Json support for UnlockableContent fields
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@@ -56,6 +56,8 @@ import static mindustry.Vars.*;
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@SuppressWarnings("unchecked")
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public class ContentParser{
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private static final boolean ignoreUnknownFields = true;
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private static final ContentType[] typesToSearch = {ContentType.block, ContentType.item, ContentType.unit, ContentType.liquid, ContentType.planet};
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ObjectMap<Class<?>, ContentType> contentTypes = new ObjectMap<>();
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ObjectSet<Class<?>> implicitNullable = ObjectSet.with(TextureRegion.class, TextureRegion[].class, TextureRegion[][].class, TextureRegion[][][].class);
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ObjectMap<String, AssetDescriptor<?>> sounds = new ObjectMap<>();
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@@ -397,6 +399,17 @@ public class ContentParser{
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return (T)new Rect(jsonData.get(0).asFloat(), jsonData.get(1).asFloat(), jsonData.get(2).asFloat(), jsonData.get(3).asFloat());
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}
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//search across different content types to find one by name
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if(type == UnlockableContent.class){
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for(ContentType c : typesToSearch){
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T found = (T)locate(c, jsonData.asString());
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if(found != null){
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return found;
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}
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}
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throw new IllegalArgumentException("\"" + jsonData.name + "\": No content found with name '" + jsonData.asString() + "'.");
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}
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if(Content.class.isAssignableFrom(type)){
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ContentType ctype = contentTypes.getThrow(type, () -> new IllegalArgumentException("No content type for class: " + type.getSimpleName()));
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String prefix = currentMod != null ? currentMod.name + "-" : "";
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@@ -25,4 +25,4 @@ org.gradle.caching=true
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=ea8fa3b50d
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archash=21508dc509
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