Updated bundle contents
This commit is contained in:
@@ -20,6 +20,8 @@ gameover = Spel afgelopen
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gameover.pvp = het[accent] {0}[] team heeft gewonnen!
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highscore = [accent]Nieuw topscore!
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copied = Gekopieerd.
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indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
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indev.notready = This part of the game isn't ready yet
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load.sound = Geluid
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load.map = Kaarten
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@@ -63,8 +65,7 @@ stat.delivered = Middelen Gelanceerd:
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stat.playtime = Time Played:[accent] {0}
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stat.rank = Eindrang: [accent]{0}
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launcheditems = [accent]Gelanceerde items
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launchinfo = [unlaunched][[LANCEER] je core om de in blauw gekleurde items te krijgen.
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globalitems = [accent]Global Items
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map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
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level.highscore = Topscore: [accent]{0}
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level.select = Selecteer Level
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@@ -114,6 +115,7 @@ mod.disable = Deactiveer
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mod.content = Content:
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mod.delete.error = Mod verwijderen mislukt. Bestand mogelijk in gebruik.
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mod.requiresversion = [scarlet]Vereist minimaal mindustry versie: [accent]{0}
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mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
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mod.missingdependencies = [scarlet]Missende benodigdheden: {0}
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mod.erroredcontent = [scarlet]Inhoud Fouten
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mod.errors = Er hebben zich fouten voordaan tijdens het laden van de inhoud.
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@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
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about.button = Over
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name = Naam:
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noname = Maak eerst een[accent] Speler naam[].
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planetmap = Planet Map
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launchcore = Launch Core
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filename = Bestandsnaam:
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unlocked = Nieuwe inhoud ontgrendeld!
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completed = [accent]Voltooid
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@@ -144,6 +148,7 @@ techtree = Tech boom
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research.list = [lightgray]Onderzoek:
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research = Onderzoek
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researched = [lightgray]{0} Onderzocht.
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research.progress = {0}% complete
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players = {0} Spelers online
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players.single = {0} Speler online
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players.search = search
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@@ -340,6 +345,11 @@ waves.load = Laad van klembord
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waves.invalid = Ongeldige rondes in klenbord.
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waves.copied = Rondes Gekopiëerd.
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waves.none = Geen vijanden ingesteld.\nLege rondes worden automatisch gevuld met de standaard waardes.
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wavemode.counts = counts
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wavemode.totals = totals
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wavemode.health = health
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editor.default = [lightgray]<Standaard>
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details = Details...
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edit = Bewerk...
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@@ -459,7 +469,8 @@ locked = Op slot
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complete = [lightgray]Voltooid:
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requirement.wave = Berijk ronde {0} in {1}
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requirement.core = Vernietig vijandige core in {0}
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requirement.unlock = Ontgrendel: {0}
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requirement.research = Research {0}
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requirement.capture = Capture {0}
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resume = Hervat zone:\n[lightgray]{0}
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bestwave = [lightgray]Beste ronde: {0}
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launch = < LANCEER >
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@@ -475,6 +486,7 @@ loadout = Loadout
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resources = Resources
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bannedblocks = Verboden Blokken
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addall = Voeg Alles Toe
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launch.destination = Destination: {0}
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configure.invalid = Hoeveelheid moet een getal zijn tussen 0 en {0}.
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zone.unlocked = [lightgray]{0} vrijgespeeld.
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zone.requirement.complete = Ronde {0} berijkt:\n{1} zone vrijgespeeld.
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@@ -496,6 +508,20 @@ error.io = Netwerk I/O fout.
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error.any = Onbekende netwerk fout.
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error.bloom = Bloom aanzetten mislukt.\nJe apparaat ondersteunt het waarschijnlijk niet.
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weather.rain.name = Rain
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weather.snow.name = Snow
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weather.sandstorm.name = Sandstorm
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weather.sporestorm.name = Sporestorm
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sectors.unexplored = [lightgray]Unexplored
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sectors.resources = Resources:
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sectors.production = Production:
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sectors.stored = Stored:
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sectors.resume = Resume
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sectors.launch = Launch
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sectors.select = Select
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sectors.nonelaunch = [lightgray]none (sun)
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sector.groundZero.name = Ground Zero
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sector.craters.name = The Craters
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sector.frozenForest.name = Frozen Forest
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@@ -532,6 +558,8 @@ settings.graphics = Grafisch
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settings.cleardata = Wis Game Data...
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settings.clear.confirm = Weet je zeker dat je deze data wilt verwijderen?\nDit is niet terug te draaien!
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settings.clearall.confirm = [scarlet]WAARSCHUWING![]\nDit verwijderd alle data, inclusief saves, kaarten, technologie en bedienings-instellingen.\nAls je op doorgaat wist het spel al je data en stopt automatisch.
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settings.clearsaves.confirm = Are you sure you want to clear all your saves?
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settings.clearsaves = Clear Saves
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paused = [accent]< Gepauzeerd >
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clear = Wis
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banned = [scarlet]Verbannen
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@@ -557,8 +585,11 @@ blocks.itemsmoved = Beweegingssnelheid
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blocks.launchtime = Tijd tussen lanceringen
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blocks.shootrange = Bereik
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blocks.size = Formaat
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blocks.displaysize = Display Size
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blocks.liquidcapacity = Vloeistofcapaciteit
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blocks.powerrange = Stroombereik
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blocks.linkrange = Link Range
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blocks.instructions = Instructions
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blocks.powerconnections = Maximale Hoeveelheid Connecties
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blocks.poweruse = Stroomverbruik
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blocks.powerdamage = Stroom/Schade
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@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
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blocks.maxunits = Maximaal Actieve Units
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blocks.health = Levenspunten
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blocks.buildtime = Bouwtijd
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blocks.maxconsecutive = Max Consecutive
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blocks.buildcost = Bouwkosten
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blocks.inaccuracy = Onnauwkeurigheid
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blocks.shots = Shoten
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blocks.reload = Schoten/Seconde
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blocks.ammo = Ammunitie
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blocks.shieldhealth = Shield Health
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blocks.cooldowntime = Cooldown Time
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bar.drilltierreq = Betere miner nodig
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bar.noresources = Missing Resources
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@@ -621,12 +655,16 @@ unit.liquidunits = vloeistofeenheid
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unit.powerunits = stroomeenheid
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unit.degrees = graden
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unit.seconds = secondes
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unit.minutes = mins
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unit.persecond = /sec
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unit.perminute = /min
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unit.timesspeed = x snelheid
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unit.percent = %
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unit.shieldhealth = shield health
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unit.items = items
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unit.thousands = k
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unit.millions = mil
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unit.billions = b
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category.general = Algemeen
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category.power = Stroom
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category.liquids = Vloeisof
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@@ -709,6 +747,7 @@ category.blocks.name = Block Select
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command.attack = Val aan
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command.rally = Groepeer
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command.retreat = Terugtrekken
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command.idle = Idle
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placement.blockselectkeys = \n[lightgray]Toets: [{0},
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keybind.respawn.name = Respawn
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keybind.control.name = Control Unit
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@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
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keybind.move_x.name = Beweeg x
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keybind.move_y.name = Beweeg y
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keybind.mouse_move.name = Volg Muis
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keybind.pan.name = Pan View
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keybind.boost.name = Boost
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keybind.schematic_select.name = Selecteer gebied
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keybind.schematic_menu.name = Ontwerp Menu
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@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Plaats Diagonaal
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keybind.pick.name = Kies Blok
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keybind.break_block.name = Breek Blok
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keybind.deselect.name = Deselecteer
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keybind.pickupCargo.name = Pickup Cargo
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keybind.dropCargo.name = Drop Cargo
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keybind.command.name = Command
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keybind.shoot.name = Schiet
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keybind.zoom.name = Zoom
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keybind.menu.name = Menu
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@@ -782,6 +825,7 @@ rules.reactorexplosions = Ontploffende Reactors
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rules.wavetimer = Ronde timer
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rules.waves = Rondes
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rules.attack = Aanval modus
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rules.buildai = AI Building
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rules.enemyCheat = Oneindige AI grondstoffen
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rules.blockhealthmultiplier = Blok Health Vermenigvulder
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rules.blockdamagemultiplier = Block Damage Multiplier
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@@ -803,8 +847,12 @@ rules.title.unit = Units
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rules.title.experimental = Experimenteel
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rules.title.environment = Environment
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rules.lighting = Belichting
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rules.fire = Fire
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rules.explosions = Block/Unit Explosion Damage
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rules.ambientlight = Mist
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rules.solarpowermultiplier = Solar Power Multiplier
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rules.weather = Weather
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rules.weather.frequency = Frequency:
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rules.weather.duration = Duration:
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content.item.name = Items
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content.liquid.name = Vloeisof
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@@ -830,9 +878,11 @@ liquid.water.name = Water
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liquid.slag.name = Slag
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liquid.oil.name = Olie
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liquid.cryofluid.name = Koelvloeistof
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item.explosiveness = [lightgray]Explosivieit: {0}%
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item.flammability = [lightgray]Vlambaarheid: {0}%
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item.radioactivity = [lightgray]Radioactiviteit: {0}%
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unit.health = [lightgray]Health: {0}
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unit.speed = [lightgray]Snelheid: {0}
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unit.weapon = [lightgray]Weapon: {0}
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@@ -856,6 +906,7 @@ unit.crawler.name = Kruiper
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unit.atrax.name = Atrax
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unit.spiroct.name = Spiroct
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unit.arkyid.name = Arkyid
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unit.toxopid.name = Toxopid
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unit.flare.name = Flare
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unit.horizon.name = Horizon
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unit.zenith.name = Zenith
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@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
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unit.mono.name = Mono
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unit.poly.name = Poly
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unit.mega.name = Mega
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unit.quad.name = Quad
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unit.oct.name = Oct
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unit.risso.name = Risso
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unit.minke.name = Minke
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unit.bryde.name = Bryde
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unit.sei.name = Sei
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unit.omura.name = Omura
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unit.alpha.name = Alpha
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unit.beta.name = Beta
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unit.gamma.name = Gamma
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unit.scepter.name = Scepter
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unit.reign.name = Reign
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unit.vela.name = Vela
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unit.corvus.name = Corvus
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block.resupply-point.name = Resupply Point
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block.parallax.name = Parallax
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block.cliff.name = Cliff
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block.sand-boulder.name = Zandkei
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block.grass.name = Gras
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block.slag.name = Slag
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block.salt.name = Zout
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block.saltrocks.name = Zoutsteen
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block.salt-wall.name = Salt Wall
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block.pebbles.name = Steentjes
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block.tendrils.name = Tendrils
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block.sandrocks.name = Zandsteen
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block.sand-wall.name = Sand Wall
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block.spore-pine.name = Sporenden
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block.sporerocks.name = Schimmelsteen
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block.rock.name = Steen
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block.snowrock.name = Sneeuwsteen
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block.spore-wall.name = Spore Wall
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block.boulder.name = Boulder
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block.snow-boulder.name = Snow Boulder
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block.snow-pine.name = Sneeuwden
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block.shale.name = Schalie
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block.shale-boulder.name = Schalie Kei
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block.moss.name = Mos
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block.shrubs.name = Bosje
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block.spore-moss.name = Spore Moss
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block.shalerocks.name = Shale Steens
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block.shale-wall.name = Shale Wall
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block.scrap-wall.name = Oud ijzeren m
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block.scrap-wall-large.name = Large Scrap Muur
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block.scrap-wall-huge.name = Huge Scrap Muur
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@@ -919,13 +979,17 @@ block.craters.name = Krarters
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block.sand-water.name = Zand water
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block.darksand-water.name = Donker Zand Water
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block.char.name = Char
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block.holostone.name = Holo stone
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block.dacite.name = Dacite
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block.dacite-wall.name = Dacite Wall
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block.ice-snow.name = Ice Snow
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block.rocks.name = Stenen
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block.icerocks.name = Ijs Stenen
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block.snowrocks.name = Snow Steens
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block.dunerocks.name = Dune Steens
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block.stone-wall.name = Stone Wall
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block.ice-wall.name = Ice Wall
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block.snow-wall.name = Snow Wall
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block.dune-wall.name = Dune Wall
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block.pine.name = Den
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block.dirt.name = Dirt
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block.dirt-wall.name = Dirt Wall
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block.mud.name = Mud
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block.white-tree-dead.name = Witte Boom Dood
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block.white-tree.name = Witte Boom
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block.spore-cluster.name = Spore Cluster
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@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Donker Paneel 4
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block.dark-panel-5.name = Donker Paneel 5
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block.dark-panel-6.name = Donker Paneel 6
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block.dark-metal.name = Donker Metaal
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block.ignarock.name = Igna Steen
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block.basalt.name = Basalt
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block.hotrock.name = Lava Steen
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block.magmarock.name = Magma Steen
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block.cliffs.name = Rotswand
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block.copper-wall.name = Koperen Muur
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block.copper-wall-large.name = Grote Koperen Muur
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block.titanium-wall.name = Titanium Muur
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@@ -1055,6 +1118,7 @@ block.container.name = Doos
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block.launch-pad.name = Lanceerplatform
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block.launch-pad-large.name = Groot Lanceerplatform
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block.segment.name = Segment
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block.command-center.name = Command Center
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block.ground-factory.name = Ground Factory
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block.air-factory.name = Air Factory
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block.naval-factory.name = Naval Factory
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@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
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block.payload-router.name = Payload Router
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block.disassembler.name = Disassembler
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block.silicon-crucible.name = Silicon Crucible
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block.large-overdrive-projector.name = Large Overdrive Projector
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block.overdrive-dome.name = Overdrive Dome
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block.switch.name = Switch
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block.micro-processor.name = Micro Processor
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block.logic-processor.name = Logic Processor
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block.hyper-processor.name = Hyper Processor
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block.logic-display.name = Logic Display
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block.large-logic-display.name = Large Logic Display
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block.memory-cell.name = Memory Cell
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team.blue.name = blauw
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team.crux.name = rood
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team.sharded.name = oranje
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Reference in New Issue
Block a user