WIP Infested Canyons map submission
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@@ -823,6 +823,7 @@ sector.windsweptIslands.name = Windswept Islands
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sector.extractionOutpost.name = Extraction Outpost
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sector.facility32m.name = Facility 32 M
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sector.taintedWoods.name = Tainted Woods
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sector.infestedCanyons.name = Infested Canyons
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sector.planetaryTerminal.name = Planetary Launch Terminal
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sector.coastline.name = Coastline
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sector.navalFortress.name = Naval Fortress
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@@ -848,6 +849,7 @@ sector.navalFortress.description = The enemy has established a base on a remote,
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#do not translate
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sector.facility32m.description = WIP, map submission by Stormride_R
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sector.taintedWoods.description = WIP, map submission by Stormride_R
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sector.infestedCanyons.description = WIP, map submission by Skeledragon
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sector.onset.name = The Onset
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sector.aegis.name = Aegis
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BIN
core/assets/maps/infestedCanyons.msav
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BIN
core/assets/maps/infestedCanyons.msav
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Binary file not shown.
@@ -8,7 +8,7 @@ public class SectorPresets{
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public static SectorPreset
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groundZero,
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craters, biomassFacility, taintedWoods, frozenForest, ruinousShores, facility32m, windsweptIslands, stainedMountains, tarFields,
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fungalPass, extractionOutpost, saltFlats, overgrowth,
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fungalPass, infestedCanyons, extractionOutpost, saltFlats, overgrowth,
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impact0078, desolateRift, nuclearComplex, planetaryTerminal,
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coastline, navalFortress,
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@@ -89,6 +89,10 @@ public class SectorPresets{
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difficulty = 4;
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}};
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infestedCanyons = new SectorPreset("infestedCanyons", serpulo, 210){{
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difficulty = 5;
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}};
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overgrowth = new SectorPreset("overgrowth", serpulo, 134){{
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difficulty = 5;
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}};
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@@ -584,6 +584,16 @@ public class SerpuloTechTree{
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new Research(groundFactory),
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new Research(door)
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), () -> {
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node(infestedCanyons, Seq.with(
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new SectorComplete(fungalPass),
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new Research(navalFactory),
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new Research(risso),
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new Research(minke),
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new Research(additiveReconstructor)
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), () -> {
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});
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node(nuclearComplex, Seq.with(
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new SectorComplete(fungalPass),
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new Research(thermalGenerator),
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