Fixed menus pausing in multiplayer
This commit is contained in:
@@ -651,7 +651,9 @@ public class Control implements ApplicationListener, Loadable{
|
||||
ui.chatfrag.hide();
|
||||
}else if(!ui.paused.isShown() && !scene.hasDialog()){
|
||||
ui.paused.show();
|
||||
state.set(State.paused);
|
||||
if(!net.active()){
|
||||
state.set(State.paused);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user