please no overrange (#11517)

This commit is contained in:
EggleEgg
2025-12-31 04:13:41 +01:00
committed by GitHub
parent 8db5ec0247
commit 2906181f37

View File

@@ -176,7 +176,8 @@ public class UnitTypes{
bullet = new ArtilleryBulletType(2f, 20, "shell"){{
hitEffect = Fx.blastExplosion;
knockback = 0.8f;
lifetime = 120f;
lifetime = 120f - 35f / 2f;
rangeOverride = 240f;
width = height = 14f;
collides = true;
collidesTiles = true;
@@ -1676,7 +1677,7 @@ public class UnitTypes{
ejectEffect = Fx.casing1;
shootSound = Sounds.shootDuo;
bullet = new FlakBulletType(4.2f, 3){{
lifetime = 60f;
lifetime = 52.5f;
ammoMultiplier = 4f;
shootEffect = Fx.shootSmall;
width = 6f;
@@ -1700,7 +1701,7 @@ public class UnitTypes{
bullet = new ArtilleryBulletType(3f, 20, "shell"){{
hitEffect = Fx.flakExplosion;
knockback = 0.8f;
lifetime = 80f;
lifetime = 73.5f;
width = height = 11f;
collidesTiles = false;
splashDamageRadius = 30f * 0.75f;