Updated bundles with proper spacing
This commit is contained in:
@@ -10,7 +10,9 @@ link.dev-builds.description = Onstabiele ontwikkeling builds
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link.trello.description = Officiële trello-bord voor geplande functies
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link.itch.io.description = itch.io pagina met pc-downloads en webversie
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link.google-play.description = Google Play store vermelding
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link.f-droid.description = F-Droid catalogue listing
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link.wiki.description = Officiële Mindustry wiki
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link.feathub.description = Suggest new features
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linkfail = Kan link niet openen!\nDe URL is gekopieerd naar je klembord
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screenshot = Schermafbeeling opgeslagen in {0}
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screenshot.invalid = Map is te groot, Mogelijk niet genoeg ruimte op apparaat.
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@@ -18,12 +20,22 @@ gameover = Spel afgelopen
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gameover.pvp = het[accent] {0}[] team heeft gewonnen!
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highscore = [accent]Nieuw topscore!
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copied = Copied.
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load.sound = Geluid
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load.map = Mappen
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load.image = Afbeeldingen
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load.content = inhoud
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load.system = Systeem
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load.mod = Mods
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load.scripts = Scripts
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be.update = A new Bleeding Edge build is available:
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be.update.confirm = Download it and restart now?
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be.updating = Updating...
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be.ignore = Ignore
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be.noupdates = No updates found.
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be.check = Check for updates
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schematic = Schematic
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schematic.add = Save Schematic...
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schematics = Schematics
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@@ -40,6 +52,7 @@ schematic.saved = Schematic saved.
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schematic.delete.confirm = This schematic will be utterly eradicated.
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schematic.rename = Rename Schematic
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schematic.info = {0}x{1}, {2} blocks
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stat.wave = Waves Verslagen:[accent] {0}
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stat.enemiesDestroyed = Vijanden Vernietigd:[accent] {0}
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stat.built = Gebouwen Gebouwd:[accent] {0}
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@@ -47,6 +60,7 @@ stat.destroyed = Gebouwen Vernietigd:[accent] {0}
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stat.deconstructed = Gebouwen Gesloopt:[accent] {0}
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stat.delivered = Middelen Gelanceerd:
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stat.rank = Eindrang: [accent]{0}
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launcheditems = [accent]Gelanceerde items
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launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
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map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
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@@ -74,6 +88,7 @@ maps.browse = Browse Maps
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continue = Ga door
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maps.none = [LIGHT_GRAY]Geen map gevonden!
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invalid = Invalid
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pickcolor = Pick Color
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preparingconfig = Preparing Config
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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@@ -81,6 +96,7 @@ uploadingpreviewfile = Uploading Preview File
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committingchanges = Comitting Changes
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done = Done
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feature.unsupported = Your device does not support this feature.
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
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mods.alpha = [accent](Alpha)
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mods = Mods
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@@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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mod.erroredcontent = [scarlet]Content Errors
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mod.errors = Errors have occurred loading content.
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mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing.
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mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
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mod.enable = Enable
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mod.requiresrestart = The game will now close to apply the mod changes.
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mod.reloadrequired = [scarlet]Reload Required
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mod.import = Import Mod
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mod.import.github = Import GitHub Mod
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mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
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mod.remove.confirm = This mod will be deleted.
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mod.author = [LIGHT_GRAY]Author:[] {0}
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mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
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mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
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mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly.
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about.button = Over
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name = Naam:
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noname = Maak eerst een[accent] Speler naam[].
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@@ -132,6 +155,7 @@ server.kicked.nameEmpty = Je gekozen naam is niet geldig.
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server.kicked.idInUse = Je bent al verbonden met deze server! Verbinden met 2 accounts is verboden.
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server.kicked.customClient = Deze server ondersteunt geen aangepaste spellen . Download de officiele versie.
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server.kicked.gameover = Spel afgelopen
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server.kicked.serverRestarting = The server is restarting.
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server.versions = Jouw versie:[accent] {0}[]\nServer versie:[accent] {1}[]
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host.info = De [accent]host[] knop hosts `een server op port [scarlet]6567[]. \nIedereen op hetzelfde [LIGHT_GRAY]wifi or locaal netwerk[] zou jouw server in hun serverlijst moeten zien.\n\nAls je wilt dan vrienden vanaf overal kunnen meedoen via IP, [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Note: IAls iemand moeilijkheden heeft met het meedoen aan jouw spel, kijk of je Mindustry in je firewall instellingen toegang hebt gegeven to jouw locaal netwerk.
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join.info = Hier kan je een [accent]server IP[] invoeren om te verbinden, of om[accent]locale netwerken[] te vinden.\nBeide LAN en WAN multiplayer is ondersteund.\n\n[LIGHT_GRAY]Note: Er is geen automatische globale serverlijst; Als je met iemands IP wil verbinden, Zou je moeten vragen om hun IP.
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@@ -271,6 +295,7 @@ publishing = [accent]Publishing...
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publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
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publish.error = Error publishing item: {0}
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steam.error = Failed to initialize Steam services.\nError: {0}
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editor.brush = Brush
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editor.openin = Open In Editor
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editor.oregen = Ore Generation
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@@ -347,6 +372,7 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
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editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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editor.exists = A map with this name already exists.
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editor.selectmap = Select a map to load:
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toolmode.replace = Replace
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toolmode.replace.description = Draws only on solid blocks.
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toolmode.replaceall = Replace All
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@@ -361,6 +387,7 @@ toolmode.fillteams = Fill Teams
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toolmode.fillteams.description = Fill teams instead of blocks.
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toolmode.drawteams = Draw Teams
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toolmode.drawteams.description = Draw teams instead of blocks.
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filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
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filter.distort = Distort
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filter.noise = Noise
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@@ -392,6 +419,7 @@ filter.option.floor2 = Secondary Floor
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filter.option.threshold2 = Secondary Threshold
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filter.option.radius = Radius
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filter.option.percentile = Percentile
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width = Width:
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height = Height:
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menu = Menu
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@@ -407,6 +435,7 @@ tutorial = Tutorial
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tutorial.retake = Re-Take Tutorial
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editor = Editor
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mapeditor = Map Editor
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abandon = Abandon
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abandon.text = This zone and all its resources will be lost to the enemy.
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locked = Locked
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@@ -437,6 +466,7 @@ zone.objective.survival = Survive
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zone.objective.attack = Destroy Enemy Core
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add = Add...
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boss.health = Boss Health
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connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
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error.unreachable = Server unreachable.\nIs the address spelled correctly?
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error.invalidaddress = Invalid address.
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@@ -447,6 +477,7 @@ error.mapnotfound = Map file not found!
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error.io = Network I/O error.
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error.any = Unknown network error.
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error.bloom = Failed to initialize bloom.\nYour device may not support it.
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zone.groundZero.name = Ground Zero
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zone.desertWastes.name = Desert Wastes
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zone.craters.name = The Craters
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@@ -461,6 +492,7 @@ zone.saltFlats.name = Salt Flats
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zone.impact0078.name = Impact 0078
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zone.crags.name = Crags
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zone.fungalPass.name = Fungal Pass
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zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
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zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
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zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
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@@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce
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zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
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zone.impact0078.description = <insert description here>
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zone.crags.description = <insert description here>
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settings.language = Language
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settings.data = Game Data
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settings.reset = Reset to Defaults
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settings.rebind = Rebind
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settings.resetKey = Reset
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settings.controls = Controls
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settings.game = Game
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settings.sound = Sound
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@@ -529,6 +563,7 @@ blocks.inaccuracy = Inaccuracy
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blocks.shots = Shots
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blocks.reload = Shots/Second
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blocks.ammo = Ammo
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bar.drilltierreq = Better Drill Required
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bar.drillspeed = Drill Speed: {0}/s
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bar.pumpspeed = Pump Speed: {0}/s
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@@ -544,6 +579,9 @@ bar.heat = Heat
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bar.power = Power
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bar.progress = Build Progress
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bar.spawned = Units: {0}/{1}
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bar.input = Input
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bar.output = Output
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bullet.damage = [stat]{0}[lightgray] dmg
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
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bullet.incendiary = [stat]incendiary
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@@ -555,6 +593,7 @@ bullet.freezing = [stat]freezing
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bullet.tarred = [stat]tarred
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bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
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bullet.reload = [stat]{0}[lightgray]x reload
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unit.blocks = blocks
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unit.powersecond = power units/second
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unit.liquidsecond = liquid units/second
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@@ -567,6 +606,8 @@ unit.persecond = /sec
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unit.timesspeed = x speed
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unit.percent = %
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unit.items = items
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unit.thousands = k
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unit.millions = mil
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category.general = General
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category.power = Power
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category.liquids = Liquids
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@@ -579,6 +620,7 @@ setting.shadows.name = Shadows
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setting.blockreplace.name = Automatic Block Suggestions
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setting.linear.name = Linear Filtering
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setting.hints.name = Hints
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setting.buildautopause.name = Auto-Pause Building
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setting.animatedwater.name = Animated Water
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setting.animatedshields.name = Animated Shields
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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@@ -601,12 +643,16 @@ setting.screenshake.name = Screen Shake
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setting.effects.name = Display Effects
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setting.destroyedblocks.name = Display Destroyed Blocks
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setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
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setting.coreselect.name = Allow Schematic Cores
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setting.sensitivity.name = Controller Sensitivity
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setting.saveinterval.name = Autosave Interval
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setting.seconds = {0} Seconds
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setting.blockselecttimeout.name = Block Select Timeout
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setting.milliseconds = {0} milliseconds
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setting.fullscreen.name = Fullscreen
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setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
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setting.fps.name = Show FPS
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setting.blockselectkeys.name = Show Block Select Keys
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setting.vsync.name = VSync
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setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
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setting.minimap.name = Show Minimap
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@@ -635,16 +681,36 @@ category.multiplayer.name = Multiplayer
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command.attack = Attack
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command.rally = Rally
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command.retreat = Retreat
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placement.blockselectkeys = \n[lightgray]Key: [{0},
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keybind.clear_building.name = Clear Building
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keybind.press = Press a key...
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keybind.press.axis = Press an axis or key...
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keybind.screenshot.name = Map Screenshot
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keybind.toggle_power_lines.name = Toggle Power Lasers
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keybind.move_x.name = Move x
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keybind.move_y.name = Move y
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keybind.mouse_move.name = Follow Mouse
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keybind.dash.name = Dash
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keybind.schematic_select.name = Select Region
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keybind.schematic_menu.name = Schematic Menu
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keybind.schematic_flip_x.name = Flip Schematic X
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keybind.schematic_flip_y.name = Flip Schematic Y
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keybind.category_prev.name = Previous Category
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keybind.category_next.name = Next Category
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keybind.block_select_left.name = Block Select Left
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keybind.block_select_right.name = Block Select Right
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keybind.block_select_up.name = Block Select Up
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keybind.block_select_down.name = Block Select Down
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keybind.block_select_01.name = Category/Block Select 1
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keybind.block_select_02.name = Category/Block Select 2
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keybind.block_select_03.name = Category/Block Select 3
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keybind.block_select_04.name = Category/Block Select 4
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keybind.block_select_05.name = Category/Block Select 5
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keybind.block_select_06.name = Category/Block Select 6
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keybind.block_select_07.name = Category/Block Select 7
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keybind.block_select_08.name = Category/Block Select 8
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keybind.block_select_09.name = Category/Block Select 9
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keybind.block_select_10.name = Category/Block Select 10
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keybind.fullscreen.name = Toggle Fullscreen
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keybind.select.name = Select/Shoot
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keybind.diagonal_placement.name = Diagonal Placement
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@@ -657,7 +723,6 @@ keybind.menu.name = Menu
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keybind.pause.name = Pause
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keybind.pause_building.name = Pause/Resume Building
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keybind.minimap.name = Minimap
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keybind.dash.name = Dash
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keybind.chat.name = Chat
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keybind.player_list.name = Player list
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keybind.console.name = Console
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@@ -680,7 +745,9 @@ mode.pvp.description = Fight against other players locally.
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mode.attack.name = Attack
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mode.attack.description = No waves, with the goal to destroy the enemy base.
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mode.custom = Custom Rules
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rules.infiniteresources = Infinite Resources
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rules.reactorexplosions = Reactor Explosions
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rules.wavetimer = Wave Timer
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rules.waves = Waves
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rules.attack = Attack Mode
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@@ -688,6 +755,7 @@ rules.enemyCheat = Infinite AI Resources
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rules.unitdrops = Unit Drops
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rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
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rules.unithealthmultiplier = Unit Health Multiplier
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rules.blockhealthmultiplier = Block Health Multiplier
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rules.playerhealthmultiplier = Player Health Multiplier
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rules.playerdamagemultiplier = Player Damage Multiplier
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rules.unitdamagemultiplier = Unit Damage Multiplier
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@@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Players
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rules.title.enemy = Enemies
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rules.title.unit = Units
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rules.title.experimental = Experimental
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rules.lighting = Lighting
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rules.ambientlight = Ambient Light
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content.item.name = Items
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content.liquid.name = Liquids
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content.unit.name = Units
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@@ -752,6 +824,7 @@ mech.trident-ship.name = Trident
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mech.trident-ship.weapon = Bomb Bay
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mech.glaive-ship.name = Glaive
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mech.glaive-ship.weapon = Flame Repeater
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item.corestorable = [lightgray]Storable in Core: {0}
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item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
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item.flammability = [LIGHT_GRAY]Flammability: {0}%
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item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}%
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@@ -767,6 +840,7 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
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liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
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liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
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liquid.temperature = [LIGHT_GRAY]Temperature: {0}
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block.sand-boulder.name = Sand Boulder
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block.grass.name = Grass
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block.salt.name = Salt
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@@ -865,6 +939,8 @@ block.distributor.name = Distributor
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block.sorter.name = Sorter
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block.inverted-sorter.name = Inverted Sorter
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block.message.name = Message
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block.illuminator.name = Illuminator
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block.illuminator.description = A small, compact, configurable light source. Requires power to function.
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block.overflow-gate.name = Overflow Gate
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block.silicon-smelter.name = Silicon Smelter
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block.phase-weaver.name = Phase Weaver
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@@ -878,6 +954,7 @@ block.coal-centrifuge.name = Coal Centrifuge
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block.power-node.name = Power Node
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block.power-node-large.name = Large Power Node
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block.surge-tower.name = Surge Tower
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block.diode.name = Battery Diode
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block.battery.name = Battery
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block.battery-large.name = Large Battery
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block.combustion-generator.name = Combustion Generator
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@@ -930,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory
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block.revenant-factory.name = Revenant Fighter Factory
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block.repair-point.name = Repair Point
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block.pulse-conduit.name = Pulse Conduit
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block.plated-conduit.name = Plated Conduit
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block.phase-conduit.name = Phase Conduit
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block.liquid-router.name = Liquid Router
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block.liquid-tank.name = Liquid Tank
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@@ -1001,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d
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tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
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tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
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tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
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item.copper.description = A useful structure material. Used extensively in all types of blocks.
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||||
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
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||||
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
|
||||
@@ -1097,6 +1176,7 @@ block.rotary-pump.description = An advanced pump which doubles up speed by using
|
||||
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
|
||||
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
|
||||
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
|
||||
block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
|
||||
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
|
||||
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
|
||||
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
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||||
@@ -1105,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to
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||||
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
|
||||
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
|
||||
block.surge-tower.description = An extremely long-range power node with fewer available connections.
|
||||
block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored.
|
||||
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
|
||||
block.battery-large.description = Stores much more power than a regular battery.
|
||||
block.combustion-generator.description = Generates power by burning oil or flammable materials.
|
||||
|
||||
Reference in New Issue
Block a user