Merge remote-tracking branch 'origin/master'
This commit is contained in:
@@ -101,6 +101,7 @@ coreattack = < Core is under attack! >
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|||||||
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
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nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
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||||||
database = Core Database
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database = Core Database
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||||||
database.button = Database
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database.button = Database
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||||||
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database.patched = Modified by data patches.
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viewfields = View Content Fields
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viewfields = View Content Fields
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||||||
savegame = Save Game
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savegame = Save Game
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||||||
loadgame = Load Game
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loadgame = Load Game
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||||||
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|||||||
@@ -101,6 +101,7 @@ coreattack = < Ядро знаходзіцца пад атакай! >
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nearpoint = [[ [scarlet]ПАКІНЬЦЕ КРОПКУ ВЫСАДКІ НЕАДКЛАДНА[] ]\nанігіляцыя непазбежна
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nearpoint = [[ [scarlet]ПАКІНЬЦЕ КРОПКУ ВЫСАДКІ НЕАДКЛАДНА[] ]\nанігіляцыя непазбежна
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database = База дадзеных ядра
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database = База дадзеных ядра
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database.button = База Дадзеных
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database.button = База Дадзеных
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database.patched = Modified by data patches.
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viewfields = View Content Fields
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viewfields = View Content Fields
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savegame = Захаваць Гульню
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savegame = Захаваць Гульню
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loadgame = Спампаваць Гульню
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loadgame = Спампаваць Гульню
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@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.seaPort.description = WIP, map submission by inkognito626
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sector.perilousHarbor.description = WIP, map submission by inkognito626
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.fallenVessel.description = WIP, map submission
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sector.fallenVessel.description = WIP, map submission
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
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atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
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atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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@@ -101,6 +101,7 @@ coreattack = < Ядрото е нападнато! >
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nearpoint = [[ [scarlet]НАПУСНЕТЕ ОПАСНАТА ЗОНА МОМЕНТАЛНО[] ]\nредстои унижощение
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nearpoint = [[ [scarlet]НАПУСНЕТЕ ОПАСНАТА ЗОНА МОМЕНТАЛНО[] ]\nредстои унижощение
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database = Енциклопедия
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database = Енциклопедия
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database.button = База данни
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database.button = База данни
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database.patched = Modified by data patches.
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viewfields = View Content Fields
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viewfields = View Content Fields
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savegame = Запази Игра
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savegame = Запази Игра
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loadgame = Зареди Игра
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loadgame = Зареди Игра
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@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.seaPort.description = WIP, map submission by inkognito626
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sector.perilousHarbor.description = WIP, map submission by inkognito626
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.fallenVessel.description = WIP, map submission
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sector.fallenVessel.description = WIP, map submission
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
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atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
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atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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@@ -101,6 +101,7 @@ coreattack = < Estan atacant el nucli! >
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nearpoint = [[ [scarlet]ABANDONEU EL PUNT D’ATERRATGE IMMEDIATAMENT[] ]\nAniquilació imminent
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nearpoint = [[ [scarlet]ABANDONEU EL PUNT D’ATERRATGE IMMEDIATAMENT[] ]\nAniquilació imminent
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database = Base de dades del nucli
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database = Base de dades del nucli
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database.button = Base de dades
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database.button = Base de dades
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database.patched = Modified by data patches.
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viewfields = View Content Fields
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viewfields = View Content Fields
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savegame = Desa la partida
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savegame = Desa la partida
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loadgame = Carrega una partida
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loadgame = Carrega una partida
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@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.seaPort.description = WIP, map submission by inkognito626
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sector.perilousHarbor.description = WIP, map submission by inkognito626
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.fallenVessel.description = WIP, map submission
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sector.fallenVessel.description = WIP, map submission
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
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atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
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atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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@@ -101,6 +101,7 @@ coreattack = < Jádro je pod útokem! >
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nearpoint = [ [scarlet]IHNED OPUSŤTE PROSTOR VÝSADKU[] ]\nNebezpečí okamžité smrti!
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nearpoint = [ [scarlet]IHNED OPUSŤTE PROSTOR VÝSADKU[] ]\nNebezpečí okamžité smrti!
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database = Katalog objektů
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database = Katalog objektů
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database.button = Databáze
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database.button = Databáze
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database.patched = Modified by data patches.
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viewfields = View Content Fields
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viewfields = View Content Fields
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savegame = Uložit hru
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savegame = Uložit hru
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loadgame = Načíst hru
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loadgame = Načíst hru
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@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.seaPort.description = WIP, map submission by inkognito626
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sector.perilousHarbor.description = WIP, map submission by inkognito626
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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||||||
sector.fallenVessel.description = WIP, map submission
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sector.fallenVessel.description = WIP, map submission
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
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|
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
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atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
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atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
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atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
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@@ -101,6 +101,7 @@ coreattack = < Kerne er under angreb! >
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nearpoint = [[ [scarlet]FORLAD INVASIONSZONE OMGÅENDE[] ]\n Fare for udslettelse
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nearpoint = [[ [scarlet]FORLAD INVASIONSZONE OMGÅENDE[] ]\n Fare for udslettelse
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database = Kerne-database
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database = Kerne-database
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database.button = Database
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database.button = Database
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database.patched = Modified by data patches.
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viewfields = View Content Fields
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viewfields = View Content Fields
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savegame = Gem spil
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savegame = Gem spil
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loadgame = Hent spil
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loadgame = Hent spil
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@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.testingGrounds.description = WIP, map submission by dnx2019
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||||||
sector.seaPort.description = WIP, map submission by inkognito626
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sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
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sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
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@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
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@@ -101,6 +101,7 @@ coreattack = < Der Kern wird angegriffen! >
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nearpoint = [[ [scarlet]SOFORT DEN SPAWNPUNKT VERLASSEN[] ]\nVernichtung droht
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nearpoint = [[ [scarlet]SOFORT DEN SPAWNPUNKT VERLASSEN[] ]\nVernichtung droht
|
||||||
database = Kern-Datenbank
|
database = Kern-Datenbank
|
||||||
database.button = Datenbank
|
database.button = Datenbank
|
||||||
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database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
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viewfields = View Content Fields
|
||||||
savegame = Spiel speichern
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savegame = Spiel speichern
|
||||||
loadgame = Spiel laden
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loadgame = Spiel laden
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < ¡El núcleo está bajo ataque! >
|
|||||||
nearpoint = [[ [scarlet]ABANDONA EL PUNTO DE ATERRIZAJE INMEDIATAMENTE[] ]\nAniquilación inminente
|
nearpoint = [[ [scarlet]ABANDONA EL PUNTO DE ATERRIZAJE INMEDIATAMENTE[] ]\nAniquilación inminente
|
||||||
database = Base de datos del núcleo
|
database = Base de datos del núcleo
|
||||||
database.button = Base de datos
|
database.button = Base de datos
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = Ver campos del contenido
|
viewfields = Ver campos del contenido
|
||||||
savegame = Guardar partida
|
savegame = Guardar partida
|
||||||
loadgame = Cargar partida
|
loadgame = Cargar partida
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Tuum on rünnaku all! >
|
|||||||
nearpoint = [[ [scarlet]LAHKU KOHESELT MAANDUMISPLATSILT[] ]\nVaenlaste maandumisel hävib siin kõik.
|
nearpoint = [[ [scarlet]LAHKU KOHESELT MAANDUMISPLATSILT[] ]\nVaenlaste maandumisel hävib siin kõik.
|
||||||
database = Tuumandmebaas
|
database = Tuumandmebaas
|
||||||
database.button = Andmebaas
|
database.button = Andmebaas
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Salvesta Mäng
|
savegame = Salvesta Mäng
|
||||||
loadgame = Lae Mäng
|
loadgame = Lae Mäng
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Muina erasopean dago! >
|
|||||||
nearpoint = [[ [scarlet]ATERA ERRUNTZE EREMUTIK ATOAN[] ]\nDeuseztapena berehalakoa
|
nearpoint = [[ [scarlet]ATERA ERRUNTZE EREMUTIK ATOAN[] ]\nDeuseztapena berehalakoa
|
||||||
database = Muinaren datu-basea
|
database = Muinaren datu-basea
|
||||||
database.button = Database
|
database.button = Database
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Gorde partida
|
savegame = Gorde partida
|
||||||
loadgame = Kargatu partida
|
loadgame = Kargatu partida
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Ytimeen hyökätään! >
|
|||||||
nearpoint = [[ [scarlet]POISTU VIHOLLISEN PUDOTUSPISTEELTÄ VÄLITTÖMÄSTI[]\nvälitön tuhoutuminen
|
nearpoint = [[ [scarlet]POISTU VIHOLLISEN PUDOTUSPISTEELTÄ VÄLITTÖMÄSTI[]\nvälitön tuhoutuminen
|
||||||
database = Ytimen tietokanta
|
database = Ytimen tietokanta
|
||||||
database.button = Tietokanta
|
database.button = Tietokanta
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Tallenna peli
|
savegame = Tallenna peli
|
||||||
loadgame = Lataa peli
|
loadgame = Lataa peli
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Ang core ay inaatake! >
|
|||||||
nearpoint = [[ [scarlet]UMALIS KAAGAD SA DROP POINT[] ]\nmamamatay ka...
|
nearpoint = [[ [scarlet]UMALIS KAAGAD SA DROP POINT[] ]\nmamamatay ka...
|
||||||
database = Talaan ng Core
|
database = Talaan ng Core
|
||||||
database.button = Talaan
|
database.button = Talaan
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Ibago ang Laro
|
savegame = Ibago ang Laro
|
||||||
loadgame = Ibukas ang Laro
|
loadgame = Ibukas ang Laro
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = [scarlet]< Le Noyau est attaqué ! >
|
|||||||
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
|
nearpoint = [[ [scarlet]QUITTEZ LE POINT D'APPARITION ENNEMI IMMÉDIATEMENT[] ]\nannihilation imminente
|
||||||
database = Base de données
|
database = Base de données
|
||||||
database.button = Base de données
|
database.button = Base de données
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Sauvegarder la partie
|
savegame = Sauvegarder la partie
|
||||||
loadgame = Charger une partie
|
loadgame = Charger une partie
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < A támaszpont támadás alatt áll! >
|
|||||||
nearpoint = [[ [scarlet]AZONNAL HAGYD EL A LEDOBÁSI PONTOT[] ]\nA megsemmisülés fenyeget!
|
nearpoint = [[ [scarlet]AZONNAL HAGYD EL A LEDOBÁSI PONTOT[] ]\nA megsemmisülés fenyeget!
|
||||||
database = Támaszpont adatbázisa
|
database = Támaszpont adatbázisa
|
||||||
database.button = Adatbázis
|
database.button = Adatbázis
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = Tartalmi mezők megtekintése
|
viewfields = Tartalmi mezők megtekintése
|
||||||
savegame = Játék mentése
|
savegame = Játék mentése
|
||||||
loadgame = Játék betöltése
|
loadgame = Játék betöltése
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Inti sedang diserang! >
|
|||||||
nearpoint = [[ [scarlet]TINGGALKAN TITIK PENDARATAN SEGERA[] ]\npemusnahan akan terjadi
|
nearpoint = [[ [scarlet]TINGGALKAN TITIK PENDARATAN SEGERA[] ]\npemusnahan akan terjadi
|
||||||
database = Basis Data Inti
|
database = Basis Data Inti
|
||||||
database.button = Basis Data
|
database.button = Basis Data
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = Lihat Bidang Konten
|
viewfields = Lihat Bidang Konten
|
||||||
savegame = Simpan Permainan
|
savegame = Simpan Permainan
|
||||||
loadgame = Muat Permainan
|
loadgame = Muat Permainan
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Il Nucleo è sotto attacco! >
|
|||||||
nearpoint = [[ [scarlet]LASCIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente
|
nearpoint = [[ [scarlet]LASCIA LA ZONA NEMICA IMMEDIATAMENTE[] ]\nautodistruzione imminente
|
||||||
database = Database Nucleo
|
database = Database Nucleo
|
||||||
database.button = Database
|
database.button = Database
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Salva
|
savegame = Salva
|
||||||
loadgame = Carica
|
loadgame = Carica
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < コアが攻撃を受けています! >
|
|||||||
nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます
|
nearpoint = [[ [scarlet]直ちに出現ポイントより離脱せよ[] ]\n殲滅されます
|
||||||
database = コアデータベース
|
database = コアデータベース
|
||||||
database.button = データベース
|
database.button = データベース
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = 保存
|
savegame = 保存
|
||||||
loadgame = 読み込む
|
loadgame = 読み込む
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < 코어가 공격을 받고 있습니다! >
|
|||||||
nearpoint = [[ [scarlet]즉시 적 착륙 지점에서 떠나세요[] ]\n점멸이 임박됨
|
nearpoint = [[ [scarlet]즉시 적 착륙 지점에서 떠나세요[] ]\n점멸이 임박됨
|
||||||
database = 코어 데이터베이스
|
database = 코어 데이터베이스
|
||||||
database.button = 데이터베이스
|
database.button = 데이터베이스
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = 콘텐츠 필드 보기
|
viewfields = 콘텐츠 필드 보기
|
||||||
savegame = 게임 저장
|
savegame = 게임 저장
|
||||||
loadgame = 게임 불러오기
|
loadgame = 게임 불러오기
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Branduolys yra puolamas! >
|
|||||||
nearpoint = [[ [scarlet]NEDELSDAMI PALIKITE IŠMETIMO ZONĄ[] ]\nneišvengiamas sunaikinimas
|
nearpoint = [[ [scarlet]NEDELSDAMI PALIKITE IŠMETIMO ZONĄ[] ]\nneišvengiamas sunaikinimas
|
||||||
database = Branduolio duomenų dazė
|
database = Branduolio duomenų dazė
|
||||||
database.button = Database
|
database.button = Database
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Išsaugoti žaidimą
|
savegame = Išsaugoti žaidimą
|
||||||
loadgame = Užkrauti žaidimą
|
loadgame = Užkrauti žaidimą
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Core wordt aangevallen! >
|
|||||||
nearpoint = [[ [scarlet]VERLAAT DE LANDINGSZONE ONMIDDELIJK[] ]\nlevensgevaarlijk
|
nearpoint = [[ [scarlet]VERLAAT DE LANDINGSZONE ONMIDDELIJK[] ]\nlevensgevaarlijk
|
||||||
database = Core Database
|
database = Core Database
|
||||||
database.button = Database
|
database.button = Database
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Opslaan
|
savegame = Opslaan
|
||||||
loadgame = Laden
|
loadgame = Laden
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Kern wordt aangevallen! >
|
|||||||
nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging...
|
nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging...
|
||||||
database = Kern Database
|
database = Kern Database
|
||||||
database.button = Database
|
database.button = Database
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Opslaan
|
savegame = Opslaan
|
||||||
loadgame = Openen
|
loadgame = Openen
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Rdzeń jest atakowany! >
|
|||||||
nearpoint = [[ [scarlet]NATYCHMIAST OPUŚĆ PUNKT ZRZUTU[] ]\nnadciąga zniszczenie
|
nearpoint = [[ [scarlet]NATYCHMIAST OPUŚĆ PUNKT ZRZUTU[] ]\nnadciąga zniszczenie
|
||||||
database = Centralna baza danych
|
database = Centralna baza danych
|
||||||
database.button = Baza Danych
|
database.button = Baza Danych
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Zapisz Grę
|
savegame = Zapisz Grę
|
||||||
loadgame = Wczytaj Grę
|
loadgame = Wczytaj Grę
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < O Núcleo está sob ataque! >
|
|||||||
nearpoint = [[ [scarlet]SAIA DO PONTO DE QUEDA IMEDIATAMENTE[] ]\naniquilação iminente
|
nearpoint = [[ [scarlet]SAIA DO PONTO DE QUEDA IMEDIATAMENTE[] ]\naniquilação iminente
|
||||||
database = Banco de Dados do Núcleo
|
database = Banco de Dados do Núcleo
|
||||||
database.button = Banco de Dados
|
database.button = Banco de Dados
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Salvar Jogo
|
savegame = Salvar Jogo
|
||||||
loadgame = Carregar Jogo
|
loadgame = Carregar Jogo
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < O núcleo está sobre ataque! >
|
|||||||
nearpoint = [[ [scarlet]SAIA DO PONTO DE SPAWN IMEDIATAMENTE[] ]\nAniquilação iminente
|
nearpoint = [[ [scarlet]SAIA DO PONTO DE SPAWN IMEDIATAMENTE[] ]\nAniquilação iminente
|
||||||
database = Banco de Dados do núcleo
|
database = Banco de Dados do núcleo
|
||||||
database.button = Banco de Dados
|
database.button = Banco de Dados
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Salvar Jogo
|
savegame = Salvar Jogo
|
||||||
loadgame = Carregar Jogo
|
loadgame = Carregar Jogo
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Nucleul este atacat! >
|
|||||||
nearpoint = [[ [scarlet]PLEACĂ DE LA PUNCTUL DE LANSARE IMEDIAT[] ]\nanihilare imminentă
|
nearpoint = [[ [scarlet]PLEACĂ DE LA PUNCTUL DE LANSARE IMEDIAT[] ]\nanihilare imminentă
|
||||||
database = Datele Nucleului
|
database = Datele Nucleului
|
||||||
database.button = Bază de date
|
database.button = Bază de date
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Salvează Jocul
|
savegame = Salvează Jocul
|
||||||
loadgame = Încarcă Jocul
|
loadgame = Încarcă Jocul
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Ядро находится под атакой! >
|
|||||||
nearpoint = [[ [scarlet]ПОКИНЬТЕ ТОЧКУ ВЫСАДКИ НЕМЕДЛЕННО[] ]\nаннигиляция неизбежна
|
nearpoint = [[ [scarlet]ПОКИНЬТЕ ТОЧКУ ВЫСАДКИ НЕМЕДЛЕННО[] ]\nаннигиляция неизбежна
|
||||||
database = База данных ядра
|
database = База данных ядра
|
||||||
database.button = База данных
|
database.button = База данных
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Сохранить игру
|
savegame = Сохранить игру
|
||||||
loadgame = Загрузить игру
|
loadgame = Загрузить игру
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Jezgro je napadnuto! >
|
|||||||
nearpoint = [[ [scarlet]NAPUSTI ZONU DOLASKA ODMAH[] ]\nauništenje je neizostavno
|
nearpoint = [[ [scarlet]NAPUSTI ZONU DOLASKA ODMAH[] ]\nauništenje je neizostavno
|
||||||
database = Baza Podataka
|
database = Baza Podataka
|
||||||
database.button = Baza Podataka
|
database.button = Baza Podataka
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Snimi Igru
|
savegame = Snimi Igru
|
||||||
loadgame = Učitaj Igru
|
loadgame = Učitaj Igru
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Kärnan är under attack! >
|
|||||||
nearpoint = [[ [scarlet]LÄMNA DROPPZONEN OMEDELBART[] ]\nförintelse oundviklig
|
nearpoint = [[ [scarlet]LÄMNA DROPPZONEN OMEDELBART[] ]\nförintelse oundviklig
|
||||||
database = Kärndatabas
|
database = Kärndatabas
|
||||||
database.button = Databas
|
database.button = Databas
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Spara Spel
|
savegame = Spara Spel
|
||||||
loadgame = Importera Spel
|
loadgame = Importera Spel
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < แกนกลางถูกโจมตี! >
|
|||||||
nearpoint = [[ [scarlet]ออกจากจุดเกิดด่วน![] ]\nการทำลายล้างกำลังใกล้เข้ามา
|
nearpoint = [[ [scarlet]ออกจากจุดเกิดด่วน![] ]\nการทำลายล้างกำลังใกล้เข้ามา
|
||||||
database = ฐานข้อมูลแกนกลาง
|
database = ฐานข้อมูลแกนกลาง
|
||||||
database.button = ฐานข้อมูล
|
database.button = ฐานข้อมูล
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = เซฟเกม
|
savegame = เซฟเกม
|
||||||
loadgame = โหลดเกม
|
loadgame = โหลดเกม
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Cekirdek Saldiri altinda! >
|
|||||||
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
|
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
|
||||||
database = Core Database
|
database = Core Database
|
||||||
database.button = Database
|
database.button = Database
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Oyunu kaydet
|
savegame = Oyunu kaydet
|
||||||
loadgame = Devam et
|
loadgame = Devam et
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Merkez saldırı altında! >
|
|||||||
nearpoint = [[ [scarlet]İNİŞ PİSTİNDEN AYRIL[] ]\nimha tehlikesi
|
nearpoint = [[ [scarlet]İNİŞ PİSTİNDEN AYRIL[] ]\nimha tehlikesi
|
||||||
database = Merkez Veritabanı
|
database = Merkez Veritabanı
|
||||||
database.button = Veritabanı
|
database.button = Veritabanı
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Oyunu Kaydet
|
savegame = Oyunu Kaydet
|
||||||
loadgame = Oyunu Yükle
|
loadgame = Oyunu Yükle
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Ядро перебуває під атакою! >
|
|||||||
nearpoint = [[ [scarlet]ЗАЛИШТЕ ЗОНУ ВИСАДКИ НЕГАЙНО[] ]\nанігіляція неминуча
|
nearpoint = [[ [scarlet]ЗАЛИШТЕ ЗОНУ ВИСАДКИ НЕГАЙНО[] ]\nанігіляція неминуча
|
||||||
database = База даних ядра
|
database = База даних ядра
|
||||||
database.button = База даних
|
database.button = База даних
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = Зберегти гру
|
savegame = Зберегти гру
|
||||||
loadgame = Завантажити гру
|
loadgame = Завантажити гру
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < Lõi đang bị tấn công! >
|
|||||||
nearpoint = [[ [scarlet]RỜI KHỎI ĐIỂM ĐÁP NGAY LẬP TỨC[] ]\nsự hủy diệt sắp xảy ra
|
nearpoint = [[ [scarlet]RỜI KHỎI ĐIỂM ĐÁP NGAY LẬP TỨC[] ]\nsự hủy diệt sắp xảy ra
|
||||||
database = Cơ sở dữ liệu cốt lõi
|
database = Cơ sở dữ liệu cốt lõi
|
||||||
database.button = Cơ sở dữ liệu
|
database.button = Cơ sở dữ liệu
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = Xem Các Trường Nội Dung
|
viewfields = Xem Các Trường Nội Dung
|
||||||
savegame = Lưu trò chơi
|
savegame = Lưu trò chơi
|
||||||
loadgame = Tải lại màn chơi
|
loadgame = Tải lại màn chơi
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = < 核心正在遭受攻击! >
|
|||||||
nearpoint = [[ [scarlet]立即离开敌人出生点[] ]\n摧毁在即
|
nearpoint = [[ [scarlet]立即离开敌人出生点[] ]\n摧毁在即
|
||||||
database = 核心数据库
|
database = 核心数据库
|
||||||
database.button = 数据库
|
database.button = 数据库
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = 保存游戏
|
savegame = 保存游戏
|
||||||
loadgame = 载入游戏
|
loadgame = 载入游戏
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP,map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP,map submission by Skeledragon
|
sector.infestedCanyons.description = WIP,map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP,map submission by hhh i 17
|
sector.polarAerodrome.description = WIP,map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP,map submission by dnx2019
|
sector.testingGrounds.description = WIP,map submission by dnx2019
|
||||||
sector.seaPort.description = WIP,map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP,map submission by Skeledragon
|
sector.weatheredChannels.description = WIP,map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP,map submission by Skeledragon
|
sector.mycelialBastion.description = WIP,map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -101,6 +101,7 @@ coreattack = 〈核心正在受到攻擊!〉
|
|||||||
nearpoint = 【[scarlet]立即離開空降區[]】\n湮滅即將來臨
|
nearpoint = 【[scarlet]立即離開空降區[]】\n湮滅即將來臨
|
||||||
database = 核心資料庫
|
database = 核心資料庫
|
||||||
database.button = 資料庫
|
database.button = 資料庫
|
||||||
|
database.patched = Modified by data patches.
|
||||||
viewfields = View Content Fields
|
viewfields = View Content Fields
|
||||||
savegame = 儲存遊戲
|
savegame = 儲存遊戲
|
||||||
loadgame = 載入遊戲
|
loadgame = 載入遊戲
|
||||||
@@ -922,7 +923,7 @@ sector.frontier.description = WIP, map submission by Stormride_R
|
|||||||
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
sector.infestedCanyons.description = WIP, map submission by Skeledragon
|
||||||
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
sector.polarAerodrome.description = WIP, map submission by hhh i 17
|
||||||
sector.testingGrounds.description = WIP, map submission by dnx2019
|
sector.testingGrounds.description = WIP, map submission by dnx2019
|
||||||
sector.seaPort.description = WIP, map submission by inkognito626
|
sector.perilousHarbor.description = WIP, map submission by inkognito626
|
||||||
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
sector.weatheredChannels.description = WIP, map submission by Skeledragon
|
||||||
sector.fallenVessel.description = WIP, map submission
|
sector.fallenVessel.description = WIP, map submission
|
||||||
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
sector.mycelialBastion.description = WIP, map submission by Skeledragon
|
||||||
@@ -2164,8 +2165,6 @@ frontier.tutorial2 = Enemy waves send [accent]infinitely[] until all enemy cores
|
|||||||
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
frontier.tutorial3 = [accent]Attack the enemy base fast to prevent waves from getting too high[].
|
||||||
|
|
||||||
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
atolls.destroy1 = Destroy the 2 enemy [accent]foundation cores[] first.\n[accent]Gain access to thorium[].
|
||||||
atolls.destroy2 = \ue805The enemy base to the south is fragile to naval units. \ue805\nConstruct [accent]naval units[] \uf7e7 \uf7ed to proceed.
|
|
||||||
atolls.destroy3 = \ue803The enemy base to the east is fragile to air units. \ue803\nConstruct [accent]air units[] \uf7f5 \uf7f4 to proceed.
|
|
||||||
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
atolls.mega1 = Enter [accent]command mode[] and select the :mega:[accent]Mega[] units.
|
||||||
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
atolls.mega2 = Select the \ue87b [accent]Load Units[] command to have Mega units to pick up ground units.
|
||||||
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
atolls.mega3 = Move the Mega units [accent]above[] ground units to load them in.
|
||||||
|
|||||||
@@ -62,6 +62,10 @@ public class DataPatcher{
|
|||||||
return cont;
|
return cont;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isPatched(Object object){
|
||||||
|
return usedpatches.contains(object);
|
||||||
|
}
|
||||||
|
|
||||||
/** Applies the specified patches. If patches were already applied, the previous ones are un-applied - they do not stack! */
|
/** Applies the specified patches. If patches were already applied, the previous ones are un-applied - they do not stack! */
|
||||||
public void apply(Seq<String> patchArray) throws Exception{
|
public void apply(Seq<String> patchArray) throws Exception{
|
||||||
if(applied){
|
if(applied){
|
||||||
|
|||||||
@@ -46,6 +46,15 @@ public class ContentInfoDialog extends BaseDialog{
|
|||||||
|
|
||||||
table.row();
|
table.row();
|
||||||
|
|
||||||
|
if(state.isGame() && state.patcher.isPatched(content)){
|
||||||
|
table.table(t -> {
|
||||||
|
t.image(Icon.info).color(Pal.lightishGray);
|
||||||
|
t.add("@database.patched").color(Pal.lightishGray).padLeft(4f);
|
||||||
|
}).pad(4f).left();
|
||||||
|
|
||||||
|
table.row();
|
||||||
|
}
|
||||||
|
|
||||||
if(content.description != null){
|
if(content.description != null){
|
||||||
var any = content.stats.toMap().size > 0;
|
var any = content.stats.toMap().size > 0;
|
||||||
|
|
||||||
|
|||||||
@@ -179,6 +179,12 @@ public class DatabaseDialog extends BaseDialog{
|
|||||||
setColor(Color.scarlet);
|
setColor(Color.scarlet);
|
||||||
touchable = Touchable.disabled;
|
touchable = Touchable.disabled;
|
||||||
}}).size(8 * 4).pad(3);
|
}}).size(8 * 4).pad(3);
|
||||||
|
}else if(state.isGame() && state.patcher.isPatched(unlock)){
|
||||||
|
list.stack(image, new Table(){{
|
||||||
|
right().bottom().touchable = Touchable.disabled;
|
||||||
|
// Interpolated color (lerp lightishGray and white) for better contrast
|
||||||
|
image(Icon.fileSmall).size(12f).color(Tmp.c1.set(Color.white).a(0.5f));
|
||||||
|
}}).size(8 * 4).pad(3);
|
||||||
}else{
|
}else{
|
||||||
list.add(image).size(8 * 4).pad(3);
|
list.add(image).size(8 * 4).pad(3);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user