please no overrange (#11517)
This commit is contained in:
@@ -176,7 +176,8 @@ public class UnitTypes{
|
|||||||
bullet = new ArtilleryBulletType(2f, 20, "shell"){{
|
bullet = new ArtilleryBulletType(2f, 20, "shell"){{
|
||||||
hitEffect = Fx.blastExplosion;
|
hitEffect = Fx.blastExplosion;
|
||||||
knockback = 0.8f;
|
knockback = 0.8f;
|
||||||
lifetime = 120f;
|
lifetime = 120f - 35f / 2f;
|
||||||
|
rangeOverride = 240f;
|
||||||
width = height = 14f;
|
width = height = 14f;
|
||||||
collides = true;
|
collides = true;
|
||||||
collidesTiles = true;
|
collidesTiles = true;
|
||||||
@@ -1676,7 +1677,7 @@ public class UnitTypes{
|
|||||||
ejectEffect = Fx.casing1;
|
ejectEffect = Fx.casing1;
|
||||||
shootSound = Sounds.shootDuo;
|
shootSound = Sounds.shootDuo;
|
||||||
bullet = new FlakBulletType(4.2f, 3){{
|
bullet = new FlakBulletType(4.2f, 3){{
|
||||||
lifetime = 60f;
|
lifetime = 52.5f;
|
||||||
ammoMultiplier = 4f;
|
ammoMultiplier = 4f;
|
||||||
shootEffect = Fx.shootSmall;
|
shootEffect = Fx.shootSmall;
|
||||||
width = 6f;
|
width = 6f;
|
||||||
@@ -1700,7 +1701,7 @@ public class UnitTypes{
|
|||||||
bullet = new ArtilleryBulletType(3f, 20, "shell"){{
|
bullet = new ArtilleryBulletType(3f, 20, "shell"){{
|
||||||
hitEffect = Fx.flakExplosion;
|
hitEffect = Fx.flakExplosion;
|
||||||
knockback = 0.8f;
|
knockback = 0.8f;
|
||||||
lifetime = 80f;
|
lifetime = 73.5f;
|
||||||
width = height = 11f;
|
width = height = 11f;
|
||||||
collidesTiles = false;
|
collidesTiles = false;
|
||||||
splashDamageRadius = 30f * 0.75f;
|
splashDamageRadius = 30f * 0.75f;
|
||||||
|
|||||||
Reference in New Issue
Block a user