Fix docs (#7047)
* Fix docs ~~If you're gonna update them, at least fix the numbers and ordering smh~~ * Reorder for consistency * actual correct order :/
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@@ -105,18 +105,18 @@ public class MultiPacker implements Disposable{
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//There are several pages for sprites.
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//main page (sprites.png) - all sprites for units, weapons, placeable blocks, effects, bullets, etc
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//environment page (sprites2.png) - all sprites for things in the environmental cache layer
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//editor page (sprites3.png) - all sprites needed for rendering in the editor, including block icons and a few minor sprites
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//rubble page - scorch textures for unit deaths & wrecks
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//ui page (sprites5.png) - content icons, white icons, fonts and UI elements
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//ui page (sprites3.png) - content icons, white icons, fonts and UI elements
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//rubble page (sprites4.png) - scorch textures for unit deaths & wrecks
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//editor page (sprites5.png) - all sprites needed for rendering in the editor, including block icons and a few minor sprites
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public enum PageType{
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//main page can be massive, but 8192 throws GL_OUT_OF_MEMORY on some GPUs and I can't deal with it yet.
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main(4096),
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//TODO stuff like this throws OOM on some devices
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environment(4096, 2048),
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editor(4096, 2048),
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ui(4096),
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rubble(4096, 2048),
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ui(4096);
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editor(4096, 2048);
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public static final PageType[] all = values();
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