This commit is contained in:
Anuken
2022-11-11 15:08:38 -05:00
parent fd911539ee
commit 59ca257cca
4 changed files with 15 additions and 2 deletions

View File

@@ -81,12 +81,14 @@ public class Turret extends ReloadTurret{
public boolean playerControllable = true;
/** If true, this block will display ammo multipliers in its stats (irrelevant for certain types of turrets). */
public boolean displayAmmoMultiplier = true;
/** If false, 'under' blocks like conveyors are not targeted. */
public boolean targetUnderBlocks = true;
/** Function for choosing which unit to target. */
public Sortf unitSort = UnitSorts.closest;
/** Filter for types of units to attack. */
public Boolf<Unit> unitFilter = u -> true;
/** Filter for types of buildings to attack. */
public Boolf<Building> buildingFilter = b -> !b.block.underBullets;
public Boolf<Building> buildingFilter = b -> targetUnderBlocks || !b.block.underBullets;
/** Color of heat region drawn on top (if found) */
public Color heatColor = Pal.turretHeat;