Team improvements (#8704)
* Update Team.java * Update ServerControl.java * better * kill me please * kill me please * kill me please * Update bundle_ca.properties * kill me please * Update bundle_da.properties * kill me please * kill me please * Update bundle_et.properties * Update bundle_eu.properties * Update bundle_fi.properties * Update bundle_fil.properties * Update bundle_fr.properties * Update bundle_hu.properties * Update bundle_id_ID.properties * Update bundle_ja.properties * Update bundle_ko.properties * Update bundle_lt.properties * Update bundle_nl.properties * Update bundle_nl_BE.properties * Update bundle_pl.properties * Update bundle_pt_BR.properties * Update bundle_pt_PT.properties * Update bundle_ro.properties * Update bundle_ru.properties * Update bundle_sr.properties * Update bundle_sv.properties * Update bundle_th.properties * Update bundle_tr.properties * Update bundle_tk.properties * Update bundle_uk_UA.properties * Update bundle_vi.properties * Update bundle_zh_CN.properties * Update bundle_zh_TW.properties * Update World.java * Update CustomRulesDialog.java * skill issue * skill issue x2 * skill issue x3
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@@ -185,7 +185,7 @@ public class ServerControl implements ApplicationListener{
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nextMapOverride = null;
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if(map != null){
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Call.infoMessage((state.rules.pvp
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? "[accent]The " + event.winner.name + " team is victorious![]\n" : "[scarlet]Game over![]\n")
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? "[accent]The " + event.winner.coloredName() + " team is victorious![]\n" : "[scarlet]Game over![]\n")
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+ "\nNext selected map: [accent]" + map.name() + "[white]"
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+ (map.hasTag("author") ? " by[accent] " + map.author() + "[white]" : "") + "." +
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"\nNew game begins in " + roundExtraTime + " seconds.");
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