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@@ -31,6 +31,7 @@ public class BlockRenderer{
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private Seq<Tile> tileview = new Seq<>(false, initialRequests, Tile.class);
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private Seq<Tile> lightview = new Seq<>(false, initialRequests, Tile.class);
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//TODO I don't like this system
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private Seq<UpdateRenderState> updateFloors = new Seq<>(UpdateRenderState.class);
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private int lastCamX, lastCamY, lastRangeX, lastRangeY;
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+1
-1
@@ -24,4 +24,4 @@ android.useAndroidX=true
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=4dd14bbdaa7f75354c4a24345f9da05af34a3081
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archash=026c9216c893c9b768748cc63b4c2b8c3739f892
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