Extensive netcode changes, bugfixes
This commit is contained in:
@@ -27,7 +27,7 @@ allprojects {
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gdxVersion = '1.9.8'
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roboVMVersion = '2.3.0'
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aiVersion = '1.8.1'
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uCoreVersion = '5d685fc8b1'
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uCoreVersion = '2a575ccc77'
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getVersionString = {
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String buildVersion = getBuildVersion()
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@@ -47,8 +47,11 @@ public class NetClient extends Module {
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private float timeoutTime = 0f;
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/**Last sent client snapshot ID.*/
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private int lastSent;
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/**Last snapshot ID recieved.*/
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private int lastSnapshotBaseID = -1;
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/**Last snapshot recieved.*/
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private byte[] lastSnapshot;
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private byte[] lastSnapshotBase;
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/**Current snapshot that is being built from chinks.*/
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private byte[] currentSnapshot;
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/**Array of recieved chunk statuses.*/
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@@ -57,8 +60,7 @@ public class NetClient extends Module {
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private int recievedChunkCounter;
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/**ID of snapshot that is currently being constructed.*/
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private int currentSnapshotID = -1;
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/**Last snapshot ID recieved.*/
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private int lastSnapshotID = -1;
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/**Decoder for uncompressing snapshots.*/
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private DEZDecoder decoder = new DEZDecoder();
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/**List of entities that were removed, and need not be added while syncing.*/
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@@ -80,15 +82,22 @@ public class NetClient extends Module {
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connecting = true;
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quiet = false;
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lastSent = 0;
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lastSnapshot = null;
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lastSnapshotBase = null;
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currentSnapshot = null;
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currentSnapshotID = -1;
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lastSnapshotID = -1;
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lastSnapshotBaseID = -1;
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ui.chatfrag.clearMessages();
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ui.loadfrag.hide();
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ui.loadfrag.show("$text.connecting.data");
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ui.loadfrag.setButton(() -> {
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ui.loadfrag.hide();
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connecting = false;
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quiet = true;
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Net.disconnect();
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});
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Entities.clear();
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ConnectPacket c = new ConnectPacket();
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@@ -191,7 +200,7 @@ public class NetClient extends Module {
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if(timer.get(0, playerSyncTime)){
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ClientSnapshotPacket packet = Pools.obtain(ClientSnapshotPacket.class);
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packet.lastSnapshot = lastSnapshotID;
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packet.lastSnapshot = lastSnapshotBaseID;
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packet.snapid = lastSent++;
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Net.send(packet, SendMode.udp);
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}
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@@ -239,9 +248,12 @@ public class NetClient extends Module {
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}
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@Remote(variants = Variant.one, unreliable = true)
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public static void onSnapshot(byte[] chunk, int snapshotID, short chunkID, short totalLength){
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//skip snapshot IDs that have already been recieved
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if(snapshotID == netClient.lastSnapshotID){
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public static void onSnapshot(byte[] chunk, int snapshotID, short chunkID, short totalLength, int base){
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if(NetServer.showSnapshotSize) Log.info("Recieved snapshot: len {0} ID {1} chunkID {2} totalLength {3} base {4} client-base {5}", chunk.length, snapshotID, chunkID, totalLength, base, netClient.lastSnapshotBaseID);
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//skip snapshot IDs that have already been recieved OR snapshots that are too far in front
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if(snapshotID < netClient.lastSnapshotBaseID || base != netClient.lastSnapshotBaseID){
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if(NetServer.showSnapshotSize) Log.info("//SKIP SNAPSHOT");
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return;
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}
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@@ -280,21 +292,24 @@ public class NetClient extends Module {
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snapshot = chunk;
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}
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if(NetServer.showSnapshotSize) Log.info("Finished recieving snapshot ID {0} length {1}", snapshotID, chunk.length);
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byte[] result;
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int length;
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if (snapshotID == 0) { //fresh snapshot
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if (base == -1) { //fresh snapshot
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result = snapshot;
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length = snapshot.length;
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netClient.lastSnapshot = Arrays.copyOf(snapshot, snapshot.length);
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netClient.lastSnapshotBase = Arrays.copyOf(snapshot, snapshot.length);
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} else { //otherwise, last snapshot must not be null, decode it
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netClient.decoder.init(netClient.lastSnapshot, snapshot);
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if(NetServer.showSnapshotSize) Log.info("Base size: {0} Path size: {1}", netClient.lastSnapshotBase.length, snapshot.length);
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netClient.decoder.init(netClient.lastSnapshotBase, snapshot);
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result = netClient.decoder.decode();
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length = netClient.decoder.getDecodedLength();
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//set last snapshot to a copy to prevent issues
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netClient.lastSnapshot = Arrays.copyOf(result, length);
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netClient.lastSnapshotBase = Arrays.copyOf(result, length);
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}
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netClient.lastSnapshotID = snapshotID;
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netClient.lastSnapshotBaseID = snapshotID;
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//set stream bytes to begin snapshot reaeding
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netClient.byteStream.setBytes(result, 0, length);
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@@ -355,7 +370,7 @@ public class NetClient extends Module {
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}
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//confirm that snapshot has been recieved
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netClient.lastSnapshotID = snapshotID;
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netClient.lastSnapshotBaseID = snapshotID;
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}catch (Exception e){
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throw new RuntimeException(e);
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@@ -40,9 +40,9 @@ import static io.anuke.mindustry.Vars.*;
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public class NetServer extends Module{
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public final static int maxSnapshotSize = 2047;
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public final static boolean showSnapshotSize = false;
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private final static byte[] reusableSnapArray = new byte[maxSnapshotSize];
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private final static boolean showSnapshotSize = false;
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private final static float serverSyncTime = 4, kickDuration = 30 * 1000;
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private final static Vector2 vector = new Vector2();
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/**If a play goes away of their server-side coordinates by this distance, they get teleported back.*/
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@@ -167,15 +167,15 @@ public class NetServer extends Module{
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Net.handleServer(ClientSnapshotPacket.class, (id, packet) -> {
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Player player = connections.get(id);
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NetConnection connection = Net.getConnection(id);
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if(player == null || connection == null || packet.snapid < connection.lastRecievedSnapshot) return;
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if(player == null || connection == null || packet.snapid < connection.lastRecievedClientSnapshot) return;
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boolean verifyPosition = !player.isDead() && !debug && headless;
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if(connection.lastRecievedTime == 0) connection.lastRecievedTime = TimeUtils.millis() - 16;
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if(connection.lastRecievedClientTime == 0) connection.lastRecievedClientTime = TimeUtils.millis() - 16;
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long elapsed = TimeUtils.timeSinceMillis(connection.lastRecievedTime);
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long elapsed = TimeUtils.timeSinceMillis(connection.lastRecievedClientTime);
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float maxSpeed = packet.boosting && !player.mech.flying ? player.mech.boostSpeed*3f : player.mech.speed*3f;
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float maxSpeed = (packet.boosting && !player.mech.flying ? player.mech.boostSpeed : player.mech.speed)*2.5f;
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//extra 1.1x multiplicaton is added just in case
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float maxMove = elapsed / 1000f * 60f * maxSpeed * 1.1f;
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@@ -184,6 +184,7 @@ public class NetServer extends Module{
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player.pointerY = packet.pointerY;
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player.setMineTile(packet.mining);
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player.isBoosting = packet.boosting;
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player.isShooting = packet.shooting;
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vector.set(packet.x - player.getInterpolator().target.x, packet.y - player.getInterpolator().target.y);
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@@ -210,12 +211,21 @@ public class NetServer extends Module{
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player.getInterpolator().read(player.x, player.y, newx, newy, packet.timeSent, packet.rotation, packet.baseRotation);
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player.getVelocity().set(packet.xv, packet.yv); //only for visual calculation purposes, doesn't actually update the player
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connection.lastSnapshotID = packet.lastSnapshot;
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connection.lastRecievedSnapshot = packet.snapid;
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connection.lastRecievedTime = TimeUtils.millis();
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//when the client confirms recieveing a snapshot, update base and clear map
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if(packet.lastSnapshot > connection.currentBaseID){
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connection.currentBaseID = packet.lastSnapshot;
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connection.currentBaseSnapshot = connection.lastSentRawSnapshot;
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}
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connection.lastRecievedClientSnapshot = packet.snapid;
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connection.lastRecievedClientTime = TimeUtils.millis();
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});
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Net.handleServer(InvokePacket.class, (id, packet) -> RemoteReadServer.readPacket(packet.writeBuffer, packet.type, connections.get(id)));
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Net.handleServer(InvokePacket.class, (id, packet) -> {
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Player player = connections.get(id);
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if(player == null) return;
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RemoteReadServer.readPacket(packet.writeBuffer, packet.type, player);
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});
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}
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public void update(){
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@@ -314,7 +324,7 @@ public class NetServer extends Module{
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for (Player player : connections.values()) {
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NetConnection connection = Net.getConnection(player.clientid);
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if(connection == null){
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if(connection == null || !connection.isConnected()){
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//player disconnected, ignore them
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onDisconnect(player);
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return;
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@@ -323,18 +333,16 @@ public class NetServer extends Module{
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if(!player.timer.get(Player.timerSync, serverSyncTime) || !connection.hasConnected) continue;
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//if the player hasn't acknowledged that it has recieved the packet, send the same thing again
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if(connection.lastSentSnapshotID > connection.lastSnapshotID){
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sendSplitSnapshot(connection.id, connection.lastSentSnapshot, connection.lastSentSnapshotID);
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if(connection.currentBaseID < connection.lastSentSnapshotID){
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if(showSnapshotSize) Log.info("Re-sending snapshot: {0} bytes, ID {1} base {2} baselength {3}", connection.lastSentSnapshot.length, connection.lastSentSnapshotID, connection.lastSentBase, connection.currentBaseSnapshot.length);
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sendSplitSnapshot(connection.id, connection.lastSentSnapshot, connection.lastSentSnapshotID, connection.lastSentBase);
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return;
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}else{
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//set up last confirmed snapshot to the last one that was sent, otherwise
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connection.lastSnapshot = connection.lastSentSnapshot;
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}
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//reset stream to begin writing
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syncStream.reset();
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//write wave data
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//write wave datas
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dataStream.writeFloat(state.wavetime);
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dataStream.writeInt(state.wave);
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@@ -397,21 +405,22 @@ public class NetServer extends Module{
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}
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byte[] bytes = syncStream.toByteArray();
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connection.lastSentSnapshot = bytes;
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if(connection.lastSnapshotID == -1){
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connection.lastSentRawSnapshot = bytes;
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if(connection.currentBaseID == -1){
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if(showSnapshotSize) Log.info("Sent raw snapshot: {0} bytes.", bytes.length);
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//no snapshot to diff, send it all
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//Call.onSnapshot(connection.id, bytes, 0, 0);
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sendSplitSnapshot(connection.id, bytes, 0);
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connection.lastSnapshotID = 0;
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///Nothing to diff off of in this case, send the whole thing, but increment the counter
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connection.lastSentSnapshot = bytes;
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sendSplitSnapshot(connection.id, bytes, 0, -1);
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}else{
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//send diff, otherwise
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byte[] diff = ByteDeltaEncoder.toDiff(new ByteMatcherHash(connection.lastSnapshot, bytes), encoder);
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if(showSnapshotSize) Log.info("Shrank snapshot: {0} -> {1}", bytes.length, diff.length);
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//Call.onSnapshot(connection.id, diff, connection.lastSnapshotID + 1, 0);
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sendSplitSnapshot(connection.id, diff, connection.lastSnapshotID + 1);
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//increment snapshot ID
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connection.lastSentSnapshotID ++;
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byte[] diff = ByteDeltaEncoder.toDiff(new ByteMatcherHash(connection.currentBaseSnapshot, bytes), encoder);
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if(showSnapshotSize) Log.info("Shrank snapshot: {0} -> {1}, Base {2} ID {3}", bytes.length, diff.length, connection.currentBaseID, connection.lastSentSnapshotID);
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sendSplitSnapshot(connection.id, diff, connection.lastSentSnapshotID + 1, connection.currentBaseID);
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connection.lastSentSnapshot = diff;
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connection.lastSentSnapshotID = connection.currentBaseID + 1;
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connection.lastSentBase = connection.currentBaseID;
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}
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}
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@@ -421,9 +430,10 @@ public class NetServer extends Module{
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}
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/**Sends a raw byte[] snapshot to a client, splitting up into chunks when needed.*/
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private static void sendSplitSnapshot(int userid, byte[] bytes, int snapshotID){
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private static void sendSplitSnapshot(int userid, byte[] bytes, int snapshotID, int base){
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if(bytes.length < maxSnapshotSize){
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Call.onSnapshot(userid, bytes, snapshotID, (short)0, (short)bytes.length);
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if(showSnapshotSize) Log.info("Raw send() snapshot call: {0} bytes, sID {1}", bytes.length, snapshotID);
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Call.onSnapshot(userid, bytes, snapshotID, (short)0, (short)bytes.length, base);
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}else{
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int remaining = bytes.length;
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int offset = 0;
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@@ -438,7 +448,7 @@ public class NetServer extends Module{
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}else {
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toSend = Arrays.copyOfRange(bytes, offset, Math.min(offset + maxSnapshotSize, bytes.length));
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}
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Call.onSnapshot(userid, toSend, snapshotID, (short)chunkid, (short)bytes.length);
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Call.onSnapshot(userid, toSend, snapshotID, (short)chunkid, (short)bytes.length, base);
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remaining -= used;
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offset += used;
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@@ -590,7 +590,6 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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//autofire: mobile only!
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if(mobile) {
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boolean lastShooting = isShooting;
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if (target == null) {
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isShooting = false;
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@@ -609,10 +608,6 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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isShooting = true;
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}
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//update status of shooting to server
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if(lastShooting != isShooting){
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CallEntity.setShooting(isShooting);
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}
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}else if(isShooting()){
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Vector2 vec = Graphics.world(Vars.control.input(playerIndex).getMouseX(),
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Vars.control.input(playerIndex).getMouseY());
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@@ -6,7 +6,6 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import io.anuke.mindustry.content.blocks.Blocks;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.gen.CallEntity;
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import io.anuke.mindustry.graphics.Palette;
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import io.anuke.mindustry.input.PlaceUtils.NormalizeDrawResult;
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import io.anuke.mindustry.input.PlaceUtils.NormalizeResult;
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@@ -140,7 +139,7 @@ public class DesktopInput extends InputHandler{
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}
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if(player.isShooting && !canShoot()){
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CallEntity.setShooting(false);
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player.isShooting = false;
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}
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if(isPlacing()){
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@@ -207,7 +206,7 @@ public class DesktopInput extends InputHandler{
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//only begin shooting if there's no cursor event
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if(!tileTapped(cursor) && !tryTapPlayer(worldx, worldy) && player.getPlaceQueue().size == 0 && !droppingItem &&
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!tryBeginMine(cursor) && player.getMineTile() == null){
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CallEntity.setShooting(true);
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player.isShooting = true;
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}
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}
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}else if(button == Buttons.RIGHT){ //right = begin breaking
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@@ -229,7 +228,7 @@ public class DesktopInput extends InputHandler{
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@Override
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public boolean touchUp (int screenX, int screenY, int pointer, int button) {
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if(button == Buttons.LEFT){
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CallEntity.setShooting(false);
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player.isShooting = false;
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}
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if(player.isDead() || state.is(State.menu) || ui.hasDialog()) return false;
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@@ -265,11 +265,6 @@ public abstract class InputHandler extends InputAdapter{
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player.addBuildRequest(new BuildRequest(tile.x, tile.y));
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}
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@Remote(targets = Loc.client, called = Loc.both, in = In.entities)
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public static void setShooting(Player player, boolean on){
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player.isShooting = on;
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}
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@Remote(targets = Loc.both, called = Loc.server, in = In.entities)
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public static void dropItem(Player player, float angle){
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if(Net.server() && !player.inventory.hasItem()){
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@@ -332,6 +327,7 @@ public abstract class InputHandler extends InputAdapter{
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@Remote(targets = Loc.both, called = Loc.server, forward = true, in = In.blocks)
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public static void onTileTapped(Player player, Tile tile){
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if(tile == null || player == null) return;
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tile.block().tapped(tile, player);
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}
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@@ -6,20 +6,21 @@ public abstract class NetConnection {
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public final int id;
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public final String address;
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/**ID of last snapshot this connection is guaranteed to have recieved.*/
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public int lastSnapshotID = -1;
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/**Byte array of last sent snapshot data that is confirmed to be recieved.*/
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public byte[] lastSnapshot;
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/**The current base snapshot that the client is absolutely confirmed to have recieved.
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* All sent snapshots should be taking the diff from this base snapshot, if it isn't null.*/
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public byte[] currentBaseSnapshot;
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/**ID of the current base snapshot.*/
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public int currentBaseID = -1;
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/**ID of last sent snapshot.*/
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public int lastSentSnapshotID = -1;
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/**Byte array of last sent snapshot.*/
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public int lastSentBase = -1;
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public byte[] lastSentSnapshot;
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public byte[] lastSentRawSnapshot;
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public int lastSentSnapshotID = -1;
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/**ID of last recieved client snapshot.*/
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public int lastRecievedSnapshot = -1;
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public int lastRecievedClientSnapshot = -1;
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/**Timestamp of last recieved snapshot.*/
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public long lastRecievedTime;
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public long lastRecievedClientTime;
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public boolean hasConnected = false;
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@@ -28,6 +29,10 @@ public abstract class NetConnection {
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this.address = address;
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}
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public boolean isConnected(){
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return true;
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}
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public abstract void send(Object object, SendMode mode);
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public abstract void close();
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}
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@@ -59,29 +59,39 @@ public class NetworkIO {
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stream.writeShort(world.width());
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stream.writeShort(world.height());
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for(int x = 0; x < world.width(); x ++){
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for(int y = 0; y < world.height(); y ++){
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Tile tile = world.tile(x, y);
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for (int i = 0; i < world.width() * world.height(); i++) {
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Tile tile = world.tile(i);
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stream.writeByte(tile.floor().id); //floor ID
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stream.writeByte(tile.block().id); //block ID
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stream.writeByte(tile.elevation);
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stream.writeByte(tile.getFloorID());
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stream.writeByte(tile.getWallID());
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stream.writeByte(tile.elevation);
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if(tile.block() instanceof BlockPart){
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stream.writeByte(tile.link);
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}
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if(tile.block() instanceof BlockPart){
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stream.writeByte(tile.link);
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}else if(tile.entity != null){
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stream.writeByte(Bits.packByte(tile.getTeamID(), tile.getRotation())); //team + rotation
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stream.writeShort((short)tile.entity.health); //health
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||||
|
||||
if(tile.entity != null){
|
||||
stream.writeByte(Bits.packByte((byte)tile.getTeam().ordinal(), tile.getRotation()));
|
||||
stream.writeShort((short)tile.entity.health); //health
|
||||
if(tile.entity.items != null) tile.entity.items.write(stream);
|
||||
if(tile.entity.power != null) tile.entity.power.write(stream);
|
||||
if(tile.entity.liquids != null) tile.entity.liquids.write(stream);
|
||||
|
||||
if(tile.entity.items != null) tile.entity.items.write(stream);
|
||||
if(tile.entity.power != null) tile.entity.power.write(stream);
|
||||
if(tile.entity.liquids != null) tile.entity.liquids.write(stream);
|
||||
tile.entity.write(stream);
|
||||
}else if(tile.getWallID() == 0){
|
||||
int consecutives = 0;
|
||||
|
||||
tile.entity.write(stream);
|
||||
for (int j = i + 1; j < world.width() * world.height() && consecutives < 255; j++) {
|
||||
Tile nextTile = world.tile(j);
|
||||
|
||||
if(nextTile.getFloorID() != tile.getFloorID() || nextTile.getWallID() != 0 || nextTile.elevation != tile.elevation){
|
||||
break;
|
||||
}
|
||||
|
||||
consecutives ++;
|
||||
}
|
||||
|
||||
stream.writeByte(consecutives);
|
||||
i += consecutives;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,38 +168,47 @@ public class NetworkIO {
|
||||
|
||||
Tile[][] tiles = world.createTiles(width, height);
|
||||
|
||||
for(int x = 0; x < width; x ++){
|
||||
for(int y = 0; y < height; y ++){
|
||||
byte floorid = stream.readByte();
|
||||
byte blockid = stream.readByte();
|
||||
byte elevation = stream.readByte();
|
||||
for (int i = 0; i < width * height; i++) {
|
||||
int x = i % width, y = i /width;
|
||||
byte floorid = stream.readByte();
|
||||
byte wallid = stream.readByte();
|
||||
byte elevation = stream.readByte();
|
||||
|
||||
Tile tile = new Tile(x, y, floorid, blockid);
|
||||
Tile tile = new Tile(x, y, floorid, wallid);
|
||||
tile.elevation = elevation;
|
||||
|
||||
tile.elevation = elevation;
|
||||
if (wallid == Blocks.blockpart.id) {
|
||||
tile.link = stream.readByte();
|
||||
}else if (tile.entity != null) {
|
||||
byte tr = stream.readByte();
|
||||
short health = stream.readShort();
|
||||
|
||||
if(tile.block() == Blocks.blockpart){
|
||||
tile.link = stream.readByte();
|
||||
byte team = Bits.getLeftByte(tr);
|
||||
byte rotation = Bits.getRightByte(tr);
|
||||
|
||||
tile.setTeam(Team.all[team]);
|
||||
tile.entity.health = health;
|
||||
tile.setRotation(rotation);
|
||||
|
||||
if (tile.entity.items != null) tile.entity.items.read(stream);
|
||||
if (tile.entity.power != null) tile.entity.power.read(stream);
|
||||
if (tile.entity.liquids != null) tile.entity.liquids.read(stream);
|
||||
|
||||
tile.entity.read(stream);
|
||||
}else if(wallid == 0){
|
||||
int consecutives = stream.readUnsignedByte();
|
||||
|
||||
for (int j = i + 1; j < i + 1 + consecutives; j++) {
|
||||
int newx = j % width, newy = j / width;
|
||||
Tile newTile = new Tile(newx, newy, floorid, wallid);
|
||||
newTile.elevation = elevation;
|
||||
tiles[newx][newy] = newTile;
|
||||
}
|
||||
|
||||
if(tile.entity != null) {
|
||||
byte tr = stream.readByte();
|
||||
short health = stream.readShort();
|
||||
|
||||
tile.setTeam(Team.all[Bits.getLeftByte(tr)]);
|
||||
tile.setRotation(Bits.getRightByte(tr));
|
||||
|
||||
tile.entity.health = health;
|
||||
|
||||
if (tile.entity.items != null) tile.entity.items.read(stream);
|
||||
if (tile.entity.power != null) tile.entity.power.read(stream);
|
||||
if (tile.entity.liquids != null) tile.entity.liquids.read(stream);
|
||||
|
||||
tile.entity.read(stream);
|
||||
}
|
||||
|
||||
tiles[x][y] = tile;
|
||||
i += consecutives;
|
||||
}
|
||||
|
||||
tiles[x][y] = tile;
|
||||
}
|
||||
|
||||
player.reset();
|
||||
|
||||
@@ -108,7 +108,7 @@ public class Packets {
|
||||
//player snapshot data
|
||||
public float x, y, pointerX, pointerY, rotation, baseRotation, xv, yv;
|
||||
public Tile mining;
|
||||
public boolean boosting;
|
||||
public boolean boosting, shooting;
|
||||
|
||||
@Override
|
||||
public void write(ByteBuffer buffer) {
|
||||
@@ -123,6 +123,7 @@ public class Packets {
|
||||
buffer.putFloat(player.pointerX);
|
||||
buffer.putFloat(player.pointerY);
|
||||
buffer.put(player.isBoosting ? (byte)1 : 0);
|
||||
buffer.put(player.isShooting ? (byte)1 : 0);
|
||||
|
||||
buffer.put((byte)(Mathf.clamp(player.getVelocity().x, -Unit.maxAbsVelocity, Unit.maxAbsVelocity) * Unit.velocityPercision));
|
||||
buffer.put((byte)(Mathf.clamp(player.getVelocity().y, -Unit.maxAbsVelocity, Unit.maxAbsVelocity) * Unit.velocityPercision));
|
||||
@@ -144,6 +145,7 @@ public class Packets {
|
||||
pointerX = buffer.getFloat();
|
||||
pointerY = buffer.getFloat();
|
||||
boosting = buffer.get() == 1;
|
||||
shooting = buffer.get() == 1;
|
||||
xv = buffer.get() / Unit.velocityPercision;
|
||||
yv = buffer.get() / Unit.velocityPercision;
|
||||
rotation = buffer.getShort()/2f;
|
||||
|
||||
@@ -22,9 +22,7 @@ import io.anuke.ucore.util.Bundles;
|
||||
import io.anuke.ucore.util.Log;
|
||||
import io.anuke.ucore.util.Strings;
|
||||
|
||||
import static io.anuke.mindustry.Vars.maxNameLength;
|
||||
import static io.anuke.mindustry.Vars.players;
|
||||
import static io.anuke.mindustry.Vars.ui;
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
public class JoinDialog extends FloatingDialog {
|
||||
Array<Server> servers = new Array<>();
|
||||
@@ -275,6 +273,11 @@ public class JoinDialog extends FloatingDialog {
|
||||
void connect(String ip, int port){
|
||||
ui.loadfrag.show("$text.connecting");
|
||||
|
||||
ui.loadfrag.setButton(() -> {
|
||||
ui.loadfrag.hide();
|
||||
netClient.disconnectQuietly();
|
||||
});
|
||||
|
||||
Timers.runTask(2f, () -> {
|
||||
try{
|
||||
Vars.netClient.beginConnecting();
|
||||
|
||||
@@ -135,7 +135,7 @@ public class SettingsMenuDialog extends SettingsDialog{
|
||||
game.sliderPref("saveinterval", 90, 10, 5*120, i -> Bundles.format("setting.seconds", i));
|
||||
|
||||
if(!gwt){
|
||||
graphics.checkPref("multithread", false, threads::setEnabled);
|
||||
graphics.checkPref("multithread", true, threads::setEnabled);
|
||||
|
||||
if(Settings.getBool("multithread")){
|
||||
threads.setEnabled(true);
|
||||
|
||||
@@ -1,15 +1,18 @@
|
||||
package io.anuke.mindustry.ui.fragments;
|
||||
|
||||
import io.anuke.mindustry.graphics.Palette;
|
||||
import io.anuke.ucore.function.Listenable;
|
||||
import io.anuke.ucore.scene.Group;
|
||||
import io.anuke.ucore.scene.builders.label;
|
||||
import io.anuke.ucore.scene.builders.table;
|
||||
import io.anuke.ucore.scene.event.Touchable;
|
||||
import io.anuke.ucore.scene.ui.Label;
|
||||
import io.anuke.ucore.scene.ui.TextButton;
|
||||
import io.anuke.ucore.scene.ui.layout.Table;
|
||||
|
||||
public class LoadingFragment implements Fragment {
|
||||
private Table table;
|
||||
private TextButton button;
|
||||
|
||||
@Override
|
||||
public void build(Group parent) {
|
||||
@@ -25,11 +28,22 @@ public class LoadingFragment implements Fragment {
|
||||
row();
|
||||
get().addImage("white").growX()
|
||||
.height(3f).pad(4f).growX().get().setColor(Palette.accent);
|
||||
|
||||
row();
|
||||
|
||||
button = get().addButton("$text.cancel", () -> {}).pad(20).size(250f, 70f).get();
|
||||
button.setVisible(false);
|
||||
}}.end().get();
|
||||
|
||||
table.setVisible(false);
|
||||
}
|
||||
|
||||
public void setButton(Listenable listener){
|
||||
button.setVisible(true);
|
||||
button.getListeners().removeIndex(button.getListeners().size - 1);
|
||||
button.clicked(listener);
|
||||
}
|
||||
|
||||
public void show(){
|
||||
show("$text.loading");
|
||||
}
|
||||
@@ -42,5 +56,6 @@ public class LoadingFragment implements Fragment {
|
||||
|
||||
public void hide(){
|
||||
table.setVisible(false);
|
||||
button.setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,8 +28,12 @@ public class Build {
|
||||
/**Returns block type that was broken, or null if unsuccesful.*/
|
||||
@Remote(targets = Loc.both, forward = true, called = Loc.server, in = In.blocks)
|
||||
public static void breakBlock(Player player, Team team, int x, int y){
|
||||
if(Net.server() && !validBreak(team, x, y)){
|
||||
return;
|
||||
if(Net.server()){
|
||||
if(!validBreak(team, x, y)){
|
||||
return;
|
||||
}
|
||||
|
||||
team = player.getTeam();
|
||||
//throw new ValidateException(player, "An invalid block has been broken.");
|
||||
}
|
||||
|
||||
@@ -43,7 +47,7 @@ public class Build {
|
||||
Block previous = tile.block();
|
||||
|
||||
//remote players only
|
||||
if(!player.isLocal){
|
||||
if(player != null && !player.isLocal){
|
||||
player.getPlaceQueue().clear();
|
||||
player.getPlaceQueue().addFirst(new BuildRequest(x, y));
|
||||
}
|
||||
@@ -88,8 +92,12 @@ public class Build {
|
||||
/**Places a BuildBlock at this location. Call validPlace first.*/
|
||||
@Remote(targets = Loc.both, forward = true, called = Loc.server, in = In.blocks)
|
||||
public static void placeBlock(Player player, Team team, int x, int y, Recipe recipe, int rotation){
|
||||
if(Net.server() && !validPlace(team, x, y, recipe.result, rotation)){
|
||||
return;
|
||||
if(Net.server()){
|
||||
if(!validPlace(team, x, y, recipe.result, rotation)){
|
||||
return;
|
||||
}
|
||||
|
||||
team = player.getTeam();
|
||||
//throw new ValidateException(player, "An invalid block has been placed.");
|
||||
}
|
||||
|
||||
@@ -143,7 +151,9 @@ public class Build {
|
||||
}
|
||||
}
|
||||
|
||||
threads.runDelay(() -> Events.fire(BlockBuildEvent.class, team, tile));
|
||||
Team fteam = team;
|
||||
|
||||
threads.runDelay(() -> Events.fire(BlockBuildEvent.class, fteam, tile));
|
||||
}
|
||||
|
||||
/**Returns whether a tile can be placed at this location by this team.*/
|
||||
|
||||
@@ -140,9 +140,12 @@ public class BreakBlock extends Block {
|
||||
|
||||
@Remote(called = Loc.server, in = In.blocks)
|
||||
public static void onBreakFinish(Tile tile){
|
||||
BreakEntity entity = tile.entity();
|
||||
|
||||
Effects.effect(Fx.breakBlock, tile.drawx(), tile.drawy(), entity.previous.size);
|
||||
if(tile.entity instanceof BreakEntity){
|
||||
BreakEntity entity = tile.entity();
|
||||
Effects.effect(Fx.breakBlock, tile.drawx(), tile.drawy(), entity.previous.size);
|
||||
}
|
||||
|
||||
world.removeBlock(tile);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
package io.anuke.mindustry.desktop;
|
||||
|
||||
import io.anuke.mindustry.net.Net;
|
||||
import io.anuke.ucore.core.Settings;
|
||||
import io.anuke.ucore.util.Strings;
|
||||
|
||||
import java.io.File;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Paths;
|
||||
import java.text.SimpleDateFormat;
|
||||
@@ -14,8 +16,6 @@ public class CrashHandler {
|
||||
//TODO send full error report to server via HTTP
|
||||
e.printStackTrace();
|
||||
|
||||
|
||||
|
||||
//attempt to close connections, if applicable
|
||||
try{
|
||||
Net.dispose();
|
||||
@@ -26,8 +26,20 @@ public class CrashHandler {
|
||||
//don't create crash logs for me (anuke), as it's expected
|
||||
if(System.getProperty("user.name").equals("anuke")) return;
|
||||
|
||||
String header = "";
|
||||
|
||||
try{
|
||||
header += "--GAME INFO-- \n";
|
||||
header += "Multithreading: " + Settings.getBool("multithread")+ "\n";
|
||||
header += "Net Active: " + Net.active()+ "\n";
|
||||
header += "Net Server: " + Net.server()+ "\n";
|
||||
header += "OS: " + System.getProperty("os.name")+ "\n----\n";
|
||||
}catch (Throwable e4){
|
||||
e4.printStackTrace();
|
||||
}
|
||||
|
||||
//parse exception
|
||||
String result = Strings.parseException(e, true);
|
||||
String result = header + Strings.parseFullException(e);
|
||||
boolean failed = false;
|
||||
|
||||
String filename = "";
|
||||
@@ -42,9 +54,9 @@ public class CrashHandler {
|
||||
}
|
||||
|
||||
try{
|
||||
//JOptionPane.showMessageDialog(null, "An error has occured: \n" + result + "\n\n" +
|
||||
// (!failed ? "A crash report has been written to " + new File(filename).getAbsolutePath() + ".\nPlease send this file to the developer!"
|
||||
// : "Failed to generate crash report.\nPlease send an image of this crash log to the developer!"));
|
||||
javax.swing.JOptionPane.showMessageDialog(null, "An error has occured: \n" + result + "\n\n" +
|
||||
(!failed ? "A crash report has been written to " + new File(filename).getAbsolutePath() + ".\nPlease send this file to the developer!"
|
||||
: "Failed to generate crash report.\nPlease send an image of this crash log to the developer!"));
|
||||
}catch (Throwable i){
|
||||
i.printStackTrace();
|
||||
//what now?
|
||||
|
||||
89
kryonet/src/io/anuke/kryonet/CustomListeners.java
Normal file
89
kryonet/src/io/anuke/kryonet/CustomListeners.java
Normal file
@@ -0,0 +1,89 @@
|
||||
package io.anuke.kryonet;
|
||||
|
||||
import com.esotericsoftware.kryonet.Connection;
|
||||
import com.esotericsoftware.kryonet.Listener;
|
||||
import com.esotericsoftware.kryonet.Listener.QueuedListener;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.ScheduledExecutorService;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
public class CustomListeners {
|
||||
|
||||
static public class LagListener extends QueuedListener {
|
||||
protected final ScheduledExecutorService threadPool;
|
||||
private final int lagMillisMin, lagMillisMax;
|
||||
final LinkedList<Runnable> runnables = new LinkedList();
|
||||
|
||||
public LagListener (int lagMillisMin, int lagMillisMax, Listener listener) {
|
||||
super(listener);
|
||||
this.lagMillisMin = lagMillisMin;
|
||||
this.lagMillisMax = lagMillisMax;
|
||||
threadPool = Executors.newScheduledThreadPool(1, r -> {
|
||||
Thread t = Executors.defaultThreadFactory().newThread(r);
|
||||
t.setDaemon(true);
|
||||
return t;
|
||||
});
|
||||
}
|
||||
|
||||
protected int calculateLag() {
|
||||
return lagMillisMin + (int)(Math.random() * (lagMillisMax - lagMillisMin));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void queue (Runnable runnable) {
|
||||
|
||||
synchronized (runnables) {
|
||||
runnables.addFirst(runnable);
|
||||
}
|
||||
threadPool.schedule(() -> {
|
||||
Runnable runnable1;
|
||||
synchronized (runnables) {
|
||||
runnable1 = runnables.removeLast();
|
||||
}
|
||||
runnable1.run();
|
||||
}, calculateLag(), TimeUnit.MILLISECONDS);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Delays, reorders and does not make guarantees to the delivery of incoming objects
|
||||
* to the wrapped listener (in order to simulate lag, jitter, package loss and
|
||||
* package duplication).
|
||||
* Notification events are likely processed on a separate thread after a delay.
|
||||
* Note that only the delivery of incoming objects is modified. To modify the delivery
|
||||
* of outgoing objects, use a UnreliableListener at the other end of the connection.
|
||||
*/
|
||||
static public class UnreliableListener extends LagListener {
|
||||
private final float lossPercentage;
|
||||
private final float duplicationPercentage;
|
||||
private final CustomListeners.LagListener tcpListener;
|
||||
|
||||
public UnreliableListener (int lagMillisMin, int lagMillisMax, float lossPercentage,
|
||||
float duplicationPercentage, Listener listener) {
|
||||
super(lagMillisMin, lagMillisMax, listener);
|
||||
this.tcpListener = new CustomListeners.LagListener(lagMillisMin, lagMillisMax, listener);
|
||||
this.lossPercentage = lossPercentage;
|
||||
this.duplicationPercentage = duplicationPercentage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(Connection connection, Object object) {
|
||||
if(KryoCore.lastUDP) {
|
||||
super.received(connection, object);
|
||||
}else{
|
||||
tcpListener.received(connection, object);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void queue (Runnable runnable) {
|
||||
do {
|
||||
if (Math.random() >= lossPercentage) {
|
||||
threadPool.schedule(runnable, calculateLag(), TimeUnit.MILLISECONDS);
|
||||
}
|
||||
} while (Math.random() < duplicationPercentage);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,8 +5,8 @@ import com.badlogic.gdx.utils.Array;
|
||||
import com.badlogic.gdx.utils.ObjectMap;
|
||||
import com.badlogic.gdx.utils.ObjectSet;
|
||||
import com.esotericsoftware.kryonet.*;
|
||||
import com.esotericsoftware.kryonet.Listener.LagListener;
|
||||
import com.esotericsoftware.minlog.Log;
|
||||
import io.anuke.kryonet.CustomListeners.UnreliableListener;
|
||||
import io.anuke.mindustry.net.Host;
|
||||
import io.anuke.mindustry.net.Net;
|
||||
import io.anuke.mindustry.net.Net.ClientProvider;
|
||||
@@ -25,9 +25,7 @@ import java.nio.ByteBuffer;
|
||||
import java.nio.channels.ClosedSelectorException;
|
||||
import java.util.List;
|
||||
|
||||
import static io.anuke.mindustry.Vars.netClient;
|
||||
import static io.anuke.mindustry.Vars.port;
|
||||
import static io.anuke.mindustry.Vars.threads;
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
|
||||
public class KryoClient implements ClientProvider{
|
||||
Client client;
|
||||
@@ -35,6 +33,8 @@ public class KryoClient implements ClientProvider{
|
||||
ClientDiscoveryHandler handler;
|
||||
|
||||
public KryoClient(){
|
||||
KryoCore.init();
|
||||
|
||||
handler = new ClientDiscoveryHandler() {
|
||||
@Override
|
||||
public DatagramPacket onRequestNewDatagramPacket() {
|
||||
@@ -80,7 +80,7 @@ public class KryoClient implements ClientProvider{
|
||||
public void received (Connection connection, Object object) {
|
||||
if(object instanceof FrameworkMessage) return;
|
||||
|
||||
Gdx.app.postRunnable(() -> {
|
||||
threads.runDelay(() -> {
|
||||
try{
|
||||
Net.handleClientReceived(object);
|
||||
}catch (Exception e){
|
||||
@@ -97,8 +97,8 @@ public class KryoClient implements ClientProvider{
|
||||
}
|
||||
};
|
||||
|
||||
if(KryoRegistrator.fakeLag){
|
||||
client.addListener(new LagListener(KryoRegistrator.fakeLagMin, KryoRegistrator.fakeLagMax, listener));
|
||||
if(KryoCore.fakeLag){
|
||||
client.addListener(new UnreliableListener(KryoCore.fakeLagMin, KryoCore.fakeLagMax, KryoCore.fakeLagDrop, KryoCore.fakeLagDuplicate, listener));
|
||||
}else{
|
||||
client.addListener(listener);
|
||||
}
|
||||
|
||||
89
kryonet/src/io/anuke/kryonet/KryoCore.java
Normal file
89
kryonet/src/io/anuke/kryonet/KryoCore.java
Normal file
@@ -0,0 +1,89 @@
|
||||
package io.anuke.kryonet;
|
||||
|
||||
import com.esotericsoftware.minlog.Log;
|
||||
import com.esotericsoftware.minlog.Log.Logger;
|
||||
import io.anuke.ucore.util.ColorCodes;
|
||||
|
||||
import java.io.PrintWriter;
|
||||
import java.io.StringWriter;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.ScheduledExecutorService;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import static io.anuke.mindustry.Vars.headless;
|
||||
|
||||
/**Utilities and configs for kryo module.*/
|
||||
public class KryoCore {
|
||||
public static boolean fakeLag = false;
|
||||
public static final int fakeLagMax = 500;
|
||||
public static final int fakeLagMin = 0;
|
||||
public static final float fakeLagDrop = 0.1f;
|
||||
public static final float fakeLagDuplicate = 0.1f;
|
||||
|
||||
public static boolean lastUDP;
|
||||
|
||||
private static ScheduledExecutorService threadPool;
|
||||
|
||||
public static void init(){
|
||||
Log.set(fakeLag ? Log.LEVEL_DEBUG : Log.LEVEL_WARN);
|
||||
|
||||
Log.setLogger(new Logger(){
|
||||
public void log (int level, String category, String message, Throwable ex) {
|
||||
if(fakeLag){
|
||||
if(message.contains("UDP")){
|
||||
lastUDP = true;
|
||||
}else if(message.contains("TCP")){
|
||||
lastUDP = false;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
StringBuilder builder = new StringBuilder(256);
|
||||
|
||||
if(headless)
|
||||
builder.append(ColorCodes.BLUE);
|
||||
|
||||
builder.append("Net Error: ");
|
||||
|
||||
builder.append(message);
|
||||
|
||||
if (ex != null) {
|
||||
StringWriter writer = new StringWriter(256);
|
||||
ex.printStackTrace(new PrintWriter(writer));
|
||||
builder.append('\n');
|
||||
builder.append(writer.toString().trim());
|
||||
}
|
||||
|
||||
if(headless)
|
||||
builder.append(ColorCodes.RESET);
|
||||
|
||||
io.anuke.ucore.util.Log.info("&b" + builder.toString());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static int calculateLag() {
|
||||
return fakeLagMin + (int)(Math.random() * (fakeLagMax - fakeLagMin));
|
||||
}
|
||||
|
||||
/**Executes something in a potentially unreliable way. Used to simulate lag and packet errors with UDP.*/
|
||||
public static void recieveUnreliable(Runnable run){
|
||||
if(fakeLag && threadPool == null){
|
||||
threadPool = Executors.newScheduledThreadPool(1, r -> {
|
||||
Thread t = Executors.defaultThreadFactory().newThread(r);
|
||||
t.setDaemon(true);
|
||||
return t;
|
||||
});
|
||||
}
|
||||
|
||||
if(fakeLag){
|
||||
do {
|
||||
if (Math.random() >= fakeLagDrop) {
|
||||
threadPool.schedule(run, calculateLag(), TimeUnit.MILLISECONDS);
|
||||
}
|
||||
} while (Math.random() < fakeLagDuplicate);
|
||||
}else{
|
||||
run.run();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
package io.anuke.kryonet;
|
||||
|
||||
import com.esotericsoftware.minlog.Log;
|
||||
import com.esotericsoftware.minlog.Log.Logger;
|
||||
import io.anuke.ucore.util.ColorCodes;
|
||||
|
||||
import java.io.PrintWriter;
|
||||
import java.io.StringWriter;
|
||||
|
||||
import static io.anuke.mindustry.Vars.headless;
|
||||
|
||||
public class KryoRegistrator {
|
||||
public static boolean fakeLag = false;
|
||||
public static final int fakeLagMax = 1000;
|
||||
public static final int fakeLagMin = 0;
|
||||
|
||||
static{
|
||||
Log.set(Log.LEVEL_WARN);
|
||||
|
||||
Log.setLogger(new Logger(){
|
||||
public void log (int level, String category, String message, Throwable ex) {
|
||||
StringBuilder builder = new StringBuilder(256);
|
||||
|
||||
if(headless)
|
||||
builder.append(ColorCodes.BLUE);
|
||||
|
||||
builder.append("Net Error: ");
|
||||
|
||||
builder.append(message);
|
||||
|
||||
if (ex != null) {
|
||||
StringWriter writer = new StringWriter(256);
|
||||
ex.printStackTrace(new PrintWriter(writer));
|
||||
builder.append('\n');
|
||||
builder.append(writer.toString().trim());
|
||||
}
|
||||
|
||||
if(headless)
|
||||
builder.append(ColorCodes.RESET);
|
||||
|
||||
io.anuke.ucore.util.Log.info("&b" + builder.toString());
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -6,9 +6,9 @@ import com.badlogic.gdx.utils.Base64Coder;
|
||||
import com.esotericsoftware.kryonet.Connection;
|
||||
import com.esotericsoftware.kryonet.FrameworkMessage;
|
||||
import com.esotericsoftware.kryonet.Listener;
|
||||
import com.esotericsoftware.kryonet.Listener.LagListener;
|
||||
import com.esotericsoftware.kryonet.Server;
|
||||
import com.esotericsoftware.kryonet.util.InputStreamSender;
|
||||
import io.anuke.kryonet.CustomListeners.UnreliableListener;
|
||||
import io.anuke.mindustry.Vars;
|
||||
import io.anuke.mindustry.net.Net;
|
||||
import io.anuke.mindustry.net.Net.SendMode;
|
||||
@@ -17,9 +17,9 @@ import io.anuke.mindustry.net.NetConnection;
|
||||
import io.anuke.mindustry.net.NetworkIO;
|
||||
import io.anuke.mindustry.net.Packets.Connect;
|
||||
import io.anuke.mindustry.net.Packets.Disconnect;
|
||||
import io.anuke.mindustry.net.Streamable;
|
||||
import io.anuke.mindustry.net.Packets.StreamBegin;
|
||||
import io.anuke.mindustry.net.Packets.StreamChunk;
|
||||
import io.anuke.mindustry.net.Streamable;
|
||||
import io.anuke.ucore.UCore;
|
||||
import io.anuke.ucore.core.Timers;
|
||||
import io.anuke.ucore.util.Log;
|
||||
@@ -52,6 +52,8 @@ public class KryoServer implements ServerProvider {
|
||||
int lastconnection = 0;
|
||||
|
||||
public KryoServer(){
|
||||
KryoCore.init();
|
||||
|
||||
server = new Server(4096*2, 4096, connection -> new ByteSerializer());
|
||||
server.setDiscoveryHandler((datagramChannel, fromAddress) -> {
|
||||
ByteBuffer buffer = NetworkIO.writeServerData();
|
||||
@@ -110,8 +112,8 @@ public class KryoServer implements ServerProvider {
|
||||
}
|
||||
};
|
||||
|
||||
if(KryoRegistrator.fakeLag){
|
||||
server.addListener(new LagListener(KryoRegistrator.fakeLagMin, KryoRegistrator.fakeLagMax, listener));
|
||||
if(KryoCore.fakeLag){
|
||||
server.addListener(new UnreliableListener(KryoCore.fakeLagMin, KryoCore.fakeLagMax, KryoCore.fakeLagDrop, KryoCore.fakeLagDuplicate, listener));
|
||||
}else{
|
||||
server.addListener(listener);
|
||||
}
|
||||
@@ -323,6 +325,11 @@ public class KryoServer implements ServerProvider {
|
||||
this.connection = connection;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isConnected(){
|
||||
return connection == null ? !socket.isClosed() : connection.isConnected();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void send(Object object, SendMode mode){
|
||||
if(socket != null){
|
||||
|
||||
Reference in New Issue
Block a user