Automatic bundle update

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2022-10-08 00:25:32 +00:00
parent 4446be612f
commit 72b408158d
34 changed files with 136 additions and 0 deletions

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@@ -749,6 +749,8 @@ sector.marsh.name = Marsh
sector.peaks.name = Peaks
sector.ravine.name = Ravine
sector.caldera-erekir.name = Caldera
sector.stronghold.name = Stronghold
sector.crevice.name = Crevice
sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
@@ -758,6 +760,8 @@ sector.split.description = The minimal enemy presence in this sector makes it pe
sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release.
sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets.
sector.caldera-erekir.description = Temporary description.
sector.stronghold.description = WiP Description.
sector.crevice.description = WiP Description.
status.burning.name = Burning
status.freezing.name = Freezing
status.wet.name = Wet