This commit is contained in:
Anuken
2020-11-28 09:43:35 -05:00
parent 2a6b0fd0ce
commit 8a424111f0
5 changed files with 23 additions and 9 deletions

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@@ -15,9 +15,11 @@ jobs:
uses: actions/setup-java@v1
with:
java-version: 14
- name: Set env
run: echo "RELEASE_VERSION=${GITHUB_REF#refs/*/}" >> $GITHUB_ENV
- name: Create artifacts
run: |
./gradlew desktop:dist server:dist core:javadoc -Pbuildversion=${GITHUB_REF:1}
./gradlew desktop:dist server:dist core:javadoc -Pbuildversion=${RELEASE_VERSION:1}
- name: Update docs
run: |
cd ../
@@ -27,24 +29,24 @@ jobs:
cp -a Mindustry/core/build/docs/javadoc/. docs/
cd docs
git add .
git commit -m "Update ${GITHUB_REF:1}"
git commit -m "Update ${RELEASE_VERSION:1}"
git push https://Anuken:${{ secrets.API_TOKEN_GITHUB }}@github.com/MindustryGame/docs
cd ../Mindustry
- name: Add Arc release
run: |
git clone --depth=1 --branch=master https://github.com/Anuken/Arc ../Arc
cd ../Arc
git tag ${GITHUB_REF}
git push https://Anuken:${{ secrets.API_TOKEN_GITHUB }}@github.com/Anuken/Arc ${GITHUB_REF};
git tag ${RELEASE_VERSION}
git push https://Anuken:${{ secrets.API_TOKEN_GITHUB }}@github.com/Anuken/Arc ${RELEASE_VERSION};
cd ../Mindustry
- name: Update F-Droid build string
run: |
git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
cd ../MindustryBuilds
echo "Updating version to ${GITHUB_REF:1}"
echo versionName=6-fdroid-${GITHUB_REF:1}$'\n'versionCode=${GITHUB_REF:1} > version_fdroid.txt
echo "Updating version to ${RELEASE_VERSION:1}"
echo versionName=6-fdroid-${RELEASE_VERSION:1}$'\n'versionCode=${RELEASE_VERSION:1} > version_fdroid.txt
git add .
git commit -m "Updating to build ${GITHUB_REF:1}"
git commit -m "Updating to build ${RELEASE_VERSION:1}"
cd ../Mindustry
- name: Upload client artifacts
uses: svenstaro/upload-release-action@v2

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@@ -135,8 +135,8 @@ public class Logic implements ApplicationListener{
//convert all blocks to neutral, randomly killing them
if(tile.isCenter() && tile.build != null && tile.build.team == state.rules.waveTeam){
Building b = tile.build;
Call.setTeam(b, Team.derelict);
Time.run(Mathf.random(0f, 60f * 6f), () -> {
Call.setTeam(b, Team.derelict);
if(Mathf.chance(0.25)){
b.kill();
}

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@@ -77,6 +77,8 @@ abstract class MinerComp implements Itemsc, Posc, Teamc, Rotc, Drawc{
mineTimer = 0;
if(core != null && within(core, mineTransferRange) && core.acceptStack(item, 1, this) == 1 && offloadImmediately()){
//add item to inventory before it is transferred
if(item() == item) addItem(item);
Call.transferItemTo(self(), item, 1,
mineTile.worldx() + Mathf.range(tilesize / 2f),
mineTile.worldy() + Mathf.range(tilesize / 2f), core);

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@@ -105,7 +105,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
public static void transferItemTo(@Nullable Unit unit, Item item, int amount, float x, float y, Building build){
if(build == null || build.items == null) return;
if(unit != null) unit.stack.amount = Math.max(unit.stack.amount - amount, 0);
if(unit != null && unit.item() == item) unit.stack.amount = Math.max(unit.stack.amount - amount, 0);
for(int i = 0; i < Mathf.clamp(amount / 3, 1, 8); i++){
Time.run(i * 3, () -> createItemTransfer(item, amount, x, y, build, () -> {}));

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@@ -0,0 +1,10 @@
This should be one of the last beta builds. In a couple of days, I will make a final release with the most recent translation bundles & bugfixes.
- Fixed infinitely looping Vela laser sound
- Fixed fire not burning on tar
- Disabled fire for items with flammability <= 1 (this means coal bombing no longer causes fire)
- Disabled unit explosion team damage
- Disabled core unit crash damage
- Disabled automatic linking of adjacent bridges
Campaign: