Cleanup
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@@ -32,10 +32,6 @@ public class Logic implements ApplicationListener{
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public Logic(){
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Events.on(WaveEvent.class, event -> {
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for(Player p : playerGroup.all()){
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p.respawns = state.rules.respawns;
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}
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if(world.isZone()){
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world.getZone().updateWave(state.wave);
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}
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@@ -39,7 +39,7 @@ import java.util.*;
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import static mindustry.Vars.*;
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@SuppressWarnings({"unused", "unused"})
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@SuppressWarnings({"unused", "unchecked"})
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public class EntityComps{
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@Component
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@@ -1331,20 +1331,14 @@ public class EntityComps{
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}
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@Component
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abstract class EffectComp implements Posc, Drawc, Timedc{
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abstract class EffectComp implements Posc, Drawc, Timedc, Rotc{
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Effect effect;
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Color color = new Color(Color.white);
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Object data;
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float rotation = 0f;
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@Override
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public void draw(){
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}
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@Override
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public void update(){
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//TODO fix effects, make everything poolable
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effect.render(id(), color, time(), rotation(), x(), y(), data);
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}
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@Override
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