Ignore wave version

This commit is contained in:
Anuken
2023-08-04 17:43:21 -04:00
parent d5eeadab30
commit 4b38f667e7

View File

@@ -150,11 +150,6 @@ public class SectorInfo{
state.rules.winWave = winWave;
state.rules.attackMode = attack;
//assign new wave patterns when the version changes
if(waveVersion != Waves.waveVersion && state.rules.sector.preset == null){
state.rules.spawns = Waves.generate(state.rules.sector.threat);
}
CoreBuild entity = state.rules.defaultTeam.core();
if(entity != null){
entity.items.clear();
@@ -180,7 +175,6 @@ public class SectorInfo{
spawnPosition = entity.pos();
}
waveVersion = Waves.waveVersion;
waveSpacing = state.rules.waveSpacing;
wave = state.wave;
winWave = state.rules.winWave;