Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl
# Conflicts: # core/assets/sprites/block_colors.png # core/assets/sprites/sprites.atlas # core/assets/sprites/sprites.png # core/assets/sprites/sprites3.png # core/assets/sprites/sprites5.png # core/src/mindustry/Vars.java # core/src/mindustry/entities/traits/SaveTrait.java # core/src/mindustry/maps/generators/MapGenerator.java # core/src/mindustry/ui/dialogs/DeployDialog.java # core/src/mindustry/world/blocks/Floor.java # desktop/src/mindustry/desktop/DesktopLauncher.java # gradle.properties
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@@ -21,9 +21,9 @@ public class FadeInFragment extends Fragment{
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@Override
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public void draw(){
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Draw.color(0f, 0f, 0f, Mathf.clamp(1f - time));
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Fill.crect(0, 0, Core.graphics.getWidth(), Core.graphics.getHeight());
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Draw.color();
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Draw.color(0f, 0f, 0f, Mathf.clamp(1f - time));
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Fill.crect(0, 0, Core.graphics.getWidth(), Core.graphics.getHeight());
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Draw.color();
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}
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@Override
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@@ -100,7 +100,7 @@ public class MenuFragment extends Fragment{
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container.defaults().size(size).pad(5).padTop(4f);
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MobileButton
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play = new MobileButton(Icon.play, "$campaign", () -> checkPlay(ui.deploy::show)),
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play = new MobileButton(Icon.play, "$campaign", () -> checkPlay(ui.planet::show)),
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custom = new MobileButton(Icon.rightOpenOut, "$customgame", () -> checkPlay(ui.custom::show)),
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maps = new MobileButton(Icon.download, "$loadgame", () -> checkPlay(ui.load::show)),
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join = new MobileButton(Icon.add, "$joingame", () -> checkPlay(ui.join::show)),
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@@ -165,7 +165,7 @@ public class MenuFragment extends Fragment{
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buttons(t,
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new Buttoni("$play", Icon.play,
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new Buttoni("$campaign", Icon.play, () -> checkPlay(ui.deploy::show)),
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new Buttoni("$campaign", Icon.play, () -> checkPlay(ui.planet::show)),
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new Buttoni("$joingame", Icon.add, () -> checkPlay(ui.join::show)),
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new Buttoni("$customgame", Icon.terrain, () -> checkPlay(ui.custom::show)),
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new Buttoni("$loadgame", Icon.download, () -> checkPlay(ui.load::show)),
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