Merge branch 'master' into port-field
11
.travis.yml
@@ -26,6 +26,7 @@ script:
|
|||||||
- cp -a Mindustry/core/build/docs/javadoc/. docs/
|
- cp -a Mindustry/core/build/docs/javadoc/. docs/
|
||||||
- cd docs
|
- cd docs
|
||||||
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git add .; git commit -m "Update ${TRAVIS_BUILD_NUMBER}"; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/MindustryGame/docs; fi
|
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git add .; git commit -m "Update ${TRAVIS_BUILD_NUMBER}"; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/MindustryGame/docs; fi
|
||||||
|
- cd ../Mindustry
|
||||||
deploy:
|
deploy:
|
||||||
- provider: releases
|
- provider: releases
|
||||||
skip_cleanup: true
|
skip_cleanup: true
|
||||||
@@ -38,11 +39,11 @@ deploy:
|
|||||||
on:
|
on:
|
||||||
repo: Anuken/Mindustry
|
repo: Anuken/Mindustry
|
||||||
tags: true
|
tags: true
|
||||||
- provider: script
|
#- provider: script
|
||||||
script: bash update_wiki.sh
|
# script: bash update_wiki.sh
|
||||||
on:
|
# on:
|
||||||
repo: Anuken/Mindustry
|
# repo: Anuken/Mindustry
|
||||||
tags: true
|
# tags: true
|
||||||
env:
|
env:
|
||||||
global:
|
global:
|
||||||
- secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=
|
- secure: TqlUl/ojjkCMVOGbCTKz7Cnr4F08UyWzY/CiJ0vvUOGJGZ1qm7XavAlDf5XT0egU4mvr37THubFO8vojbqmrmy0oZnYh3njKFA8axgyZ8PyKkjGHOfd0i6qyEWsOr9H90/2X8r3LwEeLaDFyHpu3wljIGBjweg53g2qwmDwCFa9UR80FJZ+xDB+rD6B3cXT0DTEkCoLZXLqXm0Y3HvBdSuBL1LR/FNb2BSxNq+tNLGiz1kdQZV5erausbbZypBoGxzz63xAnyz2kkFz73A8xQYVTzGbFodTPz7HM13GVZ5s43I03Y+HYyHBgBaSLziO2hi2kzVJccOwzBp7wS4fs1MqsFY5+IeWJ9k+hm89NiYT7+6zlEgoUMlIniny1qLqWTzx7btUeuC/y/h5TVBNgaV+z0jmHycHfeSyq5I+vmX4J8qe3wmaN8TcdqYKU5nIznOTk3CM5Fzu0Bs9vkCkOxmormmcjMFW1RbdOLc/hpZWZggsBA88sNEAI8eq+r5QEeqzeCx8YKoZDjdrsqvgLMc3El3gS9oMGxkn0Y/TEcqs9Tc4BXtTkqIA68hD0DYzlAxYjVbbkAI9Hh9lHNvV3Dr/oCkGXQ/HflM143kj1L3tSBZpqeqQE2XhngB5nqpS3OZTmZbMTQ8qD2luU18yaTGMLF5tJS/fdKPRx0gQ1kL8=
|
||||||
|
|||||||
@@ -22,9 +22,9 @@ First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a
|
|||||||
|
|
||||||
#### Windows
|
#### Windows
|
||||||
|
|
||||||
_Running:_ `gradlew.bat desktop:run`
|
_Running:_ `gradlew desktop:run`
|
||||||
_Building:_ `gradlew.bat desktop:dist`
|
_Building:_ `gradlew desktop:dist`
|
||||||
_Sprite Packing:_ `gradlew.bat tools:pack`
|
_Sprite Packing:_ `gradlew tools:pack`
|
||||||
|
|
||||||
#### Linux/Mac OS
|
#### Linux/Mac OS
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,8 @@ dependencies{
|
|||||||
natives "com.github.Anuken.Arc:natives-freetype-android:${getArcHash()}"
|
natives "com.github.Anuken.Arc:natives-freetype-android:${getArcHash()}"
|
||||||
natives "com.github.Anuken.Arc:natives-box2d-android:${getArcHash()}"
|
natives "com.github.Anuken.Arc:natives-box2d-android:${getArcHash()}"
|
||||||
|
|
||||||
if(localArc()) compileOnly fileTree(dir: '../../Arc/backends/backend-android/libs', include: ['*.jar'])
|
//android dependencies magically disappear during compilation, thanks gradle!
|
||||||
|
if(new File(projectDir.parent, '../Arc').exists()) compileOnly fileTree(dir: '../../Arc/backends/backend-android/libs', include: ['*.jar'])
|
||||||
}
|
}
|
||||||
|
|
||||||
task deploy(type: Copy){
|
task deploy(type: Copy){
|
||||||
@@ -98,7 +99,7 @@ android{
|
|||||||
keyAlias RELEASE_KEY_ALIAS
|
keyAlias RELEASE_KEY_ALIAS
|
||||||
keyPassword RELEASE_KEY_PASSWORD
|
keyPassword RELEASE_KEY_PASSWORD
|
||||||
}else{
|
}else{
|
||||||
println("No keystore info property found!")
|
println("No keystore property found. Releases will be unsigned.")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -38,6 +38,8 @@ public class EntityIO{
|
|||||||
this.serializer = serializer;
|
this.serializer = serializer;
|
||||||
this.name = name;
|
this.name = name;
|
||||||
|
|
||||||
|
json.setIgnoreUnknownFields(true);
|
||||||
|
|
||||||
directory.mkdirs();
|
directory.mkdirs();
|
||||||
|
|
||||||
//load old revisions
|
//load old revisions
|
||||||
@@ -45,6 +47,8 @@ public class EntityIO{
|
|||||||
revisions.add(json.fromJson(Revision.class, fi));
|
revisions.add(json.fromJson(Revision.class, fi));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
revisions.sort(r -> r.version);
|
||||||
|
|
||||||
//next revision to be used
|
//next revision to be used
|
||||||
int nextRevision = revisions.isEmpty() ? 0 : revisions.max(r -> r.version).version + 1;
|
int nextRevision = revisions.isEmpty() ? 0 : revisions.max(r -> r.version).version + 1;
|
||||||
|
|
||||||
@@ -61,11 +65,13 @@ public class EntityIO{
|
|||||||
//keep track of fields present in the entity
|
//keep track of fields present in the entity
|
||||||
presentFields.addAll(fields.map(f -> f.name));
|
presentFields.addAll(fields.map(f -> f.name));
|
||||||
|
|
||||||
|
Revision previous = revisions.isEmpty() ? null : revisions.peek();
|
||||||
|
|
||||||
//add new revision if it doesn't match or there are no revisions
|
//add new revision if it doesn't match or there are no revisions
|
||||||
if(revisions.isEmpty() || !revisions.peek().equal(fields)){
|
if(revisions.isEmpty() || !revisions.peek().equal(fields)){
|
||||||
revisions.add(new Revision(nextRevision,
|
revisions.add(new Revision(nextRevision,
|
||||||
fields.map(f -> new RevisionField(f.name, f.type.toString(),
|
fields.map(f -> new RevisionField(f.name, f.type.toString()))));
|
||||||
f.type.isPrimitive() ? BaseProcessor.typeSize(f.type.toString()) : -1))));
|
Log.warn("Adding new revision @ for @.\nPre = @\nNew = @\n", nextRevision, name, previous == null ? null : previous.fields.toString(", ", f -> f.name + ":" + f.type), fields.toString(", ", f -> f.name + ":" + f.type.toString()));
|
||||||
//write revision
|
//write revision
|
||||||
directory.child(nextRevision + ".json").writeString(json.toJson(revisions.peek()));
|
directory.child(nextRevision + ".json").writeString(json.toJson(revisions.peek()));
|
||||||
}
|
}
|
||||||
@@ -322,8 +328,7 @@ public class EntityIO{
|
|||||||
for(int i = 0; i < fields.size; i++){
|
for(int i = 0; i < fields.size; i++){
|
||||||
RevisionField field = fields.get(i);
|
RevisionField field = fields.get(i);
|
||||||
FieldSpec spec = specs.get(i);
|
FieldSpec spec = specs.get(i);
|
||||||
//TODO when making fields, their primitive size may be overwritten by an annotation; check for that
|
if(!field.type.replace("mindustry.gen.", "").equals(spec.type.toString().replace("mindustry.gen.", ""))){
|
||||||
if(!(field.type.equals(spec.type.toString()) && (!spec.type.isPrimitive() || BaseProcessor.typeSize(spec.type.toString()) == field.size))){
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -333,11 +338,9 @@ public class EntityIO{
|
|||||||
|
|
||||||
public static class RevisionField{
|
public static class RevisionField{
|
||||||
String name, type;
|
String name, type;
|
||||||
int size; //in bytes
|
|
||||||
|
|
||||||
RevisionField(String name, String type, int size){
|
RevisionField(String name, String type){
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.size = size;
|
|
||||||
this.type = type;
|
this.type = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -77,7 +77,11 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
for(Smethod elem : component.methods()){
|
for(Smethod elem : component.methods()){
|
||||||
if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
|
if(elem.is(Modifier.ABSTRACT) || elem.is(Modifier.NATIVE)) continue;
|
||||||
//get all statements in the method, store them
|
//get all statements in the method, store them
|
||||||
methodBlocks.put(elem.descString(), elem.tree().getBody().toString());
|
methodBlocks.put(elem.descString(), elem.tree().getBody().toString()
|
||||||
|
//replace all self() invocations with this
|
||||||
|
.replaceAll("this\\.<(.*)>self\\(\\)", "this")
|
||||||
|
.replaceAll("self\\(\\)", "this")
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,8 @@ package mindustry.annotations.impl;
|
|||||||
import arc.files.*;
|
import arc.files.*;
|
||||||
import arc.scene.style.*;
|
import arc.scene.style.*;
|
||||||
import arc.struct.*;
|
import arc.struct.*;
|
||||||
|
import arc.util.*;
|
||||||
|
import arc.util.io.*;
|
||||||
import arc.util.serialization.*;
|
import arc.util.serialization.*;
|
||||||
import com.squareup.javapoet.*;
|
import com.squareup.javapoet.*;
|
||||||
import mindustry.annotations.Annotations.*;
|
import mindustry.annotations.Annotations.*;
|
||||||
@@ -33,6 +35,17 @@ public class AssetsProcess extends BaseProcessor{
|
|||||||
String resources = rootDirectory + "/core/assets-raw/sprites/ui";
|
String resources = rootDirectory + "/core/assets-raw/sprites/ui";
|
||||||
Jval icons = Jval.read(Fi.get(rootDirectory + "/core/assets-raw/fontgen/config.json").readString());
|
Jval icons = Jval.read(Fi.get(rootDirectory + "/core/assets-raw/fontgen/config.json").readString());
|
||||||
|
|
||||||
|
ObjectMap<String, String> texIcons = new OrderedMap<>();
|
||||||
|
PropertiesUtils.load(texIcons, Fi.get(rootDirectory + "/core/assets/icons/icons.properties").reader());
|
||||||
|
|
||||||
|
texIcons.each((key, val) -> {
|
||||||
|
String[] split = val.split("\\|");
|
||||||
|
String name = Strings.kebabToCamel(split[1]).replace("Medium", "").replace("Icon", "");
|
||||||
|
if(SourceVersion.isKeyword(name) || name.equals("char")) name = name + "i";
|
||||||
|
|
||||||
|
ichtype.addField(FieldSpec.builder(char.class, name, Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("(char)" + key).build());
|
||||||
|
});
|
||||||
|
|
||||||
ictype.addField(FieldSpec.builder(ParameterizedTypeName.get(ObjectMap.class, String.class, TextureRegionDrawable.class),
|
ictype.addField(FieldSpec.builder(ParameterizedTypeName.get(ObjectMap.class, String.class, TextureRegionDrawable.class),
|
||||||
"icons", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("new ObjectMap<>()").build());
|
"icons", Modifier.PUBLIC, Modifier.STATIC, Modifier.FINAL).initializer("new ObjectMap<>()").build());
|
||||||
|
|
||||||
|
|||||||
@@ -68,9 +68,9 @@ public class CallSuperProcess extends AbstractProcessor{
|
|||||||
}
|
}
|
||||||
|
|
||||||
static class CodeAnalyzerTreeScanner extends TreePathScanner<Object, Trees>{
|
static class CodeAnalyzerTreeScanner extends TreePathScanner<Object, Trees>{
|
||||||
private String methodName;
|
String methodName;
|
||||||
private MethodTree method;
|
MethodTree method;
|
||||||
private boolean callSuperUsed;
|
boolean callSuperUsed;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Object visitClass(ClassTree classTree, Trees trees){
|
public Object visitClass(ClassTree classTree, Trees trees){
|
||||||
@@ -83,6 +83,9 @@ public class CallSuperProcess extends AbstractProcessor{
|
|||||||
|
|
||||||
if(extendTree instanceof JCIdent){
|
if(extendTree instanceof JCIdent){
|
||||||
JCIdent tree = (JCIdent)extendTree;
|
JCIdent tree = (JCIdent)extendTree;
|
||||||
|
|
||||||
|
if(tree == null || tree.sym == null) return super.visitClass(classTree, trees);
|
||||||
|
|
||||||
com.sun.tools.javac.code.Scope members = tree.sym.members();
|
com.sun.tools.javac.code.Scope members = tree.sym.members();
|
||||||
|
|
||||||
if(checkScope(members))
|
if(checkScope(members))
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ import java.util.*;
|
|||||||
})
|
})
|
||||||
public class RemoteProcess extends BaseProcessor{
|
public class RemoteProcess extends BaseProcessor{
|
||||||
/** Maximum size of each event packet. */
|
/** Maximum size of each event packet. */
|
||||||
public static final int maxPacketSize = 4096;
|
public static final int maxPacketSize = 8192;
|
||||||
/** Warning on top of each autogenerated file. */
|
/** Warning on top of each autogenerated file. */
|
||||||
public static final String autogenWarning = "Autogenerated file. Do not modify!\n";
|
public static final String autogenWarning = "Autogenerated file. Do not modify!\n";
|
||||||
|
|
||||||
|
|||||||
@@ -3,6 +3,7 @@
|
|||||||
alpha=0
|
alpha=0
|
||||||
atrax=1
|
atrax=1
|
||||||
block=2
|
block=2
|
||||||
|
corvus=24
|
||||||
flare=3
|
flare=3
|
||||||
mace=4
|
mace=4
|
||||||
mega=5
|
mega=5
|
||||||
@@ -19,7 +20,10 @@ mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15
|
|||||||
mindustry.world.blocks.defense.ForceProjector.ForceDrawComp=22
|
mindustry.world.blocks.defense.ForceProjector.ForceDrawComp=22
|
||||||
mono=16
|
mono=16
|
||||||
nova=17
|
nova=17
|
||||||
|
oct=26
|
||||||
poly=18
|
poly=18
|
||||||
pulsar=19
|
pulsar=19
|
||||||
|
quad=23
|
||||||
risso=20
|
risso=20
|
||||||
spiroct=21
|
spiroct=21
|
||||||
|
vela=25
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:payloads,type:arc.struct.Seq<mindustry.world.blocks.payloads.Payload>,size:-1},{name:plans,type:arc.struct.Queue<mindustry.entities.units.BuildPlan>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
1
annotations/src/main/resources/revisions/LegsUnit/1.json
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
1
annotations/src/main/resources/revisions/MechUnit/1.json
Normal file
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -32,11 +32,11 @@ allprojects{
|
|||||||
|
|
||||||
ext{
|
ext{
|
||||||
versionNumber = '6'
|
versionNumber = '6'
|
||||||
if(!project.hasProperty("versionModifier")) versionModifier = 'pre-alpha'
|
if(!project.hasProperty("versionModifier")) versionModifier = 'alpha'
|
||||||
if(!project.hasProperty("versionType")) versionType = 'official'
|
if(!project.hasProperty("versionType")) versionType = 'official'
|
||||||
appName = 'Mindustry'
|
appName = 'Mindustry'
|
||||||
steamworksVersion = '891ed912791e01fe9ee6237a6497e5212b85c256'
|
steamworksVersion = '891ed912791e01fe9ee6237a6497e5212b85c256'
|
||||||
rhinoVersion = 'bf4150f7add42d26c98e33c24acfd94fa87be2e1'
|
rhinoVersion = '8437435dab9993769d72739608580d40c5343285'
|
||||||
|
|
||||||
loadVersionProps = {
|
loadVersionProps = {
|
||||||
return new Properties().with{p -> p.load(file('../core/assets/version.properties').newReader()); return p }
|
return new Properties().with{p -> p.load(file('../core/assets/version.properties').newReader()); return p }
|
||||||
@@ -261,7 +261,6 @@ project(":core"){
|
|||||||
doLast{
|
doLast{
|
||||||
def props = loadVersionProps()
|
def props = loadVersionProps()
|
||||||
def androidVersion = props['androidBuildCode'].toInteger() - 2
|
def androidVersion = props['androidBuildCode'].toInteger() - 2
|
||||||
def buildVersion = props["build"]
|
|
||||||
def loglines = file("../changelog").text.split("\n")
|
def loglines = file("../changelog").text.split("\n")
|
||||||
def maxLength = 460
|
def maxLength = 460
|
||||||
|
|
||||||
@@ -273,7 +272,6 @@ project(":core"){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
def changelogs = file("../fastlane/metadata/android/en-US/changelogs/")
|
def changelogs = file("../fastlane/metadata/android/en-US/changelogs/")
|
||||||
new File(changelogs, buildVersion + ".txt").text = (result)
|
|
||||||
new File(changelogs, androidVersion + ".txt").text = (result)
|
new File(changelogs, androidVersion + ".txt").text = (result)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 298 B |
|
Before Width: | Height: | Size: 150 B After Width: | Height: | Size: 235 B |
BIN
core/assets-raw/sprites/blocks/environment/mud1.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
core/assets-raw/sprites/blocks/environment/mud2.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
core/assets-raw/sprites/blocks/environment/mud3.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 102 B After Width: | Height: | Size: 121 B |
BIN
core/assets-raw/sprites/blocks/logic/large-logic-display.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
core/assets-raw/sprites/blocks/logic/memory-bank.png
Normal file
|
After Width: | Height: | Size: 751 B |
BIN
core/assets-raw/sprites/blocks/storage/container-team.png
Normal file
|
After Width: | Height: | Size: 628 B |
|
Before Width: | Height: | Size: 637 B After Width: | Height: | Size: 435 B |
BIN
core/assets-raw/sprites/blocks/storage/vault-team.png
Normal file
|
After Width: | Height: | Size: 854 B |
|
Before Width: | Height: | Size: 904 B After Width: | Height: | Size: 671 B |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 984 B After Width: | Height: | Size: 893 B |
|
Before Width: | Height: | Size: 755 B After Width: | Height: | Size: 1.2 KiB |
BIN
core/assets-raw/sprites/blocks/units/command-center-team.png
Normal file
|
After Width: | Height: | Size: 511 B |
|
Before Width: | Height: | Size: 783 B After Width: | Height: | Size: 347 B |
BIN
core/assets-raw/sprites/effects/large-bomb-back.png
Normal file
|
After Width: | Height: | Size: 459 B |
BIN
core/assets-raw/sprites/effects/large-bomb.png
Normal file
|
After Width: | Height: | Size: 355 B |
BIN
core/assets-raw/sprites/ui/button-right-disabled.9.png
Normal file
|
After Width: | Height: | Size: 241 B |
|
Before Width: | Height: | Size: 169 B After Width: | Height: | Size: 232 B |
|
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 257 B |
|
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 250 B |
BIN
core/assets-raw/sprites/ui/wavepane.9.png
Normal file
|
After Width: | Height: | Size: 193 B |
BIN
core/assets-raw/sprites/units/corvus-base.png
Normal file
|
After Width: | Height: | Size: 828 B |
BIN
core/assets-raw/sprites/units/corvus-cell.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
core/assets-raw/sprites/units/corvus-foot.png
Normal file
|
After Width: | Height: | Size: 720 B |
BIN
core/assets-raw/sprites/units/corvus-joint-base.png
Normal file
|
After Width: | Height: | Size: 617 B |
BIN
core/assets-raw/sprites/units/corvus-joint.png
Normal file
|
After Width: | Height: | Size: 550 B |
BIN
core/assets-raw/sprites/units/corvus-leg-base.png
Normal file
|
After Width: | Height: | Size: 350 B |
BIN
core/assets-raw/sprites/units/corvus-leg.png
Normal file
|
After Width: | Height: | Size: 486 B |
BIN
core/assets-raw/sprites/units/corvus-weapon-heat.png
Normal file
|
After Width: | Height: | Size: 3.0 KiB |
BIN
core/assets-raw/sprites/units/corvus.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 255 B After Width: | Height: | Size: 253 B |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 354 B After Width: | Height: | Size: 341 B |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.4 KiB |
BIN
core/assets-raw/sprites/units/oct-cell.png
Normal file
|
After Width: | Height: | Size: 2.6 KiB |
BIN
core/assets-raw/sprites/units/oct.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
core/assets-raw/sprites/units/omura-cannon-heat.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
core/assets-raw/sprites/units/omura-cell.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
core/assets-raw/sprites/units/omura.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
core/assets-raw/sprites/units/quad-cell.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
core/assets-raw/sprites/units/quad.png
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
|
Before Width: | Height: | Size: 747 B After Width: | Height: | Size: 804 B |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 670 B After Width: | Height: | Size: 740 B |
BIN
core/assets-raw/sprites/units/sei-cell.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
core/assets-raw/sprites/units/sei.png
Normal file
|
After Width: | Height: | Size: 6.1 KiB |
BIN
core/assets-raw/sprites/units/vela-base.png
Normal file
|
After Width: | Height: | Size: 600 B |
BIN
core/assets-raw/sprites/units/vela-cell.png
Normal file
|
After Width: | Height: | Size: 748 B |
BIN
core/assets-raw/sprites/units/vela-leg.png
Normal file
|
After Width: | Height: | Size: 740 B |
BIN
core/assets-raw/sprites/units/vela-weapon-heat.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
core/assets-raw/sprites/units/vela.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
core/assets-raw/sprites/units/weapons/omura-cannon-heat.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
BIN
core/assets-raw/sprites/units/weapons/omura-cannon.png
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
core/assets-raw/sprites/units/weapons/sei-launcher.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
@@ -20,7 +20,8 @@ gameover = Game Over
|
|||||||
gameover.pvp = The[accent] {0}[] team is victorious!
|
gameover.pvp = The[accent] {0}[] team is victorious!
|
||||||
highscore = [accent]New highscore!
|
highscore = [accent]New highscore!
|
||||||
copied = Copied.
|
copied = Copied.
|
||||||
indevpopup = [accent]v6[] is currently in [accent]pre-alpha[].\n[lightgray]This means:[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work\n- Many units are unfinished\n- The campaign is completely unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sounds
|
load.sound = Sounds
|
||||||
load.map = Maps
|
load.map = Maps
|
||||||
@@ -54,6 +55,7 @@ schematic.saved = Schematic saved.
|
|||||||
schematic.delete.confirm = This schematic will be utterly eradicated.
|
schematic.delete.confirm = This schematic will be utterly eradicated.
|
||||||
schematic.rename = Rename Schematic
|
schematic.rename = Rename Schematic
|
||||||
schematic.info = {0}x{1}, {2} blocks
|
schematic.info = {0}x{1}, {2} blocks
|
||||||
|
schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server.
|
||||||
|
|
||||||
stat.wave = Waves Defeated:[accent] {0}
|
stat.wave = Waves Defeated:[accent] {0}
|
||||||
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
|
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
|
||||||
@@ -488,6 +490,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -509,12 +512,19 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
sectors.unexplored = [lightgray]Unexplored
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
sectors.resources = Resources:
|
sectors.resources = Resources:
|
||||||
sectors.production = Production:
|
sectors.production = Production:
|
||||||
sectors.stored = Stored:
|
sectors.stored = Stored:
|
||||||
sectors.resume = Resume
|
sectors.resume = Resume
|
||||||
sectors.launch = Launch
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
@@ -584,6 +594,7 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
blocks.linkrange = Link Range
|
blocks.linkrange = Link Range
|
||||||
@@ -592,6 +603,7 @@ blocks.powerconnections = Max Connections
|
|||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
blocks.itemcapacity = Item Capacity
|
blocks.itemcapacity = Item Capacity
|
||||||
|
blocks.memorycapacity = Memory Capacity
|
||||||
blocks.basepowergeneration = Base Power Generation
|
blocks.basepowergeneration = Base Power Generation
|
||||||
blocks.productiontime = Production Time
|
blocks.productiontime = Production Time
|
||||||
blocks.repairtime = Block Full Repair Time
|
blocks.repairtime = Block Full Repair Time
|
||||||
@@ -609,6 +621,8 @@ blocks.inaccuracy = Inaccuracy
|
|||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -651,10 +665,12 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
unit.perminute = /min
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
@@ -782,6 +798,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -813,9 +832,11 @@ mode.custom = Custom Rules
|
|||||||
|
|
||||||
rules.infiniteresources = Infinite Resources
|
rules.infiniteresources = Infinite Resources
|
||||||
rules.reactorexplosions = Reactor Explosions
|
rules.reactorexplosions = Reactor Explosions
|
||||||
|
rules.schematic = Schematics Allowed
|
||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -840,7 +861,9 @@ rules.lighting = Lighting
|
|||||||
rules.fire = Fire
|
rules.fire = Fire
|
||||||
rules.explosions = Block/Unit Explosion Damage
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -866,9 +889,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Speed: {0}
|
unit.speed = [lightgray]Speed: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -901,15 +926,22 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
unit.scepter.name = Scepter
|
unit.scepter.name = Scepter
|
||||||
unit.reign.name = Reign
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
@@ -968,6 +1000,7 @@ block.dune-wall.name = Dune Wall
|
|||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
block.dirt.name = Dirt
|
block.dirt.name = Dirt
|
||||||
block.dirt-wall.name = Dirt Wall
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -986,7 +1019,6 @@ block.dark-metal.name = Dark Metal
|
|||||||
block.basalt.name = Basalt
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1116,7 +1148,9 @@ block.micro-processor.name = Micro Processor
|
|||||||
block.logic-processor.name = Logic Processor
|
block.logic-processor.name = Logic Processor
|
||||||
block.hyper-processor.name = Hyper Processor
|
block.hyper-processor.name = Hyper Processor
|
||||||
block.logic-display.name = Logic Display
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
block.memory-cell.name = Memory Cell
|
block.memory-cell.name = Memory Cell
|
||||||
|
block.memory-bank.name = Memory Bank
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Гульня скончана
|
|||||||
gameover.pvp = [accent]{0}[] каманда перамагла!
|
gameover.pvp = [accent]{0}[] каманда перамагла!
|
||||||
highscore = [accent]Новы рэкорд!
|
highscore = [accent]Новы рэкорд!
|
||||||
copied = Скапіявана.
|
copied = Скапіявана.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Звукі
|
load.sound = Звукі
|
||||||
load.map = Карты
|
load.map = Карты
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Рэсурсаў запушчана:
|
|||||||
stat.playtime = Час гульні:[accent] {0}
|
stat.playtime = Час гульні:[accent] {0}
|
||||||
stat.rank = Фінальны ранг: [accent]{0}
|
stat.rank = Фінальны ранг: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Запушчаныя прадметы
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched]Націсніце на кнопку [ЗАПУСК], каб атрымаць прадметы, якія адзначаны сінім колера.
|
|
||||||
map.delete = Вы сапраўды хочаце выдаліць карту «[accent]{0}[]»?
|
map.delete = Вы сапраўды хочаце выдаліць карту «[accent]{0}[]»?
|
||||||
level.highscore = Рэкорд: [accent]{0}
|
level.highscore = Рэкорд: [accent]{0}
|
||||||
level.select = Выбар карты
|
level.select = Выбар карты
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Выкл.
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Немагчыма выдаліць мадыфікацыю. Магчыма, файл выкарыстоўваецца.
|
mod.delete.error = Немагчыма выдаліць мадыфікацыю. Магчыма, файл выкарыстоўваецца.
|
||||||
mod.requiresversion = [scarlet]Мінімальная патрабаваная версія гульні: [accent]{0}
|
mod.requiresversion = [scarlet]Мінімальная патрабаваная версія гульні: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Не знойдзены бацькоўскія мадыфікацыі: {0}
|
mod.missingdependencies = [scarlet]Не знойдзены бацькоўскія мадыфікацыі: {0}
|
||||||
mod.erroredcontent = [scarlet]Памылкі змесціва
|
mod.erroredcontent = [scarlet]Памылкі змесціва
|
||||||
mod.errors = Памылкі былі выкліканыя загружаным змесцівам.
|
mod.errors = Памылкі былі выкліканыя загружаным змесцівам.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Аб гульні
|
about.button = Аб гульні
|
||||||
name = Імя:
|
name = Імя:
|
||||||
noname = Для пачатку, прыдумайце[accent] сабе iмя[].
|
noname = Для пачатку, прыдумайце[accent] сабе iмя[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Iмя файла:
|
filename = Iмя файла:
|
||||||
unlocked = Новы кантэнт адмыкнуты!
|
unlocked = Новы кантэнт адмыкнуты!
|
||||||
completed = [accent]Завершаны
|
completed = [accent]Завершаны
|
||||||
@@ -144,6 +148,7 @@ techtree = Дрэва\n тэхналогій
|
|||||||
research.list = [lightgray]Дасьледуйце:
|
research.list = [lightgray]Дасьледуйце:
|
||||||
research = Даследаваць
|
research = Даследаваць
|
||||||
researched = [lightgray] {0} даследавана.
|
researched = [lightgray] {0} даследавана.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = Гульцоў: {0}
|
players = Гульцоў: {0}
|
||||||
players.single = {0} гулец
|
players.single = {0} гулец
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Загрузіць з буфера абмену
|
|||||||
waves.invalid = Няслушныя хвалі ў буферы абмену.
|
waves.invalid = Няслушныя хвалі ў буферы абмену.
|
||||||
waves.copied = Хвалі скапіяваныя.
|
waves.copied = Хвалі скапіяваныя.
|
||||||
waves.none = Ворагі не былі вызначаныя. \nЗвярнiце ўвагу, што пустыя хвалі будуць аўтаматычна замененыя звычайнай хваляй.
|
waves.none = Ворагі не былі вызначаныя. \nЗвярнiце ўвагу, што пустыя хвалі будуць аўтаматычна замененыя звычайнай хваляй.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Па змаўчанні>
|
editor.default = [lightgray]<Па змаўчанні>
|
||||||
details = Падрабязнасці...
|
details = Падрабязнасці...
|
||||||
edit = Рэдагаваць...
|
edit = Рэдагаваць...
|
||||||
@@ -459,7 +469,8 @@ locked = Блякаваны
|
|||||||
complete = [lightgray]Выканаць:
|
complete = [lightgray]Выканаць:
|
||||||
requirement.wave = дасягнем {0} хвалі ў зоне {1}
|
requirement.wave = дасягнем {0} хвалі ў зоне {1}
|
||||||
requirement.core = Знішчыце варожае ядро ў зоне {0}
|
requirement.core = Знішчыце варожае ядро ў зоне {0}
|
||||||
requirement.unlock = разблакуюцца {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Аднавіць зону: \n[lightgray] {0}
|
resume = Аднавіць зону: \n[lightgray] {0}
|
||||||
bestwave = [lightgray]Лепшая хваля: {0}
|
bestwave = [lightgray]Лепшая хваля: {0}
|
||||||
launch = <Запуск>
|
launch = <Запуск>
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Забароненыя блокі
|
bannedblocks = Забароненыя блокі
|
||||||
addall = Дадаць всё
|
addall = Дадаць всё
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
|
configure.invalid = Колькасць павінна быць лікам паміж 0 і {0}.
|
||||||
zone.unlocked = Зона «[lightgray] {0}» зараз адмыкнутая.
|
zone.unlocked = Зона «[lightgray] {0}» зараз адмыкнутая.
|
||||||
zone.requirement.complete = Умовы для зоны «{0}» выкананы: [lightgray] \n {1}
|
zone.requirement.complete = Умовы для зоны «{0}» выкананы: [lightgray] \n {1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Сеткавая памылка ўводу-высновы.
|
|||||||
error.any = Невядомая сеткавая памылка.
|
error.any = Невядомая сеткавая памылка.
|
||||||
error.bloom = Не атрымалася ініцыялізаваць свячэнне (Bloom). \nМагчыма, зараз Вашая прылада не падтрымлівае яго.
|
error.bloom = Не атрымалася ініцыялізаваць свячэнне (Bloom). \nМагчыма, зараз Вашая прылада не падтрымлівае яго.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Графіка
|
|||||||
settings.cleardata = Ачысціць гульнявыя дадзеныя...
|
settings.cleardata = Ачысціць гульнявыя дадзеныя...
|
||||||
settings.clear.confirm = Вы сапраўды хочаце ачысціць свае дадзеныя? \nГэта нельга адмяніць!
|
settings.clear.confirm = Вы сапраўды хочаце ачысціць свае дадзеныя? \nГэта нельга адмяніць!
|
||||||
settings.clearall.confirm = [scarlet] АСЦЯРОЖНА![] \nГэта сатрэ ўсе дадзеныя, уключаючы захавання, карты, прагрэс кампаніі і налады кіравання. \nПосле таго як Вы націснеце [accent] [ОК][], гульня знішчыць усе дадзеныя і аўтаматычна зачыніцца.
|
settings.clearall.confirm = [scarlet] АСЦЯРОЖНА![] \nГэта сатрэ ўсе дадзеныя, уключаючы захавання, карты, прагрэс кампаніі і налады кіравання. \nПосле таго як Вы націснеце [accent] [ОК][], гульня знішчыць усе дадзеныя і аўтаматычна зачыніцца.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent] <Паўза>
|
paused = [accent] <Паўза>
|
||||||
clear = Ачысціць
|
clear = Ачысціць
|
||||||
banned = [scarlet] Забаронена
|
banned = [scarlet] Забаронена
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Хуткасць перамяшчэння
|
|||||||
blocks.launchtime = Інтэрвал запускаў
|
blocks.launchtime = Інтэрвал запускаў
|
||||||
blocks.shootrange = Радыус дзеяння
|
blocks.shootrange = Радыус дзеяння
|
||||||
blocks.size = Памер
|
blocks.size = Памер
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Умяшчальнасць вадкасці
|
blocks.liquidcapacity = Умяшчальнасць вадкасці
|
||||||
blocks.powerrange = Далёкасць перадачы энергіі
|
blocks.powerrange = Далёкасць перадачы энергіі
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Колькасць злучэнняў
|
blocks.powerconnections = Колькасць злучэнняў
|
||||||
blocks.poweruse = Спажывае энергіі
|
blocks.poweruse = Спажывае энергіі
|
||||||
blocks.powerdamage = Энергія/страты
|
blocks.powerdamage = Энергія/страты
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = паскараўся эфект
|
|||||||
blocks.maxunits = Максімальная колькасць актыўных адзінак
|
blocks.maxunits = Максімальная колькасць актыўных адзінак
|
||||||
blocks.health = Здароўе
|
blocks.health = Здароўе
|
||||||
blocks.buildtime = Час будаўніцтва
|
blocks.buildtime = Час будаўніцтва
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Кошт будаўніцтва
|
blocks.buildcost = Кошт будаўніцтва
|
||||||
blocks.inaccuracy = Роскід
|
blocks.inaccuracy = Роскід
|
||||||
blocks.shots = Стрэлы
|
blocks.shots = Стрэлы
|
||||||
blocks.reload = Стрэлы/секунду
|
blocks.reload = Стрэлы/секунду
|
||||||
blocks.ammo = Боепрыпасы
|
blocks.ammo = Боепрыпасы
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Патрабуецца свідар лепей
|
bar.drilltierreq = Патрабуецца свідар лепей
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = вадкасных адзінак
|
|||||||
unit.powerunits = энерг. адзінак
|
unit.powerunits = энерг. адзінак
|
||||||
unit.degrees = град.
|
unit.degrees = град.
|
||||||
unit.seconds = сек.
|
unit.seconds = сек.
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /сек
|
unit.persecond = /сек
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x хуткасць
|
unit.timesspeed = x хуткасць
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = прадметаў
|
unit.items = прадметаў
|
||||||
unit.thousands = Тыс.
|
unit.thousands = Тыс.
|
||||||
unit.millions = М.
|
unit.millions = М.
|
||||||
|
unit.billions = b
|
||||||
category.general = Асноўныя
|
category.general = Асноўныя
|
||||||
category.power = Энергія
|
category.power = Энергія
|
||||||
category.liquids = Вадкасці
|
category.liquids = Вадкасці
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Атакаваць
|
command.attack = Атакаваць
|
||||||
command.rally = Кропка збору
|
command.rally = Кропка збору
|
||||||
command.retreat = Адступіць
|
command.retreat = Адступіць
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Клавіша: [{0},
|
placement.blockselectkeys = \n[lightgray]Клавіша: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Рух па восі X
|
keybind.move_x.name = Рух па восі X
|
||||||
keybind.move_y.name = Рух па восі Y
|
keybind.move_y.name = Рух па восі Y
|
||||||
keybind.mouse_move.name = наследуе курсорам
|
keybind.mouse_move.name = наследуе курсорам
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Абраць вобласць
|
keybind.schematic_select.name = Абраць вобласць
|
||||||
keybind.schematic_menu.name = Меню схем
|
keybind.schematic_menu.name = Меню схем
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Дыяганальнае размяшчэнн
|
|||||||
keybind.pick.name = Абраць блок
|
keybind.pick.name = Абраць блок
|
||||||
keybind.break_block.name = Разбурыць блок
|
keybind.break_block.name = Разбурыць блок
|
||||||
keybind.deselect.name = Зняць вылучэнне
|
keybind.deselect.name = Зняць вылучэнне
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Стрэл
|
keybind.shoot.name = Стрэл
|
||||||
keybind.zoom.name = Маштабаванне
|
keybind.zoom.name = Маштабаванне
|
||||||
keybind.menu.name = Меню
|
keybind.menu.name = Меню
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Выбухі рэактараў
|
|||||||
rules.wavetimer = Інтэрвал хваляў
|
rules.wavetimer = Інтэрвал хваляў
|
||||||
rules.waves = Хвалі
|
rules.waves = Хвалі
|
||||||
rules.attack = Рэжым атакі
|
rules.attack = Рэжым атакі
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Бясконцыя рэсурсы ІІ (чырвоная каманда)
|
rules.enemyCheat = Бясконцыя рэсурсы ІІ (чырвоная каманда)
|
||||||
rules.blockhealthmultiplier = Множнік здароўя блокаў
|
rules.blockhealthmultiplier = Множнік здароўя блокаў
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Баёў. адз.
|
|||||||
rules.title.experimental = эксперыментальнай
|
rules.title.experimental = эксперыментальнай
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Асвятленне
|
rules.lighting = Асвятленне
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Навакольны свет
|
rules.ambientlight = Навакольны свет
|
||||||
rules.solarpowermultiplier = Множнік сонечнай энергіі
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Рэчывы
|
content.item.name = Рэчывы
|
||||||
content.liquid.name = Вадкасці
|
content.liquid.name = Вадкасці
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Вада
|
|||||||
liquid.slag.name = Шлак
|
liquid.slag.name = Шлак
|
||||||
liquid.oil.name = Нафта
|
liquid.oil.name = Нафта
|
||||||
liquid.cryofluid.name = Крыягенная вадкасць
|
liquid.cryofluid.name = Крыягенная вадкасць
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Выбуханебяспека: {0}%
|
item.explosiveness = [lightgray]Выбуханебяспека: {0}%
|
||||||
item.flammability = [lightgray]Узгаральнасць: {0}%
|
item.flammability = [lightgray]Узгаральнасць: {0}%
|
||||||
item.radioactivity = [lightgray]Радыёактыўнасць: {0}%
|
item.radioactivity = [lightgray]Радыёактыўнасць: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Здароўе: {0}
|
unit.health = [lightgray]Здароўе: {0}
|
||||||
unit.speed = [lightgray]Хуткасць: {0}
|
unit.speed = [lightgray]Хуткасць: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Камікадзэ
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Скала
|
block.cliff.name = Скала
|
||||||
block.sand-boulder.name = Пяшчаны валун
|
block.sand-boulder.name = Пяшчаны валун
|
||||||
block.grass.name = Трава
|
block.grass.name = Трава
|
||||||
block.slag.name = Шлак
|
block.slag.name = Шлак
|
||||||
block.salt.name = Соль
|
block.salt.name = Соль
|
||||||
block.saltrocks.name = Саляныя камяні
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Галька
|
block.pebbles.name = Галька
|
||||||
block.tendrils.name = Споравыя вусікі
|
block.tendrils.name = Споравыя вусікі
|
||||||
block.sandrocks.name = Пяшчаныя камяні
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Спорава хвоя
|
block.spore-pine.name = Спорава хвоя
|
||||||
block.sporerocks.name = Споравыя камяні
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Каменны валун
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Заснежаны валун
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Заснежаная хвоя
|
block.snow-pine.name = Заснежаная хвоя
|
||||||
block.shale.name = Сланец
|
block.shale.name = Сланец
|
||||||
block.shale-boulder.name = Сланцавы валун
|
block.shale-boulder.name = Сланцавы валун
|
||||||
block.moss.name = Мох
|
block.moss.name = Мох
|
||||||
block.shrubs.name = Кусты
|
block.shrubs.name = Кусты
|
||||||
block.spore-moss.name = Спорава мох
|
block.spore-moss.name = Спорава мох
|
||||||
block.shalerocks.name = Сланцавыя камяні
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Сцяна з металалому
|
block.scrap-wall.name = Сцяна з металалому
|
||||||
block.scrap-wall-large.name = Вялікая сцяна з металалому
|
block.scrap-wall-large.name = Вялікая сцяна з металалому
|
||||||
block.scrap-wall-huge.name = Велізарная сцяна з металалому
|
block.scrap-wall-huge.name = Велізарная сцяна з металалому
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Кратэры
|
|||||||
block.sand-water.name = Пясок з вадой
|
block.sand-water.name = Пясок з вадой
|
||||||
block.darksand-water.name = Тёмный пясок з вадой
|
block.darksand-water.name = Тёмный пясок з вадой
|
||||||
block.char.name = Выпаленая зямля
|
block.char.name = Выпаленая зямля
|
||||||
block.holostone.name = Галаграфічны камень
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Заснежаны лёд
|
block.ice-snow.name = Заснежаны лёд
|
||||||
block.rocks.name = Камяні
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ледзяныя камяні
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Снежныя камяні
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Цёмныя пясчаныя камяні
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Сасна
|
block.pine.name = Сасна
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Мёртвае белае дрэва
|
block.white-tree-dead.name = Мёртвае белае дрэва
|
||||||
block.white-tree.name = Белае дрэва
|
block.white-tree.name = Белае дрэва
|
||||||
block.spore-cluster.name = Навала спрэчка
|
block.spore-cluster.name = Навала спрэчка
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Цёмная панэль 4
|
|||||||
block.dark-panel-5.name = Цёмная панэль 5
|
block.dark-panel-5.name = Цёмная панэль 5
|
||||||
block.dark-panel-6.name = Цёмная панэль 6
|
block.dark-panel-6.name = Цёмная панэль 6
|
||||||
block.dark-metal.name = Цёмны метал
|
block.dark-metal.name = Цёмны метал
|
||||||
block.ignarock.name = Абпечаны камень
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Гарачы камень
|
block.hotrock.name = Гарачы камень
|
||||||
block.magmarock.name = Магмавы камень
|
block.magmarock.name = Магмавы камень
|
||||||
block.cliffs.name = Скалы
|
|
||||||
block.copper-wall.name = Медная сцяна
|
block.copper-wall.name = Медная сцяна
|
||||||
block.copper-wall-large.name = Вялікая медная сцяна
|
block.copper-wall-large.name = Вялікая медная сцяна
|
||||||
block.titanium-wall.name = Тытанавая сцяна
|
block.titanium-wall.name = Тытанавая сцяна
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Кантэйнер
|
|||||||
block.launch-pad.name = Пускавая пляцоўка
|
block.launch-pad.name = Пускавая пляцоўка
|
||||||
block.launch-pad-large.name = Вялікая пускавая пляцоўка
|
block.launch-pad-large.name = Вялікая пускавая пляцоўка
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Сіняя
|
team.blue.name = Сіняя
|
||||||
team.crux.name = Чырвоная
|
team.crux.name = Чырвоная
|
||||||
team.sharded.name = Аскепакавая
|
team.sharded.name = Аскепакавая
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ link.itch.io.description = Stránka na itch.io s odkazy na stažení hry
|
|||||||
link.google-play.description = Obchod Google Play
|
link.google-play.description = Obchod Google Play
|
||||||
link.f-droid.description = Katalog F-Droid
|
link.f-droid.description = Katalog F-Droid
|
||||||
link.wiki.description = Oficiální Wiki Mindustry
|
link.wiki.description = Oficiální Wiki Mindustry
|
||||||
link.suggestions.description = Navrhni něco nového do hry!
|
link.suggestions.description = Suggest new features
|
||||||
linkfail = Nepodařilo se otevřít odkaz!\nAdresa URL byla zkopírována do schránky.
|
linkfail = Nepodařilo se otevřít odkaz!\nAdresa URL byla zkopírována do schránky.
|
||||||
screenshot = Snímek obrazovky uložen {0}
|
screenshot = Snímek obrazovky uložen {0}
|
||||||
screenshot.invalid = Mapa je moc velká, nemusí být dost paměti pro získání snímku obrazovky.
|
screenshot.invalid = Mapa je moc velká, nemusí být dost paměti pro získání snímku obrazovky.
|
||||||
@@ -20,6 +20,8 @@ gameover = Konec hry
|
|||||||
gameover.pvp = Vyhrál tým [accent]{0}[]!
|
gameover.pvp = Vyhrál tým [accent]{0}[]!
|
||||||
highscore = [accent]Nový rekord!
|
highscore = [accent]Nový rekord!
|
||||||
copied = Zkopírováno.
|
copied = Zkopírováno.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = Tato část hry ještě není připravena
|
||||||
|
|
||||||
load.sound = Zvuky
|
load.sound = Zvuky
|
||||||
load.map = Mapy
|
load.map = Mapy
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Materiálu vysláno:
|
|||||||
stat.playtime = Odehraný čas: [accent]{0}[]
|
stat.playtime = Odehraný čas: [accent]{0}[]
|
||||||
stat.rank = Celková známka: [accent]{0}[]
|
stat.rank = Celková známka: [accent]{0}[]
|
||||||
|
|
||||||
launcheditems = [accent]Získané předměty[]
|
globalitems = [accent]Celkové položky[]
|
||||||
launchinfo = [unlaunched]Je třeba vyslat zpět Tvé jádro, abys získal věci vyznačené modře.[]
|
|
||||||
map.delete = Jsi si jistý, že chceš smazat mapu "[accent]{0}[]"?
|
map.delete = Jsi si jistý, že chceš smazat mapu "[accent]{0}[]"?
|
||||||
level.highscore = Nejvyšší skóre: [accent]{0}[]
|
level.highscore = Nejvyšší skóre: [accent]{0}[]
|
||||||
level.select = Výběr úrovně
|
level.select = Výběr úrovně
|
||||||
@@ -106,7 +107,7 @@ mods.guide = Průvodce modifikacemi
|
|||||||
mods.report = Nahlásit závadu
|
mods.report = Nahlásit závadu
|
||||||
mods.openfolder = Otevřít složku s modifikacemi
|
mods.openfolder = Otevřít složku s modifikacemi
|
||||||
mods.reload = Znovu načíst
|
mods.reload = Znovu načíst
|
||||||
mods.reloadexit = The game will now exit, to reload mods.
|
mods.reloadexit = Hra bude nyní ukončena, aby si znovu načetla modifikace.
|
||||||
mod.display = [gray]Modifikace:[][orange] {0}[]
|
mod.display = [gray]Modifikace:[][orange] {0}[]
|
||||||
mod.enabled = [lightgray]Povoleno[]
|
mod.enabled = [lightgray]Povoleno[]
|
||||||
mod.disabled = [scarlet]Zakázáno[]
|
mod.disabled = [scarlet]Zakázáno[]
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Zakázat
|
|||||||
mod.content = Obsah:
|
mod.content = Obsah:
|
||||||
mod.delete.error = Nebylo možnost smazat modifikaci. Soubor může být používán.
|
mod.delete.error = Nebylo možnost smazat modifikaci. Soubor může být používán.
|
||||||
mod.requiresversion = [scarlet]Minimální požadovaná verze hry: [accent]{0}[]
|
mod.requiresversion = [scarlet]Minimální požadovaná verze hry: [accent]{0}[]
|
||||||
|
mod.outdated = [scarlet]Nekompatibilní s V6 (chybí minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Chybějící závislosti: {0}[]
|
mod.missingdependencies = [scarlet]Chybějící závislosti: {0}[]
|
||||||
mod.erroredcontent = [scarlet]V obsahu jsou chyby[]
|
mod.erroredcontent = [scarlet]V obsahu jsou chyby[]
|
||||||
mod.errors = Při načítání obsahu hry se vyskytly problémy.
|
mod.errors = Při načítání obsahu hry se vyskytly problémy.
|
||||||
@@ -125,7 +127,7 @@ mod.reloadrequired = [scarlet]Je vyžadováno znovuspuštění hry.
|
|||||||
mod.import = Importovat modifikaci
|
mod.import = Importovat modifikaci
|
||||||
mod.import.file = Importovat soubor
|
mod.import.file = Importovat soubor
|
||||||
mod.import.github = Import modifikace z GitHubu
|
mod.import.github = Import modifikace z GitHubu
|
||||||
mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
|
mod.jarwarn = [scarlet]JAR modifikace jsou z podstaty nebezpečné.[]Ujisti se, že je importuješ z důvěryhodného zdroje!
|
||||||
mod.item.remove = Tato položka je součástí [accent]'{0}'[] modifikace. Pokud ji chcete odstranit, odinstalujte tuto modifikaci.
|
mod.item.remove = Tato položka je součástí [accent]'{0}'[] modifikace. Pokud ji chcete odstranit, odinstalujte tuto modifikaci.
|
||||||
mod.remove.confirm = Tato modifikace bude odstraněna.
|
mod.remove.confirm = Tato modifikace bude odstraněna.
|
||||||
mod.author = [lightgray]Autor:[] {0}
|
mod.author = [lightgray]Autor:[] {0}
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Tvoje zařízení nepodporuje skripty. Musíš zakázat ty
|
|||||||
about.button = O hře
|
about.button = O hře
|
||||||
name = Jméno:
|
name = Jméno:
|
||||||
noname = Nejdřív si vyber [accent]jméno ve hře[].
|
noname = Nejdřív si vyber [accent]jméno ve hře[].
|
||||||
|
planetmap = Planetární mapa
|
||||||
|
launchcore = Vyslat jádro
|
||||||
filename = Název souboru:
|
filename = Název souboru:
|
||||||
unlocked = Byl odemmknut nový blok!
|
unlocked = Byl odemmknut nový blok!
|
||||||
completed = [accent]Dokončeno[]
|
completed = [accent]Dokončeno[]
|
||||||
@@ -144,6 +148,7 @@ techtree = Technologie
|
|||||||
research.list = [lightgray]Výzkum:[]
|
research.list = [lightgray]Výzkum:[]
|
||||||
research = Výzkum
|
research = Výzkum
|
||||||
researched = Dokončen výzkum technologie: [lightgray]{0}[].
|
researched = Dokončen výzkum technologie: [lightgray]{0}[].
|
||||||
|
research.progress = {0}% dokončeno
|
||||||
players = Hráčů: {0}
|
players = Hráčů: {0}
|
||||||
players.single = Hráč: {0}
|
players.single = Hráč: {0}
|
||||||
players.search = hledat
|
players.search = hledat
|
||||||
@@ -198,8 +203,8 @@ server.admins.none = Žádní správci nebyli nalezeni.
|
|||||||
server.add = Přidat server
|
server.add = Přidat server
|
||||||
server.delete = Jsi si jistý, že chceš smazat tento server?
|
server.delete = Jsi si jistý, že chceš smazat tento server?
|
||||||
server.edit = Upravit server
|
server.edit = Upravit server
|
||||||
server.outdated = [crimson]Zastaralá verze serveru![]
|
server.outdated = [scarlet]Zastaralá verze serveru![]
|
||||||
server.outdated.client = [crimson]Zastaralá verze klienta![]
|
server.outdated.client = [scarlet]Zastaralá verze klienta![]
|
||||||
server.version = [gray]Verze: {0} {1}[]
|
server.version = [gray]Verze: {0} {1}[]
|
||||||
server.custombuild = [accent]Upravená verze hry[]
|
server.custombuild = [accent]Upravená verze hry[]
|
||||||
confirmban = Jsi si jistý, že chceš zakázat hráče "{0}[white]"?[]
|
confirmban = Jsi si jistý, že chceš zakázat hráče "{0}[white]"?[]
|
||||||
@@ -221,7 +226,7 @@ connecting.data = [accent]Načítám data ze serveru...[]
|
|||||||
server.port = Port:
|
server.port = Port:
|
||||||
server.addressinuse = Adresu již někdo používá!
|
server.addressinuse = Adresu již někdo používá!
|
||||||
server.invalidport = Neplatné číslo portu!
|
server.invalidport = Neplatné číslo portu!
|
||||||
server.error = [crimson]Chyba při hostování serveru.[]
|
server.error = [scarlet]Chyba při hostování serveru.[]
|
||||||
save.new = Nové uložení hry
|
save.new = Nové uložení hry
|
||||||
save.overwrite = Jsi si jistý, že chceš přepsat\ntuto pozici pro uložení hry?
|
save.overwrite = Jsi si jistý, že chceš přepsat\ntuto pozici pro uložení hry?
|
||||||
overwrite = Přepsat
|
overwrite = Přepsat
|
||||||
@@ -231,8 +236,8 @@ save.delete.confirm = Jsi si jistý, že chceš smazat toto uložení hry?
|
|||||||
save.delete = Smazat
|
save.delete = Smazat
|
||||||
save.export = Exportovat uložení hry
|
save.export = Exportovat uložení hry
|
||||||
save.import.invalid = [accent]Toto uložení není v pořádku![]
|
save.import.invalid = [accent]Toto uložení není v pořádku![]
|
||||||
save.import.fail = [crimson]Nepodařilo se importovat uložení hry: [accent]{0}[]
|
save.import.fail = [scarlet]Nepodařilo se importovat uložení hry: [accent]{0}[]
|
||||||
save.export.fail = [crimson]Nepodařilo se exportovat uložení hry: [accent]{0}[]
|
save.export.fail = [scarlet]Nepodařilo se exportovat uložení hry: [accent]{0}[]
|
||||||
save.import = Importovat uložení hry
|
save.import = Importovat uložení hry
|
||||||
save.newslot = Uložit hru:
|
save.newslot = Uložit hru:
|
||||||
save.rename = Přejmenovat
|
save.rename = Přejmenovat
|
||||||
@@ -340,6 +345,11 @@ waves.load = Načíst ze schránky
|
|||||||
waves.invalid = Neplatné vlny ve schránce.
|
waves.invalid = Neplatné vlny ve schránce.
|
||||||
waves.copied = Vlny byly zkopírovány.
|
waves.copied = Vlny byly zkopírovány.
|
||||||
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
|
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
|
||||||
|
|
||||||
|
wavemode.counts = počty
|
||||||
|
wavemode.totals = součty
|
||||||
|
wavemode.health = zdraví
|
||||||
|
|
||||||
editor.default = [lightgray]<Výchozí>[]
|
editor.default = [lightgray]<Výchozí>[]
|
||||||
details = Podrobnosti...
|
details = Podrobnosti...
|
||||||
edit = Upravit...
|
edit = Upravit...
|
||||||
@@ -379,7 +389,7 @@ editor.exportimage = Exportovat obrázek terénu
|
|||||||
editor.exportimage.description = Exportovat obrázek mapy do souboru
|
editor.exportimage.description = Exportovat obrázek mapy do souboru
|
||||||
editor.loadimage = Importovat terén
|
editor.loadimage = Importovat terén
|
||||||
editor.saveimage = Exportovat terén
|
editor.saveimage = Exportovat terén
|
||||||
editor.unsaved = [scarlet]Máš neuložené změny![]\nPřesto chceš odejít z editoru? Změny budou ztraceny.
|
editor.unsaved = Opravdu chceš odejít z editoru?\n[scarlet]Neuložené změny budou ztraceny.[]
|
||||||
editor.resizemap = Změnit velikost mapy
|
editor.resizemap = Změnit velikost mapy
|
||||||
editor.mapname = Jméno mapy:
|
editor.mapname = Jméno mapy:
|
||||||
editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu.[]
|
editor.overwrite = [accent]Varování!\nToto přepíše již existující mapu.[]
|
||||||
@@ -459,11 +469,12 @@ locked = Zamčeno
|
|||||||
complete = [lightgray]Dokončeno:
|
complete = [lightgray]Dokončeno:
|
||||||
requirement.wave = Dosáhni vlny {0} na mapě {1}
|
requirement.wave = Dosáhni vlny {0} na mapě {1}
|
||||||
requirement.core = Znič nepřátelské jádro na mapě {0}
|
requirement.core = Znič nepřátelské jádro na mapě {0}
|
||||||
requirement.unlock = Odemknuto {0}
|
requirement.research = Vynalezeno {0}
|
||||||
|
requirement.capture = Polapeno {0}
|
||||||
resume = Zpět do mapy:\n[lightgray]{0}[]
|
resume = Zpět do mapy:\n[lightgray]{0}[]
|
||||||
bestwave = [lightgray]Nejvyšší vlna: {0}
|
bestwave = [lightgray]Nejvyšší vlna: {0}
|
||||||
launch = Vyslat do této mapy Tvé jádro
|
launch = < VYSLAT >
|
||||||
launch.text = Launch
|
launch.text = Vyslat
|
||||||
launch.title = Vyslání bylo úspěšné
|
launch.title = Vyslání bylo úspěšné
|
||||||
launch.next = [lightgray]další možnost bude až ve vlně {0}[]
|
launch.next = [lightgray]další možnost bude až ve vlně {0}[]
|
||||||
launch.unable2 = [scarlet]Není možno se vyslat.[]
|
launch.unable2 = [scarlet]Není možno se vyslat.[]
|
||||||
@@ -471,10 +482,11 @@ launch.confirm = Toto vyšle veškeré suroviny ve Tvém jádře zpět.\nJiž se
|
|||||||
launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
|
launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
|
||||||
uncover = Odkrýt mapu
|
uncover = Odkrýt mapu
|
||||||
configure = Přizpůsobit vybavení
|
configure = Přizpůsobit vybavení
|
||||||
loadout = Loadout
|
loadout = Načtení
|
||||||
resources = Resources
|
resources = Zdroje
|
||||||
bannedblocks = Zakázané bloky
|
bannedblocks = Zakázané bloky
|
||||||
addall = Přidat vše
|
addall = Přidat vše
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
|
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
|
||||||
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
|
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
|
||||||
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
|
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
|
||||||
@@ -485,7 +497,7 @@ zone.objective.attack = Znič nepřátelské jádro
|
|||||||
add = Přidat...
|
add = Přidat...
|
||||||
boss.health = Životy Strážce
|
boss.health = Životy Strážce
|
||||||
|
|
||||||
connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0}[]
|
connectfail = [scarlet]Nepovedlo se připojení k serveru:\n\n[accent]{0}[]
|
||||||
error.unreachable = Server je nedostupný.\nJe IP adresa napsaná správně (XXX.XXX.XXX.XXX)?
|
error.unreachable = Server je nedostupný.\nJe IP adresa napsaná správně (XXX.XXX.XXX.XXX)?
|
||||||
error.invalidaddress = Neplatná IP adresa.
|
error.invalidaddress = Neplatná IP adresa.
|
||||||
error.timedout = Čas pro spojení se serverem vypršel!\nUjisti se, že IP adresa je napsaná správně. Zkus také zjistit, zda má hostitel správně nastavené přesměrování portů.
|
error.timedout = Čas pro spojení se serverem vypršel!\nUjisti se, že IP adresa je napsaná správně. Zkus také zjistit, zda má hostitel správně nastavené přesměrování portů.
|
||||||
@@ -496,6 +508,20 @@ error.io = Vstupně/výstupní (I/O) chyba sítě.
|
|||||||
error.any = Ueznámá chyba sítě.
|
error.any = Ueznámá chyba sítě.
|
||||||
error.bloom = Chyba inicializace filtru Bloom.\nTvé zařízení ho nejspíš nepodporuje.
|
error.bloom = Chyba inicializace filtru Bloom.\nTvé zařízení ho nejspíš nepodporuje.
|
||||||
|
|
||||||
|
weather.rain.name = Déšť
|
||||||
|
weather.snow.name = Sníh
|
||||||
|
weather.sandstorm.name = Písečná ouře
|
||||||
|
weather.sporestorm.name = Spórová bouře
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Neprozkoumáno
|
||||||
|
sectors.resources = Zdroje:
|
||||||
|
sectors.production = Výroba:
|
||||||
|
sectors.stored = Uskladněno:
|
||||||
|
sectors.resume = Pokračovat
|
||||||
|
sectors.launch = Vyslat
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Základní tábor
|
sector.groundZero.name = Základní tábor
|
||||||
sector.craters.name = Krátery
|
sector.craters.name = Krátery
|
||||||
sector.frozenForest.name = Zamrzlý les
|
sector.frozenForest.name = Zamrzlý les
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafika
|
|||||||
settings.cleardata = Vymazat data hry...
|
settings.cleardata = Vymazat data hry...
|
||||||
settings.clear.confirm = Jsi si jistý, že chceš vymazat Tvá data ve hře?\nTento krok je nevratný!
|
settings.clear.confirm = Jsi si jistý, že chceš vymazat Tvá data ve hře?\nTento krok je nevratný!
|
||||||
settings.clearall.confirm = [scarlet]Varování![]\nToto vyresetuje všechna Tvá data ve hře, včetně uložení hry, map, odemknutého postupu v kampani a nastavení ovládání.\nJakmile stiskneš "OK", všechna data se vymažou a hra se automaticky ukončí.
|
settings.clearall.confirm = [scarlet]Varování![]\nToto vyresetuje všechna Tvá data ve hře, včetně uložení hry, map, odemknutého postupu v kampani a nastavení ovládání.\nJakmile stiskneš "OK", všechna data se vymažou a hra se automaticky ukončí.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pozastaveno >[]
|
paused = [accent]< Pozastaveno >[]
|
||||||
clear = Vyčistit
|
clear = Vyčistit
|
||||||
banned = [scarlet]Zakázán[]
|
banned = [scarlet]Zakázán[]
|
||||||
@@ -539,7 +567,7 @@ unplaceable.sectorcaptured = [scarlet]Vyžaduje polapený sektor[]
|
|||||||
yes = Ano
|
yes = Ano
|
||||||
no = Ne
|
no = Ne
|
||||||
info.title = Informace
|
info.title = Informace
|
||||||
error.title = [crimson]Objevila se chyba[]
|
error.title = [scarlet]Objevila se chyba[]
|
||||||
error.crashtitle = Objevila se chyba
|
error.crashtitle = Objevila se chyba
|
||||||
unit.nobuild = [scarlet]Jednotka nemůže stavět
|
unit.nobuild = [scarlet]Jednotka nemůže stavět
|
||||||
blocks.input = Vstup
|
blocks.input = Vstup
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Rychlost pohybu
|
|||||||
blocks.launchtime = Čas mezi vysláním
|
blocks.launchtime = Čas mezi vysláním
|
||||||
blocks.shootrange = Dostřel
|
blocks.shootrange = Dostřel
|
||||||
blocks.size = Velikost
|
blocks.size = Velikost
|
||||||
|
blocks.displaysize = Velikost zobrazovače
|
||||||
blocks.liquidcapacity = Kapacita kapalin
|
blocks.liquidcapacity = Kapacita kapalin
|
||||||
blocks.powerrange = Rozsah energie
|
blocks.powerrange = Rozsah energie
|
||||||
|
blocks.linkrange = Dosah napojení
|
||||||
|
blocks.instructions = Instrukce
|
||||||
blocks.powerconnections = Nejvyšší počet spojení
|
blocks.powerconnections = Nejvyšší počet spojení
|
||||||
blocks.poweruse = Spotřeba energie
|
blocks.poweruse = Spotřeba energie
|
||||||
blocks.powerdamage = Energie na jednotku poškození
|
blocks.powerdamage = Energie na jednotku poškození
|
||||||
@@ -574,15 +605,18 @@ blocks.boosteffect = Účinek posílení
|
|||||||
blocks.maxunits = Nejvýše aktivních jednotek
|
blocks.maxunits = Nejvýše aktivních jednotek
|
||||||
blocks.health = Životy
|
blocks.health = Životy
|
||||||
blocks.buildtime = Čas stavby
|
blocks.buildtime = Čas stavby
|
||||||
|
blocks.maxconsecutive = Nejvýše po sobě
|
||||||
blocks.buildcost = Cena stavby
|
blocks.buildcost = Cena stavby
|
||||||
blocks.inaccuracy = Nepřesnost
|
blocks.inaccuracy = Nepřesnost
|
||||||
blocks.shots = Střely
|
blocks.shots = Střely
|
||||||
blocks.reload = Střel za 1s
|
blocks.reload = Střel za 1s
|
||||||
blocks.ammo = Střelivo
|
blocks.ammo = Střelivo
|
||||||
|
blocks.shieldhealth = Zdraví štítu
|
||||||
|
blocks.cooldowntime = Čas na zchladnutí
|
||||||
|
|
||||||
bar.drilltierreq = Je vyžadován lepší vrt
|
bar.drilltierreq = Je vyžadován lepší vrt
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Chybějí zdroje
|
||||||
bar.corereq = Core Base Required
|
bar.corereq = Je vyžadováno základní jádro
|
||||||
bar.drillspeed = Rychlost vrtu: {0}/s
|
bar.drillspeed = Rychlost vrtu: {0}/s
|
||||||
bar.pumpspeed = Rychlost pumpy: {0}/s
|
bar.pumpspeed = Rychlost pumpy: {0}/s
|
||||||
bar.efficiency = Účinnost: {0}%
|
bar.efficiency = Účinnost: {0}%
|
||||||
@@ -593,7 +627,7 @@ bar.poweroutput = Výstup energie: {0}
|
|||||||
bar.items = Předměty: {0}
|
bar.items = Předměty: {0}
|
||||||
bar.capacity = Kapacita: {0}
|
bar.capacity = Kapacita: {0}
|
||||||
bar.unitcap = {0} {1}/{2}
|
bar.unitcap = {0} {1}/{2}
|
||||||
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
|
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[jednotka je vypnuta]
|
||||||
bar.liquid = Chlazení
|
bar.liquid = Chlazení
|
||||||
bar.heat = Teplo
|
bar.heat = Teplo
|
||||||
bar.power = Energie
|
bar.power = Energie
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = jednotek kapalin
|
|||||||
unit.powerunits = jednotek energie
|
unit.powerunits = jednotek energie
|
||||||
unit.degrees = úhly
|
unit.degrees = úhly
|
||||||
unit.seconds = sekundy
|
unit.seconds = sekundy
|
||||||
|
unit.minutes = minuty
|
||||||
unit.persecond = /s
|
unit.persecond = /s
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x větší rychlost
|
unit.timesspeed = x větší rychlost
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = zdraví štítu
|
||||||
unit.items = předměty
|
unit.items = předměty
|
||||||
unit.thousands = t
|
unit.thousands = tis
|
||||||
unit.millions = m
|
unit.millions = mio
|
||||||
|
unit.billions = mld
|
||||||
category.general = Všeobecné
|
category.general = Všeobecné
|
||||||
category.power = Energie
|
category.power = Energie
|
||||||
category.liquids = Kapaliny
|
category.liquids = Kapaliny
|
||||||
@@ -679,7 +717,7 @@ setting.blockselectkeys.name = Ukázat klávesy při práci s blokem
|
|||||||
setting.vsync.name = Vertikální synchronizace
|
setting.vsync.name = Vertikální synchronizace
|
||||||
setting.pixelate.name = Rozpixlovat
|
setting.pixelate.name = Rozpixlovat
|
||||||
setting.minimap.name = Ukázat mapičku
|
setting.minimap.name = Ukázat mapičku
|
||||||
setting.coreitems.name = Display Core Items (WIP)
|
setting.coreitems.name = Ukázat položky jádra (WIP)
|
||||||
setting.position.name = Ukázat pozici hráče
|
setting.position.name = Ukázat pozici hráče
|
||||||
setting.musicvol.name = Hlasitost hudby
|
setting.musicvol.name = Hlasitost hudby
|
||||||
setting.atmosphere.name = Ukázat atmosféru planety
|
setting.atmosphere.name = Ukázat atmosféru planety
|
||||||
@@ -705,10 +743,11 @@ keybinds.mobile = [scarlet]Většina kláves nefunguje v mobilní verzi hry. Je
|
|||||||
category.general.name = Všeobecné
|
category.general.name = Všeobecné
|
||||||
category.view.name = Pohled
|
category.view.name = Pohled
|
||||||
category.multiplayer.name = Hra více hráčů
|
category.multiplayer.name = Hra více hráčů
|
||||||
category.blocks.name = Block Select
|
category.blocks.name = Výběr bloků
|
||||||
command.attack = Útok
|
command.attack = Útok
|
||||||
command.rally = Shromáždění
|
command.rally = Shromáždění
|
||||||
command.retreat = Ústup
|
command.retreat = Ústup
|
||||||
|
command.idle = Nečinný
|
||||||
placement.blockselectkeys = \n[lightgray]Klávesa:[] [{0},
|
placement.blockselectkeys = \n[lightgray]Klávesa:[] [{0},
|
||||||
keybind.respawn.name = Znovuzrození
|
keybind.respawn.name = Znovuzrození
|
||||||
keybind.control.name = Ovládací jednotka
|
keybind.control.name = Ovládací jednotka
|
||||||
@@ -721,7 +760,8 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Pohyb vodorovně
|
keybind.move_x.name = Pohyb vodorovně
|
||||||
keybind.move_y.name = Pohyb svisle
|
keybind.move_y.name = Pohyb svisle
|
||||||
keybind.mouse_move.name = Následovat myš
|
keybind.mouse_move.name = Následovat myš
|
||||||
keybind.boost.name = Boost
|
keybind.pan.name = Následovat kameru
|
||||||
|
keybind.boost.name = Posílení
|
||||||
keybind.schematic_select.name = Vybrat oblast
|
keybind.schematic_select.name = Vybrat oblast
|
||||||
keybind.schematic_menu.name = Nabídka šablon
|
keybind.schematic_menu.name = Nabídka šablon
|
||||||
keybind.schematic_flip_x.name = Překlopit šablona podle svislé osy
|
keybind.schematic_flip_x.name = Překlopit šablona podle svislé osy
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Umisťovat úhlopříčně
|
|||||||
keybind.pick.name = Vybrat blok
|
keybind.pick.name = Vybrat blok
|
||||||
keybind.break_block.name = Rozbít blok
|
keybind.break_block.name = Rozbít blok
|
||||||
keybind.deselect.name = Odznačit
|
keybind.deselect.name = Odznačit
|
||||||
|
keybind.pickupCargo.name = Vyzvednout náklad
|
||||||
|
keybind.dropCargo.name = Položit náklad
|
||||||
|
keybind.command.name = Velet
|
||||||
keybind.shoot.name = Střílet
|
keybind.shoot.name = Střílet
|
||||||
keybind.zoom.name = Přiblížení
|
keybind.zoom.name = Přiblížení
|
||||||
keybind.menu.name = Hlavní nabídka
|
keybind.menu.name = Hlavní nabídka
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Výbuch reaktoru
|
|||||||
rules.wavetimer = Časovač vln
|
rules.wavetimer = Časovač vln
|
||||||
rules.waves = Vlny
|
rules.waves = Vlny
|
||||||
rules.attack = Režim útoku
|
rules.attack = Režim útoku
|
||||||
|
rules.buildai = Umělá inteligence staví
|
||||||
rules.enemyCheat = Neomezeně surovin pro umělou inteligenci
|
rules.enemyCheat = Neomezeně surovin pro umělou inteligenci
|
||||||
rules.blockhealthmultiplier = Násobek zdraví bloků
|
rules.blockhealthmultiplier = Násobek zdraví bloků
|
||||||
rules.blockdamagemultiplier = Násobek poškození bloků
|
rules.blockdamagemultiplier = Násobek poškození bloků
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Jednotky
|
|||||||
rules.title.experimental = Experimentální
|
rules.title.experimental = Experimentální
|
||||||
rules.title.environment = Environmentální
|
rules.title.environment = Environmentální
|
||||||
rules.lighting = Světlo
|
rules.lighting = Světlo
|
||||||
|
rules.fire = Výstřel
|
||||||
|
rules.explosions = Výbušné poškození bloku/jednotky
|
||||||
rules.ambientlight = Světlo prostředí
|
rules.ambientlight = Světlo prostředí
|
||||||
rules.solarpowermultiplier = Násobek sluneční energie
|
rules.weather = Počasí
|
||||||
|
rules.weather.frequency = Četnost:
|
||||||
|
rules.weather.duration = Trvání:
|
||||||
|
|
||||||
content.item.name = Předměty
|
content.item.name = Předměty
|
||||||
content.liquid.name = Kapaliny
|
content.liquid.name = Kapaliny
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Voda
|
|||||||
liquid.slag.name = Roztavený kov
|
liquid.slag.name = Roztavený kov
|
||||||
liquid.oil.name = Nafta
|
liquid.oil.name = Nafta
|
||||||
liquid.cryofluid.name = Chladící kapalina
|
liquid.cryofluid.name = Chladící kapalina
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Výbušnost: {0}%[]
|
item.explosiveness = [lightgray]Výbušnost: {0}%[]
|
||||||
item.flammability = [lightgray]Zápalnost: {0}%[]
|
item.flammability = [lightgray]Zápalnost: {0}%[]
|
||||||
item.radioactivity = [lightgray]Radioaktivita: {0}%[]
|
item.radioactivity = [lightgray]Radioaktivita: {0}%[]
|
||||||
|
|
||||||
unit.health = [lightgray]Životy: {0}[]
|
unit.health = [lightgray]Životy: {0}[]
|
||||||
unit.speed = [lightgray]Rychlost: {0}[]
|
unit.speed = [lightgray]Rychlost: {0}[]
|
||||||
unit.weapon = [lightgray]Zbraň: {0}
|
unit.weapon = [lightgray]Zbraň: {0}
|
||||||
@@ -846,52 +896,62 @@ liquid.heatcapacity = [lightgray]Teplotní kapacita: {0}[]
|
|||||||
liquid.viscosity = [lightgray]Viskozita: {0}[]
|
liquid.viscosity = [lightgray]Viskozita: {0}[]
|
||||||
liquid.temperature = [lightgray]Teplota: {0}[]
|
liquid.temperature = [lightgray]Teplota: {0}[]
|
||||||
|
|
||||||
unit.dagger.name = Mech Dýka
|
unit.dagger.name = Dýka
|
||||||
unit.mace.name = Mace
|
unit.mace.name = Palcát
|
||||||
unit.fortress.name = Mech Pevnost
|
unit.fortress.name = Pevnost
|
||||||
unit.nova.name = Nova
|
unit.nova.name = Nova
|
||||||
unit.pulsar.name = Pulsar
|
unit.pulsar.name = Pulzar
|
||||||
unit.quasar.name = Quasar
|
unit.quasar.name = Kvasar
|
||||||
unit.crawler.name = Mech Slídil
|
unit.crawler.name = Slídil
|
||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spirokt
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
unit.flare.name = Flare
|
unit.toxopid.name = Toxopid
|
||||||
unit.horizon.name = Horizon
|
unit.flare.name = Záře
|
||||||
unit.zenith.name = Zenith
|
unit.horizon.name = Horizont
|
||||||
|
unit.zenith.name = Zenit
|
||||||
unit.antumbra.name = Antumbra
|
unit.antumbra.name = Antumbra
|
||||||
unit.eclipse.name = Eclipse
|
unit.eclipse.name = Zatmění
|
||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
unit.alpha.name = Alpha
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
|
unit.alpha.name = Alfa
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gama
|
||||||
|
unit.scepter.name = Žezlo
|
||||||
|
unit.reign.name = Panovník
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
block.parallax.name = Parallax
|
block.resupply-point.name = Zásobovací místo
|
||||||
block.cliff.name = Cliff
|
block.parallax.name = Paralaxa
|
||||||
|
block.cliff.name = Útes
|
||||||
block.sand-boulder.name = Pískovec
|
block.sand-boulder.name = Pískovec
|
||||||
block.grass.name = Tráva
|
block.grass.name = Tráva
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sůl
|
block.salt.name = Sůl
|
||||||
block.saltrocks.name = Solný kámen
|
block.salt-wall.name = Solné skály
|
||||||
block.pebbles.name = Oblázky
|
block.pebbles.name = Oblázky
|
||||||
block.tendrils.name = Úponky
|
block.tendrils.name = Úponky
|
||||||
block.sandrocks.name = Písečný kámen
|
block.sand-wall.name = Písečné skály
|
||||||
block.spore-pine.name = Spórová borovice
|
block.spore-pine.name = Spórová borovice
|
||||||
block.sporerocks.name = Spórové kamení
|
block.spore-wall.name = Spórové skály
|
||||||
block.rock.name = Kámen
|
block.boulder.name = Kámen
|
||||||
block.snowrock.name = Sněhový kámen
|
block.snow-boulder.name = Sněhový kámen
|
||||||
block.snow-pine.name = Sněžná borovice
|
block.snow-pine.name = Sněžná borovice
|
||||||
block.shale.name = Břidlice
|
block.shale.name = Břidlice
|
||||||
block.shale-boulder.name = Břidličný balvan
|
block.shale-boulder.name = Břidličný balvan
|
||||||
block.moss.name = Mech
|
block.moss.name = Mech
|
||||||
block.shrubs.name = Křoví
|
block.shrubs.name = Křoví
|
||||||
block.spore-moss.name = Spórový mech
|
block.spore-moss.name = Spórový mech
|
||||||
block.shalerocks.name = Břidlicové kamení
|
block.shale-wall.name = Břidlicové skály
|
||||||
block.scrap-wall.name = Rozpadlá zeď
|
block.scrap-wall.name = Rozpadlá zeď
|
||||||
block.scrap-wall-large.name = Velká rozpadlá zeď
|
block.scrap-wall-large.name = Velká rozpadlá zeď
|
||||||
block.scrap-wall-huge.name = Obří rozpadlá zeď
|
block.scrap-wall-huge.name = Obří rozpadlá zeď
|
||||||
@@ -918,14 +978,18 @@ block.snow.name = Sníh
|
|||||||
block.craters.name = Krátery
|
block.craters.name = Krátery
|
||||||
block.sand-water.name = Voda s pískem
|
block.sand-water.name = Voda s pískem
|
||||||
block.darksand-water.name = Voda s černým pískem
|
block.darksand-water.name = Voda s černým pískem
|
||||||
block.char.name = Char
|
block.char.name = Dřevěné uhlí
|
||||||
block.holostone.name = Blok kamene
|
block.dacite.name = Dacit
|
||||||
|
block.dacite-wall.name = Stěna dacitu
|
||||||
block.ice-snow.name = Zasněžený led
|
block.ice-snow.name = Zasněžený led
|
||||||
block.rocks.name = Skály
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ledové skály
|
block.ice-wall.name = Ledové skály
|
||||||
block.snowrocks.name = Sněhové skály
|
block.snow-wall.name = Sněhové skály
|
||||||
block.dunerocks.name = Písečné duny
|
block.dune-wall.name = Písečné duny
|
||||||
block.pine.name = Borovice
|
block.pine.name = Borovice
|
||||||
|
block.dirt.name = Hlína
|
||||||
|
block.dirt-wall.name = Kopec hlíny
|
||||||
|
block.mud.name = Bláto
|
||||||
block.white-tree-dead.name = Bílá souška
|
block.white-tree-dead.name = Bílá souška
|
||||||
block.white-tree.name = Bílý strom
|
block.white-tree.name = Bílý strom
|
||||||
block.spore-cluster.name = Shluk spór
|
block.spore-cluster.name = Shluk spór
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tmavá deska 4
|
|||||||
block.dark-panel-5.name = Tmavá deska 5
|
block.dark-panel-5.name = Tmavá deska 5
|
||||||
block.dark-panel-6.name = Tmavá deska 6
|
block.dark-panel-6.name = Tmavá deska 6
|
||||||
block.dark-metal.name = Tmavý kov
|
block.dark-metal.name = Tmavý kov
|
||||||
block.ignarock.name = Třaskavec
|
block.basalt.name = Čedič
|
||||||
block.hotrock.name = Horký kámen
|
block.hotrock.name = Horký kámen
|
||||||
block.magmarock.name = Magmatický kámen
|
block.magmarock.name = Magmatický kámen
|
||||||
block.cliffs.name = Útesy
|
|
||||||
block.copper-wall.name = Měděná zeď
|
block.copper-wall.name = Měděná zeď
|
||||||
block.copper-wall-large.name = Velká měděná zeď
|
block.copper-wall-large.name = Velká měděná zeď
|
||||||
block.titanium-wall.name = Titanová zeď
|
block.titanium-wall.name = Titanová zeď
|
||||||
@@ -1055,18 +1118,28 @@ block.container.name = Kontejnér
|
|||||||
block.launch-pad.name = Vysílací plošina
|
block.launch-pad.name = Vysílací plošina
|
||||||
block.launch-pad-large.name = Velká vysílací plošina
|
block.launch-pad-large.name = Velká vysílací plošina
|
||||||
block.segment.name = Úsek
|
block.segment.name = Úsek
|
||||||
|
block.command-center.name = Velín
|
||||||
block.ground-factory.name = Pozemní továrna
|
block.ground-factory.name = Pozemní továrna
|
||||||
block.air-factory.name = Letecká továrna
|
block.air-factory.name = Letecká továrna
|
||||||
block.naval-factory.name = Námořní továrna
|
block.naval-factory.name = Námořní továrna
|
||||||
block.additive-reconstructor.name = Přídavný přestavbovač
|
block.additive-reconstructor.name = Přídavný přestavbovač
|
||||||
block.multiplicative-reconstructor.name = Násobný přestavbovač
|
block.multiplicative-reconstructor.name = Násobný přestavbovač
|
||||||
block.exponential-reconstructor.name = Exponenciální přestavbovač
|
block.exponential-reconstructor.name = Exponenciální přestavbovač
|
||||||
block.tetrative-reconstructor.name = Umocňující přestavbovač
|
block.tetrative-reconstructor.name = Mocninný přestavbovač
|
||||||
block.payload-conveyor.name = Hromadný dopravník
|
block.payload-conveyor.name = Dopravník nákladu
|
||||||
block.payload-router.name = Směřovač nákladu
|
block.payload-router.name = Směřovač nákladu
|
||||||
block.disassembler.name = Rozebírač
|
block.disassembler.name = Rozebírač
|
||||||
block.silicon-crucible.name = Křemíková nádoba
|
block.silicon-crucible.name = Tavicí tyglík pro křemík
|
||||||
block.large-overdrive-projector.name = Velký urychlující projektor
|
block.overdrive-dome.name = Velká urychlující kupole
|
||||||
|
|
||||||
|
block.switch.name = Přepínač
|
||||||
|
block.micro-processor.name = Mikroprocesor
|
||||||
|
block.logic-processor.name = Logický procesor
|
||||||
|
block.hyper-processor.name = Hyperprocesor
|
||||||
|
block.logic-display.name = Zobrazovač logiky
|
||||||
|
block.large-logic-display.name = Velký zobrazovač logiky
|
||||||
|
block.memory-cell.name = Paměťová buňka
|
||||||
|
|
||||||
team.blue.name = modrý
|
team.blue.name = modrý
|
||||||
team.crux.name = červený
|
team.crux.name = červený
|
||||||
team.sharded.name = oranžový
|
team.sharded.name = oranžový
|
||||||
@@ -1162,7 +1235,7 @@ block.force-projector.description = Vytvoří okolo sebe šestihrané silové po
|
|||||||
block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Takřka neviditelné pro nepřátele (a i v nabídce bloků :) ).
|
block.shock-mine.description = Působí poškození nepřátelským jednotkám při sešlápnutí. Takřka neviditelné pro nepřátele (a i v nabídce bloků :) ).
|
||||||
block.conveyor.description = Základní blok pro přepravu předmětů. Unáší předměty kupředu a automaticky plní vhodná úložiště (budovy, kontejnery, jádro), které po cestě potká. Lze jej otáčet dle potřeby.
|
block.conveyor.description = Základní blok pro přepravu předmětů. Unáší předměty kupředu a automaticky plní vhodná úložiště (budovy, kontejnery, jádro), které po cestě potká. Lze jej otáčet dle potřeby.
|
||||||
block.titanium-conveyor.description = Pokročilý blok pro přepravu předmětů. Přenáší předměty rychleji, než základní dopravník.
|
block.titanium-conveyor.description = Pokročilý blok pro přepravu předmětů. Přenáší předměty rychleji, než základní dopravník.
|
||||||
block.plastanium-conveyor.description = Přesouvá položky v dávkích.\nPřijímá položky zezadu, a vykládá je do tří směrů vepředu.
|
block.plastanium-conveyor.description = Přesouvá položky v dávkích.\nPřijímá položky zezadu, a vykládá je do tří směrů vepředu.\nPro špičkový průchod vyžaduje několik nakládacích a vykládacích míst.
|
||||||
block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci, kdy dva rozdílné dopravníky dopravují dva rozdílné materiály přes jedno pole.
|
block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci, kdy dva rozdílné dopravníky dopravují dva rozdílné materiály přes jedno pole.
|
||||||
block.bridge-conveyor.description = Pokročilý blok pro přepravu předmětů. Dovoluje transport předmětů až přes tři pole, a to přes jakýkoliv terén nebo budovu.
|
block.bridge-conveyor.description = Pokročilý blok pro přepravu předmětů. Dovoluje transport předmětů až přes tři pole, a to přes jakýkoliv terén nebo budovu.
|
||||||
block.phase-conveyor.description = Pokročilý blok pro přepravu předmětů. Využívá energii k teleportaci předmětů na vzdálenost několika dlaždic mezi jiným propojeným fázovým dopravníkem.
|
block.phase-conveyor.description = Pokročilý blok pro přepravu předmětů. Využívá energii k teleportaci předmětů na vzdálenost několika dlaždic mezi jiným propojeným fázovým dopravníkem.
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Game Over
|
|||||||
gameover.pvp = [accent] {0}[] hold har vundet!
|
gameover.pvp = [accent] {0}[] hold har vundet!
|
||||||
highscore = [accent]Ny highscore!
|
highscore = [accent]Ny highscore!
|
||||||
copied = kopieret.
|
copied = kopieret.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Lyd
|
load.sound = Lyd
|
||||||
load.map = Bane
|
load.map = Bane
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Ressourcer afsendt:
|
|||||||
stat.playtime = Spilletid:[accent] {0}
|
stat.playtime = Spilletid:[accent] {0}
|
||||||
stat.rank = Endelig Rang: [accent]{0}
|
stat.rank = Endelig Rang: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Afsendte genstande
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] din kerne for at modtage genstandene vist i blå.
|
|
||||||
map.delete = Er du sikker på at du vil slette banen"[accent]{0}[]"?
|
map.delete = Er du sikker på at du vil slette banen"[accent]{0}[]"?
|
||||||
level.highscore = High Score: [accent]{0}
|
level.highscore = High Score: [accent]{0}
|
||||||
level.select = Vælg bane
|
level.select = Vælg bane
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Deaktiver
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Kan ikke slette mod. Filer er muligvis i brug.
|
mod.delete.error = Kan ikke slette mod. Filer er muligvis i brug.
|
||||||
mod.requiresversion = [scarlet]Behøver minimal spil version: [accent]{0}
|
mod.requiresversion = [scarlet]Behøver minimal spil version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Mangler afhængigheder: {0}
|
mod.missingdependencies = [scarlet]Mangler afhængigheder: {0}
|
||||||
mod.erroredcontent = [scarlet]Indholds fejl
|
mod.erroredcontent = [scarlet]Indholds fejl
|
||||||
mod.errors = Fejl ved afhentning af indhold.
|
mod.errors = Fejl ved afhentning af indhold.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Om
|
about.button = Om
|
||||||
name = Navn:
|
name = Navn:
|
||||||
noname = Vælg et[accent] spiller navn[] først.
|
noname = Vælg et[accent] spiller navn[] først.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Fil navn:
|
filename = Fil navn:
|
||||||
unlocked = Nyt indhold tilgængeligt!
|
unlocked = Nyt indhold tilgængeligt!
|
||||||
completed = [accent]Færdiggjort
|
completed = [accent]Færdiggjort
|
||||||
@@ -144,6 +148,7 @@ techtree = Teknologi træ
|
|||||||
research.list = [lightgray]Forskning:
|
research.list = [lightgray]Forskning:
|
||||||
research = Udforsk
|
research = Udforsk
|
||||||
researched = [lightgray]{0} Udforsket.
|
researched = [lightgray]{0} Udforsket.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} spillere
|
players = {0} spillere
|
||||||
players.single = {0} spiller
|
players.single = {0} spiller
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
@@ -459,7 +469,8 @@ locked = Locked
|
|||||||
complete = [lightgray]Complete:
|
complete = [lightgray]Complete:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
launch = < LAUNCH >
|
launch = < LAUNCH >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Power
|
category.power = Power
|
||||||
category.liquids = Liquids
|
category.liquids = Liquids
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move X
|
keybind.move_x.name = Move X
|
||||||
keybind.move_y.name = Move Y
|
keybind.move_y.name = Move Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Speed: {0}
|
unit.speed = [lightgray]Speed: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Der Kern wurde zerstört.
|
|||||||
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
|
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
|
||||||
highscore = [accent]Neuer Highscore!
|
highscore = [accent]Neuer Highscore!
|
||||||
copied = Kopiert.
|
copied = Kopiert.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Audio
|
load.sound = Audio
|
||||||
load.map = Karten
|
load.map = Karten
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Übertragene Ressourcen:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Finaler Rang:[accent] {0}
|
stat.rank = Finaler Rang:[accent] {0}
|
||||||
|
|
||||||
launcheditems = [accent]Abgefeuerte Items
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] deine Basis um blau markierte Items zu erhalten.
|
|
||||||
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
|
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
|
||||||
level.highscore = Highscore: [accent]{0}
|
level.highscore = Highscore: [accent]{0}
|
||||||
level.select = Level-Auswahl
|
level.select = Level-Auswahl
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Deaktivieren
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Unfähig Mod zu löschen. Datei könnte in Benutzung sein.
|
mod.delete.error = Unfähig Mod zu löschen. Datei könnte in Benutzung sein.
|
||||||
mod.requiresversion = [scarlet]Benötigt mindestens Version:[accent] {0}
|
mod.requiresversion = [scarlet]Benötigt mindestens Version:[accent] {0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Fehlende Abhängigkeiten: {0}
|
mod.missingdependencies = [scarlet]Fehlende Abhängigkeiten: {0}
|
||||||
mod.erroredcontent = [scarlet]Inhalt-Fehler
|
mod.erroredcontent = [scarlet]Inhalt-Fehler
|
||||||
mod.errors = Beim Laden von Inhalt sind Fehler aufgetreten.
|
mod.errors = Beim Laden von Inhalt sind Fehler aufgetreten.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Ihr Gerät unterstüzt keine Mods mit Scripts. Du musst di
|
|||||||
about.button = Info
|
about.button = Info
|
||||||
name = Name:
|
name = Name:
|
||||||
noname = Wähle zunächst einen[accent] Spielernamen[].
|
noname = Wähle zunächst einen[accent] Spielernamen[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Dateiname:
|
filename = Dateiname:
|
||||||
unlocked = Neuer Inhalt freigeschaltet!
|
unlocked = Neuer Inhalt freigeschaltet!
|
||||||
completed = [accent]Abgeschlossen
|
completed = [accent]Abgeschlossen
|
||||||
@@ -144,6 +148,7 @@ techtree = Forschung
|
|||||||
research.list = [lightgray]Forschung:
|
research.list = [lightgray]Forschung:
|
||||||
research = Erforschen
|
research = Erforschen
|
||||||
researched = [lightgray]{0} erforscht.
|
researched = [lightgray]{0} erforscht.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} Spieler online
|
players = {0} Spieler online
|
||||||
players.single = {0} Spieler online
|
players.single = {0} Spieler online
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Aus der Zwischenablage laden
|
|||||||
waves.invalid = Ungültige Wellen in der Zwischenablage.
|
waves.invalid = Ungültige Wellen in der Zwischenablage.
|
||||||
waves.copied = Wellen kopiert.
|
waves.copied = Wellen kopiert.
|
||||||
waves.none = Keine Gegner definiert.\nInfo: Leere Wellenentwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
|
waves.none = Keine Gegner definiert.\nInfo: Leere Wellenentwürfe werden automatisch mit dem Standard-Entwurf ersetzt.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Standard>
|
editor.default = [lightgray]<Standard>
|
||||||
details = Details
|
details = Details
|
||||||
edit = Bearbeiten
|
edit = Bearbeiten
|
||||||
@@ -459,7 +469,8 @@ locked = Gesperrt
|
|||||||
complete = [lightgray]Abschließen:
|
complete = [lightgray]Abschließen:
|
||||||
requirement.wave = Erreiche Welle {0} in {1}
|
requirement.wave = Erreiche Welle {0} in {1}
|
||||||
requirement.core = Zerstöre den feindlichen Kern in {0}
|
requirement.core = Zerstöre den feindlichen Kern in {0}
|
||||||
requirement.unlock = Schalte {0} frei
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Zu Zone zurückkehren:\n[lightgray]{0}
|
resume = Zu Zone zurückkehren:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Beste Welle: {0}
|
bestwave = [lightgray]Beste Welle: {0}
|
||||||
launch = Starten
|
launch = Starten
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Gesperrte Blöcke
|
bannedblocks = Gesperrte Blöcke
|
||||||
addall = Alle hinzufügen
|
addall = Alle hinzufügen
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
|
configure.invalid = Anzahl muss eine Zahl zwischen 0 und {0} sein.
|
||||||
zone.unlocked = [lightgray]{0} freigeschaltet.
|
zone.unlocked = [lightgray]{0} freigeschaltet.
|
||||||
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
|
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
|
||||||
@@ -496,6 +508,20 @@ error.io = Netzwerk-I/O-Fehler.
|
|||||||
error.any = Unbekannter Netzwerkfehler.
|
error.any = Unbekannter Netzwerkfehler.
|
||||||
error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt.
|
error.bloom = Bloom konnte nicht initialisiert werden.\nEs kann sein, dass dein Gerät es nicht unterstützt.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
|||||||
settings.cleardata = Spieldaten zurücksetzen...
|
settings.cleardata = Spieldaten zurücksetzen...
|
||||||
settings.clear.confirm = Bist du sicher, dass du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgängig gemacht werden!
|
settings.clear.confirm = Bist du sicher, dass du die Spieldaten zurücksetzen willst?\n Diese Aktion kann nicht rückgängig gemacht werden!
|
||||||
settings.clearall.confirm = [scarlet]WARNUNG![]\nDas wird jegliche Spieldaten zurücksetzen, inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Sobald du 'OK' drückst, wird alles zurückgesetzt und das Spiel schließt sich automatisch.
|
settings.clearall.confirm = [scarlet]WARNUNG![]\nDas wird jegliche Spieldaten zurücksetzen, inklusive Speicherstände, Karten, Freischaltungen und Tastenbelegungen.\n Sobald du 'OK' drückst, wird alles zurückgesetzt und das Spiel schließt sich automatisch.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pausiert >
|
paused = [accent]< Pausiert >
|
||||||
clear = Leeren
|
clear = Leeren
|
||||||
banned = [scarlet]Verbannt
|
banned = [scarlet]Verbannt
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Bewegungsgeschwindigkeit
|
|||||||
blocks.launchtime = Zeit zwischen Starts
|
blocks.launchtime = Zeit zwischen Starts
|
||||||
blocks.shootrange = Reichweite
|
blocks.shootrange = Reichweite
|
||||||
blocks.size = Größe
|
blocks.size = Größe
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Flüssigkeitskapazität
|
blocks.liquidcapacity = Flüssigkeitskapazität
|
||||||
blocks.powerrange = Stromreichweite
|
blocks.powerrange = Stromreichweite
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Maximale Stromverbindungen
|
blocks.powerconnections = Maximale Stromverbindungen
|
||||||
blocks.poweruse = Stromverbrauch
|
blocks.poweruse = Stromverbrauch
|
||||||
blocks.powerdamage = Stromverbrauch/Schadenspunkt
|
blocks.powerdamage = Stromverbrauch/Schadenspunkt
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Verstärkungseffekt
|
|||||||
blocks.maxunits = Max. aktive Einheiten
|
blocks.maxunits = Max. aktive Einheiten
|
||||||
blocks.health = Lebenspunkte
|
blocks.health = Lebenspunkte
|
||||||
blocks.buildtime = Baudauer
|
blocks.buildtime = Baudauer
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Baukosten
|
blocks.buildcost = Baukosten
|
||||||
blocks.inaccuracy = Ungenauigkeit
|
blocks.inaccuracy = Ungenauigkeit
|
||||||
blocks.shots = Schüsse
|
blocks.shots = Schüsse
|
||||||
blocks.reload = Schüsse/Sekunde
|
blocks.reload = Schüsse/Sekunde
|
||||||
blocks.ammo = Munition
|
blocks.ammo = Munition
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Besserer Bohrer Benötigt
|
bar.drilltierreq = Besserer Bohrer Benötigt
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = Flüssigkeitseinheiten
|
|||||||
unit.powerunits = Stromeinheiten
|
unit.powerunits = Stromeinheiten
|
||||||
unit.degrees = Grad
|
unit.degrees = Grad
|
||||||
unit.seconds = Sekunden
|
unit.seconds = Sekunden
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sek
|
unit.persecond = /sek
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x Geschwindigkeit
|
unit.timesspeed = x Geschwindigkeit
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = Materialeinheiten
|
unit.items = Materialeinheiten
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Allgemeines
|
category.general = Allgemeines
|
||||||
category.power = Strom
|
category.power = Strom
|
||||||
category.liquids = Flüssigkeiten
|
category.liquids = Flüssigkeiten
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Angreifen
|
command.attack = Angreifen
|
||||||
command.rally = Patrouillieren
|
command.rally = Patrouillieren
|
||||||
command.retreat = Rückzug
|
command.retreat = Rückzug
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Taste: [{0},
|
placement.blockselectkeys = \n[lightgray]Taste: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = X-Achse
|
keybind.move_x.name = X-Achse
|
||||||
keybind.move_y.name = Y-Achse
|
keybind.move_y.name = Y-Achse
|
||||||
keybind.mouse_move.name = Der Maus folgen
|
keybind.mouse_move.name = Der Maus folgen
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Bereich auswählen
|
keybind.schematic_select.name = Bereich auswählen
|
||||||
keybind.schematic_menu.name = Entwurfsmenü
|
keybind.schematic_menu.name = Entwurfsmenü
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal platzieren
|
|||||||
keybind.pick.name = Block auswählen
|
keybind.pick.name = Block auswählen
|
||||||
keybind.break_block.name = Block zerstören
|
keybind.break_block.name = Block zerstören
|
||||||
keybind.deselect.name = Auswahl aufheben
|
keybind.deselect.name = Auswahl aufheben
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Schießen
|
keybind.shoot.name = Schießen
|
||||||
keybind.zoom.name = Zoomen
|
keybind.zoom.name = Zoomen
|
||||||
keybind.menu.name = Menü
|
keybind.menu.name = Menü
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktor-Explosionen
|
|||||||
rules.wavetimer = Wellen-Timer
|
rules.wavetimer = Wellen-Timer
|
||||||
rules.waves = Wellen
|
rules.waves = Wellen
|
||||||
rules.attack = Angriff-Modus
|
rules.attack = Angriff-Modus
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Unbegrenzte Ressourcen für die KI (Rotes Team)
|
rules.enemyCheat = Unbegrenzte Ressourcen für die KI (Rotes Team)
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Einheiten
|
|||||||
rules.title.experimental = Experimentell
|
rules.title.experimental = Experimentell
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Materialien
|
content.item.name = Materialien
|
||||||
content.liquid.name = Flüssigkeiten
|
content.liquid.name = Flüssigkeiten
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Wasser
|
|||||||
liquid.slag.name = Schlacke
|
liquid.slag.name = Schlacke
|
||||||
liquid.oil.name = Öl
|
liquid.oil.name = Öl
|
||||||
liquid.cryofluid.name = Kryoflüssigkeit
|
liquid.cryofluid.name = Kryoflüssigkeit
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosivität: {0}
|
item.explosiveness = [lightgray]Explosivität: {0}
|
||||||
item.flammability = [lightgray]Entflammbarkeit: {0}
|
item.flammability = [lightgray]Entflammbarkeit: {0}
|
||||||
item.radioactivity = [lightgray]Radioaktivität: {0}
|
item.radioactivity = [lightgray]Radioaktivität: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Lebenskraft: {0}
|
unit.health = [lightgray]Lebenskraft: {0}
|
||||||
unit.speed = [lightgray]Geschwindigkeit: {0}
|
unit.speed = [lightgray]Geschwindigkeit: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sandbrocken
|
block.sand-boulder.name = Sandbrocken
|
||||||
block.grass.name = Gras
|
block.grass.name = Gras
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salz
|
block.salt.name = Salz
|
||||||
block.saltrocks.name = Salzgestein
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Geröll
|
block.pebbles.name = Geröll
|
||||||
block.tendrils.name = Ranken
|
block.tendrils.name = Ranken
|
||||||
block.sandrocks.name = Sandstein
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Sporenkiefer
|
block.spore-pine.name = Sporenkiefer
|
||||||
block.sporerocks.name = Sporengestein
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Gestein
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Schnee-Gestein
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Schnee-Kiefer
|
block.snow-pine.name = Schnee-Kiefer
|
||||||
block.shale.name = Schiefer
|
block.shale.name = Schiefer
|
||||||
block.shale-boulder.name = Schiefergeröll
|
block.shale-boulder.name = Schiefergeröll
|
||||||
block.moss.name = Moos
|
block.moss.name = Moos
|
||||||
block.shrubs.name = Gestrüpp
|
block.shrubs.name = Gestrüpp
|
||||||
block.spore-moss.name = Moossporen
|
block.spore-moss.name = Moossporen
|
||||||
block.shalerocks.name = Schiefer-Gestein
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Schrottmauer
|
block.scrap-wall.name = Schrottmauer
|
||||||
block.scrap-wall-large.name = Große Schrottmauer
|
block.scrap-wall-large.name = Große Schrottmauer
|
||||||
block.scrap-wall-huge.name = Riesige Schrottmauer
|
block.scrap-wall-huge.name = Riesige Schrottmauer
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Krater
|
|||||||
block.sand-water.name = Sandiges Wasser
|
block.sand-water.name = Sandiges Wasser
|
||||||
block.darksand-water.name = Dunkles sandiges Wasser
|
block.darksand-water.name = Dunkles sandiges Wasser
|
||||||
block.char.name = Holzkohle
|
block.char.name = Holzkohle
|
||||||
block.holostone.name = Holo-Stein
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Eisschnee
|
block.ice-snow.name = Eisschnee
|
||||||
block.rocks.name = Felsen
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Eis-Felsen
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Schnee-Felsen
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dünen-Felsen
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Kiefer
|
block.pine.name = Kiefer
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Weißer Baum (tot)
|
block.white-tree-dead.name = Weißer Baum (tot)
|
||||||
block.white-tree.name = Weißer Baum
|
block.white-tree.name = Weißer Baum
|
||||||
block.spore-cluster.name = Sporen-Cluster
|
block.spore-cluster.name = Sporen-Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dunkles Panel 4
|
|||||||
block.dark-panel-5.name = Dunkles Panel 5
|
block.dark-panel-5.name = Dunkles Panel 5
|
||||||
block.dark-panel-6.name = Dunkles Panel 6
|
block.dark-panel-6.name = Dunkles Panel 6
|
||||||
block.dark-metal.name = Dunkles Metall
|
block.dark-metal.name = Dunkles Metall
|
||||||
block.ignarock.name = Igna-Felsen
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Heißer Felsen
|
block.hotrock.name = Heißer Felsen
|
||||||
block.magmarock.name = Magma-Felsen
|
block.magmarock.name = Magma-Felsen
|
||||||
block.cliffs.name = Klippen
|
|
||||||
block.copper-wall.name = Kupfermauer
|
block.copper-wall.name = Kupfermauer
|
||||||
block.copper-wall-large.name = Große Kupfermauer
|
block.copper-wall-large.name = Große Kupfermauer
|
||||||
block.titanium-wall.name = Titanmauer
|
block.titanium-wall.name = Titanmauer
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launchpad
|
block.launch-pad.name = Launchpad
|
||||||
block.launch-pad-large.name = Großes Launchpad
|
block.launch-pad-large.name = Großes Launchpad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Blau
|
team.blue.name = Blau
|
||||||
team.crux.name = Rot
|
team.crux.name = Rot
|
||||||
team.sharded.name = Orange
|
team.sharded.name = Orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Tu núcleo ha sido destruido.
|
|||||||
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
|
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
|
||||||
highscore = [accent]¡Nueva mejor puntuación!
|
highscore = [accent]¡Nueva mejor puntuación!
|
||||||
copied = Copiado.
|
copied = Copiado.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sonidos
|
load.sound = Sonidos
|
||||||
load.map = Mapas
|
load.map = Mapas
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Recursos Lanzados:
|
|||||||
stat.playtime = Tiempo jugado:[accent] {0}
|
stat.playtime = Tiempo jugado:[accent] {0}
|
||||||
stat.rank = Rango final: [accent]{0}
|
stat.rank = Rango final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Recursos Lanzados
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] tu núcleo core obtenga los objetos indicados en azul.
|
|
||||||
map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"?
|
map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"?
|
||||||
level.highscore = Puntuación más alta: [accent]{0}
|
level.highscore = Puntuación más alta: [accent]{0}
|
||||||
level.select = Selección de nivel
|
level.select = Selección de nivel
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Desactivar
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Fallo al elminar el mod. Quizás el archivo esta en uso.
|
mod.delete.error = Fallo al elminar el mod. Quizás el archivo esta en uso.
|
||||||
mod.requiresversion = [scarlet]Requiere mínima versión del juego: [accent]{0}
|
mod.requiresversion = [scarlet]Requiere mínima versión del juego: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Dependencias faltantes: {0}
|
mod.missingdependencies = [scarlet]Dependencias faltantes: {0}
|
||||||
mod.erroredcontent = [scarlet]Errores de contenido
|
mod.erroredcontent = [scarlet]Errores de contenido
|
||||||
mod.errors = Ocurrieron fallos al cargar el contenido.
|
mod.errors = Ocurrieron fallos al cargar el contenido.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Tu dispositivo no soporta los mods con scripts. Debes desh
|
|||||||
about.button = Acerca de
|
about.button = Acerca de
|
||||||
name = Nombre:
|
name = Nombre:
|
||||||
noname = Elige un[accent] nombre de jugador[] primero.
|
noname = Elige un[accent] nombre de jugador[] primero.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nombre del archivo:
|
filename = Nombre del archivo:
|
||||||
unlocked = ¡Nuevo Bloque Desbloqueado!
|
unlocked = ¡Nuevo Bloque Desbloqueado!
|
||||||
completed = [accent]Completado
|
completed = [accent]Completado
|
||||||
@@ -144,6 +148,7 @@ techtree = Árbol de Tecnologías
|
|||||||
research.list = [lightgray]investigación:
|
research.list = [lightgray]investigación:
|
||||||
research = Investigación
|
research = Investigación
|
||||||
researched = [lightgray]{0} investigado.
|
researched = [lightgray]{0} investigado.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} jugadores online
|
players = {0} jugadores online
|
||||||
players.single = {0} jugador online
|
players.single = {0} jugador online
|
||||||
players.search = buscar
|
players.search = buscar
|
||||||
@@ -340,6 +345,11 @@ waves.load = Cargar del Portapapeles
|
|||||||
waves.invalid = Oleadas inválidaas en el portapapeles.
|
waves.invalid = Oleadas inválidaas en el portapapeles.
|
||||||
waves.copied = Oleadas copiadas.
|
waves.copied = Oleadas copiadas.
|
||||||
waves.none = No hay enemigos definidos.\nNótese que las listas de oleadas vacías se sustituirán por la lista por defecto.
|
waves.none = No hay enemigos definidos.\nNótese que las listas de oleadas vacías se sustituirán por la lista por defecto.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Por defecto>
|
editor.default = [lightgray]<Por defecto>
|
||||||
details = Detalles...
|
details = Detalles...
|
||||||
edit = Editar...
|
edit = Editar...
|
||||||
@@ -459,7 +469,8 @@ locked = Bloqueado
|
|||||||
complete = [lightgray]Completado:
|
complete = [lightgray]Completado:
|
||||||
requirement.wave = Alcanzar la oleada {0} en {1}
|
requirement.wave = Alcanzar la oleada {0} en {1}
|
||||||
requirement.core = Destruir el núcleo enemigo en {0}
|
requirement.core = Destruir el núcleo enemigo en {0}
|
||||||
requirement.unlock = Desbloquear {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Continuar Zona:\n[lightgray]{0}
|
resume = Continuar Zona:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Récord: {0}
|
bestwave = [lightgray]Récord: {0}
|
||||||
launch = Lanzar
|
launch = Lanzar
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Bloques prohibidos
|
bannedblocks = Bloques prohibidos
|
||||||
addall = Añadir todo
|
addall = Añadir todo
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = La cantidad debe estar entre 0 y {0}.
|
configure.invalid = La cantidad debe estar entre 0 y {0}.
|
||||||
zone.unlocked = [lightgray]{0} desbloqueado.
|
zone.unlocked = [lightgray]{0} desbloqueado.
|
||||||
zone.requirement.complete = Oleada {0} alcanzada:\nrequerimientos de la zona {1} cumplidos.
|
zone.requirement.complete = Oleada {0} alcanzada:\nrequerimientos de la zona {1} cumplidos.
|
||||||
@@ -496,6 +508,20 @@ error.io = Error I/O de conexión.
|
|||||||
error.any = Error de red desconocido.
|
error.any = Error de red desconocido.
|
||||||
error.bloom = Error al cargar el bloom.\nPuede que tu dispositivo no soporte esta característica.
|
error.bloom = Error al cargar el bloom.\nPuede que tu dispositivo no soporte esta característica.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Gráficos
|
|||||||
settings.cleardata = Limpiar Datos del Juego...
|
settings.cleardata = Limpiar Datos del Juego...
|
||||||
settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\n¡Esta acción no puede deshacerse!
|
settings.clear.confirm = ¿Estas seguro de querer limpiar estos datos?\n¡Esta acción no puede deshacerse!
|
||||||
settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo guardados, mapas, desbloqueos y atajos de teclado.\nUna vez presiones 'ok', el juego va a borrrar todos tus datos y saldrá del juego automáticamente.
|
settings.clearall.confirm = [scarlet]ADVERTENCIA![]\nEsto va a eliminar todos tus datos, incluyendo guardados, mapas, desbloqueos y atajos de teclado.\nUna vez presiones 'ok', el juego va a borrrar todos tus datos y saldrá del juego automáticamente.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent] < Pausado >
|
paused = [accent] < Pausado >
|
||||||
clear = Limpiar
|
clear = Limpiar
|
||||||
banned = [scarlet]Baneado
|
banned = [scarlet]Baneado
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Velocidad de movimiento
|
|||||||
blocks.launchtime = Tiempo entre lanzamientos
|
blocks.launchtime = Tiempo entre lanzamientos
|
||||||
blocks.shootrange = Rango de Disparo
|
blocks.shootrange = Rango de Disparo
|
||||||
blocks.size = Tamaño
|
blocks.size = Tamaño
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacidad de Líquidos
|
blocks.liquidcapacity = Capacidad de Líquidos
|
||||||
blocks.powerrange = Rango de Energía
|
blocks.powerrange = Rango de Energía
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Conexiones maximas
|
blocks.powerconnections = Conexiones maximas
|
||||||
blocks.poweruse = Consumo de Energía
|
blocks.poweruse = Consumo de Energía
|
||||||
blocks.powerdamage = Energía/Daño
|
blocks.powerdamage = Energía/Daño
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efecto del Potenciador
|
|||||||
blocks.maxunits = Máximo de Unidades Activas
|
blocks.maxunits = Máximo de Unidades Activas
|
||||||
blocks.health = Vida
|
blocks.health = Vida
|
||||||
blocks.buildtime = Tiempo de construcción
|
blocks.buildtime = Tiempo de construcción
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Coste de construcción
|
blocks.buildcost = Coste de construcción
|
||||||
blocks.inaccuracy = Imprecisión
|
blocks.inaccuracy = Imprecisión
|
||||||
blocks.shots = Disparos
|
blocks.shots = Disparos
|
||||||
blocks.reload = Recarga
|
blocks.reload = Recarga
|
||||||
blocks.ammo = Munición
|
blocks.ammo = Munición
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Se requiere un mejor taladro.
|
bar.drilltierreq = Se requiere un mejor taladro.
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unidades de líquido
|
|||||||
unit.powerunits = unidades de energía
|
unit.powerunits = unidades de energía
|
||||||
unit.degrees = grados
|
unit.degrees = grados
|
||||||
unit.seconds = segundos
|
unit.seconds = segundos
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /seg
|
unit.persecond = /seg
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x velocidad
|
unit.timesspeed = x velocidad
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = objetos
|
unit.items = objetos
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = M
|
unit.millions = M
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Energía
|
category.power = Energía
|
||||||
category.liquids = Líquidos
|
category.liquids = Líquidos
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Atacar
|
command.attack = Atacar
|
||||||
command.rally = Patrullar
|
command.rally = Patrullar
|
||||||
command.retreat = Retirarse
|
command.retreat = Retirarse
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Mover x
|
keybind.move_x.name = Mover x
|
||||||
keybind.move_y.name = Mover y
|
keybind.move_y.name = Mover y
|
||||||
keybind.mouse_move.name = Seguír al ratón
|
keybind.mouse_move.name = Seguír al ratón
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Seleccionar región
|
keybind.schematic_select.name = Seleccionar región
|
||||||
keybind.schematic_menu.name = Menu de esquématicos
|
keybind.schematic_menu.name = Menu de esquématicos
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Construcción Diagonal
|
|||||||
keybind.pick.name = Elegir bloque
|
keybind.pick.name = Elegir bloque
|
||||||
keybind.break_block.name = Destruir Bloque
|
keybind.break_block.name = Destruir Bloque
|
||||||
keybind.deselect.name = Deseleccionar
|
keybind.deselect.name = Deseleccionar
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Disparar
|
keybind.shoot.name = Disparar
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menú
|
keybind.menu.name = Menú
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Temportzador de Oleadas
|
rules.wavetimer = Temportzador de Oleadas
|
||||||
rules.waves = Oleadas
|
rules.waves = Oleadas
|
||||||
rules.attack = Modo de Ataque
|
rules.attack = Modo de Ataque
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Recursos infinitos de la IA
|
rules.enemyCheat = Recursos infinitos de la IA
|
||||||
rules.blockhealthmultiplier = Multiplicador de salud de bloque
|
rules.blockhealthmultiplier = Multiplicador de salud de bloque
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unidades
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Iluminación
|
rules.lighting = Iluminación
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Iluminación ambiental
|
rules.ambientlight = Iluminación ambiental
|
||||||
rules.solarpowermultiplier = Multiplicador de Potencia de Panel Solar
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Objetos
|
content.item.name = Objetos
|
||||||
content.liquid.name = Líquidos
|
content.liquid.name = Líquidos
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Agua
|
|||||||
liquid.slag.name = Fundido
|
liquid.slag.name = Fundido
|
||||||
liquid.oil.name = Petróleo
|
liquid.oil.name = Petróleo
|
||||||
liquid.cryofluid.name = Criogénico
|
liquid.cryofluid.name = Criogénico
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosividad: {0}
|
item.explosiveness = [lightgray]Explosividad: {0}
|
||||||
item.flammability = [lightgray]Inflamabilidad: {0}
|
item.flammability = [lightgray]Inflamabilidad: {0}
|
||||||
item.radioactivity = [lightgray]Radioactividad: {0}
|
item.radioactivity = [lightgray]Radioactividad: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Vida: {0}
|
unit.health = [lightgray]Vida: {0}
|
||||||
unit.speed = [lightgray]Velocidad: {0}
|
unit.speed = [lightgray]Velocidad: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Oruga
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Piedra de Arena
|
block.sand-boulder.name = Piedra de Arena
|
||||||
block.grass.name = Hierba
|
block.grass.name = Hierba
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sal
|
block.salt.name = Sal
|
||||||
block.saltrocks.name = Rocas de Sal
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Guijarros
|
block.pebbles.name = Guijarros
|
||||||
block.tendrils.name = Zarcillos
|
block.tendrils.name = Zarcillos
|
||||||
block.sandrocks.name = Rocas de arena
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pino de esporas
|
block.spore-pine.name = Pino de esporas
|
||||||
block.sporerocks.name = Rocas de espora
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Roca
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Roca de nieve
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pino de nieve
|
block.snow-pine.name = Pino de nieve
|
||||||
block.shale.name = Pizarra
|
block.shale.name = Pizarra
|
||||||
block.shale-boulder.name = Piedra de Pizarra
|
block.shale-boulder.name = Piedra de Pizarra
|
||||||
block.moss.name = Musgo
|
block.moss.name = Musgo
|
||||||
block.shrubs.name = Arbustos
|
block.shrubs.name = Arbustos
|
||||||
block.spore-moss.name = Musgo de esporas
|
block.spore-moss.name = Musgo de esporas
|
||||||
block.shalerocks.name = Rocas de Pizarra
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Muro de Chatarra
|
block.scrap-wall.name = Muro de Chatarra
|
||||||
block.scrap-wall-large.name = Muro de Chatarra grande
|
block.scrap-wall-large.name = Muro de Chatarra grande
|
||||||
block.scrap-wall-huge.name = Muro de Chatarra muy grande
|
block.scrap-wall-huge.name = Muro de Chatarra muy grande
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Cráteres
|
|||||||
block.sand-water.name = Agua con Arena
|
block.sand-water.name = Agua con Arena
|
||||||
block.darksand-water.name = Agua con Arena Oscura
|
block.darksand-water.name = Agua con Arena Oscura
|
||||||
block.char.name = Carbonizado
|
block.char.name = Carbonizado
|
||||||
block.holostone.name = Piedra hologramatica
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Hielo Nieve
|
block.ice-snow.name = Hielo Nieve
|
||||||
block.rocks.name = Rocas
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Rocas de hielo
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Rocas de nieve
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pino
|
block.pine.name = Pino
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Árbol Blanco Muerto
|
block.white-tree-dead.name = Árbol Blanco Muerto
|
||||||
block.white-tree.name = Árbol Blanco
|
block.white-tree.name = Árbol Blanco
|
||||||
block.spore-cluster.name = Concentración de Esporas
|
block.spore-cluster.name = Concentración de Esporas
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Oscuro 4
|
|||||||
block.dark-panel-5.name = Panel Oscuro 5
|
block.dark-panel-5.name = Panel Oscuro 5
|
||||||
block.dark-panel-6.name = Panel Oscuro 6
|
block.dark-panel-6.name = Panel Oscuro 6
|
||||||
block.dark-metal.name = Metal Oscuro
|
block.dark-metal.name = Metal Oscuro
|
||||||
block.ignarock.name = Roca Ignea
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Roca Caliente
|
block.hotrock.name = Roca Caliente
|
||||||
block.magmarock.name = Roca de Magma
|
block.magmarock.name = Roca de Magma
|
||||||
block.cliffs.name = Acantilados
|
|
||||||
block.copper-wall.name = Muro de Cobre
|
block.copper-wall.name = Muro de Cobre
|
||||||
block.copper-wall-large.name = Muro de Cobre grande
|
block.copper-wall-large.name = Muro de Cobre grande
|
||||||
block.titanium-wall.name = Muro de Titanio
|
block.titanium-wall.name = Muro de Titanio
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Contenedor
|
|||||||
block.launch-pad.name = Pad de Lanzamiento
|
block.launch-pad.name = Pad de Lanzamiento
|
||||||
block.launch-pad-large.name = Pad de Lanzamiento Grande
|
block.launch-pad-large.name = Pad de Lanzamiento Grande
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Azul
|
team.blue.name = Azul
|
||||||
team.crux.name = rojo
|
team.crux.name = rojo
|
||||||
team.sharded.name = naranja
|
team.sharded.name = naranja
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Mäng läbi!
|
|||||||
gameover.pvp = Võistkond[accent] {0}[] võitis!
|
gameover.pvp = Võistkond[accent] {0}[] võitis!
|
||||||
highscore = [accent]Uus rekord!
|
highscore = [accent]Uus rekord!
|
||||||
copied = Copied.
|
copied = Copied.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Helid
|
load.sound = Helid
|
||||||
load.map = Maailmad
|
load.map = Maailmad
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Kaasavõetud ressursid:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Hinne:[accent] {0}
|
stat.rank = Hinne:[accent] {0}
|
||||||
|
|
||||||
launcheditems = [accent]Kaasavõetud ressursid
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
|
|
||||||
map.delete = Kas oled kindel, et soovid kustutada\nmaailma "[accent]{0}[]"?
|
map.delete = Kas oled kindel, et soovid kustutada\nmaailma "[accent]{0}[]"?
|
||||||
level.highscore = Rekord: [accent]{0}
|
level.highscore = Rekord: [accent]{0}
|
||||||
level.select = Taseme valimine
|
level.select = Taseme valimine
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Disable
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Unable to delete mod. File may be in use.
|
mod.delete.error = Unable to delete mod. File may be in use.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Info
|
about.button = Info
|
||||||
name = Nimi:
|
name = Nimi:
|
||||||
noname = Valige kõigepealt [accent]nimi[].
|
noname = Valige kõigepealt [accent]nimi[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Failinimi:
|
filename = Failinimi:
|
||||||
unlocked = Uus sisu!
|
unlocked = Uus sisu!
|
||||||
completed = [accent]Olemas
|
completed = [accent]Olemas
|
||||||
@@ -144,6 +148,7 @@ techtree = Uurimispuu
|
|||||||
research.list = [lightgray]Vajalikud uuringud:
|
research.list = [lightgray]Vajalikud uuringud:
|
||||||
research = Uuri
|
research = Uuri
|
||||||
researched = [lightgray]{0} uuritud.
|
researched = [lightgray]{0} uuritud.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} mängijat
|
players = {0} mängijat
|
||||||
players.single = {0} mängija
|
players.single = {0} mängija
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Lae puhvrist
|
|||||||
waves.invalid = Puhvrist laeti vigane lahingulainete informatsioon.
|
waves.invalid = Puhvrist laeti vigane lahingulainete informatsioon.
|
||||||
waves.copied = Lahingulainete informatsioon kopeeriti puhvrisse.
|
waves.copied = Lahingulainete informatsioon kopeeriti puhvrisse.
|
||||||
waves.none = Vaenlased on täpsustamata.\n[accent]Märkus: Tühjad lahingulained asendatakse automaatselt[]\n[accent]vaikimisi lahingulainetega.
|
waves.none = Vaenlased on täpsustamata.\n[accent]Märkus: Tühjad lahingulained asendatakse automaatselt[]\n[accent]vaikimisi lahingulainetega.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Vaikimisi>
|
editor.default = [lightgray]<Vaikimisi>
|
||||||
details = Üksikasjad...
|
details = Üksikasjad...
|
||||||
edit = Muuda...
|
edit = Muuda...
|
||||||
@@ -459,7 +469,8 @@ locked = Lukus
|
|||||||
complete = [lightgray]Eesmärgid:
|
complete = [lightgray]Eesmärgid:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Jätka piirkonnas:\n[lightgray]{0}
|
resume = Jätka piirkonnas:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Parim lahingulaine: {0}
|
bestwave = [lightgray]Parim lahingulaine: {0}
|
||||||
launch = < LENDUTÕUS >
|
launch = < LENDUTÕUS >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Arv peab olema 0 ja {0} vahel.
|
configure.invalid = Arv peab olema 0 ja {0} vahel.
|
||||||
zone.unlocked = [lightgray]{0} avatud.
|
zone.unlocked = [lightgray]{0} avatud.
|
||||||
zone.requirement.complete = Jõudsid lahingulaineni {0}:\nPiirkonna "{1}" nõuded täidetud.
|
zone.requirement.complete = Jõudsid lahingulaineni {0}:\nPiirkonna "{1}" nõuded täidetud.
|
||||||
@@ -496,6 +508,20 @@ error.io = Võrgu sisend-väljundi viga.
|
|||||||
error.any = Teadmata viga võrgus.
|
error.any = Teadmata viga võrgus.
|
||||||
error.bloom = Bloom-efekti lähtestamine ebaõnnestus.\nSinu seade ei pruugi seda efekti toetada.
|
error.bloom = Bloom-efekti lähtestamine ebaõnnestus.\nSinu seade ei pruugi seda efekti toetada.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graafika
|
|||||||
settings.cleardata = Kustuta mänguandmed...
|
settings.cleardata = Kustuta mänguandmed...
|
||||||
settings.clear.confirm = Oled kindel, et soovid olemasolevad\nsätted kustutada?\n[accent]Seda ei saa tagasi võtta!
|
settings.clear.confirm = Oled kindel, et soovid olemasolevad\nsätted kustutada?\n[accent]Seda ei saa tagasi võtta!
|
||||||
settings.clearall.confirm = [scarlet]HOIATUS![]\nKustutatakse kõik andmed, sealhulgas salvestised, maailmad, kampaania saavutused\nja juhtnuppude sätted.\n[accent]Vajutades nupule "OK", kustutatakse\nkõik andmed ja seejärel mäng sulgub.[]
|
settings.clearall.confirm = [scarlet]HOIATUS![]\nKustutatakse kõik andmed, sealhulgas salvestised, maailmad, kampaania saavutused\nja juhtnuppude sätted.\n[accent]Vajutades nupule "OK", kustutatakse\nkõik andmed ja seejärel mäng sulgub.[]
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paus >
|
paused = [accent]< Paus >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Transportimise kiirus
|
|||||||
blocks.launchtime = Aeg lendutõusude vahel
|
blocks.launchtime = Aeg lendutõusude vahel
|
||||||
blocks.shootrange = Ulatus
|
blocks.shootrange = Ulatus
|
||||||
blocks.size = Suurus
|
blocks.size = Suurus
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Vedelike mahutavus
|
blocks.liquidcapacity = Vedelike mahutavus
|
||||||
blocks.powerrange = Energia ulatus
|
blocks.powerrange = Energia ulatus
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Energiatarve
|
blocks.poweruse = Energiatarve
|
||||||
blocks.powerdamage = Energiatarve hävituspunkti kohta
|
blocks.powerdamage = Energiatarve hävituspunkti kohta
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Kiirendaja mõju
|
|||||||
blocks.maxunits = Maks. aktiivseid väeüksuseid
|
blocks.maxunits = Maks. aktiivseid väeüksuseid
|
||||||
blocks.health = Elud
|
blocks.health = Elud
|
||||||
blocks.buildtime = Ehitamise aeg
|
blocks.buildtime = Ehitamise aeg
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Ehitamise maksumus
|
blocks.buildcost = Ehitamise maksumus
|
||||||
blocks.inaccuracy = Ebatäpsus
|
blocks.inaccuracy = Ebatäpsus
|
||||||
blocks.shots = Laske
|
blocks.shots = Laske
|
||||||
blocks.reload = Lasku/s
|
blocks.reload = Lasku/s
|
||||||
blocks.ammo = Laskemoon
|
blocks.ammo = Laskemoon
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Nõuab paremat puuri
|
bar.drilltierreq = Nõuab paremat puuri
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = vedelikuühikut
|
|||||||
unit.powerunits = energiaühikut
|
unit.powerunits = energiaühikut
|
||||||
unit.degrees = kraadi
|
unit.degrees = kraadi
|
||||||
unit.seconds = s
|
unit.seconds = s
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /s
|
unit.persecond = /s
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x kiirus
|
unit.timesspeed = x kiirus
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = ressursiühikut
|
unit.items = ressursiühikut
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Üldinfo
|
category.general = Üldinfo
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Vedelikud
|
category.liquids = Vedelikud
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Ründa
|
command.attack = Ründa
|
||||||
command.rally = Patrulli
|
command.rally = Patrulli
|
||||||
command.retreat = Põgene
|
command.retreat = Põgene
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Liigu X-teljel
|
keybind.move_x.name = Liigu X-teljel
|
||||||
keybind.move_y.name = Liigu Y-teljel
|
keybind.move_y.name = Liigu Y-teljel
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonaalne paigutamine
|
|||||||
keybind.pick.name = Vali blokk
|
keybind.pick.name = Vali blokk
|
||||||
keybind.break_block.name = Hävita blokk
|
keybind.break_block.name = Hävita blokk
|
||||||
keybind.deselect.name = Tühista valik
|
keybind.deselect.name = Tühista valik
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tulista
|
keybind.shoot.name = Tulista
|
||||||
keybind.zoom.name = Muuda suumi
|
keybind.zoom.name = Muuda suumi
|
||||||
keybind.menu.name = Menüü
|
keybind.menu.name = Menüü
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Kasuta taimerit
|
rules.wavetimer = Kasuta taimerit
|
||||||
rules.waves = Kasuta lahingulaineid
|
rules.waves = Kasuta lahingulaineid
|
||||||
rules.attack = Mänguviis "Rünnak"
|
rules.attack = Mänguviis "Rünnak"
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = [scarlet]Vaenlastel[] on lõputult ressursse
|
rules.enemyCheat = [scarlet]Vaenlastel[] on lõputult ressursse
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Väeüksused
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Ressursid
|
content.item.name = Ressursid
|
||||||
content.liquid.name = Vedelikud
|
content.liquid.name = Vedelikud
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
|
|||||||
liquid.slag.name = Räbu
|
liquid.slag.name = Räbu
|
||||||
liquid.oil.name = Nafta
|
liquid.oil.name = Nafta
|
||||||
liquid.cryofluid.name = Krüovedelik
|
liquid.cryofluid.name = Krüovedelik
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Plahvatusohtlikkus: {0}%
|
item.explosiveness = [lightgray]Plahvatusohtlikkus: {0}%
|
||||||
item.flammability = [lightgray]Tuleohtlikkus: {0}%
|
item.flammability = [lightgray]Tuleohtlikkus: {0}%
|
||||||
item.radioactivity = [lightgray]Radioaktiivsus: {0}%
|
item.radioactivity = [lightgray]Radioaktiivsus: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Elud: {0}
|
unit.health = [lightgray]Elud: {0}
|
||||||
unit.speed = [lightgray]Kiirus: {0}
|
unit.speed = [lightgray]Kiirus: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Plahvataja
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Liivakamakas
|
block.sand-boulder.name = Liivakamakas
|
||||||
block.grass.name = Rohi
|
block.grass.name = Rohi
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sool
|
block.salt.name = Sool
|
||||||
block.saltrocks.name = Kristallsool
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Kruus
|
block.pebbles.name = Kruus
|
||||||
block.tendrils.name = Kombitsad
|
block.tendrils.name = Kombitsad
|
||||||
block.sandrocks.name = Liivakivid
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spoorine puu
|
block.spore-pine.name = Spoorine puu
|
||||||
block.sporerocks.name = Spoorkivid
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Kivikamakas
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Lumine kivikamakas
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Lumine puu
|
block.snow-pine.name = Lumine puu
|
||||||
block.shale.name = Savikilt
|
block.shale.name = Savikilt
|
||||||
block.shale-boulder.name = Kivikamakas
|
block.shale-boulder.name = Kivikamakas
|
||||||
block.moss.name = Sammal
|
block.moss.name = Sammal
|
||||||
block.shrubs.name = Põõsad
|
block.shrubs.name = Põõsad
|
||||||
block.spore-moss.name = Spoorsammal
|
block.spore-moss.name = Spoorsammal
|
||||||
block.shalerocks.name = Savikildad
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Vanametallist sein
|
block.scrap-wall.name = Vanametallist sein
|
||||||
block.scrap-wall-large.name = Suur vanametallist sein
|
block.scrap-wall-large.name = Suur vanametallist sein
|
||||||
block.scrap-wall-huge.name = Tohutu vanametallist sein
|
block.scrap-wall-huge.name = Tohutu vanametallist sein
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kraatrid
|
|||||||
block.sand-water.name = Vesi liival
|
block.sand-water.name = Vesi liival
|
||||||
block.darksand-water.name = Vesi tumedal liival
|
block.darksand-water.name = Vesi tumedal liival
|
||||||
block.char.name = Puusüsi
|
block.char.name = Puusüsi
|
||||||
block.holostone.name = Helendav kivi
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Jäine lumi
|
block.ice-snow.name = Jäine lumi
|
||||||
block.rocks.name = Kivid
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Jäised kivid
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Lumised kivid
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Luitekivid
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Puu
|
block.pine.name = Puu
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Surnud valgepuu
|
block.white-tree-dead.name = Surnud valgepuu
|
||||||
block.white-tree.name = Valgepuu
|
block.white-tree.name = Valgepuu
|
||||||
block.spore-cluster.name = Spoorikobarad
|
block.spore-cluster.name = Spoorikobarad
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tume paneel 4
|
|||||||
block.dark-panel-5.name = Tume paneel 5
|
block.dark-panel-5.name = Tume paneel 5
|
||||||
block.dark-panel-6.name = Tume paneel 6
|
block.dark-panel-6.name = Tume paneel 6
|
||||||
block.dark-metal.name = Tume metall
|
block.dark-metal.name = Tume metall
|
||||||
block.ignarock.name = Tardkivim
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Kuumad kivid
|
block.hotrock.name = Kuumad kivid
|
||||||
block.magmarock.name = Magmakivim
|
block.magmarock.name = Magmakivim
|
||||||
block.cliffs.name = Rahnud
|
|
||||||
block.copper-wall.name = Vasksein
|
block.copper-wall.name = Vasksein
|
||||||
block.copper-wall-large.name = Suur vasksein
|
block.copper-wall-large.name = Suur vasksein
|
||||||
block.titanium-wall.name = Titaansein
|
block.titanium-wall.name = Titaansein
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Hoidla
|
|||||||
block.launch-pad.name = Stardiplatvorm
|
block.launch-pad.name = Stardiplatvorm
|
||||||
block.launch-pad-large.name = Suur stardiplatvorm
|
block.launch-pad-large.name = Suur stardiplatvorm
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = sinine
|
team.blue.name = sinine
|
||||||
team.crux.name = punane
|
team.crux.name = punane
|
||||||
team.sharded.name = killustunud
|
team.sharded.name = killustunud
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Partida amaitu da
|
|||||||
gameover.pvp = [accent] {0}[] taldeak irabazi du!
|
gameover.pvp = [accent] {0}[] taldeak irabazi du!
|
||||||
highscore = [accent]Marka berria!
|
highscore = [accent]Marka berria!
|
||||||
copied = Kopiatuta.
|
copied = Kopiatuta.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Soinuak
|
load.sound = Soinuak
|
||||||
load.map = Mapak
|
load.map = Mapak
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Egotzitako baliabideak:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Azken graduazioa: [accent]{0}
|
stat.rank = Azken graduazioa: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Egotzitako baliabideak
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[EGOTZI] zure muina urdinez adierazitako baliabideak eskuratzeko.
|
|
||||||
map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula?
|
map.delete = Ziur al zaude "[accent]{0}[]" mapa ezabatu nahi duzula?
|
||||||
level.highscore = Marka: [accent]{0}
|
level.highscore = Marka: [accent]{0}
|
||||||
level.select = Maila hautaketa
|
level.select = Maila hautaketa
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Desgaitu
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Ezin izan da mod-a ezabatu. Agian fitxategia erabilia izaten ari da.
|
mod.delete.error = Ezin izan da mod-a ezabatu. Agian fitxategia erabilia izaten ari da.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Falta diren menpekotasunak: {0}
|
mod.missingdependencies = [scarlet]Falta diren menpekotasunak: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Honi buruz
|
about.button = Honi buruz
|
||||||
name = Izena:
|
name = Izena:
|
||||||
noname = Hautatu[accent] jokalari-izena[] aurretik.
|
noname = Hautatu[accent] jokalari-izena[] aurretik.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Fitxategi-izena:
|
filename = Fitxategi-izena:
|
||||||
unlocked = Eduki berria desblokeatuta!
|
unlocked = Eduki berria desblokeatuta!
|
||||||
completed = [accent]Ikertua
|
completed = [accent]Ikertua
|
||||||
@@ -144,6 +148,7 @@ techtree = Teknologia zuhaitza
|
|||||||
research.list = [lightgray]Ikertu:
|
research.list = [lightgray]Ikertu:
|
||||||
research = Ikertu
|
research = Ikertu
|
||||||
researched = [lightgray]{0} ikertuta.
|
researched = [lightgray]{0} ikertuta.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} jokalari konektatuta
|
players = {0} jokalari konektatuta
|
||||||
players.single = Jokalari {0} konektatuta
|
players.single = Jokalari {0} konektatuta
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Kargatu arbeletik
|
|||||||
waves.invalid = Bolada baliogabeak arbelean.
|
waves.invalid = Bolada baliogabeak arbelean.
|
||||||
waves.copied = Boladak kopiatuta.
|
waves.copied = Boladak kopiatuta.
|
||||||
waves.none = Ez da etsairik zehaztu.\nKontuan izan bolada hutsak lehenetsitako diseinuarekin ordeztuko direla.
|
waves.none = Ez da etsairik zehaztu.\nKontuan izan bolada hutsak lehenetsitako diseinuarekin ordeztuko direla.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Lehenetsia>
|
editor.default = [lightgray]<Lehenetsia>
|
||||||
details = Xehetasunak...
|
details = Xehetasunak...
|
||||||
edit = Editatu...
|
edit = Editatu...
|
||||||
@@ -459,7 +469,8 @@ locked = Blokeatuta
|
|||||||
complete = [lightgray]Helmena:
|
complete = [lightgray]Helmena:
|
||||||
requirement.wave = Iritsi {0} boladara {1}
|
requirement.wave = Iritsi {0} boladara {1}
|
||||||
requirement.core = Suntsitu etsaiaren muina {0}
|
requirement.core = Suntsitu etsaiaren muina {0}
|
||||||
requirement.unlock = Desblokeatu {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Berrekin:\n[lightgray]{0}
|
resume = Berrekin:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Bolada onena: {0}
|
bestwave = [lightgray]Bolada onena: {0}
|
||||||
launch = < EGOTZI >
|
launch = < EGOTZI >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Debekatutako blokeak
|
bannedblocks = Debekatutako blokeak
|
||||||
addall = Gehitu denak
|
addall = Gehitu denak
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
|
configure.invalid = Kopurua 0 eta {0} bitarteko zenbaki bat izan behar da.
|
||||||
zone.unlocked = [lightgray]{0} desblokeatuta.
|
zone.unlocked = [lightgray]{0} desblokeatuta.
|
||||||
zone.requirement.complete = {0}. boladara iritsia:\n{1} Eremuaren betebeharra beteta.
|
zone.requirement.complete = {0}. boladara iritsia:\n{1} Eremuaren betebeharra beteta.
|
||||||
@@ -496,6 +508,20 @@ error.io = Sareko irteera/sarrera errorea.
|
|||||||
error.any = Sareko errore ezezaguna.
|
error.any = Sareko errore ezezaguna.
|
||||||
error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen.
|
error.bloom = Ezin izan da distira hasieratu.\nAgian zure gailuak ez du onartzen.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafikoak
|
|||||||
settings.cleardata = Garbitu jolasaren datuak...
|
settings.cleardata = Garbitu jolasaren datuak...
|
||||||
settings.clear.confirm = Ziur datu hauek garbitu nahi dituzula?\nEgindakoa ezin da desegin!
|
settings.clear.confirm = Ziur datu hauek garbitu nahi dituzula?\nEgindakoa ezin da desegin!
|
||||||
settings.clearall.confirm = [scarlet]ABISUA![]\nHonek datu guztiak garbituko ditu, gordetako partidak, mapak, desblokeatutakoak, eta teklen konfigurazioak barne.\nBehin 'Ados' sakatzen duzula jolasak datuk guztiak ezabatuko ditu eta automatikoki irten.
|
settings.clearall.confirm = [scarlet]ABISUA![]\nHonek datu guztiak garbituko ditu, gordetako partidak, mapak, desblokeatutakoak, eta teklen konfigurazioak barne.\nBehin 'Ados' sakatzen duzula jolasak datuk guztiak ezabatuko ditu eta automatikoki irten.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pausatuta >
|
paused = [accent]< Pausatuta >
|
||||||
clear = Garbitu
|
clear = Garbitu
|
||||||
banned = [scarlet]Debekatuta
|
banned = [scarlet]Debekatuta
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Garraio-abiadura
|
|||||||
blocks.launchtime = Egozketen arteko denbora
|
blocks.launchtime = Egozketen arteko denbora
|
||||||
blocks.shootrange = Irismena
|
blocks.shootrange = Irismena
|
||||||
blocks.size = Neurria
|
blocks.size = Neurria
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Likido-edukiera
|
blocks.liquidcapacity = Likido-edukiera
|
||||||
blocks.powerrange = Energia irismena
|
blocks.powerrange = Energia irismena
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Gehieneko konexioak
|
blocks.powerconnections = Gehieneko konexioak
|
||||||
blocks.poweruse = Energia-erabilera
|
blocks.poweruse = Energia-erabilera
|
||||||
blocks.powerdamage = Energia/Kaltea
|
blocks.powerdamage = Energia/Kaltea
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Indartze-efektua
|
|||||||
blocks.maxunits = Gehieneko unitate aktiboak
|
blocks.maxunits = Gehieneko unitate aktiboak
|
||||||
blocks.health = Osasuna
|
blocks.health = Osasuna
|
||||||
blocks.buildtime = Eraikitze-denbora
|
blocks.buildtime = Eraikitze-denbora
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Eraikitze-kostua
|
blocks.buildcost = Eraikitze-kostua
|
||||||
blocks.inaccuracy = Zehazgabetasuna
|
blocks.inaccuracy = Zehazgabetasuna
|
||||||
blocks.shots = Tiroak
|
blocks.shots = Tiroak
|
||||||
blocks.reload = Tiroak/segundoko
|
blocks.reload = Tiroak/segundoko
|
||||||
blocks.ammo = Munizioa
|
blocks.ammo = Munizioa
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Zulagailu hobea behar da
|
bar.drilltierreq = Zulagailu hobea behar da
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = likido unitate
|
|||||||
unit.powerunits = energia unitate
|
unit.powerunits = energia unitate
|
||||||
unit.degrees = grado
|
unit.degrees = grado
|
||||||
unit.seconds = segundo
|
unit.seconds = segundo
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /seg
|
unit.persecond = /seg
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x abiadura
|
unit.timesspeed = x abiadura
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = elementu
|
unit.items = elementu
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Orokorra
|
category.general = Orokorra
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Likidoak
|
category.liquids = Likidoak
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Eraso
|
command.attack = Eraso
|
||||||
command.rally = Batu
|
command.rally = Batu
|
||||||
command.retreat = Erretreta
|
command.retreat = Erretreta
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Mugitu x
|
keybind.move_x.name = Mugitu x
|
||||||
keybind.move_y.name = Mugitu y
|
keybind.move_y.name = Mugitu y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Hautatu eskualdea
|
keybind.schematic_select.name = Hautatu eskualdea
|
||||||
keybind.schematic_menu.name = Eskema menua
|
keybind.schematic_menu.name = Eskema menua
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Kokatze diagonala
|
|||||||
keybind.pick.name = Jaso blokea
|
keybind.pick.name = Jaso blokea
|
||||||
keybind.break_block.name = Apurtu blokea
|
keybind.break_block.name = Apurtu blokea
|
||||||
keybind.deselect.name = Deshautatu
|
keybind.deselect.name = Deshautatu
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tirokatu
|
keybind.shoot.name = Tirokatu
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menua
|
keybind.menu.name = Menua
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Boladen denboragailua
|
rules.wavetimer = Boladen denboragailua
|
||||||
rules.waves = Boladak
|
rules.waves = Boladak
|
||||||
rules.attack = Eraso modua
|
rules.attack = Eraso modua
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = IA-k (talde gorriak) baliabide amaigabeak ditu
|
rules.enemyCheat = IA-k (talde gorriak) baliabide amaigabeak ditu
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unitateak
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Solidoak
|
content.item.name = Solidoak
|
||||||
content.liquid.name = Likidoak
|
content.liquid.name = Likidoak
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Ura
|
|||||||
liquid.slag.name = Zepa
|
liquid.slag.name = Zepa
|
||||||
liquid.oil.name = Olioa
|
liquid.oil.name = Olioa
|
||||||
liquid.cryofluid.name = Krio-isurkaria
|
liquid.cryofluid.name = Krio-isurkaria
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Lehergarritasuna: {0}%
|
item.explosiveness = [lightgray]Lehergarritasuna: {0}%
|
||||||
item.flammability = [lightgray]Sukoitasuna: {0}%
|
item.flammability = [lightgray]Sukoitasuna: {0}%
|
||||||
item.radioactivity = [lightgray]Erradioaktibitatea: {0}%
|
item.radioactivity = [lightgray]Erradioaktibitatea: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Osasuna: {0}
|
unit.health = [lightgray]Osasuna: {0}
|
||||||
unit.speed = [lightgray]Abiadura: {0}
|
unit.speed = [lightgray]Abiadura: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Ibilkaria
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Hondar harkaitza
|
block.sand-boulder.name = Hondar harkaitza
|
||||||
block.grass.name = Belarra
|
block.grass.name = Belarra
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Gatza
|
block.salt.name = Gatza
|
||||||
block.saltrocks.name = Gatz harkaitzak
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Harribilak
|
block.pebbles.name = Harribilak
|
||||||
block.tendrils.name = Kiribilak
|
block.tendrils.name = Kiribilak
|
||||||
block.sandrocks.name = Hondar arrokak
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Espora pinua
|
block.spore-pine.name = Espora pinua
|
||||||
block.sporerocks.name = Espora arrokak
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Arroka
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Elur arroka
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Elur pinua
|
block.snow-pine.name = Elur pinua
|
||||||
block.shale.name = Shalea
|
block.shale.name = Shalea
|
||||||
block.shale-boulder.name = Shale harkaitza
|
block.shale-boulder.name = Shale harkaitza
|
||||||
block.moss.name = Goroldioa
|
block.moss.name = Goroldioa
|
||||||
block.shrubs.name = Zuhaixkak
|
block.shrubs.name = Zuhaixkak
|
||||||
block.spore-moss.name = Espora goroldioa
|
block.spore-moss.name = Espora goroldioa
|
||||||
block.shalerocks.name = Espora arrokak
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Txatarrezko horma
|
block.scrap-wall.name = Txatarrezko horma
|
||||||
block.scrap-wall-large.name = Txatarrezko horma handia
|
block.scrap-wall-large.name = Txatarrezko horma handia
|
||||||
block.scrap-wall-huge.name = Txatarrezko horma itzela
|
block.scrap-wall-huge.name = Txatarrezko horma itzela
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kraterrak
|
|||||||
block.sand-water.name = Hondar ura
|
block.sand-water.name = Hondar ura
|
||||||
block.darksand-water.name = Hondar ilun ura
|
block.darksand-water.name = Hondar ilun ura
|
||||||
block.char.name = Kokea
|
block.char.name = Kokea
|
||||||
block.holostone.name = Holo harria
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Izotz elurra
|
block.ice-snow.name = Izotz elurra
|
||||||
block.rocks.name = Harkaitzak
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Izotz harkaitzak
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Elur harkaitzak
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Duna arrokak
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pinua
|
block.pine.name = Pinua
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Zuhaitz zuri hila
|
block.white-tree-dead.name = Zuhaitz zuri hila
|
||||||
block.white-tree.name = Zuhaitz zuria
|
block.white-tree.name = Zuhaitz zuria
|
||||||
block.spore-cluster.name = Espora mordoa
|
block.spore-cluster.name = Espora mordoa
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel iluna 4
|
|||||||
block.dark-panel-5.name = Panel iluna 5
|
block.dark-panel-5.name = Panel iluna 5
|
||||||
block.dark-panel-6.name = Panel iluna 6
|
block.dark-panel-6.name = Panel iluna 6
|
||||||
block.dark-metal.name = Metal iluna
|
block.dark-metal.name = Metal iluna
|
||||||
block.ignarock.name = Igna arroka
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Arroka beroa
|
block.hotrock.name = Arroka beroa
|
||||||
block.magmarock.name = Magma arroka
|
block.magmarock.name = Magma arroka
|
||||||
block.cliffs.name = Amildegiak
|
|
||||||
block.copper-wall.name = Kobrezko horma
|
block.copper-wall.name = Kobrezko horma
|
||||||
block.copper-wall-large.name = Kobrezko horma handia
|
block.copper-wall-large.name = Kobrezko horma handia
|
||||||
block.titanium-wall.name = Titaniozko horma
|
block.titanium-wall.name = Titaniozko horma
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Edukiontzia
|
|||||||
block.launch-pad.name = Egozketa-plataforma
|
block.launch-pad.name = Egozketa-plataforma
|
||||||
block.launch-pad-large.name = Egozketa-plataforma handia
|
block.launch-pad-large.name = Egozketa-plataforma handia
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = urdina
|
team.blue.name = urdina
|
||||||
team.crux.name = gorria
|
team.crux.name = gorria
|
||||||
team.sharded.name = laranja
|
team.sharded.name = laranja
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Peli ohi
|
|||||||
gameover.pvp = [accent] {0}[] joukkue voittaa!
|
gameover.pvp = [accent] {0}[] joukkue voittaa!
|
||||||
highscore = [accent]Uusi ennätys!
|
highscore = [accent]Uusi ennätys!
|
||||||
copied = Kopioitu.
|
copied = Kopioitu.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Ääniä
|
load.sound = Ääniä
|
||||||
load.map = Karttoja
|
load.map = Karttoja
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Resursseja laukaistu:
|
|||||||
stat.playtime = Time Played:[accent] {0}
|
stat.playtime = Time Played:[accent] {0}
|
||||||
stat.rank = Lopullinen arvosana: [accent]{0}
|
stat.rank = Lopullinen arvosana: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Laukaistut tavarat
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUKAISE] ytimesi saadaksesi sinisellä merkityt tavarat.
|
|
||||||
map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"?
|
map.delete = Oletko varma että haluat poistaa kartan "[accent]{0}[]"?
|
||||||
level.highscore = Ennätys: [accent]{0}
|
level.highscore = Ennätys: [accent]{0}
|
||||||
level.select = Tason valinta
|
level.select = Tason valinta
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Poista käytössä
|
|||||||
mod.content = Sisältö:
|
mod.content = Sisältö:
|
||||||
mod.delete.error = Modia ei pystytty poistamaan. Tiedosto voi olla käytössä.
|
mod.delete.error = Modia ei pystytty poistamaan. Tiedosto voi olla käytössä.
|
||||||
mod.requiresversion = [scarlet]Tarvitsee vähintään pelin version: [accent]{0}
|
mod.requiresversion = [scarlet]Tarvitsee vähintään pelin version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
|
mod.missingdependencies = [scarlet]Tarvitsee nämä modit: {0}
|
||||||
mod.erroredcontent = [scarlet]Sisältövirheet
|
mod.erroredcontent = [scarlet]Sisältövirheet
|
||||||
mod.errors = Virheitä on tapahtunut pelin ladatessa.
|
mod.errors = Virheitä on tapahtunut pelin ladatessa.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Laitteesi ei tue modeja skripteillä. Sinun on sammutettav
|
|||||||
about.button = Tietoa
|
about.button = Tietoa
|
||||||
name = Nimi:
|
name = Nimi:
|
||||||
noname = Valitse ensin[accent] pelaajanimi[].
|
noname = Valitse ensin[accent] pelaajanimi[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Tiedostonimi:
|
filename = Tiedostonimi:
|
||||||
unlocked = Uutta sisältöä avattu!
|
unlocked = Uutta sisältöä avattu!
|
||||||
completed = [accent]Suoritettu
|
completed = [accent]Suoritettu
|
||||||
@@ -144,6 +148,7 @@ techtree = Tekniikkapuu
|
|||||||
research.list = [lightgray]Tutki:
|
research.list = [lightgray]Tutki:
|
||||||
research = Tutki
|
research = Tutki
|
||||||
researched = [lightgray]{0} tutkittu.
|
researched = [lightgray]{0} tutkittu.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} pelaajaa paikalla
|
players = {0} pelaajaa paikalla
|
||||||
players.single = {0} pelaaja paikalla
|
players.single = {0} pelaaja paikalla
|
||||||
players.search = etsiä
|
players.search = etsiä
|
||||||
@@ -340,6 +345,11 @@ waves.load = Lataa leikepöydältä
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Tasot kopioitu.
|
waves.copied = Tasot kopioitu.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Yksityiskohdat...
|
details = Yksityiskohdat...
|
||||||
edit = Muokkaa...
|
edit = Muokkaa...
|
||||||
@@ -459,7 +469,8 @@ locked = Lukittu
|
|||||||
complete = [lightgray]Reach:
|
complete = [lightgray]Reach:
|
||||||
requirement.wave = Pääse Tasolle {0} kartassa {1}
|
requirement.wave = Pääse Tasolle {0} kartassa {1}
|
||||||
requirement.core = Tuhoa vihollisen ydin kartassa {0}
|
requirement.core = Tuhoa vihollisen ydin kartassa {0}
|
||||||
requirement.unlock = Avaa {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Paras taso: {0}
|
bestwave = [lightgray]Paras taso: {0}
|
||||||
launch = < LAUKAISE >
|
launch = < LAUKAISE >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Kielletyt Palikat
|
bannedblocks = Kielletyt Palikat
|
||||||
addall = Lisää kaikki
|
addall = Lisää kaikki
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafiikat
|
|||||||
settings.cleardata = Tyhjennä Pelin Data...
|
settings.cleardata = Tyhjennä Pelin Data...
|
||||||
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
|
settings.clear.confirm = Oletko varma että haluat tyhjentää pelin datan?\nMitä on tehty ei voi peruuttaa!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
|
settings.clearall.confirm = [scarlet]WARNING![]\nTämä poistaa kaiken datan, mukaanlukien kesken olevat pelit, kartat, avatut asiat ja kontrolliasetukset.\nKun painat 'ok' kaikki datasi poistetaan ja peli suljetaan.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pysäytetty >
|
paused = [accent]< Pysäytetty >
|
||||||
clear = Tyhjä
|
clear = Tyhjä
|
||||||
banned = [scarlet]Kielletty
|
banned = [scarlet]Kielletty
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Liikkumisnopeus
|
|||||||
blocks.launchtime = Aika laukaisujen välillä
|
blocks.launchtime = Aika laukaisujen välillä
|
||||||
blocks.shootrange = Kantama
|
blocks.shootrange = Kantama
|
||||||
blocks.size = Koko
|
blocks.size = Koko
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Nestekapasiteetti
|
blocks.liquidcapacity = Nestekapasiteetti
|
||||||
blocks.powerrange = Energiakantama
|
blocks.powerrange = Energiakantama
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Maksimimäärä yhdistyksiä
|
blocks.powerconnections = Maksimimäärä yhdistyksiä
|
||||||
blocks.poweruse = Energian käyttö
|
blocks.poweruse = Energian käyttö
|
||||||
blocks.powerdamage = Energia/Vahinko
|
blocks.powerdamage = Energia/Vahinko
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Tehostamisem vaikutus
|
|||||||
blocks.maxunits = Maksimimäärä yksikköjä
|
blocks.maxunits = Maksimimäärä yksikköjä
|
||||||
blocks.health = Elämäpisteet
|
blocks.health = Elämäpisteet
|
||||||
blocks.buildtime = Rakentamisaika
|
blocks.buildtime = Rakentamisaika
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Rakentamishinta
|
blocks.buildcost = Rakentamishinta
|
||||||
blocks.inaccuracy = Epätarkkuus
|
blocks.inaccuracy = Epätarkkuus
|
||||||
blocks.shots = Ammusta
|
blocks.shots = Ammusta
|
||||||
blocks.reload = Ammusta/sekunnissa
|
blocks.reload = Ammusta/sekunnissa
|
||||||
blocks.ammo = Ammus
|
blocks.ammo = Ammus
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Parempi pora vaadittu
|
bar.drilltierreq = Parempi pora vaadittu
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = nesteyksikköä
|
|||||||
unit.powerunits = energiayksikköä
|
unit.powerunits = energiayksikköä
|
||||||
unit.degrees = astetta
|
unit.degrees = astetta
|
||||||
unit.seconds = sekunttia
|
unit.seconds = sekunttia
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /s
|
unit.persecond = /s
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x nopeus
|
unit.timesspeed = x nopeus
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = esinettä
|
unit.items = esinettä
|
||||||
unit.thousands = t
|
unit.thousands = t
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Yleinen
|
category.general = Yleinen
|
||||||
category.power = Energia
|
category.power = Energia
|
||||||
category.liquids = Neste
|
category.liquids = Neste
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Hyökkäys
|
command.attack = Hyökkäys
|
||||||
command.rally = Kokoontuminen
|
command.rally = Kokoontuminen
|
||||||
command.retreat = Perääntyminen
|
command.retreat = Perääntyminen
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move x
|
keybind.move_x.name = Move x
|
||||||
keybind.move_y.name = Move y
|
keybind.move_y.name = Move y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Valitse alue
|
keybind.schematic_select.name = Valitse alue
|
||||||
keybind.schematic_menu.name = Kaavio Valikko
|
keybind.schematic_menu.name = Kaavio Valikko
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reaktorien räjähtäminen
|
|||||||
rules.wavetimer = Tasojen aikaraja
|
rules.wavetimer = Tasojen aikaraja
|
||||||
rules.waves = Tasot
|
rules.waves = Tasot
|
||||||
rules.attack = Hyökkäystila
|
rules.attack = Hyökkäystila
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Tavarat
|
content.item.name = Tavarat
|
||||||
content.liquid.name = Nesteet
|
content.liquid.name = Nesteet
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Vesi
|
|||||||
liquid.slag.name = Kuona
|
liquid.slag.name = Kuona
|
||||||
liquid.oil.name = Öljy
|
liquid.oil.name = Öljy
|
||||||
liquid.cryofluid.name = Kryoneste
|
liquid.cryofluid.name = Kryoneste
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
|
item.explosiveness = [lightgray]Räjädysmäisyys: {0}%
|
||||||
item.flammability = [lightgray]Syttyvyys: {0}%
|
item.flammability = [lightgray]Syttyvyys: {0}%
|
||||||
item.radioactivity = [lightgray]Radioaktiivisuus: {0}%
|
item.radioactivity = [lightgray]Radioaktiivisuus: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Elämäpisteet: {0}
|
unit.health = [lightgray]Elämäpisteet: {0}
|
||||||
unit.speed = [lightgray]Nopeus: {0}
|
unit.speed = [lightgray]Nopeus: {0}
|
||||||
unit.weapon = [lightgray]Ammuksia: {0}
|
unit.weapon = [lightgray]Ammuksia: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Indeksointirobotti
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Vuoren
|
block.cliff.name = Vuoren
|
||||||
block.sand-boulder.name = Hiekkalohkare
|
block.sand-boulder.name = Hiekkalohkare
|
||||||
block.grass.name = Ruoho
|
block.grass.name = Ruoho
|
||||||
block.slag.name = Kuono
|
block.slag.name = Kuono
|
||||||
block.salt.name = Suolapitoisuus
|
block.salt.name = Suolapitoisuus
|
||||||
block.saltrocks.name = Suolakivi
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pikkukivi
|
block.pebbles.name = Pikkukivi
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Hiekkakivet
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Mukulakivi
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Lumi kivi
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Lumimänny
|
block.snow-pine.name = Lumimänny
|
||||||
block.shale.name = Liuske
|
block.shale.name = Liuske
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Sammal
|
block.moss.name = Sammal
|
||||||
block.shrubs.name = Pensaikko
|
block.shrubs.name = Pensaikko
|
||||||
block.spore-moss.name = Itiösammal
|
block.spore-moss.name = Itiösammal
|
||||||
block.shalerocks.name = Liuskekivet
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Romuseinä
|
block.scrap-wall.name = Romuseinä
|
||||||
block.scrap-wall-large.name = Suuri romuseinä
|
block.scrap-wall-large.name = Suuri romuseinä
|
||||||
block.scrap-wall-huge.name = Valtava romuseinä
|
block.scrap-wall-huge.name = Valtava romuseinä
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kraatterit
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Jääkivet
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Mänty
|
block.pine.name = Mänty
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Valkoinen kuollut puu
|
block.white-tree-dead.name = Valkoinen kuollut puu
|
||||||
block.white-tree.name = Valkoinen puu
|
block.white-tree.name = Valkoinen puu
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Tumma paneeli 4
|
|||||||
block.dark-panel-5.name = Tumma paneeli 5
|
block.dark-panel-5.name = Tumma paneeli 5
|
||||||
block.dark-panel-6.name = Tumma paneeli 6
|
block.dark-panel-6.name = Tumma paneeli 6
|
||||||
block.dark-metal.name = Tumma metalli
|
block.dark-metal.name = Tumma metalli
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Kallio
|
|
||||||
block.copper-wall.name = Kupariseinä
|
block.copper-wall.name = Kupariseinä
|
||||||
block.copper-wall-large.name = Suuri kupariseinä
|
block.copper-wall-large.name = Suuri kupariseinä
|
||||||
block.titanium-wall.name = Titaaniseinä
|
block.titanium-wall.name = Titaaniseinä
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = sininen
|
team.blue.name = sininen
|
||||||
team.crux.name = punainen
|
team.crux.name = punainen
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Tapos Na Ang Laro
|
|||||||
gameover.pvp = Ang[accent] {0}[] team ay nanalo!
|
gameover.pvp = Ang[accent] {0}[] team ay nanalo!
|
||||||
highscore = [accent]Panibagong mataas na Iskor!
|
highscore = [accent]Panibagong mataas na Iskor!
|
||||||
copied = Kinopya.
|
copied = Kinopya.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Mga Tunog
|
load.sound = Mga Tunog
|
||||||
load.map = Mga Mapa
|
load.map = Mga Mapa
|
||||||
@@ -113,6 +115,7 @@ mod.disable = 'Wag Paganahin
|
|||||||
mod.content = Nilalaman:
|
mod.content = Nilalaman:
|
||||||
mod.delete.error = 'Di matanggal ang mod. Maaaring ginagamit pa 'to.
|
mod.delete.error = 'Di matanggal ang mod. Maaaring ginagamit pa 'to.
|
||||||
mod.requiresversion = [scarlet]Kinakailangan ang minimum bersyon ng laro: [accent]{0}
|
mod.requiresversion = [scarlet]Kinakailangan ang minimum bersyon ng laro: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Nawawalang mga Dependency: {0}
|
mod.missingdependencies = [scarlet]Nawawalang mga Dependency: {0}
|
||||||
mod.erroredcontent = [scarlet]Mga Error sa Nilalaman
|
mod.erroredcontent = [scarlet]Mga Error sa Nilalaman
|
||||||
mod.errors = May mga error na naitala habang ni-lo-load ang nilalaman.
|
mod.errors = May mga error na naitala habang ni-lo-load ang nilalaman.
|
||||||
@@ -136,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = About
|
about.button = About
|
||||||
name = Name:
|
name = Name:
|
||||||
noname = Pick a[accent] player name[] first.
|
noname = Pick a[accent] player name[] first.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = File Name:
|
filename = File Name:
|
||||||
unlocked = New content unlocked!
|
unlocked = New content unlocked!
|
||||||
completed = [accent]Completed
|
completed = [accent]Completed
|
||||||
@@ -341,7 +346,6 @@ waves.invalid = Invalid waves in clipboard.
|
|||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
#these are intentionally in lower case
|
|
||||||
wavemode.counts = counts
|
wavemode.counts = counts
|
||||||
wavemode.totals = totals
|
wavemode.totals = totals
|
||||||
wavemode.health = health
|
wavemode.health = health
|
||||||
@@ -466,9 +470,9 @@ complete = [lightgray]Complete:
|
|||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.research = Research {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
#TODO fix/remove this
|
|
||||||
launch = < LAUNCH >
|
launch = < LAUNCH >
|
||||||
launch.text = Launch
|
launch.text = Launch
|
||||||
launch.title = Launch Successful
|
launch.title = Launch Successful
|
||||||
@@ -478,11 +482,11 @@ launch.confirm = This will launch all resources in your core.\nYou will not be a
|
|||||||
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
|
launch.skip.confirm = If you skip now, you will not be able to launch until later waves.
|
||||||
uncover = Uncover
|
uncover = Uncover
|
||||||
configure = Configure Loadout
|
configure = Configure Loadout
|
||||||
#TODO
|
|
||||||
loadout = Loadout
|
loadout = Loadout
|
||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -504,7 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -517,10 +534,6 @@ sector.tarFields.name = Tar Fields
|
|||||||
sector.saltFlats.name = Salt Flats
|
sector.saltFlats.name = Salt Flats
|
||||||
sector.fungalPass.name = Fungal Pass
|
sector.fungalPass.name = Fungal Pass
|
||||||
|
|
||||||
#unused
|
|
||||||
#sector.impact0078.name = Impact 0078
|
|
||||||
#sector.crags.name = Crags
|
|
||||||
|
|
||||||
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
||||||
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
||||||
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
||||||
@@ -545,6 +558,8 @@ settings.graphics = Graphics
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -570,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -587,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -634,9 +655,12 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
@@ -723,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -735,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move X
|
keybind.move_x.name = Move X
|
||||||
keybind.move_y.name = Move Y
|
keybind.move_y.name = Move Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -762,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -796,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -817,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -844,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosiveness: {0}%
|
item.explosiveness = [lightgray]Explosiveness: {0}%
|
||||||
item.flammability = [lightgray]Flammability: {0}%
|
item.flammability = [lightgray]Flammability: {0}%
|
||||||
item.radioactivity = [lightgray]Radioactivity: {0}%
|
item.radioactivity = [lightgray]Radioactivity: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Speed: {0}
|
unit.speed = [lightgray]Speed: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -870,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -878,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -933,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -955,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1069,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1081,6 +1131,15 @@ block.payload-router.name = Payload Router
|
|||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.overdrive-dome.name = Overdrive Dome
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Game over
|
|||||||
gameover.pvp = L'équipe [accent] {0}[] a gagné !
|
gameover.pvp = L'équipe [accent] {0}[] a gagné !
|
||||||
highscore = [accent]Nouveau meilleur score!
|
highscore = [accent]Nouveau meilleur score!
|
||||||
copied = Copié.
|
copied = Copié.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Sons
|
load.sound = Sons
|
||||||
load.map = Cartes
|
load.map = Cartes
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
|
|||||||
stat.playtime = Temps de jeu:[accent] {0}
|
stat.playtime = Temps de jeu:[accent] {0}
|
||||||
stat.rank = Rang Final: [accent]{0}
|
stat.rank = Rang Final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Ressources transférées
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LANCER] votre noyau pour obtenir les objets indiqués en bleu.
|
|
||||||
map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
|
map.delete = Êtes-vous certain(e) de vouloir supprimer la carte "[accent]{0}[]"?
|
||||||
level.highscore = Meilleur score: [accent]{0}
|
level.highscore = Meilleur score: [accent]{0}
|
||||||
level.select = Sélection du niveau
|
level.select = Sélection du niveau
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Désactiver
|
|||||||
mod.content = Contenu:
|
mod.content = Contenu:
|
||||||
mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
|
mod.delete.error = Impossible de supprimer le mod. Le fichier est probablement en cours d'utilisation.
|
||||||
mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
|
mod.requiresversion = [scarlet]Version du jeu requise : [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
|
mod.missingdependencies = [scarlet]Dépendances manquantes: {0}
|
||||||
mod.erroredcontent = [scarlet]Erreurs de contenu
|
mod.erroredcontent = [scarlet]Erreurs de contenu
|
||||||
mod.errors = Des erreurs se sont produites lors du chargement du contenu.
|
mod.errors = Des erreurs se sont produites lors du chargement du contenu.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Votre appareil ne supporte pas les mods avec des scripts.
|
|||||||
about.button = À propos
|
about.button = À propos
|
||||||
name = Nom:
|
name = Nom:
|
||||||
noname = Commencez par choisir un[accent] nom de joueur[].
|
noname = Commencez par choisir un[accent] nom de joueur[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nom du fichier:
|
filename = Nom du fichier:
|
||||||
unlocked = Nouveau bloc débloqué!
|
unlocked = Nouveau bloc débloqué!
|
||||||
completed = [accent]Complété
|
completed = [accent]Complété
|
||||||
@@ -144,6 +148,7 @@ techtree = Arbre technologique
|
|||||||
research.list = [lightgray]Recherche:
|
research.list = [lightgray]Recherche:
|
||||||
research = Rechercher
|
research = Rechercher
|
||||||
researched = [lightgray]{0} recherché(e).
|
researched = [lightgray]{0} recherché(e).
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} joueurs en ligne
|
players = {0} joueurs en ligne
|
||||||
players.single = {0} joueur en ligne
|
players.single = {0} joueur en ligne
|
||||||
players.search = Recherche
|
players.search = Recherche
|
||||||
@@ -340,6 +345,11 @@ waves.load = Coller depuis le presse-papiers
|
|||||||
waves.invalid = Vagues invalides dans le presse-papiers.
|
waves.invalid = Vagues invalides dans le presse-papiers.
|
||||||
waves.copied = Vagues copiées
|
waves.copied = Vagues copiées
|
||||||
waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
|
waves.none = Aucun ennemi défini.\nNotez que les vagues vides seront automatiquement remplacées par une vague générée par défaut.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<par défaut>
|
editor.default = [lightgray]<par défaut>
|
||||||
details = Détails...
|
details = Détails...
|
||||||
edit = Modifier...
|
edit = Modifier...
|
||||||
@@ -459,7 +469,8 @@ locked = Verrouillé
|
|||||||
complete = [lightgray]Compléter:
|
complete = [lightgray]Compléter:
|
||||||
requirement.wave = Vague {0} dans {1}
|
requirement.wave = Vague {0} dans {1}
|
||||||
requirement.core = Détruire le Noyau ennemi dans {0}
|
requirement.core = Détruire le Noyau ennemi dans {0}
|
||||||
requirement.unlock = Débloque {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Reprendre la partie:\n[lightgray]{0}
|
resume = Reprendre la partie:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Meilleur: {0}
|
bestwave = [lightgray]Meilleur: {0}
|
||||||
launch = < LANCEMENT >
|
launch = < LANCEMENT >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Blocs Bannis
|
bannedblocks = Blocs Bannis
|
||||||
addall = Ajouter TOUS
|
addall = Ajouter TOUS
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
|
configure.invalid = Le montant doit être un nombre compris entre 0 et {0}.
|
||||||
zone.unlocked = [lightgray]{0} débloquée.
|
zone.unlocked = [lightgray]{0} débloquée.
|
||||||
zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
|
zone.requirement.complete = Exigences pour {0} complétées:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Erreur de Réseau (I/O)
|
|||||||
error.any = Erreur réseau inconnue
|
error.any = Erreur réseau inconnue
|
||||||
error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
error.bloom = Échec de l'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphismes
|
|||||||
settings.cleardata = Effacer les données du jeu...
|
settings.cleardata = Effacer les données du jeu...
|
||||||
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
|
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\nAucun retour en arrière n'est possible!
|
||||||
settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
|
settings.clearall.confirm = [scarlet]ATTENTION![]\nCette action effacera toutes les données, y compris les sauvegardes, les cartes, la progression et la configuration des touches.\nUne fois que vous aurez pressé 'OK' le jeu effacera TOUTES les données et se fermera.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Pause >
|
paused = [accent]< Pause >
|
||||||
clear = Effacer
|
clear = Effacer
|
||||||
banned = [scarlet]Bannis
|
banned = [scarlet]Bannis
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de Déplacement
|
|||||||
blocks.launchtime = Temps entre chaque lancement
|
blocks.launchtime = Temps entre chaque lancement
|
||||||
blocks.shootrange = Portée de tir
|
blocks.shootrange = Portée de tir
|
||||||
blocks.size = Taille
|
blocks.size = Taille
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacité liquide
|
blocks.liquidcapacity = Capacité liquide
|
||||||
blocks.powerrange = Portée électrique
|
blocks.powerrange = Portée électrique
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Nombre maximal de connections
|
blocks.powerconnections = Nombre maximal de connections
|
||||||
blocks.poweruse = Énergie utilisée
|
blocks.poweruse = Énergie utilisée
|
||||||
blocks.powerdamage = Dégâts d'énergie
|
blocks.powerdamage = Dégâts d'énergie
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet du Boost
|
|||||||
blocks.maxunits = Unités actives max
|
blocks.maxunits = Unités actives max
|
||||||
blocks.health = Santé
|
blocks.health = Santé
|
||||||
blocks.buildtime = Durée de construction
|
blocks.buildtime = Durée de construction
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Coût de construction
|
blocks.buildcost = Coût de construction
|
||||||
blocks.inaccuracy = Imprécision
|
blocks.inaccuracy = Imprécision
|
||||||
blocks.shots = Tirs
|
blocks.shots = Tirs
|
||||||
blocks.reload = Tirs/Seconde
|
blocks.reload = Tirs/Seconde
|
||||||
blocks.ammo = Munitions
|
blocks.ammo = Munitions
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Meilleure Foreuse Requise
|
bar.drilltierreq = Meilleure Foreuse Requise
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unité de liquide
|
|||||||
unit.powerunits = unité d'énergie
|
unit.powerunits = unité d'énergie
|
||||||
unit.degrees = degrés
|
unit.degrees = degrés
|
||||||
unit.seconds = secondes
|
unit.seconds = secondes
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x vitesse
|
unit.timesspeed = x vitesse
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = objets
|
unit.items = objets
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = M
|
unit.millions = M
|
||||||
|
unit.billions = b
|
||||||
category.general = Général
|
category.general = Général
|
||||||
category.power = Énergie
|
category.power = Énergie
|
||||||
category.liquids = Liquides
|
category.liquids = Liquides
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attaque
|
command.attack = Attaque
|
||||||
command.rally = Rassembler
|
command.rally = Rassembler
|
||||||
command.retreat = Retraite
|
command.retreat = Retraite
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Touche: [{0},
|
placement.blockselectkeys = \n[lightgray]Touche: [{0},
|
||||||
keybind.respawn.name = Réapparaitre
|
keybind.respawn.name = Réapparaitre
|
||||||
keybind.control.name = Controler une Unité
|
keybind.control.name = Controler une Unité
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Montrer/Cacher les Status des Blocs
|
|||||||
keybind.move_x.name = Mouvement X
|
keybind.move_x.name = Mouvement X
|
||||||
keybind.move_y.name = Mouvement Y
|
keybind.move_y.name = Mouvement Y
|
||||||
keybind.mouse_move.name = Suivre la Souris
|
keybind.mouse_move.name = Suivre la Souris
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Sélectionner une Région
|
keybind.schematic_select.name = Sélectionner une Région
|
||||||
keybind.schematic_menu.name = Menu des schémas
|
keybind.schematic_menu.name = Menu des schémas
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonale
|
|||||||
keybind.pick.name = Choisir un bloc
|
keybind.pick.name = Choisir un bloc
|
||||||
keybind.break_block.name = Supprimer un bloc
|
keybind.break_block.name = Supprimer un bloc
|
||||||
keybind.deselect.name = Désélectionner
|
keybind.deselect.name = Désélectionner
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tirer
|
keybind.shoot.name = Tirer
|
||||||
keybind.zoom.name = Zoomer
|
keybind.zoom.name = Zoomer
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Explosion des Réacteurs
|
|||||||
rules.wavetimer = Minuterie pour les vagues
|
rules.wavetimer = Minuterie pour les vagues
|
||||||
rules.waves = Vagues
|
rules.waves = Vagues
|
||||||
rules.attack = Mode « Attaque »
|
rules.attack = Mode « Attaque »
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
|
rules.enemyCheat = Ressources infinies pour l'IA (équipe rouge)
|
||||||
rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
|
rules.blockhealthmultiplier = Multiplicateur de Santé des Blocs
|
||||||
rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
|
rules.blockdamagemultiplier = Multiplicateur de Dégât des Blocs
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unités
|
|||||||
rules.title.experimental = Expérimental
|
rules.title.experimental = Expérimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Éclairage
|
rules.lighting = Éclairage
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Éclairage Ambiant
|
rules.ambientlight = Éclairage Ambiant
|
||||||
rules.solarpowermultiplier = Multiplicateur d'Énergie Solaire
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Objets
|
content.item.name = Objets
|
||||||
content.liquid.name = Liquides
|
content.liquid.name = Liquides
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Eau
|
|||||||
liquid.slag.name = Scories
|
liquid.slag.name = Scories
|
||||||
liquid.oil.name = Pétrole
|
liquid.oil.name = Pétrole
|
||||||
liquid.cryofluid.name = Liquide Cryogénique
|
liquid.cryofluid.name = Liquide Cryogénique
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosivité: {0}
|
item.explosiveness = [lightgray]Explosivité: {0}
|
||||||
item.flammability = [lightgray]Inflammabilité: {0}
|
item.flammability = [lightgray]Inflammabilité: {0}
|
||||||
item.radioactivity = [lightgray]Radioactivité: {0}
|
item.radioactivity = [lightgray]Radioactivité: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Santé: {0}
|
unit.health = [lightgray]Santé: {0}
|
||||||
unit.speed = [lightgray]Vitesse: {0}
|
unit.speed = [lightgray]Vitesse: {0}
|
||||||
unit.weapon = [lightgray]Arme: {0}
|
unit.weapon = [lightgray]Arme: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Rampeur
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Falaise
|
block.cliff.name = Falaise
|
||||||
block.sand-boulder.name = Bloc de Sable
|
block.sand-boulder.name = Bloc de Sable
|
||||||
block.grass.name = Herbe
|
block.grass.name = Herbe
|
||||||
block.slag.name = Scories
|
block.slag.name = Scories
|
||||||
block.salt.name = Sel
|
block.salt.name = Sel
|
||||||
block.saltrocks.name = Roches de sel
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Cailloux
|
block.pebbles.name = Cailloux
|
||||||
block.tendrils.name = Vrilles
|
block.tendrils.name = Vrilles
|
||||||
block.sandrocks.name = Roches de sable
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pin Sporeux
|
block.spore-pine.name = Pin Sporeux
|
||||||
block.sporerocks.name = Roche Sporeuse
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Roche
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Roches enneigées
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pin enneigé
|
block.snow-pine.name = Pin enneigé
|
||||||
block.shale.name = Schiste
|
block.shale.name = Schiste
|
||||||
block.shale-boulder.name = Blocs de Schiste
|
block.shale-boulder.name = Blocs de Schiste
|
||||||
block.moss.name = Mousse
|
block.moss.name = Mousse
|
||||||
block.shrubs.name = Arbustes
|
block.shrubs.name = Arbustes
|
||||||
block.spore-moss.name = Mousse Sporeuse
|
block.spore-moss.name = Mousse Sporeuse
|
||||||
block.shalerocks.name = Rochers de Schiste Argileux
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Mur de Ferraille
|
block.scrap-wall.name = Mur de Ferraille
|
||||||
block.scrap-wall-large.name = Grand Mur de Ferraille
|
block.scrap-wall-large.name = Grand Mur de Ferraille
|
||||||
block.scrap-wall-huge.name = Énorme Mur de Ferraille
|
block.scrap-wall-huge.name = Énorme Mur de Ferraille
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Cratères
|
|||||||
block.sand-water.name = Eau avec fond de Sable
|
block.sand-water.name = Eau avec fond de Sable
|
||||||
block.darksand-water.name = Eau avec fond de Sable Sombre
|
block.darksand-water.name = Eau avec fond de Sable Sombre
|
||||||
block.char.name = Cendre
|
block.char.name = Cendre
|
||||||
block.holostone.name = Pierre Holographique
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Neige et Glace
|
block.ice-snow.name = Neige et Glace
|
||||||
block.rocks.name = Rochers
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Rochers de Glace
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Rochers de Neige
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Rochers de Sable
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pin
|
block.pine.name = Pin
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Arbre Blanc Mort
|
block.white-tree-dead.name = Arbre Blanc Mort
|
||||||
block.white-tree.name = Arbre Blanc
|
block.white-tree.name = Arbre Blanc
|
||||||
block.spore-cluster.name = Grappe de Spores
|
block.spore-cluster.name = Grappe de Spores
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau Sombre 4
|
|||||||
block.dark-panel-5.name = Panneau Sombre 5
|
block.dark-panel-5.name = Panneau Sombre 5
|
||||||
block.dark-panel-6.name = Panneau Sombre 6
|
block.dark-panel-6.name = Panneau Sombre 6
|
||||||
block.dark-metal.name = Métal Sombre
|
block.dark-metal.name = Métal Sombre
|
||||||
block.ignarock.name = Roches Ignées
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Roches Chaudes
|
block.hotrock.name = Roches Chaudes
|
||||||
block.magmarock.name = Roches Magmatiques
|
block.magmarock.name = Roches Magmatiques
|
||||||
block.cliffs.name = Falaises
|
|
||||||
block.copper-wall.name = Mur de Cuivre
|
block.copper-wall.name = Mur de Cuivre
|
||||||
block.copper-wall-large.name = Grand Mur de Cuivre
|
block.copper-wall-large.name = Grand Mur de Cuivre
|
||||||
block.titanium-wall.name = Mur de Titane
|
block.titanium-wall.name = Mur de Titane
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
|
|||||||
block.launch-pad.name = Plateforme de Lancement
|
block.launch-pad.name = Plateforme de Lancement
|
||||||
block.launch-pad-large.name = Grande Plateforme de Lancement
|
block.launch-pad-large.name = Grande Plateforme de Lancement
|
||||||
block.segment.name = Diviseur
|
block.segment.name = Diviseur
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Usine d'Unité Terrestre
|
block.ground-factory.name = Usine d'Unité Terrestre
|
||||||
block.air-factory.name = Usine d'Unité Aérienne
|
block.air-factory.name = Usine d'Unité Aérienne
|
||||||
block.naval-factory.name = Usine d'Unité Navale
|
block.naval-factory.name = Usine d'Unité Navale
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Convoyeur de Masse
|
|||||||
block.payload-router.name = Routeur de Charge Utile
|
block.payload-router.name = Routeur de Charge Utile
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Creuset de Silicium
|
block.silicon-crucible.name = Creuset de Silicium
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = bleu
|
team.blue.name = bleu
|
||||||
team.crux.name = rouge
|
team.crux.name = rouge
|
||||||
team.sharded.name = jaune
|
team.sharded.name = jaune
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Le base a été détruite.
|
|||||||
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
|
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
|
||||||
highscore = [accent]Nouveau meilleur score !
|
highscore = [accent]Nouveau meilleur score !
|
||||||
copied = Copié.
|
copied = Copié.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Son
|
load.sound = Son
|
||||||
load.map = Maps
|
load.map = Maps
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Ressources transférées:
|
|||||||
stat.playtime = Temps Joué:[accent] {0}
|
stat.playtime = Temps Joué:[accent] {0}
|
||||||
stat.rank = Rang Final: [accent]{0}
|
stat.rank = Rang Final: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Ressources transférées
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] votre core pour obtenir les objets indiqués en bleu.
|
|
||||||
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
|
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
|
||||||
level.highscore = Meilleur score: [accent]{0}
|
level.highscore = Meilleur score: [accent]{0}
|
||||||
level.select = Sélection de niveau
|
level.select = Sélection de niveau
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Désactive
|
|||||||
mod.content = Contenu:
|
mod.content = Contenu:
|
||||||
mod.delete.error = Unable to delete mod. File may be in use.
|
mod.delete.error = Unable to delete mod. File may be in use.
|
||||||
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
mod.missingdependencies = [scarlet]Missing dependencies: {0}
|
||||||
mod.erroredcontent = [scarlet]Content Errors
|
mod.erroredcontent = [scarlet]Content Errors
|
||||||
mod.errors = Errors have occurred loading content.
|
mod.errors = Errors have occurred loading content.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = À propos
|
about.button = À propos
|
||||||
name = Nom:
|
name = Nom:
|
||||||
noname = Choisissez d'abord [accent]un pseudo[].
|
noname = Choisissez d'abord [accent]un pseudo[].
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nom du fichier:
|
filename = Nom du fichier:
|
||||||
unlocked = Nouveau bloc debloqué!
|
unlocked = Nouveau bloc debloqué!
|
||||||
completed = [accent]Terminé
|
completed = [accent]Terminé
|
||||||
@@ -144,6 +148,7 @@ techtree = Arbre technologique
|
|||||||
research.list = [lightgray]Recherche:
|
research.list = [lightgray]Recherche:
|
||||||
research = Recherche
|
research = Recherche
|
||||||
researched = [lightgray]{0} recherché.
|
researched = [lightgray]{0} recherché.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} joueurs
|
players = {0} joueurs
|
||||||
players.single = {0} joueur
|
players.single = {0} joueur
|
||||||
players.search = search
|
players.search = search
|
||||||
@@ -340,6 +345,11 @@ waves.load = Coller depuis le Presse-papiers
|
|||||||
waves.invalid = Vagues invalides dans le Presse-papiers.
|
waves.invalid = Vagues invalides dans le Presse-papiers.
|
||||||
waves.copied = Vagues copiées.
|
waves.copied = Vagues copiées.
|
||||||
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
|
waves.none = Aucun ennemi défini.\nNotez que les dispositions vides seront automatiquement remplacées par la dispositions par défaut.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Par défaut>
|
editor.default = [lightgray]<Par défaut>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Modifier...
|
edit = Modifier...
|
||||||
@@ -459,7 +469,8 @@ locked = Verrouillé
|
|||||||
complete = [lightgray]Compléter:
|
complete = [lightgray]Compléter:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Reprendre la partie en cours:\n[lightgray]{0}
|
resume = Reprendre la partie en cours:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Meilleur: {0}
|
bestwave = [lightgray]Meilleur: {0}
|
||||||
launch = Lancement
|
launch = Lancement
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} Débloquée.
|
zone.unlocked = [lightgray]{0} Débloquée.
|
||||||
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
|
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Erreur réseau inconnue.
|
error.any = Erreur réseau inconnue.
|
||||||
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
error.bloom = Échec d'initialisation du flou lumineux.\nVotre appareil peut ne pas le supporter.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphiques
|
|||||||
settings.cleardata = Effacer les données du jeu...
|
settings.cleardata = Effacer les données du jeu...
|
||||||
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
|
settings.clear.confirm = Êtes-vous sûr d'effacer ces données ?\n[scarlet]Ceci est irréversible
|
||||||
settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
|
settings.clearall.confirm = [scarlet]ATTENTION![]\nCet action effacera toutes les données , incluant les sauvegarges, les cartes, les déblocages et la configuration des touches.\nUne fois que vous aurez pressé 'Ok' le jeu effacera toutes les données et se fermera.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = En pause
|
paused = En pause
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Vitesse de déplacement
|
|||||||
blocks.launchtime = Temps entre chaque lancement
|
blocks.launchtime = Temps entre chaque lancement
|
||||||
blocks.shootrange = Portée
|
blocks.shootrange = Portée
|
||||||
blocks.size = Taille
|
blocks.size = Taille
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Capacité en liquide
|
blocks.liquidcapacity = Capacité en liquide
|
||||||
blocks.powerrange = Distance de transmission
|
blocks.powerrange = Distance de transmission
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Énergie utilisée
|
blocks.poweruse = Énergie utilisée
|
||||||
blocks.powerdamage = Énergie/Dégâts
|
blocks.powerdamage = Énergie/Dégâts
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Effet boostant
|
|||||||
blocks.maxunits = Maximum d'unitée active
|
blocks.maxunits = Maximum d'unitée active
|
||||||
blocks.health = Santé
|
blocks.health = Santé
|
||||||
blocks.buildtime = Temps de construction
|
blocks.buildtime = Temps de construction
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Coût de construction
|
blocks.buildcost = Coût de construction
|
||||||
blocks.inaccuracy = Précision
|
blocks.inaccuracy = Précision
|
||||||
blocks.shots = Tirs
|
blocks.shots = Tirs
|
||||||
blocks.reload = Tirs/Seconde
|
blocks.reload = Tirs/Seconde
|
||||||
blocks.ammo = Munition
|
blocks.ammo = Munition
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = Unité de liquide
|
|||||||
unit.powerunits = Unité d'énergie
|
unit.powerunits = Unité d'énergie
|
||||||
unit.degrees = degrés
|
unit.degrees = degrés
|
||||||
unit.seconds = secondes
|
unit.seconds = secondes
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x vitesse
|
unit.timesspeed = x vitesse
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = Objets
|
unit.items = Objets
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = Général
|
category.general = Général
|
||||||
category.power = Énergie
|
category.power = Énergie
|
||||||
category.liquids = Liquides
|
category.liquids = Liquides
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attaquer
|
command.attack = Attaquer
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retraite
|
command.retreat = Retraite
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Mouvement X
|
keybind.move_x.name = Mouvement X
|
||||||
keybind.move_y.name = Mouvement Y
|
keybind.move_y.name = Mouvement Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Placement en diagonal
|
|||||||
keybind.pick.name = Choisir un bloc
|
keybind.pick.name = Choisir un bloc
|
||||||
keybind.break_block.name = Supprimer un bloc
|
keybind.break_block.name = Supprimer un bloc
|
||||||
keybind.deselect.name = Déselectionner
|
keybind.deselect.name = Déselectionner
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Tirer
|
keybind.shoot.name = Tirer
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Temps de vague
|
rules.wavetimer = Temps de vague
|
||||||
rules.waves = Vague
|
rules.waves = Vague
|
||||||
rules.attack = Mode attaque
|
rules.attack = Mode attaque
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Ressources infinies pour l'IA
|
rules.enemyCheat = Ressources infinies pour l'IA
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unités
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Objets
|
content.item.name = Objets
|
||||||
content.liquid.name = Liquides
|
content.liquid.name = Liquides
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Eau
|
|||||||
liquid.slag.name = Scorie
|
liquid.slag.name = Scorie
|
||||||
liquid.oil.name = Pétrole
|
liquid.oil.name = Pétrole
|
||||||
liquid.cryofluid.name = Liquide Cryogénique
|
liquid.cryofluid.name = Liquide Cryogénique
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Explosivité: {0}
|
item.explosiveness = [lightgray]Explosivité: {0}
|
||||||
item.flammability = [lightgray]Inflammabilité: {0}
|
item.flammability = [lightgray]Inflammabilité: {0}
|
||||||
item.radioactivity = [lightgray]Radioactivité: {0}
|
item.radioactivity = [lightgray]Radioactivité: {0}
|
||||||
|
|
||||||
unit.health = [lightgray]Santé: {0}
|
unit.health = [lightgray]Santé: {0}
|
||||||
unit.speed = [lightgray]Vitesse: {0}
|
unit.speed = [lightgray]Vitesse: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Chenille
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sable rocheux
|
block.sand-boulder.name = Sable rocheux
|
||||||
block.grass.name = Herbe
|
block.grass.name = Herbe
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Sel
|
block.salt.name = Sel
|
||||||
block.saltrocks.name = Roches de sel
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Cailloux
|
block.pebbles.name = Cailloux
|
||||||
block.tendrils.name = Vrilles
|
block.tendrils.name = Vrilles
|
||||||
block.sandrocks.name = Roche de sableuse
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Pin sporifère
|
block.spore-pine.name = Pin sporifère
|
||||||
block.sporerocks.name = Roche sporifère
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Roche
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Roche enneigée
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Schiste
|
block.shale.name = Schiste
|
||||||
block.shale-boulder.name = Rocher de schiste
|
block.shale-boulder.name = Rocher de schiste
|
||||||
block.moss.name = Mousse
|
block.moss.name = Mousse
|
||||||
block.shrubs.name = Arbustes
|
block.shrubs.name = Arbustes
|
||||||
block.spore-moss.name = Mousse sporifère
|
block.spore-moss.name = Mousse sporifère
|
||||||
block.shalerocks.name = Roche de schiste
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Mur de ferraille
|
block.scrap-wall.name = Mur de ferraille
|
||||||
block.scrap-wall-large.name = Grand mur de ferraille
|
block.scrap-wall-large.name = Grand mur de ferraille
|
||||||
block.scrap-wall-huge.name = Enorme mur de ferraille
|
block.scrap-wall-huge.name = Enorme mur de ferraille
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Cratères
|
|||||||
block.sand-water.name = Eau (sable)
|
block.sand-water.name = Eau (sable)
|
||||||
block.darksand-water.name = Eau (sable noir)
|
block.darksand-water.name = Eau (sable noir)
|
||||||
block.char.name = Carboniser
|
block.char.name = Carboniser
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Neige glacée
|
block.ice-snow.name = Neige glacée
|
||||||
block.rocks.name = Roche
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Roches de glace
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Roches de neige
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Roches de sable
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pin
|
block.pine.name = Pin
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Arbre blanc mort
|
block.white-tree-dead.name = Arbre blanc mort
|
||||||
block.white-tree.name = Arbre blanc
|
block.white-tree.name = Arbre blanc
|
||||||
block.spore-cluster.name = Grappe de spores
|
block.spore-cluster.name = Grappe de spores
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panneau noir 4
|
|||||||
block.dark-panel-5.name = Panneau noir 5
|
block.dark-panel-5.name = Panneau noir 5
|
||||||
block.dark-panel-6.name = Panneau noir 6
|
block.dark-panel-6.name = Panneau noir 6
|
||||||
block.dark-metal.name = Métal noir
|
block.dark-metal.name = Métal noir
|
||||||
block.ignarock.name = Roche d'igna
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Roche chaude
|
block.hotrock.name = Roche chaude
|
||||||
block.magmarock.name = Roche de magma
|
block.magmarock.name = Roche de magma
|
||||||
block.cliffs.name = Falaises
|
|
||||||
block.copper-wall.name = Mur de cuivre
|
block.copper-wall.name = Mur de cuivre
|
||||||
block.copper-wall-large.name = Grand mur de cuivre
|
block.copper-wall-large.name = Grand mur de cuivre
|
||||||
block.titanium-wall.name = Mur de titane
|
block.titanium-wall.name = Mur de titane
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Conteneur
|
|||||||
block.launch-pad.name = Rampe de lancement
|
block.launch-pad.name = Rampe de lancement
|
||||||
block.launch-pad-large.name = Grande rampe de lancement
|
block.launch-pad-large.name = Grande rampe de lancement
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = Bleu
|
team.blue.name = Bleu
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Vége a játéknak
|
|||||||
gameover.pvp = A[accent] {0}[] csapat nyert!
|
gameover.pvp = A[accent] {0}[] csapat nyert!
|
||||||
highscore = [accent]Új rekord!
|
highscore = [accent]Új rekord!
|
||||||
copied = Másolva.
|
copied = Másolva.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Hangok
|
load.sound = Hangok
|
||||||
load.map = Térképek
|
load.map = Térképek
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Elindított erőforrások:
|
|||||||
stat.playtime = Játékidő:[accent] {0}
|
stat.playtime = Játékidő:[accent] {0}
|
||||||
stat.rank = Végső értékelés: [accent]{0}
|
stat.rank = Végső értékelés: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Elindított elemek
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[INDÍTSD EL] a magot hogy megszerezd a kékkel jelölt erőforrásokat.
|
|
||||||
map.delete = Biztos, hogy törölni akarod a "[accent]{0}[]" térképet?
|
map.delete = Biztos, hogy törölni akarod a "[accent]{0}[]" térképet?
|
||||||
level.highscore = Rekord: [accent]{0}
|
level.highscore = Rekord: [accent]{0}
|
||||||
level.select = Pálya választása
|
level.select = Pálya választása
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Letiltás
|
|||||||
mod.content = Content:
|
mod.content = Content:
|
||||||
mod.delete.error = Nem lehet törölni a Modot. Lehet, hogy egy másik folyamat használja.
|
mod.delete.error = Nem lehet törölni a Modot. Lehet, hogy egy másik folyamat használja.
|
||||||
mod.requiresversion = [scarlet]Minimális játék verzió: [accent]{0}
|
mod.requiresversion = [scarlet]Minimális játék verzió: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Hiányzó függőségek: {0}
|
mod.missingdependencies = [scarlet]Hiányzó függőségek: {0}
|
||||||
mod.erroredcontent = [scarlet]Tartalom hiba
|
mod.erroredcontent = [scarlet]Tartalom hiba
|
||||||
mod.errors = Hiba történt a tartalom betöltése közben.
|
mod.errors = Hiba történt a tartalom betöltése közben.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = Your device does not support mods with scripts. You must d
|
|||||||
about.button = Közreműködők
|
about.button = Közreműködők
|
||||||
name = Név:
|
name = Név:
|
||||||
noname = Válassz egy[accent] nevet[] előbb.
|
noname = Válassz egy[accent] nevet[] előbb.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Fájl név:
|
filename = Fájl név:
|
||||||
unlocked = Új tartalom kinyitva!
|
unlocked = Új tartalom kinyitva!
|
||||||
completed = [accent]Kész
|
completed = [accent]Kész
|
||||||
@@ -144,6 +148,7 @@ techtree = Tech Tree
|
|||||||
research.list = [lightgray]Fedezd fel:
|
research.list = [lightgray]Fedezd fel:
|
||||||
research = Felfedezés
|
research = Felfedezés
|
||||||
researched = [lightgray]{0} felfedezve.
|
researched = [lightgray]{0} felfedezve.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} játékos
|
players = {0} játékos
|
||||||
players.single = {0} játékos
|
players.single = {0} játékos
|
||||||
players.search = keresés
|
players.search = keresés
|
||||||
@@ -340,6 +345,11 @@ waves.load = Load from Clipboard
|
|||||||
waves.invalid = Invalid waves in clipboard.
|
waves.invalid = Invalid waves in clipboard.
|
||||||
waves.copied = Waves copied.
|
waves.copied = Waves copied.
|
||||||
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Default>
|
editor.default = [lightgray]<Default>
|
||||||
details = Details...
|
details = Details...
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
@@ -459,7 +469,8 @@ locked = Zárva
|
|||||||
complete = [lightgray]Complete:
|
complete = [lightgray]Complete:
|
||||||
requirement.wave = Reach Wave {0} in {1}
|
requirement.wave = Reach Wave {0} in {1}
|
||||||
requirement.core = Destroy Enemy Core in {0}
|
requirement.core = Destroy Enemy Core in {0}
|
||||||
requirement.unlock = Unlock {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Resume Zone:\n[lightgray]{0}
|
resume = Resume Zone:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Best Wave: {0}
|
bestwave = [lightgray]Best Wave: {0}
|
||||||
launch = < INDÍTÁS >
|
launch = < INDÍTÁS >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Banned Blocks
|
bannedblocks = Banned Blocks
|
||||||
addall = Add All
|
addall = Add All
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Amount must be a number between 0 and {0}.
|
configure.invalid = Amount must be a number between 0 and {0}.
|
||||||
zone.unlocked = [lightgray]{0} unlocked.
|
zone.unlocked = [lightgray]{0} unlocked.
|
||||||
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
|
||||||
@@ -496,6 +508,20 @@ error.io = Network I/O error.
|
|||||||
error.any = Unknown network error.
|
error.any = Unknown network error.
|
||||||
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Graphics
|
|||||||
settings.cleardata = Clear Game Data...
|
settings.cleardata = Clear Game Data...
|
||||||
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
|
||||||
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Move Speed
|
|||||||
blocks.launchtime = Time Between Launches
|
blocks.launchtime = Time Between Launches
|
||||||
blocks.shootrange = Range
|
blocks.shootrange = Range
|
||||||
blocks.size = Size
|
blocks.size = Size
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Liquid Capacity
|
blocks.liquidcapacity = Liquid Capacity
|
||||||
blocks.powerrange = Power Range
|
blocks.powerrange = Power Range
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Max Connections
|
blocks.powerconnections = Max Connections
|
||||||
blocks.poweruse = Power Use
|
blocks.poweruse = Power Use
|
||||||
blocks.powerdamage = Power/Damage
|
blocks.powerdamage = Power/Damage
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Boost Effect
|
|||||||
blocks.maxunits = Max Active Units
|
blocks.maxunits = Max Active Units
|
||||||
blocks.health = Health
|
blocks.health = Health
|
||||||
blocks.buildtime = Build Time
|
blocks.buildtime = Build Time
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Build Cost
|
blocks.buildcost = Build Cost
|
||||||
blocks.inaccuracy = Inaccuracy
|
blocks.inaccuracy = Inaccuracy
|
||||||
blocks.shots = Shots
|
blocks.shots = Shots
|
||||||
blocks.reload = Shots/Second
|
blocks.reload = Shots/Second
|
||||||
blocks.ammo = Ammo
|
blocks.ammo = Ammo
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Better Drill Required
|
bar.drilltierreq = Better Drill Required
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = liquid units
|
|||||||
unit.powerunits = power units
|
unit.powerunits = power units
|
||||||
unit.degrees = degrees
|
unit.degrees = degrees
|
||||||
unit.seconds = seconds
|
unit.seconds = seconds
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /sec
|
unit.persecond = /sec
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x speed
|
unit.timesspeed = x speed
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = items
|
unit.items = items
|
||||||
unit.thousands = k
|
unit.thousands = k
|
||||||
unit.millions = mil
|
unit.millions = mil
|
||||||
|
unit.billions = b
|
||||||
category.general = General
|
category.general = General
|
||||||
category.power = Power
|
category.power = Power
|
||||||
category.liquids = Liquids
|
category.liquids = Liquids
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Attack
|
command.attack = Attack
|
||||||
command.rally = Rally
|
command.rally = Rally
|
||||||
command.retreat = Retreat
|
command.retreat = Retreat
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
placement.blockselectkeys = \n[lightgray]Key: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Move X
|
keybind.move_x.name = Move X
|
||||||
keybind.move_y.name = Move Y
|
keybind.move_y.name = Move Y
|
||||||
keybind.mouse_move.name = Follow Mouse
|
keybind.mouse_move.name = Follow Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Select Region
|
keybind.schematic_select.name = Select Region
|
||||||
keybind.schematic_menu.name = Schematic Menu
|
keybind.schematic_menu.name = Schematic Menu
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Diagonal Placement
|
|||||||
keybind.pick.name = Pick Block
|
keybind.pick.name = Pick Block
|
||||||
keybind.break_block.name = Break Block
|
keybind.break_block.name = Break Block
|
||||||
keybind.deselect.name = Deselect
|
keybind.deselect.name = Deselect
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Shoot
|
keybind.shoot.name = Shoot
|
||||||
keybind.zoom.name = Zoom
|
keybind.zoom.name = Zoom
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Reactor Explosions
|
|||||||
rules.wavetimer = Wave Timer
|
rules.wavetimer = Wave Timer
|
||||||
rules.waves = Waves
|
rules.waves = Waves
|
||||||
rules.attack = Attack Mode
|
rules.attack = Attack Mode
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Infinite AI (Red Team) Resources
|
rules.enemyCheat = Infinite AI (Red Team) Resources
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Units
|
|||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Items
|
content.item.name = Items
|
||||||
content.liquid.name = Liquids
|
content.liquid.name = Liquids
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Water
|
|||||||
liquid.slag.name = Slag
|
liquid.slag.name = Slag
|
||||||
liquid.oil.name = Oil
|
liquid.oil.name = Oil
|
||||||
liquid.cryofluid.name = Cryofluid
|
liquid.cryofluid.name = Cryofluid
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Robbanékonyság: {0}%
|
item.explosiveness = [lightgray]Robbanékonyság: {0}%
|
||||||
item.flammability = [lightgray]Gyúlékonyság: {0}%
|
item.flammability = [lightgray]Gyúlékonyság: {0}%
|
||||||
item.radioactivity = [lightgray]Radioaktivitás: {0}%
|
item.radioactivity = [lightgray]Radioaktivitás: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Health: {0}
|
unit.health = [lightgray]Health: {0}
|
||||||
unit.speed = [lightgray]Sebesség: {0}
|
unit.speed = [lightgray]Sebesség: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Sand Boulder
|
block.sand-boulder.name = Sand Boulder
|
||||||
block.grass.name = Grass
|
block.grass.name = Grass
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Salt
|
block.salt.name = Salt
|
||||||
block.saltrocks.name = Salt Rocks
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Pebbles
|
block.pebbles.name = Pebbles
|
||||||
block.tendrils.name = Tendrils
|
block.tendrils.name = Tendrils
|
||||||
block.sandrocks.name = Sand Rocks
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Spore Pine
|
block.spore-pine.name = Spore Pine
|
||||||
block.sporerocks.name = Spore Rocks
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Rock
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Snow Rock
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Snow Pine
|
block.snow-pine.name = Snow Pine
|
||||||
block.shale.name = Shale
|
block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
|
block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
|
block.moss.name = Moss
|
||||||
block.shrubs.name = Shrubs
|
block.shrubs.name = Shrubs
|
||||||
block.spore-moss.name = Spore Moss
|
block.spore-moss.name = Spore Moss
|
||||||
block.shalerocks.name = Shale Rocks
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Scrap Wall
|
block.scrap-wall.name = Scrap Wall
|
||||||
block.scrap-wall-large.name = Large Scrap Wall
|
block.scrap-wall-large.name = Large Scrap Wall
|
||||||
block.scrap-wall-huge.name = Huge Scrap Wall
|
block.scrap-wall-huge.name = Huge Scrap Wall
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Craters
|
|||||||
block.sand-water.name = Sand water
|
block.sand-water.name = Sand water
|
||||||
block.darksand-water.name = Dark Sand Water
|
block.darksand-water.name = Dark Sand Water
|
||||||
block.char.name = Char
|
block.char.name = Char
|
||||||
block.holostone.name = Holo stone
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Ice Snow
|
block.ice-snow.name = Ice Snow
|
||||||
block.rocks.name = Rocks
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Ice rocks
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Snow Rocks
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Dune Rocks
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Pine
|
block.pine.name = Pine
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = White Tree Dead
|
block.white-tree-dead.name = White Tree Dead
|
||||||
block.white-tree.name = White Tree
|
block.white-tree.name = White Tree
|
||||||
block.spore-cluster.name = Spore Cluster
|
block.spore-cluster.name = Spore Cluster
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Dark Panel 4
|
|||||||
block.dark-panel-5.name = Dark Panel 5
|
block.dark-panel-5.name = Dark Panel 5
|
||||||
block.dark-panel-6.name = Dark Panel 6
|
block.dark-panel-6.name = Dark Panel 6
|
||||||
block.dark-metal.name = Dark Metal
|
block.dark-metal.name = Dark Metal
|
||||||
block.ignarock.name = Igna Rock
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Hot Rock
|
block.hotrock.name = Hot Rock
|
||||||
block.magmarock.name = Magma Rock
|
block.magmarock.name = Magma Rock
|
||||||
block.cliffs.name = Cliffs
|
|
||||||
block.copper-wall.name = Copper Wall
|
block.copper-wall.name = Copper Wall
|
||||||
block.copper-wall-large.name = Large Copper Wall
|
block.copper-wall-large.name = Large Copper Wall
|
||||||
block.titanium-wall.name = Titanium Wall
|
block.titanium-wall.name = Titanium Wall
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Container
|
|||||||
block.launch-pad.name = Launch Pad
|
block.launch-pad.name = Launch Pad
|
||||||
block.launch-pad-large.name = Large Launch Pad
|
block.launch-pad-large.name = Large Launch Pad
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = blue
|
team.blue.name = blue
|
||||||
team.crux.name = red
|
team.crux.name = red
|
||||||
team.sharded.name = orange
|
team.sharded.name = orange
|
||||||
|
|||||||
@@ -20,6 +20,8 @@ gameover = Permainan Habis
|
|||||||
gameover.pvp = Tim[accent] {0}[] menang!
|
gameover.pvp = Tim[accent] {0}[] menang!
|
||||||
highscore = [accent]Rekor Baru!
|
highscore = [accent]Rekor Baru!
|
||||||
copied = Tersalin.
|
copied = Tersalin.
|
||||||
|
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
|
||||||
|
indev.notready = This part of the game isn't ready yet
|
||||||
|
|
||||||
load.sound = Suara
|
load.sound = Suara
|
||||||
load.map = Peta
|
load.map = Peta
|
||||||
@@ -63,8 +65,7 @@ stat.delivered = Sumber Daya yang Diluncurkan:
|
|||||||
stat.playtime = Waktu Bermain:[accent] {0}
|
stat.playtime = Waktu Bermain:[accent] {0}
|
||||||
stat.rank = Nilai Akhir: [accent]{0}
|
stat.rank = Nilai Akhir: [accent]{0}
|
||||||
|
|
||||||
launcheditems = [accent]Sumber Daya
|
globalitems = [accent]Global Items
|
||||||
launchinfo = [unlaunched][[LAUNCH] intimu untuk mendapatkan sumber daya yang ditandakan dengan warna biru
|
|
||||||
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
|
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
|
||||||
level.highscore = Nilai Tertinggi: [accent]{0}
|
level.highscore = Nilai Tertinggi: [accent]{0}
|
||||||
level.select = Pilih Level
|
level.select = Pilih Level
|
||||||
@@ -114,6 +115,7 @@ mod.disable = Aktif
|
|||||||
mod.content = konten:
|
mod.content = konten:
|
||||||
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
|
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
|
||||||
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
|
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
|
||||||
|
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
|
||||||
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
|
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
|
||||||
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
|
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
|
||||||
mod.errors = Kesalahan terjadi disaat memuat konten.
|
mod.errors = Kesalahan terjadi disaat memuat konten.
|
||||||
@@ -137,6 +139,8 @@ mod.scripts.disable = perangkat anda tidak mendukung mod berformat skrip/JS. And
|
|||||||
about.button = Tentang
|
about.button = Tentang
|
||||||
name = Nama:
|
name = Nama:
|
||||||
noname = Pilih[accent] nama pemain[] dahulu.
|
noname = Pilih[accent] nama pemain[] dahulu.
|
||||||
|
planetmap = Planet Map
|
||||||
|
launchcore = Launch Core
|
||||||
filename = Nama File:
|
filename = Nama File:
|
||||||
unlocked = Konten baru terbuka!
|
unlocked = Konten baru terbuka!
|
||||||
completed = [accent]Terselesaikan
|
completed = [accent]Terselesaikan
|
||||||
@@ -144,6 +148,7 @@ techtree = Cabang Teknologi
|
|||||||
research.list = [lightgray]Penelitian:
|
research.list = [lightgray]Penelitian:
|
||||||
research = Penelitian
|
research = Penelitian
|
||||||
researched = [lightgray]{0} telah diteliti.
|
researched = [lightgray]{0} telah diteliti.
|
||||||
|
research.progress = {0}% complete
|
||||||
players = {0} pemain aktif
|
players = {0} pemain aktif
|
||||||
players.single = {0} pemain aktif
|
players.single = {0} pemain aktif
|
||||||
players.search = cari
|
players.search = cari
|
||||||
@@ -340,6 +345,11 @@ waves.load = Tempel dari Papan klip
|
|||||||
waves.invalid = Gelombang tidak valid di papan klip.
|
waves.invalid = Gelombang tidak valid di papan klip.
|
||||||
waves.copied = Gelombang tersalin.
|
waves.copied = Gelombang tersalin.
|
||||||
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
|
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
|
||||||
|
|
||||||
|
wavemode.counts = counts
|
||||||
|
wavemode.totals = totals
|
||||||
|
wavemode.health = health
|
||||||
|
|
||||||
editor.default = [lightgray]<Standar>
|
editor.default = [lightgray]<Standar>
|
||||||
details = Detail...
|
details = Detail...
|
||||||
edit = Sunting...
|
edit = Sunting...
|
||||||
@@ -459,7 +469,8 @@ locked = Terkunci
|
|||||||
complete = [lightgray]Mencapai:
|
complete = [lightgray]Mencapai:
|
||||||
requirement.wave = Capai gelombang {0} dalam {1}
|
requirement.wave = Capai gelombang {0} dalam {1}
|
||||||
requirement.core = Hancurkan inti musuh dalam {0}
|
requirement.core = Hancurkan inti musuh dalam {0}
|
||||||
requirement.unlock = Buka {0}
|
requirement.research = Research {0}
|
||||||
|
requirement.capture = Capture {0}
|
||||||
resume = Lanjutkan Zona:\n[lightgray]{0}
|
resume = Lanjutkan Zona:\n[lightgray]{0}
|
||||||
bestwave = [lightgray]Gelombang Terbaik: {0}
|
bestwave = [lightgray]Gelombang Terbaik: {0}
|
||||||
launch = < MELUNCUR >
|
launch = < MELUNCUR >
|
||||||
@@ -475,6 +486,7 @@ loadout = Loadout
|
|||||||
resources = Resources
|
resources = Resources
|
||||||
bannedblocks = Balok yang dilarang
|
bannedblocks = Balok yang dilarang
|
||||||
addall = Tambah Semu
|
addall = Tambah Semu
|
||||||
|
launch.destination = Destination: {0}
|
||||||
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
|
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
|
||||||
zone.unlocked = [lightgray]{0} terbuka.
|
zone.unlocked = [lightgray]{0} terbuka.
|
||||||
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
|
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
|
||||||
@@ -496,6 +508,20 @@ error.io = Terjadi kesalahan jaringan I/O.
|
|||||||
error.any = Terjadi kesalahan Jaringan tidak diketahui.
|
error.any = Terjadi kesalahan Jaringan tidak diketahui.
|
||||||
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
|
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
|
||||||
|
|
||||||
|
weather.rain.name = Rain
|
||||||
|
weather.snow.name = Snow
|
||||||
|
weather.sandstorm.name = Sandstorm
|
||||||
|
weather.sporestorm.name = Sporestorm
|
||||||
|
|
||||||
|
sectors.unexplored = [lightgray]Unexplored
|
||||||
|
sectors.resources = Resources:
|
||||||
|
sectors.production = Production:
|
||||||
|
sectors.stored = Stored:
|
||||||
|
sectors.resume = Resume
|
||||||
|
sectors.launch = Launch
|
||||||
|
sectors.select = Select
|
||||||
|
sectors.nonelaunch = [lightgray]none (sun)
|
||||||
|
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
@@ -532,6 +558,8 @@ settings.graphics = Grafik
|
|||||||
settings.cleardata = Menghapus Data Permainan...
|
settings.cleardata = Menghapus Data Permainan...
|
||||||
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
|
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
|
||||||
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
|
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
|
||||||
|
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
|
||||||
|
settings.clearsaves = Clear Saves
|
||||||
paused = [accent]< Jeda >
|
paused = [accent]< Jeda >
|
||||||
clear = Bersih
|
clear = Bersih
|
||||||
banned = [scarlet]Dilarang
|
banned = [scarlet]Dilarang
|
||||||
@@ -557,8 +585,11 @@ blocks.itemsmoved = Kecepatan Gerak
|
|||||||
blocks.launchtime = Waktu Diantara Peluncuran
|
blocks.launchtime = Waktu Diantara Peluncuran
|
||||||
blocks.shootrange = Jarak
|
blocks.shootrange = Jarak
|
||||||
blocks.size = Ukuran
|
blocks.size = Ukuran
|
||||||
|
blocks.displaysize = Display Size
|
||||||
blocks.liquidcapacity = Kapasitas Zat Cair
|
blocks.liquidcapacity = Kapasitas Zat Cair
|
||||||
blocks.powerrange = Jarak Tenaga
|
blocks.powerrange = Jarak Tenaga
|
||||||
|
blocks.linkrange = Link Range
|
||||||
|
blocks.instructions = Instructions
|
||||||
blocks.powerconnections = Koneksi Maksimal
|
blocks.powerconnections = Koneksi Maksimal
|
||||||
blocks.poweruse = Penggunaan Tenaga
|
blocks.poweruse = Penggunaan Tenaga
|
||||||
blocks.powerdamage = Tenaga/Pukulan
|
blocks.powerdamage = Tenaga/Pukulan
|
||||||
@@ -574,11 +605,14 @@ blocks.boosteffect = Efek Pendorong
|
|||||||
blocks.maxunits = Maks Unit Aktif
|
blocks.maxunits = Maks Unit Aktif
|
||||||
blocks.health = Darah
|
blocks.health = Darah
|
||||||
blocks.buildtime = Waktu Pembuatan
|
blocks.buildtime = Waktu Pembuatan
|
||||||
|
blocks.maxconsecutive = Max Consecutive
|
||||||
blocks.buildcost = Biaya Bangunan
|
blocks.buildcost = Biaya Bangunan
|
||||||
blocks.inaccuracy = Jarak Melenceng
|
blocks.inaccuracy = Jarak Melenceng
|
||||||
blocks.shots = Tembakan
|
blocks.shots = Tembakan
|
||||||
blocks.reload = Tembakan/Detik
|
blocks.reload = Tembakan/Detik
|
||||||
blocks.ammo = Amunisi
|
blocks.ammo = Amunisi
|
||||||
|
blocks.shieldhealth = Shield Health
|
||||||
|
blocks.cooldowntime = Cooldown Time
|
||||||
|
|
||||||
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
|
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
|
||||||
bar.noresources = Missing Resources
|
bar.noresources = Missing Resources
|
||||||
@@ -621,12 +655,16 @@ unit.liquidunits = unit zat cair
|
|||||||
unit.powerunits = unit tenaga
|
unit.powerunits = unit tenaga
|
||||||
unit.degrees = derajat
|
unit.degrees = derajat
|
||||||
unit.seconds = detik
|
unit.seconds = detik
|
||||||
|
unit.minutes = mins
|
||||||
unit.persecond = /detik
|
unit.persecond = /detik
|
||||||
|
unit.perminute = /min
|
||||||
unit.timesspeed = x kecepatan
|
unit.timesspeed = x kecepatan
|
||||||
unit.percent = %
|
unit.percent = %
|
||||||
|
unit.shieldhealth = shield health
|
||||||
unit.items = item
|
unit.items = item
|
||||||
unit.thousands = ribu
|
unit.thousands = ribu
|
||||||
unit.millions = juta
|
unit.millions = juta
|
||||||
|
unit.billions = b
|
||||||
category.general = Umum
|
category.general = Umum
|
||||||
category.power = Tenaga
|
category.power = Tenaga
|
||||||
category.liquids = Zat Cair
|
category.liquids = Zat Cair
|
||||||
@@ -709,6 +747,7 @@ category.blocks.name = Block Select
|
|||||||
command.attack = Serang
|
command.attack = Serang
|
||||||
command.rally = Kumpul/Patroli
|
command.rally = Kumpul/Patroli
|
||||||
command.retreat = Mundur
|
command.retreat = Mundur
|
||||||
|
command.idle = Idle
|
||||||
placement.blockselectkeys = \n[lightgray]Kunci: [{0},
|
placement.blockselectkeys = \n[lightgray]Kunci: [{0},
|
||||||
keybind.respawn.name = Respawn
|
keybind.respawn.name = Respawn
|
||||||
keybind.control.name = Control Unit
|
keybind.control.name = Control Unit
|
||||||
@@ -721,6 +760,7 @@ keybind.toggle_block_status.name = Toggle Block Statuses
|
|||||||
keybind.move_x.name = Pindah x
|
keybind.move_x.name = Pindah x
|
||||||
keybind.move_y.name = Pindah y
|
keybind.move_y.name = Pindah y
|
||||||
keybind.mouse_move.name = Ikut Mouse
|
keybind.mouse_move.name = Ikut Mouse
|
||||||
|
keybind.pan.name = Pan View
|
||||||
keybind.boost.name = Boost
|
keybind.boost.name = Boost
|
||||||
keybind.schematic_select.name = Pilih Daerah
|
keybind.schematic_select.name = Pilih Daerah
|
||||||
keybind.schematic_menu.name = Menu Skema
|
keybind.schematic_menu.name = Menu Skema
|
||||||
@@ -748,6 +788,9 @@ keybind.diagonal_placement.name = Penaruhan Diagonal
|
|||||||
keybind.pick.name = Memilih Blok
|
keybind.pick.name = Memilih Blok
|
||||||
keybind.break_block.name = Menghancurkan Blok
|
keybind.break_block.name = Menghancurkan Blok
|
||||||
keybind.deselect.name = Batal Memilih
|
keybind.deselect.name = Batal Memilih
|
||||||
|
keybind.pickupCargo.name = Pickup Cargo
|
||||||
|
keybind.dropCargo.name = Drop Cargo
|
||||||
|
keybind.command.name = Command
|
||||||
keybind.shoot.name = Menembak
|
keybind.shoot.name = Menembak
|
||||||
keybind.zoom.name = Perbesar
|
keybind.zoom.name = Perbesar
|
||||||
keybind.menu.name = Menu
|
keybind.menu.name = Menu
|
||||||
@@ -782,6 +825,7 @@ rules.reactorexplosions = Ledakan Reaktor
|
|||||||
rules.wavetimer = Pengaturan Waktu Gelombang
|
rules.wavetimer = Pengaturan Waktu Gelombang
|
||||||
rules.waves = Gelombang
|
rules.waves = Gelombang
|
||||||
rules.attack = Mode Penyerangan
|
rules.attack = Mode Penyerangan
|
||||||
|
rules.buildai = AI Building
|
||||||
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
|
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
|
||||||
rules.blockhealthmultiplier = Multiplikasi Darah Blok
|
rules.blockhealthmultiplier = Multiplikasi Darah Blok
|
||||||
rules.blockdamagemultiplier = Block Damage Multiplier
|
rules.blockdamagemultiplier = Block Damage Multiplier
|
||||||
@@ -803,8 +847,12 @@ rules.title.unit = Unit
|
|||||||
rules.title.experimental = Eksperimental
|
rules.title.experimental = Eksperimental
|
||||||
rules.title.environment = Environment
|
rules.title.environment = Environment
|
||||||
rules.lighting = Penerangan
|
rules.lighting = Penerangan
|
||||||
|
rules.fire = Fire
|
||||||
|
rules.explosions = Block/Unit Explosion Damage
|
||||||
rules.ambientlight = Sinar Disekeliling
|
rules.ambientlight = Sinar Disekeliling
|
||||||
rules.solarpowermultiplier = Kekuatan Panel Surya (kali)
|
rules.weather = Weather
|
||||||
|
rules.weather.frequency = Frequency:
|
||||||
|
rules.weather.duration = Duration:
|
||||||
|
|
||||||
content.item.name = Item
|
content.item.name = Item
|
||||||
content.liquid.name = Zat Cair
|
content.liquid.name = Zat Cair
|
||||||
@@ -830,9 +878,11 @@ liquid.water.name = Air
|
|||||||
liquid.slag.name = Terak
|
liquid.slag.name = Terak
|
||||||
liquid.oil.name = Minyak
|
liquid.oil.name = Minyak
|
||||||
liquid.cryofluid.name = Cairan Dingin
|
liquid.cryofluid.name = Cairan Dingin
|
||||||
|
|
||||||
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
|
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
|
||||||
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
|
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
|
||||||
item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
|
item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
|
||||||
|
|
||||||
unit.health = [lightgray]Darah: {0}
|
unit.health = [lightgray]Darah: {0}
|
||||||
unit.speed = [lightgray]Kecepatan: {0}
|
unit.speed = [lightgray]Kecepatan: {0}
|
||||||
unit.weapon = [lightgray]Weapon: {0}
|
unit.weapon = [lightgray]Weapon: {0}
|
||||||
@@ -856,6 +906,7 @@ unit.crawler.name = Crawler
|
|||||||
unit.atrax.name = Atrax
|
unit.atrax.name = Atrax
|
||||||
unit.spiroct.name = Spiroct
|
unit.spiroct.name = Spiroct
|
||||||
unit.arkyid.name = Arkyid
|
unit.arkyid.name = Arkyid
|
||||||
|
unit.toxopid.name = Toxopid
|
||||||
unit.flare.name = Flare
|
unit.flare.name = Flare
|
||||||
unit.horizon.name = Horizon
|
unit.horizon.name = Horizon
|
||||||
unit.zenith.name = Zenith
|
unit.zenith.name = Zenith
|
||||||
@@ -864,34 +915,43 @@ unit.eclipse.name = Eclipse
|
|||||||
unit.mono.name = Mono
|
unit.mono.name = Mono
|
||||||
unit.poly.name = Poly
|
unit.poly.name = Poly
|
||||||
unit.mega.name = Mega
|
unit.mega.name = Mega
|
||||||
|
unit.quad.name = Quad
|
||||||
|
unit.oct.name = Oct
|
||||||
unit.risso.name = Risso
|
unit.risso.name = Risso
|
||||||
unit.minke.name = Minke
|
unit.minke.name = Minke
|
||||||
unit.bryde.name = Bryde
|
unit.bryde.name = Bryde
|
||||||
|
unit.sei.name = Sei
|
||||||
|
unit.omura.name = Omura
|
||||||
unit.alpha.name = Alpha
|
unit.alpha.name = Alpha
|
||||||
unit.beta.name = Beta
|
unit.beta.name = Beta
|
||||||
unit.gamma.name = Gamma
|
unit.gamma.name = Gamma
|
||||||
|
unit.scepter.name = Scepter
|
||||||
|
unit.reign.name = Reign
|
||||||
|
unit.vela.name = Vela
|
||||||
|
unit.corvus.name = Corvus
|
||||||
|
|
||||||
|
block.resupply-point.name = Resupply Point
|
||||||
block.parallax.name = Parallax
|
block.parallax.name = Parallax
|
||||||
block.cliff.name = Cliff
|
block.cliff.name = Cliff
|
||||||
block.sand-boulder.name = Batu Pasir
|
block.sand-boulder.name = Batu Pasir
|
||||||
block.grass.name = Rumput
|
block.grass.name = Rumput
|
||||||
block.slag.name = Slag
|
block.slag.name = Slag
|
||||||
block.salt.name = Garam
|
block.salt.name = Garam
|
||||||
block.saltrocks.name = Batu Garam
|
block.salt-wall.name = Salt Wall
|
||||||
block.pebbles.name = Kerikil
|
block.pebbles.name = Kerikil
|
||||||
block.tendrils.name = Sulur
|
block.tendrils.name = Sulur
|
||||||
block.sandrocks.name = Batu Pasir
|
block.sand-wall.name = Sand Wall
|
||||||
block.spore-pine.name = Cemara Spora
|
block.spore-pine.name = Cemara Spora
|
||||||
block.sporerocks.name = Batu Spora
|
block.spore-wall.name = Spore Wall
|
||||||
block.rock.name = Batu
|
block.boulder.name = Boulder
|
||||||
block.snowrock.name = Batu Salju
|
block.snow-boulder.name = Snow Boulder
|
||||||
block.snow-pine.name = Pinus Salju
|
block.snow-pine.name = Pinus Salju
|
||||||
block.shale.name = Serpihan
|
block.shale.name = Serpihan
|
||||||
block.shale-boulder.name = Serpihan Batu Besar
|
block.shale-boulder.name = Serpihan Batu Besar
|
||||||
block.moss.name = Lumut
|
block.moss.name = Lumut
|
||||||
block.shrubs.name = Semak-Semak
|
block.shrubs.name = Semak-Semak
|
||||||
block.spore-moss.name = Lumut Spora
|
block.spore-moss.name = Lumut Spora
|
||||||
block.shalerocks.name = Batu Serpihan
|
block.shale-wall.name = Shale Wall
|
||||||
block.scrap-wall.name = Dinding Kepingan
|
block.scrap-wall.name = Dinding Kepingan
|
||||||
block.scrap-wall-large.name = Dinding Kepingan Besar 1
|
block.scrap-wall-large.name = Dinding Kepingan Besar 1
|
||||||
block.scrap-wall-huge.name = Dinding Kepingan Besar 2
|
block.scrap-wall-huge.name = Dinding Kepingan Besar 2
|
||||||
@@ -919,13 +979,17 @@ block.craters.name = Kawah
|
|||||||
block.sand-water.name = Air Pasir
|
block.sand-water.name = Air Pasir
|
||||||
block.darksand-water.name = Air Pasir Hitam
|
block.darksand-water.name = Air Pasir Hitam
|
||||||
block.char.name = Bara
|
block.char.name = Bara
|
||||||
block.holostone.name = Batu Holo
|
block.dacite.name = Dacite
|
||||||
|
block.dacite-wall.name = Dacite Wall
|
||||||
block.ice-snow.name = Salju Es
|
block.ice-snow.name = Salju Es
|
||||||
block.rocks.name = Batu
|
block.stone-wall.name = Stone Wall
|
||||||
block.icerocks.name = Batu Es
|
block.ice-wall.name = Ice Wall
|
||||||
block.snowrocks.name = Batu Salju
|
block.snow-wall.name = Snow Wall
|
||||||
block.dunerocks.name = Bukit Pasir
|
block.dune-wall.name = Dune Wall
|
||||||
block.pine.name = Cemara
|
block.pine.name = Cemara
|
||||||
|
block.dirt.name = Dirt
|
||||||
|
block.dirt-wall.name = Dirt Wall
|
||||||
|
block.mud.name = Mud
|
||||||
block.white-tree-dead.name = Pohon Putih Mati
|
block.white-tree-dead.name = Pohon Putih Mati
|
||||||
block.white-tree.name = Pohon Putih
|
block.white-tree.name = Pohon Putih
|
||||||
block.spore-cluster.name = Kumpulan Spora
|
block.spore-cluster.name = Kumpulan Spora
|
||||||
@@ -941,10 +1005,9 @@ block.dark-panel-4.name = Panel Gelap 4
|
|||||||
block.dark-panel-5.name = Panel Gelap 5
|
block.dark-panel-5.name = Panel Gelap 5
|
||||||
block.dark-panel-6.name = Panel Gelap 6
|
block.dark-panel-6.name = Panel Gelap 6
|
||||||
block.dark-metal.name = Besi Gelap
|
block.dark-metal.name = Besi Gelap
|
||||||
block.ignarock.name = Batu Igna
|
block.basalt.name = Basalt
|
||||||
block.hotrock.name = Batu Panas
|
block.hotrock.name = Batu Panas
|
||||||
block.magmarock.name = Batu Lahar
|
block.magmarock.name = Batu Lahar
|
||||||
block.cliffs.name = Tebing
|
|
||||||
block.copper-wall.name = Dinding Tembaga
|
block.copper-wall.name = Dinding Tembaga
|
||||||
block.copper-wall-large.name = Dinding Tembaga Besar
|
block.copper-wall-large.name = Dinding Tembaga Besar
|
||||||
block.titanium-wall.name = Dinding Titanium
|
block.titanium-wall.name = Dinding Titanium
|
||||||
@@ -1055,6 +1118,7 @@ block.container.name = Kontainer
|
|||||||
block.launch-pad.name = Alas Peluncur
|
block.launch-pad.name = Alas Peluncur
|
||||||
block.launch-pad-large.name = Alas Peluncur Besar
|
block.launch-pad-large.name = Alas Peluncur Besar
|
||||||
block.segment.name = Segment
|
block.segment.name = Segment
|
||||||
|
block.command-center.name = Command Center
|
||||||
block.ground-factory.name = Ground Factory
|
block.ground-factory.name = Ground Factory
|
||||||
block.air-factory.name = Air Factory
|
block.air-factory.name = Air Factory
|
||||||
block.naval-factory.name = Naval Factory
|
block.naval-factory.name = Naval Factory
|
||||||
@@ -1066,7 +1130,16 @@ block.payload-conveyor.name = Mass Conveyor
|
|||||||
block.payload-router.name = Payload Router
|
block.payload-router.name = Payload Router
|
||||||
block.disassembler.name = Disassembler
|
block.disassembler.name = Disassembler
|
||||||
block.silicon-crucible.name = Silicon Crucible
|
block.silicon-crucible.name = Silicon Crucible
|
||||||
block.large-overdrive-projector.name = Large Overdrive Projector
|
block.overdrive-dome.name = Overdrive Dome
|
||||||
|
|
||||||
|
block.switch.name = Switch
|
||||||
|
block.micro-processor.name = Micro Processor
|
||||||
|
block.logic-processor.name = Logic Processor
|
||||||
|
block.hyper-processor.name = Hyper Processor
|
||||||
|
block.logic-display.name = Logic Display
|
||||||
|
block.large-logic-display.name = Large Logic Display
|
||||||
|
block.memory-cell.name = Memory Cell
|
||||||
|
|
||||||
team.blue.name = biru
|
team.blue.name = biru
|
||||||
team.crux.name = merah
|
team.crux.name = merah
|
||||||
team.sharded.name = oranye
|
team.sharded.name = oranye
|
||||||
|
|||||||