Automatic bundle update
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@@ -1765,6 +1765,20 @@ laccess.dead = Zda jednotka/budova je mrtvá/zničená nebo již neplatná.
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laccess.controlled = Vrací:\n[accent]@ctrlProcessor[] pokud kontroler jednotky je procesor\n[accent]@ctrlPlayer[] pokud kontroloer jednotky/budovy je hráč\n[accent]@ctrlFormation[] pokud jednotka je ve formaci\nJiank, 0.
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laccess.progress = Průběh akce, 0 do 1.\nVrací průběh výroby, přebití věže nebo stavby.
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lacess.speed = Top speed of a unit, in tiles/sec.
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lcategory.unknown = Unknown
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lcategory.unknown.description = Uncategorized instructions.
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lcategory.io = Input & Output
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lcategory.io.description = Modify contents of memory blocks and processor buffers.
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lcategory.block = Block Control
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lcategory.block.description = Interact with blocks.
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lcategory.operation = Operations
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lcategory.operation.description = Logical operations.
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lcategory.control = Flow Control
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lcategory.control.description = Manage execution order.
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lcategory.unit = Unit Control
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lcategory.unit.description = Give units commands.
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lcategory.world = World
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lcategory.world.description = Control how the world behaves.
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graphicstype.clear = Vyplní zobrazovač danou barvou.
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graphicstype.color = Vybere barvu pro další vykreslovací operace.
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