Automatic bundle update
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@@ -1770,6 +1770,20 @@ laccess.dead = 單位或建築是否已死亡或不存在。
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laccess.controlled = 將回傳:\n處理器控制:[accent]@ctrlProcessor[]\n玩家控制:[accent]@ctrlPlayer[]\n在隊形中:[accent]@ctrlFormation[]\n其他:[accent]0[]。
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laccess.progress = 建造、生產進度。以 0 到 1 表示。以及砲台裝填。
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lacess.speed = 單位的最高速度 (方塊/秒)
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lcategory.unknown = Unknown
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lcategory.unknown.description = Uncategorized instructions.
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lcategory.io = Input & Output
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lcategory.io.description = Modify contents of memory blocks and processor buffers.
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lcategory.block = Block Control
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lcategory.block.description = Interact with blocks.
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lcategory.operation = Operations
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lcategory.operation.description = Logical operations.
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lcategory.control = Flow Control
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lcategory.control.description = Manage execution order.
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lcategory.unit = Unit Control
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lcategory.unit.description = Give units commands.
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lcategory.world = World
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lcategory.world.description = Control how the world behaves.
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graphicstype.clear = 重製版面為指定顏色
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graphicstype.color = 為後續所有圖畫指令設定顏色
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