Merge branch 'maps' of https://github.com/Anuken/Mindustry
This commit is contained in:
@@ -718,8 +718,11 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Burning
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status.burning.name = Burning
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status.freezing.name = Freezing
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status.freezing.name = Freezing
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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Burning
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status.burning.name = Burning
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status.freezing.name = Freezing
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status.freezing.name = Freezing
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status.wet.name = Wet
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status.wet.name = Wet
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@@ -714,6 +714,10 @@ sector.planetaryTerminal.description = Крайна цел.\n\nТази край
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Горящ
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status.burning.name = Горящ
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status.freezing.name = Замръзяващ
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status.freezing.name = Замръзяващ
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@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Konečný cíl.\n\nTato pobřežní zákl
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Hořící
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status.burning.name = Hořící
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status.freezing.name = Mrazící
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status.freezing.name = Mrazící
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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Burning
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status.burning.name = Burning
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status.freezing.name = Freezing
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status.freezing.name = Freezing
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status.wet.name = Wet
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status.wet.name = Wet
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@@ -715,6 +715,10 @@ sector.planetaryTerminal.description = Das Endziel.\n\nDiese Uferbasis besitzt e
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Brennend
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status.burning.name = Brennend
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status.freezing.name = Frierend
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status.freezing.name = Frierend
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@@ -720,6 +720,10 @@ sector.onset.name = The Onset
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sector.onset.description = El sector de tutorial. Aún no se ha definido un objetivo para esta zona. Mantente a la espera para recibir nueva información.
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sector.onset.description = El sector de tutorial. Aún no se ha definido un objetivo para esta zona. Mantente a la espera para recibir nueva información.
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sector.two.description = El enemigo está protegido con escudos. Se ha detectado un módulo anti-escudos experimental en este sector.\nLocaliza dicha estructura. Abastécela con munición de tungsteno y destruye la base enemiga.
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sector.two.description = El enemigo está protegido con escudos. Se ha detectado un módulo anti-escudos experimental en este sector.\nLocaliza dicha estructura. Abastécela con munición de tungsteno y destruye la base enemiga.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = En llamas
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status.burning.name = En llamas
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status.freezing.name = Congelado
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status.freezing.name = Congelado
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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Burning
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status.burning.name = Burning
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status.freezing.name = Freezing
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status.freezing.name = Freezing
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status.wet.name = Wet
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status.wet.name = Wet
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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Burning
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status.burning.name = Burning
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status.freezing.name = Freezing
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status.freezing.name = Freezing
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status.wet.name = Wet
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status.wet.name = Wet
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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = Viimeinen kohde.\n\nTämä rannikkotukiko
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sector.onset.name = Alku
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sector.onset.name = Alku
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sector.onset.description = Tutoriaalisektori. Tätä tehtävää ei ole vielä luotu. Odota myöhempää tietoa.
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sector.onset.description = Tutoriaalisektori. Tätä tehtävää ei ole vielä luotu. Odota myöhempää tietoa.
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sector.two.description = Vihollinen on suojautunut kilvillä. Kokeellinen kilvenrikkiojamoduuli on tunnistettu tässä sektorissa.\nPaikanna tämä rakennus. Varusta se volframiammuksilla ja tuhoa vihollistukikohta.
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sector.two.description = Vihollinen on suojautunut kilvillä. Kokeellinen kilvenrikkiojamoduuli on tunnistettu tässä sektorissa.\nPaikanna tämä rakennus. Varusta se volframiammuksilla ja tuhoa vihollistukikohta.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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status.burning.name = Palaminen
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status.burning.name = Palaminen
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status.freezing.name = Jäätyminen
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status.freezing.name = Jäätyminen
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status.wet.name = Märkä
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status.wet.name = Märkä
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@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = Ang huling target.\n\nAng coastal base na
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sector.onset.name = The Onset
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sector.onset.name = The Onset
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sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa. Maghintay para sa kinabukasang impormasyon.
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sector.onset.description = Ang tutorial sector. Ang objective ay hindi pa nagawa. Maghintay para sa kinabukasang impormasyon.
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sector.two.description = Ang kalaban ay pinoprotektahan ng mga Shield. Mayroong experimental shield breaker module sa sektor na ito. Suplayan ito ng tungsten na bala at sirain ang dalawang mga core.
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sector.two.description = Ang kalaban ay pinoprotektahan ng mga Shield. Mayroong experimental shield breaker module sa sektor na ito. Suplayan ito ng tungsten na bala at sirain ang dalawang mga core.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
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status.burning.name = Burning
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||||||
status.freezing.name = Freezing
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status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
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status.wet.name = Wet
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@@ -717,6 +717,10 @@ sector.planetaryTerminal.description = La cible finale.\n\nCette base côtière
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sector.onset.name = The Onset
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sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
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status.burning.name = Brûlé
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status.burning.name = Brûlé
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||||||
status.freezing.name = Gelé
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status.freezing.name = Gelé
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@@ -714,6 +714,10 @@ sector.planetaryTerminal.description = A végső célpont.\n\nEzen a vízparti b
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sector.onset.name = The Onset
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sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
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sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
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sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
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status.burning.name = Burning
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||||||
status.freezing.name = Freezing
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status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
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status.wet.name = Wet
|
||||||
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@@ -720,6 +720,10 @@ sector.onset.name = Pemulaan
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sector.onset.description = Sektor tutorial. Tujuan ini belum dibuat. Tunggu informasi selanjutnya.
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sector.onset.description = Sektor tutorial. Tujuan ini belum dibuat. Tunggu informasi selanjutnya.
|
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sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasokan dengan amunisi tungsten dan hancurkan markas musuh.
|
sector.two.description = Musuh dilindungi oleh perisai. Modul pemutus pelindung eksperimental telah terdeteksi di sektor ini.\nTemukan struktur ini. Pasokan dengan amunisi tungsten dan hancurkan markas musuh.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Membakar
|
status.burning.name = Membakar
|
||||||
status.freezing.name = Membeku
|
status.freezing.name = Membeku
|
||||||
|
|||||||
@@ -712,6 +712,10 @@ sector.planetaryTerminal.description = Il bersaglio finale.\n\nQuesta base costi
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
|
status.burning.name = Burning
|
||||||
status.freezing.name = Freezing
|
status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
|
status.wet.name = Wet
|
||||||
|
|||||||
@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = 最終目標です。\n\nこの沿岸基
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = 燃焼
|
status.burning.name = 燃焼
|
||||||
status.freezing.name = 凍結
|
status.freezing.name = 凍結
|
||||||
|
|||||||
@@ -717,6 +717,10 @@ sector.planetaryTerminal.description = 이 행성에서의 마지막 전투를
|
|||||||
sector.onset.name = 시작
|
sector.onset.name = 시작
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = 적이 보호막으로 보호받고 있습니다. 이 지역에서 보호막 파괴 모듈 시제품이 감지되었습니다.\n그 구조물을 찾으시오. 텅스텐 탄약을 공급하고 적의 기지를 파괴하시오.
|
sector.two.description = 적이 보호막으로 보호받고 있습니다. 이 지역에서 보호막 파괴 모듈 시제품이 감지되었습니다.\n그 구조물을 찾으시오. 텅스텐 탄약을 공급하고 적의 기지를 파괴하시오.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = 발화
|
status.burning.name = 발화
|
||||||
status.freezing.name = 빙결
|
status.freezing.name = 빙결
|
||||||
|
|||||||
@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
|
status.burning.name = Burning
|
||||||
status.freezing.name = Freezing
|
status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
|
status.wet.name = Wet
|
||||||
|
|||||||
@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
|
status.burning.name = Burning
|
||||||
status.freezing.name = Freezing
|
status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
|
status.wet.name = Wet
|
||||||
|
|||||||
@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
|
status.burning.name = Burning
|
||||||
status.freezing.name = Freezing
|
status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
|
status.wet.name = Wet
|
||||||
|
|||||||
@@ -716,6 +716,10 @@ sector.onset.name = The Onset
|
|||||||
sector.onset.description = Samouczkowy sektor. Cel nie został jeszcze ustalony. Oczekuj dalszych informacji.
|
sector.onset.description = Samouczkowy sektor. Cel nie został jeszcze ustalony. Oczekuj dalszych informacji.
|
||||||
|
|
||||||
sector.two.description = Przeciwnik jest chroniony przez tarczę. W tym sektorze wykryto eksperymentalny moduł łamacza tarcz.\nZlokalizuj tę strukturę. Zapełnij ją wolframową amunicją i zniszcz bazę wroga.
|
sector.two.description = Przeciwnik jest chroniony przez tarczę. W tym sektorze wykryto eksperymentalny moduł łamacza tarcz.\nZlokalizuj tę strukturę. Zapełnij ją wolframową amunicją i zniszcz bazę wroga.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Podpalenie
|
status.burning.name = Podpalenie
|
||||||
status.freezing.name = Zamrożenie
|
status.freezing.name = Zamrożenie
|
||||||
|
|||||||
@@ -710,6 +710,10 @@ sector.planetaryTerminal.description = O último alvo.\n\nEssa base costeira con
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Queimando
|
status.burning.name = Queimando
|
||||||
status.freezing.name = Congelado
|
status.freezing.name = Congelado
|
||||||
|
|||||||
@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
|
status.burning.name = Burning
|
||||||
status.freezing.name = Freezing
|
status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
|
status.wet.name = Wet
|
||||||
|
|||||||
@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Ținta finală.\n\nAceastă bază de coas
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Arde
|
status.burning.name = Arde
|
||||||
status.freezing.name = Îngheață
|
status.freezing.name = Îngheață
|
||||||
|
|||||||
@@ -715,6 +715,10 @@ sector.planetaryTerminal.description = Конечная цель.\n\nЭта бе
|
|||||||
sector.onset.name = Начало
|
sector.onset.name = Начало
|
||||||
sector.onset.description = Учебный сектор. Эта цель еще не создана. Ждите дальнейшей информации.
|
sector.onset.description = Учебный сектор. Эта цель еще не создана. Ждите дальнейшей информации.
|
||||||
sector.two.description = Враг защищен щитами. В этом секторе обнаружен экспериментальный модуль для разрушения щитов.\nНайдите эту структуру. Снабдите его вольфрамовыми боеприпасами и уничтожьте вражескую базу.
|
sector.two.description = Враг защищен щитами. В этом секторе обнаружен экспериментальный модуль для разрушения щитов.\nНайдите эту структуру. Снабдите его вольфрамовыми боеприпасами и уничтожьте вражескую базу.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Горение
|
status.burning.name = Горение
|
||||||
status.freezing.name = Замерзание
|
status.freezing.name = Замерзание
|
||||||
|
|||||||
@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Krajnji cilj.\n\nOva obalska struktura im
|
|||||||
sector.onset.name = Žačetak
|
sector.onset.name = Žačetak
|
||||||
sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije.
|
sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Zapaljen
|
status.burning.name = Zapaljen
|
||||||
status.freezing.name = Zamrzavanje
|
status.freezing.name = Zamrzavanje
|
||||||
|
|||||||
@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
|
status.burning.name = Burning
|
||||||
status.freezing.name = Freezing
|
status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
|
status.wet.name = Wet
|
||||||
|
|||||||
@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = เป้าหมายสุดท้
|
|||||||
sector.onset.name = การเริ่มต้น
|
sector.onset.name = การเริ่มต้น
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = ศัตรูได้รับการปกป้องจากโล่ ตรวจพบสิ่งก่อสร้างซึ่งสามารถทำลายโล่ในเซ็กเตอร์นี้ได้\nค้นหาสิ่งก่อสร้างนั้น นำทังสเตนใส่เข้าไปและทำลายฐานศัตรูทิ้งซะ
|
sector.two.description = ศัตรูได้รับการปกป้องจากโล่ ตรวจพบสิ่งก่อสร้างซึ่งสามารถทำลายโล่ในเซ็กเตอร์นี้ได้\nค้นหาสิ่งก่อสร้างนั้น นำทังสเตนใส่เข้าไปและทำลายฐานศัตรูทิ้งซะ
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = เผาไหม้
|
status.burning.name = เผาไหม้
|
||||||
status.freezing.name = แช่แข็ง
|
status.freezing.name = แช่แข็ง
|
||||||
|
|||||||
@@ -705,6 +705,10 @@ sector.planetaryTerminal.description = The final target.\n\nThis coastal base co
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
status.burning.name = Burning
|
status.burning.name = Burning
|
||||||
status.freezing.name = Freezing
|
status.freezing.name = Freezing
|
||||||
status.wet.name = Wet
|
status.wet.name = Wet
|
||||||
|
|||||||
@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Son aşama.\n\nBu üs, başka gezegenlere
|
|||||||
sector.onset.name = Yeni Başlangıç
|
sector.onset.name = Yeni Başlangıç
|
||||||
sector.onset.description = Öğretici Sektör. Bu Sektörün Görevleri daha belirlenmedi. Daha fazla bilgi için beklemede kal.
|
sector.onset.description = Öğretici Sektör. Bu Sektörün Görevleri daha belirlenmedi. Daha fazla bilgi için beklemede kal.
|
||||||
sector.two.description = Düşman Kalkanlarla korunuyor. Bu Sektörde Deneysel bir Kalkan Kırıcı tespit edildi.\nYapıyı Keşfet. Tungsten ile doldur ve Düşman Üssü Yok Et.
|
sector.two.description = Düşman Kalkanlarla korunuyor. Bu Sektörde Deneysel bir Kalkan Kırıcı tespit edildi.\nYapıyı Keşfet. Tungsten ile doldur ve Düşman Üssü Yok Et.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Yanıyor
|
status.burning.name = Yanıyor
|
||||||
status.freezing.name = Donuyor
|
status.freezing.name = Donuyor
|
||||||
|
|||||||
@@ -720,6 +720,10 @@ sector.onset.name = Перший наступ
|
|||||||
sector.onset.description = Навчальний сектор. Це завдання ще не створено. Чекайте додаткової інформації.
|
sector.onset.description = Навчальний сектор. Це завдання ще не створено. Чекайте додаткової інформації.
|
||||||
|
|
||||||
sector.two.description = Територія ворога захищена щитами. У цьому секторі виявлено експериментальний модуль зламувача щитів.\nЗнайдіть цю споруду. Забезпечте її вольфрамовими боєприпасами і знищте базу противника.
|
sector.two.description = Територія ворога захищена щитами. У цьому секторі виявлено експериментальний модуль зламувача щитів.\nЗнайдіть цю споруду. Забезпечте її вольфрамовими боєприпасами і знищте базу противника.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Горіння
|
status.burning.name = Горіння
|
||||||
status.freezing.name = Замерзання
|
status.freezing.name = Замерзання
|
||||||
|
|||||||
@@ -716,6 +716,10 @@ sector.planetaryTerminal.description = Mục tiêu cuối cùng.\n\nCăn cứ ve
|
|||||||
sector.onset.name = The Onset
|
sector.onset.name = The Onset
|
||||||
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
|
||||||
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
sector.two.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = Cháy
|
status.burning.name = Cháy
|
||||||
status.freezing.name = Đóng băng
|
status.freezing.name = Đóng băng
|
||||||
|
|||||||
@@ -715,6 +715,10 @@ sector.planetaryTerminal.description = 最终目标。 \n这座滨海基地有
|
|||||||
sector.onset.name = 起始地区
|
sector.onset.name = 起始地区
|
||||||
sector.onset.description = 指导地区。任务并没有规划完成,着陆后请等待进一步指示.
|
sector.onset.description = 指导地区。任务并没有规划完成,着陆后请等待进一步指示.
|
||||||
sector.two.description = 敌人被护盾保护着,不过这里也探测到一台实验性的护盾破坏器。\n找到它,并为它输送一些钨作为弹药,然后摧毁敌方基地
|
sector.two.description = 敌人被护盾保护着,不过这里也探测到一台实验性的护盾破坏器。\n找到它,并为它输送一些钨作为弹药,然后摧毁敌方基地
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = 燃烧
|
status.burning.name = 燃烧
|
||||||
status.freezing.name = 冻结
|
status.freezing.name = 冻结
|
||||||
|
|||||||
@@ -720,6 +720,10 @@ sector.onset.name = 著陸點
|
|||||||
sector.onset.description = 新手教學地區。尚無作戰目標,請等候後續指示。
|
sector.onset.description = 新手教學地區。尚無作戰目標,請等候後續指示。
|
||||||
|
|
||||||
sector.two.description = 敵人被護盾所保護。在此地區偵測到一台實驗性的護盾破壞器\n找到它並提供鎢,摧毁敵方基地。
|
sector.two.description = 敵人被護盾所保護。在此地區偵測到一台實驗性的護盾破壞器\n找到它並提供鎢,摧毁敵方基地。
|
||||||
|
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
|
||||||
|
sector.three.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
|
||||||
|
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
|
||||||
|
sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
|
||||||
|
|
||||||
status.burning.name = 燃燒
|
status.burning.name = 燃燒
|
||||||
status.freezing.name = 凍結
|
status.freezing.name = 凍結
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
BIN
core/assets/maps/split.msav
Normal file
BIN
core/assets/maps/split.msav
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -2848,9 +2848,9 @@ public class Blocks{
|
|||||||
}};
|
}};
|
||||||
|
|
||||||
reinforcedContainer = new StorageBlock("reinforced-container"){{
|
reinforcedContainer = new StorageBlock("reinforced-container"){{
|
||||||
requirements(Category.effect, with(Items.tungsten, 80, Items.graphite, 80));
|
requirements(Category.effect, with(Items.tungsten, 30, Items.graphite, 40));
|
||||||
size = 2;
|
size = 2;
|
||||||
itemCapacity = 250;
|
itemCapacity = 75;
|
||||||
scaledHealth = 120;
|
scaledHealth = 120;
|
||||||
coreMerge = false;
|
coreMerge = false;
|
||||||
}};
|
}};
|
||||||
@@ -5382,7 +5382,7 @@ public class Blocks{
|
|||||||
}};
|
}};
|
||||||
|
|
||||||
payloadMassDriver = new PayloadMassDriver("payload-mass-driver"){{
|
payloadMassDriver = new PayloadMassDriver("payload-mass-driver"){{
|
||||||
requirements(Category.units, with(Items.tungsten, 120, Items.silicon, 120, Items.oxide, 25));
|
requirements(Category.units, with(Items.tungsten, 120, Items.silicon, 120, Items.graphite, 50));
|
||||||
regionSuffix = "-dark";
|
regionSuffix = "-dark";
|
||||||
size = 3;
|
size = 3;
|
||||||
reload = 130f;
|
reload = 130f;
|
||||||
@@ -5456,7 +5456,7 @@ public class Blocks{
|
|||||||
}};
|
}};
|
||||||
|
|
||||||
payloadUnloader = new PayloadUnloader("payload-unloader"){{
|
payloadUnloader = new PayloadUnloader("payload-unloader"){{
|
||||||
requirements(Category.units, with(Items.graphite, 50, Items.silicon, 50, Items.oxide, 30));
|
requirements(Category.units, with(Items.graphite, 50, Items.silicon, 50, Items.tungsten, 30));
|
||||||
regionSuffix = "-dark";
|
regionSuffix = "-dark";
|
||||||
hasPower = true;
|
hasPower = true;
|
||||||
consumePower(2f);
|
consumePower(2f);
|
||||||
|
|||||||
@@ -100,20 +100,20 @@ public class ErekirTechTree{
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
node(reinforcedPayloadConveyor, Seq.with(new OnSector(four)), () -> {
|
node(reinforcedPayloadConveyor, Seq.with(new OnSector(atlas)), () -> {
|
||||||
//TODO should only be unlocked in unit sector
|
//TODO should only be unlocked in unit sector
|
||||||
node(constructor, Seq.with(new Research(siliconArcFurnace), new OnSector(four)), () -> {
|
node(payloadMassDriver, Seq.with(new Research(siliconArcFurnace), new OnSector(split)), () -> {
|
||||||
node(payloadMassDriver, Seq.with(new OnSector(four)), () -> {
|
//TODO further limitations
|
||||||
//TODO further limitations
|
node(payloadLoader, () -> {
|
||||||
node(payloadLoader, () -> {
|
node(payloadUnloader, () -> {
|
||||||
node(payloadUnloader, () -> {
|
//TODO replace.
|
||||||
//TODO replace.
|
//node(payloadPropulsionTower, () -> {
|
||||||
//node(payloadPropulsionTower, () -> {
|
|
||||||
|
|
||||||
//});
|
//});
|
||||||
});
|
|
||||||
});
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
node(constructor, Seq.with(new OnSector(split)), () -> {
|
||||||
node(smallDeconstructor, () -> {
|
node(smallDeconstructor, () -> {
|
||||||
node(largeConstructor, () -> {
|
node(largeConstructor, () -> {
|
||||||
|
|
||||||
@@ -146,7 +146,7 @@ public class ErekirTechTree{
|
|||||||
node(turbineCondenser, () -> {
|
node(turbineCondenser, () -> {
|
||||||
node(beamNode, () -> {
|
node(beamNode, () -> {
|
||||||
node(ventCondenser, Seq.with(new OnSector(two)), () -> {
|
node(ventCondenser, Seq.with(new OnSector(two)), () -> {
|
||||||
node(chemicalCombustionChamber, Seq.with(new OnSector(three)), () -> {
|
node(chemicalCombustionChamber, Seq.with(new OnSector(four)), () -> {
|
||||||
node(pyrolysisGenerator, () -> {
|
node(pyrolysisGenerator, () -> {
|
||||||
|
|
||||||
});
|
});
|
||||||
@@ -170,7 +170,7 @@ public class ErekirTechTree{
|
|||||||
|
|
||||||
node(reinforcedConduit, Seq.with(new OnSector(two)), () -> {
|
node(reinforcedConduit, Seq.with(new OnSector(two)), () -> {
|
||||||
//TODO maybe should be even later
|
//TODO maybe should be even later
|
||||||
node(reinforcedPump, Seq.with(new OnSector(three)), () -> {
|
node(reinforcedPump, Seq.with(new OnSector(four)), () -> {
|
||||||
//TODO T2 pump, consume cyanogen or similar
|
//TODO T2 pump, consume cyanogen or similar
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -191,7 +191,7 @@ public class ErekirTechTree{
|
|||||||
|
|
||||||
node(cliffCrusher, () -> {
|
node(cliffCrusher, () -> {
|
||||||
node(siliconArcFurnace, () -> {
|
node(siliconArcFurnace, () -> {
|
||||||
node(electrolyzer, Seq.with(new OnSector(three)), () -> {
|
node(electrolyzer, Seq.with(new OnSector(atlas)), () -> {
|
||||||
node(oxidationChamber, Seq.with(new Research(tankRefabricator), new OnSector(four)), () -> {
|
node(oxidationChamber, Seq.with(new Research(tankRefabricator), new OnSector(four)), () -> {
|
||||||
node(electricHeater, Seq.with(new OnSector(four)), () -> {
|
node(electricHeater, Seq.with(new OnSector(four)), () -> {
|
||||||
node(heatRedirector, () -> {
|
node(heatRedirector, () -> {
|
||||||
@@ -259,7 +259,7 @@ public class ErekirTechTree{
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
node(diffuse, Seq.with(new OnSector(two)), () -> {
|
node(diffuse, Seq.with(new OnSector(lake)), () -> {
|
||||||
node(sublimate, () -> {
|
node(sublimate, () -> {
|
||||||
node(titan, Seq.with(new OnSector(four)), () -> {
|
node(titan, Seq.with(new OnSector(four)), () -> {
|
||||||
node(afflict, Seq.with(new OnSector(four)), () -> {
|
node(afflict, Seq.with(new OnSector(four)), () -> {
|
||||||
@@ -288,7 +288,7 @@ public class ErekirTechTree{
|
|||||||
node(tankFabricator, Seq.with(new Research(siliconArcFurnace), new Research(plasmaBore), new Research(turbineCondenser)), () -> {
|
node(tankFabricator, Seq.with(new Research(siliconArcFurnace), new Research(plasmaBore), new Research(turbineCondenser)), () -> {
|
||||||
node(UnitTypes.stell);
|
node(UnitTypes.stell);
|
||||||
|
|
||||||
node(unitRepairTower, Seq.with(new OnSector(two)), () -> {
|
node(unitRepairTower, Seq.with(new OnSector(four), new Research(mechRefabricator)), () -> {
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -298,10 +298,10 @@ public class ErekirTechTree{
|
|||||||
node(mechFabricator, Seq.with(new OnSector(three)), () -> {
|
node(mechFabricator, Seq.with(new OnSector(three)), () -> {
|
||||||
node(UnitTypes.merui);
|
node(UnitTypes.merui);
|
||||||
|
|
||||||
node(tankRefabricator, Seq.with(new OnSector(three)), () -> {
|
node(tankRefabricator, Seq.with(new OnSector(atlas)), () -> {
|
||||||
node(UnitTypes.locus);
|
node(UnitTypes.locus);
|
||||||
|
|
||||||
node(mechRefabricator, Seq.with(new OnSector(three)), () -> {
|
node(mechRefabricator, Seq.with(new OnSector(four)), () -> {
|
||||||
node(UnitTypes.cleroi);
|
node(UnitTypes.cleroi);
|
||||||
|
|
||||||
node(shipRefabricator, Seq.with(new OnSector(four), tmpNever), () -> {
|
node(shipRefabricator, Seq.with(new OnSector(four), tmpNever), () -> {
|
||||||
@@ -352,8 +352,14 @@ public class ErekirTechTree{
|
|||||||
});
|
});
|
||||||
|
|
||||||
node(three, Seq.with(new SectorComplete(two), new SectorComplete(lake), new Research(ventCondenser), new Research(shipFabricator)), () -> {
|
node(three, Seq.with(new SectorComplete(two), new SectorComplete(lake), new Research(ventCondenser), new Research(shipFabricator)), () -> {
|
||||||
node(four, Seq.with(new SectorComplete(three)), () -> {
|
node(atlas, Seq.with(new SectorComplete(three), new Research(mechFabricator)), () -> {
|
||||||
|
node(split, Seq.with(new SectorComplete(atlas), new Research(reinforcedPayloadConveyor), new Research(reinforcedContainer)), () -> {
|
||||||
|
|
||||||
|
});
|
||||||
|
|
||||||
|
node(four, Seq.with(new SectorComplete(atlas)), () -> {
|
||||||
|
|
||||||
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -16,8 +16,7 @@ public class SectorPresets{
|
|||||||
impact0078, desolateRift, nuclearComplex, planetaryTerminal,
|
impact0078, desolateRift, nuclearComplex, planetaryTerminal,
|
||||||
coastline, navalFortress,
|
coastline, navalFortress,
|
||||||
|
|
||||||
onset, two, lake, three, four
|
onset, two, lake, three, four, atlas, split;
|
||||||
;
|
|
||||||
|
|
||||||
public static void load(){
|
public static void load(){
|
||||||
//region serpulo
|
//region serpulo
|
||||||
@@ -201,6 +200,12 @@ public class SectorPresets{
|
|||||||
lake = new SectorPreset("lake", erekir, 41){{
|
lake = new SectorPreset("lake", erekir, 41){{
|
||||||
difficulty = 4;
|
difficulty = 4;
|
||||||
|
|
||||||
|
rules = r -> {
|
||||||
|
r.objectives.addAll(
|
||||||
|
new BuildCountObjective(Blocks.shipFabricator, 1),
|
||||||
|
new UnitCountObjective(UnitTypes.elude, 1)
|
||||||
|
);
|
||||||
|
};
|
||||||
}};
|
}};
|
||||||
|
|
||||||
three = new SectorPreset("three", erekir, 36){{
|
three = new SectorPreset("three", erekir, 36){{
|
||||||
@@ -209,6 +214,29 @@ public class SectorPresets{
|
|||||||
captureWave = 9;
|
captureWave = 9;
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
atlas = new SectorPreset("atlas", erekir, 14){{ //TODO random sector, pick a better one
|
||||||
|
difficulty = 5;
|
||||||
|
}};
|
||||||
|
|
||||||
|
split = new SectorPreset("split", erekir, 19){{ //TODO random sector, pick a better one
|
||||||
|
difficulty = 5;
|
||||||
|
|
||||||
|
rules = r -> {
|
||||||
|
r.objectives.addAll(
|
||||||
|
new CoreItemObjective(Items.tungsten, 100).withMarkers(
|
||||||
|
new TextMarker("Some blocks can be picked up by the core unit.\nPick up this [accent]container[] and place it onto the [accent]payload loader[].\n(Default keys are [ and ] to pick up and drop)", 347 * 8f, 445f * 8f),
|
||||||
|
new TextMarker("You must acquire some tungsten to build units.", 293 * 8f, 417 * 8f)
|
||||||
|
),
|
||||||
|
new BuildCountObjective(Blocks.payloadMassDriver, 2).withMarkers(
|
||||||
|
new TextMarker("Units must be transported to the other side of the wall.\nPlace two [accent]Payload Mass Drivers[], one on each side of the wall.\nSet up the link by pressing one of them, then selecting the other.", 293 * 8f, 417 * 8f)
|
||||||
|
),
|
||||||
|
new DestroyCoreObjective().withMarkers(
|
||||||
|
new TextMarker("Similar to the container, units can also be transported using a [accent]Payload Mass Driver[].\nPlace a unit fabricator adjacent to a mass driver to load them, then send them across the wall to attack the enemy base.", 293 * 8f, 417 * 8f)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
};
|
||||||
|
}};
|
||||||
|
|
||||||
four = new SectorPreset("four", erekir, 29){{
|
four = new SectorPreset("four", erekir, 29){{
|
||||||
difficulty = 6;
|
difficulty = 6;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user