Updated bundles with proper spacing

This commit is contained in:
Anuken
2020-01-08 10:59:29 -05:00
parent 6e5d506a35
commit 5ad09d6d80
26 changed files with 1521 additions and 78 deletions
+82 -1
View File
@@ -10,7 +10,9 @@ link.dev-builds.description = Unstable development builds
link.trello.description = Officiell Trello tavla för plannerade funktioner
link.itch.io.description = itch.io sida med nedladdningar
link.google-play.description = Mindustry på Google Play
link.f-droid.description = F-Droid catalogue listing
link.wiki.description = Officiell wiki-sida för Mindustry
link.feathub.description = Suggest new features
linkfail = Kunde inte öppna länken!\nURL:en har kopierats till ditt urklipp.
screenshot = Skärmdump har sparats till {0}
screenshot.invalid = Karta för stor, potentiellt inte tillräckligt minne för .
@@ -18,12 +20,22 @@ gameover = Game Over
gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [accent]Nytt rekord!
copied = Kopierad.
load.sound = Ljud
load.map = Kartor
load.image = Bilder
load.content = Innehåll
load.system = System
load.mod = Mods
load.scripts = Scripts
be.update = A new Bleeding Edge build is available:
be.update.confirm = Download it and restart now?
be.updating = Updating...
be.ignore = Ignore
be.noupdates = No updates found.
be.check = Check for updates
schematic = Schematic
schematic.add = Save Schematic...
schematics = Schematics
@@ -40,6 +52,7 @@ schematic.saved = Schematic saved.
schematic.delete.confirm = This schematic will be utterly eradicated.
schematic.rename = Rename Schematic
schematic.info = {0}x{1}, {2} blocks
stat.wave = Besegrade vågor:[accent] {0}
stat.enemiesDestroyed = Besegrade fiender:[accent] {0}
stat.built = Buildings Built:[accent] {0}
@@ -47,6 +60,7 @@ stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
launcheditems = [accent]Launched Items
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
@@ -74,6 +88,7 @@ maps.browse = Bläddra bland kartor
continue = Fortsätt
maps.none = [lightgray]Inga kartor hittade!
invalid = Ogiltig
pickcolor = Pick Color
preparingconfig = Förbereder konfiguration
preparingcontent = Förbereder innehåll
uploadingcontent = Laddar upp innehåll
@@ -81,6 +96,7 @@ uploadingpreviewfile = Laddar upp förhandsgranskningsfil
committingchanges = Comitting Changes
done = Klar
feature.unsupported = Your device does not support this feature.
mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
mods.alpha = [accent](Alpha)
mods = Mods
@@ -92,18 +108,25 @@ mod.enabled = [lightgray]Enabled
mod.disabled = [scarlet]Disabled
mod.disable = Disable
mod.delete.error = Unable to delete mod. File may be in use.
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
mod.missingdependencies = [scarlet]Missing dependencies: {0}
mod.erroredcontent = [scarlet]Content Errors
mod.errors = Errors have occurred loading content.
mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing.
mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
mod.enable = Enable
mod.requiresrestart = The game will now close to apply the mod changes.
mod.reloadrequired = [scarlet]Reload Required
mod.import = Import Mod
mod.import.github = Import GitHub Mod
mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
mod.remove.confirm = This mod will be deleted.
mod.author = [LIGHT_GRAY]Author:[] {0}
mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
mod.scripts.unsupported = Your device does not support mod scripts. Some mods will not function correctly.
about.button = Om
name = Namn:
noname = Välj ett[accent] namn[] först.
@@ -132,6 +155,7 @@ server.kicked.nameEmpty = Ditt namn är ogiltigt.
server.kicked.idInUse = Du är redan på den här servern! Det är inte tillåtet att koppla med två konton.
server.kicked.customClient = This server does not support custom builds. Ladda ned en officiell verision.
server.kicked.gameover = Game over!
server.kicked.serverRestarting = The server is restarting.
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
@@ -271,6 +295,7 @@ publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error = Error publishing item: {0}
steam.error = Failed to initialize Steam services.\nError: {0}
editor.brush = Pensel
editor.openin = Open In Editor
editor.oregen = Ore Generation
@@ -347,6 +372,7 @@ editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.exists = A map with this name already exists.
editor.selectmap = Select a map to load:
toolmode.replace = Byt ut
toolmode.replace.description = Draws only on solid blocks.
toolmode.replaceall = Byt ut alla
@@ -361,6 +387,7 @@ toolmode.fillteams = Fyll Lag
toolmode.fillteams.description = Fill teams instead of blocks.
toolmode.drawteams = Rita Lag
toolmode.drawteams.description = Draw teams instead of blocks.
filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Brus
@@ -392,6 +419,7 @@ filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
filter.option.radius = Radie
filter.option.percentile = Percentile
width = Bredd:
height = Höjd:
menu = Meny
@@ -407,6 +435,7 @@ tutorial = Tutorial
tutorial.retake = Ta Om Tutorial
editor = Editor
mapeditor = Map Editor
abandon = Ge upp
abandon.text = Zonen och alla dess resurser förloras till fienden.
locked = Låst
@@ -437,6 +466,7 @@ zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Lägg till...
boss.health = Boss Health
connectfail = [crimson]Connection error:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Ogiltig adress.
@@ -447,6 +477,7 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Okänt nätverksfel.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = Kratrar
@@ -461,6 +492,7 @@ zone.saltFlats.name = Salt Flats
zone.impact0078.name = Impact 0078
zone.crags.name = Crags
zone.fungalPass.name = Fungal Pass
zone.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
zone.frozenForest.description = Even here, closer to mountains, the spores have spread. The fridgid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
zone.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
@@ -475,10 +507,12 @@ zone.nuclearComplex.description = A former facility for the production and proce
zone.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
zone.impact0078.description = <insert description here>
zone.crags.description = <insert description here>
settings.language = Språk
settings.data = Game Data
settings.reset = Återställ till Standardvärden
settings.rebind = Byt
settings.resetKey = Reset
settings.controls = Kontroller
settings.game = Spel
settings.sound = Ljud
@@ -529,6 +563,7 @@ blocks.inaccuracy = Inaccuracy
blocks.shots = Skott
blocks.reload = Shots/Second
blocks.ammo = Ammunition
bar.drilltierreq = Bättre Borr Krävs
bar.drillspeed = Drill Speed: {0}/s
bar.pumpspeed = Pump Speed: {0}/s
@@ -544,6 +579,9 @@ bar.heat = Hetta
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bar.input = Input
bar.output = Output
bullet.damage = [stat]{0}[lightgray] skada
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@@ -555,6 +593,7 @@ bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = block
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
@@ -567,6 +606,8 @@ unit.persecond = /sek
unit.timesspeed = x hastighet
unit.percent = %
unit.items = föremål
unit.thousands = k
unit.millions = mil
category.general = Allmänt
category.power = Energi
category.liquids = Vätskor
@@ -579,6 +620,7 @@ setting.shadows.name = Skuggor
setting.blockreplace.name = Automatic Block Suggestions
setting.linear.name = Linear Filtering
setting.hints.name = Hints
setting.buildautopause.name = Auto-Pause Building
setting.animatedwater.name = Animerat Vatten
setting.animatedshields.name = Animerade Sköldar
setting.antialias.name = Antialias[lightgray] (requires restart)[]
@@ -601,12 +643,16 @@ setting.screenshake.name = Skärmskak
setting.effects.name = Visa Effekter
setting.destroyedblocks.name = Display Destroyed Blocks
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
setting.coreselect.name = Allow Schematic Cores
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Save Interval
setting.seconds = {0} Sekunder
setting.blockselecttimeout.name = Block Select Timeout
setting.milliseconds = {0} milliseconds
setting.fullscreen.name = Fullskärm
setting.borderlesswindow.name = Borderless Window[lightgray] (may require restart)
setting.fps.name = Show FPS
setting.blockselectkeys.name = Show Block Select Keys
setting.vsync.name = VSync
setting.pixelate.name = Pixellera[lightgray] (disables animations)
setting.minimap.name = Visa Minikarta
@@ -635,16 +681,36 @@ category.multiplayer.name = Multiplayer
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.clear_building.name = Clear Building
keybind.press = Press a key...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.toggle_power_lines.name = Toggle Power Lasers
keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.mouse_move.name = Follow Mouse
keybind.dash.name = Dash
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left.name = Block Select Left
keybind.block_select_right.name = Block Select Right
keybind.block_select_up.name = Block Select Up
keybind.block_select_down.name = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement
@@ -657,7 +723,6 @@ keybind.menu.name = Menu
keybind.pause.name = Pause
keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat
keybind.player_list.name = Player list
keybind.console.name = Console
@@ -680,7 +745,9 @@ mode.pvp.description = Fight against other players locally.\n[gray]Requires at l
mode.attack.name = Attack
mode.attack.description = Destroy the enemy's base. No waves.\n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Vågtimer
rules.waves = Vågor
rules.attack = Attack Mode
@@ -688,6 +755,7 @@ rules.enemyCheat = Infinite AI (Red Team) Resources
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.blockhealthmultiplier = Block Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
@@ -706,6 +774,10 @@ rules.title.resourcesbuilding = Resources & Building
rules.title.player = Spelare
rules.title.enemy = Fiender
rules.title.unit = Units
rules.title.experimental = Experimental
rules.lighting = Lighting
rules.ambientlight = Ambient Light
content.item.name = Föremål
content.liquid.name = Vätskor
content.unit.name = Units
@@ -752,6 +824,7 @@ mech.trident-ship.name = Treudd
mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive
mech.glaive-ship.weapon = Flame Repeater
item.corestorable = [lightgray]Storable in Core: {0}
item.explosiveness = [lightgray]Explosiveness: {0}%
item.flammability = [lightgray]Flammability: {0}%
item.radioactivity = [lightgray]Radioactivity: {0}%
@@ -767,6 +840,7 @@ mech.buildspeed = [lightgray]Building Speed: {0}%
liquid.heatcapacity = [lightgray]Heat Capacity: {0}
liquid.viscosity = [lightgray]Viskositet: {0}
liquid.temperature = [lightgray]Temperatur: {0}
block.sand-boulder.name = Sandbumling
block.grass.name = Gräs
block.salt.name = Salt
@@ -865,6 +939,8 @@ block.distributor.name = Distributor
block.sorter.name = Sorterare
block.inverted-sorter.name = Inverted Sorter
block.message.name = Meddelande
block.illuminator.name = Illuminator
block.illuminator.description = A small, compact, configurable light source. Requires power to function.
block.overflow-gate.name = Överflödesgrind
block.silicon-smelter.name = Kiselsmältare
block.phase-weaver.name = Phase Weaver
@@ -878,6 +954,7 @@ block.coal-centrifuge.name = Kolcentrifug
block.power-node.name = Energinod
block.power-node-large.name = Stor Energinod
block.surge-tower.name = Surge Tower
block.diode.name = Battery Diode
block.battery.name = Batteri
block.battery-large.name = Stort Batteri
block.combustion-generator.name = Combustion Generator
@@ -930,6 +1007,7 @@ block.fortress-factory.name = Fortress Mech Factory
block.revenant-factory.name = Revenant Fighter Factory
block.repair-point.name = Repairationspunkt
block.pulse-conduit.name = Pulse Conduit
block.plated-conduit.name = Plated Conduit
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Vätsketank
@@ -1001,6 +1079,7 @@ tutorial.deposit = Deposit items into blocks by dragging from your ship to the d
tutorial.waves = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves.[accent] Click[] to shoot.\nBuild more turrets and drills. Mine more copper.
tutorial.waves.mobile = The[lightgray] enemy[] approaches.\n\nDefend the core for 2 waves. Your ship will automatically fire at enemies.\nBuild more turrets and drills. Mine more copper.
tutorial.launch = Once you reach a specific wave, you are able to[accent] launch the core[], leaving your defenses behind and[accent] obtaining all the resources in your core.[]\nThese resources can then be used to research new technology.\n\n[accent]Press the launch button.
item.copper.description = The most basic structural material. Used extensively in all types of blocks.
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
@@ -1097,6 +1176,7 @@ block.rotary-pump.description = An advanced pump. Pumps more liquid, but require
block.thermal-pump.description = The ultimate pump.
block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
@@ -1105,6 +1185,7 @@ block.phase-conduit.description = Advanced liquid transport block. Uses power to
block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = An advanced power node with greater range and more connections.
block.surge-tower.description = An extremely long-range power node with fewer available connections.
block.diode.description = Battery power can flow through this block in only one direction, but only if the other side has less power stored.
block.battery.description = Stores power as a buffer in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning flammable materials, such as coal.