Automatic bundle update
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@@ -647,6 +647,7 @@ marker.shapetext.name = Shape Text
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marker.minimap.name = Minimap
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marker.shape.name = Shape
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marker.text.name = Text
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marker.line.name = Line
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marker.background = Background
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marker.outline = Outline
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objective.research = [accent]Research:\n[]{0}[lightgray]{1}
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@@ -2252,6 +2253,7 @@ lst.getflag = Check if a global flag is set.
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lst.setprop = Sets a property of a unit or building.
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lst.effect = Create a particle effect.
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lst.sync = Sync a variable across the network.\nOnly invoked 10 times a second at most.
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lst.marker = Control markers displayed in world.\nCannot control markers created by objectives.\nEach marker created by this instruction has its own id.
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logic.nounitbuild = [red]Unit building logic is not allowed here.
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lenum.type = Type of building/unit.\ne.g. for any router, this will return [accent]@router[].\nNot a string.
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lenum.shoot = Shoot at a position.
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