Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features
Conflicts: core/assets/bundles/bundle_ko.properties core/assets/bundles/bundle_zh_CN.properties core/assets/bundles/bundle_zh_TW.properties
This commit is contained in:
@@ -412,6 +412,7 @@ waves.sort.type = Type
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waves.units.hide = Hide All
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waves.units.show = Show All
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#these are intentionally in lower case
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wavemode.counts = counts
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wavemode.totals = totals
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wavemode.health = health
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@@ -564,6 +565,7 @@ launch.destination = Destination: {0}
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configure.invalid = Amount must be a number between 0 and {0}.
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add = Add...
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guardian = Guardian
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connectfail = [scarlet]Connection error:\n\n[accent]{0}
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error.unreachable = Server unreachable.\nIs the address spelled correctly?
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error.invalidaddress = Invalid address.
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@@ -607,6 +609,7 @@ sector.curlost = Sector Lost
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sector.missingresources = [scarlet]Insufficient Core Resources
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sector.attacked = Sector [accent]{0}[white] under attack!
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sector.lost = Sector [accent]{0}[white] lost!
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#note: the missing space in the line below is intentional
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sector.captured = Sector [accent]{0}[white]captured!
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sector.changeicon = Change Icon
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@@ -1375,30 +1378,30 @@ team.purple.name = ljubičasti
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hint.skip = Skip
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hint.desktopMove = Use [accent][[WASD][] to move.
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hint.zoom = [accent]Scroll[] to zoom in or out.
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hint.mine = Move near the copper ore and [accent]tap[] it to mine manually.
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hint.mine = Move near the \uf8c4 copper ore and [accent]tap[] it to mine manually.
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hint.desktopShoot = [accent][[Left-click][] to shoot.
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hint.depositItems = To transfer items, drag from your ship to the core.
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hint.respawn = To respawn as a ship, press [accent][[V][].
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hint.respawn.mobile = You have switched control to a unit/structure. To respawn as a ship, [accent]tap the avatar in the top left.[]
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hint.desktopPause = Press [accent][[Space][] to pause and unpause the game.
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hint.placeDrill = Select the [accent]Drill[] tab in the menu at the bottom right, then select a [accent]Drill[] and click on a copper patch to place it.
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hint.placeDrill.mobile = Select the [accent]Drill[] tab in the menu at the bottom right, then select a [accent]Drill[] and tap on a copper patch to place it.\n\nPress the [accent]checkmark[] at the bottom right to confirm.
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hint.placeConveyor = Conveyors move items from drills into other blocks. Select a [accent]Conveyor[] from the [accent]Distribution[] tab.\n\nClick and drag to place multiple conveyors.\n[accent]Scroll[] to rotate.
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hint.placeConveyor.mobile = Conveyors move items from drills into other blocks. Select a [accent]Conveyor[] from the [accent]Distribution[] tab.\n\nHold down your finger for a second and drag to place multiple conveyors.
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hint.placeTurret = Place [accent]Turrets[] to defend your base from enemies.\n\nTurrets require ammo - in this case, copper.\nUse conveyors and drills to supply them.
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hint.placeDrill = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and click on a copper patch to place it.
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hint.placeDrill.mobile = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and tap on a copper patch to place it.\n\nPress the \ue800 [accent]checkmark[] at the bottom right to confirm.
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hint.placeConveyor = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nClick and drag to place multiple conveyors.\n[accent]Scroll[] to rotate.
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hint.placeConveyor.mobile = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nHold down your finger for a second and drag to place multiple conveyors.
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hint.placeTurret = Place \uf861 [accent]Turrets[] to defend your base from enemies.\n\nTurrets require ammo - in this case, \uf838copper.\nUse conveyors and drills to supply them.
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hint.breaking = [accent]Right-click[] and drag to break blocks.
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hint.breaking.mobile = Activate the [accent]hammer[] in the bottom right and tap to break blocks.\n\nHold down your finger for a second and drag to break in a selection.
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hint.breaking.mobile = Activate the \ue817 [accent]hammer[] in the bottom right and tap to break blocks.\n\nHold down your finger for a second and drag to break in a selection.
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hint.blockInfo = View information of a block by selecting it in the [accent]build menu[], then selecting the [accent][[?][] button at the right.
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hint.derelict = [accent]Derelict[] structures are broken remnants of old bases that no longer function.\n\nThese structures can be [accent]deconstructed[] for resources.
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hint.research = Use the [accent]Research[] button to research new technology.
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hint.research.mobile = Use the [accent]Research[] button in the [accent]Menu[] to research new technology.
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hint.research = Use the \ue875 [accent]Research[] button to research new technology.
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hint.research.mobile = Use the \ue875 [accent]Research[] button in the \ue88c [accent]Menu[] to research new technology.
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hint.unitControl = Hold [accent][[L-ctrl][] and [accent]click[] to control friendly units or turrets.
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hint.unitControl.mobile = [accent][[Double-tap][] to control friendly units or turrets.
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hint.launch = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the [accent]Map[] in the bottom right.
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hint.launch.mobile = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the [accent]Map[] in the [accent]Menu[].
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hint.launch = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the bottom right.
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hint.launch.mobile = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the \ue88c [accent]Menu[].
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hint.schematicSelect = Hold [accent][[F][] and drag to select blocks to copy and paste.\n\n[accent][[Middle Click][] to copy a single block type.
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hint.conveyorPathfind = Hold [accent][[L-Ctrl][] while dragging conveyors to automatically generate a path.
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hint.conveyorPathfind.mobile = Enable [accent]diagonal mode[] and drag conveyors to automatically generate a path.
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hint.conveyorPathfind.mobile = Enable \ue844 [accent]diagonal mode[] and drag conveyors to automatically generate a path.
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hint.boost = Hold [accent][[L-Shift][] to fly over obstacles with your current unit.\n\nOnly a few ground units have boosters.
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hint.command = Press [accent][[G][] to command nearby units of [accent]similar type[] into formation.\n\nTo command ground units, you must first control another ground unit.
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hint.command.mobile = [accent][[Double-tap][] your unit to command nearby units into formation.
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@@ -1407,8 +1410,8 @@ hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick
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hint.payloadDrop = Press [accent]][] to drop a payload.
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hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
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hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
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hint.generator = [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with [accent]Power Nodes[].
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hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or [accent]Graphite[] Duo/Salvo ammunition to take Guardians down.
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hint.generator = \uf879 [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with \uf87f [accent]Power Nodes[].
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hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or \uf835 [accent]Graphite[] \uf861Duo/\uf859Salvo ammunition to take Guardians down.
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hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a [accent]Foundation[] core over the [accent]Shard[] core. Make sure it is free from nearby obstructions.
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hint.presetLaunch = Gray [accent]landing zone sectors[], such as [accent]Frozen Forest[], can be launched to from anywhere. They do not require capture of nearby territory.\n\n[accent]Numbered sectors[], such as this one, are [accent]optional[].
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hint.presetDifficulty = This sector has a [scarlet]high enemy threat level[].\nLaunching to such sectors is [accent]not recommended[] without proper technology and preparation.
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@@ -1706,6 +1709,7 @@ lenum.asin = Arc sine, in degrees.
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lenum.acos = Arc cosine, in degrees.
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lenum.atan = Arc tangent, in degrees.
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#not a typo, look up 'range notation'
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lenum.rand = Random decimal in range [0, value).
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lenum.log = Natural logarithm (ln).
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lenum.log10 = Base 10 logarithm.
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