New discord app ID / New testing sounds

This commit is contained in:
Anuken
2019-08-12 12:32:13 -04:00
parent 85fd2ad804
commit c4aa0b2863
15 changed files with 844 additions and 832 deletions

View File

@@ -11,6 +11,7 @@ import io.anuke.mindustry.entities.Damage;
import io.anuke.mindustry.entities.bullet.Bullet;
import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
@@ -1337,6 +1338,7 @@ public class Blocks implements ContentList{
targetAir = false;
ammoUseEffect = Fx.none;
health = 400;
shootSound = Sounds.flame;
}};
hail = new ArtilleryTurret("hail"){{
@@ -1352,6 +1354,7 @@ public class Blocks implements ContentList{
inaccuracy = 1f;
shootCone = 10f;
health = 260;
shootSound = Sounds.artillery;
}};
wave = new LiquidTurret("wave"){{
@@ -1401,6 +1404,7 @@ public class Blocks implements ContentList{
size = 2;
health = 280 * size * size;
targetAir = false;
shootSound = Sounds.phaser;
}};
arc = new PowerTurret("arc"){{
@@ -1417,6 +1421,7 @@ public class Blocks implements ContentList{
recoil = 1f;
size = 1;
health = 260;
shootSound = Sounds.shock;
}};
swarmer = new BurstTurret("swarmer"){{
@@ -1434,6 +1439,7 @@ public class Blocks implements ContentList{
xRand = 6f;
size = 2;
health = 300 * size * size;
shootSound = Sounds.missile;
}};
salvo = new BurstTurret("salvo"){{
@@ -1474,6 +1480,7 @@ public class Blocks implements ContentList{
size = 3;
health = 220 * size * size;
shootSound = Sounds.shotgun;
ammo(Items.graphite, new BulletType(0.01f, 105){
int rays = 1;
@@ -1535,6 +1542,7 @@ public class Blocks implements ContentList{
range = 290f;
health = 130 * size * size;
shootSound = Sounds.artillery;
}};
cyclone = new ItemTurret("cyclone"){{

View File

@@ -0,0 +1,4 @@
package io.anuke.mindustry.game;
public class SoundLoop{
}