Updated bundle contents

This commit is contained in:
Anuken
2020-09-23 18:28:25 -04:00
parent d7bd4bd0c8
commit 28b7ef53bb
30 changed files with 2480 additions and 515 deletions
+91 -18
View File
@@ -20,6 +20,8 @@ gameover = Le base a été détruite.
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
highscore = [accent]Nouveau meilleur score !
copied = Copié.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Son
load.map = Maps
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
stat.playtime = Temps Joué:[accent] {0}
stat.rank = Rang Final: [accent]{0}
launcheditems = [accent]Ressources transférées
launchinfo = [unlaunched][[LAUNCH] votre core pour obtenir les objets indiqués en bleu.
globalitems = [accent]Global Items
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
level.select = Sélection de niveau
@@ -114,6 +115,7 @@ mod.disable = Désactive
mod.content = Contenu:
mod.delete.error = Unable to delete mod. File may be in use.
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Missing dependencies: {0}
mod.erroredcontent = [scarlet]Content Errors
mod.errors = Errors have occurred loading content.
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = À propos
name = Nom:
noname = Choisissez d'abord [accent]un pseudo[].
planetmap = Planet Map
launchcore = Launch Core
filename = Nom du fichier:
unlocked = Nouveau bloc debloqué!
completed = [accent]Terminé
@@ -144,6 +148,7 @@ techtree = Arbre technologique
research.list = [lightgray]Recherche:
research = Recherche
researched = [lightgray]{0} recherché.
research.progress = {0}% complete
players = {0} joueurs
players.single = {0} joueur
players.search = search
@@ -340,6 +345,11 @@ waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées.
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Par défaut>
details = Details...
edit = Modifier...
@@ -459,7 +469,8 @@ locked = Verrouillé
complete = [lightgray]Compléter:
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.unlock = Unlock {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Reprendre la partie en cours:\n[lightgray]{0}
bestwave = [lightgray]Meilleur: {0}
launch = Lancement
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
addall = Add All
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
@@ -496,6 +508,20 @@ error.io = Network I/O error.
error.any = Erreur réseau inconnue.
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Graphiques
settings.cleardata = Effacer les données du jeu...
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = En pause
clear = Clear
banned = [scarlet]Banned
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de déplacement
blocks.launchtime = Temps entre chaque lancement
blocks.shootrange = Portée
blocks.size = Taille
blocks.displaysize = Display Size
blocks.liquidcapacity = Capacité en liquide
blocks.powerrange = Distance de transmission
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Max Connections
blocks.poweruse = Énergie utilisée
blocks.powerdamage = Énergie/Dégâts
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet boostant
blocks.maxunits = Maximum d'unitée active
blocks.health = Santé
blocks.buildtime = Temps de construction
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Coût de construction
blocks.inaccuracy = Précision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.ammo = Munition
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = Unité de liquide
unit.powerunits = Unité d'énergie
unit.degrees = degrés
unit.seconds = secondes
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x vitesse
unit.percent = %
unit.shieldhealth = shield health
unit.items = Objets
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = Général
category.power = Énergie
category.liquids = Liquides
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Attaquer
command.rally = Rally
command.retreat = Retraite
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonal
keybind.pick.name = Choisir un bloc
keybind.break_block.name = Supprimer un bloc
keybind.deselect.name = Déselectionner
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Tirer
keybind.zoom.name = Zoom
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Temps de vague
rules.waves = Vague
rules.attack = Mode attaque
rules.buildai = AI Building
rules.enemyCheat = Ressources infinies pour l'IA
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Unités
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Objets
content.liquid.name = Liquides
@@ -830,9 +878,11 @@ liquid.water.name = Eau
liquid.slag.name = Scorie
liquid.oil.name = Pétrole
liquid.cryofluid.name = Liquide Cryogénique
item.explosiveness = [lightgray]Explosivité: {0}
item.flammability = [lightgray]Inflammabilité: {0}
item.radioactivity = [lightgray]Radioactivité: {0}
unit.health = [lightgray]Santé: {0}
unit.speed = [lightgray]Vitesse: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Chenille
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sable rocheux
block.grass.name = Herbe
block.slag.name = Slag
block.salt.name = Sel
block.saltrocks.name = Roches de sel
block.salt-wall.name = Salt Wall
block.pebbles.name = Cailloux
block.tendrils.name = Vrilles
block.sandrocks.name = Roche de sableuse
block.sand-wall.name = Sand Wall
block.spore-pine.name = Pin sporifère
block.sporerocks.name = Roche sporifère
block.rock.name = Roche
block.snowrock.name = Roche enneigée
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Snow Pine
block.shale.name = Schiste
block.shale-boulder.name = Rocher de schiste
block.moss.name = Mousse
block.shrubs.name = Arbustes
block.spore-moss.name = Mousse sporifère
block.shalerocks.name = Roche de schiste
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Mur de ferraille
block.scrap-wall-large.name = Grand mur de ferraille
block.scrap-wall-huge.name = Enorme mur de ferraille
@@ -919,13 +979,17 @@ block.craters.name = Cratères
block.sand-water.name = Eau (sable)
block.darksand-water.name = Eau (sable noir)
block.char.name = Carboniser
block.holostone.name = Holo stone
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Neige glacée
block.rocks.name = Roche
block.icerocks.name = Roches de glace
block.snowrocks.name = Roches de neige
block.dunerocks.name = Roches de sable
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pin
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Arbre blanc mort
block.white-tree.name = Arbre blanc
block.spore-cluster.name = Grappe de spores
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau noir 4
block.dark-panel-5.name = Panneau noir 5
block.dark-panel-6.name = Panneau noir 6
block.dark-metal.name = Métal noir
block.ignarock.name = Roche d'igna
block.basalt.name = Basalt
block.hotrock.name = Roche chaude
block.magmarock.name = Roche de magma
block.cliffs.name = Falaises
block.copper-wall.name = Mur de cuivre
block.copper-wall-large.name = Grand mur de cuivre
block.titanium-wall.name = Mur de titane
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
block.launch-pad.name = Rampe de lancement
block.launch-pad-large.name = Grande rampe de lancement
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = Bleu
team.crux.name = red
team.sharded.name = orange