Crash fix

This commit is contained in:
Anuken
2023-02-20 12:19:56 -05:00
parent 83c55fdbb4
commit 9c4bdc213d

View File

@@ -115,11 +115,14 @@ public class MinimapFragment{
}
public void toggle(){
float size = baseSize * zoom * world.width();
float ratio = (float)renderer.minimap.getTexture().height / renderer.minimap.getTexture().width;
float px = player.dead() ? Core.camera.position.x : player.x, py = player.dead() ? Core.camera.position.y : player.y;
panx = (size/2f - px / (world.width() * tilesize) * size) / zoom;
pany = (size*ratio/2f - py / (world.height() * tilesize) * size*ratio) / zoom;
if(renderer.minimap.getTexture() != null){
float size = baseSize * zoom * world.width();
float ratio = (float)renderer.minimap.getTexture().height / renderer.minimap.getTexture().width;
float px = player.dead() ? Core.camera.position.x : player.x, py = player.dead() ? Core.camera.position.y : player.y;
panx = (size/2f - px / (world.width() * tilesize) * size) / zoom;
pany = (size*ratio/2f - py / (world.height() * tilesize) * size*ratio) / zoom;
}
shown = !shown;
}
}