Merge remote-tracking branch 'origin/master'
This commit is contained in:
@@ -882,7 +882,7 @@ public class EntityProcess extends BaseProcessor{
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for(Smethod method : methods){
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String signature = method.toString();
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if(signatures.contains(signature)) continue;
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if(!signatures.add(signature)) continue;
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Stype compType = interfaceToComp(method.type());
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MethodSpec.Builder builder = MethodSpec.overriding(method.e).addModifiers(Modifier.PUBLIC, Modifier.FINAL);
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@@ -893,25 +893,29 @@ public class EntityProcess extends BaseProcessor{
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builder.addAnnotation(OverrideCallSuper.class); //just in case
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if(!method.isVoid()){
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if(method.name().equals("isNull")){
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builder.addStatement("return true");
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}else if(method.name().equals("id")){
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String methodName = method.name();
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switch(methodName){
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case "isNull":
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builder.addStatement("return true");
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break;
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case "id":
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builder.addStatement("return -1");
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}else{
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Svar variable = compType == null || method.params().size > 0 ? null : compType.fields().find(v -> v.name().equals(method.name()));
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String desc = variable == null ? null : variable.descString();
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if(variable == null || !varInitializers.containsKey(desc)){
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builder.addStatement("return " + getDefault(method.ret().toString()));
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}else{
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String init = varInitializers.get(desc);
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builder.addStatement("return " + (init.equals("{}") ? "new " + variable.mirror().toString() : "") + init);
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}
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break;
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case "toString":
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builder.addStatement("return $S", className);
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break;
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default:
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Svar variable = compType == null || method.params().size > 0 ? null : compType.fields().find(v -> v.name().equals(methodName));
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String desc = variable == null ? null : variable.descString();
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if(variable == null || !varInitializers.containsKey(desc)){
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builder.addStatement("return " + getDefault(method.ret().toString()));
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}else{
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String init = varInitializers.get(desc);
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builder.addStatement("return " + (init.equals("{}") ? "new " + variable.mirror().toString() : "") + init);
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}
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}
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}
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nullBuilder.addMethod(builder.build());
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signatures.add(signature);
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}
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nullsBuilder.addField(FieldSpec.builder(type, Strings.camelize(baseName)).initializer("new " + className + "()").addModifiers(Modifier.FINAL, Modifier.STATIC, Modifier.PUBLIC).build());
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@@ -145,7 +145,7 @@ public class BuilderAI extends AIController{
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float minDst = Float.MAX_VALUE;
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Player closest = null;
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for(var player : Groups.player){
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if(player.unit().canBuild() && !player.dead()){
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if(player.unit().canBuild() && !player.dead() && player.team() == unit.team){
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float dst = player.dst2(unit);
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if(dst < minDst){
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closest = player;
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@@ -43,7 +43,7 @@ public class Lightning{
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bhit = false;
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for(int i = 0; i < length / 2; i++){
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hitCreate.create(null, team, x, y, rotation, damage, 1f, 1f, hitter);
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hitCreate.create(null, team, x, y, rotation, damage * (hitter == null ? 1f : hitter.damageMultiplier()), 1f, 1f, hitter);
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lines.add(new Vec2(x + Mathf.range(3f), y + Mathf.range(3f)));
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if(lines.size > 1){
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@@ -141,9 +141,9 @@ public class EnergyFieldAbility extends Ability{
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}else{
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anyNearby = true;
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if(other instanceof Building b){
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b.damage(unit.team, damage);
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b.damage(unit.team, damage * state.rules.unitDamage(unit.team));
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}else{
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other.damage(damage);
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other.damage(damage * state.rules.unitDamage(unit.team));
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}
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if(other instanceof Statusc s){
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s.apply(status, statusDuration);
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@@ -88,7 +88,7 @@ abstract class CrawlComp implements Posc, Rotc, Hitboxc, Unitc{
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//TODO area damage to units
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if(t.build != null && t.build.team != team){
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t.build.damage(team, type.crushDamage * Time.delta);
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t.build.damage(team, type.crushDamage * Time.delta * state.rules.unitDamage(team));
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}
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if(Mathf.chanceDelta(0.025)){
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@@ -192,7 +192,7 @@ abstract class LegsComp implements Posc, Rotc, Hitboxc, Flyingc, Unitc{
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}
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if(type.legSplashDamage > 0){
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Damage.damage(team, l.base.x, l.base.y, type.legSplashRange, type.legSplashDamage, false, true);
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Damage.damage(team, l.base.x, l.base.y, type.legSplashRange, type.legSplashDamage * state.rules.unitDamage(team), false, true);
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}
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}
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@@ -66,7 +66,7 @@ abstract class TankComp implements Posc, Flyingc, Hitboxc, Unitc, ElevationMovec
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//damage radius is 1 tile smaller to prevent it from just touching walls as it passes
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&& Math.max(Math.abs(dx), Math.abs(dy)) <= r - 1){
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t.build.damage(team, type.crushDamage * Time.delta * t.block().crushDamageMultiplier);
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t.build.damage(team, type.crushDamage * Time.delta * t.block().crushDamageMultiplier * state.rules.unitDamage(team));
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}
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}
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}
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@@ -618,7 +618,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
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//if this unit crash landed (was flying), damage stuff in a radius
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if(type.flying && !spawnedByCore && type.createWreck){
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Damage.damage(team, x, y, Mathf.pow(hitSize, 0.94f) * 1.25f, Mathf.pow(hitSize, 0.75f) * type.crashDamageMultiplier * 5f, true, false, true);
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Damage.damage(team, x, y, Mathf.pow(hitSize, 0.94f) * 1.25f, Mathf.pow(hitSize, 0.75f) * type.crashDamageMultiplier * 5f * state.rules.unitDamage(team), true, false, true);
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}
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if(!headless && type.createScorch){
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@@ -45,8 +45,10 @@ public class Scripts implements Disposable{
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try{
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Object o = context.evaluateString(scope, text, "console.js", 1);
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if(o instanceof NativeJavaObject n) o = n.unwrap();
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if(o instanceof Undefined) o = "undefined";
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return String.valueOf(o);
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if(o == null) o = "null";
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else if(o instanceof Undefined) o = "undefined";
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var out = o.toString();
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return out == null ? "null" : out;
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}catch(Throwable t){
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return getError(t, false);
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}
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