Merge remote-tracking branch 'origin/master'

This commit is contained in:
Anuken
2020-02-13 10:04:50 -05:00
4 changed files with 15 additions and 1 deletions

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@@ -8,7 +8,7 @@ You may want to add your server to this list. The steps for getting this done ar
1. **Ensure your server is properly moderated.** For the most part, this applies to survival servers, but PvP servers can be affected as well. 1. **Ensure your server is properly moderated.** For the most part, this applies to survival servers, but PvP servers can be affected as well.
You'll need to either hire some moderators, or make use of (currently non-existent) anti-grief and anti-curse plugins. You'll need to either hire some moderators, or make use of (currently non-existent) anti-grief and anti-curse plugins.
*Consider enabling a rate limit:* `config messageRateLimit 2` will make it so that players can only send messages every 2 seconds, for example. *Consider enabling a rate limit:* `config messageRateLimit 2` will make it so that players can only send messages every 2 seconds, for example.
2. **Set an approppriate MOTD, name and description.** This is set with `config <name/desc/motd> <value>`. "Approppriate" means that: 2. **Set an appropriate MOTD, name and description.** This is set with `config <name/desc/motd> <value>`. "Appropriate" means that:
- Your name or description must reflect the type of server you're hosting. - Your name or description must reflect the type of server you're hosting.
Since new players may be exposed to the server list early on, put in a phrase like "Co-op survival" or "PvP" so players know what they're getting into. Yes, this is also displayed in the server mode info text, but having extra info in the name doesn't hurt. Since new players may be exposed to the server list early on, put in a phrase like "Co-op survival" or "PvP" so players know what they're getting into. Yes, this is also displayed in the server mode info text, but having extra info in the name doesn't hurt.
- Make sure players know where to refer to for server support. It should be fairly clear that the server owner is not me, but you. - Make sure players know where to refer to for server support. It should be fairly clear that the server owner is not me, but you.

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@@ -105,6 +105,7 @@ mods.none = [LIGHT_GRAY]没有找到模组!
mods.guide = 模组教程 mods.guide = 模组教程
mods.report = 报告 Bug mods.report = 报告 Bug
mods.openfolder = 打开模组文件夹 mods.openfolder = 打开模组文件夹
mod.display = [gray]模组:[orange] {0}
mod.enabled = [lightgray]已启用 mod.enabled = [lightgray]已启用
mod.disabled = [scarlet]已禁用 mod.disabled = [scarlet]已禁用
mod.disable = 禁用 mod.disable = 禁用
@@ -171,6 +172,11 @@ hosts.discovering.any = 正在搜索服务器
server.refreshing = 正在刷新服务器 server.refreshing = 正在刷新服务器
hosts.none = [lightgray]未发现局域网游戏! hosts.none = [lightgray]未发现局域网游戏!
host.invalid = [scarlet]无法连接服务器。 host.invalid = [scarlet]无法连接服务器。
servers.local = 本地服务器
servers.remote = 远程服务器
servers.global = 全球服务器
trace = 跟踪玩家 trace = 跟踪玩家
trace.playername = 玩家名称:[accent]{0} trace.playername = 玩家名称:[accent]{0}
trace.ip = IP 地址:[accent]{0} trace.ip = IP 地址:[accent]{0}
@@ -252,6 +258,7 @@ copylink = 复制链接
back = 返回 back = 返回
data.export = 导出数据 data.export = 导出数据
data.import = 导入数据 data.import = 导入数据
data.openfolder = 打开数据文件夹
data.exported = 数据已导出。 data.exported = 数据已导出。
data.invalid = 非有效游戏数据。 data.invalid = 非有效游戏数据。
data.import.confirm = 导入外部游戏数据将覆盖本地[scarlet]全部[]的游戏数据。\n[accent]此操作无法撤销![]\n\n数据导入后将自动退出游戏。 data.import.confirm = 导入外部游戏数据将覆盖本地[scarlet]全部[]的游戏数据。\n[accent]此操作无法撤销![]\n\n数据导入后将自动退出游戏。
@@ -532,6 +539,8 @@ error.crashtitle = 发生了一个错误
blocks.input = 输入 blocks.input = 输入
blocks.output = 输出 blocks.output = 输出
blocks.booster = 增强物品/液体 blocks.booster = 增强物品/液体
blocks.tiles = 所需地型
blocks.affinities = 相关
block.unknown = [lightgray]??? block.unknown = [lightgray]???
blocks.powercapacity = 能量容量 blocks.powercapacity = 能量容量
blocks.powershot = 能量/发射 blocks.powershot = 能量/发射
@@ -666,6 +675,7 @@ setting.mutesound.name = 无音效
setting.crashreport.name = 发送匿名的崩溃报告 setting.crashreport.name = 发送匿名的崩溃报告
setting.savecreate.name = 自动创建存档 setting.savecreate.name = 自动创建存档
setting.publichost.name = 游戏公开可见 setting.publichost.name = 游戏公开可见
setting.playerlimit.name = 玩家限制
setting.chatopacity.name = 聊天界面不透明度 setting.chatopacity.name = 聊天界面不透明度
setting.lasersopacity.name = 能量激光不透明度 setting.lasersopacity.name = 能量激光不透明度
setting.bridgeopacity.name = 桥梁不透明度 setting.bridgeopacity.name = 桥梁不透明度

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@@ -85,3 +85,4 @@ Draco
Quezler Quezler
Alicila Alicila
Daniel Dusek Daniel Dusek
DeltaNedas

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@@ -2,6 +2,9 @@
{ {
"address": "mindustry.us.to" "address": "mindustry.us.to"
}, },
{
"address": "mindustry.indielm.com:1101"
},
{ {
"address": "mindustry.ecansol.com:6597" "address": "mindustry.ecansol.com:6597"
}, },