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Mindustry
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Anuken
a05f63343c
Fixed bug with tile cache not updating after map change
2017-07-22 20:23:11 -04:00
android
Edits to make GWT compilation work
2017-07-05 13:22:39 -04:00
core
Fixed bug with tile cache not updating after map change
2017-07-22 20:23:11 -04:00
desktop
Implemented sprite caching, water, grass, and improved performance
2017-05-19 18:08:55 -04:00
gradle
/wrapper
Implemented Android support
2017-06-29 00:54:10 -04:00
html
Edits to make GWT compilation work
2017-07-05 13:22:39 -04:00
ui
Implemented Android support
2017-06-29 00:54:10 -04:00
.gitignore
GIF removal
2017-05-03 00:10:40 -04:00
build.gradle
Fixed bug with tile cache not updating after map change
2017-07-22 20:23:11 -04:00
gradle.properties
Implemented Android support
2017-06-29 00:54:10 -04:00
gradlew
Initial upload
2017-04-29 21:25:59 -04:00
gradlew.bat
Initial upload
2017-04-29 21:25:59 -04:00
README.MD
Added readme
2017-05-03 00:17:15 -04:00
settings.gradle
Implemented Android support
2017-06-29 00:54:10 -04:00
README.MD
Mindustry
A sandbox tower defense game, originally made for the GDL Metal Monstrosity jam.
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Description
mirror of (
https://github.com/Anuken/Mindustry
)
android
desktop
game
java
mindustry
mobile-game
multiplatform
rts
sandbox-game
tower-defense
Readme
2.3
GiB
Languages
Java
99.3%
GLSL
0.4%
JavaScript
0.2%