Automatic bundle update
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@@ -739,6 +739,7 @@ sector.basin.name = Basin
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sector.marsh.name = Marsh
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sector.peaks.name = Peaks
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sector.ravine.name = Ravine
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sector.caldera.name = Caldera
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sector.onset.description = The tutorial sector. This objective has not been created yet. Await further information.
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sector.aegis.description = The enemy is protected by shields. An experimental shield breaker module has been detected in this sector.\nLocate this structure. Supply it with tungsten ammunition and destroy the enemy base.
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sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
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@@ -747,6 +748,7 @@ sector.atlas.description = This sector contains varied terrain and will require
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sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech.
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sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release.
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sector.ravine.description = No enemy cores detected in the sector, although it's an important transportation route for the enemy. Expect variety of enemy forces.\nProduce [accent]surge alloy[]. Construct [accent]Afflict[] turrets.
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sector.caldera.description = Temporary description.
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status.burning.name = Burning
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status.freezing.name = Freezing
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status.wet.name = Wet
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