Merge branches '6.0' and 'splinterface-impl' of https://github.com/Anuken/Mindustry into splinterface-impl

# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/Vars.java
#	core/src/mindustry/entities/traits/SaveTrait.java
#	core/src/mindustry/maps/generators/MapGenerator.java
#	core/src/mindustry/ui/dialogs/DeployDialog.java
#	core/src/mindustry/world/blocks/Floor.java
#	desktop/src/mindustry/desktop/DesktopLauncher.java
#	gradle.properties
This commit is contained in:
Anuken
2020-02-04 12:25:18 -05:00
82 changed files with 1708 additions and 502 deletions
@@ -21,9 +21,9 @@ public class FadeInFragment extends Fragment{
@Override
public void draw(){
Draw.color(0f, 0f, 0f, Mathf.clamp(1f - time));
Fill.crect(0, 0, Core.graphics.getWidth(), Core.graphics.getHeight());
Draw.color();
Draw.color(0f, 0f, 0f, Mathf.clamp(1f - time));
Fill.crect(0, 0, Core.graphics.getWidth(), Core.graphics.getHeight());
Draw.color();
}
@Override
@@ -100,7 +100,7 @@ public class MenuFragment extends Fragment{
container.defaults().size(size).pad(5).padTop(4f);
MobileButton
play = new MobileButton(Icon.play, "$campaign", () -> checkPlay(ui.deploy::show)),
play = new MobileButton(Icon.play, "$campaign", () -> checkPlay(ui.planet::show)),
custom = new MobileButton(Icon.rightOpenOut, "$customgame", () -> checkPlay(ui.custom::show)),
maps = new MobileButton(Icon.download, "$loadgame", () -> checkPlay(ui.load::show)),
join = new MobileButton(Icon.add, "$joingame", () -> checkPlay(ui.join::show)),
@@ -165,7 +165,7 @@ public class MenuFragment extends Fragment{
buttons(t,
new Buttoni("$play", Icon.play,
new Buttoni("$campaign", Icon.play, () -> checkPlay(ui.deploy::show)),
new Buttoni("$campaign", Icon.play, () -> checkPlay(ui.planet::show)),
new Buttoni("$joingame", Icon.add, () -> checkPlay(ui.join::show)),
new Buttoni("$customgame", Icon.terrain, () -> checkPlay(ui.custom::show)),
new Buttoni("$loadgame", Icon.download, () -> checkPlay(ui.load::show)),