacteurs
rules.wavetimer = Minuterie pour les vagues
rules.waves = Vagues
rules.attack = Mode « Attaque »
rules.buildai = AI Building
rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
@@ -803,8 +847,12 @@ rules.title.unit = Unités
rules.title.experimental = Expérimental
rules.title.environment = Environment
rules.lighting = Éclairage
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Éclairage Ambiant
rules.solarpowermultiplier = Multiplicateur d'Énergie Solaire
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Objets
content.liquid.name = Liquides
@@ -830,9 +878,11 @@ liquid.water.name = Eau
liquid.slag.name = Scories
liquid.oil.name = Pétrole
liquid.cryofluid.name = Liquide Cryogénique
item.explosiveness = [lightgray]Explosivité: {0}
item.flammability = [lightgray]Inflammabilité: {0}
item.radioactivity = [lightgray]Radioactivité: {0}
unit.health = [lightgray]Santé: {0}
unit.speed = [lightgray]Vitesse: {0}
unit.weapon = [lightgray]Arme: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Rampeur
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Falaise
block.sand-boulder.name = Bloc de Sable
block.grass.name = Herbe
block.slag.name = Scories
block.salt.name = Sel
block.saltrocks.name = Roches de sel
block.salt-wall.name = Salt Wall
block.pebbles.name = Cailloux
block.tendrils.name = Vrilles
block.sandrocks.name = Roches de sable
block.sand-wall.name = Sand Wall
block.spore-pine.name = Pin Sporeux
block.sporerocks.name = Roche Sporeuse
block.rock.name = Roche
block.snowrock.name = Roches enneigées
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Pin enneigé
block.shale.name = Schiste
block.shale-boulder.name = Blocs de Schiste
block.moss.name = Mousse
block.shrubs.name = Arbustes
block.spore-moss.name = Mousse Sporeuse
block.shalerocks.name = Rochers de Schiste Argileux
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Mur de Ferraille
block.scrap-wall-large.name = Grand Mur de Ferraille
block.scrap-wall-huge.name = Énorme Mur de Ferraille
@@ -919,13 +979,17 @@ block.craters.name = Cratères
block.sand-water.name = Eau avec fond de Sable
block.darksand-water.name = Eau avec fond de Sable Sombre
block.char.name = Cendre
block.holostone.name = Pierre Holographique
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Neige et Glace
block.rocks.name = Rochers
block.icerocks.name = Rochers de Glace
block.snowrocks.name = Rochers de Neige
block.dunerocks.name = Rochers de Sable
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pin
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Arbre Blanc Mort
block.white-tree.name = Arbre Blanc
block.spore-cluster.name = Grappe de Spores
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau Sombre 4
block.dark-panel-5.name = Panneau Sombre 5
block.dark-panel-6.name = Panneau Sombre 6
block.dark-metal.name = Métal Sombre
block.ignarock.name = Roches Ignées
block.basalt.name = Basalt
block.hotrock.name = Roches Chaudes
block.magmarock.name = Roches Magmatiques
block.cliffs.name = Falaises
block.copper-wall.name = Mur de Cuivre
block.copper-wall-large.name = Grand Mur de Cuivre
block.titanium-wall.name = Mur de Titane
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
block.launch-pad.name = Plateforme de Lancement
block.launch-pad-large.name = Grande Plateforme de Lancement
block.segment.name = Diviseur
block.command-center.name = Command Center
block.ground-factory.name = Usine d'Unité Terrestre
block.air-factory.name = Usine d'Unité Aérienne
block.naval-factory.name = Usine d'Unité Navale
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Convoyeur de Masse
block.payload-router.name = Routeur de Charge Utile
block.disassembler.name = Disassembler
block.silicon-crucible.name = Creuset de Silicium
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = bleu
team.crux.name = rouge
team.sharded.name = jaune