Fixed bug with tile cache not updating after map change
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@@ -77,7 +77,7 @@ project(":core") {
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apply plugin: "java"
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dependencies {
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compile fileTree(dir: '../core/lib', include: '*.jar')
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//compile fileTree(dir: '../core/lib', include: '*.jar')
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//compile 'com.github.Anuken:ucore:b58e4bd'
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compile "com.badlogicgames.gdx:gdx:$gdxVersion"
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compile "com.badlogicgames.gdx:gdx-ai:1.8.1"
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