Fix only 1 ammoType displaying with missile units (#8020)
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@@ -329,7 +329,7 @@ public class StatValues{
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if(type.spawnUnit != null && type.spawnUnit.weapons.size > 0){
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ammo(ObjectMap.of(t, type.spawnUnit.weapons.first().bullet), indent, false).display(table);
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return;
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continue;
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}
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//no point in displaying unit icon twice
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