Arc balancing
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@@ -117,11 +117,11 @@ public class TurretBlocks extends BlockList implements ContentList{
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arc = new PowerTurret("arc"){{
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arc = new PowerTurret("arc"){{
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shootType = AmmoTypes.arc;
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shootType = AmmoTypes.arc;
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reload = 60f;
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reload = 55f;
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shootShake = 1f;
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shootShake = 1f;
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shootCone = 40f;
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shootCone = 40f;
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rotatespeed = 8f;
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rotatespeed = 8f;
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powerUsed = 5f;
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powerUsed = 7f;
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powerCapacity = 30f;
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powerCapacity = 30f;
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range = 130f;
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range = 130f;
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shootEffect = ShootFx.lightningShoot;
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shootEffect = ShootFx.lightningShoot;
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@@ -316,7 +316,7 @@ public class TurretBullets extends BulletList implements ContentList{
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@Override
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@Override
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public void init(Bullet b){
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public void init(Bullet b){
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Lightning.create(b.getTeam(), Palette.lancerLaser, damage, b.x, b.y, b.angle(), 34);
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Lightning.create(b.getTeam(), Palette.lancerLaser, damage, b.x, b.y, b.angle(), 36);
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}
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}
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};
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};
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