Updated bundles with proper spacing
This commit is contained in:
@@ -10,7 +10,9 @@ link.dev-builds.description = Unstable development builds
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link.trello.description = Officiell Trello tavla för plannerade funktioner
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link.itch.io.description = itch.io sida med nedladdningar
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link.google-play.description = Mindustry på Google Play
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link.f-droid.description = F-Droid catalogue listing
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link.wiki.description = Officiell wiki-sida för Mindustry
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link.feathub.description = Suggest new features
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linkfail = Kunde inte öppna länken!\nURL:en har kopierats till ditt urklipp.
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screenshot = Skärmdump har sparats till {0}
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screenshot.invalid = Karta för stor, potentiellt inte tillräckligt minne för .
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@@ -18,12 +20,22 @@ gameover = Game Over
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gameover.pvp = The[accent] {0}[] team is victorious!
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highscore = [accent]Nytt rekord!
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copied = Kopierad.
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load.sound = Ljud
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load.map = Kartor
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load.image = Bilder
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load.content = Innehåll
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load.system = System
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load.mod = Mods
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load.scripts = Scripts
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be.update = A new Bleeding Edge build is available:
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be.update.confirm = Download it and restart now?
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be.updating = Updating...
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be.ignore = Ignore
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be.noupdates = No updates found.
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be.check = Check for updates
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schematic = Schematic
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schematic.add = Save Schematic...
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schematics = Schematics
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@@ -40,6 +52,7 @@ schematic.saved = Schematic saved.
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schematic.delete.confirm = This schematic will be utterly eradicated.
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schematic.rename = Rename Schematic
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schematic.info = {0}x{1}, {2} blocks
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stat.wave = Besegrade vågor:[accent] {0}
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stat.enemiesDestroyed = Besegrade fiender:[accent] {0}
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stat.built = Buildings Built:[accent] {0}
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@@ -47,6 +60,7 @@ stat.destroyed = Buildings Destroyed:[accent] {0}
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stat.deconstructed = Buildings Deconstructed:[accent] {0}
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stat.delivered = Resources Launched:
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stat.rank = Final Rank: [accent]{0}
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launcheditems = [accent]Launched Items
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launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
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map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
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@@ -74,6 +88,7 @@ maps.browse = Bläddra bland kartor
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continue = Fortsätt
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maps.none = [lightgray]Inga kartor hittade!
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invalid = Ogiltig
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pickcolor = Pick Color
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preparingconfig = Förbereder konfiguration
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preparingcontent = Förbereder innehåll
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uploadingcontent = Laddar upp innehåll
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@@ -81,6 +96,7 @@ uploadingpreviewfile = Laddar upp förhandsgranskningsfil
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committingchanges = Comitting Changes
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done = Klar
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feature.unsupported = Your device does not support this feature.
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
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mods.alpha = [accent](Alpha)
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mods = Mods
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@@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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mod.erroredcontent = [scarlet]Content Errors
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mod.errors = Errors have occurred loading content.
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mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing.
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mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
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mod.enable = Enable
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mod.requiresrestart = The game will now close to apply the mod changes.
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mod.reloadrequired = [scarlet]Reload Required
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mod.import = Import Mod
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mod.import.github = Import GitHub Mod
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mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
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mod.remove.confirm = This mod will be deleted.
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mod.author = [LIGHT_GRAY]Author:[] {0}
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mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
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mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
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mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly.
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about.button = Om
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name = Namn:
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noname = Välj ett[accent] namn[] först.
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@@ -132,6 +155,7 @@ server.kicked.nameEmpty = Ditt namn är ogiltigt.
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server.kicked.idInUse = Du är redan på den här servern! Det är inte tillåtet att koppla med två konton.
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server.kicked.customClient = This server does not support custom builds. Ladda ned en officiell verision.
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server.kicked.gameover = Game over!
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server.kicked.serverRestarting = The server is restarting.
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server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
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host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
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join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
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@@ -271,6 +295,7 @@ publishing = [accent]Publishing...
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publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
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publish.error = Error publishing item: {0}
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steam.error = Failed to initialize Steam services.\nError: {0}
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editor.brush = Pensel
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editor.openin = Open In Editor
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editor.oregen = Ore Generation
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@@ -347,6 +372,7 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
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editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
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editor.exists = A map with this name already exists.
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editor.selectmap = Select a map to load:
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toolmode.replace = Byt ut
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toolmode.replace.description = Draws only on solid blocks.
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toolmode.replaceall = Byt ut alla
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@@ -361,6 +387,7 @@ toolmode.fillteams = Fyll Lag
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toolmode.fillteams.description = Fill teams instead of blocks.
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toolmode.drawteams = Rita Lag
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toolmode.drawteams.description = Draw teams instead of blocks.
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filters.empty = [lightgray]No filters! Add one with the button below.
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filter.distort = Distort
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filter.noise = Brus
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@@ -392,6 +419,7 @@ filter.option.floor2 = Secondary Floor
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filter.option.threshold2 = Secondary Threshold
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filter.option.radius = Radie
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filter.option.percentile = Percentile
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width = Bredd:
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height = Höjd:
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menu = Meny
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@@ -407,6 +435,7 @@ tutorial = Tutorial
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tutorial.retake = Ta Om Tutorial
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editor = Editor
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mapeditor = Map Editor
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abandon = Ge upp
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abandon.text = Zonen och alla dess resurser förloras till fienden.
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locked = Låst
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@@ -437,6 +466,7 @@ zone.objective.survival = Survive
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zone.objective.attack = Destroy Enemy Core
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add = Lägg till...
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boss.health = Boss Health
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connectfail = [crimson]Connection error:\n\n[accent]{0}
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error.unreachable = Server unreachable.\nIs the address spelled correctly?
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error.invalidaddress = Ogiltig adress.
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@@ -447,6 +477,7 @@ error.mapnotfound = Map file not found!
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error.io = Network I/O error.
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error.any = Okänt nätverksfel.
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error.bloom = Failed to initialize bloom.\nYour device may not support it.
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zone.groundZero.name = Ground Zero
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zone.desertWastes.name = Desert Wastes
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zone.craters.name = Kratrar
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@@ -461,6 +492,7 @@ zone.saltFlats.name = Salt Flats
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zone.impact0078.name = Impact 0078
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zone.crags.name = Crags
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zone.fungalPass.name = Fungal Pass
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zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
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zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
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zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
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@@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce
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zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
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zone.impact0078.description = <insert description here>
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zone.crags.description = <insert description here>
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settings.language = Språk
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settings.data = Game Data
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settings.reset = Återställ till Standardvärden
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settings.rebind = Byt
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settings.resetKey = Reset
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settings.controls = Kontroller
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settings.game = Spel
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settings.sound = Ljud
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@@ -529,6 +563,7 @@ blocks.inaccuracy = Inaccuracy
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blocks.shots = Skott
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blocks.reload = Shots/Second
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blocks.ammo = Ammunition
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bar.drilltierreq = Bättre Borr Krävs
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bar.drillspeed = Drill Speed: {0}/s
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bar.pumpspeed = Pump Speed: {0}/s
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@@ -544,6 +579,9 @@ bar.heat = Hetta
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bar.power = Power
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bar.progress = Build Progress
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bar.spawned = Units: {0}/{1}
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bar.input = Input
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bar.output = Output
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bullet.damage = [stat]{0}[lightgray] skada
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bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
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bullet.incendiary = [stat]incendiary
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@@ -555,6 +593,7 @@ bullet.freezing = [stat]freezing
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bullet.tarred = [stat]tarred
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bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
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bullet.reload = [stat]{0}[lightgray]x fire rate
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unit.blocks = block
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unit.powersecond = power units/second
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unit.liquidsecond = liquid units/second
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@@ -567,6 +606,8 @@ unit.persecond = /sek
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unit.timesspeed = x hastighet
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unit.percent = %
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unit.items = föremål
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unit.thousands = k
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unit.millions = mil
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category.general = Allmänt
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category.power = Energi
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category.liquids = Vätskor
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@@ -579,6 +620,7 @@ setting.shadows.name = Skuggor
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setting.blockreplace.name = Automatic Block Suggestions
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setting.linear.name = Linear Filtering
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setting.hints.name = Hints
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setting.buildautopause.name = Auto-Pause Building
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setting.animatedwater.name = Animerat Vatten
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setting.animatedshields.name = Animerade Sköldar
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setting.antialias.name = Antialias[lightgray] (requires restart)[]
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@@ -601,12 +643,16 @@ setting.screenshake.name = Skärmskak
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setting.effects.name = Visa Effekter
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setting.destroyedblocks.name = Display Destroyed Blocks
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setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
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setting.coreselect.name = Allow Schematic Cores
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setting.sensitivity.name = Controller Sensitivity
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setting.saveinterval.name = Save Interval
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setting.seconds = {0} Sekunder
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setting.blockselecttimeout.name = Block Select Timeout
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setting.milliseconds = {0} milliseconds
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setting.fullscreen.name = Fullskärm
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setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
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setting.fps.name = Show FPS
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setting.blockselectkeys.name = Show Block Select Keys
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setting.vsync.name = VSync
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setting.pixelate.name = Pixellera[lightgray] (disables animations)
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setting.minimap.name = Visa Minikarta
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@@ -635,16 +681,36 @@ category.multiplayer.name = Multiplayer
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command.attack = Attack
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command.rally = Rally
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command.retreat = Retreat
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placement.blockselectkeys = \n[lightgray]Key: [{0},
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keybind.clear_building.name = Clear Building
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keybind.press = Press a key...
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keybind.press.axis = Press an axis or key...
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keybind.screenshot.name = Map Screenshot
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keybind.toggle_power_lines.name = Toggle Power Lasers
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keybind.move_x.name = Move x
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keybind.move_y.name = Move y
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keybind.mouse_move.name = Follow Mouse
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keybind.dash.name = Dash
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keybind.schematic_select.name = Select Region
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keybind.schematic_menu.name = Schematic Menu
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keybind.schematic_flip_x.name = Flip Schematic X
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keybind.schematic_flip_y.name = Flip Schematic Y
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keybind.category_prev.name = Previous Category
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keybind.category_next.name = Next Category
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keybind.block_select_left.name = Block Select Left
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keybind.block_select_right.name = Block Select Right
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keybind.block_select_up.name = Block Select Up
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keybind.block_select_down.name = Block Select Down
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keybind.block_select_01.name = Category/Block Select 1
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keybind.block_select_02.name = Category/Block Select 2
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keybind.block_select_03.name = Category/Block Select 3
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keybind.block_select_04.name = Category/Block Select 4
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keybind.block_select_05.name = Category/Block Select 5
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keybind.block_select_06.name = Category/Block Select 6
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keybind.block_select_07.name = Category/Block Select 7
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keybind.block_select_08.name = Category/Block Select 8
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keybind.block_select_09.name = Category/Block Select 9
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keybind.block_select_10.name = Category/Block Select 10
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keybind.fullscreen.name = Toggle Fullscreen
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keybind.select.name = Select/Shoot
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keybind.diagonal_placement.name = Diagonal Placement
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@@ -657,7 +723,6 @@ keybind.menu.name = Menu
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keybind.pause.name = Pause
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keybind.pause_building.name = Pause/Resume Building
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keybind.minimap.name = Minimap
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keybind.dash.name = Dash
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keybind.chat.name = Chat
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keybind.player_list.name = Player list
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keybind.console.name = Console
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@@ -680,7 +745,9 @@ mode.pvp.description = Fight against other players locally.\n[gray]Requires at l
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mode.attack.name = Attack
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mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
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mode.custom = Custom Rules
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rules.infiniteresources = Infinite Resources
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rules.reactorexplosions = Reactor Explosions
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rules.wavetimer = Vågtimer
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rules.waves = Vågor
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rules.attack = Attack Mode
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@@ -688,6 +755,7 @@ rules.enemyCheat = Infinite AI (Red Team) Resources
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rules.unitdrops = Unit Drops
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rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
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rules.unithealthmultiplier = Unit Health Multiplier
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rules.blockhealthmultiplier = Block Health Multiplier
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rules.playerhealthmultiplier = Player Health Multiplier
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rules.playerdamagemultiplier = Player Damage Multiplier
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rules.unitdamagemultiplier = Unit Damage Multiplier
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@@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Spelare
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rules.title.enemy = Fiender
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rules.title.unit = Units
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rules.title.experimental = Experimental
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rules.lighting = Lighting
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rules.ambientlight = Ambient Light
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content.item.name = Föremål
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content.liquid.name = Vätskor
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content.unit.name = Units
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@@ -752,6 +824,7 @@ mech.trident-ship.name = Treudd
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mech.trident-ship.weapon = Bomb Bay
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mech.glaive-ship.name = Glaive
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mech.glaive-ship.weapon = Flame Repeater
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item.corestorable = [lightgray]Storable in Core: {0}
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item.explosiveness = [lightgray]Explosiveness: {0}%
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item.flammability = [lightgray]Flammability: {0}%
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item.radioactivity = [lightgray]Radioactivity: {0}%
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@@ -767,6 +840,7 @@ mech.buildspeed = [lightgray]Building Speed: {0}%
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liquid.heatcapacity = [lightgray]Heat Capacity: {0}
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liquid.viscosity = [lightgray]Viskositet: {0}
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liquid.temperature = [lightgray]Temperatur: {0}
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block.sand-boulder.name = Sandbumling
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block.grass.name = Gräs
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block.salt.name = Salt
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@@ -865,6 +939,8 @@ block.distributor.name = Distributor
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block.sorter.name = Sorterare
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block.inverted-sorter.name = Inverted Sorter
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block.message.name = Meddelande
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block.illuminator.name = Illuminator
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block.illuminator.description = A small, compact, configurable light source. Requires power to function.
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block.overflow-gate.name = Överflödesgrind
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block.silicon-smelter.name = Kiselsmältare
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block.phase-weaver.name = Phase Weaver
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@@ -878,6 +954,7 @@ block.coal-centrifuge.name = Kolcentrifug
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block.power-node.name = Energinod
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block.power-node-large.name = Stor Energinod
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block.surge-tower.name = Surge Tower
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block.diode.name = Battery Diode
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block.battery.name = Batteri
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block.battery-large.name = Stort Batteri
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block.combustion-generator.name = Combustion Generator
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@@ -930,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory
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block.revenant-factory.name = Revenant Fighter Factory
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block.repair-point.name = Repairationspunkt
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block.pulse-conduit.name = Pulse Conduit
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block.plated-conduit.name = Plated Conduit
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block.phase-conduit.name = Phase Conduit
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block.liquid-router.name = Liquid Router
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block.liquid-tank.name = Vätsketank
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@@ -1001,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d
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tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
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tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
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tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
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||||
|
||||
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
|
||||
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
|
||||
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
|
||||
@@ -1097,6 +1176,7 @@ block.rotary-pump.description = An advanced pump. Pumps more liquid, but require
|
||||
block.thermal-pump.description = The ultimate pump.
|
||||
block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
|
||||
block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
|
||||
block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
|
||||
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
|
||||
block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
|
||||
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
|
||||
@@ -1105,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to
|
||||
block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
|
||||
block.power-node-large.description = An advanced power node with greater range and more connections.
|
||||
block.surge-tower.description = An extremely long-range power node with fewer available connections.
|
||||
block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored.
|
||||
block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
|
||||
block.battery-large.description = Stores much more power than a regular battery.
|
||||
block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
|
||||
|
||||
Reference in New Issue
Block a user