Crash fix
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@@ -115,11 +115,14 @@ public class MinimapFragment{
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}
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public void toggle(){
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float size = baseSize * zoom * world.width();
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float ratio = (float)renderer.minimap.getTexture().height / renderer.minimap.getTexture().width;
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float px = player.dead() ? Core.camera.position.x : player.x, py = player.dead() ? Core.camera.position.y : player.y;
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panx = (size/2f - px / (world.width() * tilesize) * size) / zoom;
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pany = (size*ratio/2f - py / (world.height() * tilesize) * size*ratio) / zoom;
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if(renderer.minimap.getTexture() != null){
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float size = baseSize * zoom * world.width();
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float ratio = (float)renderer.minimap.getTexture().height / renderer.minimap.getTexture().width;
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float px = player.dead() ? Core.camera.position.x : player.x, py = player.dead() ? Core.camera.position.y : player.y;
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panx = (size/2f - px / (world.width() * tilesize) * size) / zoom;
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pany = (size*ratio/2f - py / (world.height() * tilesize) * size*ratio) / zoom;
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}
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shown = !shown;
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}
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}
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