Automatic bundle update

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2024-01-14 17:53:32 +00:00
parent 8a5ccb3acf
commit 2f4d5fc1b2
34 changed files with 136 additions and 0 deletions

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@@ -2459,3 +2459,7 @@ lenum.build = 建造一個建築
lenum.getblock = 獲取指定位置的建築種類和該建築\n必須在單位的範圍內\n實體障礙物如高山會回傳[accent]@solid[]
lenum.within = 單位是否在指定範圍內
lenum.boost = 使用推進器
lenum.flushtext = Flush print buffer's content to marker, if applicable.\nIf fetch is set to true, tries to fetch properties from map locale bundle or game's bundle.
lenum.texture = Texture name straight from game's texture atlas (using kebab-case naming style).\nIf printFlush is set to true, consumes text buffer content as text argument.
lenum.texturesize = Size of texture in tiles. Zero value scales marker width to original texture's size.
lenum.autoscale = Whether to scale marker corresponding to player's zoom level.