Merge remote-tracking branch 'upstream/master'

# Conflicts:
#	core/assets/bundles/bundle_ja.properties
This commit is contained in:
beito123
2019-05-02 20:08:10 +09:00
70 changed files with 6048 additions and 4684 deletions

View File

@@ -1,11 +1,11 @@
credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
credits = Credits
contributors = Translators and Contributors
discord = Join the mindustry discord!
link.discord.description = The official Mindustry discord chatroom
discord = Join the Mindustry Discord!
link.discord.description = The official Mindustry Discord chatroom
link.github.description = Game source code
link.dev-builds.description = Unstable development builds
link.trello.description = Official trello board for planned features
link.trello.description = Official Trello board for planned features
link.itch.io.description = itch.io page with PC downloads and web version
link.google-play.description = Google Play store listing
link.wiki.description = Official Mindustry wiki
@@ -302,7 +302,7 @@ launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
configure.locked = [LIGHT_GRAY]Unlock configuring loadout: Wave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
@@ -677,7 +677,6 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 4
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
@@ -736,7 +735,7 @@ block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.dart-mech-pad.name = Dart Mech Pad
block.dart-mech-pad.name = Dart Ship Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad

View File

@@ -11,6 +11,7 @@ link.google-play.description = Google Play store
link.wiki.description = Oficiální Mindustry wiki
linkfail = Nepodařilo se otevřít odkaz!\nURL byla zkopírována do schránky.
screenshot = Snímek obrazovky uložen {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Konec hry
gameover.pvp = [accent] {0}[] Tým Vyhrál!
highscore = [accent]Nový Rekord!
@@ -154,6 +155,7 @@ confirm = Potvrdit
delete = Smazat
ok = OK
open = Otevřít
customize = Customize
cancel = Zrušit
openlink = Otevřít Odkaz
copylink = Zkopírovat Odkaz
@@ -170,6 +172,7 @@ loading = [accent]Načítám...
saving = [accent]Ukládám...
wave = [accent]Vlna {0}
wave.waiting = [LIGHT_GRAY]Vlna za {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]Čekám...
waiting.players = Čekání na hráče...
wave.enemies = [LIGHT_GRAY]{0} Nepřátel zbývá
@@ -312,12 +315,15 @@ error.mapnotfound = Soubor mapy nebyl nalezen!
error.io = Network I/O error.
error.any = neznámá chyba sítě.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Jazyk
settings.reset = nastavit výchozí
settings.rebind = Přenastavit
@@ -442,6 +448,8 @@ setting.mutemusic.name = Ztišit hudbu
setting.sfxvol.name = SFX hlasitost
setting.mutesound.name = Ztišit zvuky
setting.crashreport.name = Poslat anonymní spis o zhroucení hry
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Přenastavit klávesy
category.general.name = Všeobecné
category.view.name = Pohled
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = Přiblížení-podržení
keybind.zoom.name = přiblížení
keybind.menu.name = Hlavní nabídka
keybind.pause.name = pauza
keybind.minimap.name = Minimap
keybind.dash.name = Sprint
keybind.chat.name = Chat
keybind.player_list.name = Seznam hráčů
@@ -482,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Sandbox
mode.sandbox.description = Nekonečné zdroje a žádný čas pro vlny nepřátel.
mode.freebuild.name = Freebuild
mode.freebuild.description = Limitované zdroje a žádný čas pro vlny nepřátel.
mode.pvp.name = PvP
mode.pvp.description = Bojuj proti ostatním hráčům v lokální síti.
mode.attack.name = Útok
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Předměty
content.liquid.name = Tekutiny
content.unit.name = jednotky
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Viskozita: {0}
liquid.temperature = [LIGHT_GRAY]Teplota: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -678,6 +708,7 @@ block.melter.name = Tavírna
block.incinerator.name = Spalovna
block.spore-press.name = Spore Press
block.separator.name = Separátor
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Energetický uzel
block.power-node-large.name = Velký energetický uzel
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Pneumatický vrt
block.laser-drill.name = Laserový vrt
block.water-extractor.name = Vodní extraktor
block.cultivator.name = Kultivátor
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Plošina pro Delta Mech
block.javelin-ship-pad.name = Plošina pro Oštěp Mech
block.trident-ship-pad.name = Plošina pro loď Trojzubec

View File

@@ -1,6 +1,6 @@
credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
credits = Danksagungen
contributors = Translators and Contributors
contributors = Übersetzer und Mitwirkende
discord = Trete dem Mindustry Discord bei!
link.discord.description = Der offizielle Mindustry Discord Chatroom
link.github.description = Quellcode des Spiels
@@ -11,14 +11,15 @@ link.google-play.description = Google Play Store Seite
link.wiki.description = Offizelles Mindustry Wiki
linkfail = Fehler beim Öffnen des Links!\nDie URL wurde in die Zwischenablage kopiert.
screenshot = Screenshot saved to {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Der Kern wurde zerstört.
gameover.pvp = Das[accent] {0}[] Team ist siegreich!
highscore = [YELLOW] Neuer Highscore!
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.wave = Wellen Besiegt:[accent] {0}
stat.enemiesDestroyed = Gegner Zerstört:[accent] {0}
stat.built = Gebäude Gebaut:[accent] {0}
stat.destroyed = Gebäude Zerstört:[accent] {0}
stat.deconstructed = Gebäude Abgebaut:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
@@ -30,7 +31,7 @@ level.select = Level Auswahl
level.mode = Spielmodus:
showagain = Nächstes mal nicht mehr anzeigen
coreattack = < Die Basis wird angegriffen! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
nearpoint = [[ [scarlet]SOFORT DEN DROP POINT VERLASSEN[] ]\nVernichtung droht
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database
savegame = Spiel speichern
@@ -38,7 +39,7 @@ loadgame = Spiel laden
joingame = Spiel beitreten
addplayers = Hinzufügen/Entfernen von Spielern
customgame = Benutzerdefiniertes Spiel
newgame = New Game
newgame = Neues Spiel
none = <nichts>
minimap = Minimap
close = Schließen
@@ -49,13 +50,13 @@ maps.none = [LIGHT_GRAY]Keine Karten gefunden!
about.button = Info
name = Name:
noname = Pick a[accent] player name[] first.
filename = File Name:
filename = Dateiname:
unlocked = Neuen Block freigeschaltet!
completed = [accent]Completed
techtree = Tech Tree
research.list = [LIGHT_GRAY]Research:
research = Research
researched = [LIGHT_GRAY]{0} researched.
research.list = [LIGHT_GRAY]Forschung:
research = Forschung
researched = [LIGHT_GRAY]{0} erforscht.
players = {0} Spieler online
players.single = {0} Spieler online
server.closing = [accent]Schließe den Server...
@@ -154,6 +155,7 @@ confirm = Bestätigen
delete = Löschen
ok = OK
open = Öffnen
customize = Customize
cancel = Abbruch
openlink = Link öffnen
copylink = Kopiere Link
@@ -170,6 +172,7 @@ loading = [accent]Wird geladen ...
saving = [accent]Speichere...
wave = [accent]Welle {0}
wave.waiting = Welle in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = Warten...
waiting.players = Warte auf Spieler...
wave.enemies = [LIGHT_GRAY]{0} Gegner verbleiben
@@ -190,34 +193,34 @@ editor.openin = Öffne im Editor
editor.oregen = Erze generieren
editor.oregen.info = Erze generiert:
editor.mapinfo = Karten Info
editor.author = Author:
editor.author = Autor:
editor.description = Beschreibung:
editor.waves = Waves:
waves.title = Waves
waves.remove = Remove
editor.waves = Wellen:
waves.title = Wellen
waves.remove = Entfernen
waves.never = <never>
waves.every = every
waves.waves = wave(s)
waves.waves = Welle(n)
waves.perspawn = per spawn
waves.to = to
waves.boss = Boss
waves.preview = Preview
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
waves.preview = Vorschau
waves.edit = Bearbeiten...
waves.copy = Aus der Zwischenablage kopieren
waves.load = Aus der Zwischenablage laden
waves.invalid = Ungültige Wellen in der Zwischenablage.
waves.copied = Wellen kopiert.
editor.default = [LIGHT_GRAY]<Default>
edit = Edit...
edit = Bearbeiten...
editor.name = Name:
editor.teams = Teams
editor.elevation = Höhe
editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorname = Map has no name defined.
editor.errorload = Fehler beim laden der Datei:\n[accent]{0}
editor.errorsave = Fehler beim speichern der Datei:\n[accent]{0}
editor.errorname = Karte hat keinen Namen.
editor.update = Update
editor.randomize = Randomize
editor.apply = Apply
editor.apply = Anwenden
editor.generate = Generieren
editor.resize = Grösse\nanpassen
editor.loadmap = Karte\nladen
@@ -249,7 +252,7 @@ editor.selectmap = Wähle eine Karte zum Laden:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Ore
filter.ore = Erz
filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
@@ -262,8 +265,8 @@ filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.block = Block
filter.option.floor = Floor
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.wall = Wand
filter.option.ore = Erz
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
width = Breite:
@@ -282,25 +285,25 @@ editor = Editor
mapeditor = Karten Editor
donate = Spenden
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
abandon.text = Diese Zone sowie alle Ressourcen werden dem Gegner überlassen.
locked = Locked
complete = [LIGHT_GRAY]Complete:
zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0}
zone.requirement = Welle {0} in Zone {1}
resume = Zu Zone zurückkehren:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.next = [LIGHT_GRAY]nächste Möglichkeit bei Welle {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.unlocked = [LIGHT_GRAY]{0} freigeschaltet.
zone.requirement.complete = Welle {0} erreicht:\n{1} Anforderungen der Zone erfüllt.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
add = Hinzufügen...
boss.health = Boss Health
connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [accent]{0}
error.unreachable = Server nicht erreichbar.
@@ -308,16 +311,19 @@ error.invalidaddress = Ungültige Adresse.
error.timedout = Zeitüberschreitung!\nStelle sicher, dass die Portweiterleitung auf dem Host richtig eingerichtet ist, und die Adresse stimmt!
error.mismatch = Paketfehler:\nClient und Server passen möglicherweise nicht zusammen.\nStelle sicher, dass du und der Host jeweils die neueste Version von Mindustry haben!
error.alreadyconnected = Bereits verbunden.
error.mapnotfound = Map file not found!
error.mapnotfound = Kartendatei nicht gefunden!
error.io = Network I/O error.
error.any = Unbekannter Netzwerkfehler.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Sprache
settings.reset = Auf Standard zurücksetzen
settings.rebind = Zuweisen
@@ -343,8 +349,8 @@ block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Kapazität
blocks.powershot = Stromverbrauch/Schuss
blocks.targetsair = Visiert Luft Einheiten an
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.targetsground = Visiert Boden Einheiten an
blocks.itemsmoved = Bewegungsgeschwindigkeit
blocks.launchtime = Time Between Launches
blocks.shootrange = Reichweite
blocks.size = Größe
@@ -354,10 +360,10 @@ blocks.poweruse = Stromverbrauch
blocks.powerdamage = Stromverbrauch/Schadenspunkt
blocks.itemcapacity = Materialkapazität
blocks.basepowergeneration = Basis-Stromerzeugung
blocks.productiontime = Production Time
blocks.productiontime = Produktionszeit
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.speedincrease = Geschwindigkeitserhöhung
blocks.range = Reichweite
blocks.drilltier = Abbaubare Erze
blocks.drillspeed = Bohrgeschwindigkeit
blocks.boosteffect = Boost Effect
@@ -367,26 +373,26 @@ blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
blocks.reload = Schüsse/Sekunde
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.drillspeed = Bohrgeschwindigkeit: {0}/s
bar.efficiency = Effizienz: {0}%
bar.powerbalance = Power: {0}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.liquid = Flüssigkeit
bar.heat = Hitze
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] dmg
bullet.damage = [stat]{0}[lightgray] Schaden
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.incendiary = [stat]entzündend
bullet.homing = [stat]verfolgend
bullet.shock = [stat]schock
bullet.frag = [stat]explosiv
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.freezing = [stat]gefrierend
bullet.tarred = [stat]geteert
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x reload
unit.blocks = Blöcke
@@ -409,10 +415,10 @@ category.crafting = Erzeugung
category.shooting = Schießen
category.optional = Optional Enhancements
setting.landscape.name = Lock Landscape
setting.shadows.name = Shadows
setting.animatedwater.name = Animated Water
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.shadows.name = Schatten
setting.animatedwater.name = Animiertes Wasser
setting.animatedshields.name = Animierte Schilde
setting.antialias.name = Antialias[LIGHT_GRAY] (benötigt Neustart)[]
setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Zielauswahl
setting.fpscap.name = Max FPS
@@ -431,17 +437,19 @@ setting.sensitivity.name = Controller-Empfindlichkeit
setting.saveinterval.name = Autosave Häufigkeit
setting.seconds = {0} Sekunden
setting.fullscreen.name = Vollbild
setting.borderless.name = Borderless Window
setting.borderless.name = Randlos Fenster
setting.fps.name = Zeige FPS
setting.vsync.name = VSync
setting.lasers.name = Zeige Stromlaser
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.pixelate.name = Verpixeln [LIGHT_GRAY](Könnte die Leistung beeinträchtigen)
setting.minimap.name = Zeige die Minimap
setting.musicvol.name = Musiklautstärke
setting.mutemusic.name = Musik stummschalten
setting.sfxvol.name = Audioeffekt-Lautstärke
setting.mutesound.name = Audioeffekte stummschalten
setting.crashreport.name = Send Anonymous Crash Reports
setting.crashreport.name = Anonyme Absturzberichte senden
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Tasten zuweisen
category.general.name = Allgemein
category.view.name = Ansicht
@@ -450,22 +458,23 @@ command.attack = Angreifen
command.retreat = Rückzug
command.patrol = Patrouillieren
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.gridModeShift.name = Kategorie auswählen
keybind.press = Drücke eine Taste...
keybind.press.axis = Drücke eine Taste oder bewege eine Achse...
keybind.screenshot.name = Map Screenshot
keybind.move_x.name = X-Achse
keybind.move_y.name = Y-Achse
keybind.select.name = Auswählen/Schießen
keybind.diagonal_placement.name = Diagonal Placement
keybind.diagonal_placement.name = Diagonal platzieren
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.break_block.name = Block zerstören
keybind.deselect.name = Auswahl aufheben
keybind.shoot.name = Schießen
keybind.zoom_hold.name = Zoom halten
keybind.zoom.name = Zoomen
keybind.menu.name = Menü
keybind.pause.name = Pause
keybind.minimap.name = Minimap
keybind.dash.name = Bindestrich
keybind.chat.name = Chat
keybind.player_list.name = Spielerliste
@@ -479,30 +488,39 @@ keybind.drop_unit.name = Einheit absetzen
keybind.zoom_minimap.name = Minimap-Zoom
mode.help.title = Beschreibung der Modi
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.survival.description = Der normale Modus. Ressourcen sind limitiert und Wellen kommen automatisch.
mode.sandbox.name = Sandkasten
mode.sandbox.description = Unendliche Ressourcen und kein Timer für Wellen.
mode.freebuild.name = Freier Bau
mode.freebuild.description = Begrenzte Ressourcen und kein Timer für Wellen.
mode.pvp.name = PvP
mode.pvp.description = Kämpfe gegen andere Spieler local.
mode.attack.name = Attack
mode.attack.description = No waves, with the goal to destroy the enemy base.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
mode.attack.description = Keine Wellen, das Ziel ist es die gegnerische Basis zu zerstören.
mode.custom = Angepasste Regeln
rules.infiniteresources = Unbegrenzte Ressourcen
rules.wavetimer = Wellen Timer
rules.waves = Wellen
rules.enemyCheat = Unbegrenzte Ressourcen für KI
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Materialien
content.liquid.name = Flüssigkeiten
content.unit.name = Einheiten
@@ -536,9 +554,9 @@ item.blast-compound.description = Eine flüchtige Mischung, die in Bomben und Sp
item.pyratite.name = Pyratit
item.pyratite.description = Eine extrem leicht entflammbare Substanz. Findet Verwendeung in Brandwaffen.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.metaglass.description = Eine super harte Glasmischung. Wird zur Verteilung und Lagerung von Flüssigkeiten benutzt.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.scrap.description = Überreste alter Gebäude und Einheiten. Enthalten Spuren verschiedenster Metalle.
liquid.water.name = Wasser
liquid.slag.name = Slag
liquid.oil.name = Öl
@@ -587,16 +605,20 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0}
liquid.viscosity = [LIGHT_GRAY]Viskosität: {0}
liquid.temperature = [LIGHT_GRAY]Temperatur: {0}
block.grass.name = Grass
block.salt.name = Salt
block.sandrocks.name = Sand Rocks
block.grass.name = Gras
block.salt.name = Salz
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sandstein
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.rock.name = Gestein
block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.moss.name = Moos
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -605,7 +627,7 @@ block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.kiln.description = Schmelzt Sand und Blei zu metaglass. Erfordert kleine Mengen Energie.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](Constructing)
@@ -620,36 +642,44 @@ block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Teer
block.stone.name = Stein
block.sand.name = Sand
block.darksand.name = Dark Sand
block.darksand.name = Dunkler Sand
block.ice.name = Eis
block.snow.name = Schnee
block.craters.name = Craters
block.sand-water.name = Sand water
block.sand-water.name = Sandiges Wasser
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.rocks.name = Felsen
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.white-tree.name = Weißer Baum
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.metal-floor.name = Metallboden
block.metal-floor-2.name = Metallboden 2
block.metal-floor-3.name = Metallboden 3
block.metal-floor-5.name = Metallboden 5
block.metal-floor-damaged.name = Metallboden Beschädigt
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Kupfermauer
block.copper-wall-large.name = Große Kupfermauer
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.titanium-wall.name = Titanmauer
block.titanium-wall-large.name = Große Titanmauer
block.phase-wall.name = Phasenmauer
block.phase-wall-large.name = Große Phasenmauer
block.thorium-wall.name = Thorium-Mauer
@@ -678,6 +708,7 @@ block.melter.name = Schmelzer
block.incinerator.name = Verbrennungsanlage
block.spore-press.name = Spore Press
block.separator.name = Separierer
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Stromknoten
block.power-node-large.name = Großer Stromknoten
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Pneumatischer Bohrer
block.laser-drill.name = Laser-Bohrer
block.water-extractor.name = Wasser-Extraktor
block.cultivator.name = Kultivierer
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
@@ -776,7 +807,7 @@ unit.crawler.name = Crawler
unit.titan.name = Titan
unit.titan.description = Eine fortgeschrittene gepanzerte Bodeneinheit. Greift sowohl Boden- als auch Luftziele an.
unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = Ein schwerer Flächenbomber.
unit.ghoul.description = Ein schwerer Flächenbomber.
unit.wraith.name = Wraith Fighter
unit.wraith.description = Eine schneller Abfangjäger.
unit.fortress.name = Fortress
@@ -791,8 +822,8 @@ tutorial.begin = Deine Mission ist es den [LIGHT_GRAY]Gegner[] auszurotten.\n\n
tutorial.drill = Manuelles Abbauen von Ressourcen ist ineffizient.\n[accent]Bohrer[] können automatisch abbauen.\n Platziere einen auf einem Kupfer Vorkommen.
tutorial.conveyor = [accent]Transportbänder[] werden dazu benutzt Materialien zum Kern zu transportieren.\n Erstelle eine Reihe von Transportbändern zum Kern.
tutorial.morecopper = Du brauchst [accent]mehr Kupfer[]!\n\nEntweder du baust es manuell ab, oder du platzierst weitere Bohrer.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.turret = Verteidigungsgebäude müssen gebaut werden um[LIGHT_GRAY] Gegner[] abzuwehren.\nBaue einen Duo Geschützturm in die Nähe deiner Basis.
tutorial.drillturret = Duo Geschütztürme benötigen[accent] Kupfermunition []um zu schießen.\nPlatziere einen Bohrer neben das Geschütz um es mit Kupfer zu versorgen.
tutorial.waves = Der [LIGHT_GRAY] Gegner[] greift an.\n\nVerteidige deinen Kern 2 Wellen lang. Bau mehr Türme.
tutorial.lead = Mehr Erz ist verfügbar. Finde Blei und bau es ab.\n\n Klicke auf deine Einheit und ziehe die Maus auf den Kern um Ressourcen zu übertragen.
tutorial.smelter = Kupfer und Blei sind schwache Metalle.\n Super [accent]dichte Legierung [] kann in einem Schmeltzer erzeugt werden.\n\n Bau einen.
@@ -839,7 +870,7 @@ block.conveyor.description = Basis-Transportblock. Bewegt Materialien vorwärts
block.titanium-conveyor.description = Verbesserter Transportblock. Bewegt Materialien schneller als Standard-Förderbänder.
block.phase-conveyor.description = Verbesserter Transportblock. Verwendet Strom, um Materialien zu einem verbundenen Phasen-Förderband über mehrere Kacheln zu teleportieren.
block.junction.description = Fungiert als Brücke zwischen zwei kreuzenden Förderbändern. Nützlich, wenn zwei verschiedene Förderbänder sich kreuzen, aber unterschiedliche Materialien verwenden.
block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite.
block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite.
block.silicon-smelter.description = Reduziert Sand mit hochreinem Kohlenstoff, um Silizium zu produzieren.
block.plastanium-compressor.description = Produziert Plastanium aus Öl und Titan.
block.phase-weaver.description = Produziert Phasengewebe aus radioaktivem Thorium und großen Mengen an Sand.

View File

@@ -11,6 +11,7 @@ link.google-play.description = Ficha en la Google Play Store
link.wiki.description = Wiki oficial de Mindustry
linkfail = ¡Error al abrir el enlace!\nLa URL ha sido copiada a su portapapeles.
screenshot = Screenshot saved to {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Tu núcleo ha sido destruido.
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
highscore = [accent]¡Nueva mejor puntuación!
@@ -154,6 +155,7 @@ confirm = Confirmar
delete = Borrar
ok = OK
open = Abrir
customize = Customize
cancel = Cancelar
openlink = Abrir Enlace
copylink = Copiar Enlace
@@ -170,6 +172,7 @@ loading = [accent]Cargando...
saving = [accent]Guardando...
wave = [accent]Horda {0}
wave.waiting = Horda en {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = Esperando...
waiting.players = Esperando jugadores...
wave.enemies = [LIGHT_GRAY]{0} Enemigos Restantes
@@ -312,12 +315,15 @@ error.mapnotfound = ¡Archivo de mapa no encontrado!
error.io = Network I/O error.
error.any = Error de red desconocido.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Lenguaje
settings.reset = Reiniciar por los de defecto
settings.rebind = Reasignar
@@ -442,6 +448,8 @@ setting.mutemusic.name = Silenciar Musica
setting.sfxvol.name = Volumen de los efectos de sonido
setting.mutesound.name = Silenciar Sonido
setting.crashreport.name = Enviar informes de fallos anónimos
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Reasignar Teclas
category.general.name = General
category.view.name = Visión
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = Mantener Zoom
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pausa
keybind.minimap.name = Minimap
keybind.dash.name = Correr
keybind.chat.name = Chat
keybind.player_list.name = Lista de jugadores
@@ -482,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = sandbox
mode.sandbox.description = Recursos ilimitados y sin temporizador para las hordas.
mode.freebuild.name = construcción libre
mode.freebuild.description = recursos limitados y no hay temporizador para las hordas.
mode.pvp.name = PvP
mode.pvp.description = Pelea contra otros jugadores localmente.
mode.attack.name = Attack
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Objetos
content.liquid.name = Líquidos
content.unit.name = Unidades
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -678,6 +708,7 @@ block.melter.name = Fundidor
block.incinerator.name = Incinerador
block.spore-press.name = Spore Press
block.separator.name = Separador
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Nodo de Energía
block.power-node-large.name = Nodo de Energía Grande
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Taladro neumático
block.laser-drill.name = Taladro Laser
block.water-extractor.name = Extractor de Agua
block.cultivator.name = Cultivador
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Pad de mecanoide Delta
block.javelin-ship-pad.name = Pad de nave Jabalina
block.trident-ship-pad.name = Pad de nave Tridente

View File

@@ -11,6 +11,7 @@ link.google-play.description = Accès à la version android du Google Play Store
link.wiki.description = Wiki officiel de mindustry .
linkfail = Erreur lors de l'ouverture du lien !\nL'URL a été copié avec succès.
screenshot = Capture d'écran sauvegardée à {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Partie terminée.
gameover.pvp = L'équipe [accent] {0}[] a gagnée !
highscore = [YELLOW]Nouveau meilleur score!
@@ -154,6 +155,7 @@ confirm = Confirmer
delete = Supprimer
ok = OK
open = Ouverture
customize = Customize
cancel = Annuler
openlink = Ouvrir le lien
copylink = Copier le lien
@@ -170,6 +172,7 @@ loading = [accent]Chargement...
saving = [accent]Sauvegarde...
wave = [accent]Vague {0}
wave.waiting = [LIGHT_GRAY]Vague dans {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]En attente...
waiting.players = En attente de joueurs...
wave.enemies = [LIGHT_GRAY]{0} Ennemis restants
@@ -312,12 +315,15 @@ error.mapnotfound = Fichier de la carte introuvable!
error.io = Erreur de Réseau (I/O)
error.any = Erreur réseau inconnue.
zone.groundZero.name = Première Bataille
zone.desertWastes.name = Desert Wastes
zone.craters.name = Les Cratères
zone.frozenForest.name = Forêt Glaciale
zone.ruinousShores.name = Rives en Ruine
zone.stainedMountains.name = Montagnes Tâchetées
zone.desolateRift.name = Fissure abandonnée
zone.nuclearComplex.name = Complexe nucléaire
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Langage
settings.reset = Valeur par défaut.
settings.rebind = Réatttribuer
@@ -336,17 +342,14 @@ no = Non
info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
bar.drillspeed = Vitesse de forage: {0}/s
bar.efficiency = Efficacité: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Info sur le bloc
bar.powerbalance = Énergie: {0}
bar.poweroutput = Énergie en sortie: {0}
blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir
blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Cible les unités terrestres
bar.items = Objets: {0}
blocks.itemsmoved = Vitesse de Déplacement
blocks.launchtime = Temps entre chaque lancement
blocks.shootrange = Portée
@@ -357,42 +360,30 @@ blocks.poweruse = Énergie utilisée
blocks.powerdamage = Énergie/Dégâts
blocks.itemcapacity = Stockage
blocks.basepowergeneration = Génération d'énergie minimale
blocks.powertransferspeed = Vitesse de transfert d'énergie
blocks.craftspeed = Vitesse de production
blocks.productiontime = Production Time
blocks.repairtime = Temps pour la Réparation Totale du Bloc
blocks.speedincrease = Speed Increase
blocks.range = Portée
blocks.inputliquid = Liquide requis
blocks.inputliquidaux = Liquide optionnel
blocks.inputitem = Objets en entrée
blocks.inputitems = Objets utilisés
blocks.outputitem = Objet produit
blocks.drilltier = Forable
blocks.drillspeed = Vitesse de forage de base
blocks.boosteffect = Boost Effect
blocks.maxunits = Nombre d'unité actives maximal
blocks.liquidoutput = Liquide en sortie
blocks.liquidoutputspeed = Vitesse de production de liquide
blocks.liquiduse = Quantité de liquide utilisée
blocks.coolant = Liquide de refroidissement
bar.liquid = Liquide
blocks.coolantuse = Quantité de liquide de refroidissement utilisée
blocks.inputliquidfuel = Carburant liquide
blocks.liquidfueluse = Quantité de carburant liquide utilisé
blocks.boostitem = Objets boosters
blocks.boostliquid = Liquides boosters
blocks.health = Santé
blocks.inaccuracy = Précision
blocks.shots = Tir
blocks.reload = Tirs/Seconde
blocks.ammo = Munitions
bar.drillspeed = Vitesse de forage: {0}/s
bar.efficiency = Efficacité: {0}%
bar.powerbalance = Énergie: {0}
bar.poweramount = Power: {0}
bar.poweroutput = Énergie en sortie: {0}
bar.items = Objets: {0}
bar.liquid = Liquide
bar.heat = Chaleur
bar.power = Énergie
bar.progress = Progression de la construction
bar.spawned = Unités: {0}/{1}
blocks.power.satisfaction = Énergie minimum nécessaire
blocks.inaccuracy = Précision
blocks.shots = Tir
blocks.reload = Tirs/Seconde
blocks.inputfuel = Carburant
blocks.fuelburntime = Durée du carburant
blocks.inputcapacity = Capacité d'entrée
blocks.outputcapacity = Capacité de production
blocks.ammo = Munitions
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] dmg de zone ~[stat] {1}[lightgray] tuiles
bullet.incendiary = [stat]incendiaire
@@ -426,6 +417,7 @@ category.optional = Améliorations optionnelles
setting.landscape.name = Verrouiller la rotation en mode paysage
setting.shadows.name = Ombres
setting.animatedwater.name = Eau animée
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[]
setting.indicators.name = Indicateurs pour les alliés
setting.autotarget.name = Visée automatique
@@ -449,12 +441,15 @@ setting.borderless.name = Fenêtre sans contour
setting.fps.name = Afficher FPS
setting.vsync.name = VSync
setting.lasers.name = Afficher les rayons des lasers
setting.pixelate.name = Pixelate[LIGHT_GRAY] (disables animations)
setting.minimap.name = Montrer la minimap
setting.musicvol.name = Volume de la musique
setting.mutemusic.name = Couper la musique
setting.sfxvol.name = Volume des SFX
setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer un rapport de crash anonyme
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Paramétrer les touches
category.general.name = Général
category.view.name = Voir
@@ -479,6 +474,7 @@ keybind.zoom_hold.name = maintenir le zoom
keybind.zoom.name = zoom
keybind.menu.name = menu
keybind.pause.name = Pause
keybind.minimap.name = Minimap
keybind.dash.name = Courir
keybind.chat.name = chat
keybind.player_list.name = Liste des joueurs
@@ -495,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = bac à sable
mode.sandbox.description = Ressources infinies et pas de timer pour les vagues.
mode.freebuild.name = construction libre
mode.freebuild.description = Ressources limitées et pas de timer pour les vagues.
mode.pvp.name = JcJ
mode.pvp.description = Battez-vous contre d'autres joueurs en local.
mode.attack.name = Attack
@@ -506,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Objets
content.liquid.name = Liquides
content.unit.name = Unités
@@ -602,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -610,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -655,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -691,6 +708,7 @@ block.melter.name = Four à Fusion
block.incinerator.name = Incinérateur
block.spore-press.name = Spore Press
block.separator.name = Séparateur
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Transmetteur énergétique
block.power-node-large.name = Gros transmetteur énergétique
block.surge-tower.name = Surge Tower
@@ -705,7 +723,7 @@ block.pneumatic-drill.name = Foreuse à vérin
block.laser-drill.name = Foreuse Laser
block.water-extractor.name = Extracteur d'eau
block.cultivator.name = Cultivateur
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Reconstructeur de mécha "Delta"
block.javelin-ship-pad.name = Reconstructeur de vaisseau "Javelin"
block.trident-ship-pad.name = Reconstructeur de vaisseau "Trident"

View File

@@ -11,34 +11,35 @@ link.google-play.description = Page Google Play du jeu
link.wiki.description = Wiki officiel de Mindustry
linkfail = L'ouverture du lien a échoué!\nL'URL a été copiée dans votre presse-papier.
screenshot = Capture d'écran enregistrée sur {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Le base a été détruit.
gameover.pvp = L'équipe[accent] {0}[] a gagnée !
highscore = [accent]Nouveau meilleur score !
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
launcheditems = [accent]Launched Items
stat.wave = Vagues vaincues:[accent] {0}
stat.enemiesDestroyed = Ennemies détruits:[accent] {0}
stat.built = Bâtiments construits:[accent] {0}
stat.destroyed = Bâtiments détruits:[accent] {0}
stat.deconstructed = Bâtiments déconstruits:[accent] {0}
stat.delivered = Ressources transférées:
stat.rank = FRang Final: [accent]{0}
placeline = Tu as sélectionné un bloc.\nTu peux les[accent] placer en rangée[] en[accent] maintenant ton doigt sur l'écran pendant quelque secondes[] et en le glissant vers n'importe qu'elle direction.\nEssaye!
removearea = Tu as sélectionné le mode de suppression.\nTu peux[accent] supprimer les blocs en rectangle[] en[accent] maintenant ton doigt sur l'écran pendant quelques secondes[] et en le glissant.\nEssaye!
launcheditems = [accent]Ressources transférées
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
level.select = Sélection de niveau
level.mode = Mode de jeu:
showagain = Ne plus montrer la prochaine fois.
coreattack = <Le base subis une attaque>
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
outofbounds = [[ HORS LIMITES ]\n[]auto-destruction dans {0}
database = Base de données
savegame = Sauvegarder la partie
loadgame = Charger la partie
joingame = Rejoindre la partie
addplayers = Ajouter/Enlever des joueurs
customgame = Partie personnalisée
newgame = New Game
newgame = Nouvelle partie
none = <Vide>
minimap = Minimap
close = Fermer
@@ -149,11 +150,12 @@ save.wave = Vague {0}
save.difficulty = Difficulté: {0}
save.date = Dernière sauvegarde: {0}
save.playtime = Temps de jeu: {0}
warning = Warning.
warning = Avertissement.
confirm = Confirmer
delete = Supprimer
ok = OK
open = Ouvrir
customize = Customize
cancel = Annuler
openlink = Ouvrir le lien
copylink = Copier le lien
@@ -170,6 +172,7 @@ loading = [accent]Chargement...
saving = [accent]Sauvegarde...
wave = [accent]Vague {0}
wave.waiting = [LIGHT_GRAY]Prochaine vague dans {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]En attente...
waiting.players = En attente de joueurs ...
wave.enemies = [LIGHT_GRAY]{0} Ennemis restants
@@ -182,8 +185,8 @@ builtin = Pré-fait
map.delete.confirm = Êtes-vous sûr de vouloir effacer cette carte ? Cette action est irréversible !
map.random = [accent]Carte aléatoire
map.nospawn = Cette carte ne possède pas de base pour que le joueur puisse apparaître !Ajouter un [ROYAL]base bleue[] sur cette carte dans l'éditeur.
map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît!\nAjoutez des bases[SCARLET] rouge[] à cette carte dans l'éditeur.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît!\nAjoutez des bases [SCARLET]rouge[] à cette carte dans l'éditeur.
map.nospawn.attack = Cette carte ne contient aucune base ennemi à attaquer! Ajoutez des bases [SCARLET]rouge[] à cette carte dans l'éditeur.
map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide.
editor.brush = Pinceau
editor.openin = Ouvrir dans l'éditeur
@@ -192,32 +195,32 @@ editor.oregen.info = Génération de minerais:
editor.mapinfo = Infos sur la carte
editor.author = Auteur:
editor.description = Description:
editor.waves = Waves:
waves.title = Waves
waves.remove = Remove
waves.never = <never>
waves.every = every
waves.waves = wave(s)
waves.perspawn = per spawn
waves.to = to
editor.waves = Vagues:
waves.title = Vagues
waves.remove = Retirer
waves.never = <jamais>
waves.every = tous les
waves.waves = vague(s)
waves.perspawn = par apparition
waves.to = à
waves.boss = Boss
waves.preview = Preview
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
editor.default = [LIGHT_GRAY]<Default>
edit = Edit...
waves.preview = Prévisualiser
waves.edit = Modifier...
waves.copy = Copier dans le Presse-papiers
waves.load = Coller depuis le Presse-papiers
waves.invalid = Vagues invalides dans le Presse-papiers.
waves.copied = Vagues copiées.
editor.default = [LIGHT_GRAY]<Par défaut>
edit = Modifier...
editor.name = Nom:
editor.teams = Équipes
editor.elevation = Élévation
editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorname = Map has no name defined.
editor.update = Update
editor.randomize = Randomize
editor.apply = Apply
editor.errorload = Erreur lors du chargement du fichier:\n[accent]{0}
editor.errorsave = Erreur lors de la sauvegarde du fichier:\n[accent]{0}
editor.errorname = La carte n'a pas de nom!
editor.update = Mettre à jour
editor.randomize = Randomiser
editor.apply = Appliquer
editor.generate = Générer
editor.resize = Redimensionner
editor.loadmap = Charger une carte
@@ -246,26 +249,26 @@ editor.mapname = Nom de la carte:
editor.overwrite = [accent]Attention!\nCela écrasera une carte existante.
editor.overwrite.confirm = [scarlet]Attention ![] Une carte avec ce nom existe déjà. Êtes-vous sûr de vouloir la réécrire?
editor.selectmap = Sélectionnez une carte à charger:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Ore
filter.rivernoise = River Noise
filter.scatter = Scatter
filters.empty = [LIGHT_GRAY]Aucun filtre! Ajoutez-en un avec les boutons ci-dessous.
filter.distort = Déformation
filter.noise = Bruit
filter.ore = Minerai
filter.rivernoise = Bruit des rivières
filter.scatter = Dispersement
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.scale = Échelle
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.threshold = Seuil
filter.option.circle-scale = Échelle du cercle
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.block = Block
filter.option.floor = Floor
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
filter.option.falloff = Diminution
filter.option.block = Bloc
filter.option.floor = Sol
filter.option.wall = Mur
filter.option.ore = Minerai
filter.option.floor2 = Sol secondaire
filter.option.threshold2 = Seuil secondaire
width = Largeur:
height = Hauteur:
menu = Menu
@@ -281,27 +284,27 @@ tutorial = Tutoriel
editor = Éditeur
mapeditor = Éditeur de carte
donate = Faire un\ndon
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Complete:
zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
abandon = Abandonner
abandon.text = Cette zone et toutes ses ressources seront perdues.
locked = Verrouillé
complete = [LIGHT_GRAY]Compléter:
zone.requirement = Vague {0} dans la zone {1}
resume = Reprendre la partie en cours:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Meilleur: {0}
launch = Lancement
launch.title = Lancement réussi
launch.next = [LIGHT_GRAY]Prochaine opportunité à la vague {0}
launch.unable = [scarlet]Impossible d'effectuer le lancement.[] Ennemis.
launch.confirm = Cela lancera toutes les ressources dans votre noyau.\nVous ne pourrez pas revenir à cette base.
uncover = Découvrir
configure = Configurer le transfert des ressources.
configure.locked = [LIGHT_GRAY]Atteigner la vague {0}\npour configurer le transfert des ressources.
zone.unlocked = [LIGHT_GRAY]{0} Débloquée.
zone.requirement.complete = Vague {0} atteinte:\n{1} Exigences de la zone complétées
zone.config.complete = Vague {0} atteinte:\nConfiguration du transfert débloquée.
zone.resources = Ressources tectées:
add = Ajouter...
boss.health = Vie du BOSS
connectfail = [crimson]Échec de la connexion au serveur: [accent]{0}
error.unreachable = Serveur inaccessible.
error.invalidaddress = Adresse invalide.
@@ -311,13 +314,16 @@ error.alreadyconnected = Déjà connecté.
error.mapnotfound = Fichier de carte introuvable !
error.io = Network I/O error.
error.any = Erreur réseau inconnue.
zone.groundZero.name = Ground Zero
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.groundZero.name = Première Bataille
zone.desertWastes.name = Desert Wastes
zone.craters.name = Les Cratères
zone.frozenForest.name = Forêt Glaciale
zone.ruinousShores.name = Rives en Ruine
zone.stainedMountains.name = Montagnes Tâchetées
zone.desolateRift.name = Fissure abandonnée
zone.nuclearComplex.name = Complexe nucléaire
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Langage
settings.reset = Valeur par défaut.
settings.rebind = Réatttribuer
@@ -336,16 +342,16 @@ no = Non
info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
blocks.input = Input
blocks.output = Output
blocks.input = Ressource(s) requise(s)
blocks.output = Ressource(s) produite(s)
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
block.unknown = [LIGHT_GRAY]Inconnu
blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir
blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.targetsground = Cible les unités terrestres
blocks.itemsmoved = Vitesse de déplacement
blocks.launchtime = Temps entre chaque lancement
blocks.shootrange = Portée
blocks.size = Taille
blocks.liquidcapacity = Capacité en liquide
@@ -354,41 +360,41 @@ blocks.poweruse = Énergie utilisée
blocks.powerdamage = Énergie/Dégâts
blocks.itemcapacity = Stockage
blocks.basepowergeneration = Production d'énergie de base
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.productiontime = Temps de production
blocks.repairtime = Temps pour la réparation totale du bloc
blocks.speedincrease = Augmentation de la vitesse
blocks.range = Portée
blocks.drilltier = Forable
blocks.drillspeed = Vitesse de forage de base
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.boosteffect = Effet boostant
blocks.maxunits = Maximum d'unitée active
blocks.health = Santé
blocks.inaccuracy = Précision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.homing = [stat]homing
bullet.shock = [stat]shock
blocks.ammo = Munition
bar.drillspeed = Vitesse de forage: {0}/s
bar.efficiency = Efficacité: {0}%
bar.powerbalance = Énergie: {0}
bar.poweramount = Énergie: {0}
bar.poweroutput = Énergie en sortie: {0}
bar.items = Objets: {0}
bar.liquid = Liquide
bar.heat = Chaleur
bar.power = Énergie
bar.progress = Progression de la construction
bar.spawned = Unités: {0}/{1}
bullet.damage = [stat]{0}[lightgray] dégats
bullet.splashdamage = [stat]{0}[lightgray] dgt zone ~[stat] {1}[lightgray] tuiles
bullet.incendiary = [stat]incendiaire
bullet.homing = [stat]autoguidage
bullet.shock = [stat]choc
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]freezing
bullet.knockback = [stat]{0}[lightgray]recul
bullet.freezing = [stat]gel
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x reload
bullet.multiplier = [stat]{0}[lightgray]x multiplicateur de munitions
bullet.reload = [stat]{0}[lightgray]x vitesse de rechargement
unit.blocks = Blocs
unit.powersecond = Énergie/seconde
unit.liquidsecond = Liquides/seconde
@@ -398,7 +404,7 @@ unit.powerunits = Unité d'énergie
unit.degrees = degrés
unit.seconds = secondes
unit.persecond = /sec
unit.timesspeed = x speed
unit.timesspeed = x vitesse
unit.percent = %
unit.items = Objets
category.general = Général
@@ -408,17 +414,17 @@ category.items = Objets
category.crafting = Fabrication
category.shooting = Défense
category.optional = Améliorations facultatives
setting.landscape.name = Lock Landscape
setting.shadows.name = Shadows
setting.animatedwater.name = Animated Water
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.landscape.name = Verrouiller la rotation en mode paysage
setting.shadows.name = Ombres
setting.animatedwater.name = Eau animée
setting.animatedshields.name = Boucliers Animés
setting.antialias.name = Antialias[LIGHT_GRAY] (demande le redémarrage de l'appareil)[]
setting.indicators.name = Indicateurs d'alliés
setting.autotarget.name = Visée automatique
setting.fpscap.name = Max FPS
setting.fpscap.none = Vide
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.swapdiagonal.name = Autoriser le placement des blocs en diagonal
setting.difficulty.training = Entraînement
setting.difficulty.easy = Facile
setting.difficulty.normal = Normal
@@ -431,17 +437,19 @@ setting.sensitivity.name = Contôle de la sensibilité
setting.saveinterval.name = Intervalle des sauvegardes auto
setting.seconds = {0} Secondes
setting.fullscreen.name = Plein écran
setting.borderless.name = Borderless Window
setting.borderless.name = Fenêtre sans contour
setting.fps.name = Afficher FPS
setting.vsync.name = VSync
setting.lasers.name = Afficher les rayons des lasers
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.pixelate.name = Pixélisé [LIGHT_GRAY](peut diminuer les performances)[]
setting.minimap.name = Montrer la minimap
setting.musicvol.name = Volume de la musique
setting.mutemusic.name = Couper la musique
setting.sfxvol.name = Volume des SFX
setting.mutesound.name = Couper les SFX
setting.crashreport.name = Envoyer des rapports d'incident anonymement.
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Paramétrer les touches
category.general.name = Général
category.view.name = Voir
@@ -457,15 +465,16 @@ keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y
keybind.select.name = Sélectionner/Tirer
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.diagonal_placement.name = Placement en diagonal
keybind.pick.name = Choisir un bloc
keybind.break_block.name = Supprimer un bloc
keybind.deselect.name = Déselectionner
keybind.shoot.name = Tirer
keybind.zoom_hold.name = Tenir le zoom
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pause
keybind.minimap.name = Minimap
keybind.dash.name = Sprint
keybind.chat.name = Tchat
keybind.player_list.name = Liste des joueurs
@@ -479,34 +488,43 @@ keybind.drop_unit.name = Larguer une unité
keybind.zoom_minimap.name = Zoomer la minimap
mode.help.title = Description des modes de jeu
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.survival.description = Le mode normal. Ressources limitées et vagues automatiques.
mode.sandbox.name = Bac à sable
mode.sandbox.description = Ressources infinies et pas de compte à rebours pour les vagues.
mode.freebuild.name = Construction libre
mode.freebuild.description = Ressources limitées et pas de compte à rebours pour les vagues.
mode.pvp.name = PvP
mode.pvp.description = Lutter contre d'autres joueurs pour gagner !
mode.attack.name = Attaque
mode.attack.description = No waves, with the goal to destroy the enemy base.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
mode.attack.description = Pas de vagues, le but est de détruire la base ennemie.
mode.custom = Règles personnalisées
rules.infiniteresources = Ressources infinies
rules.wavetimer = Temps de vague
rules.waves = Vague
rules.enemyCheat = Ressources infinies pour l'IA
rules.unitdrops = Uniter Drops
rules.unitbuildspeedmultiplier = Multiplicateur de vitesse de création d'unités
rules.unithealthmultiplier = Multiplicateur de la santé des unités
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Multiplicateur des dégâts du joueur
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Rayon de non-construction autour de la base ennemi:[LIGHT_GRAY] (tuiles)
rules.respawntime = Temps de réapparition:[LIGHT_GRAY] (sec)
rules.wavespacing = Espacement des vagues:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Multiplicateur de coût de construction
rules.buildspeedmultiplier = Multiplicateur de vitesse de construction
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Objets
content.liquid.name = Liquides
content.unit.name = Unités
content.block.name = Blocks
content.block.name = Blocs
content.mech.name = Mécha
item.copper.name = Cuivre
item.copper.description = Un matériau de construction utile. Utilisé intensivement dans tout les blocs.
@@ -527,20 +545,20 @@ item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.spore-pod.name = Bulbe sporifère
item.spore-pod.description = Utilisé pour l'obtention d'huile, d'explosifs et de carburants
item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif
item.blast-compound.description = Un composé volatile utilisé dans les bombes et les explosifs. Bien qu'il puisse être utilisé comme carburant, ce n'est pas conseillé.
item.pyratite.name = Pyratite
item.pyratite.description = Une substance extrêmement inflammable utilisée dans les armes incendiaires.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.metaglass.name = Métaverre
item.metaglass.description = Un composé de verre très résistant. Utilisation intensive pour la distribution et le stockage de liquides.
item.scrap.name = Ferraille
item.scrap.description = Restes de vieilles structures et unités. Contient des traces de nombreux métaux différents.
liquid.water.name = Eau
liquid.slag.name = Slag
liquid.slag.name = Scorie
liquid.oil.name = Pétrole
liquid.cryofluid.name = Liquide Cryogénique
mech.alpha-mech.name = Alpha
@@ -555,7 +573,7 @@ mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser restructurant
mech.tau-mech.ability = Explosion réparante
mech.tau-mech.description = Le support technique. Soigne les blocs alliés en leur tirant dessus. Peut soigner les alliés dans un rayon grâce à sa capacité de réparation.
mech.omega-mech.name = Omega
mech.omega-mech.name = Oméga
mech.omega-mech.weapon = Essaim de missiles auto-guidés
mech.omega-mech.ability = Armure
mech.omega-mech.description = Un mécha cuirassé et large fait pour les assauts frontaux. Sa compétence "Armure" lui permet de bloquer 90% des dégâts.
@@ -578,36 +596,40 @@ item.radioactivity = [LIGHT_GRAY]Radioactivité: {0}
unit.health = [LIGHT_GRAY]Santé: {0}
unit.speed = [LIGHT_GRAY]Vitesse: {0}
mech.weapon = [LIGHT_GRAY]Arme: {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.health = [LIGHT_GRAY]Santé: {0}
mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0}
mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0}
mech.minepower = [LIGHT_GRAY]Puissance du minage: {0}
mech.minespeed = [LIGHT_GRAY]Vitesse de forage: {0}
mech.minepower = [LIGHT_GRAY]Puissance du forage: {0}
mech.ability = [LIGHT_GRAY]Compétence: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0}
block.grass.name = Grass
block.salt.name = Salt
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.grass.name = Herbe
block.salt.name = Sel
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Roche de sableuse
block.spore-pine.name = Pin sporifère
block.sporerocks.name = Roche sporifère
block.rock.name = Roche
block.snowrock.name = Roche enneigée
block.shale.name = Schiste
block.shale-boulder.name = Rocher de schiste
block.moss.name = Mousse
block.shrubs.name = Shrubs
block.spore-moss.name = Mousse sporifère
block.shalerocks.name = Roche de schiste
block.scrap-wall.name = Mur de ferraille
block.scrap-wall-large.name = Grand mur de ferraille
block.scrap-wall-huge.name = Enorme mur de ferraille
block.scrap-wall-gigantic.name = Gigantesque mur de ferraille
block.thruster.name = Propulseur
block.kiln.name = Four a métaverre
block.kiln.description = Fait fondre le sable et le plomb en métaverre. Nécessite de petites quantités d'énergie.
block.graphite-press.name = Presse à graphite
block.multi-press.name = Multi-Presse
block.constructing = {0}\n[LIGHT_GRAY](En construction)
block.spawn.name = Générateur d'ennemi
block.core-shard.name = Core: Shard
@@ -615,45 +637,53 @@ block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Eau profonde
block.water.name = Eau
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tainted-water.name = Eau contaminée
block.darksand-tainted-water.name = Eau contaminée par le sable noir
block.tar.name = Pétrole
block.stone.name = Roche
block.stone.name = Pierre
block.sand.name = Sable
block.darksand.name = Dark Sand
block.darksand.name = Sable noire
block.ice.name = Glace
block.snow.name = Neige
block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.craters.name = Cratères
block.sand-water.name = Eau (sable)
block.darksand-water.name = Eau (sable noir)
block.char.name = Carboniser
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.ice-snow.name = Neige glacée
block.rocks.name = Roche
block.icerocks.name = Roches de glace
block.snowrocks.name = Roches de neige
block.dunerocks.name = Roches de sable
block.pine.name = Pin
block.white-tree-dead.name = Arbre blanc mort
block.white-tree.name = Arbre blanc
block.spore-cluster.name = Grappe de spores
block.metal-floor.name = Sol métallique
block.metal-floor-2.name = Sol métallique 2
block.metal-floor-3.name = Sol métallique 3
block.metal-floor-5.name = Sol métallique 5
block.metal-floor-damaged.name = Sol métallique endommagé
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Roche d'igna
block.hotrock.name = Roche chaude
block.magmarock.name = Roche de magma
block.cliffs.name = Falaises
block.copper-wall.name = Mur de cuivre
block.copper-wall-large.name = Grand mur de cuivre
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.titanium-wall.name = Mur de titane
block.titanium-wall-large.name = Grand mur de titane
block.phase-wall.name = Mur phasé
block.phase-wall-large.name = Grand mur phasé
block.thorium-wall.name = Mur en Thorium
block.thorium-wall-large.name = Mur en Thorium large
block.thorium-wall.name = Mur en thorium
block.thorium-wall-large.name = Grand mur en thorium
block.door.name = Porte
block.door-large.name = Grande porte
block.duo.name = Duo
@@ -669,30 +699,31 @@ block.distributor.name = [accent]Distributeur[]
block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.silicon-smelter.name = Fonderie de Silicone
block.overflow-gate.description = C'est la combinaison entre un routeur et un diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.silicon-smelter.name = Fonderie de silicone
block.phase-weaver.name = Tisseur à phase
block.pulverizer.name = Pulvérisateur
block.cryofluidmixer.name = Refroidisseur
block.melter.name = Four à Fusion
block.incinerator.name = Incinérateur
block.spore-press.name = Spore Press
block.spore-press.name = Spore presse
block.separator.name = Séparateur
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Transmetteur énergétique
block.power-node-large.name = Grand transmetteur énergétique
block.surge-tower.name = Surge Tower
block.surge-tower.name = Tour de surtension
block.battery.name = Batterie
block.battery-large.name = Batterie large
block.combustion-generator.name = Générateur à combustion
block.turbine-generator.name = Générateur à Turbine
block.differential-generator.name = Differential Generator
block.turbine-generator.name = Générateur à turbine
block.differential-generator.name = Générateur différentiel
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Foreuse mécanique
block.pneumatic-drill.name = Foreuse à vérin
block.laser-drill.name = Foreuse Laser
block.water-extractor.name = Extracteur d'eau
block.cultivator.name = Cultivateur
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
@@ -725,7 +756,7 @@ block.phantom-factory.name = Usine de "Drones fantômes"
block.wraith-factory.name = Usine de "Combattants spectraux"
block.ghoul-factory.name = Usine de "Bombardiers goules"
block.dagger-factory.name = Usine de "Poignards"
block.crawler-factory.name = Crawler Mech Factory
block.crawler-factory.name = Usine de "Chenille"
block.titan-factory.name = Usine de "Titans"
block.fortress-factory.name = Usine de "Forteresse"
block.revenant-factory.name = Usine de "Revenants"
@@ -743,7 +774,7 @@ block.blast-drill.name = Foreuse à explosion
block.thermal-pump.name = Pompe thermique
block.thermal-generator.name = Générateur thermique
block.alloy-smelter.name = Fonderie d'alliage superchargé
block.mender.name = Mender
block.mender.name = Gardien
block.mend-projector.name = Projecteur soignant
block.surge-wall.name = Mur superchargé
block.surge-wall-large.name = Grand mur superchargé
@@ -757,9 +788,9 @@ block.rtg-generator.name = G.T.R.
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Conteneur
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad
block.launch-pad.name = Rampe de lancement
block.launch-pad.description = Lance des lots d'articles sans qu'il soit nécessaire de procéder à un lancement de base. Inachevé.
block.launch-pad-large.name = Grande rampe de lancement
team.blue.name = Bleu
team.red.name = Rouge
team.orange.name = Orange
@@ -772,7 +803,7 @@ unit.phantom.name = Drone Fantôme
unit.phantom.description = Une unité de soutien avancée. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs. Bien plus efficace qu'un drone spirituel.
unit.dagger.name = Poignard
unit.dagger.description = Une unité terrestre de base. Utile en essaims.
unit.crawler.name = Crawler
unit.crawler.name = Chenille
unit.titan.name = Titan
unit.titan.description = Une unité terrestre cuirassée avancée. Utilise de l'alliage lourd pour munition. Attaque les unités aérinnes comme terrestres.
unit.ghoul.name = Bombardier goule
@@ -823,7 +854,7 @@ block.overdrive-projector.description = Augmente la vitesse des bâtiments à pr
block.force-projector.description = Crée un champ de force hexagonal autour de lui-même, protégeant les bâtiments et les unités internes des dommages causés par les balles.
block.shock-mine.description = Endommage les ennemis qui marchent sur la mine. Presque invisible à l'ennemi.
block.duo.description = Une petite tourelle pas chère.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.scatter.description = Une tourelle anti-air de taille moyenne. Pulvérise des amas de plomb ou de ferraille sur les unités ennemies.
block.arc.description = Une petite tourelle qui tire de l'électricité dans un arc au hasard vers l'ennemi.
block.hail.description = Une petite tourelle d'artillerie.
block.lancer.description = Une tourelle de taille moyenne qui tire des faisceaux délectricité chargés.
@@ -850,7 +881,7 @@ block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès.
block.spore-press.description = Compresses spore pods into oil.
block.spore-press.description = Comprime les gousses de spores en huile.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents.
block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum.

View File

@@ -11,6 +11,7 @@ link.google-play.description = Google Play store
link.wiki.description = wiki resmi Mindustry
linkfail = Gagal membuka link!\nURL telah disalin ke papan salin.
screenshot = Screenshot saved to {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Intinya hancur.
gameover.pvp = Tim [accent] {0}[] menang!
highscore = [YELLOW]Rekor baru!
@@ -154,6 +155,7 @@ confirm = Konfirmasi
delete = Hapus
ok = OK
open = Buka
customize = Customize
cancel = Batal
openlink = Buka tautan
copylink = Copy Link
@@ -170,6 +172,7 @@ loading = [accent]Memuat...
saving = [accent]Saving...
wave = [accent]Gelombang {0}
wave.waiting = Gelombang dimulai {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = Menunggu...
waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
@@ -312,12 +315,15 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unkown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Bahasa
settings.reset = Atur ulang ke Default
settings.rebind = Rebind
@@ -442,6 +448,8 @@ setting.mutemusic.name = Bisukan Musik
setting.sfxvol.name = Volume Suara
setting.mutesound.name = Bisukan Suara
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Rebind Keys
category.general.name = General
category.view.name = View
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = perbesar_tahan
keybind.zoom.name = perbesar
keybind.menu.name = menu
keybind.pause.name = jeda
keybind.minimap.name = Minimap
keybind.dash.name = berlari
keybind.chat.name = chat
keybind.player_list.name = player_list
@@ -482,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = sandbox
mode.sandbox.description = infinite resources and no timer for waves.
mode.freebuild.name = freebuild
mode.freebuild.description = limited resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -678,6 +708,7 @@ block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad

View File

@@ -11,6 +11,7 @@ link.google-play.description = Elenco di Google Play Store
link.wiki.description = wiki ufficiale di Mindustry
linkfail = Impossibile aprire il link! L'URL è stato copiato nella tua bacheca.
screenshot = Screenshot saved to {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Il nucleo è stato distrutto.
gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [YELLOW]Nuovo record!
@@ -154,6 +155,7 @@ confirm = Conferma
delete = Elimina
ok = OK
open = Apri
customize = Customize
cancel = Annulla
openlink = Apri Link
copylink = Copia link
@@ -170,6 +172,7 @@ loading = [accent]Caricamento in corso ...
saving = [accent]Salvando . . .
wave = [accent]Ondata {0}
wave.waiting = Ondata in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = In attesa...
waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
@@ -312,15 +315,18 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unkown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Lingua
settings.reset = Resetta Alle Impostazioni Predefinite
settings.rebind = Reinposta
settings.rebind = Reimposta
settings.controls = Controlli
settings.game = Gioco
settings.sound = Suono
@@ -442,6 +448,8 @@ setting.mutemusic.name = Silenzia musica
setting.sfxvol.name = Volume SFX
setting.mutesound.name = Togli suoni
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Configurazione Tasti
category.general.name = Generale
category.view.name = Visualizzazione
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = zoom_hold
keybind.zoom.name = zoom
keybind.menu.name = menu
keybind.pause.name = pausa
keybind.minimap.name = Minimap
keybind.dash.name = Scatto
keybind.chat.name = Chat
keybind.player_list.name = lista_giocatori
@@ -482,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Sandbox
mode.sandbox.description = risorse infinite e nessun timer per le ondate.
mode.freebuild.name = freebuild
mode.freebuild.description = risorse limitate e nessun timer per le ondate.
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Oggetti
content.liquid.name = Liquidi
content.unit.name = Units
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Viscosità: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -678,6 +708,7 @@ block.melter.name = Fonditore
block.incinerator.name = Inceneritore
block.spore-press.name = Spore Press
block.separator.name = Separatore
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Snodo energetico
block.power-node-large.name = Snodo energetico grande
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Trapano pneumatico
block.laser-drill.name = Estrattore laser
block.water-extractor.name = Estrattore d'acqua
block.cultivator.name = Coltivatore
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad

View File

@@ -11,6 +11,7 @@ link.google-play.description = Google Playのストア
link.wiki.description = 公式 Mindustry Wiki
linkfail = リンクを開けませんでした!\nURLをクリップボードにコピーしました。
screenshot = スクリーンショットを {0} に保存しました。
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = ゲームオーバー
gameover.pvp = [accent] {0}[] チームの勝利!
highscore = [accent]ハイスコアを記録!
@@ -154,6 +155,7 @@ confirm = 確認
delete = 削除
ok = OK
open = 開く
customize = Customize
cancel = キャンセル
openlink = リンクを開く
copylink = リンクをコピー
@@ -170,6 +172,7 @@ loading = [accent]読み込み中...
saving = [accent]保存中...
wave = [accent]ウェーブ {0}
wave.waiting = [LIGHT_GRAY]次のウェーブまで {0} 秒
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]待機中...
waiting.players = プレイヤーを待っています...
wave.enemies = [LIGHT_GRAY]残り {0} 体
@@ -312,12 +315,15 @@ error.mapnotfound = マップファイルが見つかりません!
error.io = ネットワークエラーです。
error.any = 不明なネットワークエラーです。
zone.groundZero.name = グラウンド · ゼロ
zone.desertWastes.name = Desert Wastes
zone.craters.name = ザ · クレーター
zone.frozenForest.name = フローズン · フォレスト
zone.ruinousShores.name = ルーイナス · ショアーズ
zone.stainedMountains.name = ステインド · マウンテン
zone.desolateRift.name = ディサレット · リフト
zone.nuclearComplex.name = ニュークリア · プロダクション · コンプレックス
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = 言語
settings.reset = デフォルトにリセット
settings.rebind = 再設定
@@ -442,6 +448,8 @@ setting.mutemusic.name = 音楽をミュート
setting.sfxvol.name = 効果音 音量
setting.mutesound.name = 効果音をミュート
setting.crashreport.name = 匿名でクラッシュレポートを送信する
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = キーバインド
category.general.name = 一般
category.view.name = 表示
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = ズーム長押し
keybind.zoom.name = ズーム
keybind.menu.name = メニュー
keybind.pause.name = ポーズ
keybind.minimap.name = Minimap
keybind.dash.name = ダッシュ
keybind.chat.name = チャット
keybind.player_list.name = プレイヤーリスト
@@ -482,27 +491,36 @@ mode.survival.name = サバイバル
mode.survival.description = 通常のモードです。 限られた資源で自動的にウェーブが進行します。
mode.sandbox.name = サンドボックス
mode.sandbox.description = 無限の資源でウェーブを自由に進行できます。
mode.freebuild.name = フリービルド
mode.freebuild.description = 限られた資源の中でウェーブを自由に進行できます。
mode.pvp.name = PvP
mode.pvp.description = ローカル内で他のプレイヤーと戦います。
mode.attack.name = アタック
mode.attack.description = ウェーブがなく、敵の基地を破壊することを目指します。
mode.custom = カスタムルール
rules.infiniteresources = 資源の無限化
rules.wavetimer = ウェーブの自動進行
rules.waves = ウェーブ
rules.enemyCheat = 敵の資源の無限化
rules.pvp = PvP
rules.unitdrops = ユニットの切り離し
rules.unitbuildspeedmultiplier = ユニットの生成速度の倍率
rules.unithealthmultiplier = ユニットの体力の倍率
rules.playerdamagemultiplier = プレイヤーダメージの倍率
rules.enemycorebuildradius = 敵コア周辺の建設禁止範囲:[LIGHT_GRAY] (タイル)
rules.respawntime = リスポーン時間:[LIGHT_GRAY] ()
rules.wavespacing = ウェーブ間の時間:[LIGHT_GRAY] ()
rules.buildcostmultiplier = 建設コストの倍率
rules.buildspeedmultiplier = 建設速度の倍率
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = アイテム
content.liquid.name = 液体
content.unit.name = ユニット
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]粘度: {0}
liquid.temperature = [LIGHT_GRAY]温度: {0}
block.grass.name =
block.salt.name = 岩塩氷河
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = 砂岩
block.spore-pine.name = 胞子の松の木
block.sporerocks.name = 胞子の岩
@@ -597,6 +618,7 @@ block.snowrock.name = 雪の積もった岩
block.shale.name = 泥板岩
block.shale-boulder.name = 泥板岩の丸石
block.moss.name = コケ
block.shrubs.name = Shrubs
block.spore-moss.name = 胞子のコケ
block.shalerocks.name = 泥板岩の岩
block.scrap-wall.name = スクラップの壁
@@ -642,6 +664,14 @@ block.metal-floor-2.name = 金属製の地面 2
block.metal-floor-3.name = 金属製の地面 3
block.metal-floor-5.name = 金属製の地面 5
block.metal-floor-damaged.name = 破壊された金属製の地面
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = イグナロック
block.hotrock.name = ホットロック
block.magmarock.name = マグマロック
@@ -678,6 +708,7 @@ block.melter.name = 融合機
block.incinerator.name = 焼却炉
block.spore-press.name = 胞子圧縮機
block.separator.name = 分離機
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = 電源ノード
block.power-node-large.name = 大型電源ノード
block.surge-tower.name = サージタワー
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = 空気圧ドリル
block.laser-drill.name = レーザードリル
block.water-extractor.name = ウォーターポンプ
block.cultivator.name = 培養機
block.alpha-dart-mech-pad.name = アルファパッド
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = デルタパッド
block.javelin-ship-pad.name = ジャベリンパッド
block.trident-ship-pad.name = トライデントパッド

View File

@@ -2,7 +2,7 @@ credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
credits = 제작자
contributors = 번역 및 기여자들
discord = mindustry discord 에 참여 해 보세요!
link.discord.description = 공식 mindustry discrod 채팅방
link.discord.description = 공식 mindustry discord 채팅방
link.github.description = 게임 소스코드
link.dev-builds.description = 불안정한 개발 빌드들
link.trello.description = 다음 출시될 기능들을 게시판 공식 Trello 보드
@@ -11,6 +11,7 @@ link.google-play.description = Google Play 스토어 정보
link.wiki.description = 공식 Mindustry 위키
linkfail = 링크를 여는데 실패했습니다!\nURL이 기기의 클립보드에 복사되었습니다.
screenshot = 화면 캡쳐가 {0} 경로에 저장되었습니다.
screenshot.invalid = 맵이 너무 커서 스크린샷을 찍을 메모리가 충분하지 않습니다.
gameover = 게임 오버
gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
highscore = [accent]최고점수 달성!
@@ -154,6 +155,7 @@ confirm = 확인
delete = 삭제
ok = OK
open = 열기
customize = 커스텀마이징
cancel = 취소
openlink = 링크 열기
copylink = 링크 복사
@@ -170,6 +172,7 @@ loading = [accent]불러오는중...
saving = [accent]저장중...
wave = [accent]웨이브 {0}
wave.waiting = [green]{0}초[]후 웨이브 시작
wave.waveInProgress = [LIGHT_GRAY]웨이브 진행중
waiting = [LIGHT_GRAY]대기중...
waiting.players = 다른 플레이어를 기다리는 중..
wave.enemies = [LIGHT_GRAY]{0} 마리 남았음
@@ -256,16 +259,16 @@ filter.terrain = 지형
filter.option.scale = 스케일
filter.option.chance = 기회
filter.option.mag = 규모
filter.option.threshold = 문지방
filter.option.threshold = 한계점
filter.option.circle-scale = 둥근 크기
filter.option.octaves = 옥타보스
filter.option.falloff = 절벽
filter.option.block = Block
filter.option.block = 블록
filter.option.floor = 바닥
filter.option.wall =
filter.option.ore = 자원
filter.option.floor2 = 2번째 바닥
filter.option.threshold2 = 2번째 문지방
filter.option.threshold2 = 2번째 한계점
width = 넓이:
height = 높이:
menu = 메뉴
@@ -312,12 +315,15 @@ error.mapnotfound = 맵 파일을 찾을 수 없습니다!
error.io = 네트워크 I/O 오류.
error.any = 알 수 없는 네트워크 오류.
zone.groundZero.name = 그라운드 제로
zone.desertWastes.name = 사막 쓰레기
zone.craters.name = 분화구
zone.frozenForest.name = 얼어붙은 숲
zone.ruinousShores.name = 파멸의 기슭
zone.stainedMountains.name = 얼룩진 산맥
zone.desolateRift.name = 황량한 강
zone.nuclearComplex.name = 핵 생산 단지
zone.overgrowth.name = 과성장 지역
zone.tarFields.name = 타르 지역
settings.language = 언어
settings.reset = 설정 초기화
settings.rebind = 키 재설정
@@ -367,9 +373,10 @@ blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수
blocks.reload = 재장전
blocks.ammo = 탄약
bar.outputspeed = 채광 속도: {0}/s
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = 효율성: {0}%
bar.powerbalance = 전력: {0}/s
bar.poweramount = 전력: {0}
bar.poweroutput = 전력 출력: {0}
bar.items = 아이템: {0}
bar.liquid = 액체
@@ -378,7 +385,7 @@ bar.power = 전력
bar.progress = 건설 진행
bar.spawned = 유닛: {0}/{1}
bullet.damage = [stat]{0}[lightgray] 데미지
bullet.splashdamage = [stat]{0}[lightgray] area 데미지 ~[stat] {1}[lightgray] 타일
bullet.splashdamage = [stat]{0}[lightgray] 범위 데미지 ~[stat] {1}[lightgray] 타일
bullet.incendiary = [stat]방화
bullet.homing = [stat]유도탄
bullet.shock = [stat]충격탄
@@ -427,20 +434,22 @@ setting.difficulty.name = 난이도:
setting.screenshake.name = 화면 흔들기
setting.effects.name = 화면 효과
setting.sensitivity.name = 컨트롤러 감도
setting.saveinterval.name = 자동저장 간격
setting.saveinterval.name = 저장 간격
setting.seconds =
setting.fullscreen.name = 전체 화면
setting.borderless.name = 테두리 없는 창모드
setting.fps.name = FPS 표시
setting.vsync.name = VSync 활성화
setting.lasers.name = 전력 노드 레이저 표시
setting.pixelate.name = 픽셀화 [LIGHT_GRAY](게임 성능이 감소할 수 있습니다)
setting.pixelate.name = 픽셀화[LIGHT_GRAY] (애니메이션 효과가 꺼집니다)
setting.minimap.name = 미니맵 보기
setting.musicvol.name = 음악 크기
setting.mutemusic.name = 음소거
setting.sfxvol.name = 효과음 크기
setting.mutesound.name = 소리 끄기
setting.crashreport.name = 오류 보고서 보내기
setting.chatopacity.name = 채팅 투명도
setting.playerchat.name = 인게임 채팅 표시
keybind.title = 조작키 설정
category.general.name = 일반
category.view.name = 보기
@@ -465,6 +474,7 @@ keybind.zoom_hold.name = 길게 확대
keybind.zoom.name = 확대
keybind.menu.name = 메뉴
keybind.pause.name = 일시중지
keybind.minimap.name = 미니맵
keybind.dash.name = 달리기
keybind.chat.name = 채팅
keybind.player_list.name = 플레이어 목록
@@ -481,27 +491,36 @@ mode.survival.name = 생존
mode.survival.description = 이것은 일반 모드입니다. 제한된 자원을 가지고 자동으로 다음 단계가 시작됩니다.
mode.sandbox.name = 샌드박스
mode.sandbox.description = 무한한 자원을 가지고 자유롭게 다음 단계를 시작할 수 있습니다.
mode.freebuild.name = 자유 건축
mode.freebuild.description = 제한된 자원을 가지고 다음 단계를 시작할 수 있습니다.
mode.pvp.name = PvP
mode.pvp.description = 실제 플레이어와 PvP를 합니다.
mode.attack.name = 공격
mode.attack.description = 일정 시간마다 적이 오는 단계가 없으며, 적의 기지를 파괴하는 것을 목표로 합니다.
mode.attack.description = 적 기지를 파괴하세요. 웨이브가 없습니다.
mode.custom = 커스텀 규칙
rules.infiniteresources = 무한 자원
rules.wavetimer = 웨이브 타이머
rules.waves = 웨이브
rules.enemyCheat = 무한 AI 자원
rules.pvp = PvP
rules.unitdrops = 유닛 드롭
rules.unitbuildspeedmultiplier = 유닛 생산속도 배수
rules.unitbuildspeedmultiplier = 유닛 제조속도 배수
rules.unithealthmultiplier = 유닛 체력 배수
rules.playerhealthmultiplier = 플레이어 체력 배수
rules.playerdamagemultiplier = 플레이어 공격력 배수
rules.unitdamagemultiplier = 유닛 공격력 배수
rules.enemycorebuildradius = 적 코어 건설 금지구역:[LIGHT_GRAY] (타일)
rules.respawntime = 리스폰 시간:[LIGHT_GRAY] (초)
rules.wavespacing = 웨이브 간격:[LIGHT_GRAY] (초)
rules.buildcostmultiplier = 건설 소모 배
rules.buildspeedmultiplier = 건설 속도 배
rules.buildcostmultiplier = 건설 소모 배
rules.buildspeedmultiplier = 건설 속도 배
rules.waitForWaveToEnd = 웨이브가 끝날때까지 기다리는중
rules.dropzoneradius = 드롭 구역 반경:[LIGHT_GRAY] (타일)
rules.respawns = 웨이브당 최대 리스폰 횟수
rules.limitedRespawns = 리스폰 제한
rules.title.waves = 웨이브
rules.title.respawns = 리스폰
rules.title.resourcesbuilding = 자원 & 건축
rules.title.player = 플레이어들
rules.title.enemy =
rules.title.unit = 유닛
content.item.name = 아이템
content.liquid.name = 액체
content.unit.name = 유닛
@@ -588,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]점도: {0}
liquid.temperature = [LIGHT_GRAY]온도: {0}
block.grass.name = 잔디
block.salt.name = 소금
block.saltrocks.name = Salt Rocks
block.pebbles.name = 조약돌
block.tendrils.name = 텐드릴
block.sandrocks.name = 모래 바위
block.spore-pine.name = 포자 소나무
block.sporerocks.name = 포자 바위
@@ -596,6 +618,7 @@ block.snowrock.name = 눈바위
block.shale.name = 이판암
block.shale-boulder.name = 둥근 이판암
block.moss.name = 이끼
block.shrubs.name = 관목
block.spore-moss.name = 포자 이끼
block.shalerocks.name = 이판암 바위
block.scrap-wall.name = 조각벽
@@ -641,6 +664,14 @@ block.metal-floor-2.name = 메탈 바닥 2
block.metal-floor-3.name = 메탈 바닥 3
block.metal-floor-5.name = 메탈 바닥 5
block.metal-floor-damaged.name = 손상된 메탈 바닥
block.creeptree.name = 섬뜩한 나무
block.dark-panel-1.name = 어두운 패널 1
block.dark-panel-2.name = 어두운 패널 2
block.dark-panel-3.name = 어두운 패널 3
block.dark-panel-4.name = 어두운 패널 4
block.dark-panel-5.name = 어두운 패널 5
block.dark-panel-6.name = 어두운 패널 6
block.dark-metal.name = 어두운 메탈
block.ignarock.name = 얼은 바위
block.hotrock.name = 뜨거운 바위
block.magmarock.name = 마그마 바위
@@ -677,6 +708,7 @@ block.melter.name = 융해기
block.incinerator.name = 소각로
block.spore-press.name = 포자 압축기
block.separator.name = 셉터
block.coal-centrifuge.name = 석탄 원심분리기
block.power-node.name = 전력 노드
block.power-node-large.name = 대형 전력 노드
block.surge-tower.name = 서지 합금 타워
@@ -691,7 +723,7 @@ block.pneumatic-drill.name = 강철 드릴
block.laser-drill.name = 레이저 드릴
block.water-extractor.name = 물 추출기
block.cultivator.name = 온실
block.alpha-dart-mech-pad.name = 알파-다트 기체 패드
block.dart-mech-pad.name = 다트 기체 패드
block.delta-mech-pad.name = 델타 기체 패드
block.javelin-ship-pad.name = 재블린 비행선 패드
block.trident-ship-pad.name = 삼지창 비행선 패드
@@ -724,7 +756,7 @@ block.phantom-factory.name = 팬텀 드론 공장
block.wraith-factory.name = 유령 전투기 공장
block.ghoul-factory.name = 구울 폭격기 공장
block.dagger-factory.name = 디거 기체 공장
block.crawler-factory.name = Crawler Mech Factory
block.crawler-factory.name = 크롤러 기체 공장
block.titan-factory.name = 타이탄 기체 공장
block.fortress-factory.name = 포트리스 기체 공장
block.revenant-factory.name = 레비던트 전투기 공장

View File

@@ -11,6 +11,7 @@ link.google-play.description = Google Play store vermelding
link.wiki.description = Officiële Mindustry wiki
linkfail = Kan link niet openen!\nDe URL is gekopieerd naar je klembord
screenshot = Schermafbeeling opgeslagen in {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Game Over
gameover.pvp = het[accent] {0}[] team heeft gewonnen!
highscore = [accent]Nieuw topscore!
@@ -154,6 +155,7 @@ confirm = Confirm
delete = Delete
ok = OK
open = Open
customize = Customize
cancel = Cancel
openlink = Open Link
copylink = Copy Link
@@ -170,6 +172,7 @@ loading = [accent]Loading...
saving = [accent]Saving...
wave = [accent]Wave {0}
wave.waiting = [LIGHT_GRAY]Wave in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]Waiting...
waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
@@ -312,12 +315,15 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Language
settings.reset = Reset to Defaults
settings.rebind = Rebind
@@ -442,6 +448,8 @@ setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Rebind Keys
category.general.name = General
category.view.name = View
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = Zoom Hold
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pause
keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat
keybind.player_list.name = Player list
@@ -482,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves.
mode.freebuild.name = Freebuild
mode.freebuild.description = Limited resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.
mode.attack.name = Attack
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -678,6 +708,7 @@ block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad

View File

@@ -0,0 +1,942 @@
credits.text = Gemaakt door [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
credits = Credits
contributors = Vertalers en medewerkers
discord = Sluit je aan bij de Mindustry discord server!
link.discord.description = De officiële Mindustry discord chatroom
link.github.description = Broncode
link.dev-builds.description = Onstabiele versies
link.trello.description = Officiële Trello voor geplande toevoegingen.
link.itch.io.description = Itch.io pagina met de PC downloads en online versie
link.google-play.description = Mindustry op Google Play
link.wiki.description = Officiël Mindustry wiki
linkfail = Openen van link mislukt!\nDe link is gekopiëerd naar je klembord.
screenshot = Locatie screenshot: {0}
screenshot.invalid = Kaart te groot, mogelijks te weinig geheugen voor een screenshot te kunnen maken.
gameover = Game Over
gameover.pvp = Het[accent] {0}[] team heeft gewonnen!
highscore = [accent]Nieuw record!
stat.wave = Je overleefde tot aanvalsgolf: [accent]{0}[].
stat.enemiesDestroyed = Vijanden vernietigd:[accent] {0}
stat.built = Gebouwen gebouwd:[accent] {0}
stat.destroyed = Gebouwen vernietigd:[accent] {0}
stat.deconstructed = Gebouwen afgebroken:[accent] {0}
stat.delivered = Gronstoffen meegenomen:
stat.rank = Eindresultaat: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\n\n[scarlet]DO IT.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\n\n[scarlet]DO IT.
launcheditems = [accent]Meegenomen grondstoffen
map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen?
level.highscore = Beste score: [accent]{0}
level.select = Selecteer level
level.mode = Speelmode:
showagain = Toon dit volgende keer niet meer.
coreattack = < Kern wordt aangevallen! >
nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging...
outofbounds = [[ BUITEN HET SPEELBAAR GEBIED]\n[]Zelfvernietiging in {0}
database = Kern Database
savegame = opslaan
loadgame = openen
joingame = Multiplayer
addplayers = Voeg toe/verwijder spelers
customgame = Aangepaste versie
newgame = Nieuw spel
none = <geen>
minimap = Kaartje
close = Sluit
quit = Verlaat
maps = Kaarten
continue = Ga verder
maps.none = [LIGHT_GRAY]Geen kaarten gevonden!
about.button = Extra info
name = Naam:
noname = Kies eerst[accent] een naam[].
filename = Bestands naam:
unlocked = Ontgrendeld!
completed = [accent]Voltooid
techtree = Technische vooruitgang
research.list = [LIGHT_GRAY]Onderzoek:
research = Onderzoek
researched = [LIGHT_GRAY]{0} onderzocht.
players = {0} spelers online
players.single = {0} speler online
server.closing = [accent]Server wordt gesloten...
server.kicked.kick = Je bent uit de server gegooid!
server.kicked.serverClose = Server gesloten.
server.kicked.clientOutdated = Verouderde versie! Update Mindustry!
server.kicked.serverOutdated = Verouderde server! Vraag de eigenaar van de server om de server te updaten!
server.kicked.banned = Je bent verbannen van deze server.
server.kicked.recentKick = Je bent daarnet van de server gegooid.\nWacht even voor je weer verbindt
server.kicked.nameInUse = Er is al iemand met dezelfde naam op de server.
server.kicked.nameEmpty = Je gekozen naam is ongeldig.
server.kicked.idInUse = Je bent al verbonden met de server! Verbinden met 2 clients tegelijk is verboden.
server.kicked.customClient = Deze server ondersteunt geen aangepaste versies (mods). Download een officiële versie.
server.kicked.gameover = Game over!
host.info = Ook De [accent]host[] knop hosts een server op poort [scarlet]6567[]. \nIedereen die verbonden is met dezelfde [LIGHT_GRAY]wifi of lokaal netwerk[] zou je server moeten zien in zijn server lijst.\n\nAls je wil dat personen kunnen verbinden met je server van ergens anders via IP. Dan is [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Nota: Als iemand problemen heeft met het verbinden tot je LAN spel, zorg dan dat mindustry toestemming heeft tot je lokale netwerk in de Firewall instellingen.
join.info = Hier kan je een [accent]server IP[] invullen waarmee je wil verbinden. Je kan hier ook verbinden met servers op je [accent]lokale netwerk[]. LAN en WAN multiplayer wordt ondersteund.\n\n[LIGHT_GRAY]Belangrijk: er is geen automatische globale server lijst; als je met iemand wil verbinden via een IP adres moet je zijn/haar IP adres vragen.
hostserver = Host Game
hostserver.mobile = Host\nGame
host = Host
hosting = [accent]De server wordt geopend...
hosts.refresh = Herlaad
hosts.discovering = LAN games worden gezocht
server.refreshing = De server wordt herladen
hosts.none = [lightgray]Geen games op je lokale netwerk gevonden.
host.invalid = [scarlet]Kan niet verbinden met de host (server).
trace = Zoeken speler
trace.playername = Naam speler: [accent]{0}
trace.ip = IP: [accent]{0}
trace.id = Uniek ID: [accent]{0}
trace.android = Android Client: [accent]{0}
trace.modclient = Aangepaste Client: [accent]{0}
trace.totalblocksbroken = Totaal aantal blokken vernietigd: [accent]{0}
trace.structureblocksbroken = Aantal gebouwen vernietigd: [accent]{0}
trace.lastblockbroken = Laatst vernietigd: [accent]{0}
trace.totalblocksplaced = Totaal aantal blokken/gebouwen gebouwd: [accent]{0}
trace.lastblockplaced = Laatste blok hier geplaatsd: [accent]{0}
invalidid = Ongeldig client ID! Verstuur een bug report!
server.bans = Verbannen
server.bans.none = Geen verbannen spelers gevonden!
server.admins = Administrators
server.admins.none = Geen Administrators gevonden!
server.add = Voeg server toe
server.delete = Ben je zeker dat je deze sever wil verwijderen?
server.hostname = Host: {0}
server.edit = Bewerk Server
server.outdated = [crimson]Verouderde Server![]
server.outdated.client = [crimson]Verouderde Client![]
server.version = [lightgray]Versie: {0} {1}
server.custombuild = [yellow]Aangepaste versie
confirmban = Ben je zeker dat je deze speler wil verbannen?
confirmkick = Ben je zeker dat je deze speler van de server wil gooien?
confirmunban = Ben je zeker dat je de verbanning ongedaan wil maken?
confirmadmin = Ben je zeker dat je deze speler administrator wil maken?
confirmunadmin = Ben je zeker dat je de Administrator status van deze speler ongedaan wilt maken?
joingame.title = Verbinden met server
joingame.ip = IP adres:
disconnect = Verbinding verbroken.
disconnect.data = Laden map data mislukt!
connecting = [accent]Verbinden...
connecting.data = [accent]Laden map data...
server.port = Poort:
server.addressinuse = Dit adres wordt al gebruikt!
server.invalidport = Ongeldige poort!
server.error = [crimson]Error hosting server: [accent]{0}
save.old = Deze save word niet meer ondersteund\n\n[LIGHT_GRAY]Terugwaardse compatibiliteit zal geïmplementeerd worden in de volledige 4.0 versie
save.new = Nieuwe save
save.overwrite = Ben je zeker dat je deze save\nwil overschrijven?
overwrite = Overschrijf
save.none = Geen saves gevonden!
saveload = [accent]Opslaan...
savefail = Opslaan mislukt!
save.delete.confirm = Ben je zeker dat je deze save wil verwijderen?
save.delete = Verwijder
save.export = Exporteer Save
save.import.invalid = [accent]Deze save is ongeldig!
save.import.fail = [crimson]Save importeren mislukt: [accent]{0}
save.export.fail = [crimson]Save exporteren mislukt: [accent]{0}
save.import = Importeer Save
save.newslot = Save naam:
save.rename = Naam wijzigen
save.rename.text = Nieuwe naam:
selectslot = Selecteer een save.
slot = [accent]Slot {0}
save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
empty = <empty>
on = On
off = Off
save.autosave = Autosave: {0}
save.map = Map: {0}
save.wave = Wave {0}
save.difficulty = Difficulty: {0}
save.date = Last Saved: {0}
save.playtime = Playtime: {0}
warning = Warning.
confirm = Confirm
delete = Delete
ok = OK
open = Open
customize = Customize
cancel = Cancel
openlink = Open Link
copylink = Copy Link
back = Back
quit.confirm = Are you sure you want to quit?
changelog.title = Changelog
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading...
saving = [accent]Saving...
wave = [accent]Wave {0}
wave.waiting = [LIGHT_GRAY]Wave in {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]Waiting...
waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining
loadimage = Load Image
saveimage = Save Image
unknown = Unknown
custom = Custom
builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] non-blue[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Map Info
editor.author = Author:
editor.description = Description:
editor.waves = Waves:
waves.title = Waves
waves.remove = Remove
waves.never = <never>
waves.every = every
waves.waves = wave(s)
waves.perspawn = per spawn
waves.to = to
waves.boss = Boss
waves.preview = Preview
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
editor.default = [LIGHT_GRAY]<Default>
edit = Edit...
editor.name = Name:
editor.teams = Teams
editor.elevation = Elevation
editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorname = Map has no name defined.
editor.update = Update
editor.randomize = Randomize
editor.apply = Apply
editor.generate = Generate
editor.resize = Resize
editor.loadmap = Load Map
editor.savemap = Save Map
editor.saved = Saved!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Import...
editor.importmap = Import Map
editor.importmap.description = Import an already existing map
editor.importfile = Import File
editor.importfile.description = Import an external map file
editor.importimage = Import Legacy Image
editor.importimage.description = Import an external map image file
editor.export = Export...
editor.exportfile = Export File
editor.exportfile.description = Export a map file
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export a map image file
editor.loadimage = Import Terrain
editor.saveimage = Export Terrain
editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit?
editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.ore = Ore
filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.block = Block
filter.option.floor = Floor
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
width = Width:
height = Height:
menu = Menu
play = Play
load = Load
save = Save
fps = FPS: {0}
tps = TPS: {0}
ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect.
settings = Settings
tutorial = Tutorial
editor = Editor
mapeditor = Map Editor
donate = Donate
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Reach:
zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best Wave: {0}
launch = < LAUNCH >
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Language
settings.reset = Reset to Defaults
settings.rebind = Rebind
settings.controls = Controls
settings.game = Game
settings.sound = Sound
settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearunlocks = Clear Unlocks
settings.clearall = Clear All
paused = [accent]< Paused >
yes = Yes
no = No
info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot
blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Size
blocks.liquidcapacity = Liquid Capacity
blocks.powerrange = Power Range
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
blocks.itemcapacity = Item Capacity
blocks.basepowergeneration = Base Power Generation
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Health
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}/s
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] damage
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = blocks
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = items
category.general = General
category.power = Power
category.liquids = Liquids
category.items = Items
category.crafting = Input/Output
category.shooting = Shooting
category.optional = Optional Enhancements
setting.landscape.name = Lock Landscape
setting.shadows.name = Shadows
setting.animatedwater.name = Animated Water
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Enemy/Ally Indicators
setting.autotarget.name = Auto-Target
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.difficulty.training = training
setting.difficulty.easy = easy
setting.difficulty.normal = normal
setting.difficulty.hard = hard
setting.difficulty.insane = insane
setting.difficulty.name = Difficulty:
setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Autosave Interval
setting.seconds = {0} Seconds
setting.fullscreen.name = Fullscreen
setting.borderless.name = Borderless Window
setting.fps.name = Show FPS
setting.vsync.name = VSync
setting.lasers.name = Show Power Lasers
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance, disables animations)
setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume
setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Rebind Keys
category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Attack
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Press a key...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.select.name = Select/Shoot
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = Shoot
keybind.zoom_hold.name = Zoom Hold
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pause
keybind.minimap.name = Minimap
keybind.dash.name = Dash
keybind.chat.name = Chat
keybind.player_list.name = Player list
keybind.console.name = Console
keybind.rotate.name = Rotate
keybind.toggle_menus.name = Toggle menus
keybind.chat_history_prev.name = Chat history prev
keybind.chat_history_next.name = Chat history next
keybind.chat_scroll.name = Chat scroll
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.
mode.attack.name = Attack
mode.attack.description = No waves, with the goal to destroy the enemy base.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
content.block.name = Blocks
content.mech.name = Mechs
item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite
item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water
liquid.slag.name = Slag
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Regeneration
mech.alpha-mech.description = The standard mech. Has decent speed and damage output.
mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}%
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}%
unit.health = [LIGHT_GRAY]Health: {0}
unit.speed = [LIGHT_GRAY]Speed: {0}
mech.weapon = [LIGHT_GRAY]Weapon: {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}%
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing)
block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Deep Water
block.water.name = Water
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Tar
block.stone.name = Stone
block.sand.name = Sand
block.darksand.name = Dark Sand
block.ice.name = Ice
block.snow.name = Snow
block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor 1
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 4
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
block.thorium-wall.name = Thorium Wall
block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Door
block.door-large.name = Large Door
block.duo.name = Duo
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
block.battery.name = Battery
block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator
block.turbine-generator.name = Turbine Generator
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill
block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
block.glaive-ship-pad.name = Glaive Ship Pad
block.omega-mech-pad.name = Omega Mech Pad
block.tau-mech-pad.name = Tau Mech Pad
block.conduit.name = Conduit
block.mechanical-pump.name = Mechanical Pump
block.item-source.name = Item Source
block.item-void.name = Item Void
block.liquid-source.name = Liquid Source
block.power-void.name = Power Void
block.power-source.name = Power Infinite
block.unloader.name = Unloader
block.vault.name = Vault
block.wave.name = Wave
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
block.phase-conveyor.name = Phase Conveyor
block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory
block.ghoul-factory.name = Ghoul Bomber Factory
block.dagger-factory.name = Dagger Mech Factory
block.crawler-factory.name = Crawler Mech Factory
block.titan-factory.name = Titan Mech Factory
block.fortress-factory.name = Fortress Mech Factory
block.revenant-factory.name = Revenant Fighter Factory
block.repair-point.name = Repair Point
block.pulse-conduit.name = Pulse Conduit
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Liquid Tank
block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.mass-driver.name = Mass Driver
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
block.thermal-generator.name = Thermal Generator
block.alloy-smelter.name = Alloy Smelter
block.mender.name = Mender
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
block.arc.name = Arc
block.rtg-generator.name = RTG Generator
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad
team.blue.name = blue
team.red.name = red
team.orange.name = orange
team.none.name = gray
team.green.name = green
team.purple.name = purple
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler
unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.incinerator.description = Gets rid of any excess item or liquid.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -11,6 +11,7 @@ link.google-play.description = Strona na sklepie Google Play
link.wiki.description = Oficjana Wiki Mindustry
linkfail = Nie udało się otworzyć linku!\nURL został skopiowany.
screenshot = Zapisano zdjęcie do {0}
screenshot.invalid = Zrzut ekranu jest zbyt duży. Najprawdopodobniej brakuje miejsca w pamięci urządzenia.
gameover = Rdzeń został zniszczony.
gameover.pvp = Zwyciężyła drużyna [accent]{0}[]!
highscore = [YELLOW] Nowy rekord!
@@ -23,7 +24,7 @@ stat.delivered = Surowce wystrzelone:
stat.rank = Final Rank: [accent]{0}
placeline = You have selected a block.\nYou can[accent] place in a line[] by[accent] holding down your finger for a few seconds[] and dragging in a direction.\nTry it.
removearea = You have selected removal mode.\nYou can[accent] remove blocks in a rectangle[] by[accent] holding down your finger for a few seconds[] and dragging.\nTry it.
launcheditems = [accent]Launched Items
launcheditems = [accent]Wystrzelone przedmioty
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
level.highscore = Rekord: [accent]{0}
level.select = Wybrany poziom
@@ -31,7 +32,7 @@ level.mode = Tryb gry:
showagain = Nie pokazuj tego więcej
coreattack = < Rdzeń jest atakowany! >
nearpoint = [[ [scarlet]OPUŚĆ PUNKT ZRZUTU NATYCHMIAST[] ]\n unicestwienie nadchodzi
outofbounds = [[ POZA GRANICAMI ]\n[] samozniszcenie za {0} sekund
outofbounds = [[ POZA GRANICAMI ]\n[]samozniszcenie za {0} sekund
database = Centralna baza danych
savegame = Zapisz Grę
loadgame = Wczytaj grę
@@ -39,8 +40,8 @@ joingame = Gra wieloosobowa
addplayers = Dodaj/Usuń graczy
customgame = Własna Gra
newgame = Nowa Gra
none = <żadne>
minimap = Minimap
none = <none>
minimap = Minimapa
close = Zamknij
quit = Wyjdź
maps = Mapy
@@ -62,16 +63,16 @@ server.closing = [accent] Zamykanie serwera...
server.kicked.kick = Zostałeś wyrzucony z serwera!
server.kicked.serverClose = Serwer został zamknięty.
server.kicked.clientOutdated = Nieaktualna gra! Zaktualizują ją!
server.kicked.serverOutdated = Nieaktualny serwer!
server.kicked.serverOutdated = Nieaktualny serwer! Poproś hosta o jego aktualizację.
server.kicked.banned = Zostałeś zbanowany na tym serwerze.
server.kicked.recentKick = Zostałeś niedawno wyrzucony.\nPoczekaj chwilę przed ponownym połączniem.
server.kicked.nameInUse = Ta nazwa jest już zajęta na tym serwerze.
server.kicked.nameEmpty = Nazwa musi zawierać przynajmniej 1 literę lub cyfrę.
server.kicked.nameEmpty = Wybrana przez Ciebie nazwa jest nieprawidłowa.
server.kicked.idInUse = Jesteś już na serwerze! Używanie tego samego konta na 2 urządzeniach jest zabronione.
server.kicked.customClient = Ten serwer nie wspomaga wersji deweloperskich. Pobierz oryginalną wersję.
server.kicked.customClient = Ten serwer nie wspomaga wersji deweloperskich. Pobierz oficjalną wersję.
server.kicked.gameover = Koniec gry!
host.info = Przycisk [accent]host[] hostuje serwer na porcie [scarlet]6567[] i [scarlet]6568.[]\nKtokolwiek z tym samym [LIGHT_GRAY]wifi lub hotspotem[] powinien zobaczyć twój serwer.\n\nJeśli chcesz, aby każdy z twoim IP mógł dołączyć, [accent]przekierowywanie portów[] jest potrzebne.\n\n[LIGHT_GRAY]Notka:Jeśli ktokolwiek ma problem z dołączeniem do gry, upewnij się, że udostępniłeś Mindustry dostęp do sieci.
join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery wifi[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP.
join.info = Tutaj możesz wpisać [accent]IP serwera[], aby dołączyć lub wyszukaj [accent]serwery w lokalnej sieci[], do których chcesz dołączyć .\nGra wieloosobowa na LAN i WAN jest wspomagana.\n\n[LIGHT_GRAY]Notka: Nie ma automatycznej listy wszystkich serwerów; jeśli chcesz dołączyć przez IP, musisz zapytać się hosta o IP.
hostserver = Stwórz Serwer
hostserver.mobile = Hostuj\ngrę
host = Hostuj
@@ -119,7 +120,7 @@ connecting.data = [accent]Ładowanie danych świata...
server.port = Port:
server.addressinuse = Adres jest już w użyciu!
server.invalidport = Nieprawidłowy numer portu.
server.error = [crimson]Błąd hostowania serwera: [accent] {0}
server.error = [crimson]Błąd hostowania serwera: [accent]{0}
save.old = Ten zapis jest ze starej wersji i gra nie może go teraz wczytać.\n\n[LIGHT_GRAY]Wsparcie starych zapisów będzie w pełnej wersji 4.0.
save.new = Nowy zapis
save.overwrite = Czy na pewno chcesz nadpisać zapis gry?
@@ -133,19 +134,19 @@ save.export = Eksportuj
save.import.invalid = [accent]Zapis gry jest niepoprawny!
save.import.fail = [crimson]Nie udało się zaimportować zapisu: [accent] {0}
save.export.fail = [crimson]Nie można wyeksportować zapisu: [accent] {0}
save.import = Importuj
save.import = Importuj zapis
save.newslot = Zapisz nazwę:
save.rename = Zmień nazwę
save.rename.text = Zmień nazwę
save.rename.text = Nowa nazwa:
selectslot = Wybierz zapis.
slot = [accent]Slot {0}
save.corrupted = [accent]Zapis gry jest uszkodzony lub nieprawidłowy!
save.corrupted = [accent]Zapis gry jest uszkodzony lub nieprawidłowy! Jeżeli aktualizowałeś grę, najprawdopodobniej zmiana w formacie zapisu i [scarlet]nie jest[] to błąd.
empty = <pusto>
on = Włączone
off = Wyłączone
save.autosave = Zapisywanie automatyczne
save.autosave = Autozapis: {0}
save.map = Mapa: {0}
save.wave = Fala: {0}
save.wave = Fala {0}
save.difficulty = Poziom trudności: {0}
save.date = Ostatnio zapisano: {0}
save.playtime = Czas gry: {0}
@@ -154,6 +155,7 @@ confirm = Potwierdź
delete = Usuń
ok = Ok
open = Otwórz
customize = Customize
cancel = Anuluj
openlink = Otwórz link
copylink = Kopiuj link
@@ -162,7 +164,7 @@ quit.confirm = Czy na pewno chcesz wyjść?
changelog.title = Lista Zmian
changelog.loading = Pobieranie listy zmian...
changelog.error.android = [accent]Notka: lista zmian czasami nie działa na Androidzie 4.4 i w dół!\nJest to spowodowane przez błąd Androida.
changelog.error.ios = [accent]Lista zmian nie wspiera IOS.
changelog.error.ios = [accent]Lista zmian nie jest wspierana przez IOS.
changelog.error = [scarlet]Błąd podczas pobierania listy zmian!\nSprawdź połączenie z internetem.
changelog.current = [yellow][[Twoja wersja]
changelog.latest = [accent][[Najnowsza wersja]
@@ -170,7 +172,8 @@ loading = [accent]Ładowanie...
saving = [accent]Zapisywanie...
wave = [accent]Fala {0}
wave.waiting = Fala za {0}
waiting = Oczekiwanie...
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]Oczekiwanie...
waiting.players = Oczekiwanie na graczy...
wave.enemies = Pozostało [LIGHT_GRAY]{0} wrogów
wave.enemy = Pozostał [LIGHT_GRAY]{0} wróg
@@ -181,10 +184,10 @@ custom = Własne
builtin = Wbudowane
map.delete.confirm = Jesteś pewny, że chcesz usunąć tę mapę? Nie będzie można jej przywrócić.
map.random = [accent]Losowa mapa
map.nospawn = Ta mapa nie zawiera żadnego rdzenia! Musisz dodać [ROYAL]niebieski[] rdzeń do tej mapy.
map.nospawn.pvp = Ta mapa nie ma żadnego rdzenia przeciwnika, aby mogli się zrespić przeciwnicy! Dodaj[SCARLET] czerwony[] rdzeń do mapy w edytorze.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error podczas ładowania mapy: uszkodzony lub niepoprawny plik mapy.
map.nospawn = Ta mapa nie zawiera żadnego rdzenia! Dodaj [ROYAL]niebieski[] rdzeń do tej mapy w edytorze.
map.nospawn.pvp = Ta mapa nie ma żadnego rdzenia przeciwnika, aby mogli się zrespić przeciwnicy! Dodaj[SCARLET] inny niż niebieski[] rdzeń do mapy w edytorze.
map.nospawn.attack = Ta mapa nie ma żadnego rdzenia przeciwnika, aby można było go zaatakować! Dodaj[SCARLET] czerwony[] rdzeń do mapy w edytorze.
map.invalid = Błąd podczas ładowania mapy: uszkodzony lub niepoprawny plik mapy.
editor.brush = Pędzel
editor.openin = Otwórz w edytorze
editor.oregen = Generacja złóż
@@ -192,32 +195,32 @@ editor.oregen.info = Generacja złóż:
editor.mapinfo = Informacje o mapie
editor.author = Autor:
editor.description = Opis:
editor.waves = Waves:
waves.title = Waves
waves.remove = Remove
waves.never = <never>
waves.every = every
editor.waves = Fale:
waves.title = Fale
waves.remove = Usuń
waves.never = <nigdy>
waves.every = co
waves.waves = wave(s)
waves.perspawn = per spawn
waves.to = to
waves.to = do
waves.boss = Boss
waves.preview = Preview
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.edit = Edytuj...
waves.copy = Kopiuj do schowka
waves.load = Załaduj ze schowka
waves.invalid = Invalid waves in clipboard.
waves.copied = Waves copied.
editor.default = [LIGHT_GRAY]<Default>
edit = Edit...
waves.copied = Fale zostały skopiowane.
editor.default = [LIGHT_GRAY]<Domyślne>
edit = Edytuj...
editor.name = Nazwa:
editor.teams = Drużyny
editor.elevation = Poziom terenu
editor.errorload = Error loading file:\n[accent]{0}
editor.errorsave = Error saving file:\n[accent]{0}
editor.errorname = Map has no name defined.
editor.update = Update
editor.randomize = Randomize
editor.apply = Apply
editor.errorload = Błąd podczas ładowania pliku:\n[accent]{0}
editor.errorsave = Błąd podczas zapisywania pliku:\n[accent]{0}
editor.errorname = Mapa nie zawiera nazwy.
editor.update = Aktualizuj
editor.randomize = Losuj
editor.apply = Zastosuj
editor.generate = Generuj
editor.resize = Zmień rozmiar
editor.loadmap = Załaduj mapę
@@ -225,7 +228,7 @@ editor.savemap = Zapisz mapę
editor.saved = Zapisano!
editor.save.noname = Twoja mapa nie ma nazwy! Ustaw ją w 'Informacjach o mapie'.
editor.save.overwrite = Ta mapa nadpisze wbudowaną mapę! Ustaw inną nazwę w 'Informacjach o mapie'.
editor.import.exists = [scarlet]Nie można zaimportować:[] istnieje już wbudowana mapa pod nazwą'{0}'!
editor.import.exists = [scarlet]Nie można zaimportować:[] wbudowana mapa o nazwie '{0}' już istnieje!
editor.import = Importuj...
editor.importmap = Importuj Mapę
editor.importmap.description = Importuj istniejącą mapę
@@ -234,7 +237,7 @@ editor.importfile.description = Importuj zewnętrzny plik mapy
editor.importimage = Importuj Obraz Terenu
editor.importimage.description = Importuj zewnętrzny obraz terenu
editor.export = Eksportuj...
editor.exportfile = Eksportuj mapę
editor.exportfile = Eksportuj plik
editor.exportfile.description = Eksportuj plik mapy
editor.exportimage = Eksportuj Obraz Terenu
editor.exportimage.description = Eksportuj plik obrazu terenu
@@ -246,25 +249,25 @@ editor.mapname = Nazwa mapy:
editor.overwrite = [accent]Uwaga!\nSpowoduje to nadpisanie istniejącej mapy.
editor.overwrite.confirm = [scarlet]Uwaga![] Mapa pod tą nazwą już istnieje. Jesteś pewny, że chcesz ją nadpisać?
editor.selectmap = Wybierz mapę do załadowania:
filters.empty = [LIGHT_GRAY]No filters! Add one with the button below.
filters.empty = [LIGHT_GRAY]Bez filtrów! Dodaj jeden za pomocą przycisku poniżej.
filter.distort = Distort
filter.noise = Noise
filter.ore = Ore
filter.rivernoise = River Noise
filter.scatter = Scatter
filter.terrain = Terrain
filter.option.scale = Scale
filter.option.chance = Chance
filter.noise = Szum
filter.ore = Ruda
filter.rivernoise = Szum rzeki
filter.scatter = Zozprosz
filter.terrain = Teren
filter.option.scale = Skala
filter.option.chance = Szansa
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Circle Scale
filter.option.octaves = Octaves
filter.option.threshold = Próg
filter.option.circle-scale = Skala koła
filter.option.octaves = Oktawy
filter.option.falloff = Falloff
filter.option.block = Block
filter.option.floor = Floor
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
filter.option.block = Blok
filter.option.floor = Podłoga
filter.option.wall = Ściana
filter.option.ore = Ruda
filter.option.floor2 = Druga podłoga
filter.option.threshold2 = Secondary Threshold
width = Szerokość:
height = Wysokość:
@@ -275,7 +278,7 @@ save = Zapisz
fps = FPS: {0}
tps = TPS: {0}
ping = Ping: {0}ms
language.restart = Uruchom grę ponownie aby ustawiony język zaczął funkcjonować.
language.restart = Uruchom grę ponownie, aby ustawiony język zaczął funkcjonować.
settings = Ustawienia
tutorial = Poradnik
editor = Edytor
@@ -285,25 +288,25 @@ abandon = Opuść
abandon.text = Ta strefa i wszystkie jej surowce będą przejęte przez przeciwników.
locked = Zablokowane
complete = [LIGHT_GRAY]Ukończone:
zone.requirement = Wave {0} in zone {1}
zone.requirement = Fala {0} w strefie {1}
resume = Kontynuuj Strefę:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Najwyższa fala: {0}
launch = Wystrzel
launch = < WYSTRZEL >
launch.title = Wystrzelenie Udane
launch.next = [LIGHT_GRAY]Następna okazja przy fali {0}
launch.unable = [scarlet] Wystrzelenie niedozwolone![] Wykryto przeciwników.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY] Strefa {0} odblokowana!
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
launch.unable = [scarlet]Nie można wystrzelić![] Wykryto {0} przeciwników.
launch.confirm = Spowoduje to wystrzelenie wszystkich surowców w rdzeniu.\nNie będziesz mógł wrócić do tej bazy.
uncover = Odkryj
configure = Skonfiguruj ładunek
configure.locked = [LIGHT_GRAY]Dotrzyj do fali {0}\nAby skonfigurować ładunek.
zone.unlocked = [LIGHT_GRAY]Strefa {0} odblokowana.
zone.requirement.complete = Fala {0} osiągnięta:\n{1} Wymagania strefy zostały spełnione.
zone.config.complete = Fala {0} osiągnięta:\nKonfiguracja ładunku odblokowana.
zone.resources = Wykryte Zasoby:
add = Dodaj...
boss.health = Boss Health
connectfail = [crimson]Nie można połączyć się z serwerem: [accent] {0}
error.unreachable = Serwer niedostępny.
connectfail = [crimson]Nie można połączyć się z serwerem:\n\n[accent]{0}
error.unreachable = Serwer niedostępny.\nCzy adres jest wpisany poprawnie?
error.invalidaddress = Niepoprawny adres.
error.timedout = Przekroczono limit czasu!/nUpewnij się, że host ma ustawione przekierowanie portu oraz, czy adres jest poprawny!
error.mismatch = Błąd pakietu:\nprawdopodobne niedopasowanie klienta/serwera.\nUpewnij się, że ty i host macie najnowszą wersję Mindustry!
@@ -312,40 +315,43 @@ error.mapnotfound = Plik mapy nie został znaleziony!
error.io = Błąd siecowy I/O.
error.any = Nieznany błąd sieci.
zone.groundZero.name = Wybuch Lądowy
zone.desertWastes.name = Desert Wastes
zone.craters.name = Kratery
zone.frozenForest.name = Zamrożony Las
zone.ruinousShores.name = Zniszczone Przybrzerza
zone.stainedMountains.name = Zabarwione Góry
zone.desolateRift.name = Ponura Szczelina
zone.nuclearComplex.name = Centrum Wyrobu Jądrowego
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Język
settings.reset = Przywróć domyślne
settings.rebind = Zmień przyciski
settings.rebind = Zmień
settings.controls = Sterowanie
settings.game = Gra
settings.sound = Dźwięk
settings.graphics = Grafika
settings.cleardata = Wyczyść dane gry...
settings.clear.confirm = Czy jesteś pewien że chcesz usunąć te dane?\nPo tym nie ma powrotu!
settings.clearall.confirm = [scarlet]UWAGA![]\nTo wykasuje wszystkie dane, włącznie z zapisanymi grami i mapami, ustawienami, i znanych technologiami.\nKiedy naciśniesz 'ok', gra się zamknie i wszystko przepadnie.
settings.clearall.confirm = [scarlet]UWAGA![]\nTo wykasuje wszystkie dane, włącznie z zapisanymi grami i mapami, ustawienami, i znanymi technologiami.\nKiedy naciśniesz 'ok', gra usunie wszystkie swoje dane i automatycznie wyłączy się.
settings.clearunlocks = Wyczyść listę przedmiotów
settings.clearall = Wyczyść wszystko
paused = [accent]< Wstrzymano >
yes = Jasne!
no = Nie ma mowy!
info.title = [accent]Informacje
info.title = Informacje
error.title = [crimson]Wystąpił błąd
error.crashtitle = Wystąpił błąd
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
blocks.input = Wejście
blocks.output = Wyjście
blocks.booster = Wzmacniacz
block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Pojemność mocy
blocks.powershot = moc/strzał
blocks.targetsair = Może namierzać wrogów powietrznych
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.targetsair = Namierzanie wrogów powietrznych
blocks.targetsground = Namierzanie wrogów lądowych
blocks.itemsmoved = Prędkość poruszania się
blocks.launchtime = Czas pomiędzy wystrzeleniami
blocks.shootrange = Zasięg
blocks.size = Rozmiar
blocks.liquidcapacity = Pojemność cieczy
@@ -353,42 +359,42 @@ blocks.powerrange = Zakres mocy
blocks.poweruse = Zużycie prądu
blocks.powerdamage = Moc/Zniszczenia
blocks.itemcapacity = Pojemność przedmiotów
blocks.basepowergeneration = Base Power Generation
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.basepowergeneration = Podstawowa generacja mocy
blocks.productiontime = Czas produkcji
blocks.repairtime = Czas pełnej naprawy bloku
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.range = Zasięg
blocks.drilltier = Co może wykopać
blocks.drillspeed = Postawowa szybkość kopania
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.boosteffect = Efekt wzmocnienia
blocks.maxunits = Maksymalna ilość jednostek
blocks.health = Zdrowie
blocks.inaccuracy = Niedokładność
blocks.shots = Strzały
blocks.reload = Przeładowanie
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
blocks.reload = Strzałów/sekundę
blocks.ammo = Amunicja
bar.drillspeed = Prędkość wiertła: {0}/s
bar.efficiency = Efektywność: {0}%
bar.powerbalance = Moc: {0}
bar.poweramount = Moc: {0}
bar.poweroutput = Wyjście mocy: {0}
bar.items = Przedmiotów: {0}
bar.liquid = Płyn
bar.heat = Heat
bar.heat = Ciepło
bar.power = Prąd
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x reload
bar.progress = Postęp Budowy
bar.spawned = Jednostki: {0}/{1}
bullet.damage = [stat]{0}[lightgray] Obrażenia
bullet.splashdamage = [stat]{0}[lightgray] Obrażenia obszarowe ~[stat] {1}[lightgray] kratki
bullet.incendiary = [stat]zapalający
bullet.homing = [stat]naprowadzający
bullet.shock = [stat]piorunoey
bullet.frag = [stat]fragmentacyjny
bullet.knockback = [stat]{0}[lightgray] odrzut
bullet.freezing = [stat]zamrażający
bullet.tarred = [stat]smolny
bullet.multiplier = [stat]{0}[lightgray]x mnożnik amunicji
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = Klocki
unit.powersecond = jednostek prądu na sekundę
unit.liquidsecond = jednostek płynów na sekundę
@@ -397,28 +403,28 @@ unit.liquidunits = jednostek płynów
unit.powerunits = jednostek prądu
unit.degrees = stopnie
unit.seconds = sekundy
unit.persecond = /sec
unit.timesspeed = x speed
unit.persecond = /sekundę
unit.timesspeed = x prędkość
unit.percent = %
unit.items = Przedmioty
unit.items = przedmioty
category.general = Główne
category.power = Prąd
category.liquids = Płyny
category.items = Przedmioty
category.crafting = Przetwórstwo
category.shooting = Strzelanie
category.optional = Ulepszenia Nieobowiąskowe
setting.landscape.name = Lock Landscape
setting.shadows.name = Shadows
setting.animatedwater.name = Animated Water
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
category.optional = Dodatkowe ulepszenia
setting.landscape.name = Zablokuj tryb panoramiczny
setting.shadows.name = Cienie
setting.animatedwater.name = Animowana woda
setting.animatedshields.name = Animowana Tarcza
setting.antialias.name = Antialias[LIGHT_GRAY] (wymaga restartu)[]
setting.indicators.name = Wskaźniki Przyjaciół
setting.autotarget.name = Automatyczne Celowanie
setting.fpscap.name = Maksymalny FPS
setting.fpscap.none = Nieograniczone
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.swapdiagonal.name = Pozwala na ukośne stawianie
setting.difficulty.training = trening
setting.difficulty.easy = łatwy
setting.difficulty.normal = normalny
@@ -431,18 +437,20 @@ setting.sensitivity.name = Czułość kontrolera
setting.saveinterval.name = Interwał automatycznego zapisywania
setting.seconds = Sekundy
setting.fullscreen.name = Pełny ekran
setting.borderless.name = Borderless Window
setting.fps.name = Widoczny licznik FPS
setting.borderless.name = Bezramkowe okno
setting.fps.name = Pokazuj FPS
setting.vsync.name = Synchronizacja pionowa
setting.lasers.name = Pokaż lasery zasilające
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.pixelate.name = Pikselacja [LIGHT_GRAY](wyłącza animacje)
setting.minimap.name = Pokaż Minimapę
setting.musicvol.name = Głośność muzyki
setting.mutemusic.name = Wycisz muzykę
setting.sfxvol.name = Głośność dźwięków
setting.mutesound.name = Wycisz dźwięki
setting.crashreport.name = Wysyłaj anonimowo dane o crashu gry
keybind.title = Zmień ustawienia przycisków
setting.chatopacity.name = Przezroczystość czatu
setting.playerchat.name = Wyświetlaj czat w grze
keybind.title = Zmień
category.general.name = Ogólne
category.view.name = Wyświetl
category.multiplayer.name = Multiplayer
@@ -459,50 +467,60 @@ keybind.move_y.name = Poruszanie w pionie
keybind.select.name = Zaznacz
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Wybierz Blok
keybind.break_block.name = Break Block
keybind.break_block.name = Zniszcz Blok
keybind.deselect.name = Odznacz
keybind.shoot.name = Strzelanie
keybind.zoom_hold.name = Inicjator przybliżania
keybind.zoom.name = Przybliżanie
keybind.menu.name = Menu
keybind.pause.name = Pauza
keybind.minimap.name = Minimap
keybind.dash.name = Przyspieszenie
keybind.chat.name = Chat
keybind.chat.name = Czat
keybind.player_list.name = Lista graczy
keybind.console.name = Konsola
keybind.rotate.name = Obracanie (2)
keybind.toggle_menus.name = Zmień Widoczność Menu
keybind.rotate.name = Obracanie
keybind.toggle_menus.name = Zmiana widoczności menu
keybind.chat_history_prev.name = Przewiń wiadomości w górę
keybind.chat_history_next.name = Przewiń wiadomości w dół
keybind.chat_scroll.name = Przewijaj Wiadomości
keybind.drop_unit.name = Wyrzuć przedmiot
keybind.drop_unit.name = Wyrzucanie przedmiot
keybind.zoom_minimap.name = Powiększenie mapy
mode.help.title = Opis trybów
mode.survival.name = Przeżycie
mode.survival.description = Zwykły tryb. Limitowane surowce i fale przeciwników.
mode.sandbox.name = Piaskownica
mode.sandbox.description = Nieskończone surowce i fale bez odliczania. Dla przedszkolaków!
mode.freebuild.name = Budowanie
mode.freebuild.description = Normalne surowce i fale bez odliczania.
mode.pvp.name = PvP
mode.pvp.description = Walcz przeciwko innym graczom.
mode.attack.name = Atak
mode.attack.description = No waves, with the goal to destroy the enemy base.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
mode.attack.description = Brak fal, celem jest zniszczenie bazy przeciwnika.
mode.custom = Własny tryb
rules.infiniteresources = Nieskończone zasoby
rules.wavetimer = Zegar fal
rules.waves = Fale
rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Przedmioty
content.liquid.name = Płyny
content.unit.name = Jednostki
@@ -514,7 +532,7 @@ item.lead.name = Ołów
item.lead.description = Podstawowy matriał. Używany w przesyle przemiotów i płynów. Nie jest on przypadkiem szkodliwy?
item.coal.name = Węgiel
item.coal.description = Zwykły i łatwo dostępny materiał energetyczny.
item.graphite.name = Graphite
item.graphite.name = Grafit
item.titanium.name = Tytan
item.titanium.description = Rzadki i bardzo lekki materiał. Używany w bardzo zaawansowanym przewodnictwie, wiertłach i samolotach. Poczuj się jak Tytan!
item.thorium.name = Uran
@@ -522,7 +540,7 @@ item.thorium.description = Zwarty i radioaktywny materiał używany w struktucra
item.silicon.name = Krzem
item.silicon.description = Niesamowicie przydatny półprzewodnk uźywany w panelach słonecznych i skomplikowanej elektronice. Nie, w Dolinie Krzemowej już nie ma krzemu.
item.plastanium.name = Plastan
item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w klockach LEGO (Dlatego są niezniszczalne)
item.plastanium.description = Lekki i plastyczny materiał używany w amunicji odłamkowej i samolotach. Używany też w klockach LEGO (dlatego są niezniszczalne)!
item.phase-fabric.name = Włókno Fazowe
item.phase-fabric.description = Niewiarygodnie lekkie włókno używane w zaawansowanej elektronice i technologii samo-naprawiającej się.
item.surge-alloy.name = Energetyczny Stop
@@ -554,11 +572,11 @@ mech.delta-mech.description = Szybki i wrażliwy mech stworzony do szybkih atak
mech.tau-mech.name = Tau
mech.tau-mech.weapon = Laser Odbudowy
mech.tau-mech.ability = Wybuch Naprawy
mech.tau-mech.description = Mech pomocny. Naprawia budynki drużyny strzelając wnie. Potrafi wygasić niedalekie pożary i uleczyć bliskich przyjaciół.
mech.tau-mech.description = Mech pomocny. Naprawia budynki drużyny, strzelając w nie. Potrafi wygasić niedalekie pożary i uleczyć bliskich przyjaciół.
mech.omega-mech.name = Omega
mech.omega-mech.weapon = Rakiety Chmarowe
mech.omega-mech.ability = Układ Obronny
mech.omega-mech.description = Duży i silny mech, zaprojektowany na ataki. Jego zdolność pozwala mu na zablokowane do 90% zagrożen.
mech.omega-mech.description = Duży i silny mech, zaprojektowany na ataki. Jego zdolność pozwala mu na zablokowanie do 90% zagrożeń.
mech.dart-ship.name = Strzałka
mech.dart-ship.weapon = Karabin
mech.dart-ship.description = Standardowy statek. Lekki i szybki, ale jest kiepski jak chodzi o walkę i kopanie.
@@ -567,10 +585,10 @@ mech.javelin-ship.description = Statek do ataku i szybkiej ucieczki. Zaczyna pow
mech.javelin-ship.weapon = Seria Rakiet
mech.javelin-ship.ability = Dopalacze Prądowe
mech.trident-ship.name = Trójząb
mech.trident-ship.description = Ciężki bombowiec. Dobrze uzbrojony.
mech.trident-ship.description = Ciężki bombowiec. Dobrze uzbrojony.
mech.trident-ship.weapon = Wnęka bombowa
mech.glaive-ship.name = Glewia
mech.glaive-ship.description = Duży, uzbrojony statek. Dobra prędkość i przyspieszenie. Ma ognisty karabin.
mech.glaive-ship.description = Duży, uzbrojony statek. Dobra prędkość i przyspieszenie. Ma ognisty karabin.
mech.glaive-ship.weapon = Zapalający Karabin
item.explosiveness = [LIGHT_GRAY]Wybuchowość: {0}
item.flammability = [LIGHT_GRAY]Palność: {0}
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -604,15 +626,15 @@ block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Piec Ceglany
block.kiln.name = Wypalarka
block.kiln.description = Stapia ołów i piasek na metaszkło. Wymaga małą ilość energii.
block.graphite-press.name = Grafitowa Prasa
block.multi-press.name = Multi-Prasa
block.constructing = {0}\n[LIGHT_GRAY](Budowa)
block.constructing = {0} [LIGHT_GRAY](Budowa)
block.spawn.name = Spawn wrogów
block.core-shard.name = Rdzeń: Ułamek
block.core-foundation.name = Rdzeń: Podstawa
block.core-nucleus.name = Core: Nucleus
block.core-nucleus.name = Rdzeń: Jądro
block.deepwater.name = Głęboka Woda
block.water.name = Woda
block.tainted-water.name = Tainted Water
@@ -620,10 +642,10 @@ block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Smoła
block.stone.name = Kamień
block.sand.name = Piasek
block.darksand.name = Dark Sand
block.darksand.name = Czarny piasek
block.ice.name = Lód
block.snow.name = Śnieg
block.craters.name = Craters
block.craters.name = Kratery
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -659,7 +689,7 @@ block.door-large.name = Duże drzwi
block.duo.name = Podwójne działko
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Święte działko
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Przenośnik
block.titanium-conveyor.name = Tytanowy przenośnik
@@ -678,6 +708,7 @@ block.melter.name = Przetapiacz
block.incinerator.name = Spalacz
block.spore-press.name = Spore Press
block.separator.name = Rozdzielacz
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Węzeł Prądu
block.power-node-large.name = Duży Węzeł Prądu
block.surge-tower.name = Wieża Energetyczna
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Wiertło Pneumatyczne
block.laser-drill.name = Wiertło Laserowe
block.water-extractor.name = Ekstraktor Wody
block.cultivator.name = Spluchniacz
block.alpha-dart-mech-pad.name = Lądowisko Alpha-Strzałka
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Lądowisko Mecha Delta
block.javelin-ship-pad.name = Lądowisko Statku Oszczep
block.trident-ship-pad.name = Lądowisko Statku Trójząb
@@ -759,7 +790,7 @@ block.meltdown.name = Meltdown
block.container.name = Kontener
block.launch-pad.name = Skocznia
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
block.launch-pad-large.name = Large Launch Pad
block.launch-pad-large.name = Duża skocznia
team.blue.name = niebieski
team.red.name = czerwony
team.orange.name = pomarańczowy
@@ -818,13 +849,13 @@ block.surge-wall.description = The strongest defensive block.\nHas a small chanc
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals buildings in its vicinity.
block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.duo.description = A small, cheap turret. Useful against ground units.
block.scatter.description = A medium-sized anti-air turret. Sprays clumps of lead or scrap flak at enemy units.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.arc.description = A small close-range turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
@@ -835,43 +866,43 @@ block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moved items forward and automatically deposits them into turrets or crafters. Rotatable.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pulverizer.description = Crushes scrap into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.incinerator.description = Gets rid of any excess item or liquid.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates a large amount of power from lava.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items. Use it for creating buffers when there is a non-constant demand of materials. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
@@ -886,10 +917,10 @@ block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Zaawansowany blok do przenoszenia cieczy. Transports liquids faster and stores more than standard conduits.
block.pulse-conduit.description = Zaawansowany blok do przenoszenia cieczy. Transportuje je szybciej i magazynuje więcej niż standardowe rury.
block.phase-conduit.description = Zaawansowany blok do przenoszenia cieczy. Używa prądu, aby przenieść ciecz do połączonego phase conduit przez kilka bloków.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.

View File

@@ -1,6 +1,6 @@
credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
credits = Creditos
contributors = Translators and Contributors
contributors = Tradutores e contribuidores
discord = Junte-se ao Discord do Mindustry! (Lá nós falamos em inglês)
link.discord.description = O discord oficial do Mindustry
link.github.description = Codigo fonte do jogo.
@@ -11,6 +11,7 @@ link.google-play.description = Listamento do google play store
link.wiki.description = Wiki oficial do Mindustry
linkfail = Falha ao abrir o link\nO Url foi copiado
screenshot = Screenshot salvo para {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = O núcleo foi destruído.
gameover.pvp = O time[accent] {0}[] É vitorioso!
highscore = [YELLOW]Novo recorde!
@@ -39,8 +40,8 @@ joingame = Entrar no Jogo
addplayers = Adicionar/Remover Jogador
customgame = Jogo Customizado
newgame = Novo Jogo
none = <none>
minimap = Minimap
none = <nenhum>
minimap = MiniMapa
close = Fechar
quit = Sair
maps = Mapas
@@ -154,6 +155,7 @@ confirm = Confirmar
delete = Excluir
ok = OK
open = Abrir
customize = Customize
cancel = Cancelar
openlink = Abrir Link
copylink = Copiar link
@@ -170,6 +172,7 @@ loading = [accent]Carregando...
saving = [accent]Salvando...
wave = [accent]Horda {0}
wave.waiting = Horda em {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = Aguardando...
waiting.players = Esperando por jogadores...
wave.enemies = [LIGHT_GRAY]{0} Enimigos Restantes
@@ -247,11 +250,11 @@ editor.overwrite = [accent]Aviso!\nIsso Subistitui um mapa existente.
editor.overwrite.confirm = [scarlet]Aviso![] Um mapa com esse nome já existe. Tem certeza que deseja substituir?
editor.selectmap = Selecione uma mapa para carregar:
filters.empty = [LIGHT_GRAY]Sem filtro! Adicione um usando o botão abaixo.
filter.distort = Distorcer
filter.distort = Distorcedor
filter.noise = Ruído
filter.ore = Minério
filter.rivernoise = Ruído para rios
filter.scatter = Scatter
filter.scatter = Dispersão
filter.terrain = Terreno
filter.option.scale = Escala
filter.option.chance = Chance
@@ -285,7 +288,7 @@ abandon = Abandonar
abandon.text = Esta zona e todos os seus recursos serão perdidos para o enimigo.
locked = Trancado
complete = [LIGHT_GRAY]Complete:
zone.requirement = Wave {0} in zone {1}
zone.requirement = Onda {0} Na zona {1}
resume = Resumir Zona:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Melhor: {0}
launch = Lançar
@@ -293,15 +296,15 @@ launch.title = Lançamento feito com sucesso
launch.next = [LIGHT_GRAY]próxima oportunidade na onda {0}
launch.unable = [scarlet]Incapaz de LANÇAR.[] Enimigos.
launch.confirm = Isto vai lançar todos os seus recursos no seu núcleo.\nVoce não será capaz de retornar para esta base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
uncover = Descobrir
configure = Configurar loadout
configure.locked = [LIGHT_GRAY]Alcançe a onda {0}\npara Configurar o Loadout.
zone.unlocked = [LIGHT_GRAY]{0} Desbloqueado.
zone.requirement.complete = Onda {0} alcançada:\n{1} Requerimentos da zona alcançada.
zone.config.complete = Onda {0} Alcançada:\nLoadout config desbloqueado.
zone.resources = Recursos detectados:
add = Adicionar...
boss.health = Saúde do chefe
connectfail = [crimson]Falha ao entrar no servidor: [accent]{0}
error.unreachable = Servidor inalcançavel.
error.invalidaddress = Endereço invalido.
@@ -309,15 +312,18 @@ error.timedout = Desconectado!\nTenha certeza que o Rosteador tenha feito Port f
error.mismatch = Erro de pacote:\nPossivel versão do cliente/Servidor incompatibilidade.\nTenha certeza que você e o host tenham a ultima versão!
error.alreadyconnected = Já conectado.
error.mapnotfound = Arquivo de mapa não encontrado!
error.io = Network I/O error.
error.io = Erro I/O de internet.
error.any = Erro de rede desconhecido.
zone.groundZero.name = Ground Zero
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.groundZero.name = Marco zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = As crateras
zone.frozenForest.name = Floresta congelada
zone.ruinousShores.name = Costas Ruinosas
zone.stainedMountains.name = Montanhas manchadas
zone.desolateRift.name = Fenda desolada
zone.nuclearComplex.name = Complexo de construção nuclear
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Linguagem
settings.reset = Restaurar Padrões
settings.rebind = Religar
@@ -336,16 +342,16 @@ no = Não
info.title = [accent]Informação
error.title = [crimson]Ocorreu um Erro.
error.crashtitle = Ocorreu um Erro
blocks.input = Input
blocks.output = Output
blocks.input = Entrada
blocks.output = Saida
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = Capacidade de Energia
blocks.powershot = Energia/tiro
blocks.targetsair = Mirar no ar
blocks.targetsground = Targets Ground
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.targetsground = Mirar no chão
blocks.itemsmoved = Velocidade de movimento
blocks.launchtime = Tempo entre tiros
blocks.shootrange = Alcance
blocks.size = Tamanho
blocks.liquidcapacity = Capacidade de Líquido
@@ -354,41 +360,41 @@ blocks.poweruse = Uso de energia
blocks.powerdamage = Dano/Poder
blocks.itemcapacity = Capacidade de Itens
blocks.basepowergeneration = Geração de poder base
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.productiontime = Tempo de produção
blocks.repairtime = Tempo de reparo total do bloco
blocks.speedincrease = Aumento de velocidade
blocks.range = Distancia
blocks.drilltier = Furaveis
blocks.drillspeed = Velocidade da furadeira base
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.boosteffect = Efeito do Boost
blocks.maxunits = Maximo de unidades ativas
blocks.health = Saúde
blocks.inaccuracy = Imprecisão
blocks.shots = Tiros
blocks.reload = Recarregar
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
blocks.ammo = Munição
bar.drillspeed = Velocidade da furadeira: {0}/s
bar.efficiency = Eficiencia: {0}%
bar.powerbalance = Energia: {0}
bar.poweramount = Energia: {0}
bar.poweroutput = Saida de energia: {0}
bar.items = Itens: {0}
bar.liquid = Liquido
bar.heat = Aquecimento
bar.power = Poder
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.freezing = [stat]freezing
bar.progress = Progresso da construção
bar.spawned = Unidades: {0}/{1}
bullet.damage = [stat]{0}[lightgray] dano
bullet.splashdamage = [stat]{0}[lightgray] Dano em area ~[stat] {1}[lightgray] Blocos
bullet.incendiary = [stat]incendiario
bullet.homing = [stat]Guiado
bullet.shock = [stat]Choque
bullet.frag = [stat]fraguimento
bullet.knockback = [stat]{0}[lightgray] Impulso
bullet.freezing = [stat]Congelamento
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x reload
bullet.multiplier = [stat]{0}[lightgray]x Multiplicador de munição
bullet.reload = [stat]{0}[lightgray]x recarregar
unit.blocks = blocos
unit.powersecond = Unidades de energia/segundo
unit.liquidsecond = Unidades de líquido/segundo
@@ -398,7 +404,7 @@ unit.powerunits = Unidades de energia
unit.degrees = Graus
unit.seconds = segundos
unit.persecond = /sec
unit.timesspeed = x speed
unit.timesspeed = x Velocidade
unit.percent = %
unit.items = itens
category.general = Geral
@@ -408,17 +414,17 @@ category.items = Itens
category.crafting = Construindo
category.shooting = Atirando
category.optional = Melhoras opcionais
setting.landscape.name = Lock Landscape
setting.shadows.name = Shadows
setting.animatedwater.name = Animated Water
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
setting.indicators.name = Ally Indicators
setting.landscape.name = Travar panorama
setting.shadows.name = Sombras
setting.animatedwater.name = Água animada
setting.animatedshields.name = Escudos animados
setting.antialias.name = Antialias[LIGHT_GRAY] (Requer recomeço)[]
setting.indicators.name = Indicador de aliados
setting.autotarget.name = Alvo automatico
setting.fpscap.name = FPS Maximo
setting.fpscap.none = Nenhum
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Always Diagonal Placement
setting.swapdiagonal.name = Sempre colocação diagnoal
setting.difficulty.training = treinamento
setting.difficulty.easy = Fácil
setting.difficulty.normal = Normal
@@ -435,13 +441,15 @@ setting.borderless.name = Borderless Window
setting.fps.name = Mostrar FPS
setting.vsync.name = VSync
setting.lasers.name = Mostrar lasers
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.pixelate.name = Pixelizado [LIGHT_GRAY](Pode diminuir a performace)
setting.minimap.name = Mostrar minimapa
setting.musicvol.name = Volume da Música
setting.mutemusic.name = Desligar Música
setting.sfxvol.name = Volume de Efeitos
setting.mutesound.name = Desligar Som
setting.crashreport.name = Enviar denuncias de crash anonimas
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Refazer teclas
category.general.name = Geral
category.view.name = Ver
@@ -449,29 +457,30 @@ category.multiplayer.name = Multijogador
command.attack = Atacar
command.retreat = Recuar
command.patrol = Patrulha
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.gridMode.name = Seleção de blocos
keybind.gridModeShift.name = Seleção de categoria
keybind.press = Pressione uma tecla...
keybind.press.axis = Pressione uma Axis ou tecla...
keybind.screenshot.name = Map Screenshot
keybind.move_x.name = mover_x
keybind.move_y.name = mover_y
keybind.select.name = selecionar
keybind.diagonal_placement.name = Diagonal Placement
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.diagonal_placement.name = Colocação diagonal
keybind.pick.name = Pegar bloco
keybind.break_block.name = Quebrar bloco
keybind.deselect.name = Deselecionar
keybind.shoot.name = Atirar
keybind.zoom_hold.name = segurar_zoom
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pausar
keybind.minimap.name = Minimap
keybind.dash.name = Correr
keybind.chat.name = Conversa
keybind.player_list.name = Lista_de_jogadores
keybind.console.name = console
keybind.rotate.name = Girar
keybind.toggle_menus.name = Toggle menus
keybind.toggle_menus.name = Ativar menus
keybind.chat_history_prev.name = Historico do chat anterior
keybind.chat_history_next.name = Historico do proximo chat
keybind.chat_scroll.name = Rolar chat
@@ -479,34 +488,43 @@ keybind.drop_unit.name = Soltar unidade
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Descrição dos modos
mode.survival.name = Sobrevivencia
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Sandbox
mode.survival.description = O modo normal. Recursos limitados E Ondas automaticass.
mode.sandbox.name = Caixa de areia
mode.sandbox.description = Recursos infinitos E sem tempo para Ataques.
mode.freebuild.name = construção \nlivre
mode.freebuild.description = recursos limitados e Sem tempo para Ataques.
mode.pvp.name = PvP
mode.pvp.description = Lutar contra outros jogadores locais.
mode.attack.name = Ataque
mode.attack.description = No waves, with the goal to destroy the enemy base.
mode.custom = Custom Rules
rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
mode.attack.description = Sem ondas, Com o objetivo de destruir a base inimiga.
mode.custom = Regras personalizadas
rules.infiniteresources = Recursos infinitos
rules.wavetimer = Tempo de onda
rules.waves = Ondas
rules.enemyCheat = Recursos de IA Infinitos
rules.unitdrops = Unidade droppa
rules.unitbuildspeedmultiplier = Multiplicador de velocidade de criação de unidade
rules.unithealthmultiplier = Multiplicador de vida de unidade
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Raio de "Não-criação" de core inimigo:[LIGHT_GRAY] (tiles)
rules.respawntime = Tempo de renascimento:[LIGHT_GRAY] (sec)
rules.wavespacing = Espaço entre waves:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Multiplicador de custo de construção
rules.buildspeedmultiplier = Multiplicador de velocidade de construção
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Itens
content.liquid.name = Liquidos
content.unit.name = Units
content.block.name = Blocks
content.unit.name = Unidades
content.block.name = Blocos
content.mech.name = Mecas
item.copper.name = Cobre
item.copper.description = Um material de estrutura util. Usado extensivamente em Maioria dos blocos.
@@ -527,18 +545,18 @@ item.phase-fabric.name = Fabrica fase
item.phase-fabric.description = Uma substancia quase sem peso Usado em eletronica avançada E tecnologia de auto-reparo.
item.surge-alloy.name = Liga de surto
item.surge-alloy.description = Uma liga com propriedades unicas eletricas.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.spore-pod.name = Pod de esporos
item.spore-pod.description = Usado em conversão para oleo, Combustivel e explosivos.
item.sand.name = Areia
item.sand.description = Um material comum Que é usado intensivamente em derretimento, Tanto em ligas como fluxo.
item.blast-compound.name = Composto de explosão
item.blast-compound.description = Um composto volatil usado em bombas em bombas em explosivos. Enquanto pode ser queimado como combustivel, Isso não é recomendado.
item.pyratite.name = piratita
item.pyratite.description = Substancia extremamente inflamavel usado em armas incendiarias.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.metaglass.name = Metavidro
item.metaglass.description = Composto de vidro super-Resistente. Extensivamente usado Para distribuição de líquido e armazem.
item.scrap.name = Sucata
item.scrap.description = Pedaços remanescentes de estruturas e unidades destruidas.. Contem traços de diferentes metais.
liquid.water.name = Água
liquid.slag.name = Slag
liquid.oil.name = Petróleo
@@ -578,78 +596,90 @@ item.radioactivity = [LIGHT_GRAY]RadioAtividade: {0}
unit.health = [LIGHT_GRAY]Vida: {0}
unit.speed = [LIGHT_GRAY]Velocidade: {0}
mech.weapon = [LIGHT_GRAY]Arma: {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.health = [LIGHT_GRAY]Saude: {0}
mech.itemcapacity = [LIGHT_GRAY]Capacidade de itens: {0}
mech.minespeed = [LIGHT_GRAY]Velocidade de mineração: {0}
mech.minepower = [LIGHT_GRAY]Poder de mineração: {0}
mech.ability = [LIGHT_GRAY]Habilidade: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
mech.buildspeed = [LIGHT_GRAY]Velocidade de construção: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.grass.name = Grass
block.salt.name = Salt
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.grass.name = Grama
block.salt.name = Sal
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Pedras de areia
block.spore-pine.name = Pinheiro de esporo
block.sporerocks.name = Pedras de esporo
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.snowrock.name = Pedra de gelo
block.shale.name = Xisto
block.shale-boulder.name = Pedra de xisto
block.moss.name = Musgo
block.shrubs.name = Shrubs
block.spore-moss.name = Musgo de esporos
block.shalerocks.name = Pedas de xisto
block.scrap-wall.name = Parede de sucata
block.scrap-wall-large.name = Parede de sucata grande
block.scrap-wall-huge.name = Parede de sucata Maior
block.scrap-wall-gigantic.name = Muro de sucata gigante
block.thruster.name = Propulsor
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.kiln.description = Derrete chumbo e areia em Metavidro. Requer pequenas quantidades de energia.
block.graphite-press.name = Prensa de grafite
block.multi-press.name = Multi-Prensa
block.constructing = {0}\n[LIGHT_GRAY](Construindo)
block.spawn.name = Spawn dos inimigos
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-shard.name = Core: Fragmento
block.core-foundation.name = Core: Fundação
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = água funda
block.water.name = Água
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tainted-water.name = Agua contaminada
block.darksand-tainted-water.name = Água contaminada de areia escura
block.tar.name = Tar
block.stone.name = Pedra
block.sand.name = Areia
block.darksand.name = Dark Sand
block.darksand.name = Areia escura
block.ice.name = Gelo
block.snow.name = Neve
block.craters.name = Craters
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.craters.name = Crateras
block.sand-water.name = Agua de areia
block.darksand-water.name = Agua de areia escura
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.holostone.name = Pedra holo
block.ice-snow.name = Gelo de neve
block.rocks.name = Rochas
block.icerocks.name = Rochas de gelo
block.snowrocks.name = Rochas de neve
block.dunerocks.name = Rochas da duna
block.pine.name = Pinheiro
block.white-tree-dead.name = Arvore branca morta
block.white-tree.name = Arvore branca
block.spore-cluster.name = Grupo de esporos
block.metal-floor.name = Chão de metal
block.metal-floor-2.name = Chão de metal 2
block.metal-floor-3.name = Chão de metal 3
block.metal-floor-5.name = Chão de metal 5
block.metal-floor-damaged.name = Chão de metal danificado
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Rocha igna
block.hotrock.name = Rocha quente
block.magmarock.name = Rocha de magma
block.cliffs.name = Colinas
block.copper-wall.name = Parede de Cobre
block.copper-wall-large.name = Parede de Cobre Grande
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.titanium-wall.name = Parede de titanio
block.titanium-wall-large.name = Parede de titanio grande
block.phase-wall.name = Parede de fase
block.phase-wall-large.name = Parde de fase grande
block.thorium-wall.name = Parede de tório
@@ -657,9 +687,9 @@ block.thorium-wall-large.name = Parede larga de tório
block.door.name = Porta
block.door-large.name = Porta Grande
block.duo.name = Dupla
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.scorch.name = Queimada
block.scatter.name = Dispersão
block.hail.name = Granizo
block.lancer.name = Lancador
block.conveyor.name = Esteira
block.titanium-conveyor.name = Esteira de Titanio
@@ -676,23 +706,24 @@ block.pulverizer.name = Pulverizador
block.cryofluidmixer.name = Misturador de Crio Fluido
block.melter.name = Aparelho de fusão
block.incinerator.name = Incinerador
block.spore-press.name = Spore Press
block.spore-press.name = Prensa de Esporo
block.separator.name = Separador
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Célula de energia
block.power-node-large.name = Célula de energia Grande
block.surge-tower.name = Surge Tower
block.surge-tower.name = Torre de surto
block.battery.name = Bateria
block.battery-large.name = Bateria Grande
block.combustion-generator.name = Gerador de combustão
block.turbine-generator.name = Gerador de Turbina
block.differential-generator.name = Differential Generator
block.differential-generator.name = Gerador diferencial
block.impact-reactor.name = Reator De Impacto
block.mechanical-drill.name = Furadera Mecânica
block.pneumatic-drill.name = Mineradora Pneumatica
block.laser-drill.name = Broca a Laser
block.water-extractor.name = Extrator de Agua
block.cultivator.name = Cultivador
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Controle do mech Delta
block.javelin-ship-pad.name = Controle do mech Javelin
block.trident-ship-pad.name = Controle do mech Tridente
@@ -702,16 +733,16 @@ block.tau-mech-pad.name = Controle do mech Tau
block.conduit.name = Cano
block.mechanical-pump.name = Bomba Mecanica
block.item-source.name = Fonte do item
block.item-void.name = Item Void
block.item-void.name = Item Vazio
block.liquid-source.name = Liquid Source
block.power-void.name = Poder Void
block.power-void.name = Poder Vazio
block.power-source.name = Poder Infinito
block.unloader.name = Descarregador
block.vault.name = Cofre
block.wave.name = Onda
block.swarmer.name = Swarmer
block.swarmer.name = Enxame
block.salvo.name = Salvo
block.ripple.name = Ripple
block.ripple.name = Ondulação
block.phase-conveyor.name = Esteira de Fases
block.bridge-conveyor.name = Esteira-Ponte
block.plastanium-compressor.name = Compressor de Plastanio
@@ -783,10 +814,10 @@ unit.fortress.name = Fortaleza
unit.fortress.description = Uma unidade pesada de artilharia terrestre.
unit.revenant.name = Revenant
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.chaos-array.name = Arraia do caos
unit.eradicator.name = Erradicador
unit.lich.name = Lich
unit.reaper.name = Reaper
unit.reaper.name = Ceifador
tutorial.begin = Sua missão aqui é de erradicar[LIGHT_GRAY] Inimigo[].\n\nComeçe por[accent] Minerar cobre[]. Clique numa veia de cobre perto de seu core para fazer isso.
tutorial.drill = Minerar manualmente é ineficiente.\n[accent]Mineradoras []podem minerar automaticamente.\nColoque uma numa veia de cobre.
tutorial.conveyor = [accent]Esteiras[] São usadas para transportar itens até o core.\nFaça uma linha de Esteiras da mineradora até o core.

View File

@@ -10,7 +10,8 @@ link.itch.io.description = itch.io страница с загрузкой ПК
link.google-play.description = Скачать для Android c Google play
link.wiki.description = Официальная вики Mindustry(англ.)
linkfail = Не удалось открыть ссылку!\nURL-адрес был скопирован в буфер обмена.
screenshot = риншот сохранён в {0}
screenshot = риншот сохранён в {0}
screenshot.invalid = Карта слишком большая, возможно, не хватает памяти для скриншота.
gameover = Игра окончена
gameover.pvp = [accent] {0}[] команда победила!
highscore = [YELLOW]Новый рекорд!
@@ -30,8 +31,8 @@ level.select = Выбор карты
level.mode = Режим игры:
showagain = Не показывать снова до следующей сессии
coreattack = < Ядро находится под атакой! >
nearpoint = [[ [scarlet]ПОКИНЬТЕ ЗОНУ НЕМЕДЛЕННО[] ]\nаннигиляция неизбежна.
outofbounds = [[ ЗА ГРАНИЦАМИ ]\n[]самоуничтожение через{0}
nearpoint = [[ [scarlet]ПОКИНЬТЕ ЗОНУ НЕМЕДЛЕННО[] ]]\nаннигиляция неизбежна.
outofbounds = [[ ЗА ГРАНИЦАМИ ]]\n[]самоуничтожение через{0}
database = База Данных Ядра
savegame = Сохранить игру
loadgame = Загрузить игру
@@ -40,7 +41,7 @@ addplayers = Доб/удалить игроков
customgame = Пользовательская игра
newgame = Новая игра
none = <нет>
minimap = Minimap
minimap = Мини-карта
close = Закрыть
quit = Выход
maps = Карты
@@ -48,7 +49,7 @@ continue = Продолжить
maps.none = [LIGHT_GRAY]Карты не найдены!
about.button = Об игре
name = Ник:
noname = Для начала, придумайте[accent] себе никнейм[].
noname = Для начала, придумайте[accent] себе никнейм[].
filename = Имя файла:
unlocked = Новый контент разблокирован!
completed = [accent]Завершено
@@ -154,6 +155,7 @@ confirm = Подтверждение
delete = Удалить
ok = ОК
open = Открыть
customize = Настроить
cancel = Отмена
openlink = Открыть ссылку
copylink = Скопировать ссылку
@@ -170,6 +172,7 @@ loading = [accent] Загрузка...
saving = [accent]Сохранение..
wave = [accent]Волна {0}
wave.waiting = [LIGHT_GRAY]Волна через {0}
wave.waveInProgress = [LIGHT_GRAY]Волна продолжается
waiting = Ожидание...
waiting.players = Ожидание игроков ...
wave.enemies = [LIGHT_GRAY]{0} противник. остался
@@ -284,8 +287,8 @@ donate = Пожертво\nвать
abandon = Покинуть
abandon.text = Эта зона и все ресурсы будут потеряны.
locked = Заблокировано
complete = [LIGHT_GRAY]Завершено:
zone.requirement = Wave {0} in zone {1}
complete = [LIGHT_GRAY]Достигнута:
zone.requirement = Волна {0} в зоне {1}
resume = Возобновить зону:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Наилучшая волна: {0}
launch = < ЗАПУСК >
@@ -297,7 +300,7 @@ uncover = Раскрыть
configure = Выгрузить конфигурацию
configure.locked = [LIGHT_GRAY]Разблокировать настройки выгрузки:\nВолна {0}.
zone.unlocked = [LIGHT_GRAY]{0} разблокировано.
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.requirement.complete = {0}-я волна достигнута:\nУсловия для зоны "{1}" исполнены.
zone.config.complete = {0} волн достигнуто:\nВыгружаемая конфигурация разблокирована
zone.resources = Обнаруженные ресурсы:
add = Добавить...
@@ -312,12 +315,15 @@ error.mapnotfound = Файл карты не найден!
error.io = Сетевая ошибка ввода-вывода.
error.any = Неизвестная сетевая ошибка.
zone.groundZero.name = Нулевая земля
zone.desertWastes.name = Пустынный мусор
zone.craters.name = Кратеры
zone.frozenForest.name = Ледяной Лес
zone.ruinousShores.name = Разрушенные Берега
zone.stainedMountains.name = Окрашенные горы
zone.desolateRift.name = Пустынный Разлом
zone.nuclearComplex.name = Ядерный Производственный Комплекс
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Язык
settings.reset = Сбросить по умолчанию
settings.rebind = Смена
@@ -355,13 +361,11 @@ blocks.powerdamage = Энергия/урон
blocks.itemcapacity = Вместимость предметов
blocks.basepowergeneration = Базовая генерация энергии
blocks.productiontime = Время производства
blocks.craftspeed = Скорость производства
blocks.repairtime = Время полной регенерации
blocks.speedincrease = Увеличение скорости
blocks.range = Радиус действия
blocks.inputliquid = Прием жидкости
blocks.drilltier = Добывает
blocks.drillspeed = Базовая скорость сверления
blocks.drillspeed = Базовая скорость бурения
blocks.boosteffect = Ускоряющий эффект
blocks.maxunits = Максимальное количество активных единиц
blocks.health = Здоровье
@@ -369,7 +373,7 @@ blocks.inaccuracy = Разброс
blocks.shots = Выстрелы
blocks.reload = Выстрелы/секунду
blocks.ammo = Боеприпасы
bar.drillspeed = Скорость свердления: {0}/s
bar.drillspeed = Скорость бурения: {0}/s
bar.efficiency = Эффективность: {0}%
bar.powerbalance = Энергия: {0}/с
bar.poweramount = Энергия: {0}
@@ -378,7 +382,7 @@ bar.items = Предметы: {0}
bar.liquid = Жидкости
bar.heat = Нагревание
bar.power = Энергия
bar.progress = Прогресс Строительство
bar.progress = Прогресс строительства
bar.spawned = Боев. ед. : {0}/{1}
bullet.damage = [stat]{0}[lightgray] урона
bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] {1}[lightgray] БЛОКОВ
@@ -415,11 +419,10 @@ setting.shadows.name = Тени
setting.animatedwater.name = Анимированная вода
setting.animatedshields.name = Анимированные щиты
setting.antialias.name = Сглаживание[LIGHT_GRAY] (требует перезапуска)[]
setting.indicators.name = Показывать в сторону союзников и врагов
setting.indicators.name = Показывать в сторону союзников и врагов
setting.autotarget.name = Авто-стрельба
setting.fpscap.name = Макс. FPS
setting.fpscap.none = Неограниченный
minimap = Мини-карта
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Всегда Диагональное Размещение
setting.difficulty.training = обучение
@@ -431,19 +434,22 @@ setting.difficulty.name = Сложность:
setting.screenshake.name = Тряска экрана
setting.effects.name = Эффекты
setting.sensitivity.name = Чувствительность контроллера
setting.saveinterval.name = Интервал автосохранения
setting.saveinterval.name = Интервал сохранения
setting.seconds = {0} Секунд
setting.fullscreen.name = Полноэкранный режим
setting.borderless.name = Окно без границ
setting.fps.name = Показывать FPS
setting.vsync.name = Верт. синхронизация
setting.lasers.name = Показывать энергию лазеров
setting.pixelate.name = Пикселизация[LIGHT_GRAY] (отключает анимации)
setting.minimap.name = Показать миникарту
setting.musicvol.name = Громкость музыки
setting.mutemusic.name = Заглушить музыку
setting.sfxvol.name = Громкость звуковых эффектов
setting.mutesound.name = Заглушить звук
setting.crashreport.name = Отправлять анонимные отчёты о вылетах
setting.chatopacity.name = Непрозрачность чата
setting.playerchat.name = Отображать чат в игре
keybind.title = Настройка управления
category.general.name = Основное
category.view.name = Просмотр
@@ -455,7 +461,7 @@ keybind.gridMode.name = Выбрать блок
keybind.gridModeShift.name = Выбрать категорию
keybind.press = Нажмите клавишу...
keybind.press.axis = Нажмите клавишу...
keybind.screenshot.name = Скриншот карты
keybind.screenshot.name = Скриншот карты
keybind.move_x.name = Движение по оси x
keybind.move_y.name = Движение по оси y
keybind.select.name = Выбор/Выстрел
@@ -468,6 +474,7 @@ keybind.zoom_hold.name = Управление масштабом
keybind.zoom.name = Приблизить/Отдалить
keybind.menu.name = Меню
keybind.pause.name = Пауза
keybind.minimap.name = Minimap
keybind.dash.name = Мчаться
keybind.chat.name = Чат
keybind.player_list.name = Список игроков
@@ -484,27 +491,36 @@ mode.survival.name = Выживание
mode.survival.description = Обычный режим. В этом режиме надо самим добывать ресурсы и сами волны идут безостановочно.
mode.sandbox.name = Песочница
mode.sandbox.description = Бесконечные ресурсы и нет таймера для волн, но можно самим вызвать волну.
mode.freebuild.name = ободная\nстройка
mode.freebuild.description = Ограниченные ресурсы и нет таймера для волн.
mode.pvp.name = PvP
mode.pvp.description = боритесь против других игроков.
mode.attack.name = Атака
mode.attack.description = Нет волн, цель - уничтожить базу противника.
mode.attack.description = Уничтожь вражескую базу. Без волн.
mode.custom = Настройки правил
rules.infiniteresources = Бескон. Ресурсы (Игрок)
rules.wavetimer = Интервал волн
rules.waves = Волны
rules.enemyCheat = Бескон. Ресурсы (ИИ)
rules.pvp = PvP
rules.unitdrops = Ресурсы Боев. Ед.
rules.unitbuildspeedmultiplier = Множитель Скорости Создания Боев. Ед.
rules.unitbuildspeedmultiplier = Множитель Скорости Производства Боев. Ед.
rules.unithealthmultiplier = Множитель Здоровья Боев. Ед.
rules.playerhealthmultiplier = Множитель Здоровья Игрока
rules.playerdamagemultiplier = Множитель Урона Игрока
rules.unitdamagemultiplier = Множитель Урона Боев. Ед.
rules.enemycorebuildradius = Радиус защиты враж. ядер: [LIGHT_GRAY] {0} (блоков)
rules.respawntime = Интервал возрождения: [LIGHT_GRAY] (сек)
rules.wavespacing = Интервал волн: [LIGHT_GRAY] (sec)
rules.wavespacing = Интервал волн: [LIGHT_GRAY] (сек)
rules.buildcostmultiplier = Множитель затрат на строительство
rules.buildspeedmultiplier = Множитель скорости строительства
rules.waitForWaveToEnd = Волны ожидают врагов
rules.dropzoneradius = Радиус зоны высадки врагов:[LIGHT_GRAY] (блоков)
rules.respawns = Макс. кол-во возрождений за волну
rules.limitedRespawns = Ограничение Возрождений
rules.title.waves = Волны
rules.title.respawns = Возрождения
rules.title.resourcesbuilding = Ресурсы & строительство
rules.title.player = Игроки
rules.title.enemy = Враги
rules.title.unit = Бой. ед.
content.item.name = Предметы
content.liquid.name = Жидкости
content.unit.name = Боевые единицы
@@ -591,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Вязкость: {0}
liquid.temperature = [LIGHT_GRAY]Температура: {0}
block.grass.name = Трава
block.salt.name = Соль
block.saltrocks.name = Соляные Камни
block.pebbles.name = Галька
block.tendrils.name = Щупальца
block.sandrocks.name = Песчаные Скалы
block.spore-pine.name = Споровая сосна
block.sporerocks.name = Споровые камни
@@ -599,6 +618,7 @@ block.snowrock.name = Снежный камень
block.shale.name = Сланец
block.shale-boulder.name = Сланцевый валун
block.moss.name = Мох
block.shrubs.name = Кусты
block.spore-moss.name = Споровый Мох
block.shalerocks.name = Сланцевые Породы
block.scrap-wall.name = Стена из металлолома
@@ -610,15 +630,15 @@ block.kiln.name = Печь
block.kiln.description = Выплавляет песок и свинец в биостекло. Требует малого количества энергии.
block.graphite-press.name = Графитный пресс
block.multi-press.name = Мульти-пресс
block.constructing = {0}\n[LIGHT_GRAY](Строится)
block.constructing = {0}\n[LIGHT_GRAY](Строится)
block.spawn.name = Точка появления врагов
block.core-shard.name = Ядро: Осколок
block.core-foundation.name = Ядро: Штаб
block.core-nucleus.name = Ядро: Атом
block.deepwater.name = Глубоководье
block.water.name = Вода
block.tainted-water.name = Tainted Water
block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tainted-water.name = Загрязнённая вода
block.darksand-tainted-water.name = Тёмный песок с загрязнённая вода
block.tar.name = Дёготь
block.stone.name = Камень
block.sand.name = Песок
@@ -644,6 +664,14 @@ block.metal-floor-2.name = Металлический Пол 2
block.metal-floor-3.name = Металлический Пол 3
block.metal-floor-5.name = Металлический Пол 5
block.metal-floor-damaged.name = Повреждённый Металлический Пол
block.creeptree.name = Жуткодерево
block.dark-panel-1.name = Тёмная Панель 1
block.dark-panel-2.name = Тёмная Панель 2
block.dark-panel-3.name = Тёмная Панель 3
block.dark-panel-4.name = Тёмная Панель 4
block.dark-panel-5.name = Тёмная Панель 5
block.dark-panel-6.name = Тёмная Панель 6
block.dark-metal.name = Тёмный металл
block.ignarock.name = Магматические горные породы
block.hotrock.name = Горячий камень
block.magmarock.name = Магма камень
@@ -680,6 +708,7 @@ block.melter.name = Плавильня
block.incinerator.name = Мусоросжигатель
block.spore-press.name = Споровой Пресс
block.separator.name = Отделитель
block.coal-centrifuge.name = Угольная центрифуга
block.power-node.name = Силовой узел
block.power-node-large.name = Большой силовой узел
block.surge-tower.name = Кинетическая башня
@@ -694,7 +723,7 @@ block.pneumatic-drill.name = Пневматический бур
block.laser-drill.name = Лазерный бур
block.water-extractor.name = Гидроконденсатор
block.cultivator.name = Культиватор
block.alpha-dart-mech-pad.name = Реконструктор мехов "Альфа-Дротик"
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Реконструктор "Дельта"
block.javelin-ship-pad.name = Реконструктор "Джавелин"
block.trident-ship-pad.name = Реконструктор "Трезубeц"
@@ -745,7 +774,7 @@ block.blast-drill.name = Воздушная буровая установка
block.thermal-pump.name = Термальный насос
block.thermal-generator.name = Термальный генератор
block.alloy-smelter.name = Плавильня кинетического сплава
block.mender.name = Mender
block.mender.name = Регенератор
block.mend-projector.name = Ремонтирующий гранатомёт
block.surge-wall.name = Стена из кинетического сплава
block.surge-wall-large.name = Большая стена из кинетического сплава
@@ -814,7 +843,7 @@ block.copper-wall.description = Дешевый оборонительный бл
block.copper-wall-large.description = Большая стена самым маленьким запасом прочности.\n Хороша в начале игры.
block.thorium-wall.description = Стена с показателем прочности "выше среднего".
block.thorium-wall-large.description = Большая стена с показателем прочности "выше среднего".
block.phase-wall.description = Стена с средним показателем прочности .
block.phase-wall.description = Стена со средним показателем прочности .
block.phase-wall-large.description = Большая стена с средним показателем прочности.
block.surge-wall.description = Стена с самым большим запасом прочности.
block.surge-wall-large.description = Большая стена с самым большим запасом прочности.
@@ -847,7 +876,7 @@ block.plastanium-compressor.description = Создаёт пластиний из
block.phase-weaver.description = Производит фазовую материю из тория и песка. Требует большего количества энергии.
block.alloy-smelter.description = Создаёт кинетический сплав из титана, кремния, меди и свинца. Требует энергию.
block.pulverizer.description = Измельчает металлолом в песок. Требует энергию.
block.pyratite-mixer.description = Создаёт пиротит из угля, свинца и песка. Требует энергии.
block.pyratite-mixer.description = Создаёт пиротит из угля и свинца. Требует энергии.
block.blast-mixer.description = Создаёт взрывоопасное соединение из нефти и пиротита. Для ускорения производства можно добавить в мешалку песок.
block.cryofluidmixer.description = Производит криогенную жидкость из воды и титана. Требует энергии.
block.melter.description = Расплавляет металлолом в шлак для дальнейшей обработки или использования в турелях.
@@ -868,10 +897,10 @@ block.rtg-generator.description = Радиоизотопный термоэле
block.unloader.description = Выгружает из ядра или хранилища верхний левый предмет.
block.container.description = Хранит небольшое количество предметов. Используйте его для создания буферов, когда существует непостоянная потребность в материалах. [LIGHT_GRAY] Разгрузчик[] можно использовать для извлечения элементов из хранилища.
block.vault.description = Хранит большое количество предметов. Используйте его для создания буферов, когда существует непостоянная потребность в материалах.[LIGHT_GRAY] Разгрузчик[] можно использовать для извлечения элементов из хранилища.
block.mechanical-drill.description = Самый первый доступный бур. \n\nДобывает медь, свинец, уголь, песок. \n\nМожно подвести к нему [BLUE] воду[] для увеличения скорости сверления.
block.pneumatic-drill.description = Улучшенная версия механического бура.\n\nДобывает тоже самое, что и механический бур. Также может добывать титан и камень.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления.
block.laser-drill.description = Улучшенная версия пневматического бура.\n\nДобывает тоже самое, что и пневматический бур. Также может добывать торий.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления.
block.blast-drill.description = Самый мощный бур.\n\nДобывает тоже самое, что и лазерный бур. Сверлит быстрей всех буров, но требует ещё больше энергии.\n\nМожно подвести к нему [BLUE]воду[] для увеличения скорости сверления.
block.mechanical-drill.description = Самый первый доступный бур. \n\nДобывает медь, свинец, уголь, песок. \n\nМожно подвести к нему [BLUE] воду[] для увеличения скорости бурения.
block.pneumatic-drill.description = Улучшенная версия механического бура.\n\nДобывает тоже самое, что и механический бур. Также может добывать титан и камень.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости бурения.
block.laser-drill.description = Улучшенная версия пневматического бура.\n\nДобывает тоже самое, что и пневматический бур. Также может добывать торий.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости бурения.
block.blast-drill.description = Самый мощный бур.\n\nДобывает тоже самое, что и лазерный бур. Добывает быстрей всех буров, но требует ещё больше энергии.\n\nМожно подвести к нему [BLUE]воду[] для увеличения скорости бурения.
block.water-extractor.description = Извлекает воду из земли. Используйте его, когда поблизости нет озера.
block.cultivator.description = Выращивает крошечные скопления спор в готовых к промышленности стручках.
block.oil-extractor.description = Использует большое количество энергии для добычи нефти из песка, динозавров(зачёркнуто). Используйте его, когда поблизости нет прямого источника нефти.
@@ -903,8 +932,8 @@ block.thermal-pump.description = Последний насос.
block.router.description = Принимает предметы из одного направления и равномерно выводит их до трёх других направлений. Полезно для разделения материалов из одного источника на несколько целей.
block.distributor.description = Передовой маршрутизатор, который равномерно разбивает элементы до 7 других направлений.
block.bridge-conveyor.description = Улучшенный транспортный блок элементов. Позволяет транспортировать предметы до 3-х блоков над любым ландшафтом или зданием.
block.item-source.description = Бесконечно выводит предметы.
block.liquid-source.description = Бесконечно выводит жидкости.
block.item-source.description = Бесконечно выводит предметы.
block.liquid-source.description = Бесконечно выводит жидкости.
block.item-void.description = Уничтожает любые предметы, которые входят в него, не используя енергію.
block.power-source.description = Бесконечно выводит энергию.
block.power-void.description = Аннулирует всю энергию, введённую в него.

View File

@@ -11,6 +11,7 @@ link.google-play.description = Google Play magaza sayfasi
link.wiki.description = Orjinal Mindustry Bilgilendirme Sayfasi
linkfail = Link Acilamadi!\nLink sizin icin kopyalandi.
screenshot = Screenshot saved to {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Cekirdegin yok edildi.
gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [accent]Yeni Yuksek skor!
@@ -154,6 +155,7 @@ confirm = Onayla
delete = Sil
ok = Tamam
open = Ac
customize = Customize
cancel = iptal
openlink = Linki ac
copylink = Linki kopyala
@@ -170,6 +172,7 @@ loading = [accent]Yukleniyor...
saving = [accent]Kaydediliyor...
wave = [accent]Dalga {0}
wave.waiting = Dalganin baslamasina: {0}
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = Bekleniyor...
waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
@@ -312,12 +315,15 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unkown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Dil
settings.reset = ilk ayarlara geri al
settings.rebind = Geri al
@@ -442,6 +448,8 @@ setting.mutemusic.name = Sesi kapat
setting.sfxvol.name = Ses seviyesi
setting.mutesound.name = Sesi kapat
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Tuslari ayarla
category.general.name = General
category.view.name = Goster
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = Yaklasma basili tutmasi
keybind.zoom.name = Yaklas
keybind.menu.name = Menu
keybind.pause.name = Durdur
keybind.minimap.name = Minimap
keybind.dash.name = Kos
keybind.chat.name = konus
keybind.player_list.name = Oyuncu listesi
@@ -482,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Serbest
mode.sandbox.description = Sonsuz esyalar ve Dalga suresi yok
mode.freebuild.name = Yapi Yapma
mode.freebuild.description = Sinirli esyalar ama dalga suresi yok.
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Esyalar
content.liquid.name = Sivilar
content.unit.name = Units
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0}
liquid.temperature = [LIGHT_GRAY]isi: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -678,6 +708,7 @@ block.melter.name = eritici
block.incinerator.name = isi firini
block.spore-press.name = Spore Press
block.separator.name = separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Guc Dugumu
block.power-node-large.name = buyuk Guc Dugumu
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Pneumatik Kazici
block.laser-drill.name = Lazer kazici
block.water-extractor.name = su ayiricisi
block.cultivator.name = ekici
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad

View File

@@ -11,6 +11,7 @@ link.google-play.description = Google Play mağaza sayfası
link.wiki.description = Resmi Mindustry Wikipedi'si
linkfail = Bağlantıılamadı! URL, yazı tahtanıza kopyalandı.
screenshot = Screenshot saved to {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = Çekirdek yok edildi.
gameover.pvp = [accent] {0}[] takimi kazandi !
highscore = [SARI] Yeni yüksek puan!
@@ -154,6 +155,7 @@ confirm = Onayla
delete = Sil
ok = Tamam
open = ık
customize = Customize
cancel = İptal
openlink = Linki aç
copylink = Bağlantıyı kopyala
@@ -170,6 +172,7 @@ loading = [Vurgu] Yükleniyor ...
saving = [accent]Saving...
wave = [turuncu] Dalga {0}
wave.waiting = {0} içinde dalga
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = Bekleniyor
waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
@@ -312,12 +315,15 @@ error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unkown network error.
zone.groundZero.name = Ground Zero
zone.desertWastes.name = Desert Wastes
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.stainedMountains.name = Stained Mountains
zone.desolateRift.name = Desolate Rift
zone.nuclearComplex.name = Nuclear Production Complex
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Dil
settings.reset = Varsayılanlara Dön
settings.rebind = Rebind
@@ -442,6 +448,8 @@ setting.mutemusic.name = Müziği Kapat
setting.sfxvol.name = SFX Hacmi
setting.mutesound.name = Sesi kapat
setting.crashreport.name = Send Anonymous Crash Reports
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = Tuşları yeniden ayarla
category.general.name = General
category.view.name = View
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = tut ve büyüt
keybind.zoom.name = Yakınlaştır
keybind.menu.name = menü
keybind.pause.name = duraklatma
keybind.minimap.name = Minimap
keybind.dash.name = tire
keybind.chat.name = Sohbet
keybind.player_list.name = oyuncu listesi
@@ -482,8 +491,6 @@ mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Limitsiz Oynama
mode.sandbox.description = sonsuz kaynaklar ve dalgalar için zamanlayıcı yok.
mode.freebuild.name = Özgür Oynama
mode.freebuild.description = sınırlı kaynaklar ve dalgalar için zamanlayıcı yok.
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.grass.name = Grass
block.salt.name = Salt
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
@@ -597,6 +618,7 @@ block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.shrubs.name = Shrubs
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
@@ -642,6 +664,14 @@ block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -678,6 +708,7 @@ block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad

View File

@@ -11,6 +11,7 @@ link.google-play.description = Скачати з Google Play для Android
link.wiki.description = Офіційна Mindustry вікі (англ.)
linkfail = Не вдалося відкрити посилання!\nURL-адреса скопійовано у ваш буфер обміну.
screenshot = Скріншот збережено в {0}
screenshot.invalid = Мапа занадто велика, тому не вистачає пам’яті для знімку екрана.
gameover = Гру закінчено
gameover.pvp = [accent] {0}[] команда перемогла!
highscore = [YELLOW]Новий рекорд!
@@ -40,7 +41,7 @@ addplayers = Дод/Видалити гравців
customgame = Користувальницька гра
newgame = Нова гра
none = <нічого>
minimap = Minimap
minimap = Міні-мапа
close = Закрити
quit = Вийти
maps = Мапи
@@ -48,7 +49,7 @@ continue = Продовжити
maps.none = [LIGHT_GRAY]Мап не знайдено!
about.button = Про гру
name = Нік:
noname = Спочатку придумайте[accent] собі нікнейм[].
noname = Спочатку придумайте[accent] собі нікнейм[].
filename = Ім'я файлу:
unlocked = Новий контент розблоковано!
completed = [accent]Завершено
@@ -153,7 +154,8 @@ warning = Попередження
confirm = Підтвердження
delete = Видалити
ok = ОК
open = Відкрити
open = Open
customize = Налаштувати
cancel = Скасувати
openlink = Відкрити посилання
copylink = Скопіювати посилання
@@ -170,6 +172,7 @@ loading = [accent]Завантаження...
saving = [accent]Збереження...
wave = [accent]Хвиля {0}
wave.waiting = Хвиля через {0}
wave.waveInProgress = [LIGHT_GRAY]Хвиля триває
waiting = Очікування...
waiting.players = Очікування гравців
wave.enemies = [LIGHT_GRAY]{0} ворог. залишилося
@@ -284,8 +287,8 @@ donate = Пожертву\nвання
abandon = Покинути
abandon.text = Ця зона і всі її ресурси будуть втрачені для ворога.
locked = Заблоковано
complete = [LIGHT_GRAY]Завершено:
zone.requirement = Wave {0} in zone {1}
complete = [LIGHT_GRAY]Досягнута:
zone.requirement = Хвиля {0} у зоні {1}
resume = Відновити зону:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Найкраща хвиля: {0}
launch = < ЗАПУСК >
@@ -295,10 +298,10 @@ launch.unable = [scarlet]ЗАПУСК неможливий.[] {0} Ворог.
launch.confirm = Це видалить всі ресурси у Вашому ядрі.\nВи не зможете повернутися до цієї бази.
uncover = Розкрити
configure = Вивантаження
configure.locked = [LIGHT_GRAY]Розблокувати можливість вивантаження ресурсів:\nWave {0}.
configure.locked = [LIGHT_GRAY]Розблокувати можливість вивантаження ресурсів:Хвиля {0}.
zone.unlocked = [LIGHT_GRAY]{0} розблоковано
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = {0} хвиль досягнено. reached:\nРозблоковано можливість вивантаження.
zone.requirement.complete = {0}-та хвиля досягено:\nвимоги до зони "{1}" виконані.
zone.config.complete = {0} хвиль досягнено. :\nРозблоковано можливість вивантаження.
zone.resources = Виявлені ресурси:
add = Додати...
boss.health = Здоров’я босу
@@ -312,12 +315,15 @@ error.mapnotfound = Файл мапи не знайдено
error.io = Мережева помилка введення-виведення
error.any = Невідома мережева помилка
zone.groundZero.name = Нульова земля
zone.desertWastes.name = Пустеля з відходами
zone.craters.name = Кратери
zone.frozenForest.name = Крижаний Ліс
zone.ruinousShores.name = Зруйновані Берега
zone.stainedMountains.name = Пофарбовані гори
zone.desolateRift.name = Пустельний Розлом
zone.nuclearComplex.name = Ядерний Виробничий Комплекс
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = Мова
settings.reset = Скинути за замовчуванням
settings.rebind = Зміна
@@ -354,14 +360,12 @@ blocks.poweruse = Енергії використовує
blocks.powerdamage = Енергія/урон
blocks.itemcapacity = Місткість предметів
blocks.basepowergeneration = Базова генерація енергії
blocks.craftspeed = Швидкість виробництва
blocks.productiontime = Час виробництва
blocks.repairtime = Час повного відновлення блоку
blocks.speedincrease = Збільшення швидкості
blocks.range = Радіус дії
blocks.inputliquid = Прийом рідини
blocks.drilltier = Видобуває
blocks.drillspeed = Базова швидкість свердління
blocks.drillspeed = Базова швидкість буріння
blocks.boosteffect = Прискорювальний ефект
blocks.maxunits = Максимальна кількість активних одиниць
blocks.health = Здоров'я
@@ -369,7 +373,7 @@ blocks.inaccuracy = Розкид
blocks.shots = Постріли
blocks.reload = Постріли/секунду
blocks.ammo = Боєприпаси
bar.drillspeed = Швидкість сверрдління: {0}/s
bar.drillspeed = Швидкість сверрдління: {0}/с
bar.efficiency = Ефективність: {0}%
bar.powerbalance = Енергія: {0}/с
bar.poweramount = Енергія: {0}
@@ -419,7 +423,6 @@ setting.indicators.name = Показувати у сторону ворогів
setting.autotarget.name = Авто-стрільба
setting.fpscap.name = Макс. FPS
setting.fpscap.none = Необмежений
minimap = Міні-мапа
setting.fpscap.text = {0} FPS
setting.swapdiagonal.name = Завжди Діагональне Розміщення
setting.difficulty.training = навчання
@@ -431,20 +434,22 @@ setting.difficulty.name = Складність:
setting.screenshake.name = Тряска екрану
setting.effects.name = Ефекти
setting.sensitivity.name = Чутливість контролера
setting.saveinterval.name = Інтервал автозбереження
setting.saveinterval.name = Інтервал збереження
setting.seconds = {0} сек.
setting.fullscreen.name = Повноекранний режим
setting.borderless.name = Вікно без полів
setting.fps.name = Показувати FPS
setting.vsync.name = Вертикальна синхронізація
setting.lasers.name = Показувати енергію лазерів
setting.pixelate.name = Пікселізація [LIGHT_GRAY](може знизити продуктивність)
setting.pixelate.name = Пікселізація[LIGHT_GRAY] (вимикає анімації)
setting.minimap.name = Показати міні-мапу
setting.musicvol.name = Гучність музики
setting.mutemusic.name = Заглушити музику
setting.sfxvol.name = Гучність звукових ефектів
setting.mutesound.name = Заглушити звук
setting.crashreport.name = Надіслати анонімні звіти про аварійне завершення гри
setting.chatopacity.name = Непрозорість чату
setting.playerchat.name = Відображати чат в грі
keybind.title = Налаштування управління
category.general.name = Основне
category.view.name = Перегляд
@@ -469,6 +474,7 @@ keybind.zoom_hold.name = Удержание зума
keybind.zoom.name = Приблизить
keybind.menu.name = Меню
keybind.pause.name = Пауза
keybind.minimap.name = Minimap
keybind.dash.name = Мчати
keybind.chat.name = Чат
keybind.player_list.name = Список гравців
@@ -485,27 +491,36 @@ mode.survival.name = Хвилі
mode.survival.description = Звичайний режим. В цьому режимі треба самим добувати ресурси та хвилі йдуть беззупинно.
mode.sandbox.name = Пісочниця
mode.sandbox.description = В режимі "Пісочниця" незкінченні ресурси(але їх все одно можно добувати) та хвилі йдуть за вашим бажанням.
mode.freebuild.name = Вільне\nбудівництво
mode.freebuild.description = В режимі "Пісочниця" треба самим добувати ресурси та хвилі йдуть за вашим бажанням.
mode.pvp.name = PVP
mode.pvp.description = боріться проти інших гравців.
mode.attack.name = Атака
mode.attack.description = Немає хвиль, мета - знищити базу противника.
mode.attack.description = Зруйнуй базу ворожу базу. Без хвиль.
mode.custom = Користувальницькі правила
rules.infiniteresources = Нескінченні ресурси
rules.wavetimer = Таймер Хвиль
rules.waves = Хвилі
rules.enemyCheat = Нескінченні ресурси для ШІ
rules.pvp = PvP
rules.unitdrops = Ресурс бойових одиниць
rules.unitbuildspeedmultiplier = Множник Швидкості Створювання Бойов. Од.
rules.unitbuildspeedmultiplier = Множник Швидкості Виробництва Бойов. Од.
rules.unithealthmultiplier = Множник Здоров'я Створювання Бойов. Од.
rules.playerhealthmultiplier = Множник Здоровя Гравця
rules.playerdamagemultiplier = Множник Шкоди Гравця
rules.unitdamagemultiplier = Множник Шкоди Бойових Одиниць
rules.enemycorebuildradius = Радіус заборони будування для Ворожого Ядра:[LIGHT_GRAY] (плитки)
rules.respawntime = Час відродження:[LIGHT_GRAY] (sec)
rules.wavespacing = Інтервал хвиль:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Множник затрат на будівництво
rules.buildspeedmultiplier = Множник швидкості будування
rules.waitForWaveToEnd = Хвилі чекають на ворогів
rules.dropzoneradius = Радіус зони висадки:[LIGHT_GRAY] (блоків)
rules.respawns = Максимальна кількість відроджень за хвилю
rules.limitedRespawns = Обмеження відроджень
rules.title.waves = Хвилі
rules.title.respawns = Відродження
rules.title.resourcesbuilding = Ресурси & будівництво
rules.title.player = Гравці
rules.title.enemy = Вороги
rules.title.unit = Бойов. од.
content.item.name = Предмети
content.liquid.name = Рідини
content.unit.name = Бойові одиниці
@@ -527,7 +542,7 @@ item.silicon.description = Надзвичайно корисний напівп
item.plastanium.name = Пластиній
item.plastanium.description = Легкий, пластичний матеріал, що використовується в сучасних літальних апаратах та у боєприпасах для фрагментації.
item.phase-fabric.name = Фазова тканина
item.phase-fabric.description = Невагоме речовина, що використовується в сучасній електроніці і технології самовідновлення. Не для вишивання.
item.phase-fabric.description = Невагома речовина, що використовується в сучасній електроніці і технології самовідновлення. Не для вишивання.
item.surge-alloy.name = Кінетичний сплав
item.surge-alloy.description = Передовий сплав з унікальними електричними властивостями.
item.spore-pod.name = Споровий стручок
@@ -543,7 +558,7 @@ item.metaglass.description = Надміцна суміш скла. Широко
item.scrap.name = Металобрухт
item.scrap.description = Залишки старих споруд і бойових одиниць. Містить незначні кількості багатьох різних металів.
liquid.water.name = Вода
liquid.slag.name = Slag
liquid.slag.name = Шлак
liquid.oil.name = Нафта
liquid.cryofluid.name = Кріогенна рідина
mech.alpha-mech.name = Альфа
@@ -592,14 +607,18 @@ liquid.viscosity = [LIGHT_GRAY]В'язкість: {0}
liquid.temperature = [LIGHT_GRAY]Температура: {0}
block.grass.name = Трава
block.salt.name = Сіль
block.saltrocks.name = Сіляні Камні
block.pebbles.name = Галька
block.tendrils.name = Щупальця
block.sandrocks.name = Піщані Скелі
block.spore-pine.name = Спорова сосна
block.sporerocks.name = Спорові камні
block.spore-pine.name = Спорова Сосна
block.sporerocks.name = Спорові Камні
block.rock.name = Камінь
block.snowrock.name = Сніжний Камінь
block.shale.name = Сланець
block.shale-boulder.name = Сланцевий валун
block.shale-boulder.name = Сланцевий Валун
block.moss.name = Мох
block.shrubs.name = Кущі
block.spore-moss.name = Споровий Мох
block.shalerocks.name = Сланцеві Породи
block.scrap-wall.name = Стіна з металобрухту
@@ -611,7 +630,7 @@ block.kiln.name = Піч
block.kiln.description = Виплавляє пісок і свинець в біоскло. Потребує малої кількості енергії.
block.graphite-press.name = Графітний прес
block.multi-press.name = Мульти-прес
block.constructing = {0}\n[LIGHT_GRAY](В процесі)
block.constructing = {0}\n[LIGHT_GRAY](В процесі)
block.spawn.name = Місце появи ворога
block.core-shard.name = Ядро: Осколок
block.core-foundation.name = Ядро: Штаб
@@ -620,7 +639,7 @@ block.deepwater.name = Глибоководдя
block.water.name = Вода
block.tainted-water.name = Забруднена вода
block.darksand-tainted-water.name = Темний пісок з забрудненою водою
block.tar.name = Tar
block.tar.name = Дьоготь
block.stone.name = Камінь
block.sand.name = Пісок
block.darksand.name = Темний пісок
@@ -645,6 +664,14 @@ block.metal-floor-2.name = Металевий Пол 2
block.metal-floor-3.name = Металевий Пол 3
block.metal-floor-5.name = Металевий Пол 4
block.metal-floor-damaged.name = Пошкоджений Металевий Пол
block.creeptree.name = Жахливе дерево
block.dark-panel-1.name = Темна Панель 1
block.dark-panel-2.name = Темна Панель 2
block.dark-panel-3.name = Темна Панель 3
block.dark-panel-4.name = Темна Панель 4
block.dark-panel-5.name = Темна Панель 5
block.dark-panel-6.name = Темна Панель 6
block.dark-metal.name = Темний метал
block.ignarock.name = Магматичні Гірські Породи
block.hotrock.name = Гарячий Камінь
block.magmarock.name = Магмакамінь
@@ -681,6 +708,7 @@ block.melter.name = Плавильня
block.incinerator.name = Сміттєспалювальний завод
block.spore-press.name = Споровий Прес
block.separator.name = Сепаратор
block.coal-centrifuge.name = Вугільна центрифуга
block.power-node.name = Енергійний вузол
block.power-node-large.name = Великий енергетичний вузол
block.surge-tower.name = Кінетична вежа
@@ -695,7 +723,7 @@ block.pneumatic-drill.name = Пневматичний дриль
block.laser-drill.name = Лазерний дриль
block.water-extractor.name = Гідроконденсатор
block.cultivator.name = Культиватор
block.alpha-dart-mech-pad.name = Реконструктор "Альфа-Дротик"
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = Реконструктор "Дельта"
block.javelin-ship-pad.name = Реконструктор "Джавелін"
block.trident-ship-pad.name = Реконструктор "Тризуб"
@@ -725,7 +753,7 @@ block.solar-panel-large.name = Велика сонячна панель
block.oil-extractor.name = Нафтова вежа
block.spirit-factory.name = Завод дронов "Призрак"
block.phantom-factory.name = Завод дронов "Фантом"
block.wraith-factory.name = Завод винищувачів "Примара"
block.wraith-factory.name = Завод винищувачів "Примара"
block.ghoul-factory.name = Завод бомбардувальників-винищувачів "Ґуль"
block.dagger-factory.name = Завод мехів "Кинджал"
block.crawler-factory.name = Завод мехів "Камікадзе"
@@ -778,7 +806,7 @@ unit.dagger.description = Базова наземна бойова одиниц
unit.crawler.name = Камікадзе
unit.titan.name = Титан
unit.titan.description = Покращена броньована наземна бойова одиниця. Атакує наземні та повітряні цілі.
unit.ghoul.name = Бомбардувальний "Ґуль"
unit.ghoul.name = Бомбардувальний "Ґуль"
unit.ghoul.description = Тяжкий ковровий бомбардувальник.
unit.wraith.name = Примарний винищувач
unit.wraith.description = Швидка бойова одиниця, котрий використовує набіг з відскоком.
@@ -822,7 +850,7 @@ block.surge-wall-large.description = Велика стіна з найбільш
block.door.description = Двері в прямому сенсі цього слова. Просто натисніть на неї.
block.door-large.description = Для великих стін потрібні великі двері.\nДля відкриття або закриття просто натисніть на неї.
block.mend-projector.description = Ремонтує будівлі в невеликому радіусі. Споживає енергію.
block.overdrive-projector.description = Прискорює в невеликому радіусі роботу механізмів.
block.overdrive-projector.description = Прискорює в невеликому радіусі роботу механізмів.
block.force-projector.description = Створює в невеликому радіусі силове поле, яке захищає від атак супротивника.
block.shock-mine.description = Поставте її на землю. Вона б'ється ЕЛЕКТРИКОЮ О_О
block.duo.description = Маленька і дешева турель.Корисно від наземних одиниць.\nДля прискорення стрільби можна підвести воду або кріогенну рідину.
@@ -848,9 +876,9 @@ block.plastanium-compressor.description = Створює пластинійи з
block.phase-weaver.description = Виробляє фазову тканину торію і піску. Вимагає багато енергії.
block.alloy-smelter.description = Створює кінетичний сплав з титану, кременя, міді і свинця. Вимагає енергію.
block.pulverizer.description = Подрібнює металобрухт в пісок. Вимагає енергії.
block.pyratite-mixer.description = Створює піротит з вугілля, свинцю і піску. Вимагає енергії.
block.pyratite-mixer.description = Створює піротит з вугілля та свинцю. Вимагає енергії.
block.blast-mixer.description = Створює вибухонебезпечне з'єднання з нафти і піротіта. Для прискорення виробництва можна додати в мішалку пісок.
block.cryofluidmixer.description = Виробляє криогенну рідину з води і титану. Вимагає енергії.
block.cryofluidmixer.description = Виробляє криогенну рідину з води і титану. Вимагає енергії.
block.melter.description = Розплавляє металобрухт у шлаки для подальшої переробки або використання у турелях.
block.incinerator.description = Якщо є непотрібні ресурси, можна просто їх спалити.\nВимагає енергії.
block.spore-press.description = Стискає спорові стручки в нафту.
@@ -869,10 +897,10 @@ block.rtg-generator.description = Радіоізотопний термоеле
block.unloader.description = Вивантажує предмети з контейнера, сховища або ядра на конвеєр або безпосередньо в сусідній блок. Тип вивантажуваного елемента можна змінити, торкнувшись розвантажувача.
block.container.description = Зберігає невелику кількість предметів кожного типу. Сусідні контейнери, склепіння та ядра будуть розглядатися як одиничне сховище. [LIGHT_GRAY]Розвантажувач [] можна використовувати для вилучення елементів з контейнера.
block.vault.description = Зберігає велику кількість предметів кожного типу. Сусідні контейнери, сховища та ядра будуть розглядатися як одиничне сховище. [LIGHT_GRAY]Розвантажувач[] можна використовуватися для отримання елементів із сховища.
block.mechanical-drill.description = Найперший доступний бур.\nВидобуває мідь, свинець, вугілля, пісок. \nМожно підвести до нього[BLUE] воду []для збільшення швидкості свердління.
block.pneumatic-drill.description = Покращена версія механічного бура.\nВидобуває теж саме, що і механічний бур. Також може добувати титан і камінь.\nМожно підвести до нього[BLUE] воду []для збільшення швидкості свердління.
block.mechanical-drill.description = Найперший доступний бур.\nВидобуває мідь, свинець, вугілля, пісок. \nМожно підвести до нього[BLUE] воду []для збільшення швидкості буріння.
block.pneumatic-drill.description = Покращена версія механічного бура.\nВидобуває теж саме, що і механічний бур. Також може добувати титан і камінь.\nМожно підвести до нього[BLUE] воду []для збільшення швидкості буріння.
block.laser-drill.description = Покращена версія пневматичного бура.\nДобивает теж саме, що і пневматичний бур. Також може добувати торій.\nМожно підвести до нього[BLUE] воду []для збільшення швидкості свердління.
block.blast-drill.description = Найпотужніший бур.\n\nВидобуває теж саме, що і лазерний бур. Свердлить швидше всіх бурів, але вимагає ще більше енергії.\nМожно підвести до нього[BLUE] воду [] для збільшення швидкості свердління.
block.blast-drill.description = Найпотужніший бур.\n\nВидобуває теж саме, що і лазерний бур. Свердлить швидше всіх бурів, але вимагає ще більше енергії.\nМожно підвести до нього[BLUE] воду [] для збільшення швидкості буріння.
block.water-extractor.description = Витягує воду з землі. Використовуйте його, коли поблизу немає озера.
block.cultivator.description = Культивує крихітні концентрації спор в готових до промисловості стручки.
block.oil-extractor.description = Використовує велику кількість енергії для видобутку нафти з піску, динозаврів (закреслено). Використовуйте його, коли поблизу немає прямого джерела нафти.

View File

@@ -2,7 +2,7 @@ credits.text = 由[ROYAL]Anuken[]开发 - [SKY]anukendev@gmail.com[]\n\n[GRAY](I
credits = 致谢
contributors = 译者和贡献者
discord = 加入 Mindustry 的 Discord!
link.discord.description = 官方 Mindustry discord 聊天室
link.discord.description = 官方 Mindustry Discord 聊天室
link.github.description = 游戏源码
link.dev-builds.description = 不稳定开发版
link.trello.description = Trello board 上的官方计划表
@@ -11,6 +11,7 @@ link.google-play.description = 从谷歌商店获取安卓版
link.wiki.description = 官方 Mindustry 维基
linkfail = 打开链接失败!\nURL 已经复制到剪贴板。
screenshot = 荧幕截图已放在 {0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = 你的核心被摧毁了!
gameover.pvp = [accent] {0}[] 队获胜!
highscore = [accent]新纪录!
@@ -40,7 +41,7 @@ addplayers = 添加/删除玩家
customgame = 自定义游戏
newgame = 新游戏
none = <无>
minimap = Minimap
minimap = 小地图
close = 关闭
quit = 退出
maps = 地图
@@ -48,16 +49,16 @@ continue = 继续
maps.none = [LIGHT_GRAY]没有找到地图!
about.button = 关于
name = 名字:
noname = 先取一个[accent] 玩家名[]。
noname = 先取一个[accent]玩家名[]。
filename = 文件名:
unlocked = 新方块已解锁!
completed = [accent]完成的
completed = [accent]己研究
techtree = 科技树
research.list = [LIGHT_GRAY]研究:
research = 研究
researched = [LIGHT_GRAY]{0} 己研究。
researched = [LIGHT_GRAY]{0}己研究。
players = {0} 玩家在线
players.single = {0} 玩家在线
players.single = {0}玩家在线
server.closing = [accent]正在关闭服务器……
server.kicked.kick = 你被踢出服务器了!
server.kicked.serverClose = 服务器已关闭。
@@ -154,6 +155,7 @@ confirm = 确认
delete = 删除
ok = 好的
open = 打开
customize = Customize
cancel = 取消
openlink = 打开链接
copylink = 复制链接
@@ -170,8 +172,9 @@ loading = [accent]正在加载...
saving = [accent]正在保存...
wave = [accent]波次 {0}
wave.waiting = [LIGHT_GRAY]下一波将在{0}秒后到来
waiting.players = 等待玩家中……
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = [LIGHT_GRAY]正在等待...
waiting.players = 等待玩家中……
wave.enemies = [LIGHT_GRAY]剩余 {0} 个敌人
wave.enemy = [LIGHT_GRAY]剩余 {0} 个敌人
loadimage = 加载图片
@@ -200,7 +203,7 @@ waves.every = 每
waves.waves =
waves.perspawn = 每次生成
waves.to =
waves.boss = 首领Boos
waves.boss = BOSS
waves.preview = 预览
waves.edit = 编辑...
waves.copy = 复制到剪贴板
@@ -282,11 +285,11 @@ editor = 编辑器
mapeditor = 地图编辑器
donate = 捐赠
abandon = 放弃
abandon.text = 这个区域和它的所有资源会被敌人没收.
abandon.text = 这个区域和它的所有资源会被敌人重置
locked = 已被锁定
complete = [LIGHT_GRAY]完成:
zone.requirement = Wave {0} in zone {1}
resume = Resume Zone:\n[LIGHT_GRAY]{0}
zone.requirement = 在{1}中达到{0}波
resume = 恢复区:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]最好: {0}
launch = < 发射 >
launch.title = 发射成功
@@ -294,14 +297,14 @@ launch.next = [LIGHT_GRAY]下一个发射机会在第 {0} 波
launch.unable = [scarlet]发射失败。[] 敌人.
launch.confirm = 这样做会把您基地里的所有资源发射出去\n您不能再回来这个基地。
uncover = Uncover
configure = 设定 Loadout
configure.locked = [LIGHT_GRAY]到达第 {0} 波\n才设定 loadout.
configure = 设定发射资源
configure.locked = [LIGHT_GRAY]到达第 {0} 波\n才设定发射资源。
zone.unlocked = [LIGHT_GRAY]{0} 已解锁。
zone.requirement.complete = Wave {0} reached:\n{1} zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = 已被发现的资源:
add = Add...
boss.health = Boss 生命值
add = 添加
boss.health = BOSS 生命值
connectfail = [crimson]服务器连接失败: [accent]{0}
error.unreachable = 服务器无法访问。
error.invalidaddress = 地址无效。
@@ -312,12 +315,15 @@ error.mapnotfound = 找不到地图文件!
error.io = 网络 I/O 错误。
error.any = 未知网络错误。
zone.groundZero.name = 零号地区
zone.desertWastes.name = Desert Wastes
zone.craters.name = 陨石地带
zone.frozenForest.name = 冰冻森林
zone.ruinousShores.name = 毁灭海岸
zone.stainedMountains.name = 绵延群山
zone.desolateRift.name = 荒芜裂谷
zone.nuclearComplex.name = 核能生产
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = 语言
settings.reset = 恢复默认
settings.rebind = 重新绑定
@@ -336,9 +342,9 @@ no = 不
info.title = [accent]详情
error.title = [crimson]发生了一个错误
error.crashtitle = 发生了一个错误
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
blocks.input = 输入
blocks.output = 输出
blocks.booster = 加成物品/液体
block.unknown = [LIGHT_GRAY]???
blocks.powercapacity = 能量容量
blocks.powershot = 能量/发射
@@ -354,39 +360,27 @@ blocks.poweruse = 能量使用
blocks.powerdamage = 功率/损伤
blocks.itemcapacity = 物品容量
blocks.basepowergeneration = 基础能源输出
blocks.powertransferspeed = 能量传输
blocks.craftspeed = 生产速度
blocks.productiontime = 生产时间
blocks.repairtime = 方块完全修复时间
blocks.speedincrease = 提速
blocks.range = 范围
blocks.inputliquid = 液体输入
blocks.inputliquidaux = 辅助液体
blocks.inputitem = 物品输入
blocks.inputitems = 物品输入
blocks.outputitem = 物品输出
blocks.drilltier = 可钻探矿物
blocks.drillspeed = 基础钻探速度
blocks.boosteffect = 加成影响
blocks.maxunits = 最大单位数量
blocks.health = 生命值
blocks.heat = 热量
blocks.power = 电力
blocks.progress = 制造进度
blocks.spawned = 单位数量: {0}/{1}
blocks.power.satisfaction = 电力输入
blocks.inaccuracy = 误差
blocks.shots = 发射数
blocks.reload = 重新装弹
blocks.ammo = 子弹
bar.drillspeed = 挖掘速度: {0}/s
bar.efficiency = 效率: {0}%
bar.powerbalance = 能量: {0}
bar.poweramount = Power: {0}
bar.poweroutput = 能量输出: {0}
bar.items = 物体: {0}
bar.drillspeed = 挖掘速度{0}/s
bar.efficiency = 效率{0}%
bar.powerbalance = 能量{0}
bar.poweramount = 能量:{0}
bar.poweroutput = 能量输出{0}
bar.items = 物体{0}
bar.liquid = 液体
bar.heat = Heat
bar.heat = 热量
bar.power = 电力
bar.progress = 制造进度
bar.spawned = 单位数量: {0}/{1}
@@ -409,8 +403,8 @@ unit.liquidunits = 液体单位
unit.powerunits = 能量单位
unit.degrees =
unit.seconds =
unit.persecond = /sec
unit.timesspeed = x speed
unit.persecond = /
unit.timesspeed = x 速度
unit.percent = %
unit.items = 物品
category.general = 普通
@@ -423,6 +417,7 @@ category.optional = 可选的增强物品
setting.landscape.name = 锁定横屏
setting.shadows.name = 影子
setting.animatedwater.name = 流动的水
setting.animatedshields.name = Animated Shields
setting.antialias.name = 抗锯齿[LIGHT_GRAY] (需要重新启动)[]
setting.indicators.name = 队友指示器
setting.autotarget.name = 自动发射
@@ -446,13 +441,15 @@ setting.borderless.name = 无边界
setting.fps.name = 显示 FPS
setting.vsync.name = 帧同步
setting.lasers.name = 显示能量射线
setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
setting.pixelate.name = 像素画面 [LIGHT_GRAY](可能会降低性能)
setting.minimap.name = 显示小地图
setting.musicvol.name = 音乐音量
setting.mutemusic.name = 静音
setting.sfxvol.name = 音效音量
setting.mutesound.name = 静音
setting.crashreport.name = 发送匿名崩溃报告
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = 重新绑定按键
category.general.name = 普通
category.view.name = 查看
@@ -477,6 +474,7 @@ keybind.zoom_hold.name = 保持缩放
keybind.zoom.name = 缩放
keybind.menu.name = 菜单
keybind.pause.name = 暂停
keybind.minimap.name = Minimap
keybind.dash.name = 冲刺
keybind.chat.name = 聊天
keybind.player_list.name = 玩家列表
@@ -493,8 +491,6 @@ mode.survival.name = 生存
mode.survival.description = 正常的游戏模式,有限的资源和自动波次。
mode.sandbox.name = 沙盒
mode.sandbox.description = 无限的资源,不会自动生成敌人。
mode.freebuild.name = 自由建造
mode.freebuild.description = 有限的资源,不会自动生成敌人。
mode.pvp.name = PvP
mode.pvp.description = 和本地玩家对战.
mode.attack.name = 攻击
@@ -504,13 +500,27 @@ rules.infiniteresources = 无限资源
rules.wavetimer = 波次计时器
rules.waves = 波次
rules.enemyCheat = AI无限资源
rules.pvp = PvP
rules.unitdrops = 敌人出生点
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = 敌对核心非建设区半径:[LIGHT_GRAY](格)
rules.respawntime = 重生时间:[LIGHT_GRAY](秒)
rules.wavespacing = 波次间隔时间:[LIGHT_GRAY](秒)
rules.buildcostmultiplier = 建设花费倍数
rules.buildspeedmultiplier = 建设时间倍数
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = 物品
content.liquid.name = 液体
content.unit.name = 部队
@@ -595,23 +605,27 @@ mech.buildspeed = [LIGHT_GRAY]建造速度:{0}%
liquid.heatcapacity = [LIGHT_GRAY]热容量:{0}
liquid.viscosity = [LIGHT_GRAY]粘度:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}
block.grass.name = Grass
block.salt.name = Salt
block.sandrocks.name = Sand Rocks
block.spore-pine.name = Spore Pine
block.sporerocks.name = Spore Rocks
block.rock.name = Rock
block.snowrock.name = Snow Rock
block.shale.name = Shale
block.shale-boulder.name = Shale Boulder
block.moss.name = Moss
block.spore-moss.name = Spore Moss
block.shalerocks.name = Shale Rocks
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.grass.name = 草地
block.salt.name = 盐碱地
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = 沙岩块
block.spore-pine.name = 孢子树
block.sporerocks.name = 孢子岩石
block.rock.name = 岩石
block.snowrock.name = 雪岩石
block.shale.name = 页岩地
block.shale-boulder.name = 页岩巨石
block.moss.name = 苔藓地
block.shrubs.name = Shrubs
block.spore-moss.name = 孢子苔藓地
block.shalerocks.name = 页岩岩石
block.scrap-wall.name = 废墙
block.scrap-wall-large.name = 大型废墙
block.scrap-wall-huge.name = 巨型废墙
block.scrap-wall-gigantic.name = 超巨型废墙
block.thruster.name = 助力器
block.kiln.name = 熔炉
block.kiln.description = 将铅和沙子熔炼成钢化玻璃,需要少量电力。
block.graphite-press.name = 石墨压缩机
@@ -628,28 +642,36 @@ block.darksand-tainted-water.name = Dark Sand Tainted Water
block.tar.name = Tar
block.stone.name = 石头
block.sand.name = 沙子
block.darksand.name = Dark Sand
block.darksand.name = 黑沙
block.ice.name =
block.snow.name =
block.craters.name = Craters
block.craters.name = 陨石坑
block.sand-water.name = Sand water
block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.rocks.name = 岩石
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.pine.name = 松树
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.white-tree.name = 白树
block.spore-cluster.name = Spore Cluster
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
@@ -686,6 +708,7 @@ block.melter.name = 熔炉
block.incinerator.name = 焚化炉
block.spore-press.name = 孢子压缩机
block.separator.name = 分离机
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = 能量节点
block.power-node-large.name = 大型能量节点
block.surge-tower.name = 远程输电塔
@@ -700,7 +723,7 @@ block.pneumatic-drill.name = 气动钻头
block.laser-drill.name = 激光钻头
block.water-extractor.name = 抽水机
block.cultivator.name = 耕种机
block.alpha-dart-mech-pad.name = 阿尔法-飞镖 机甲平台
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = 德尔塔 机甲平台
block.javelin-ship-pad.name = 标枪 机甲平台
block.trident-ship-pad.name = 三叉戟 机甲平台

View File

@@ -11,6 +11,7 @@ link.google-play.description = Google Play 商店頁面
link.wiki.description = 官方 Mindustry 維基
linkfail = 無法打開連結!\n我們已將該網址複製到您的剪貼簿。
screenshot = 截圖保存到{0}
screenshot.invalid = Map too large, potentially not enough memory for screenshot.
gameover = 遊戲結束
gameover.pvp = [accent]{0}[]隊獲勝!
highscore = [accent]新的高分紀錄!
@@ -154,6 +155,7 @@ confirm = 確認
delete = 刪除
ok = 確定
open = 開啟
customize = Customize
cancel = 取消
openlink = 開啟連結
copylink = 複製連結
@@ -170,6 +172,7 @@ loading = [accent]載入中……
saving = [accent]儲存中……
wave = [accent]第{0}波
wave.waiting = 將於{0}秒後抵達
wave.waveInProgress = [LIGHT_GRAY]Wave in progress
waiting = 等待中……
waiting.players = 等待玩家中……
wave.enemies = [LIGHT_GRAY]剩下{0}敵人
@@ -312,12 +315,15 @@ error.mapnotfound = 找不到地圖!
error.io = 網絡輸入輸出錯誤。
error.any = 未知網絡錯誤。
zone.groundZero.name = 歸零地
zone.desertWastes.name = Desert Wastes
zone.craters.name = 隕石坑
zone.frozenForest.name = 冰凍森林
zone.ruinousShores.name = 毀滅性的海岸
zone.stainedMountains.name = 染山
zone.desolateRift.name = 荒涼的裂痕
zone.nuclearComplex.name = 核生產綜合體
zone.overgrowth.name = Overgrowth
zone.tarFields.name = Tar Fields
settings.language = 語言
settings.reset = 重設為預設設定
settings.rebind = 重新綁定
@@ -442,6 +448,8 @@ setting.mutemusic.name = 靜音
setting.sfxvol.name = 音效音量
setting.mutesound.name = 靜音
setting.crashreport.name = 發送匿名崩潰報告
setting.chatopacity.name = Chat Opacity
setting.playerchat.name = Display In-Game Chat
keybind.title = 重新綁定按鍵
category.general.name = 一般
category.view.name = 查看
@@ -466,6 +474,7 @@ keybind.zoom_hold.name = 按住縮放
keybind.zoom.name = 縮放
keybind.menu.name = 主選單
keybind.pause.name = 暫停遊戲
keybind.minimap.name = Minimap
keybind.dash.name = 衝刺
keybind.chat.name = 聊天
keybind.player_list.name = 玩家列表
@@ -482,8 +491,6 @@ mode.survival.name = 生存
mode.survival.description = 一般模式。有限的資源與自動來襲的波次。
mode.sandbox.name = 沙盒
mode.sandbox.description = 無限的資源,與不倒數計時的波次。
mode.freebuild.name = 自由建造
mode.freebuild.description = 有限的資源,與不倒數計時的波次。
mode.pvp.name = 對戰
mode.pvp.description = 和其他玩家鬥爭。
mode.attack.name = 攻擊
@@ -493,16 +500,27 @@ rules.infiniteresources = Infinite Resources
rules.wavetimer = Wave Timer
rules.waves = Waves
rules.enemyCheat = Infinite AI Resources
rules.pvp = PvP
rules.unitdrops = Unit Drops
rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.playerhealthmultiplier = Player Health Multiplier
rules.playerdamagemultiplier = Player Damage Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.waitForWaveToEnd = Waves wait for enemies
rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
rules.respawns = Max respawns per wave
rules.limitedRespawns = Limit Respawns
rules.title.waves = Waves
rules.title.respawns = Respawns
rules.title.resourcesbuilding = Resources & Building
rules.title.player = Players
rules.title.enemy = Enemies
rules.title.unit = Units
content.item.name = 物品
content.liquid.name = 液體
content.unit.name = 機組
@@ -589,6 +607,9 @@ liquid.viscosity = [LIGHT_GRAY]粘性:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}
block.grass.name =
block.salt.name =
block.saltrocks.name = Salt Rocks
block.pebbles.name = Pebbles
block.tendrils.name = Tendrils
block.sandrocks.name = 沙岩
block.spore-pine.name = 孢子鬆
block.sporerocks.name = 孢子岩
@@ -597,6 +618,7 @@ block.snowrock.name = 雪巖
block.shale.name = 頁岩
block.shale-boulder.name = 頁岩巨石
block.moss.name = 苔蘚
block.shrubs.name = Shrubs
block.spore-moss.name = 孢子苔蘚
block.shalerocks.name = 頁岩岩石
block.scrap-wall.name = 廢牆
@@ -642,6 +664,14 @@ block.metal-floor-2.name = 金屬地板二
block.metal-floor-3.name = 金屬地板三
block.metal-floor-5.name = 金屬地板五
block.metal-floor-damaged.name = 金屬地板損壞
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3
block.dark-panel-4.name = Dark Panel 4
block.dark-panel-5.name = Dark Panel 5
block.dark-panel-6.name = Dark Panel 6
block.dark-metal.name = Dark Metal
block.ignarock.name = 火成岩
block.hotrock.name = 熱岩
block.magmarock.name = 岩漿岩
@@ -678,6 +708,7 @@ block.melter.name = 熔爐
block.incinerator.name = 焚化爐
block.spore-press.name = 孢子壓縮機
block.separator.name = 分離機
block.coal-centrifuge.name = Coal Centrifuge
block.power-node.name = 能量節點
block.power-node-large.name = 大型能量節點
block.surge-tower.name = 波動塔
@@ -692,7 +723,7 @@ block.pneumatic-drill.name = 氣動鑽頭
block.laser-drill.name = 激光鑽頭
block.water-extractor.name = 水提取器
block.cultivator.name = 耕種機
block.alpha-dart-mech-pad.name = 阿爾法鏢船機甲墊
block.dart-mech-pad.name = Dart Mech Pad
block.delta-mech-pad.name = 德爾塔機甲墊
block.javelin-ship-pad.name = 標槍機甲墊
block.trident-ship-pad.name = 三叉船墊

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