New weapon factory sprites, ready to merge
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@@ -101,7 +101,7 @@ public enum PlaceMode{
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Draw.linecrect(tile.worldx() + offset.x, tile.worldy() + offset.y, tile.block().width * Vars.tilesize, tile.block().height * Vars.tilesize);
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}else if(android && control.getInput().breaktime > 0){
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Draw.color(Colors.get("breakStart"), Colors.get("break"), fract);
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Draw.polygon(25, tile.worldx() + offset.x, tile.worldy() + offset.y, 4 + (1f - fract) * 26);
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Draw.polygon(tile.worldy() + offset.y, tile.worldx() + offset.x, 25, 4 + (1f - fract) * 26);
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}
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Draw.reset();
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}
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