Achievement cleanup
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@@ -257,18 +257,6 @@ public class ResearchDialog extends BaseDialog{
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return node.content.unlocked() || !node.objectives.contains(i -> !i.complete());
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}
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public void showToast(String info){
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Table table = new Table();
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table.actions(Actions.fadeOut(0.5f, Interp.fade), Actions.remove());
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table.top().add(info);
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table.name = "toast";
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table.update(() -> {
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table.toFront();
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table.setPosition(Core.graphics.getWidth() / 2f, Core.graphics.getHeight() - 21, Align.top);
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});
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Core.scene.add(table);
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}
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boolean locked(TechNode node){
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return node.content.locked();
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}
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@@ -451,7 +439,6 @@ public class ResearchDialog extends BaseDialog{
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void unlock(TechNode node){
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node.content.unlock();
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showToast(Core.bundle.format("researched", node.content.localizedName));
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checkNodes(root);
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hoverNode = null;
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treeLayout();
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@@ -5,8 +5,8 @@ public enum SAchievement{
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kill100kEnemies(SStat.unitsDestroyed, 100_000),
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launch100kItems(SStat.itemsLaunched, 100_000),
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produce1kMin(SStat.maxProduction, 1000),
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produce20kMin(SStat.maxProduction, 20_000),
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produce5kMin(SStat.maxProduction, 5000),
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produce50kMin(SStat.maxProduction, 50_000),
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win10Attack(SStat.attacksWon, 10),
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win10PvP(SStat.pvpsWon, 10),
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defeatAttack5Waves,
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@@ -25,7 +25,7 @@ public enum SAchievement{
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publishMap(SStat.mapsPublished, 1),
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defeatBoss(SStat.bossesDefeated, 1),
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captureAllSectors,
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control10Sectors,
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control10Sectors(SStat.sectorsControlled, 10),
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drop10kitems,
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powerupImpactReactor,
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obtainThorium,
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