Updated bundle contents
This commit is contained in:
@@ -20,6 +20,8 @@ gameover = Game over
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gameover.pvp = L'équipe [accent] {0}[] a gagné !
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highscore = [accent]Nouveau meilleur score!
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copied = Copié.
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indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
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indev.notready = This part of the game isn't ready yet
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load.sound = Sons
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load.map = Cartes
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@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
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stat.playtime = Temps de jeu:[accent] {0}
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stat.rank = Rang Final: [accent]{0}
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launcheditems = [accent]Ressources transférées
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launchinfo = [unlaunched][[LANCER] votre noyau pour obtenir les objets indiqués en bleu.
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globalitems = [accent]Global Items
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map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
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level.highscore = Meilleur score: [accent]{0}
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level.select = Sélection du niveau
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@@ -114,6 +115,7 @@ mod.disable = Désactiver
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mod.content = Contenu:
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mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
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mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
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mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
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mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
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mod.erroredcontent = [scarlet]Erreurs de contenu
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mod.errors = Des erreurs se sont produites lors du chargement du contenu.
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@@ -137,6 +139,8 @@ mod.scripts.disable = Votre appareil ne supporte pas les mods avec des scripts.
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about.button = À propos
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name = Nom:
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noname = Commencez par choisir un[accent] nom de joueur[].
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planetmap = Planet Map
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launchcore = Launch Core
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filename = Nom du fichier:
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unlocked = Nouveau bloc débloqué!
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completed = [accent]Complété
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@@ -144,6 +148,7 @@ techtree = Arbre technologique
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research.list = [lightgray]Recherche:
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research = Rechercher
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researched = [lightgray]{0} recherché(e).
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research.progress = {0}% complete
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players = {0} joueurs en ligne
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players.single = {0} joueur en ligne
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players.search = Recherche
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@@ -340,6 +345,11 @@ waves.load = Coller depuis le presse-papiers
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waves.invalid = Vagues invalides dans le presse-papiers.
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waves.copied = Vagues copiées
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waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
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wavemode.counts = counts
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wavemode.totals = totals
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wavemode.health = health
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editor.default = [lightgray]<par défaut>
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details = Détails...
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edit = Modifier...
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@@ -459,7 +469,8 @@ locked = Verrouillé
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complete = [lightgray]Compléter:
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requirement.wave = Vague {0} dans {1}
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requirement.core = Détruire le Noyau ennemi dans {0}
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requirement.unlock = Débloque {0}
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requirement.research = Research {0}
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requirement.capture = Capture {0}
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resume = Reprendre la partie:\n[lightgray]{0}
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bestwave = [lightgray]Meilleur: {0}
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launch = < LANCEMENT >
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@@ -475,6 +486,7 @@ loadout = Loadout
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resources = Resources
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bannedblocks = Blocs Bannis
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addall = Ajouter TOUS
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launch.destination = Destination: {0}
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configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
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zone.unlocked = [lightgray]{0} débloquée.
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zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
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@@ -496,6 +508,20 @@ error.io = Erreur de Réseau (I/O)
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error.any = Erreur réseau inconnue
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error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
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weather.rain.name = Rain
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weather.snow.name = Snow
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weather.sandstorm.name = Sandstorm
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weather.sporestorm.name = Sporestorm
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sectors.unexplored = [lightgray]Unexplored
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sectors.resources = Resources:
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sectors.production = Production:
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sectors.stored = Stored:
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sectors.resume = Resume
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sectors.launch = Launch
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sectors.select = Select
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sectors.nonelaunch = [lightgray]none (sun)
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sector.groundZero.name = Ground Zero
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sector.craters.name = The Craters
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sector.frozenForest.name = Frozen Forest
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@@ -532,6 +558,8 @@ settings.graphics = Graphismes
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settings.cleardata = Effacer les données du jeu...
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settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
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settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
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settings.clearsaves.confirm = Are you sure you want to clear all your saves?
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settings.clearsaves = Clear Saves
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paused = [accent]< Pause >
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clear = Effacer
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banned = [scarlet]Bannis
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@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de Déplacement
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blocks.launchtime = Temps entre chaque lancement
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blocks.shootrange = Portée de tir
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blocks.size = Taille
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blocks.displaysize = Display Size
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blocks.liquidcapacity = Capacité liquide
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blocks.powerrange = Portée électrique
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blocks.linkrange = Link Range
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blocks.instructions = Instructions
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blocks.powerconnections = Nombre maximal de connections
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blocks.poweruse = Énergie utilisée
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blocks.powerdamage = Dégâts d'énergie
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@@ -574,11 +605,14 @@ blocks.boosteffect = Effet du Boost
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blocks.maxunits = Unités actives max
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blocks.health = Santé
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blocks.buildtime = Durée de construction
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blocks.maxconsecutive = Max Consecutive
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blocks.buildcost = Coût de construction
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blocks.inaccuracy = Imprécision
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blocks.shots = Tirs
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blocks.reload = Tirs/Seconde
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blocks.ammo = Munitions
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blocks.shieldhealth = Shield Health
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blocks.cooldowntime = Cooldown Time
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bar.drilltierreq = Meilleure Foreuse Requise
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bar.noresources = Missing Resources
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@@ -621,12 +655,16 @@ unit.liquidunits = unité de liquide
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unit.powerunits = unité d'énergie
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unit.degrees = degrés
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unit.seconds = secondes
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unit.minutes = mins
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unit.persecond = /sec
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unit.perminute = /min
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unit.timesspeed = x vitesse
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unit.percent = %
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unit.shieldhealth = shield health
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unit.items = objets
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unit.thousands = k
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unit.millions = M
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unit.billions = b
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category.general = Général
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category.power = Énergie
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category.liquids = Liquides
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@@ -709,6 +747,7 @@ category.blocks.name = Block Select
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command.attack = Attaque
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command.rally = Rassembler
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command.retreat = Retraite
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command.idle = Idle
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placement.blockselectkeys = \n[lightgray]Touche: [{0},
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keybind.respawn.name = Réapparaitre
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keybind.control.name = Controler une Unité
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@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Montrer/Cacher les Status des Blocs
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keybind.move_x.name = Mouvement X
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keybind.move_y.name = Mouvement Y
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keybind.mouse_move.name = Suivre la Souris
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keybind.pan.name = Pan View
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keybind.boost.name = Boost
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keybind.schematic_select.name = Sélectionner une Région
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keybind.schematic_menu.name = Menu des schémas
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@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonale
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keybind.pick.name = Choisir un bloc
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keybind.break_block.name = Supprimer un bloc
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keybind.deselect.name = Désélectionner
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keybind.pickupCargo.name = Pickup Cargo
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keybind.dropCargo.name = Drop Cargo
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keybind.command.name = Command
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keybind.shoot.name = Tirer
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keybind.zoom.name = Zoomer
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keybind.menu.name = Menu
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@@ -782,6 +825,7 @@ rules.reactorexplosions = Explosion des Réacteurs
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rules.wavetimer = Minuterie pour les vagues
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rules.waves = Vagues
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rules.attack = Mode « Attaque »
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rules.buildai = AI Building
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rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
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rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
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rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
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@@ -803,8 +847,12 @@ rules.title.unit = Unités
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rules.title.experimental = Expérimental
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rules.title.environment = Environment
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rules.lighting = Éclairage
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rules.fire = Fire
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rules.explosions = Block/Unit Explosion Damage
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rules.ambientlight = Éclairage Ambiant
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rules.solarpowermultiplier = Multiplicateur d'Énergie Solaire
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rules.weather = Weather
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rules.weather.frequency = Frequency:
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rules.weather.duration = Duration:
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content.item.name = Objets
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content.liquid.name = Liquides
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@@ -830,9 +878,11 @@ liquid.water.name = Eau
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liquid.slag.name = Scories
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liquid.oil.name = Pétrole
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liquid.cryofluid.name = Liquide Cryogénique
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item.explosiveness = [lightgray]Explosivité: {0}
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item.flammability = [lightgray]Inflammabilité: {0}
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item.radioactivity = [lightgray]Radioactivité: {0}
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unit.health = [lightgray]Santé: {0}
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unit.speed = [lightgray]Vitesse: {0}
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unit.weapon = [lightgray]Arme: {0}
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@@ -856,6 +906,7 @@ unit.crawler.name = Rampeur
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unit.atrax.name = Atrax
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unit.spiroct.name = Spiroct
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unit.arkyid.name = Arkyid
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unit.toxopid.name = Toxopid
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unit.flare.name = Flare
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unit.horizon.name = Horizon
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unit.zenith.name = Zenith
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@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
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unit.mono.name = Mono
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unit.poly.name = Poly
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unit.mega.name = Mega
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unit.quad.name = Quad
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unit.oct.name = Oct
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unit.risso.name = Risso
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unit.minke.name = Minke
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unit.bryde.name = Bryde
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unit.sei.name = Sei
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unit.omura.name = Omura
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unit.alpha.name = Alpha
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unit.beta.name = Beta
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unit.gamma.name = Gamma
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unit.scepter.name = Scepter
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unit.reign.name = Reign
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unit.vela.name = Vela
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unit.corvus.name = Corvus
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block.resupply-point.name = Resupply Point
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block.parallax.name = Parallax
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block.cliff.name = Falaise
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block.sand-boulder.name = Bloc de Sable
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block.grass.name = Herbe
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block.slag.name = Scories
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block.salt.name = Sel
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block.saltrocks.name = Roches de sel
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block.salt-wall.name = Salt Wall
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block.pebbles.name = Cailloux
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block.tendrils.name = Vrilles
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block.sandrocks.name = Roches de sable
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block.sand-wall.name = Sand Wall
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block.spore-pine.name = Pin Sporeux
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block.sporerocks.name = Roche Sporeuse
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block.rock.name = Roche
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block.snowrock.name = Roches enneigées
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block.spore-wall.name = Spore Wall
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block.boulder.name = Boulder
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block.snow-boulder.name = Snow Boulder
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block.snow-pine.name = Pin enneigé
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block.shale.name = Schiste
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block.shale-boulder.name = Blocs de Schiste
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block.moss.name = Mousse
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block.shrubs.name = Arbustes
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block.spore-moss.name = Mousse Sporeuse
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block.shalerocks.name = Rochers de Schiste Argileux
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block.shale-wall.name = Shale Wall
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block.scrap-wall.name = Mur de Ferraille
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block.scrap-wall-large.name = Grand Mur de Ferraille
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block.scrap-wall-huge.name = Énorme Mur de Ferraille
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@@ -919,13 +979,17 @@ block.craters.name = Cratères
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block.sand-water.name = Eau avec fond de Sable
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block.darksand-water.name = Eau avec fond de Sable Sombre
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block.char.name = Cendre
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block.holostone.name = Pierre Holographique
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block.dacite.name = Dacite
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block.dacite-wall.name = Dacite Wall
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block.ice-snow.name = Neige et Glace
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block.rocks.name = Rochers
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block.icerocks.name = Rochers de Glace
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block.snowrocks.name = Rochers de Neige
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block.dunerocks.name = Rochers de Sable
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block.stone-wall.name = Stone Wall
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block.ice-wall.name = Ice Wall
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block.snow-wall.name = Snow Wall
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block.dune-wall.name = Dune Wall
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block.pine.name = Pin
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block.dirt.name = Dirt
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block.dirt-wall.name = Dirt Wall
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block.mud.name = Mud
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block.white-tree-dead.name = Arbre Blanc Mort
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block.white-tree.name = Arbre Blanc
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block.spore-cluster.name = Grappe de Spores
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@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau Sombre 4
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block.dark-panel-5.name = Panneau Sombre 5
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block.dark-panel-6.name = Panneau Sombre 6
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block.dark-metal.name = Métal Sombre
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block.ignarock.name = Roches Ignées
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block.basalt.name = Basalt
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block.hotrock.name = Roches Chaudes
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block.magmarock.name = Roches Magmatiques
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block.cliffs.name = Falaises
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block.copper-wall.name = Mur de Cuivre
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block.copper-wall-large.name = Grand Mur de Cuivre
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block.titanium-wall.name = Mur de Titane
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@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
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block.launch-pad.name = Plateforme de Lancement
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block.launch-pad-large.name = Grande Plateforme de Lancement
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block.segment.name = Diviseur
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block.command-center.name = Command Center
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block.ground-factory.name = Usine d'Unité Terrestre
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block.air-factory.name = Usine d'Unité Aérienne
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block.naval-factory.name = Usine d'Unité Navale
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@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Convoyeur de Masse
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block.payload-router.name = Routeur de Charge Utile
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block.disassembler.name = Disassembler
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block.silicon-crucible.name = Creuset de Silicium
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block.large-overdrive-projector.name = Large Overdrive Projector
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block.overdrive-dome.name = Overdrive Dome
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block.switch.name = Switch
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block.micro-processor.name = Micro Processor
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block.logic-processor.name = Logic Processor
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block.hyper-processor.name = Hyper Processor
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block.logic-display.name = Logic Display
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block.large-logic-display.name = Large Logic Display
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block.memory-cell.name = Memory Cell
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team.blue.name = bleu
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team.crux.name = rouge
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team.sharded.name = jaune
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