Fix only 1 ammoType displaying with missile units (#8020)

This commit is contained in:
MEEPofFaith
2023-01-07 08:37:39 -08:00
committed by GitHub
parent 4d77a6d475
commit 9af9e1459d

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@@ -329,7 +329,7 @@ public class StatValues{
if(type.spawnUnit != null && type.spawnUnit.weapons.size > 0){ if(type.spawnUnit != null && type.spawnUnit.weapons.size > 0){
ammo(ObjectMap.of(t, type.spawnUnit.weapons.first().bullet), indent, false).display(table); ammo(ObjectMap.of(t, type.spawnUnit.weapons.first().bullet), indent, false).display(table);
return; continue;
} }
//no point in displaying unit icon twice //no point in displaying unit icon twice