New discord app ID / New testing sounds

This commit is contained in:
Anuken
2019-08-12 12:32:13 -04:00
parent 85fd2ad804
commit c4aa0b2863
15 changed files with 844 additions and 832 deletions

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@@ -8,7 +8,7 @@ buildscript{
} }
dependencies{ dependencies{
classpath 'com.android.tools.build:gradle:3.4.1' classpath 'com.android.tools.build:gradle:3.4.2'
} }
} }

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@@ -11,6 +11,7 @@ import io.anuke.mindustry.entities.Damage;
import io.anuke.mindustry.entities.bullet.Bullet; import io.anuke.mindustry.entities.bullet.Bullet;
import io.anuke.mindustry.entities.bullet.BulletType; import io.anuke.mindustry.entities.bullet.BulletType;
import io.anuke.mindustry.game.ContentList; import io.anuke.mindustry.game.ContentList;
import io.anuke.mindustry.gen.*;
import io.anuke.mindustry.graphics.*; import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*; import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*; import io.anuke.mindustry.world.*;
@@ -1337,6 +1338,7 @@ public class Blocks implements ContentList{
targetAir = false; targetAir = false;
ammoUseEffect = Fx.none; ammoUseEffect = Fx.none;
health = 400; health = 400;
shootSound = Sounds.flame;
}}; }};
hail = new ArtilleryTurret("hail"){{ hail = new ArtilleryTurret("hail"){{
@@ -1352,6 +1354,7 @@ public class Blocks implements ContentList{
inaccuracy = 1f; inaccuracy = 1f;
shootCone = 10f; shootCone = 10f;
health = 260; health = 260;
shootSound = Sounds.artillery;
}}; }};
wave = new LiquidTurret("wave"){{ wave = new LiquidTurret("wave"){{
@@ -1401,6 +1404,7 @@ public class Blocks implements ContentList{
size = 2; size = 2;
health = 280 * size * size; health = 280 * size * size;
targetAir = false; targetAir = false;
shootSound = Sounds.phaser;
}}; }};
arc = new PowerTurret("arc"){{ arc = new PowerTurret("arc"){{
@@ -1417,6 +1421,7 @@ public class Blocks implements ContentList{
recoil = 1f; recoil = 1f;
size = 1; size = 1;
health = 260; health = 260;
shootSound = Sounds.shock;
}}; }};
swarmer = new BurstTurret("swarmer"){{ swarmer = new BurstTurret("swarmer"){{
@@ -1434,6 +1439,7 @@ public class Blocks implements ContentList{
xRand = 6f; xRand = 6f;
size = 2; size = 2;
health = 300 * size * size; health = 300 * size * size;
shootSound = Sounds.missile;
}}; }};
salvo = new BurstTurret("salvo"){{ salvo = new BurstTurret("salvo"){{
@@ -1474,6 +1480,7 @@ public class Blocks implements ContentList{
size = 3; size = 3;
health = 220 * size * size; health = 220 * size * size;
shootSound = Sounds.shotgun;
ammo(Items.graphite, new BulletType(0.01f, 105){ ammo(Items.graphite, new BulletType(0.01f, 105){
int rays = 1; int rays = 1;
@@ -1535,6 +1542,7 @@ public class Blocks implements ContentList{
range = 290f; range = 290f;
health = 130 * size * size; health = 130 * size * size;
shootSound = Sounds.artillery;
}}; }};
cyclone = new ItemTurret("cyclone"){{ cyclone = new ItemTurret("cyclone"){{

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@@ -0,0 +1,4 @@
package io.anuke.mindustry.game;
public class SoundLoop{
}

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@@ -19,7 +19,7 @@ import static io.anuke.mindustry.Vars.*;
public class DesktopPlatform extends Platform{ public class DesktopPlatform extends Platform{
static boolean useDiscord = OS.is64Bit; static boolean useDiscord = OS.is64Bit;
final static String applicationId = "398246104468291591"; final static String applicationId = "610508934456934412";
String[] args; String[] args;
public DesktopPlatform(String[] args){ public DesktopPlatform(String[] args){

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@@ -21,7 +21,7 @@ import static io.anuke.mindustry.Vars.*;
public class DesktopPlatform extends Platform{ public class DesktopPlatform extends Platform{
static boolean useDiscord = OS.is64Bit; static boolean useDiscord = OS.is64Bit;
final static String applicationId = "398246104468291591"; final static String applicationId = "610508934456934412";
String[] args; String[] args;
public DesktopPlatform(String[] args){ public DesktopPlatform(String[] args){