This commit is contained in:
Anuken
2022-07-14 15:32:33 -04:00
42 changed files with 194 additions and 25 deletions

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@@ -718,8 +718,11 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing

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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

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@@ -714,6 +714,10 @@ sector.planetaryTerminal.description = Крайна цел.\n\nТази край
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Горящ status.burning.name = Горящ
status.freezing.name = Замръзяващ status.freezing.name = Замръзяващ

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@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Konečný cíl.\n\nTato pobřežní zákl
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Hořící status.burning.name = Hořící
status.freezing.name = Mrazící status.freezing.name = Mrazící

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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

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@@ -715,6 +715,10 @@ sector.planetaryTerminal.description = Das Endziel.\n\nDiese Uferbasis besitzt e
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Brennend status.burning.name = Brennend
status.freezing.name = Frierend status.freezing.name = Frierend

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@@ -720,6 +720,10 @@ sector.onset.name = The Onset
sector.onset.description = El sector de tutorial. Aún no se ha definido un objetivo para esta zona. Mantente a la espera para recibir nueva información. sector.onset.description = El sector de tutorial. Aún no se ha definido un objetivo para esta zona. Mantente a la espera para recibir nueva información.
sector.two.description = El enemigo está protegido con escudos. Se ha detectado un módulo anti-escudos experimental en este sector.\nLocaliza dicha estructura. Abastécela con munición de tungsteno y destruye la base enemiga. sector.two.description = El enemigo está protegido con escudos. Se ha detectado un módulo anti-escudos experimental en este sector.\nLocaliza dicha estructura. Abastécela con munición de tungsteno y destruye la base enemiga.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = En llamas status.burning.name = En llamas
status.freezing.name = Congelado status.freezing.name = Congelado

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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = Viimeinen kohde.\n\nTämä rannikkotukiko
sector.onset.name = Alku sector.onset.name = Alku
sector.onset.description = Tutoriaalisektori. Tätä tehtävää ei ole vielä luotu. Odota myöhempää tietoa. sector.onset.description = Tutoriaalisektori. Tätä tehtävää ei ole vielä luotu. Odota myöhempää tietoa.
sector.two.description = Vihollinen on suojautunut kilvillä. Kokeellinen kilvenrikkiojamoduuli on tunnistettu tässä sektorissa.\nPaikanna tämä rakennus. Varusta se volframiammuksilla ja tuhoa vihollistukikohta. sector.two.description = Vihollinen on suojautunut kilvillä. Kokeellinen kilvenrikkiojamoduuli on tunnistettu tässä sektorissa.\nPaikanna tämä rakennus. Varusta se volframiammuksilla ja tuhoa vihollistukikohta.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Palaminen status.burning.name = Palaminen
status.freezing.name = Jäätyminen status.freezing.name = Jäätyminen
status.wet.name = Märkä status.wet.name = Märkä

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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = Ang huling target.\n\nAng coastal base na
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa. Maghintay para sa kinabukasang impormasyon. sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa. Maghintay para sa kinabukasang impormasyon.
sector.two.description = Ang kalaban ay pinoprotektahan ng mga Shield. Mayroong experimental shield breaker module sa sektor na ito. Suplayan ito ng tungsten na bala at sirain ang dalawang mga core. sector.two.description = Ang kalaban ay pinoprotektahan ng mga Shield. Mayroong experimental shield breaker module sa sektor na ito. Suplayan ito ng tungsten na bala at sirain ang dalawang mga core.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

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@@ -717,6 +717,10 @@ sector.planetaryTerminal.description = La cible finale.\n\nCette base côtière
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Brûlé status.burning.name = Brûlé
status.freezing.name = Gelé status.freezing.name = Gelé

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@@ -714,6 +714,10 @@ sector.planetaryTerminal.description = A végső célpont.\n\nEzen a vízparti b
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

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@@ -720,6 +720,10 @@ sector.onset.name = Pemulaan
sector.onset.description = Sektor tutorial. Tujuan ini belum dibuat. Tunggu informasi selanjutnya. sector.onset.description = Sektor tutorial. Tujuan ini belum dibuat. Tunggu informasi selanjutnya.
sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasokan dengan amunisi tungsten dan hancurkan markas musuh. sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasokan dengan amunisi tungsten dan hancurkan markas musuh.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Membakar status.burning.name = Membakar
status.freezing.name = Membeku status.freezing.name = Membeku

View File

@@ -712,6 +712,10 @@ sector.planetaryTerminal.description = Il bersaglio finale.\n\nQuesta base costi
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

View File

@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = 最終目標です。\n\nこの沿岸基
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = 燃焼 status.burning.name = 燃焼
status.freezing.name = 凍結 status.freezing.name = 凍結

View File

@@ -717,6 +717,10 @@ sector.planetaryTerminal.description = 이 행성에서의 마지막 전투를
sector.onset.name = 시작 sector.onset.name = 시작
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = 적이 보호막으로 보호받고 있습니다. 이 지역에서 보호막 파괴 모듈 시제품이 감지되었습니다.\n그 구조물을 찾으시오. 텅스텐 탄약을 공급하고 적의 기지를 파괴하시오. sector.two.description = 적이 보호막으로 보호받고 있습니다. 이 지역에서 보호막 파괴 모듈 시제품이 감지되었습니다.\n그 구조물을 찾으시오. 텅스텐 탄약을 공급하고 적의 기지를 파괴하시오.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = 발화 status.burning.name = 발화
status.freezing.name = 빙결 status.freezing.name = 빙결

View File

@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

View File

@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

View File

@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

View File

@@ -716,6 +716,10 @@ sector.onset.name = The Onset
sector.onset.description = Samouczkowy sektor. Cel nie został jeszcze ustalony. Oczekuj dalszych informacji. sector.onset.description = Samouczkowy sektor. Cel nie został jeszcze ustalony. Oczekuj dalszych informacji.
sector.two.description = Przeciwnik jest chroniony przez tarczę. W tym sektorze wykryto eksperymentalny moduł łamacza tarcz.\nZlokalizuj tę strukturę. Zapełnij ją wolframową amunicją i zniszcz bazę wroga. sector.two.description = Przeciwnik jest chroniony przez tarczę. W tym sektorze wykryto eksperymentalny moduł łamacza tarcz.\nZlokalizuj tę strukturę. Zapełnij ją wolframową amunicją i zniszcz bazę wroga.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Podpalenie status.burning.name = Podpalenie
status.freezing.name = Zamrożenie status.freezing.name = Zamrożenie

View File

@@ -710,6 +710,10 @@ sector.planetaryTerminal.description = O último alvo.\n\nEssa base costeira con
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Queimando status.burning.name = Queimando
status.freezing.name = Congelado status.freezing.name = Congelado

View File

@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

View File

@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Ținta finală.\n\nAceastă bază de coas
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Arde status.burning.name = Arde
status.freezing.name = Îngheață status.freezing.name = Îngheață

View File

@@ -715,6 +715,10 @@ sector.planetaryTerminal.description = Конечная цель.\n\nЭта бе
sector.onset.name = Начало sector.onset.name = Начало
sector.onset.description = Учебный сектор. Эта цель еще не создана. Ждите дальнейшей информации. sector.onset.description = Учебный сектор. Эта цель еще не создана. Ждите дальнейшей информации.
sector.two.description = Враг защищен щитами. В этом секторе обнаружен экспериментальный модуль для разрушения щитов.\nНайдите эту структуру. Снабдите его вольфрамовыми боеприпасами и уничтожьте вражескую базу. sector.two.description = Враг защищен щитами. В этом секторе обнаружен экспериментальный модуль для разрушения щитов.\nНайдите эту структуру. Снабдите его вольфрамовыми боеприпасами и уничтожьте вражескую базу.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Горение status.burning.name = Горение
status.freezing.name = Замерзание status.freezing.name = Замерзание

View File

@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Krajnji cilj.\n\nOva obalska struktura im
sector.onset.name = Žačetak sector.onset.name = Žačetak
sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije. sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Zapaljen status.burning.name = Zapaljen
status.freezing.name = Zamrzavanje status.freezing.name = Zamrzavanje

View File

@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

View File

@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = เป้าหมายสุดท้
sector.onset.name = การเริ่มต้น sector.onset.name = การเริ่มต้น
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = ศัตรูได้รับการปกป้องจากโล่ ตรวจพบสิ่งก่อสร้างซึ่งสามารถทำลายโล่ในเซ็กเตอร์นี้ได้\nค้นหาสิ่งก่อสร้างนั้น นำทังสเตนใส่เข้าไปและทำลายฐานศัตรูทิ้งซะ sector.two.description = ศัตรูได้รับการปกป้องจากโล่ ตรวจพบสิ่งก่อสร้างซึ่งสามารถทำลายโล่ในเซ็กเตอร์นี้ได้\nค้นหาสิ่งก่อสร้างนั้น นำทังสเตนใส่เข้าไปและทำลายฐานศัตรูทิ้งซะ
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = เผาไหม้ status.burning.name = เผาไหม้
status.freezing.name = แช่แข็ง status.freezing.name = แช่แข็ง

View File

@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Burning status.burning.name = Burning
status.freezing.name = Freezing status.freezing.name = Freezing
status.wet.name = Wet status.wet.name = Wet

View File

@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Son aşama.\n\nBu üs, başka gezegenlere
sector.onset.name = Yeni Başlangıç sector.onset.name = Yeni Başlangıç
sector.onset.description = Öğretici Sektör. Bu Sektörün Görevleri daha belirlenmedi. Daha fazla bilgi için beklemede kal. sector.onset.description = Öğretici Sektör. Bu Sektörün Görevleri daha belirlenmedi. Daha fazla bilgi için beklemede kal.
sector.two.description = Düşman Kalkanlarla korunuyor. Bu Sektörde Deneysel bir Kalkan Kırıcı tespit edildi.\nYapıyı Keşfet. Tungsten ile doldur ve Düşman Üssü Yok Et. sector.two.description = Düşman Kalkanlarla korunuyor. Bu Sektörde Deneysel bir Kalkan Kırıcı tespit edildi.\nYapıyı Keşfet. Tungsten ile doldur ve Düşman Üssü Yok Et.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Yanıyor status.burning.name = Yanıyor
status.freezing.name = Donuyor status.freezing.name = Donuyor

View File

@@ -720,6 +720,10 @@ sector.onset.name = Перший наступ
sector.onset.description = Навчальний сектор. Це завдання ще не створено. Чекайте додаткової інформації. sector.onset.description = Навчальний сектор. Це завдання ще не створено. Чекайте додаткової інформації.
sector.two.description = Територія ворога захищена щитами. У цьому секторі виявлено експериментальний модуль зламувача щитів.\nЗнайдіть цю споруду. Забезпечте її вольфрамовими боєприпасами і знищте базу противника. sector.two.description = Територія ворога захищена щитами. У цьому секторі виявлено експериментальний модуль зламувача щитів.\nЗнайдіть цю споруду. Забезпечте її вольфрамовими боєприпасами і знищте базу противника.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Горіння status.burning.name = Горіння
status.freezing.name = Замерзання status.freezing.name = Замерзання

View File

@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Mục tiêu cuối cùng.\n\nCăn cứ ve
sector.onset.name = The Onset sector.onset.name = The Onset
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information. sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base. sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = Cháy status.burning.name = Cháy
status.freezing.name = Đóng băng status.freezing.name = Đóng băng

View File

@@ -715,6 +715,10 @@ sector.planetaryTerminal.description = 最终目标。 \n这座滨海基地有
sector.onset.name = 起始地区 sector.onset.name = 起始地区
sector.onset.description = 指导地区。任务并没有规划完成,着陆后请等待进一步指示. sector.onset.description = 指导地区。任务并没有规划完成,着陆后请等待进一步指示.
sector.two.description = 敌人被护盾保护着,不过这里也探测到一台实验性的护盾破坏器。\n找到它并为它输送一些钨作为弹药然后摧毁敌方基地 sector.two.description = 敌人被护盾保护着,不过这里也探测到一台实验性的护盾破坏器。\n找到它并为它输送一些钨作为弹药然后摧毁敌方基地
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = 燃烧 status.burning.name = 燃烧
status.freezing.name = 冻结 status.freezing.name = 冻结

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@@ -720,6 +720,10 @@ sector.onset.name = 著陸點
sector.onset.description = 新手教學地區。尚無作戰目標,請等候後續指示。 sector.onset.description = 新手教學地區。尚無作戰目標,請等候後續指示。
sector.two.description = 敵人被護盾所保護。在此地區偵測到一台實驗性的護盾破壞器\n找到它並提供鎢摧毁敵方基地。 sector.two.description = 敵人被護盾所保護。在此地區偵測到一台實驗性的護盾破壞器\n找到它並提供鎢摧毁敵方基地。
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
status.burning.name = 燃燒 status.burning.name = 燃燒
status.freezing.name = 凍結 status.freezing.name = 凍結

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@@ -2848,9 +2848,9 @@ public class Blocks{
}}; }};
reinforcedContainer = new StorageBlock("reinforced-container"){{ reinforcedContainer = new StorageBlock("reinforced-container"){{
requirements(Category.effect, with(Items.tungsten, 80, Items.graphite, 80)); requirements(Category.effect, with(Items.tungsten, 30, Items.graphite, 40));
size = 2; size = 2;
itemCapacity = 250; itemCapacity = 75;
scaledHealth = 120; scaledHealth = 120;
coreMerge = false; coreMerge = false;
}}; }};
@@ -5382,7 +5382,7 @@ public class Blocks{
}}; }};
payloadMassDriver = new PayloadMassDriver("payload-mass-driver"){{ payloadMassDriver = new PayloadMassDriver("payload-mass-driver"){{
requirements(Category.units, with(Items.tungsten, 120, Items.silicon, 120, Items.oxide, 25)); requirements(Category.units, with(Items.tungsten, 120, Items.silicon, 120, Items.graphite, 50));
regionSuffix = "-dark"; regionSuffix = "-dark";
size = 3; size = 3;
reload = 130f; reload = 130f;
@@ -5456,7 +5456,7 @@ public class Blocks{
}}; }};
payloadUnloader = new PayloadUnloader("payload-unloader"){{ payloadUnloader = new PayloadUnloader("payload-unloader"){{
requirements(Category.units, with(Items.graphite, 50, Items.silicon, 50, Items.oxide, 30)); requirements(Category.units, with(Items.graphite, 50, Items.silicon, 50, Items.tungsten, 30));
regionSuffix = "-dark"; regionSuffix = "-dark";
hasPower = true; hasPower = true;
consumePower(2f); consumePower(2f);

View File

@@ -100,20 +100,20 @@ public class ErekirTechTree{
}); });
}); });
node(reinforcedPayloadConveyor, Seq.with(new OnSector(four)), () -> { node(reinforcedPayloadConveyor, Seq.with(new OnSector(atlas)), () -> {
//TODO should only be unlocked in unit sector //TODO should only be unlocked in unit sector
node(constructor, Seq.with(new Research(siliconArcFurnace), new OnSector(four)), () -> { node(payloadMassDriver, Seq.with(new Research(siliconArcFurnace), new OnSector(split)), () -> {
node(payloadMassDriver, Seq.with(new OnSector(four)), () -> { //TODO further limitations
//TODO further limitations node(payloadLoader, () -> {
node(payloadLoader, () -> { node(payloadUnloader, () -> {
node(payloadUnloader, () -> { //TODO replace.
//TODO replace. //node(payloadPropulsionTower, () -> {
//node(payloadPropulsionTower, () -> {
//}); //});
});
}); });
});
node(constructor, Seq.with(new OnSector(split)), () -> {
node(smallDeconstructor, () -> { node(smallDeconstructor, () -> {
node(largeConstructor, () -> { node(largeConstructor, () -> {
@@ -146,7 +146,7 @@ public class ErekirTechTree{
node(turbineCondenser, () -> { node(turbineCondenser, () -> {
node(beamNode, () -> { node(beamNode, () -> {
node(ventCondenser, Seq.with(new OnSector(two)), () -> { node(ventCondenser, Seq.with(new OnSector(two)), () -> {
node(chemicalCombustionChamber, Seq.with(new OnSector(three)), () -> { node(chemicalCombustionChamber, Seq.with(new OnSector(four)), () -> {
node(pyrolysisGenerator, () -> { node(pyrolysisGenerator, () -> {
}); });
@@ -170,7 +170,7 @@ public class ErekirTechTree{
node(reinforcedConduit, Seq.with(new OnSector(two)), () -> { node(reinforcedConduit, Seq.with(new OnSector(two)), () -> {
//TODO maybe should be even later //TODO maybe should be even later
node(reinforcedPump, Seq.with(new OnSector(three)), () -> { node(reinforcedPump, Seq.with(new OnSector(four)), () -> {
//TODO T2 pump, consume cyanogen or similar //TODO T2 pump, consume cyanogen or similar
}); });
@@ -191,7 +191,7 @@ public class ErekirTechTree{
node(cliffCrusher, () -> { node(cliffCrusher, () -> {
node(siliconArcFurnace, () -> { node(siliconArcFurnace, () -> {
node(electrolyzer, Seq.with(new OnSector(three)), () -> { node(electrolyzer, Seq.with(new OnSector(atlas)), () -> {
node(oxidationChamber, Seq.with(new Research(tankRefabricator), new OnSector(four)), () -> { node(oxidationChamber, Seq.with(new Research(tankRefabricator), new OnSector(four)), () -> {
node(electricHeater, Seq.with(new OnSector(four)), () -> { node(electricHeater, Seq.with(new OnSector(four)), () -> {
node(heatRedirector, () -> { node(heatRedirector, () -> {
@@ -259,7 +259,7 @@ public class ErekirTechTree{
}); });
}); });
node(diffuse, Seq.with(new OnSector(two)), () -> { node(diffuse, Seq.with(new OnSector(lake)), () -> {
node(sublimate, () -> { node(sublimate, () -> {
node(titan, Seq.with(new OnSector(four)), () -> { node(titan, Seq.with(new OnSector(four)), () -> {
node(afflict, Seq.with(new OnSector(four)), () -> { node(afflict, Seq.with(new OnSector(four)), () -> {
@@ -288,7 +288,7 @@ public class ErekirTechTree{
node(tankFabricator, Seq.with(new Research(siliconArcFurnace), new Research(plasmaBore), new Research(turbineCondenser)), () -> { node(tankFabricator, Seq.with(new Research(siliconArcFurnace), new Research(plasmaBore), new Research(turbineCondenser)), () -> {
node(UnitTypes.stell); node(UnitTypes.stell);
node(unitRepairTower, Seq.with(new OnSector(two)), () -> { node(unitRepairTower, Seq.with(new OnSector(four), new Research(mechRefabricator)), () -> {
}); });
@@ -298,10 +298,10 @@ public class ErekirTechTree{
node(mechFabricator, Seq.with(new OnSector(three)), () -> { node(mechFabricator, Seq.with(new OnSector(three)), () -> {
node(UnitTypes.merui); node(UnitTypes.merui);
node(tankRefabricator, Seq.with(new OnSector(three)), () -> { node(tankRefabricator, Seq.with(new OnSector(atlas)), () -> {
node(UnitTypes.locus); node(UnitTypes.locus);
node(mechRefabricator, Seq.with(new OnSector(three)), () -> { node(mechRefabricator, Seq.with(new OnSector(four)), () -> {
node(UnitTypes.cleroi); node(UnitTypes.cleroi);
node(shipRefabricator, Seq.with(new OnSector(four), tmpNever), () -> { node(shipRefabricator, Seq.with(new OnSector(four), tmpNever), () -> {
@@ -352,8 +352,14 @@ public class ErekirTechTree{
}); });
node(three, Seq.with(new SectorComplete(two), new SectorComplete(lake), new Research(ventCondenser), new Research(shipFabricator)), () -> { node(three, Seq.with(new SectorComplete(two), new SectorComplete(lake), new Research(ventCondenser), new Research(shipFabricator)), () -> {
node(four, Seq.with(new SectorComplete(three)), () -> { node(atlas, Seq.with(new SectorComplete(three), new Research(mechFabricator)), () -> {
node(split, Seq.with(new SectorComplete(atlas), new Research(reinforcedPayloadConveyor), new Research(reinforcedContainer)), () -> {
});
node(four, Seq.with(new SectorComplete(atlas)), () -> {
});
}); });
}); });
}); });

View File

@@ -16,8 +16,7 @@ public class SectorPresets{
impact0078, desolateRift, nuclearComplex, planetaryTerminal, impact0078, desolateRift, nuclearComplex, planetaryTerminal,
coastline, navalFortress, coastline, navalFortress,
onset, two, lake, three, four onset, two, lake, three, four, atlas, split;
;
public static void load(){ public static void load(){
//region serpulo //region serpulo
@@ -201,6 +200,12 @@ public class SectorPresets{
lake = new SectorPreset("lake", erekir, 41){{ lake = new SectorPreset("lake", erekir, 41){{
difficulty = 4; difficulty = 4;
rules = r -> {
r.objectives.addAll(
new BuildCountObjective(Blocks.shipFabricator, 1),
new UnitCountObjective(UnitTypes.elude, 1)
);
};
}}; }};
three = new SectorPreset("three", erekir, 36){{ three = new SectorPreset("three", erekir, 36){{
@@ -209,6 +214,29 @@ public class SectorPresets{
captureWave = 9; captureWave = 9;
}}; }};
atlas = new SectorPreset("atlas", erekir, 14){{ //TODO random sector, pick a better one
difficulty = 5;
}};
split = new SectorPreset("split", erekir, 19){{ //TODO random sector, pick a better one
difficulty = 5;
rules = r -> {
r.objectives.addAll(
new CoreItemObjective(Items.tungsten, 100).withMarkers(
new TextMarker("Some blocks can be picked up by the core unit.\nPick up this [accent]container[] and place it onto the [accent]payload loader[].\n(Default keys are [ and ] to pick up and drop)", 347 * 8f, 445f * 8f),
new TextMarker("You must acquire some tungsten to build units.", 293 * 8f, 417 * 8f)
),
new BuildCountObjective(Blocks.payloadMassDriver, 2).withMarkers(
new TextMarker("Units must be transported to the other side of the wall.\nPlace two [accent]Payload Mass Drivers[], one on each side of the wall.\nSet up the link by pressing one of them, then selecting the other.", 293 * 8f, 417 * 8f)
),
new DestroyCoreObjective().withMarkers(
new TextMarker("Similar to the container, units can also be transported using a [accent]Payload Mass Driver[].\nPlace a unit fabricator adjacent to a mass driver to load them, then send them across the wall to attack the enemy base.", 293 * 8f, 417 * 8f)
)
);
};
}};
four = new SectorPreset("four", erekir, 29){{ four = new SectorPreset("four", erekir, 29){{
difficulty = 6; difficulty = 6;