Merge branch 'master' into port-field

This commit is contained in:
Summet
2020-09-24 21:03:06 +03:00
committed by GitHub
359 changed files with 26250 additions and 18402 deletions

View File

@@ -26,6 +26,7 @@ script:
- cp -a Mindustry/core/build/docs/javadoc/. docs/
- cd docs
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git add .; git commit -m "Update ${TRAVIS_BUILD_NUMBER}"; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/MindustryGame/docs; fi
- cd ../Mindustry
deploy:
- provider: releases
skip_cleanup: true
@@ -38,11 +39,11 @@ deploy:
on:
repo: Anuken/Mindustry
tags: true
- provider: script
script: bash update_wiki.sh
on:
repo: Anuken/Mindustry
tags: true
#- provider: script
# script: bash update_wiki.sh
# on:
# repo: Anuken/Mindustry
# tags: true
env:
global:
- secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=

View File

@@ -22,9 +22,9 @@ First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a
#### Windows
_Running:_ `gradlew.bat desktop:run`
_Building:_ `gradlew.bat desktop:dist`
_Sprite Packing:_ `gradlew.bat tools:pack`
_Running:_ `gradlew desktop:run`
_Building:_ `gradlew desktop:dist`
_Sprite Packing:_ `gradlew tools:pack`
#### Linux/Mac OS

View File

@@ -34,7 +34,8 @@ dependencies{
natives "com.github.Anuken.Arc:natives-freetype-android:${getArcHash()}"
natives "com.github.Anuken.Arc:natives-box2d-android:${getArcHash()}"
if(localArc()) compileOnly fileTree(dir: '../../Arc/backends/backend-android/libs', include: ['*.jar'])
//android dependencies magically disappear during compilation, thanks gradle!
if(new File(projectDir.parent, '../Arc').exists()) compileOnly fileTree(dir: '../../Arc/backends/backend-android/libs', include: ['*.jar'])
}
task deploy(type: Copy){
@@ -98,7 +99,7 @@ android{
keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD
}else{
println("No keystore info property found!")
println("No keystore property found. Releases will be unsigned.")
}
}
}

View File

@@ -38,6 +38,8 @@ public class EntityIO{
this.serializer = serializer;
this.name = name;
json.setIgnoreUnknownFields(true);
directory.mkdirs();
//load old revisions
@@ -45,6 +47,8 @@ public class EntityIO{
revisions.add(json.fromJson(Revision.class, fi));
}
revisions.sort(r -> r.version);
//next revision to be used
int nextRevision = revisions.isEmpty() ? 0 : revisions.max(r -> r.version).version + 1;
@@ -61,11 +65,13 @@ public class EntityIO{
//keep track of fields present in the entity
presentFields.addAll(fields.map(f -> f.name));
Revision previous = revisions.isEmpty() ? null : revisions.peek();
//add new revision if it doesn't match or there are no revisions
if(revisions.isEmpty() || !revisions.peek().equal(fields)){
revisions.add(new Revision(nextRevision,
fields.map(f -> new RevisionField(f.name, f.type.toString(),
f.type.isPrimitive() ? BaseProcessor.typeSize(f.type.toString()) : -1))));
fields.map(f -> new RevisionField(f.name, f.type.toString()))));
Log.warn("Adding new revision @ for @.\nPre = @\nNew = @\n", nextRevision, name, previous == null ? null : previous.fields.toString(", ", f -> f.name + ":" + f.type), fields.toString(", ", f -> f.name + ":" + f.type.toString()));
//write revision
directory.child(nextRevision + ".json").writeString(json.toJson(revisions.peek()));
}
@@ -322,8 +328,7 @@ public class EntityIO{
for(int i = 0; i < fields.size; i++){
RevisionField field = fields.get(i);
FieldSpec spec = specs.get(i);
//TODO when making fields, their primitive size may be overwritten by an annotation; check for that
if(!(field.type.equals(spec.type.toString()) && (!spec.type.isPrimitive() || BaseProcessor.typeSize(spec.type.toString()) == field.size))){
if(!field.type.replace("mindustry.gen.", "").equals(spec.type.toString().replace("mindustry.gen.", ""))){
return false;
}
}
@@ -333,11 +338,9 @@ public class EntityIO{
public static class RevisionField{
String name, type;
int size; //in bytes
RevisionField(String name, String type, int size){
RevisionField(String name, String type){
this.name = name;
this.size = size;
this.type = type;
}

View File

@@ -77,7 +77,11 @@ public class EntityProcess extends BaseProcessor{
for(Smethod elem : component.methods()){
if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
//get all statements in the method, store them
methodBlocks.put(elem.descString(), elem.tree().getBody().toString());
methodBlocks.put(elem.descString(), elem.tree().getBody().toString()
//replace all self() invocations with this
.replaceAll("this\\.<(.*)>self\\(\\)", "this")
.replaceAll("self\\(\\)", "this")
);
}
}

View File

@@ -3,6 +3,8 @@ package mindustry.annotations.impl;
import arc.files.*;
import arc.scene.style.*;
import arc.struct.*;
import arc.util.*;
import arc.util.io.*;
import arc.util.serialization.*;
import com.squareup.javapoet.*;
import mindustry.annotations.Annotations.*;
@@ -33,6 +35,17 @@ public class AssetsProcess extends BaseProcessor{
String resources = rootDirectory + "/core/assets-raw/sprites/ui";
Jval icons = Jval.read(Fi.get(rootDirectory + "/core/assets-raw/fontgen/config.json").readString());
ObjectMap<String, String> texIcons = new OrderedMap<>();
PropertiesUtils.load(texIcons, Fi.get(rootDirectory + "/core/assets/icons/icons.properties").reader());
texIcons.each((key, val) -> {
String[] split = val.split("\\|");
String name = Strings.kebabToCamel(split[1]).replace("Medium", "").replace("Icon", "");
if(SourceVersion.isKeyword(name) || name.equals("char")) name = name + "i";
ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("(char)" + key).build());
});
ictype.addField(FieldSpec.builder(ParameterizedTypeName.get(ObjectMap.class, String.class, TextureRegionDrawable.class),
"icons", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("new ObjectMap<>()").build());

View File

@@ -68,9 +68,9 @@ public class CallSuperProcess extends AbstractProcessor{
}
static class CodeAnalyzerTreeScanner extends TreePathScanner<Object, Trees>{
private String methodName;
private MethodTree method;
private boolean callSuperUsed;
String methodName;
MethodTree method;
boolean callSuperUsed;
@Override
public Object visitClass(ClassTree classTree, Trees trees){
@@ -83,6 +83,9 @@ public class CallSuperProcess extends AbstractProcessor{
if(extendTree instanceof JCIdent){
JCIdent tree = (JCIdent)extendTree;
if(tree == null || tree.sym == null) return super.visitClass(classTree, trees);
com.sun.tools.javac.code.Scope members = tree.sym.members();
if(checkScope(members))

View File

@@ -19,7 +19,7 @@ import java.util.*;
})
public class RemoteProcess extends BaseProcessor{
/** Maximum size of each event packet. */
public static final int maxPacketSize = 4096;
public static final int maxPacketSize = 8192;
/** Warning on top of each autogenerated file. */
public static final String autogenWarning = "Autogenerated file. Do not modify!\n";

View File

@@ -3,6 +3,7 @@
alpha=0
atrax=1
block=2
corvus=24
flare=3
mace=4
mega=5
@@ -19,7 +20,10 @@ mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15
mindustry.world.blocks.defense.ForceProjector.ForceDrawComp=22
mono=16
nova=17
oct=26
poly=18
pulsar=19
quad=23
risso=20
spiroct=21
spiroct=21
vela=25

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

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@@ -0,0 +1 @@
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}

View File

@@ -32,11 +32,11 @@ allprojects{
ext{
versionNumber = '6'
if(!project.hasProperty("versionModifier")) versionModifier = 'pre-alpha'
if(!project.hasProperty("versionModifier")) versionModifier = 'alpha'
if(!project.hasProperty("versionType")) versionType = 'official'
appName = 'Mindustry'
steamworksVersion = '891ed912791e01fe9ee6237a6497e5212b85c256'
rhinoVersion = 'bf4150f7add42d26c98e33c24acfd94fa87be2e1'
rhinoVersion = '8437435dab9993769d72739608580d40c5343285'
loadVersionProps = {
return new Properties().with{p -> p.load(file('../core/assets/version.properties').newReader()); return p }
@@ -261,7 +261,6 @@ project(":core"){
doLast{
def props = loadVersionProps()
def androidVersion = props['androidBuildCode'].toInteger() - 2
def buildVersion = props["build"]
def loglines = file("../changelog").text.split("\n")
def maxLength = 460
@@ -273,7 +272,6 @@ project(":core"){
}
}
def changelogs = file("../fastlane/metadata/android/en-US/changelogs/")
new File(changelogs, buildVersion + ".txt").text = (result)
new File(changelogs, androidVersion + ".txt").text = (result)
}
}

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View File

@@ -20,7 +20,8 @@ gameover = Game Over
gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [accent]New highscore!
copied = Copied.
indevpopup = [accent]v6[] is currently in [accent]pre-alpha[].\n[lightgray]This means:[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work\n- Many units are unfinished\n- The campaign is completely unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Sounds
load.map = Maps
@@ -54,6 +55,7 @@ schematic.saved = Schematic saved.
schematic.delete.confirm = This schematic will be utterly eradicated.
schematic.rename = Rename Schematic
schematic.info = {0}x{1}, {2} blocks
schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server.
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
@@ -488,6 +490,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
addall = Add All
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
@@ -509,12 +512,19 @@ error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
sector.groundZero.name = Ground Zero
@@ -584,6 +594,7 @@ blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Size
blocks.displaysize = Display Size
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Power Range
blocks.linkrange = Link Range
@@ -592,6 +603,7 @@ blocks.powerconnections = Max Connections
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
blocks.itemcapacity = Item Capacity
blocks.memorycapacity = Memory Capacity
blocks.basepowergeneration = Base Power Generation
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
@@ -609,6 +621,8 @@ blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Ammo
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -651,10 +665,12 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x speed
unit.percent = %
unit.shieldhealth = shield health
unit.items = items
unit.thousands = k
unit.millions = mil
@@ -782,6 +798,9 @@ keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
@@ -813,9 +832,11 @@ mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.reactorexplosions = Reactor Explosions
rules.schematic = Schematics Allowed
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.attack = Attack Mode
rules.buildai = AI Building
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -840,7 +861,9 @@ rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Items
content.liquid.name = Liquids
@@ -866,9 +889,11 @@ liquid.water.name = Water
liquid.slag.name = Slag
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
item.explosiveness = [lightgray]Explosiveness: {0}%
item.flammability = [lightgray]Flammability: {0}%
item.radioactivity = [lightgray]Radioactivity: {0}%
unit.health = [lightgray]Health: {0}
unit.speed = [lightgray]Speed: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -901,15 +926,22 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sand Boulder
@@ -968,6 +1000,7 @@ block.dune-wall.name = Dune Wall
block.pine.name = Pine
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
@@ -986,7 +1019,6 @@ block.dark-metal.name = Dark Metal
block.basalt.name = Basalt
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
@@ -1116,7 +1148,9 @@ block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
block.memory-bank.name = Memory Bank
team.blue.name = blue
team.crux.name = red

View File

@@ -20,6 +20,8 @@ gameover = Гульня скончана
gameover.pvp = [accent]{0}[] каманда перамагла!
highscore = [accent]Новы рэкорд!
copied = Скапіявана.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Звукі
load.map = Карты
@@ -63,8 +65,7 @@ stat.delivered = Рэсурсаў запушчана:
stat.playtime = Час гульні:[accent] {0}
stat.rank = Фінальны ранг: [accent]{0}
launcheditems = [accent]Запушчаныя прадметы
launchinfo = [unlaunched]Націсніце на кнопку [ЗАПУСК], каб атрымаць прадметы, якія адзначаны сінім колера.
globalitems = [accent]Global Items
map.delete = Вы сапраўды хочаце выдаліць карту «[accent]{0}[]»?
level.highscore = Рэкорд: [accent]{0}
level.select = Выбар карты
@@ -114,6 +115,7 @@ mod.disable = Выкл.
mod.content = Content:
mod.delete.error = Немагчыма выдаліць мадыфікацыю. Магчыма, файл выкарыстоўваецца.
mod.requiresversion = [scarlet]Мінімальная патрабаваная версія гульні: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Не знойдзены бацькоўскія мадыфікацыі: {0}
mod.erroredcontent = [scarlet]Памылкі змесціва
mod.errors = Памылкі былі выкліканыя загружаным змесцівам.
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = Аб гульні
name = Імя:
noname = Для пачатку, прыдумайце[accent] сабе iмя[].
planetmap = Planet Map
launchcore = Launch Core
filename = Iмя файла:
unlocked = Новы кантэнт адмыкнуты!
completed = [accent]Завершаны
@@ -144,6 +148,7 @@ techtree = Дрэва\n тэхналогій
research.list = [lightgray]Дасьледуйце:
research = Даследаваць
researched = [lightgray] {0} даследавана.
research.progress = {0}% complete
players = Гульцоў: {0}
players.single = {0} гулец
players.search = search
@@ -340,6 +345,11 @@ waves.load = Загрузіць з буфера абмену
waves.invalid = Няслушныя хвалі ў буферы абмену.
waves.copied = Хвалі скапіяваныя.
waves.none = Ворагі не былі вызначаныя. \nЗвярнiце ўвагу, што пустыя хвалі будуць аўтаматычна замененыя звычайнай хваляй.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Па змаўчанні>
details = Падрабязнасці...
edit = Рэдагаваць...
@@ -459,7 +469,8 @@ locked = Блякаваны
complete = [lightgray]Выканаць:
requirement.wave = дасягнем {0} хвалі ў зоне {1}
requirement.core = Знішчыце варожае ядро ​​ў зоне {0}
requirement.unlock = разблакуюцца {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Аднавіць зону: \n[lightgray] {0}
bestwave = [lightgray]Лепшая хваля: {0}
launch = <Запуск>
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Забароненыя блокі
addall = Дадаць всё
launch.destination = Destination: {0}
configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
zone.unlocked = Зона «[lightgray] {0}» зараз адмыкнутая.
zone.requirement.complete = Умовы для зоны «{0}» выкананы: [lightgray] \n {1}
@@ -496,6 +508,20 @@ error.io = Сеткавая памылка ўводу-высновы.
error.any = Невядомая сеткавая памылка.
error.bloom = Не атрымалася ініцыялізаваць свячэнне (Bloom). \nМагчыма, зараз Вашая прылада не падтрымлівае яго.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Графіка
settings.cleardata = Ачысціць гульнявыя дадзеныя...
settings.clear.confirm = Вы сапраўды хочаце ачысціць свае дадзеныя? \nГэта нельга адмяніць!
settings.clearall.confirm = [scarlet] АСЦЯРОЖНА![] \nГэта сатрэ ўсе дадзеныя, уключаючы захавання, карты, прагрэс кампаніі і налады кіравання. \nПосле таго як Вы націснеце [accent] [ОК][], гульня знішчыць усе дадзеныя і аўтаматычна зачыніцца.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent] <Паўза>
clear = Ачысціць
banned = [scarlet] Забаронена
@@ -557,8 +585,11 @@ blocks.itemsmoved = Хуткасць перамяшчэння
blocks.launchtime = Інтэрвал запускаў
blocks.shootrange = Радыус дзеяння
blocks.size = Памер
blocks.displaysize = Display Size
blocks.liquidcapacity = Умяшчальнасць вадкасці
blocks.powerrange = Далёкасць перадачы энергіі
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Колькасць злучэнняў
blocks.poweruse = Спажывае энергіі
blocks.powerdamage = Энергія/страты
@@ -574,11 +605,14 @@ blocks.boosteffect = паскараўся эфект
blocks.maxunits = Максімальная колькасць актыўных адзінак
blocks.health = Здароўе
blocks.buildtime = Час будаўніцтва
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Кошт будаўніцтва
blocks.inaccuracy = Роскід
blocks.shots = Стрэлы
blocks.reload = Стрэлы/секунду
blocks.ammo = Боепрыпасы
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Патрабуецца свідар лепей
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = вадкасных адзінак
unit.powerunits = энерг. адзінак
unit.degrees = град.
unit.seconds = сек.
unit.minutes = mins
unit.persecond = /сек
unit.perminute = /min
unit.timesspeed = x хуткасць
unit.percent = %
unit.shieldhealth = shield health
unit.items = прадметаў
unit.thousands = Тыс.
unit.millions = М.
unit.billions = b
category.general = Асноўныя
category.power = Энергія
category.liquids = Вадкасці
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Атакаваць
command.rally = Кропка збору
command.retreat = Адступіць
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Клавіша: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Рух па восі X
keybind.move_y.name = Рух па восі Y
keybind.mouse_move.name = наследуе курсорам
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Абраць вобласць
keybind.schematic_menu.name = Меню схем
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Дыяганальнае размяшчэнн
keybind.pick.name = Абраць блок
keybind.break_block.name = Разбурыць блок
keybind.deselect.name = Зняць вылучэнне
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Стрэл
keybind.zoom.name = Маштабаванне
keybind.menu.name = Меню
@@ -782,6 +825,7 @@ rules.reactorexplosions = Выбухі рэактараў
rules.wavetimer = Інтэрвал хваляў
rules.waves = Хвалі
rules.attack = Рэжым атакі
rules.buildai = AI Building
rules.enemyCheat = Бясконцыя рэсурсы ІІ (чырвоная каманда)
rules.blockhealthmultiplier = Множнік здароўя блокаў
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Баёў. адз.
rules.title.experimental = эксперыментальнай
rules.title.environment = Environment
rules.lighting = Асвятленне
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Навакольны свет
rules.solarpowermultiplier = Множнік сонечнай энергіі
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Рэчывы
content.liquid.name = Вадкасці
@@ -830,9 +878,11 @@ liquid.water.name = Вада
liquid.slag.name = Шлак
liquid.oil.name = Нафта
liquid.cryofluid.name = Крыягенная вадкасць
item.explosiveness = [lightgray]Выбуханебяспека: {0}%
item.flammability = [lightgray]Узгаральнасць: {0}%
item.radioactivity = [lightgray]Радыёактыўнасць: {0}%
unit.health = [lightgray]Здароўе: {0}
unit.speed = [lightgray]Хуткасць: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Камікадзэ
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Скала
block.sand-boulder.name = Пяшчаны валун
block.grass.name = Трава
block.slag.name = Шлак
block.salt.name = Соль
block.saltrocks.name = Саляныя камяні
block.salt-wall.name = Salt Wall
block.pebbles.name = Галька
block.tendrils.name = Споравыя вусікі
block.sandrocks.name = Пяшчаныя камяні
block.sand-wall.name = Sand Wall
block.spore-pine.name = Спорава хвоя
block.sporerocks.name = Споравыя камяні
block.rock.name = Каменны валун
block.snowrock.name = Заснежаны валун
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Заснежаная хвоя
block.shale.name = Сланец
block.shale-boulder.name = Сланцавы валун
block.moss.name = Мох
block.shrubs.name = Кусты
block.spore-moss.name = Спорава мох
block.shalerocks.name = Сланцавыя камяні
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Сцяна з металалому
block.scrap-wall-large.name = Вялікая сцяна з металалому
block.scrap-wall-huge.name = Велізарная сцяна з металалому
@@ -919,13 +979,17 @@ block.craters.name = Кратэры
block.sand-water.name = Пясок з вадой
block.darksand-water.name = Тёмный пясок з вадой
block.char.name = Выпаленая зямля
block.holostone.name = Галаграфічны камень
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Заснежаны лёд
block.rocks.name = Камяні
block.icerocks.name = Ледзяныя камяні
block.snowrocks.name = Снежныя камяні
block.dunerocks.name = Цёмныя пясчаныя камяні
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Сасна
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Мёртвае белае дрэва
block.white-tree.name = Белае дрэва
block.spore-cluster.name = Навала спрэчка
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Цёмная панэль 4
block.dark-panel-5.name = Цёмная панэль 5
block.dark-panel-6.name = Цёмная панэль 6
block.dark-metal.name = Цёмны метал
block.ignarock.name = Абпечаны камень
block.basalt.name = Basalt
block.hotrock.name = Гарачы камень
block.magmarock.name = Магмавы камень
block.cliffs.name = Скалы
block.copper-wall.name = Медная сцяна
block.copper-wall-large.name = Вялікая медная сцяна
block.titanium-wall.name = Тытанавая сцяна
@@ -1055,6 +1118,7 @@ block.container.name = Кантэйнер
block.launch-pad.name = Пускавая пляцоўка
block.launch-pad-large.name = Вялікая пускавая пляцоўка
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = Сіняя
team.crux.name = Чырвоная
team.sharded.name = Аскепакавая

View File

@@ -12,7 +12,7 @@ link.itch.io.description = Stránka na itch.io s odkazy na stažení hry
link.google-play.description = Obchod Google Play
link.f-droid.description = Katalog F-Droid
link.wiki.description = Oficiální Wiki Mindustry
link.suggestions.description = Navrhni něco nového do hry!
link.suggestions.description = Suggest new features
linkfail = Nepodařilo se otevřít odkaz!\nAdresa URL byla zkopírována do schránky.
screenshot = Snímek obrazovky uložen {0}
screenshot.invalid = Mapa je moc velká, nemusí být dost paměti pro získání snímku obrazovky.
@@ -20,6 +20,8 @@ gameover = Konec hry
gameover.pvp = Vyhrál tým [accent]{0}[]!
highscore = [accent]Nový rekord!
copied = Zkopírováno.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = Tato část hry ještě není připravena
load.sound = Zvuky
load.map = Mapy
@@ -63,8 +65,7 @@ stat.delivered = Materiálu vysláno:
stat.playtime = Odehraný čas: [accent]{0}[]
stat.rank = Celková známka: [accent]{0}[]
launcheditems = [accent]Získané předměty[]
launchinfo = [unlaunched]Je třeba vyslat zpět Tvé jádro, abys získal věci vyznačené modře.[]
globalitems = [accent]Celkové položky[]
map.delete = Jsi si jistý, že chceš smazat mapu "[accent]{0}[]"?
level.highscore = Nejvyšší skóre: [accent]{0}[]
level.select = Výběr úrovně
@@ -106,7 +107,7 @@ mods.guide = Průvodce modifikacemi
mods.report = Nahlásit závadu
mods.openfolder = Otevřít složku s modifikacemi
mods.reload = Znovu načíst
mods.reloadexit = The game will now exit, to reload mods.
mods.reloadexit = Hra bude nyní ukončena, aby si znovu načetla modifikace.
mod.display = [gray]Modifikace:[][orange] {0}[]
mod.enabled = [lightgray]Povoleno[]
mod.disabled = [scarlet]Zakázáno[]
@@ -114,6 +115,7 @@ mod.disable = Zakázat
mod.content = Obsah:
mod.delete.error = Nebylo možnost smazat modifikaci. Soubor může být používán.
mod.requiresversion = [scarlet]Minimální požadovaná verze hry: [accent]{0}[]
mod.outdated = [scarlet]Nekompatibilní s V6 (chybí minGameVersion: 105)
mod.missingdependencies = [scarlet]Chybějící závislosti: {0}[]
mod.erroredcontent = [scarlet]V obsahu jsou chyby[]
mod.errors = Při načítání obsahu hry se vyskytly problémy.
@@ -125,7 +127,7 @@ mod.reloadrequired = [scarlet]Je vyžadováno znovuspuštění hry.
mod.import = Importovat modifikaci
mod.import.file = Importovat soubor
mod.import.github = Import modifikace z GitHubu
mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
mod.jarwarn = [scarlet]JAR modifikace jsou z podstaty nebezpečné.[]Ujisti se, že je importuješ z důvěryhodného zdroje!
mod.item.remove = Tato položka je součástí [accent]'{0}'[] modifikace. Pokud ji chcete odstranit, odinstalujte tuto modifikaci.
mod.remove.confirm = Tato modifikace bude odstraněna.
mod.author = [lightgray]Autor:[] {0}
@@ -137,6 +139,8 @@ mod.scripts.disable = Tvoje zařízení nepodporuje skripty. Musíš zakázat ty
about.button = O hře
name = Jméno:
noname = Nejdřív si vyber [accent]jméno ve hře[].
planetmap = Planetární mapa
launchcore = Vyslat jádro
filename = Název souboru:
unlocked = Byl odemmknut nový blok!
completed = [accent]Dokončeno[]
@@ -144,6 +148,7 @@ techtree = Technologie
research.list = [lightgray]Výzkum:[]
research = Výzkum
researched = Dokončen výzkum technologie: [lightgray]{0}[].
research.progress = {0}% dokončeno
players = Hráčů: {0}
players.single = Hráč: {0}
players.search = hledat
@@ -198,8 +203,8 @@ server.admins.none = Žádní správci nebyli nalezeni.
server.add = Přidat server
server.delete = Jsi si jistý, že chceš smazat tento server?
server.edit = Upravit server
server.outdated = [crimson]Zastaralá verze serveru![]
server.outdated.client = [crimson]Zastaralá verze klienta![]
server.outdated = [scarlet]Zastaralá verze serveru![]
server.outdated.client = [scarlet]Zastaralá verze klienta![]
server.version = [gray]Verze: {0} {1}[]
server.custombuild = [accent]Upravená verze hry[]
confirmban = Jsi si jistý, že chceš zakázat hráče "{0}[white]"?[]
@@ -221,7 +226,7 @@ connecting.data = [accent]Načítám data ze serveru...[]
server.port = Port:
server.addressinuse = Adresu již někdo používá!
server.invalidport = Neplatné číslo portu!
server.error = [crimson]Chyba při hostování serveru.[]
server.error = [scarlet]Chyba při hostování serveru.[]
save.new = Nové uložení hry
save.overwrite = Jsi si jistý, že chceš přepsat\ntuto pozici pro uložení hry?
overwrite = Přepsat
@@ -231,8 +236,8 @@ save.delete.confirm = Jsi si jistý, že chceš smazat toto uložení hry?
save.delete = Smazat
save.export = Exportovat uložení hry
save.import.invalid = [accent]Toto uložení není v pořádku![]
save.import.fail = [crimson]Nepodařilo se importovat uložení hry: [accent]{0}[]
save.export.fail = [crimson]Nepodařilo se exportovat uložení hry: [accent]{0}[]
save.import.fail = [scarlet]Nepodařilo se importovat uložení hry: [accent]{0}[]
save.export.fail = [scarlet]Nepodařilo se exportovat uložení hry: [accent]{0}[]
save.import = Importovat uložení hry
save.newslot = Uložit hru:
save.rename = Přejmenovat
@@ -340,6 +345,11 @@ waves.load = Načíst ze schránky
waves.invalid = Neplatné vlny ve schránce.
waves.copied = Vlny byly zkopírovány.
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
wavemode.counts = počty
wavemode.totals = součty
wavemode.health = zdraví
editor.default = [lightgray]<Výchozí>[]
details = Podrobnosti...
edit = Upravit...
@@ -379,7 +389,7 @@ editor.exportimage = Exportovat obrázek terénu
editor.exportimage.description = Exportovat obrázek mapy do souboru
editor.loadimage = Importovat terén
editor.saveimage = Exportovat terén
editor.unsaved = [scarlet]Máš neuložené změny![]\nPřesto chceš odejít z editoru? Změny budou ztraceny.
editor.unsaved = Opravdu chceš odejít z editoru?\n[scarlet]Neuložené změny budou ztraceny.[]
editor.resizemap = Změnit velikost mapy
editor.mapname = Jméno mapy:
editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu.[]
@@ -459,11 +469,12 @@ locked = Zamčeno
complete = [lightgray]Dokončeno:
requirement.wave = Dosáhni vlny {0} na mapě {1}
requirement.core = Znič nepřátelské jádro na mapě {0}
requirement.unlock = Odemknuto {0}
requirement.research = Vynalezeno {0}
requirement.capture = Polapeno {0}
resume = Zpět do mapy:\n[lightgray]{0}[]
bestwave = [lightgray]Nejvyšší vlna: {0}
launch = Vyslat do této mapy Tvé jádro
launch.text = Launch
launch = < VYSLAT >
launch.text = Vyslat
launch.title = Vyslání bylo úspěšné
launch.next = [lightgray]další možnost bude až ve vlně {0}[]
launch.unable2 = [scarlet]Není možno se vyslat.[]
@@ -471,10 +482,11 @@ launch.confirm = Toto vyšle veškeré suroviny ve Tvém jádře zpět.\nJiž se
launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
uncover = Odkrýt mapu
configure = Přizpůsobit vybavení
loadout = Loadout
resources = Resources
loadout = Načtení
resources = Zdroje
bannedblocks = Zakázané bloky
addall = Přidat vše
launch.destination = Destination: {0}
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
@@ -485,7 +497,7 @@ zone.objective.attack = Znič nepřátelské jádro
add = Přidat...
boss.health = Životy Strážce
connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0}[]
connectfail = [scarlet]Nepovedlo se připojení k serveru:\n\n[accent]{0}[]
error.unreachable = Server je nedostupný.\nJe IP adresa napsaná správně (XXX.XXX.XXX.XXX)?
error.invalidaddress = Neplatná IP adresa.
error.timedout = Čas pro spojení se serverem vypršel!\nUjisti se, že IP adresa je napsaná správně. Zkus také zjistit, zda má hostitel správně nastavené přesměrování portů.
@@ -496,6 +508,20 @@ error.io = Vstupně/výstupní (I/O) chyba sítě.
error.any = Ueznámá chyba sítě.
error.bloom = Chyba inicializace filtru Bloom.\nTvé zařízení ho nejspíš nepodporuje.
weather.rain.name = Déšť
weather.snow.name = Sníh
weather.sandstorm.name = Písečná ouře
weather.sporestorm.name = Spórová bouře
sectors.unexplored = [lightgray]Neprozkoumáno
sectors.resources = Zdroje:
sectors.production = Výroba:
sectors.stored = Uskladněno:
sectors.resume = Pokračovat
sectors.launch = Vyslat
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Základní tábor
sector.craters.name = Krátery
sector.frozenForest.name = Zamrzlý les
@@ -532,6 +558,8 @@ settings.graphics = Grafika
settings.cleardata = Vymazat data hry...
settings.clear.confirm = Jsi si jistý, že chceš vymazat Tvá data ve hře?\nTento krok je nevratný!
settings.clearall.confirm = [scarlet]Varování![]\nToto vyresetuje všechna Tvá data ve hře, včetně uložení hry, map, odemknutého postupu v kampani a nastavení ovládání.\nJakmile stiskneš "OK", všechna data se vymažou a hra se automaticky ukončí.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Pozastaveno >[]
clear = Vyčistit
banned = [scarlet]Zakázán[]
@@ -539,7 +567,7 @@ unplaceable.sectorcaptured = [scarlet]Vyžaduje polapený sektor[]
yes = Ano
no = Ne
info.title = Informace
error.title = [crimson]Objevila se chyba[]
error.title = [scarlet]Objevila se chyba[]
error.crashtitle = Objevila se chyba
unit.nobuild = [scarlet]Jednotka nemůže stavět
blocks.input = Vstup
@@ -557,8 +585,11 @@ blocks.itemsmoved = Rychlost pohybu
blocks.launchtime = Čas mezi vysláním
blocks.shootrange = Dostřel
blocks.size = Velikost
blocks.displaysize = Velikost zobrazovače
blocks.liquidcapacity = Kapacita kapalin
blocks.powerrange = Rozsah energie
blocks.linkrange = Dosah napojení
blocks.instructions = Instrukce
blocks.powerconnections = Nejvyšší počet spojení
blocks.poweruse = Spotřeba energie
blocks.powerdamage = Energie na jednotku poškození
@@ -574,15 +605,18 @@ blocks.boosteffect = Účinek posílení
blocks.maxunits = Nejvýše aktivních jednotek
blocks.health = Životy
blocks.buildtime = Čas stavby
blocks.maxconsecutive = Nejvýše po sobě
blocks.buildcost = Cena stavby
blocks.inaccuracy = Nepřesnost
blocks.shots = Střely
blocks.reload = Střel za 1s
blocks.ammo = Střelivo
blocks.shieldhealth = Zdraví štítu
blocks.cooldowntime = Čas na zchladnutí
bar.drilltierreq = Je vyžadován lepší vrt
bar.noresources = Missing Resources
bar.corereq = Core Base Required
bar.noresources = Chybějí zdroje
bar.corereq = Je vyžadováno základní jádro
bar.drillspeed = Rychlost vrtu: {0}/s
bar.pumpspeed = Rychlost pumpy: {0}/s
bar.efficiency = Účinnost: {0}%
@@ -593,7 +627,7 @@ bar.poweroutput = Výstup energie: {0}
bar.items = Předměty: {0}
bar.capacity = Kapacita: {0}
bar.unitcap = {0} {1}/{2}
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[jednotka je vypnuta]
bar.liquid = Chlazení
bar.heat = Teplo
bar.power = Energie
@@ -621,12 +655,16 @@ unit.liquidunits = jednotek kapalin
unit.powerunits = jednotek energie
unit.degrees = úhly
unit.seconds = sekundy
unit.minutes = minuty
unit.persecond = /s
unit.perminute = /min
unit.timesspeed = x větší rychlost
unit.percent = %
unit.shieldhealth = zdraví štítu
unit.items = předměty
unit.thousands = t
unit.millions = m
unit.thousands = tis
unit.millions = mio
unit.billions = mld
category.general = Všeobecné
category.power = Energie
category.liquids = Kapaliny
@@ -679,7 +717,7 @@ setting.blockselectkeys.name = Ukázat klávesy při práci s blokem
setting.vsync.name = Vertikální synchronizace
setting.pixelate.name = Rozpixlovat
setting.minimap.name = Ukázat mapičku
setting.coreitems.name = Display Core Items (WIP)
setting.coreitems.name = Ukázat položky jádra (WIP)
setting.position.name = Ukázat pozici hráče
setting.musicvol.name = Hlasitost hudby
setting.atmosphere.name = Ukázat atmosféru planety
@@ -705,10 +743,11 @@ keybinds.mobile = [scarlet]Většina kláves nefunguje v mobilní verzi hry. Je
category.general.name = Všeobecné
category.view.name = Pohled
category.multiplayer.name = Hra více hráčů
category.blocks.name = Block Select
category.blocks.name = Výběr bloků
command.attack = Útok
command.rally = Shromáždění
command.retreat = Ústup
command.idle = Nečinný
placement.blockselectkeys = \n[lightgray]Klávesa:[] [{0},
keybind.respawn.name = Znovuzrození
keybind.control.name = Ovládací jednotka
@@ -721,7 +760,8 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Pohyb vodorovně
keybind.move_y.name = Pohyb svisle
keybind.mouse_move.name = Následovat myš
keybind.boost.name = Boost
keybind.pan.name = Následovat kameru
keybind.boost.name = Posílení
keybind.schematic_select.name = Vybrat oblast
keybind.schematic_menu.name = Nabídka šablon
keybind.schematic_flip_x.name = Překlopit šablona podle svislé osy
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Umisťovat úhlopříčně
keybind.pick.name = Vybrat blok
keybind.break_block.name = Rozbít blok
keybind.deselect.name = Odznačit
keybind.pickupCargo.name = Vyzvednout náklad
keybind.dropCargo.name = Položit náklad
keybind.command.name = Velet
keybind.shoot.name = Střílet
keybind.zoom.name = Přiblížení
keybind.menu.name = Hlavní nabídka
@@ -782,6 +825,7 @@ rules.reactorexplosions = Výbuch reaktoru
rules.wavetimer = Časovač vln
rules.waves = Vlny
rules.attack = Režim útoku
rules.buildai = Umělá inteligence staví
rules.enemyCheat = Neomezeně surovin pro umělou inteligenci
rules.blockhealthmultiplier = Násobek zdraví bloků
rules.blockdamagemultiplier = Násobek poškození bloků
@@ -803,8 +847,12 @@ rules.title.unit = Jednotky
rules.title.experimental = Experimentální
rules.title.environment = Environmentální
rules.lighting = Světlo
rules.fire = Výstřel
rules.explosions = Výbušné poškození bloku/jednotky
rules.ambientlight = Světlo prostředí
rules.solarpowermultiplier = Násobek sluneční energie
rules.weather = Počasí
rules.weather.frequency = Četnost:
rules.weather.duration = Trvání:
content.item.name = Předměty
content.liquid.name = Kapaliny
@@ -830,9 +878,11 @@ liquid.water.name = Voda
liquid.slag.name = Roztavený kov
liquid.oil.name = Nafta
liquid.cryofluid.name = Chladící kapalina
item.explosiveness = [lightgray]Výbušnost: {0}%[]
item.flammability = [lightgray]Zápalnost: {0}%[]
item.radioactivity = [lightgray]Radioaktivita: {0}%[]
unit.health = [lightgray]Životy: {0}[]
unit.speed = [lightgray]Rychlost: {0}[]
unit.weapon = [lightgray]Zbraň: {0}
@@ -846,52 +896,62 @@ liquid.heatcapacity = [lightgray]Teplotní kapacita: {0}[]
liquid.viscosity = [lightgray]Viskozita: {0}[]
liquid.temperature = [lightgray]Teplota: {0}[]
unit.dagger.name = Mech Dýka
unit.mace.name = Mace
unit.fortress.name = Mech Pevnost
unit.dagger.name = Dýka
unit.mace.name = Palcát
unit.fortress.name = Pevnost
unit.nova.name = Nova
unit.pulsar.name = Pulsar
unit.quasar.name = Quasar
unit.crawler.name = Mech Slídil
unit.pulsar.name = Pulzar
unit.quasar.name = Kvasar
unit.crawler.name = Slídil
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.spiroct.name = Spirokt
unit.arkyid.name = Arkyid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
unit.toxopid.name = Toxopid
unit.flare.name = Záře
unit.horizon.name = Horizont
unit.zenith.name = Zenit
unit.antumbra.name = Antumbra
unit.eclipse.name = Eclipse
unit.eclipse.name = Zatmění
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.alpha.name = Alpha
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alfa
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.gamma.name = Gama
unit.scepter.name = Žezlo
unit.reign.name = Panovník
unit.vela.name = Vela
unit.corvus.name = Corvus
block.parallax.name = Parallax
block.cliff.name = Cliff
block.resupply-point.name = Zásobovací místo
block.parallax.name = Paralaxa
block.cliff.name = Útes
block.sand-boulder.name = Pískovec
block.grass.name = Tráva
block.slag.name = Slag
block.salt.name = Sůl
block.saltrocks.name = Solný kámen
block.salt-wall.name = Solné skály
block.pebbles.name = Oblázky
block.tendrils.name = Úponky
block.sandrocks.name = Písečný kámen
block.sand-wall.name = Písečné skály
block.spore-pine.name = Spórová borovice
block.sporerocks.name = Spórové kamení
block.rock.name = Kámen
block.snowrock.name = Sněhový kámen
block.spore-wall.name = Spórové skály
block.boulder.name = Kámen
block.snow-boulder.name = Sněhový kámen
block.snow-pine.name = Sněžná borovice
block.shale.name = Břidlice
block.shale-boulder.name = Břidličný balvan
block.moss.name = Mech
block.shrubs.name = Křoví
block.spore-moss.name = Spórový mech
block.shalerocks.name = Břidlicové kamení
block.shale-wall.name = Břidlicové skály
block.scrap-wall.name = Rozpadlá zeď
block.scrap-wall-large.name = Velká rozpadlá zeď
block.scrap-wall-huge.name = Obří rozpadlá zeď
@@ -918,14 +978,18 @@ block.snow.name = Sníh
block.craters.name = Krátery
block.sand-water.name = Voda s pískem
block.darksand-water.name = Voda s černým pískem
block.char.name = Char
block.holostone.name = Blok kamene
block.char.name = Dřevěné uhlí
block.dacite.name = Dacit
block.dacite-wall.name = Stěna dacitu
block.ice-snow.name = Zasněžený led
block.rocks.name = Skály
block.icerocks.name = Ledové skály
block.snowrocks.name = Sněhové skály
block.dunerocks.name = Písečné duny
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ledové skály
block.snow-wall.name = Sněhové skály
block.dune-wall.name = Písečné duny
block.pine.name = Borovice
block.dirt.name = Hlína
block.dirt-wall.name = Kopec hlíny
block.mud.name = Bláto
block.white-tree-dead.name = Bílá souška
block.white-tree.name = Bílý strom
block.spore-cluster.name = Shluk spór
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tmavá deska 4
block.dark-panel-5.name = Tmavá deska 5
block.dark-panel-6.name = Tmavá deska 6
block.dark-metal.name = Tmavý kov
block.ignarock.name = Třaskavec
block.basalt.name = Čedič
block.hotrock.name = Horký kámen
block.magmarock.name = Magmatický kámen
block.cliffs.name = Útesy
block.copper-wall.name = Měděná zeď
block.copper-wall-large.name = Velká měděná zeď
block.titanium-wall.name = Titanová zeď
@@ -1055,18 +1118,28 @@ block.container.name = Kontejnér
block.launch-pad.name = Vysílací plošina
block.launch-pad-large.name = Velká vysílací plošina
block.segment.name = Úsek
block.command-center.name = Velín
block.ground-factory.name = Pozemní továrna
block.air-factory.name = Letecká továrna
block.naval-factory.name = Námořní továrna
block.additive-reconstructor.name = Přídavný přestavbovač
block.multiplicative-reconstructor.name = Násobný přestavbovač
block.exponential-reconstructor.name = Exponenciální přestavbovač
block.tetrative-reconstructor.name = Umocňující přestavbovač
block.payload-conveyor.name = Hromadný dopravník
block.tetrative-reconstructor.name = Mocninný přestavbovač
block.payload-conveyor.name = Dopravník nákladu
block.payload-router.name = Směřovač nákladu
block.disassembler.name = Rozebírač
block.silicon-crucible.name = Křemíková nádoba
block.large-overdrive-projector.name = Velký urychlující projektor
block.silicon-crucible.name = Tavicí tyglík pro křemík
block.overdrive-dome.name = Velká urychlující kupole
block.switch.name = Přepínač
block.micro-processor.name = Mikroprocesor
block.logic-processor.name = Logický procesor
block.hyper-processor.name = Hyperprocesor
block.logic-display.name = Zobrazovač logiky
block.large-logic-display.name = Velký zobrazovač logiky
block.memory-cell.name = Paměťová buňka
team.blue.name = modrý
team.crux.name = červený
team.sharded.name = oranžový
@@ -1162,7 +1235,7 @@ block.force-projector.description = Vytvoří okolo sebe šestihrané silové po
block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Takřka neviditelné pro nepřátele (a i v nabídce bloků :) ).
block.conveyor.description = Základní blok pro přepravu předmětů. Unáší předměty kupředu a automaticky plní vhodná úložiště (budovy, kontejnery, jádro), které po cestě potká. Lze jej otáčet dle potřeby.
block.titanium-conveyor.description = Pokročilý blok pro přepravu předmětů. Přenáší předměty rychleji, než základní dopravník.
block.plastanium-conveyor.description = Přesouvá položky v dávkích.\nPřijímá položky zezadu, a vykládá je do tří směrů vepředu.
block.plastanium-conveyor.description = Přesouvá položky v dávkích.\nPřijímá položky zezadu, a vykládá je do tří směrů vepředu.\nPro špičkový průchod vyžaduje několik nakládacích a vykládacích míst.
block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci, kdy dva rozdílné dopravníky dopravují dva rozdílné materiály přes jedno pole.
block.bridge-conveyor.description = Pokročilý blok pro přepravu předmětů. Dovoluje transport předmětů až přes tři pole, a to přes jakýkoliv terén nebo budovu.
block.phase-conveyor.description = Pokročilý blok pro přepravu předmětů. Využívá energii k teleportaci předmětů na vzdálenost několika dlaždic mezi jiným propojeným fázovým dopravníkem.

View File

@@ -20,6 +20,8 @@ gameover = Game Over
gameover.pvp = [accent] {0}[] hold har vundet!
highscore = [accent]Ny highscore!
copied = kopieret.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Lyd
load.map = Bane
@@ -63,8 +65,7 @@ stat.delivered = Ressourcer afsendt:
stat.playtime = Spilletid:[accent] {0}
stat.rank = Endelig Rang: [accent]{0}
launcheditems = [accent]Afsendte genstande
launchinfo = [unlaunched][[LAUNCH] din kerne for at modtage genstandene vist i blå.
globalitems = [accent]Global Items
map.delete = Er du sikker på at du vil slette banen"[accent]{0}[]"?
level.highscore = High Score: [accent]{0}
level.select = Vælg bane
@@ -114,6 +115,7 @@ mod.disable = Deaktiver
mod.content = Content:
mod.delete.error = Kan ikke slette mod. Filer er muligvis i brug.
mod.requiresversion = [scarlet]Behøver minimal spil version: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Mangler afhængigheder: {0}
mod.erroredcontent = [scarlet]Indholds fejl
mod.errors = Fejl ved afhentning af indhold.
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = Om
name = Navn:
noname = Vælg et[accent] spiller navn[] først.
planetmap = Planet Map
launchcore = Launch Core
filename = Fil navn:
unlocked = Nyt indhold tilgængeligt!
completed = [accent]Færdiggjort
@@ -144,6 +148,7 @@ techtree = Teknologi træ
research.list = [lightgray]Forskning:
research = Udforsk
researched = [lightgray]{0} Udforsket.
research.progress = {0}% complete
players = {0} spillere
players.single = {0} spiller
players.search = search
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Default>
details = Details...
edit = Edit...
@@ -459,7 +469,8 @@ locked = Locked
complete = [lightgray]Complete:
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.unlock = Unlock {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Resume Zone:\n[lightgray]{0}
bestwave = [lightgray]Best Wave: {0}
launch = < LAUNCH >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
addall = Add All
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
@@ -496,6 +508,20 @@ error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Paused >
clear = Clear
banned = [scarlet]Banned
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Size
blocks.displaysize = Display Size
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Power Range
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Max Connections
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Ammo
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x speed
unit.percent = %
unit.shieldhealth = shield health
unit.items = items
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = General
category.power = Power
category.liquids = Liquids
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Move X
keybind.move_y.name = Move Y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.attack = Attack Mode
rules.buildai = AI Building
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Units
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Items
content.liquid.name = Liquids
@@ -830,9 +878,11 @@ liquid.water.name = Water
liquid.slag.name = Slag
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
item.explosiveness = [lightgray]Explosiveness: {0}%
item.flammability = [lightgray]Flammability: {0}%
item.radioactivity = [lightgray]Radioactivity: {0}%
unit.health = [lightgray]Health: {0}
unit.speed = [lightgray]Speed: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass
block.slag.name = Slag
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.salt-wall.name = Salt Wall
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.sand-wall.name = Sand Wall
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Snow Pine
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
@@ -919,13 +979,17 @@ block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pine
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.basalt.name = Basalt
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
@@ -1055,6 +1118,7 @@ block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = blue
team.crux.name = red
team.sharded.name = orange

View File

@@ -20,6 +20,8 @@ gameover = Der Kern wurde zerstört.
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
highscore = [accent]Neuer Highscore!
copied = Kopiert.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Audio
load.map = Karten
@@ -63,8 +65,7 @@ stat.delivered = Übertragene Ressourcen:
stat.playtime = Time Played:[accent] {0}
stat.rank = Finaler Rang:[accent] {0}
launcheditems = [accent]Abgefeuerte Items
launchinfo = [unlaunched][[LAUNCH] deine Basis um blau markierte Items zu erhalten.
globalitems = [accent]Global Items
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
level.highscore = Highscore: [accent]{0}
level.select = Level-Auswahl
@@ -114,6 +115,7 @@ mod.disable = Deaktivieren
mod.content = Content:
mod.delete.error = Unfähig Mod zu löschen. Datei könnte in Benutzung sein.
mod.requiresversion = [scarlet]Benötigt mindestens Version:[accent] {0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Fehlende Abhängigkeiten: {0}
mod.erroredcontent = [scarlet]Inhalt-Fehler
mod.errors = Beim Laden von Inhalt sind Fehler aufgetreten.
@@ -137,6 +139,8 @@ mod.scripts.disable = Ihr Gerät unterstüzt keine Mods mit Scripts. Du musst di
about.button = Info
name = Name:
noname = Wähle zunächst einen[accent] Spielernamen[].
planetmap = Planet Map
launchcore = Launch Core
filename = Dateiname:
unlocked = Neuer Inhalt freigeschaltet!
completed = [accent]Abgeschlossen
@@ -144,6 +148,7 @@ techtree = Forschung
research.list = [lightgray]Forschung:
research = Erforschen
researched = [lightgray]{0} erforscht.
research.progress = {0}% complete
players = {0} Spieler online
players.single = {0} Spieler online
players.search = search
@@ -340,6 +345,11 @@ waves.load = Aus der Zwischenablage laden
waves.invalid = Ungültige Wellen in der Zwischenablage.
waves.copied = Wellen kopiert.
waves.none = Keine Gegner definiert.\nInfo: Leere Wellenentwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Standard>
details = Details
edit = Bearbeiten
@@ -459,7 +469,8 @@ locked = Gesperrt
complete = [lightgray]Abschließen:
requirement.wave = Erreiche Welle {0} in {1}
requirement.core = Zerstöre den feindlichen Kern in {0}
requirement.unlock = Schalte {0} frei
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Zu Zone zurückkehren:\n[lightgray]{0}
bestwave = [lightgray]Beste Welle: {0}
launch = Starten
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Gesperrte Blöcke
addall = Alle hinzufügen
launch.destination = Destination: {0}
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
zone.unlocked = [lightgray]{0} freigeschaltet.
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
@@ -496,6 +508,20 @@ error.io = Netzwerk-I/O-Fehler.
error.any = Unbekannter Netzwerkfehler.
error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Grafik
settings.cleardata = Spieldaten zurücksetzen...
settings.clear.confirm = Bist du sicher, dass du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgängig gemacht werden!
settings.clearall.confirm = [scarlet]WARNUNG![]\nDas wird jegliche Spieldaten zurücksetzen, inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Sobald du 'OK' drückst, wird alles zurückgesetzt und das Spiel schließt sich automatisch.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Pausiert >
clear = Leeren
banned = [scarlet]Verbannt
@@ -557,8 +585,11 @@ blocks.itemsmoved = Bewegungsgeschwindigkeit
blocks.launchtime = Zeit zwischen Starts
blocks.shootrange = Reichweite
blocks.size = Größe
blocks.displaysize = Display Size
blocks.liquidcapacity = Flüssigkeitskapazität
blocks.powerrange = Stromreichweite
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Maximale Stromverbindungen
blocks.poweruse = Stromverbrauch
blocks.powerdamage = Stromverbrauch/Schadenspunkt
@@ -574,11 +605,14 @@ blocks.boosteffect = Verstärkungseffekt
blocks.maxunits = Max. aktive Einheiten
blocks.health = Lebenspunkte
blocks.buildtime = Baudauer
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Baukosten
blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
blocks.reload = Schüsse/Sekunde
blocks.ammo = Munition
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Besserer Bohrer Benötigt
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = Flüssigkeitseinheiten
unit.powerunits = Stromeinheiten
unit.degrees = Grad
unit.seconds = Sekunden
unit.minutes = mins
unit.persecond = /sek
unit.perminute = /min
unit.timesspeed = x Geschwindigkeit
unit.percent = %
unit.shieldhealth = shield health
unit.items = Materialeinheiten
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = Allgemeines
category.power = Strom
category.liquids = Flüssigkeiten
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Angreifen
command.rally = Patrouillieren
command.retreat = Rückzug
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Taste: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = X-Achse
keybind.move_y.name = Y-Achse
keybind.mouse_move.name = Der Maus folgen
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Bereich auswählen
keybind.schematic_menu.name = Entwurfsmenü
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal platzieren
keybind.pick.name = Block auswählen
keybind.break_block.name = Block zerstören
keybind.deselect.name = Auswahl aufheben
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Schießen
keybind.zoom.name = Zoomen
keybind.menu.name = Menü
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktor-Explosionen
rules.wavetimer = Wellen-Timer
rules.waves = Wellen
rules.attack = Angriff-Modus
rules.buildai = AI Building
rules.enemyCheat = Unbegrenzte Ressourcen für die KI (Rotes Team)
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Einheiten
rules.title.experimental = Experimentell
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Materialien
content.liquid.name = Flüssigkeiten
@@ -830,9 +878,11 @@ liquid.water.name = Wasser
liquid.slag.name = Schlacke
liquid.oil.name = Öl
liquid.cryofluid.name = Kryoflüssigkeit
item.explosiveness = [lightgray]Explosivität: {0}
item.flammability = [lightgray]Entflammbarkeit: {0}
item.radioactivity = [lightgray]Radioaktivität: {0}
unit.health = [lightgray]Lebenskraft: {0}
unit.speed = [lightgray]Geschwindigkeit: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sandbrocken
block.grass.name = Gras
block.slag.name = Slag
block.salt.name = Salz
block.saltrocks.name = Salzgestein
block.salt-wall.name = Salt Wall
block.pebbles.name = Geröll
block.tendrils.name = Ranken
block.sandrocks.name = Sandstein
block.sand-wall.name = Sand Wall
block.spore-pine.name = Sporenkiefer
block.sporerocks.name = Sporengestein
block.rock.name = Gestein
block.snowrock.name = Schnee-Gestein
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Schnee-Kiefer
block.shale.name = Schiefer
block.shale-boulder.name = Schiefergeröll
block.moss.name = Moos
block.shrubs.name = Gestrüpp
block.spore-moss.name = Moossporen
block.shalerocks.name = Schiefer-Gestein
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Schrottmauer
block.scrap-wall-large.name = Große Schrottmauer
block.scrap-wall-huge.name = Riesige Schrottmauer
@@ -919,13 +979,17 @@ block.craters.name = Krater
block.sand-water.name = Sandiges Wasser
block.darksand-water.name = Dunkles sandiges Wasser
block.char.name = Holzkohle
block.holostone.name = Holo-Stein
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Eisschnee
block.rocks.name = Felsen
block.icerocks.name = Eis-Felsen
block.snowrocks.name = Schnee-Felsen
block.dunerocks.name = Dünen-Felsen
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Kiefer
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Weißer Baum (tot)
block.white-tree.name = Weißer Baum
block.spore-cluster.name = Sporen-Cluster
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dunkles Panel 4
block.dark-panel-5.name = Dunkles Panel 5
block.dark-panel-6.name = Dunkles Panel 6
block.dark-metal.name = Dunkles Metall
block.ignarock.name = Igna-Felsen
block.basalt.name = Basalt
block.hotrock.name = Heißer Felsen
block.magmarock.name = Magma-Felsen
block.cliffs.name = Klippen
block.copper-wall.name = Kupfermauer
block.copper-wall-large.name = Große Kupfermauer
block.titanium-wall.name = Titanmauer
@@ -1055,6 +1118,7 @@ block.container.name = Container
block.launch-pad.name = Launchpad
block.launch-pad-large.name = Großes Launchpad
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = Blau
team.crux.name = Rot
team.sharded.name = Orange

View File

@@ -20,6 +20,8 @@ gameover = Tu núcleo ha sido destruido.
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
highscore = [accent]¡Nueva mejor puntuación!
copied = Copiado.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Sonidos
load.map = Mapas
@@ -63,8 +65,7 @@ stat.delivered = Recursos Lanzados:
stat.playtime = Tiempo jugado:[accent] {0}
stat.rank = Rango final: [accent]{0}
launcheditems = [accent]Recursos Lanzados
launchinfo = [unlaunched][[LAUNCH] tu núcleo core obtenga los objetos indicados en azul.
globalitems = [accent]Global Items
map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"?
level.highscore = Puntuación más alta: [accent]{0}
level.select = Selección de nivel
@@ -114,6 +115,7 @@ mod.disable = Desactivar
mod.content = Content:
mod.delete.error = Fallo al elminar el mod. Quizás el archivo esta en uso.
mod.requiresversion = [scarlet]Requiere mínima versión del juego: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Dependencias faltantes: {0}
mod.erroredcontent = [scarlet]Errores de contenido
mod.errors = Ocurrieron fallos al cargar el contenido.
@@ -137,6 +139,8 @@ mod.scripts.disable = Tu dispositivo no soporta los mods con scripts. Debes desh
about.button = Acerca de
name = Nombre:
noname = Elige un[accent] nombre de jugador[] primero.
planetmap = Planet Map
launchcore = Launch Core
filename = Nombre del archivo:
unlocked = ¡Nuevo Bloque Desbloqueado!
completed = [accent]Completado
@@ -144,6 +148,7 @@ techtree = Árbol de Tecnologías
research.list = [lightgray]investigación:
research = Investigación
researched = [lightgray]{0} investigado.
research.progress = {0}% complete
players = {0} jugadores online
players.single = {0} jugador online
players.search = buscar
@@ -340,6 +345,11 @@ waves.load = Cargar del Portapapeles
waves.invalid = Oleadas inválidaas en el portapapeles.
waves.copied = Oleadas copiadas.
waves.none = No hay enemigos definidos.\nNótese que las listas de oleadas vacías se sustituirán por la lista por defecto.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Por defecto>
details = Detalles...
edit = Editar...
@@ -459,7 +469,8 @@ locked = Bloqueado
complete = [lightgray]Completado:
requirement.wave = Alcanzar la oleada {0} en {1}
requirement.core = Destruir el núcleo enemigo en {0}
requirement.unlock = Desbloquear {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Continuar Zona:\n[lightgray]{0}
bestwave = [lightgray]Récord: {0}
launch = Lanzar
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Bloques prohibidos
addall = Añadir todo
launch.destination = Destination: {0}
configure.invalid = La cantidad debe estar entre 0 y {0}.
zone.unlocked = [lightgray]{0} desbloqueado.
zone.requirement.complete = Oleada {0} alcanzada:\nrequerimientos de la zona {1} cumplidos.
@@ -496,6 +508,20 @@ error.io = Error I/O de conexión.
error.any = Error de red desconocido.
error.bloom = Error al cargar el bloom.\nPuede que tu dispositivo no soporte esta característica.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
settings.cleardata = Limpiar Datos del Juego...
settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\n¡Esta acción no puede deshacerse!
settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo guardados, mapas, desbloqueos y atajos de teclado.\nUna vez presiones 'ok', el juego va a borrrar todos tus datos y saldrá del juego automáticamente.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent] < Pausado >
clear = Limpiar
banned = [scarlet]Baneado
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidad de movimiento
blocks.launchtime = Tiempo entre lanzamientos
blocks.shootrange = Rango de Disparo
blocks.size = Tamaño
blocks.displaysize = Display Size
blocks.liquidcapacity = Capacidad de Líquidos
blocks.powerrange = Rango de Energía
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Conexiones maximas
blocks.poweruse = Consumo de Energía
blocks.powerdamage = Energía/Daño
@@ -574,11 +605,14 @@ blocks.boosteffect = Efecto del Potenciador
blocks.maxunits = Máximo de Unidades Activas
blocks.health = Vida
blocks.buildtime = Tiempo de construcción
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Coste de construcción
blocks.inaccuracy = Imprecisión
blocks.shots = Disparos
blocks.reload = Recarga
blocks.ammo = Munición
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Se requiere un mejor taladro.
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = unidades de líquido
unit.powerunits = unidades de energía
unit.degrees = grados
unit.seconds = segundos
unit.minutes = mins
unit.persecond = /seg
unit.perminute = /min
unit.timesspeed = x velocidad
unit.percent = %
unit.shieldhealth = shield health
unit.items = objetos
unit.thousands = k
unit.millions = M
unit.billions = b
category.general = General
category.power = Energía
category.liquids = Líquidos
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Atacar
command.rally = Patrullar
command.retreat = Retirarse
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Mover x
keybind.move_y.name = Mover y
keybind.mouse_move.name = Seguír al ratón
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Seleccionar región
keybind.schematic_menu.name = Menu de esquématicos
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Construcción Diagonal
keybind.pick.name = Elegir bloque
keybind.break_block.name = Destruir Bloque
keybind.deselect.name = Deseleccionar
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Disparar
keybind.zoom.name = Zoom
keybind.menu.name = Menú
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Temportzador de Oleadas
rules.waves = Oleadas
rules.attack = Modo de Ataque
rules.buildai = AI Building
rules.enemyCheat = Recursos infinitos de la IA
rules.blockhealthmultiplier = Multiplicador de salud de bloque
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Iluminación
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Iluminación ambiental
rules.solarpowermultiplier = Multiplicador de Potencia de Panel Solar
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Objetos
content.liquid.name = Líquidos
@@ -830,9 +878,11 @@ liquid.water.name = Agua
liquid.slag.name = Fundido
liquid.oil.name = Petróleo
liquid.cryofluid.name = Criogénico
item.explosiveness = [lightgray]Explosividad: {0}
item.flammability = [lightgray]Inflamabilidad: {0}
item.radioactivity = [lightgray]Radioactividad: {0}
unit.health = [lightgray]Vida: {0}
unit.speed = [lightgray]Velocidad: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Oruga
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Piedra de Arena
block.grass.name = Hierba
block.slag.name = Slag
block.salt.name = Sal
block.saltrocks.name = Rocas de Sal
block.salt-wall.name = Salt Wall
block.pebbles.name = Guijarros
block.tendrils.name = Zarcillos
block.sandrocks.name = Rocas de arena
block.sand-wall.name = Sand Wall
block.spore-pine.name = Pino de esporas
block.sporerocks.name = Rocas de espora
block.rock.name = Roca
block.snowrock.name = Roca de nieve
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Pino de nieve
block.shale.name = Pizarra
block.shale-boulder.name = Piedra de Pizarra
block.moss.name = Musgo
block.shrubs.name = Arbustos
block.spore-moss.name = Musgo de esporas
block.shalerocks.name = Rocas de Pizarra
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Muro de Chatarra
block.scrap-wall-large.name = Muro de Chatarra grande
block.scrap-wall-huge.name = Muro de Chatarra muy grande
@@ -919,13 +979,17 @@ block.craters.name = Cráteres
block.sand-water.name = Agua con Arena
block.darksand-water.name = Agua con Arena Oscura
block.char.name = Carbonizado
block.holostone.name = Piedra hologramatica
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Hielo Nieve
block.rocks.name = Rocas
block.icerocks.name = Rocas de hielo
block.snowrocks.name = Rocas de nieve
block.dunerocks.name = Dune Rocks
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pino
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Árbol Blanco Muerto
block.white-tree.name = Árbol Blanco
block.spore-cluster.name = Concentración de Esporas
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Oscuro 4
block.dark-panel-5.name = Panel Oscuro 5
block.dark-panel-6.name = Panel Oscuro 6
block.dark-metal.name = Metal Oscuro
block.ignarock.name = Roca Ignea
block.basalt.name = Basalt
block.hotrock.name = Roca Caliente
block.magmarock.name = Roca de Magma
block.cliffs.name = Acantilados
block.copper-wall.name = Muro de Cobre
block.copper-wall-large.name = Muro de Cobre grande
block.titanium-wall.name = Muro de Titanio
@@ -1055,6 +1118,7 @@ block.container.name = Contenedor
block.launch-pad.name = Pad de Lanzamiento
block.launch-pad-large.name = Pad de Lanzamiento Grande
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = Azul
team.crux.name = rojo
team.sharded.name = naranja

View File

@@ -20,6 +20,8 @@ gameover = Mäng läbi!
gameover.pvp = Võistkond[accent] {0}[] võitis!
highscore = [accent]Uus rekord!
copied = Copied.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Helid
load.map = Maailmad
@@ -63,8 +65,7 @@ stat.delivered = Kaasavõetud ressursid:
stat.playtime = Time Played:[accent] {0}
stat.rank = Hinne:[accent] {0}
launcheditems = [accent]Kaasavõetud ressursid
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
globalitems = [accent]Global Items
map.delete = Kas oled kindel, et soovid kustutada\nmaailma "[accent]{0}[]"?
level.highscore = Rekord: [accent]{0}
level.select = Taseme valimine
@@ -114,6 +115,7 @@ mod.disable = Disable
mod.content = Content:
mod.delete.error = Unable to delete mod. File may be in use.
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Missing dependencies: {0}
mod.erroredcontent = [scarlet]Content Errors
mod.errors = Errors have occurred loading content.
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = Info
name = Nimi:
noname = Valige kõigepealt [accent]nimi[].
planetmap = Planet Map
launchcore = Launch Core
filename = Failinimi:
unlocked = Uus sisu!
completed = [accent]Olemas
@@ -144,6 +148,7 @@ techtree = Uurimispuu
research.list = [lightgray]Vajalikud uuringud:
research = Uuri
researched = [lightgray]{0} uuritud.
research.progress = {0}% complete
players = {0} mängijat
players.single = {0} mängija
players.search = search
@@ -340,6 +345,11 @@ waves.load = Lae puhvrist
waves.invalid = Puhvrist laeti vigane lahingulainete informatsioon.
waves.copied = Lahingulainete informatsioon kopeeriti puhvrisse.
waves.none = Vaenlased on täpsustamata.\n[accent]Märkus: Tühjad lahingulained asendatakse automaatselt[]\n[accent]vaikimisi lahingulainetega.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Vaikimisi>
details = Üksikasjad...
edit = Muuda...
@@ -459,7 +469,8 @@ locked = Lukus
complete = [lightgray]Eesmärgid:
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.unlock = Unlock {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Jätka piirkonnas:\n[lightgray]{0}
bestwave = [lightgray]Parim lahingulaine: {0}
launch = < LENDUTÕUS >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
addall = Add All
launch.destination = Destination: {0}
configure.invalid = Arv peab olema 0 ja {0} vahel.
zone.unlocked = [lightgray]{0} avatud.
zone.requirement.complete = Jõudsid lahingulaineni {0}:\nPiirkonna "{1}" nõuded täidetud.
@@ -496,6 +508,20 @@ error.io = Võrgu sisend-väljundi viga.
error.any = Teadmata viga võrgus.
error.bloom = Bloom-efekti lähtestamine ebaõnnestus.\nSinu seade ei pruugi seda efekti toetada.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Graafika
settings.cleardata = Kustuta mänguandmed...
settings.clear.confirm = Oled kindel, et soovid olemasolevad\nsätted kustutada?\n[accent]Seda ei saa tagasi võtta!
settings.clearall.confirm = [scarlet]HOIATUS![]\nKustutatakse kõik andmed, sealhulgas salvestised, maailmad, kampaania saavutused\nja juhtnuppude sätted.\n[accent]Vajutades nupule "OK", kustutatakse\nkõik andmed ja seejärel mäng sulgub.[]
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Paus >
clear = Clear
banned = [scarlet]Banned
@@ -557,8 +585,11 @@ blocks.itemsmoved = Transportimise kiirus
blocks.launchtime = Aeg lendutõusude vahel
blocks.shootrange = Ulatus
blocks.size = Suurus
blocks.displaysize = Display Size
blocks.liquidcapacity = Vedelike mahutavus
blocks.powerrange = Energia ulatus
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Max Connections
blocks.poweruse = Energiatarve
blocks.powerdamage = Energiatarve hävituspunkti kohta
@@ -574,11 +605,14 @@ blocks.boosteffect = Kiirendaja mõju
blocks.maxunits = Maks. aktiivseid väeüksuseid
blocks.health = Elud
blocks.buildtime = Ehitamise aeg
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Ehitamise maksumus
blocks.inaccuracy = Ebatäpsus
blocks.shots = Laske
blocks.reload = Lasku/s
blocks.ammo = Laskemoon
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Nõuab paremat puuri
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = vedelikuühikut
unit.powerunits = energiaühikut
unit.degrees = kraadi
unit.seconds = s
unit.minutes = mins
unit.persecond = /s
unit.perminute = /min
unit.timesspeed = x kiirus
unit.percent = %
unit.shieldhealth = shield health
unit.items = ressursiühikut
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = Üldinfo
category.power = Energia
category.liquids = Vedelikud
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Ründa
command.rally = Patrulli
command.retreat = Põgene
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Liigu X-teljel
keybind.move_y.name = Liigu Y-teljel
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonaalne paigutamine
keybind.pick.name = Vali blokk
keybind.break_block.name = Hävita blokk
keybind.deselect.name = Tühista valik
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Tulista
keybind.zoom.name = Muuda suumi
keybind.menu.name = Menüü
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Kasuta taimerit
rules.waves = Kasuta lahingulaineid
rules.attack = Mänguviis "Rünnak"
rules.buildai = AI Building
rules.enemyCheat = [scarlet]Vaenlastel[] on lõputult ressursse
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Väeüksused
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Ressursid
content.liquid.name = Vedelikud
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
liquid.slag.name = Räbu
liquid.oil.name = Nafta
liquid.cryofluid.name = Krüovedelik
item.explosiveness = [lightgray]Plahvatusohtlikkus: {0}%
item.flammability = [lightgray]Tuleohtlikkus: {0}%
item.radioactivity = [lightgray]Radioaktiivsus: {0}%
unit.health = [lightgray]Elud: {0}
unit.speed = [lightgray]Kiirus: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Plahvataja
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Liivakamakas
block.grass.name = Rohi
block.slag.name = Slag
block.salt.name = Sool
block.saltrocks.name = Kristallsool
block.salt-wall.name = Salt Wall
block.pebbles.name = Kruus
block.tendrils.name = Kombitsad
block.sandrocks.name = Liivakivid
block.sand-wall.name = Sand Wall
block.spore-pine.name = Spoorine puu
block.sporerocks.name = Spoorkivid
block.rock.name = Kivikamakas
block.snowrock.name = Lumine kivikamakas
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Lumine puu
block.shale.name = Savikilt
block.shale-boulder.name = Kivikamakas
block.moss.name = Sammal
block.shrubs.name = Põõsad
block.spore-moss.name = Spoorsammal
block.shalerocks.name = Savikildad
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Vanametallist sein
block.scrap-wall-large.name = Suur vanametallist sein
block.scrap-wall-huge.name = Tohutu vanametallist sein
@@ -919,13 +979,17 @@ block.craters.name = Kraatrid
block.sand-water.name = Vesi liival
block.darksand-water.name = Vesi tumedal liival
block.char.name = Puusüsi
block.holostone.name = Helendav kivi
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Jäine lumi
block.rocks.name = Kivid
block.icerocks.name = Jäised kivid
block.snowrocks.name = Lumised kivid
block.dunerocks.name = Luitekivid
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Puu
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Surnud valgepuu
block.white-tree.name = Valgepuu
block.spore-cluster.name = Spoorikobarad
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tume paneel 4
block.dark-panel-5.name = Tume paneel 5
block.dark-panel-6.name = Tume paneel 6
block.dark-metal.name = Tume metall
block.ignarock.name = Tardkivim
block.basalt.name = Basalt
block.hotrock.name = Kuumad kivid
block.magmarock.name = Magmakivim
block.cliffs.name = Rahnud
block.copper-wall.name = Vasksein
block.copper-wall-large.name = Suur vasksein
block.titanium-wall.name = Titaansein
@@ -1055,6 +1118,7 @@ block.container.name = Hoidla
block.launch-pad.name = Stardiplatvorm
block.launch-pad-large.name = Suur stardiplatvorm
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = sinine
team.crux.name = punane
team.sharded.name = killustunud

View File

@@ -20,6 +20,8 @@ gameover = Partida amaitu da
gameover.pvp = [accent] {0}[] taldeak irabazi du!
highscore = [accent]Marka berria!
copied = Kopiatuta.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Soinuak
load.map = Mapak
@@ -63,8 +65,7 @@ stat.delivered = Egotzitako baliabideak:
stat.playtime = Time Played:[accent] {0}
stat.rank = Azken graduazioa: [accent]{0}
launcheditems = [accent]Egotzitako baliabideak
launchinfo = [unlaunched][[EGOTZI] zure muina urdinez adierazitako baliabideak eskuratzeko.
globalitems = [accent]Global Items
map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula?
level.highscore = Marka: [accent]{0}
level.select = Maila hautaketa
@@ -114,6 +115,7 @@ mod.disable = Desgaitu
mod.content = Content:
mod.delete.error = Ezin izan da mod-a ezabatu. Agian fitxategia erabilia izaten ari da.
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Falta diren menpekotasunak: {0}
mod.erroredcontent = [scarlet]Content Errors
mod.errors = Errors have occurred loading content.
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = Honi buruz
name = Izena:
noname = Hautatu[accent] jokalari-izena[] aurretik.
planetmap = Planet Map
launchcore = Launch Core
filename = Fitxategi-izena:
unlocked = Eduki berria desblokeatuta!
completed = [accent]Ikertua
@@ -144,6 +148,7 @@ techtree = Teknologia zuhaitza
research.list = [lightgray]Ikertu:
research = Ikertu
researched = [lightgray]{0} ikertuta.
research.progress = {0}% complete
players = {0} jokalari konektatuta
players.single = Jokalari {0} konektatuta
players.search = search
@@ -340,6 +345,11 @@ waves.load = Kargatu arbeletik
waves.invalid = Bolada baliogabeak arbelean.
waves.copied = Boladak kopiatuta.
waves.none = Ez da etsairik zehaztu.\nKontuan izan bolada hutsak lehenetsitako diseinuarekin ordeztuko direla.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Lehenetsia>
details = Xehetasunak...
edit = Editatu...
@@ -459,7 +469,8 @@ locked = Blokeatuta
complete = [lightgray]Helmena:
requirement.wave = Iritsi {0} boladara {1}
requirement.core = Suntsitu etsaiaren muina {0}
requirement.unlock = Desblokeatu {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Berrekin:\n[lightgray]{0}
bestwave = [lightgray]Bolada onena: {0}
launch = < EGOTZI >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Debekatutako blokeak
addall = Gehitu denak
launch.destination = Destination: {0}
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
zone.unlocked = [lightgray]{0} desblokeatuta.
zone.requirement.complete = {0}. boladara iritsia:\n{1} Eremuaren betebeharra beteta.
@@ -496,6 +508,20 @@ error.io = Sareko irteera/sarrera errorea.
error.any = Sareko errore ezezaguna.
error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Grafikoak
settings.cleardata = Garbitu jolasaren datuak...
settings.clear.confirm = Ziur datu hauek garbitu nahi dituzula?\nEgindakoa ezin da desegin!
settings.clearall.confirm = [scarlet]ABISUA![]\nHonek datu guztiak garbituko ditu, gordetako partidak, mapak, desblokeatutakoak, eta teklen konfigurazioak barne.\nBehin 'Ados' sakatzen duzula jolasak datuk guztiak ezabatuko ditu eta automatikoki irten.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Pausatuta >
clear = Garbitu
banned = [scarlet]Debekatuta
@@ -557,8 +585,11 @@ blocks.itemsmoved = Garraio-abiadura
blocks.launchtime = Egozketen arteko denbora
blocks.shootrange = Irismena
blocks.size = Neurria
blocks.displaysize = Display Size
blocks.liquidcapacity = Likido-edukiera
blocks.powerrange = Energia irismena
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Gehieneko konexioak
blocks.poweruse = Energia-erabilera
blocks.powerdamage = Energia/Kaltea
@@ -574,11 +605,14 @@ blocks.boosteffect = Indartze-efektua
blocks.maxunits = Gehieneko unitate aktiboak
blocks.health = Osasuna
blocks.buildtime = Eraikitze-denbora
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Eraikitze-kostua
blocks.inaccuracy = Zehazgabetasuna
blocks.shots = Tiroak
blocks.reload = Tiroak/segundoko
blocks.ammo = Munizioa
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Zulagailu hobea behar da
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = likido unitate
unit.powerunits = energia unitate
unit.degrees = grado
unit.seconds = segundo
unit.minutes = mins
unit.persecond = /seg
unit.perminute = /min
unit.timesspeed = x abiadura
unit.percent = %
unit.shieldhealth = shield health
unit.items = elementu
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = Orokorra
category.power = Energia
category.liquids = Likidoak
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Eraso
command.rally = Batu
command.retreat = Erretreta
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Mugitu x
keybind.move_y.name = Mugitu y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Hautatu eskualdea
keybind.schematic_menu.name = Eskema menua
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Kokatze diagonala
keybind.pick.name = Jaso blokea
keybind.break_block.name = Apurtu blokea
keybind.deselect.name = Deshautatu
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Tirokatu
keybind.zoom.name = Zoom
keybind.menu.name = Menua
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Boladen denboragailua
rules.waves = Boladak
rules.attack = Eraso modua
rules.buildai = AI Building
rules.enemyCheat = IA-k (talde gorriak) baliabide amaigabeak ditu
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Unitateak
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Solidoak
content.liquid.name = Likidoak
@@ -830,9 +878,11 @@ liquid.water.name = Ura
liquid.slag.name = Zepa
liquid.oil.name = Olioa
liquid.cryofluid.name = Krio-isurkaria
item.explosiveness = [lightgray]Lehergarritasuna: {0}%
item.flammability = [lightgray]Sukoitasuna: {0}%
item.radioactivity = [lightgray]Erradioaktibitatea: {0}%
unit.health = [lightgray]Osasuna: {0}
unit.speed = [lightgray]Abiadura: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Ibilkaria
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Hondar harkaitza
block.grass.name = Belarra
block.slag.name = Slag
block.salt.name = Gatza
block.saltrocks.name = Gatz harkaitzak
block.salt-wall.name = Salt Wall
block.pebbles.name = Harribilak
block.tendrils.name = Kiribilak
block.sandrocks.name = Hondar arrokak
block.sand-wall.name = Sand Wall
block.spore-pine.name = Espora pinua
block.sporerocks.name = Espora arrokak
block.rock.name = Arroka
block.snowrock.name = Elur arroka
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Elur pinua
block.shale.name = Shalea
block.shale-boulder.name = Shale harkaitza
block.moss.name = Goroldioa
block.shrubs.name = Zuhaixkak
block.spore-moss.name = Espora goroldioa
block.shalerocks.name = Espora arrokak
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Txatarrezko horma
block.scrap-wall-large.name = Txatarrezko horma handia
block.scrap-wall-huge.name = Txatarrezko horma itzela
@@ -919,13 +979,17 @@ block.craters.name = Kraterrak
block.sand-water.name = Hondar ura
block.darksand-water.name = Hondar ilun ura
block.char.name = Kokea
block.holostone.name = Holo harria
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Izotz elurra
block.rocks.name = Harkaitzak
block.icerocks.name = Izotz harkaitzak
block.snowrocks.name = Elur harkaitzak
block.dunerocks.name = Duna arrokak
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pinua
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Zuhaitz zuri hila
block.white-tree.name = Zuhaitz zuria
block.spore-cluster.name = Espora mordoa
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel iluna 4
block.dark-panel-5.name = Panel iluna 5
block.dark-panel-6.name = Panel iluna 6
block.dark-metal.name = Metal iluna
block.ignarock.name = Igna arroka
block.basalt.name = Basalt
block.hotrock.name = Arroka beroa
block.magmarock.name = Magma arroka
block.cliffs.name = Amildegiak
block.copper-wall.name = Kobrezko horma
block.copper-wall-large.name = Kobrezko horma handia
block.titanium-wall.name = Titaniozko horma
@@ -1055,6 +1118,7 @@ block.container.name = Edukiontzia
block.launch-pad.name = Egozketa-plataforma
block.launch-pad-large.name = Egozketa-plataforma handia
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = urdina
team.crux.name = gorria
team.sharded.name = laranja

View File

@@ -20,6 +20,8 @@ gameover = Peli ohi
gameover.pvp = [accent] {0}[] joukkue voittaa!
highscore = [accent]Uusi ennätys!
copied = Kopioitu.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Ääniä
load.map = Karttoja
@@ -63,8 +65,7 @@ stat.delivered = Resursseja laukaistu:
stat.playtime = Time Played:[accent] {0}
stat.rank = Lopullinen arvosana: [accent]{0}
launcheditems = [accent]Laukaistut tavarat
launchinfo = [unlaunched][[LAUKAISE] ytimesi saadaksesi sinisellä merkityt tavarat.
globalitems = [accent]Global Items
map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"?
level.highscore = Ennätys: [accent]{0}
level.select = Tason valinta
@@ -114,6 +115,7 @@ mod.disable = Poista käytössä
mod.content = Sisältö:
mod.delete.error = Modia ei pystytty poistamaan. Tiedosto voi olla käytössä.
mod.requiresversion = [scarlet]Tarvitsee vähintään pelin version: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
mod.erroredcontent = [scarlet]Sisältövirheet
mod.errors = Virheitä on tapahtunut pelin ladatessa.
@@ -137,6 +139,8 @@ mod.scripts.disable = Laitteesi ei tue modeja skripteillä. Sinun on sammutettav
about.button = Tietoa
name = Nimi:
noname = Valitse ensin[accent] pelaajanimi[].
planetmap = Planet Map
launchcore = Launch Core
filename = Tiedostonimi:
unlocked = Uutta sisältöä avattu!
completed = [accent]Suoritettu
@@ -144,6 +148,7 @@ techtree = Tekniikkapuu
research.list = [lightgray]Tutki:
research = Tutki
researched = [lightgray]{0} tutkittu.
research.progress = {0}% complete
players = {0} pelaajaa paikalla
players.single = {0} pelaaja paikalla
players.search = etsiä
@@ -340,6 +345,11 @@ waves.load = Lataa leikepöydältä
waves.invalid = Invalid waves in clipboard.
waves.copied = Tasot kopioitu.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Default>
details = Yksityiskohdat...
edit = Muokkaa...
@@ -459,7 +469,8 @@ locked = Lukittu
complete = [lightgray]Reach:
requirement.wave = Pääse Tasolle {0} kartassa {1}
requirement.core = Tuhoa vihollisen ydin kartassa {0}
requirement.unlock = Avaa {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Resume Zone:\n[lightgray]{0}
bestwave = [lightgray]Paras taso: {0}
launch = < LAUKAISE >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Kielletyt Palikat
addall = Lisää kaikki
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
@@ -496,6 +508,20 @@ error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Grafiikat
settings.cleardata = Tyhjennä Pelin Data...
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Pysäytetty >
clear = Tyhjä
banned = [scarlet]Kielletty
@@ -557,8 +585,11 @@ blocks.itemsmoved = Liikkumisnopeus
blocks.launchtime = Aika laukaisujen välillä
blocks.shootrange = Kantama
blocks.size = Koko
blocks.displaysize = Display Size
blocks.liquidcapacity = Nestekapasiteetti
blocks.powerrange = Energiakantama
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Maksimimäärä yhdistyksiä
blocks.poweruse = Energian käyttö
blocks.powerdamage = Energia/Vahinko
@@ -574,11 +605,14 @@ blocks.boosteffect = Tehostamisem vaikutus
blocks.maxunits = Maksimimäärä yksikköjä
blocks.health = Elämäpisteet
blocks.buildtime = Rakentamisaika
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Rakentamishinta
blocks.inaccuracy = Epätarkkuus
blocks.shots = Ammusta
blocks.reload = Ammusta/sekunnissa
blocks.ammo = Ammus
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Parempi pora vaadittu
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = nesteyksikköä
unit.powerunits = energiayksikköä
unit.degrees = astetta
unit.seconds = sekunttia
unit.minutes = mins
unit.persecond = /s
unit.perminute = /min
unit.timesspeed = x nopeus
unit.percent = %
unit.shieldhealth = shield health
unit.items = esinettä
unit.thousands = t
unit.millions = mil
unit.billions = b
category.general = Yleinen
category.power = Energia
category.liquids = Neste
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Hyökkäys
command.rally = Kokoontuminen
command.retreat = Perääntyminen
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Valitse alue
keybind.schematic_menu.name = Kaavio Valikko
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktorien räjähtäminen
rules.wavetimer = Tasojen aikaraja
rules.waves = Tasot
rules.attack = Hyökkäystila
rules.buildai = AI Building
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Units
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Tavarat
content.liquid.name = Nesteet
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
liquid.slag.name = Kuona
liquid.oil.name = Öljy
liquid.cryofluid.name = Kryoneste
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
item.flammability = [lightgray]Syttyvyys: {0}%
item.radioactivity = [lightgray]Radioaktiivisuus: {0}%
unit.health = [lightgray]Elämäpisteet: {0}
unit.speed = [lightgray]Nopeus: {0}
unit.weapon = [lightgray]Ammuksia: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Indeksointirobotti
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Vuoren
block.sand-boulder.name = Hiekkalohkare
block.grass.name = Ruoho
block.slag.name = Kuono
block.salt.name = Suolapitoisuus
block.saltrocks.name = Suolakivi
block.salt-wall.name = Salt Wall
block.pebbles.name = Pikkukivi
block.tendrils.name = Tendrils
block.sandrocks.name = Hiekkakivet
block.sand-wall.name = Sand Wall
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Mukulakivi
block.snowrock.name = Lumi kivi
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Lumimänny
block.shale.name = Liuske
block.shale-boulder.name = Shale Boulder
block.moss.name = Sammal
block.shrubs.name = Pensaikko
block.spore-moss.name = Itiösammal
block.shalerocks.name = Liuskekivet
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Romuseinä
block.scrap-wall-large.name = Suuri romuseinä
block.scrap-wall-huge.name = Valtava romuseinä
@@ -919,13 +979,17 @@ block.craters.name = Kraatterit
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Jääkivet
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Mänty
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Valkoinen kuollut puu
block.white-tree.name = Valkoinen puu
block.spore-cluster.name = Spore Cluster
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tumma paneeli 4
block.dark-panel-5.name = Tumma paneeli 5
block.dark-panel-6.name = Tumma paneeli 6
block.dark-metal.name = Tumma metalli
block.ignarock.name = Igna Rock
block.basalt.name = Basalt
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Kallio
block.copper-wall.name = Kupariseinä
block.copper-wall-large.name = Suuri kupariseinä
block.titanium-wall.name = Titaaniseinä
@@ -1055,6 +1118,7 @@ block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = sininen
team.crux.name = punainen
team.sharded.name = orange

View File

@@ -20,6 +20,8 @@ gameover = Tapos Na Ang Laro
gameover.pvp = Ang[accent] {0}[] team ay nanalo!
highscore = [accent]Panibagong mataas na Iskor!
copied = Kinopya.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Mga Tunog
load.map = Mga Mapa
@@ -113,6 +115,7 @@ mod.disable = 'Wag Paganahin
mod.content = Nilalaman:
mod.delete.error = 'Di matanggal ang mod. Maaaring ginagamit pa 'to.
mod.requiresversion = [scarlet]Kinakailangan ang minimum bersyon ng laro: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Nawawalang mga Dependency: {0}
mod.erroredcontent = [scarlet]Mga Error sa Nilalaman
mod.errors = May mga error na naitala habang ni-lo-load ang nilalaman.
@@ -136,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = About
name = Name:
noname = Pick a[accent] player name[] first.
planetmap = Planet Map
launchcore = Launch Core
filename = File Name:
unlocked = New content unlocked!
completed = [accent]Completed
@@ -341,7 +346,6 @@ waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
#these are intentionally in lower case
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
@@ -466,9 +470,9 @@ complete = [lightgray]Complete:
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Resume Zone:\n[lightgray]{0}
bestwave = [lightgray]Best Wave: {0}
#TODO fix/remove this
launch = < LAUNCH >
launch.text = Launch
launch.title = Launch Successful
@@ -478,11 +482,11 @@ launch.confirm = This will launch all resources in your core.\nYou will not be a
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
uncover = Uncover
configure = Configure Loadout
#TODO
loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
addall = Add All
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
@@ -504,7 +508,20 @@ error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -517,10 +534,6 @@ sector.tarFields.name = Tar Fields
sector.saltFlats.name = Salt Flats
sector.fungalPass.name = Fungal Pass
#unused
#sector.impact0078.name = Impact 0078
#sector.crags.name = Crags
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
@@ -545,6 +558,8 @@ settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Paused >
clear = Clear
banned = [scarlet]Banned
@@ -570,8 +585,11 @@ blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Size
blocks.displaysize = Display Size
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Power Range
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Max Connections
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
@@ -587,11 +605,14 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Ammo
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -634,9 +655,12 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x speed
unit.percent = %
unit.shieldhealth = shield health
unit.items = items
unit.thousands = k
unit.millions = mil
@@ -723,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -735,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Move X
keybind.move_y.name = Move Y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
@@ -762,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
@@ -796,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.attack = Attack Mode
rules.buildai = AI Building
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -817,8 +847,12 @@ rules.title.unit = Units
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Items
content.liquid.name = Liquids
@@ -844,9 +878,11 @@ liquid.water.name = Water
liquid.slag.name = Slag
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
item.explosiveness = [lightgray]Explosiveness: {0}%
item.flammability = [lightgray]Flammability: {0}%
item.radioactivity = [lightgray]Radioactivity: {0}%
unit.health = [lightgray]Health: {0}
unit.speed = [lightgray]Speed: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -870,6 +906,7 @@ unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -878,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass
block.slag.name = Slag
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.salt-wall.name = Salt Wall
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.sand-wall.name = Sand Wall
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Snow Pine
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
@@ -933,13 +979,17 @@ block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pine
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
@@ -955,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.basalt.name = Basalt
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
@@ -1069,6 +1118,7 @@ block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1081,6 +1131,15 @@ block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = blue
team.crux.name = red
team.sharded.name = orange

View File

@@ -20,6 +20,8 @@ gameover = Game over
gameover.pvp = L'équipe [accent] {0}[] a gagné !
highscore = [accent]Nouveau meilleur score!
copied = Copié.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Sons
load.map = Cartes
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
stat.playtime = Temps de jeu:[accent] {0}
stat.rank = Rang Final: [accent]{0}
launcheditems = [accent]Ressources transférées
launchinfo = [unlaunched][[LANCER] votre noyau pour obtenir les objets indiqués en bleu.
globalitems = [accent]Global Items
map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
level.select = Sélection du niveau
@@ -114,6 +115,7 @@ mod.disable = Désactiver
mod.content = Contenu:
mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
mod.erroredcontent = [scarlet]Erreurs de contenu
mod.errors = Des erreurs se sont produites lors du chargement du contenu.
@@ -137,6 +139,8 @@ mod.scripts.disable = Votre appareil ne supporte pas les mods avec des scripts.
about.button = À propos
name = Nom:
noname = Commencez par choisir un[accent] nom de joueur[].
planetmap = Planet Map
launchcore = Launch Core
filename = Nom du fichier:
unlocked = Nouveau bloc débloqué!
completed = [accent]Complété
@@ -144,6 +148,7 @@ techtree = Arbre technologique
research.list = [lightgray]Recherche:
research = Rechercher
researched = [lightgray]{0} recherché(e).
research.progress = {0}% complete
players = {0} joueurs en ligne
players.single = {0} joueur en ligne
players.search = Recherche
@@ -340,6 +345,11 @@ waves.load = Coller depuis le presse-papiers
waves.invalid = Vagues invalides dans le presse-papiers.
waves.copied = Vagues copiées
waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<par défaut>
details = Détails...
edit = Modifier...
@@ -459,7 +469,8 @@ locked = Verrouillé
complete = [lightgray]Compléter:
requirement.wave = Vague {0} dans {1}
requirement.core = Détruire le Noyau ennemi dans {0}
requirement.unlock = Débloque {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Reprendre la partie:\n[lightgray]{0}
bestwave = [lightgray]Meilleur: {0}
launch = < LANCEMENT >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Blocs Bannis
addall = Ajouter TOUS
launch.destination = Destination: {0}
configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
zone.unlocked = [lightgray]{0} débloquée.
zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
@@ -496,6 +508,20 @@ error.io = Erreur de Réseau (I/O)
error.any = Erreur réseau inconnue
error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Graphismes
settings.cleardata = Effacer les données du jeu...
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Pause >
clear = Effacer
banned = [scarlet]Bannis
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de Déplacement
blocks.launchtime = Temps entre chaque lancement
blocks.shootrange = Portée de tir
blocks.size = Taille
blocks.displaysize = Display Size
blocks.liquidcapacity = Capacité liquide
blocks.powerrange = Portée électrique
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Nombre maximal de connections
blocks.poweruse = Énergie utilisée
blocks.powerdamage = Dégâts d'énergie
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet du Boost
blocks.maxunits = Unités actives max
blocks.health = Santé
blocks.buildtime = Durée de construction
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Coût de construction
blocks.inaccuracy = Imprécision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.ammo = Munitions
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Meilleure Foreuse Requise
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = unité de liquide
unit.powerunits = unité d'énergie
unit.degrees = degrés
unit.seconds = secondes
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x vitesse
unit.percent = %
unit.shieldhealth = shield health
unit.items = objets
unit.thousands = k
unit.millions = M
unit.billions = b
category.general = Général
category.power = Énergie
category.liquids = Liquides
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Attaque
command.rally = Rassembler
command.retreat = Retraite
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Touche: [{0},
keybind.respawn.name = Réapparaitre
keybind.control.name = Controler une Unité
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Montrer/Cacher les Status des Blocs
keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y
keybind.mouse_move.name = Suivre la Souris
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Sélectionner une Région
keybind.schematic_menu.name = Menu des schémas
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonale
keybind.pick.name = Choisir un bloc
keybind.break_block.name = Supprimer un bloc
keybind.deselect.name = Désélectionner
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Tirer
keybind.zoom.name = Zoomer
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Explosion des Réacteurs
rules.wavetimer = Minuterie pour les vagues
rules.waves = Vagues
rules.attack = Mode « Attaque »
rules.buildai = AI Building
rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
@@ -803,8 +847,12 @@ rules.title.unit = Unités
rules.title.experimental = Expérimental
rules.title.environment = Environment
rules.lighting = Éclairage
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Éclairage Ambiant
rules.solarpowermultiplier = Multiplicateur d'Énergie Solaire
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Objets
content.liquid.name = Liquides
@@ -830,9 +878,11 @@ liquid.water.name = Eau
liquid.slag.name = Scories
liquid.oil.name = Pétrole
liquid.cryofluid.name = Liquide Cryogénique
item.explosiveness = [lightgray]Explosivité: {0}
item.flammability = [lightgray]Inflammabilité: {0}
item.radioactivity = [lightgray]Radioactivité: {0}
unit.health = [lightgray]Santé: {0}
unit.speed = [lightgray]Vitesse: {0}
unit.weapon = [lightgray]Arme: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Rampeur
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Falaise
block.sand-boulder.name = Bloc de Sable
block.grass.name = Herbe
block.slag.name = Scories
block.salt.name = Sel
block.saltrocks.name = Roches de sel
block.salt-wall.name = Salt Wall
block.pebbles.name = Cailloux
block.tendrils.name = Vrilles
block.sandrocks.name = Roches de sable
block.sand-wall.name = Sand Wall
block.spore-pine.name = Pin Sporeux
block.sporerocks.name = Roche Sporeuse
block.rock.name = Roche
block.snowrock.name = Roches enneigées
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Pin enneigé
block.shale.name = Schiste
block.shale-boulder.name = Blocs de Schiste
block.moss.name = Mousse
block.shrubs.name = Arbustes
block.spore-moss.name = Mousse Sporeuse
block.shalerocks.name = Rochers de Schiste Argileux
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Mur de Ferraille
block.scrap-wall-large.name = Grand Mur de Ferraille
block.scrap-wall-huge.name = Énorme Mur de Ferraille
@@ -919,13 +979,17 @@ block.craters.name = Cratères
block.sand-water.name = Eau avec fond de Sable
block.darksand-water.name = Eau avec fond de Sable Sombre
block.char.name = Cendre
block.holostone.name = Pierre Holographique
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Neige et Glace
block.rocks.name = Rochers
block.icerocks.name = Rochers de Glace
block.snowrocks.name = Rochers de Neige
block.dunerocks.name = Rochers de Sable
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pin
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Arbre Blanc Mort
block.white-tree.name = Arbre Blanc
block.spore-cluster.name = Grappe de Spores
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau Sombre 4
block.dark-panel-5.name = Panneau Sombre 5
block.dark-panel-6.name = Panneau Sombre 6
block.dark-metal.name = Métal Sombre
block.ignarock.name = Roches Ignées
block.basalt.name = Basalt
block.hotrock.name = Roches Chaudes
block.magmarock.name = Roches Magmatiques
block.cliffs.name = Falaises
block.copper-wall.name = Mur de Cuivre
block.copper-wall-large.name = Grand Mur de Cuivre
block.titanium-wall.name = Mur de Titane
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
block.launch-pad.name = Plateforme de Lancement
block.launch-pad-large.name = Grande Plateforme de Lancement
block.segment.name = Diviseur
block.command-center.name = Command Center
block.ground-factory.name = Usine d'Unité Terrestre
block.air-factory.name = Usine d'Unité Aérienne
block.naval-factory.name = Usine d'Unité Navale
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Convoyeur de Masse
block.payload-router.name = Routeur de Charge Utile
block.disassembler.name = Disassembler
block.silicon-crucible.name = Creuset de Silicium
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = bleu
team.crux.name = rouge
team.sharded.name = jaune

View File

@@ -20,6 +20,8 @@ gameover = Le base a été détruite.
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
highscore = [accent]Nouveau meilleur score !
copied = Copié.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Son
load.map = Maps
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
stat.playtime = Temps Joué:[accent] {0}
stat.rank = Rang Final: [accent]{0}
launcheditems = [accent]Ressources transférées
launchinfo = [unlaunched][[LAUNCH] votre core pour obtenir les objets indiqués en bleu.
globalitems = [accent]Global Items
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
level.select = Sélection de niveau
@@ -114,6 +115,7 @@ mod.disable = Désactive
mod.content = Contenu:
mod.delete.error = Unable to delete mod. File may be in use.
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Missing dependencies: {0}
mod.erroredcontent = [scarlet]Content Errors
mod.errors = Errors have occurred loading content.
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = À propos
name = Nom:
noname = Choisissez d'abord [accent]un pseudo[].
planetmap = Planet Map
launchcore = Launch Core
filename = Nom du fichier:
unlocked = Nouveau bloc debloqué!
completed = [accent]Terminé
@@ -144,6 +148,7 @@ techtree = Arbre technologique
research.list = [lightgray]Recherche:
research = Recherche
researched = [lightgray]{0} recherché.
research.progress = {0}% complete
players = {0} joueurs
players.single = {0} joueur
players.search = search
@@ -340,6 +345,11 @@ waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées.
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Par défaut>
details = Details...
edit = Modifier...
@@ -459,7 +469,8 @@ locked = Verrouillé
complete = [lightgray]Compléter:
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.unlock = Unlock {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Reprendre la partie en cours:\n[lightgray]{0}
bestwave = [lightgray]Meilleur: {0}
launch = Lancement
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
addall = Add All
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
@@ -496,6 +508,20 @@ error.io = Network I/O error.
error.any = Erreur réseau inconnue.
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Graphiques
settings.cleardata = Effacer les données du jeu...
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = En pause
clear = Clear
banned = [scarlet]Banned
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de déplacement
blocks.launchtime = Temps entre chaque lancement
blocks.shootrange = Portée
blocks.size = Taille
blocks.displaysize = Display Size
blocks.liquidcapacity = Capacité en liquide
blocks.powerrange = Distance de transmission
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Max Connections
blocks.poweruse = Énergie utilisée
blocks.powerdamage = Énergie/Dégâts
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet boostant
blocks.maxunits = Maximum d'unitée active
blocks.health = Santé
blocks.buildtime = Temps de construction
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Coût de construction
blocks.inaccuracy = Précision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.ammo = Munition
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = Unité de liquide
unit.powerunits = Unité d'énergie
unit.degrees = degrés
unit.seconds = secondes
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x vitesse
unit.percent = %
unit.shieldhealth = shield health
unit.items = Objets
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = Général
category.power = Énergie
category.liquids = Liquides
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Attaquer
command.rally = Rally
command.retreat = Retraite
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonal
keybind.pick.name = Choisir un bloc
keybind.break_block.name = Supprimer un bloc
keybind.deselect.name = Déselectionner
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Tirer
keybind.zoom.name = Zoom
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Temps de vague
rules.waves = Vague
rules.attack = Mode attaque
rules.buildai = AI Building
rules.enemyCheat = Ressources infinies pour l'IA
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Unités
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Objets
content.liquid.name = Liquides
@@ -830,9 +878,11 @@ liquid.water.name = Eau
liquid.slag.name = Scorie
liquid.oil.name = Pétrole
liquid.cryofluid.name = Liquide Cryogénique
item.explosiveness = [lightgray]Explosivité: {0}
item.flammability = [lightgray]Inflammabilité: {0}
item.radioactivity = [lightgray]Radioactivité: {0}
unit.health = [lightgray]Santé: {0}
unit.speed = [lightgray]Vitesse: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Chenille
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sable rocheux
block.grass.name = Herbe
block.slag.name = Slag
block.salt.name = Sel
block.saltrocks.name = Roches de sel
block.salt-wall.name = Salt Wall
block.pebbles.name = Cailloux
block.tendrils.name = Vrilles
block.sandrocks.name = Roche de sableuse
block.sand-wall.name = Sand Wall
block.spore-pine.name = Pin sporifère
block.sporerocks.name = Roche sporifère
block.rock.name = Roche
block.snowrock.name = Roche enneigée
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Snow Pine
block.shale.name = Schiste
block.shale-boulder.name = Rocher de schiste
block.moss.name = Mousse
block.shrubs.name = Arbustes
block.spore-moss.name = Mousse sporifère
block.shalerocks.name = Roche de schiste
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Mur de ferraille
block.scrap-wall-large.name = Grand mur de ferraille
block.scrap-wall-huge.name = Enorme mur de ferraille
@@ -919,13 +979,17 @@ block.craters.name = Cratères
block.sand-water.name = Eau (sable)
block.darksand-water.name = Eau (sable noir)
block.char.name = Carboniser
block.holostone.name = Holo stone
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Neige glacée
block.rocks.name = Roche
block.icerocks.name = Roches de glace
block.snowrocks.name = Roches de neige
block.dunerocks.name = Roches de sable
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pin
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Arbre blanc mort
block.white-tree.name = Arbre blanc
block.spore-cluster.name = Grappe de spores
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau noir 4
block.dark-panel-5.name = Panneau noir 5
block.dark-panel-6.name = Panneau noir 6
block.dark-metal.name = Métal noir
block.ignarock.name = Roche d'igna
block.basalt.name = Basalt
block.hotrock.name = Roche chaude
block.magmarock.name = Roche de magma
block.cliffs.name = Falaises
block.copper-wall.name = Mur de cuivre
block.copper-wall-large.name = Grand mur de cuivre
block.titanium-wall.name = Mur de titane
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
block.launch-pad.name = Rampe de lancement
block.launch-pad-large.name = Grande rampe de lancement
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = Bleu
team.crux.name = red
team.sharded.name = orange

View File

@@ -20,6 +20,8 @@ gameover = Vége a játéknak
gameover.pvp = A[accent] {0}[] csapat nyert!
highscore = [accent]Új rekord!
copied = Másolva.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Hangok
load.map = Térképek
@@ -63,8 +65,7 @@ stat.delivered = Elindított erőforrások:
stat.playtime = Játékidő:[accent] {0}
stat.rank = Végső értékelés: [accent]{0}
launcheditems = [accent]Elindított elemek
launchinfo = [unlaunched][[INDÍTSD EL] a magot hogy megszerezd a kékkel jelölt erőforrásokat.
globalitems = [accent]Global Items
map.delete = Biztos, hogy törölni akarod a "[accent]{0}[]" térképet?
level.highscore = Rekord: [accent]{0}
level.select = Pálya választása
@@ -114,6 +115,7 @@ mod.disable = Letiltás
mod.content = Content:
mod.delete.error = Nem lehet törölni a Modot. Lehet, hogy egy másik folyamat használja.
mod.requiresversion = [scarlet]Minimális játék verzió: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Hiányzó függőségek: {0}
mod.erroredcontent = [scarlet]Tartalom hiba
mod.errors = Hiba történt a tartalom betöltése közben.
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
about.button = Közreműködők
name = Név:
noname = Válassz egy[accent] nevet[] előbb.
planetmap = Planet Map
launchcore = Launch Core
filename = Fájl név:
unlocked = Új tartalom kinyitva!
completed = [accent]Kész
@@ -144,6 +148,7 @@ techtree = Tech Tree
research.list = [lightgray]Fedezd fel:
research = Felfedezés
researched = [lightgray]{0} felfedezve.
research.progress = {0}% complete
players = {0} játékos
players.single = {0} játékos
players.search = keresés
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Default>
details = Details...
edit = Edit...
@@ -459,7 +469,8 @@ locked = Zárva
complete = [lightgray]Complete:
requirement.wave = Reach Wave {0} in {1}
requirement.core = Destroy Enemy Core in {0}
requirement.unlock = Unlock {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Resume Zone:\n[lightgray]{0}
bestwave = [lightgray]Best Wave: {0}
launch = < INDÍTÁS >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
addall = Add All
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
@@ -496,6 +508,20 @@ error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Paused >
clear = Clear
banned = [scarlet]Banned
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Size
blocks.displaysize = Display Size
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Power Range
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Max Connections
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.buildtime = Build Time
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Build Cost
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Ammo
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.minutes = mins
unit.persecond = /sec
unit.perminute = /min
unit.timesspeed = x speed
unit.percent = %
unit.shieldhealth = shield health
unit.items = items
unit.thousands = k
unit.millions = mil
unit.billions = b
category.general = General
category.power = Power
category.liquids = Liquids
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Attack
command.rally = Rally
command.retreat = Retreat
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Move X
keybind.move_y.name = Move Y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Select Region
keybind.schematic_menu.name = Schematic Menu
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Shoot
keybind.zoom.name = Zoom
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.attack = Attack Mode
rules.buildai = AI Building
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Units
rules.title.experimental = Experimental
rules.title.environment = Environment
rules.lighting = Lighting
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Ambient Light
rules.solarpowermultiplier = Solar Power Multiplier
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Items
content.liquid.name = Liquids
@@ -830,9 +878,11 @@ liquid.water.name = Water
liquid.slag.name = Slag
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
item.explosiveness = [lightgray]Robbanékonyság: {0}%
item.flammability = [lightgray]Gyúlékonyság: {0}%
item.radioactivity = [lightgray]Radioaktivitás: {0}%
unit.health = [lightgray]Health: {0}
unit.speed = [lightgray]Sebesség: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass
block.slag.name = Slag
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.salt-wall.name = Salt Wall
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.sand-wall.name = Sand Wall
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Snow Pine
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
@@ -919,13 +979,17 @@ block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Pine
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.basalt.name = Basalt
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
@@ -1055,6 +1118,7 @@ block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad-large.name = Large Launch Pad
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = blue
team.crux.name = red
team.sharded.name = orange

View File

@@ -20,6 +20,8 @@ gameover = Permainan Habis
gameover.pvp = Tim[accent] {0}[] menang!
highscore = [accent]Rekor Baru!
copied = Tersalin.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Suara
load.map = Peta
@@ -63,8 +65,7 @@ stat.delivered = Sumber Daya yang Diluncurkan:
stat.playtime = Waktu Bermain:[accent] {0}
stat.rank = Nilai Akhir: [accent]{0}
launcheditems = [accent]Sumber Daya
launchinfo = [unlaunched][[LAUNCH] intimu untuk mendapatkan sumber daya yang ditandakan dengan warna biru
globalitems = [accent]Global Items
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
level.highscore = Nilai Tertinggi: [accent]{0}
level.select = Pilih Level
@@ -114,6 +115,7 @@ mod.disable = Aktif
mod.content = konten:
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
mod.errors = Kesalahan terjadi disaat memuat konten.
@@ -137,6 +139,8 @@ mod.scripts.disable = perangkat anda tidak mendukung mod berformat skrip/JS. And
about.button = Tentang
name = Nama:
noname = Pilih[accent] nama pemain[] dahulu.
planetmap = Planet Map
launchcore = Launch Core
filename = Nama File:
unlocked = Konten baru terbuka!
completed = [accent]Terselesaikan
@@ -144,6 +148,7 @@ techtree = Cabang Teknologi
research.list = [lightgray]Penelitian:
research = Penelitian
researched = [lightgray]{0} telah diteliti.
research.progress = {0}% complete
players = {0} pemain aktif
players.single = {0} pemain aktif
players.search = cari
@@ -340,6 +345,11 @@ waves.load = Tempel dari Papan klip
waves.invalid = Gelombang tidak valid di papan klip.
waves.copied = Gelombang tersalin.
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
editor.default = [lightgray]<Standar>
details = Detail...
edit = Sunting...
@@ -459,7 +469,8 @@ locked = Terkunci
complete = [lightgray]Mencapai:
requirement.wave = Capai gelombang {0} dalam {1}
requirement.core = Hancurkan inti musuh dalam {0}
requirement.unlock = Buka {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Lanjutkan Zona:\n[lightgray]{0}
bestwave = [lightgray]Gelombang Terbaik: {0}
launch = < MELUNCUR >
@@ -475,6 +486,7 @@ loadout = Loadout
resources = Resources
bannedblocks = Balok yang dilarang
addall = Tambah Semu
launch.destination = Destination: {0}
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
zone.unlocked = [lightgray]{0} terbuka.
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
@@ -496,6 +508,20 @@ error.io = Terjadi kesalahan jaringan I/O.
error.any = Terjadi kesalahan Jaringan tidak diketahui.
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -532,6 +558,8 @@ settings.graphics = Grafik
settings.cleardata = Menghapus Data Permainan...
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
paused = [accent]< Jeda >
clear = Bersih
banned = [scarlet]Dilarang
@@ -557,8 +585,11 @@ blocks.itemsmoved = Kecepatan Gerak
blocks.launchtime = Waktu Diantara Peluncuran
blocks.shootrange = Jarak
blocks.size = Ukuran
blocks.displaysize = Display Size
blocks.liquidcapacity = Kapasitas Zat Cair
blocks.powerrange = Jarak Tenaga
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.powerconnections = Koneksi Maksimal
blocks.poweruse = Penggunaan Tenaga
blocks.powerdamage = Tenaga/Pukulan
@@ -574,11 +605,14 @@ blocks.boosteffect = Efek Pendorong
blocks.maxunits = Maks Unit Aktif
blocks.health = Darah
blocks.buildtime = Waktu Pembuatan
blocks.maxconsecutive = Max Consecutive
blocks.buildcost = Biaya Bangunan
blocks.inaccuracy = Jarak Melenceng
blocks.shots = Tembakan
blocks.reload = Tembakan/Detik
blocks.ammo = Amunisi
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
bar.noresources = Missing Resources
@@ -621,12 +655,16 @@ unit.liquidunits = unit zat cair
unit.powerunits = unit tenaga
unit.degrees = derajat
unit.seconds = detik
unit.minutes = mins
unit.persecond = /detik
unit.perminute = /min
unit.timesspeed = x kecepatan
unit.percent = %
unit.shieldhealth = shield health
unit.items = item
unit.thousands = ribu
unit.millions = juta
unit.billions = b
category.general = Umum
category.power = Tenaga
category.liquids = Zat Cair
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
command.attack = Serang
command.rally = Kumpul/Patroli
command.retreat = Mundur
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Kunci: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Pindah x
keybind.move_y.name = Pindah y
keybind.mouse_move.name = Ikut Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.schematic_select.name = Pilih Daerah
keybind.schematic_menu.name = Menu Skema
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Penaruhan Diagonal
keybind.pick.name = Memilih Blok
keybind.break_block.name = Menghancurkan Blok
keybind.deselect.name = Batal Memilih
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.shoot.name = Menembak
keybind.zoom.name = Perbesar
keybind.menu.name = Menu
@@ -782,6 +825,7 @@ rules.reactorexplosions = Ledakan Reaktor
rules.wavetimer = Pengaturan Waktu Gelombang
rules.waves = Gelombang
rules.attack = Mode Penyerangan
rules.buildai = AI Building
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
rules.blockhealthmultiplier = Multiplikasi Darah Blok
rules.blockdamagemultiplier = Block Damage Multiplier
@@ -803,8 +847,12 @@ rules.title.unit = Unit
rules.title.experimental = Eksperimental
rules.title.environment = Environment
rules.lighting = Penerangan
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Sinar Disekeliling
rules.solarpowermultiplier = Kekuatan Panel Surya (kali)
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
content.item.name = Item
content.liquid.name = Zat Cair
@@ -830,9 +878,11 @@ liquid.water.name = Air
liquid.slag.name = Terak
liquid.oil.name = Minyak
liquid.cryofluid.name = Cairan Dingin
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
unit.health = [lightgray]Darah: {0}
unit.speed = [lightgray]Kecepatan: {0}
unit.weapon = [lightgray]Weapon: {0}
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Batu Pasir
block.grass.name = Rumput
block.slag.name = Slag
block.salt.name = Garam
block.saltrocks.name = Batu Garam
block.salt-wall.name = Salt Wall
block.pebbles.name = Kerikil
block.tendrils.name = Sulur
block.sandrocks.name = Batu Pasir
block.sand-wall.name = Sand Wall
block.spore-pine.name = Cemara Spora
block.sporerocks.name = Batu Spora
block.rock.name = Batu
block.snowrock.name = Batu Salju
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.snow-pine.name = Pinus Salju
block.shale.name = Serpihan
block.shale-boulder.name = Serpihan Batu Besar
block.moss.name = Lumut
block.shrubs.name = Semak-Semak
block.spore-moss.name = Lumut Spora
block.shalerocks.name = Batu Serpihan
block.shale-wall.name = Shale Wall
block.scrap-wall.name = Dinding Kepingan
block.scrap-wall-large.name = Dinding Kepingan Besar 1
block.scrap-wall-huge.name = Dinding Kepingan Besar 2
@@ -919,13 +979,17 @@ block.craters.name = Kawah
block.sand-water.name = Air Pasir
block.darksand-water.name = Air Pasir Hitam
block.char.name = Bara
block.holostone.name = Batu Holo
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.ice-snow.name = Salju Es
block.rocks.name = Batu
block.icerocks.name = Batu Es
block.snowrocks.name = Batu Salju
block.dunerocks.name = Bukit Pasir
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.pine.name = Cemara
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.white-tree-dead.name = Pohon Putih Mati
block.white-tree.name = Pohon Putih
block.spore-cluster.name = Kumpulan Spora
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Gelap 4
block.dark-panel-5.name = Panel Gelap 5
block.dark-panel-6.name = Panel Gelap 6
block.dark-metal.name = Besi Gelap
block.ignarock.name = Batu Igna
block.basalt.name = Basalt
block.hotrock.name = Batu Panas
block.magmarock.name = Batu Lahar
block.cliffs.name = Tebing
block.copper-wall.name = Dinding Tembaga
block.copper-wall-large.name = Dinding Tembaga Besar
block.titanium-wall.name = Dinding Titanium
@@ -1055,6 +1118,7 @@ block.container.name = Kontainer
block.launch-pad.name = Alas Peluncur
block.launch-pad-large.name = Alas Peluncur Besar
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.large-overdrive-projector.name = Large Overdrive Projector
block.overdrive-dome.name = Overdrive Dome
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
team.blue.name = biru
team.crux.name = merah
team.sharded.name = oranye

Some files were not shown because too many files have changed in this diff Show More