Broke sector dialog
This commit is contained in:
@@ -14,10 +14,8 @@ import io.anuke.ucore.scene.event.InputListener;
|
|||||||
import io.anuke.ucore.scene.ui.layout.Unit;
|
import io.anuke.ucore.scene.ui.layout.Unit;
|
||||||
import io.anuke.ucore.scene.utils.Cursors;
|
import io.anuke.ucore.scene.utils.Cursors;
|
||||||
import io.anuke.ucore.scene.utils.ScissorStack;
|
import io.anuke.ucore.scene.utils.ScissorStack;
|
||||||
import io.anuke.ucore.util.Bundles;
|
|
||||||
import io.anuke.ucore.util.Mathf;
|
import io.anuke.ucore.util.Mathf;
|
||||||
|
|
||||||
import static io.anuke.mindustry.Vars.ui;
|
|
||||||
import static io.anuke.mindustry.Vars.world;
|
import static io.anuke.mindustry.Vars.world;
|
||||||
|
|
||||||
public class SectorsDialog extends FloatingDialog{
|
public class SectorsDialog extends FloatingDialog{
|
||||||
@@ -25,7 +23,12 @@ public class SectorsDialog extends FloatingDialog{
|
|||||||
private Sector selected;
|
private Sector selected;
|
||||||
|
|
||||||
public SectorsDialog(){
|
public SectorsDialog(){
|
||||||
super("$text.sectors");
|
super("");
|
||||||
|
|
||||||
|
margin(0);
|
||||||
|
getTitleTable().clear();
|
||||||
|
clear();
|
||||||
|
add(content()).grow();
|
||||||
|
|
||||||
shown(this::setup);
|
shown(this::setup);
|
||||||
}
|
}
|
||||||
@@ -35,8 +38,9 @@ public class SectorsDialog extends FloatingDialog{
|
|||||||
content().clear();
|
content().clear();
|
||||||
buttons().clear();
|
buttons().clear();
|
||||||
|
|
||||||
addCloseButton();
|
// addCloseButton();
|
||||||
|
|
||||||
|
/*
|
||||||
content().label(() -> Bundles.format("text.sector", selected == null ? Bundles.get("text.none") :
|
content().label(() -> Bundles.format("text.sector", selected == null ? Bundles.get("text.none") :
|
||||||
(selected.x + ", " + selected.y + (!selected.complete && selected.saveID != -1 ? " " + Bundles.get("text.sector.locked") : ""))
|
(selected.x + ", " + selected.y + (!selected.complete && selected.saveID != -1 ? " " + Bundles.get("text.sector.locked") : ""))
|
||||||
+ (selected.saveID == -1 ? " " + Bundles.get("text.sector.unexplored") :
|
+ (selected.saveID == -1 ? " " + Bundles.get("text.sector.unexplored") :
|
||||||
@@ -44,9 +48,10 @@ public class SectorsDialog extends FloatingDialog{
|
|||||||
content().row();
|
content().row();
|
||||||
content().label(() -> Bundles.format("text.mission.main", selected == null || selected.completedMissions >= selected.missions.size
|
content().label(() -> Bundles.format("text.mission.main", selected == null || selected.completedMissions >= selected.missions.size
|
||||||
? Bundles.get("text.none") : selected.getDominantMission().menuDisplayString()));
|
? Bundles.get("text.none") : selected.getDominantMission().menuDisplayString()));
|
||||||
content().row();
|
content().row();*/
|
||||||
content().add(new SectorView()).grow();
|
content().add(new SectorView()).grow();
|
||||||
content().row();
|
//content().row();
|
||||||
|
/*
|
||||||
|
|
||||||
buttons().addImageTextButton("$text.sector.abandon", "icon-cancel", 16*2, () ->
|
buttons().addImageTextButton("$text.sector.abandon", "icon-cancel", 16*2, () ->
|
||||||
ui.showConfirm("$text.confirm", "$text.sector.abandon.confirm", () -> world.sectors.abandonSector(selected)))
|
ui.showConfirm("$text.confirm", "$text.sector.abandon.confirm", () -> world.sectors.abandonSector(selected)))
|
||||||
@@ -58,7 +63,7 @@ public class SectorsDialog extends FloatingDialog{
|
|||||||
hide();
|
hide();
|
||||||
ui.loadLogic(() -> world.sectors.playSector(selected));
|
ui.loadLogic(() -> world.sectors.playSector(selected));
|
||||||
}).disabled(b -> selected == null)
|
}).disabled(b -> selected == null)
|
||||||
.fillX().height(64f).colspan(2).update(t -> t.setText(selected != null && selected.hasSave() ? "$text.sector.resume" : "$text.sector.deploy"));
|
.fillX().height(64f).colspan(2).update(t -> t.setText(selected != null && selected.hasSave() ? "$text.sector.resume" : "$text.sector.deploy"));*/
|
||||||
}
|
}
|
||||||
|
|
||||||
void selectSector(Sector sector){
|
void selectSector(Sector sector){
|
||||||
|
|||||||
Reference in New Issue
Block a user