Merge remote-tracking branch 'origin/master'

This commit is contained in:
Anuken
2020-10-13 18:09:49 -04:00
14 changed files with 506 additions and 428 deletions

View File

@@ -55,6 +55,7 @@ schematic.saved = Šablona byla uložena.
schematic.delete.confirm = Šablona bude kompletně vyhlazena.
schematic.rename = Přejmenovat šablonu
schematic.info = {0}x{1}, {2} bloků
schematic.disabled = [scarlet]Šablony jsou zakázány[]\nNa této [accent]mapě[] nebo [accent]serveru[] nemůžeš používat šablony.
stat.wave = Vln poraženo: [accent]{0}
stat.enemiesDestroyed = Nepřátel zničeno: [accent]{0}[]
@@ -346,6 +347,7 @@ waves.invalid = Neplatné vlny ve schránce.
waves.copied = Vlny byly zkopírovány.
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
#these are intentionally in lower case
wavemode.counts = počty
wavemode.totals = součty
wavemode.health = zdraví
@@ -471,22 +473,17 @@ requirement.wave = Dosáhni vlny {0} na mapě {1}
requirement.core = Znič nepřátelské jádro na mapě {0}
requirement.research = Vynalezeno {0}
requirement.capture = Polapeno {0}
resume = Zpět do mapy:\n[lightgray]{0}[]
bestwave = [lightgray]Nejvyšší vlna: {0}
launch = < VYSLAT >
launch.text = Vyslat
launch.title = Vyslání bylo úspěšné
launch.next = [lightgray]další možnost bude až ve vlně {0}[]
launch.unable2 = [scarlet]Není možno se vyslat.[]
launch.confirm = Toto vyšle veškeré suroviny ve Tvém jádře zpět.\nJiž se na tuto základnu nebudeš moci vrátit.
launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
campaign.multiplayer = Když hraješ kampaň ve hře více hráčů, můžeš vynalézat pouze pomocí věcí ze [accent]svých[] sektorů, [scarlet]ne[] ze sektoru hostitele, kde jsi právě teď.\n\nAbys získal věci do [accent]svých[] sektorů ve hře více hráčů, použij [accent]vysílací plošinu[].
uncover = Odkrýt mapu
configure = Přizpůsobit vybavení
#TODO
loadout = Načtení
resources = Zdroje
bannedblocks = Zakázané bloky
addall = Přidat vše
launch.destination = Destination: {0}
launch.destination = Cíl: {0}
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
@@ -519,9 +516,10 @@ sectors.production = Výroba:
sectors.stored = Uskladněno:
sectors.resume = Pokračovat
sectors.launch = Vyslat
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sectors.select = Vybrat
sectors.nonelaunch = [lightgray]žádné (slunce)[]
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
sector.groundZero.name = Základní tábor
sector.craters.name = Krátery
sector.frozenForest.name = Zamrzlý les
@@ -534,6 +532,10 @@ sector.tarFields.name = Dehtová pole
sector.saltFlats.name = Solné nížiny
sector.fungalPass.name = Plísňový průsmyk
#unused
#sector.impact0078.name = Impact 0078
#sector.crags.name = Crags
sector.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál.
sector.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže.
sector.saltFlats.description = Na okraji pouště leží Solné nížiny. V této lokaci se nachází jen několik málo surovin.\n\nNepřítel zde vybudoval zásobovací komplex. Znič jádro v jeho základně. Nenechej kámen na kameni.
@@ -594,6 +596,7 @@ blocks.powerconnections = Nejvyšší počet spojení
blocks.poweruse = Spotřeba energie
blocks.powerdamage = Energie na jednotku poškození
blocks.itemcapacity = Kapacita předmětů
blocks.memorycapacity = Kapacita paměti
blocks.basepowergeneration = Základní generování energie
blocks.productiontime = Čas produkce
blocks.repairtime = Čas do úplné opravy
@@ -635,6 +638,8 @@ bar.progress = Stavba v průběhu
bar.input = Vstup
bar.output = Výstup
units.processorcontrol = [lightgray]Procesor je ovládán[]
bullet.damage = [stat]{0}[lightgray] poškození[]
bullet.splashdamage = [stat]{0}[lightgray] plošného poškození ~[stat] {1}[lightgray] dlaždic
bullet.incendiary = [stat]zápalné
@@ -822,6 +827,7 @@ mode.custom = Vlastní pravidla
rules.infiniteresources = Neomezeně surovin
rules.reactorexplosions = Výbuch reaktoru
rules.schematic = Šablony povoleny
rules.wavetimer = Časovač vln
rules.waves = Vlny
rules.attack = Režim útoku
@@ -846,7 +852,8 @@ rules.title.enemy = Nepřátelé
rules.title.unit = Jednotky
rules.title.experimental = Experimentální
rules.title.environment = Environmentální
rules.lighting = Světlo
rules.lighting = Osvětlení
rules.enemyLights = Světla nepřátel
rules.fire = Výstřel
rules.explosions = Výbušné poškození bloku/jednotky
rules.ambientlight = Světlo prostředí
@@ -915,8 +922,8 @@ unit.eclipse.name = Zatmění
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.quad.name = Tetra
unit.oct.name = Hexo
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
@@ -928,7 +935,7 @@ unit.gamma.name = Gama
unit.scepter.name = Žezlo
unit.reign.name = Panovník
unit.vela.name = Vela
unit.corvus.name = Corvus
unit.corvus.name = Havran
block.resupply-point.name = Zásobovací místo
block.parallax.name = Paralaxa
@@ -1076,6 +1083,7 @@ block.unloader.name = Odbavovač
block.vault.name = Trezor
block.wave.name = Vlna
block.swarmer.name = Rojiště
block.tsunami.name = Tsunami
block.salvo.name = Salva
block.ripple.name = Vlnění
block.phase-conveyor.name = Fázový přepravník
@@ -1112,8 +1120,9 @@ block.overdrive-projector.name = Urychlující projektor
block.force-projector.name = Silový projektor
block.arc.name = Oblouk
block.rtg-generator.name = RTG
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.spectre.name = Přízrak
block.meltdown.name = Rozpékač
block.foreshadow.name = Znamení osudu
block.container.name = Kontejnér
block.launch-pad.name = Vysílací plošina
block.launch-pad-large.name = Velká vysílací plošina
@@ -1139,6 +1148,7 @@ block.hyper-processor.name = Hyperprocesor
block.logic-display.name = Zobrazovač logiky
block.large-logic-display.name = Velký zobrazovač logiky
block.memory-cell.name = Paměťová buňka
block.memory-bank.name = Paměťová banka
team.blue.name = modrý
team.crux.name = červený

View File

@@ -20,22 +20,22 @@ gameover = Permainan Habis
gameover.pvp = Tim[accent] {0}[] menang!
highscore = [accent]Rekor Baru!
copied = Tersalin.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
indevpopup = [accent]v6[] saat ini dalam versi [accent]alpha[].\n[lightgray]Artinya:[]\n[scarlet]- Kampanye belum sepenuhnya selesai[]\n- Beberapa konten tidak tersedia\n - Beberapa [scarlet]Unit AI[] tidak sepenuhnya bekerja\n- Beberapa unit belum sepenuhnya selesai\n- Semua yang kamu lihat dapat berubah atau dihapus sewaktu-waktu.\n\nLaporkan bug atau crash di [accent]Github[].
indev.notready = Bagian tersebut saat ini belum siap
load.sound = Suara
load.map = Peta
load.image = Gambar
load.content = Konten
load.system = Sistem
load.mod = Mods
load.mod = Mod
load.scripts = Skrip
be.update = Versi Bleeding Edge terbaru tersedia:
be.update.confirm = Unduh dan ulang kembali sekarang?
be.updating = Memperbarui...
be.ignore = Biarkan
be.noupdates = Tidak ada hal baru yang ditemukan.
be.ignore = Abaikan
be.noupdates = Tidak ada pembaruan yang ditemukan.
be.check = Cek versi baru
schematic = Skema
@@ -52,9 +52,10 @@ schematic.copy.import = Impor dari papan klip
schematic.shareworkshop = Bagikan di Workshop
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Balik Skema
schematic.saved = Skema telah disimpan.
schematic.delete.confirm = Skema ini akan benar - benar dihapus
schematic.delete.confirm = Skema ini akan benar-benar dihapus.
schematic.rename = Ganti nama Skema
schematic.info = {0}x{1}, {2} blok
schematic.disabled = [scarlet]Skema dilarang[]\nAnda tidak diperbolehkan untuk menggunakan skema di [accent]peta[] atau [accent]server ini.
stat.wave = Gelombang Terkalahkan:[accent] {0}
stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0}
@@ -65,7 +66,7 @@ stat.delivered = Sumber Daya yang Diluncurkan:
stat.playtime = Waktu Bermain:[accent] {0}
stat.rank = Nilai Akhir: [accent]{0}
globalitems = [accent]Global Items
globalitems = [accent]Item Global
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
level.highscore = Nilai Tertinggi: [accent]{0}
level.select = Pilih Level
@@ -85,7 +86,7 @@ close = Tutup
website = Situs Jaringan
quit = Keluar
save.quit = Simpan & Keluar
maps = Maps
maps = Peta
maps.browse = Cari Peta
continue = Lanjutkan
maps.none = [lightgray]Peta tidak ditemukan!
@@ -106,16 +107,16 @@ mods.none = [lightgray]Tidak ada mod yang ditemukan!
mods.guide = Panduan Modding
mods.report = Lapor Kesalahan
mods.openfolder = Buka Folder Mod
mods.reload = mengulangi
mods.reloadexit = game akan keluar, untuk mengulang mod.
mods.reload = Muat Ulang
mods.reloadexit = Game akan keluar, untuk mengulang mod.
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Aktif
mod.disabled = [scarlet]Nonaktif
mod.disable = Aktif
mod.content = konten:
mod.content = Konten:
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.outdated = [scarlet]Tidak cocok dengan V6 (minGameVersion: 105)
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
mod.errors = Kesalahan terjadi disaat memuat konten.
@@ -125,22 +126,22 @@ mod.enable = Aktif
mod.requiresrestart = Game akan keluar untuk mengaktifkan mod.
mod.reloadrequired = [scarlet]Dibutuhkan untuk memuat ulang
mod.import = Impor Mod
mod.import.file = Import File
mod.import.file = Impor File
mod.import.github = Impor Mod GitHub
mod.jarwarn = [scarlet]mod dari JAR sebenarnya tidak aman.[]\nPastikan anda mengimpor mod dari sumber terpercaya!
mod.jarwarn = [scarlet]Mod dari JAR sebenarnya tidak aman.[]\nPastikan anda mengimpor mod dari sumber terpercaya!
mod.item.remove = Item ini merupakan bagian dari mod[accent] '{0}'[] mod. Untuk dihilangkan, hapus mod ini.
mod.remove.confirm = Mod ini akan dihapus.
mod.author = [lightgray]Pencipta:[] {0}
mod.missing = Simpanan ini mengandung mod yang telah diperbarui atau sudah lama tidak dipasang. Kemungkinan akan terjadi perubahan. Apakah Anda yakin untuk memuatnya?\n[lightgray]Mods:\n{0}
mod.preview.missing = Sebelum memposting mod di workshop, kamu harus memberi foto pratinjau.\nBeri sebuah foto berformat[accent] preview.png[] ke dalam folder mod dan ulang kembali.
mod.folder.missing = Hanya mod dengan format folder yang dapat diposting di workshop.\nUntuk mengubah mod menjadi folder, ekstrak file mod tersebut dan pastikan berbentuk sebuah folder, kemudian ulang game Anda atau mod Anda..
mod.scripts.disable = perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain!.
mod.folder.missing = Hanya mod dengan format folder yang dapat diposting di workshop.\nUntuk mengubah mod menjadi folder, ekstrak file mod tersebut dan pastikan berbentuk sebuah folder, kemudian ulang game Anda atau mod Anda.
mod.scripts.disable = Perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain!
about.button = Tentang
name = Nama:
noname = Pilih[accent] nama pemain[] dahulu.
planetmap = Planet Map
launchcore = Launch Core
planetmap = Peta Planet
launchcore = Luncurkan Inti
filename = Nama File:
unlocked = Konten baru terbuka!
completed = [accent]Terselesaikan
@@ -148,17 +149,17 @@ techtree = Cabang Teknologi
research.list = [lightgray]Penelitian:
research = Penelitian
researched = [lightgray]{0} telah diteliti.
research.progress = {0}% complete
research.progress = {0}% diteliti
players = {0} pemain aktif
players.single = {0} pemain aktif
players.search = cari
players.notfound = [gray]tidak ada pemain ditemukan
players.search = Cari
players.notfound = [gray]Tidak ada pemain ditemukan
server.closing = [accent]Menutup server...
server.kicked.kick = Anda telah dikeluarkan dari server!
server.kicked.whitelist = Anda tidak ada di dalam whitelist.
server.kicked.serverClose = Server ditutup.
server.kicked.vote = Anda dipilih untuk dikeluarkan. Sampai jumpa!
server.kicked.clientOutdated = Client kadaluarsa! Perbarui mindustry Anda!
server.kicked.clientOutdated = Client kadaluarsa! Perbarui game Anda!
server.kicked.serverOutdated = Server kadaluarsa! Tanya pemilik untuk memperbarui!
server.kicked.banned = Anda telah dilarang untuk memasuki server ini.
server.kicked.typeMismatch = Server ini tidak cocok dengan versi build Anda.
@@ -197,7 +198,7 @@ trace.mobile = Client Mobile: [accent]{0}
trace.modclient = Client Modifikasi: [accent]{0}
invalidid = Client ID tidak valid! Laporkan masalah.
server.bans = Pemain Dilarang Masuk
server.bans.none = Tidak ada pemain yang diberiizin masuk!
server.bans.none = Tidak ada pemain yang tidak diberi izin masuk!
server.admins = Admin
server.admins.none = Tidak ada admin!
server.add = Tambahkan Server
@@ -262,7 +263,7 @@ view.workshop = Lihat di Workshop
workshop.listing = Sunting Daftar Workshop
ok = OK
open = Buka
customize = edit
customize = Sunting Peraturan
cancel = Batal
openlink = Buka Tautan
copylink = Salin Tautan
@@ -335,7 +336,7 @@ waves.never = <tidak pernah>
waves.every = setiap
waves.waves = gelombang
waves.perspawn = per muncul
waves.shields = shields/wave
waves.shields = perisai/gelombang
waves.to = sampai
waves.guardian = Guardian
waves.preview = Pratinjau
@@ -346,9 +347,10 @@ waves.invalid = Gelombang tidak valid di papan klip.
waves.copied = Gelombang tersalin.
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
#memang sengaja diberi huruf kecil
wavemode.counts = jumlah
wavemode.totals = total
wavemode.health = darah
editor.default = [lightgray]<Standar>
details = Detail...
@@ -357,9 +359,9 @@ editor.name = Nama:
editor.spawn = Munculkan Unit
editor.removeunit = Hapus Unit
editor.teams = Tim
editor.errorload = Terjadi kesalahan saat memuat file:\n[accent]{0}
editor.errorsave = Terjadi kesalahan saat menyimpan file:\n[accent]{0}
editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting.
editor.errorload = Terjadi kesalahan saat memuat file.
editor.errorsave = Terjadi kesalahan saat menyimpan file.
editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'Impor Peta Legacy ' di penyunting.
editor.errorlegacy = Peta ini terlalu tua, dan memakai format peta "legacy" yang tidak didukung lagi.
editor.errornot = Ini bukan merupakan file peta.
editor.errorheader = File peta ini bisa jadi tidak sah atau rusak.
@@ -415,8 +417,8 @@ toolmode.drawteams.description = Menggambar tim bukannya blok.
filters.empty = [lightgray]Tidak ada filter! Tambahkan dengan tombol dibawah.
filter.distort = Kerusakkan
filter.noise = Kebisingan
filter.enemyspawn = Enemy Spawn Select
filter.corespawn = Core Select
filter.enemyspawn = Pilih Munculnya Musuh
filter.corespawn = Pilih Inti
filter.median = Median
filter.oremedian = Median Bijih
filter.blend = Campur
@@ -436,7 +438,7 @@ filter.option.circle-scale = Ukuran Lingkaran
filter.option.octaves = Oktaf
filter.option.falloff = Kemerosotan
filter.option.angle = Sudut
filter.option.amount = Amount
filter.option.amount = Jumlah
filter.option.block = Blok
filter.option.floor = Lantai
filter.option.flooronto = Target Lantai
@@ -451,7 +453,7 @@ width = Lebar:
height = Tinggi:
menu = Menu
play = Bermain
campaign = kampanye
campaign = Kampanye
load = Memuat
save = Simpan
fps = FPS: {0}
@@ -469,24 +471,19 @@ locked = Terkunci
complete = [lightgray]Mencapai:
requirement.wave = Capai gelombang {0} dalam {1}
requirement.core = Hancurkan inti musuh dalam {0}
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Lanjutkan Zona:\n[lightgray]{0}
requirement.research = Kembangkan {0}
requirement.capture = Kuasai {0}
bestwave = [lightgray]Gelombang Terbaik: {0}
launch = < MELUNCUR >
launch.text = Launch
launch.title = Berhasil Meluncur
launch.next = [lightgray]kesempatan berikutnya di gelombang {0}
launch.unable2 = [scarlet]Tidak dapat MELUNCUR.[]
launch.confirm = Ini akan meluncurkan semua sumber daya di inti.\nAnda tidak bisa kembali lagi ke tempat ini.
launch.skip.confirm = Jika Anda lewati sekarang, Anda tidak akan dapat meluncur hingga gelombang berikutnya.
launch.text = Luncurkan
campaign.multiplayer = Saat bermain bersama di kampanye, Kamu hanya bisa kembangkan menggunakan item dari sektor [accent]kamu[], [scarlet]Bukan[] sektor milik host yang kamu berada sekarang.\n\nUntuk mendapatkan item tersebut ke sektor [accent]kamu[] saat bermain bersama, gunakan [accent]alas peluncur[].
uncover = Buka
configure = Konfigurasi Muatan
loadout = Loadout
resources = Resources
#TODO
loadout = Muatan
resources = Sumber Daya
bannedblocks = Balok yang dilarang
addall = Tambah Semu
launch.destination = Destination: {0}
addall = Tambah Semua
launch.destination = Destinasi: {0}
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
zone.unlocked = [lightgray]{0} terbuka.
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
@@ -508,20 +505,21 @@ error.io = Terjadi kesalahan jaringan I/O.
error.any = Terjadi kesalahan Jaringan tidak diketahui.
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
weather.rain.name = Hujan
weather.snow.name = Salju
weather.sandstorm.name = Badai Pasir
weather.sporestorm.name = Badai Spora
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sectors.unexplored = [lightgray]Belum Ditelusuri
sectors.resources = Sumber Daya:
sectors.production = Produksi:
sectors.stored = Terisi:
sectors.resume = Lanjutkan
sectors.launch = Luncurkan
sectors.select = Pilih
sectors.nonelaunch = [lightgray]tidak ada
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -534,8 +532,12 @@ sector.tarFields.name = Tar Fields
sector.saltFlats.name = Salt Flats
sector.fungalPass.name = Fungal Pass
sector.groundZero.description = lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Beberapa sumber daya.\nKumpulkan timah dan tembaga sebanyak yang anda bisa.\nPindah.
sector.frozenForest.description = disini, dekat dengan gunung, spora spora sudah menyebar. Temperatur yang sangat rendah tidak dapat mempertahankan selamanya.\n\nBerusaha untuk kekuatan. Bangun generator pembakaran. Pelajari cara menggunakan mender.
#unused
#sector.impact0078.name = Impact 0078
#sector.crags.name = Crags
sector.groundZero.description = Lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Beberapa sumber daya.\nKumpulkan timah dan tembaga sebanyak yang anda bisa.\nPindah.
sector.frozenForest.description = Disini, dekat dengan gunung, spora spora sudah menyebar. Temperatur yang sangat rendah tidak dapat mempertahankan selamanya.\n\nBerusaha untuk kekuatan. Bangun generator pembakaran. Pelajari cara menggunakan mender.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
@@ -547,7 +549,7 @@ sector.nuclearComplex.description = A former facility for the production and pro
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
settings.language = Bahasa
settings.data = Game Data
settings.data = Data Game
settings.reset = Atur ulang ke Default (standar)
settings.rebind = Ganti tombol
settings.resetKey = Atur ulang
@@ -558,18 +560,18 @@ settings.graphics = Grafik
settings.cleardata = Menghapus Data Permainan...
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
settings.clearsaves.confirm = Anda yakin ingin menghapus semua simpanan?
settings.clearsaves = Bersihkan Simpanan
paused = [accent]< Jeda >
clear = Bersih
banned = [scarlet]Dilarang
unplaceable.sectorcaptured = [scarlet]Requires captured sector
unplaceable.sectorcaptured = [scarlet]Membutuhkan sektor yang dikuasai
yes = Ya
no = Tidak
info.title = Info
error.title = [crimson]Sebuah kesalahan telah terjadi
error.crashtitle = Sebuah kesalahan telah terjadi
unit.nobuild = [scarlet]Unit can't build
unit.nobuild = [scarlet]Unit tidak dapat membangun
blocks.input = Masukan
blocks.output = Pengeluaran
blocks.booster = Pendorong
@@ -585,15 +587,16 @@ blocks.itemsmoved = Kecepatan Gerak
blocks.launchtime = Waktu Diantara Peluncuran
blocks.shootrange = Jarak
blocks.size = Ukuran
blocks.displaysize = Display Size
blocks.displaysize = Ukuran Tampilan
blocks.liquidcapacity = Kapasitas Zat Cair
blocks.powerrange = Jarak Tenaga
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.linkrange = Jarak Tautan
blocks.instructions = Instruksi
blocks.powerconnections = Koneksi Maksimal
blocks.poweruse = Penggunaan Tenaga
blocks.powerdamage = Tenaga/Pukulan
blocks.itemcapacity = Kapasitas Item
blocks.memorycapacity = Kapasitas Memori
blocks.basepowergeneration = Basis Generasi Tenaga
blocks.productiontime = Waktu Produksi
blocks.repairtime = Waktu Memperbaiki Blok Penuh
@@ -615,8 +618,8 @@ blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
bar.noresources = Missing Resources
bar.corereq = Core Base Required
bar.noresources = Sumber Daya Tidak Ditemukan
bar.corereq = Memerlukan Inti Dasar
bar.drillspeed = Kecepatan Bor: {0}/s
bar.pumpspeed = Kecepatan Pompa: {0}/s
bar.efficiency = Daya Guna: {0}%
@@ -655,16 +658,16 @@ unit.liquidunits = unit zat cair
unit.powerunits = unit tenaga
unit.degrees = derajat
unit.seconds = detik
unit.minutes = mins
unit.minutes = menit
unit.persecond = /detik
unit.perminute = /min
unit.perminute = /menit
unit.timesspeed = x kecepatan
unit.percent = %
unit.shieldhealth = shield health
unit.items = item
unit.thousands = ribu
unit.millions = juta
unit.billions = b
unit.thousands = rb
unit.millions = jt
unit.billions = m
category.general = Umum
category.power = Tenaga
category.liquids = Zat Cair
@@ -677,13 +680,13 @@ setting.shadows.name = Bayangan
setting.blockreplace.name = Usulan Blok Otomatis
setting.linear.name = Filter Bergaris
setting.hints.name = Petunjuk
setting.flow.name = Display Resource Flow Rate[scarlet] (experimental)
setting.flow.name = Tampilan Laju Aliran Sumber Daya
setting.buildautopause.name = Jeda Otomatis saat Membangun
setting.mapcenter.name = Auto Center Map To Player
setting.mapcenter.name = Pusatkan Peta Otomatis Ke Pemain
setting.animatedwater.name = Animasi Perairan
setting.animatedshields.name = Animasi Pelindung
setting.antialias.name = Antialiasi[lightgray] (membutuhkan restart)[]
setting.playerindicators.name = Player Indicators
setting.playerindicators.name = Indikasi Pemain
setting.indicators.name = Indikasi Musuh/Teman Lain
setting.autotarget.name = Target Secara Otomatis
setting.keyboard.name = Kontrol Mouse+Papan Ketik
@@ -702,7 +705,7 @@ setting.difficulty.name = Tingkat Kesulitan:
setting.screenshake.name = Layar Getar
setting.effects.name = Munculkan Efek
setting.destroyedblocks.name = Tunjukkan Blok yang Telah Hancur
setting.blockstatus.name = Display Block Status
setting.blockstatus.name = Tunjukan Status Blok
setting.conveyorpathfinding.name = Navigasi Pengantar Otomatis
setting.sensitivity.name = Sensitivitas Kontroler
setting.saveinterval.name = Jarak Menyimpan
@@ -712,15 +715,15 @@ setting.milliseconds = {0} milisekon
setting.fullscreen.name = Layar Penuh
setting.borderlesswindow.name = Jendela tak Berbatas[lightgray] (mungkin memerlukan mengulang kembali)
setting.fps.name = Tunjukkan FPS
setting.smoothcamera.name = Smooth Camera
setting.smoothcamera.name = Kamera Halus
setting.blockselectkeys.name = Tunjukkan Kunci Pilih Blok
setting.vsync.name = VSync
setting.pixelate.name = Mode Pixel[lightgray] (menonaktifkan animasi)
setting.minimap.name = Tunjukkan Peta Kecil
setting.coreitems.name = Display Core Items (WIP)
setting.coreitems.name = Tunjukkan Item Inti (WIP)
setting.position.name = Tunjukkan Posisi Pemain
setting.musicvol.name = Volume Musik
setting.atmosphere.name = Show Planet Atmosphere
setting.atmosphere.name = Tunjukkan Atmosfer Planet
setting.ambientvol.name = Volume Sekeliling
setting.mutemusic.name = Diamkan Musik
setting.sfxvol.name = Volume Efek Suara
@@ -738,30 +741,30 @@ public.beta = Ingat bahwa game versi beta tidak dapat membuat lobi publik.
uiscale.reset = Skala UI telah diubah.\nTekan "OK" untuk mengonfirmasi.\n[scarlet]Kembali dan keluar di[accent] {0}[] pengaturan...
uiscale.cancel = Batal & Keluar
setting.bloom.name = Bloom
keybind.title = Ganti Kunci
keybinds.mobile = [scarlet]Mayoritas kunci tidak mendukung mobile. Hanya gerakan dasar yang didukung.
keybind.title = Ganti Tombol
keybinds.mobile = [scarlet]Mayoritas tombol tidak didukung oleh perangkat ponsel Hanya gerakan dasar yang didukung.
category.general.name = Umum
category.view.name = Melihat
category.multiplayer.name = Bermain Bersama
category.blocks.name = Block Select
category.blocks.name = Pilih Blok
command.attack = Serang
command.rally = Kumpul/Patroli
command.retreat = Mundur
command.idle = Idle
placement.blockselectkeys = \n[lightgray]Kunci: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Control Unit
command.idle = Diam di Tempat
placement.blockselectkeys = \n[lightgray]Tombol: [{0},
keybind.respawn.name = Muncul Kembali
keybind.control.name = Kontrol Unit
keybind.clear_building.name = Hapus Bangunan
keybind.press = Tekan kunci...
keybind.press.axis = Tekan sumbu atau kunci...
keybind.press = Tekan tombol...
keybind.press.axis = Tekan sumbu atau tombol...
keybind.screenshot.name = Tangkapan Layar Peta
keybind.toggle_power_lines.name = Aktifkan Tenaga Laser
keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Pindah x
keybind.move_y.name = Pindah y
keybind.mouse_move.name = Ikut Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.toggle_block_status.name = Status Blok
keybind.move_x.name = Pindah X
keybind.move_y.name = Pindah Y
keybind.mouse_move.name = Ikuti Mouse
keybind.pan.name = Tampilan Geser
keybind.boost.name = Dorongan
keybind.schematic_select.name = Pilih Daerah
keybind.schematic_menu.name = Menu Skema
keybind.schematic_flip_x.name = Balik Skema X
@@ -788,9 +791,9 @@ keybind.diagonal_placement.name = Penaruhan Diagonal
keybind.pick.name = Memilih Blok
keybind.break_block.name = Menghancurkan Blok
keybind.deselect.name = Batal Memilih
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.pickupCargo.name = Muat Kargo
keybind.dropCargo.name = Turunkan Kargo
keybind.command.name = Perintah
keybind.shoot.name = Menembak
keybind.zoom.name = Perbesar
keybind.menu.name = Menu
@@ -801,7 +804,7 @@ keybind.chat.name = Pesan
keybind.player_list.name = Daftar pemain
keybind.console.name = Papan Konsol
keybind.rotate.name = Putar
keybind.rotateplaced.name = Putar yang ada (Tekan)
keybind.rotateplaced.name = Putar yang ada (Tekan dan Tahan)
keybind.toggle_menus.name = Muncul Tidaknya Menu
keybind.chat_history_prev.name = Sejarah Pesan Sebelumnya
keybind.chat_history_next.name = Sejarah Pesan Setelahnya
@@ -822,13 +825,14 @@ mode.custom = Pengaturan Modifikasi
rules.infiniteresources = Sumber Daya Tak Terbatas
rules.reactorexplosions = Ledakan Reaktor
rules.schematic = Skema Diperbolehkan
rules.wavetimer = Pengaturan Waktu Gelombang
rules.waves = Gelombang
rules.attack = Mode Penyerangan
rules.buildai = AI Building
rules.buildai = Bangunan A.I.
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
rules.blockhealthmultiplier = Multiplikasi Darah Blok
rules.blockdamagemultiplier = Block Damage Multiplier
rules.blockdamagemultiplier = Multiplikasi Kekuatan Blok
rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit
rules.unithealthmultiplier = Multiplikasi Darah Unit
rules.unitdamagemultiplier = Multiplikasi Kekuatan Unit
@@ -836,23 +840,24 @@ rules.enemycorebuildradius = Dilarang Membangun Radius Inti Musuh :[lightgray] (
rules.wavespacing = Jarak Gelombang:[lightgray] (detik)
rules.buildcostmultiplier = Multiplikasi Harga Bangunan
rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan
rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstraksi Blok
rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstruksi Blok
rules.waitForWaveToEnd = Gelombang menunggu musuh
rules.dropzoneradius = Radius Titik Muncul:[lightgray] (Blok)
rules.unitammo = Units Require Ammo
rules.unitammo = Unit Membutuhkan AMunisi
rules.title.waves = Gelombang
rules.title.resourcesbuilding = Sumber Daya & Bangunan
rules.title.enemy = Musuh
rules.title.unit = Unit
rules.title.experimental = Eksperimental
rules.title.environment = Environment
rules.title.environment = Lingkungan
rules.lighting = Penerangan
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.enemyLights = Sinar dari Musuh
rules.fire = Api
rules.explosions = Kekuatan Ledakan Blok/Unit
rules.ambientlight = Sinar Disekeliling
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
rules.weather = Cuaca
rules.weather.frequency = Frekuensi:
rules.weather.duration = Durasi:
content.item.name = Item
content.liquid.name = Zat Cair
@@ -877,7 +882,7 @@ item.scrap.name = Kepingan
liquid.water.name = Air
liquid.slag.name = Terak
liquid.oil.name = Minyak
liquid.cryofluid.name = Cairan Dingin
liquid.cryofluid.name = Cairan Pendingin
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
@@ -885,12 +890,12 @@ item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
unit.health = [lightgray]Darah: {0}
unit.speed = [lightgray]Kecepatan: {0}
unit.weapon = [lightgray]Weapon: {0}
unit.itemcapacity = [lightgray]Item Capacity: {0}
unit.minespeed = [lightgray]Mining Speed: {0}%
unit.minepower = [lightgray]Mining Power: {0}
unit.ability = [lightgray]Ability: {0}
unit.buildspeed = [lightgray]Building Speed: {0}%
unit.weapon = [lightgray]Senjata: {0}
unit.itemcapacity = [lightgray]Kapasitas Item: {0}
unit.minespeed = [lightgray]Kecepatan Menambang: {0}%
unit.minepower = [lightgray]Kekuatan Menambang: {0}
unit.ability = [lightgray]Kemampuan: {0}
unit.buildspeed = [lightgray]Kecepatan Membangun: {0}%
liquid.heatcapacity = [lightgray]Kapasitas Panas: {0}
liquid.viscosity = [lightgray]Kelekatan: {0}
@@ -930,7 +935,7 @@ unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
block.resupply-point.name = Resupply Point
block.resupply-point.name = Titik Pemasok Ulang
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Batu Pasir
@@ -979,17 +984,17 @@ block.craters.name = Kawah
block.sand-water.name = Air Pasir
block.darksand-water.name = Air Pasir Hitam
block.char.name = Bara
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.dacite.name = Dasit
block.dacite-wall.name = Dinding Dasit
block.ice-snow.name = Salju Es
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.stone-wall.name = Dinding Batu
block.ice-wall.name = Dinding Es
block.snow-wall.name = Dinding Salju
block.dune-wall.name = Dinding Pasir
block.pine.name = Cemara
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.dirt.name = Tanah
block.dirt-wall.name = Dinding Tanah
block.mud.name = Lumpur
block.white-tree-dead.name = Pohon Putih Mati
block.white-tree.name = Pohon Putih
block.spore-cluster.name = Kumpulan Spora
@@ -1005,7 +1010,7 @@ block.dark-panel-4.name = Panel Gelap 4
block.dark-panel-5.name = Panel Gelap 5
block.dark-panel-6.name = Panel Gelap 6
block.dark-metal.name = Besi Gelap
block.basalt.name = Basalt
block.basalt.name = Basal
block.hotrock.name = Batu Panas
block.magmarock.name = Batu Lahar
block.copper-wall.name = Dinding Tembaga
@@ -1021,13 +1026,13 @@ block.thorium-wall-large.name = Dinding Thorium Besar
block.door.name = Pintu
block.door-large.name = Pintu Besar
block.duo.name = Duo
block.scorch.name = Penghangus
block.scatter.name = Penabur
block.hail.name = Penghujan
block.scorch.name = Scorch
block.scatter.name = Scatter
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Pengantar
block.titanium-conveyor.name = Pengantar Berbahan Titanium
block.plastanium-conveyor.name = Plastanium Conveyor
block.plastanium-conveyor.name = Pengantar Berbahan Plastanium
block.armored-conveyor.name = Pengantar Berlapis Pelindung
block.armored-conveyor.description = Memindahkan barang sama cepatnya dengan pengantar titanium, namun memiliki lebih banyak armor. Tidak dapat menerima masukan dari samping dari apapun kecuali dari pengantar.
block.junction.name = Simpangan
@@ -1074,10 +1079,11 @@ block.power-void.name = Penghilang Tenaga
block.power-source.name = Sumber Tenaga
block.unloader.name = Pembongkar Muatan
block.vault.name = Gudang
block.wave.name = Ombak
block.swarmer.name = Pengurung
block.wave.name = Wave
block.tsunami.name = Tsunami
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Periak
block.ripple.name = Ripple
block.phase-conveyor.name = Pengantar Berbahan Phase
block.bridge-conveyor.name = Jembatan Pengantar
block.plastanium-compressor.name = Kompresor Plastanium
@@ -1105,46 +1111,48 @@ block.mender.name = Reparator
block.mend-projector.name = Proyeksi Reparator
block.surge-wall.name = Dinding Listrik
block.surge-wall-large.name = Dinding Listrik Besar
block.cyclone.name = Topan
block.fuse.name = Padu
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Ranjau Listrik
block.overdrive-projector.name = Proyeksi Pencepat
block.force-projector.name = Proyeksi Medan Gaya
block.arc.name = Arca
block.arc.name = Arc
block.rtg-generator.name = Generator RTG
block.spectre.name = Iblis
block.meltdown.name = Pelebur
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.foreshadow.name = Foreshadow
block.container.name = Kontainer
block.launch-pad.name = Alas Peluncur
block.launch-pad-large.name = Alas Peluncur Besar
block.segment.name = Segment
block.command-center.name = Command Center
block.ground-factory.name = Ground Factory
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
block.additive-reconstructor.name = Additive Reconstructor
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
block.exponential-reconstructor.name = Exponential Reconstructor
block.tetrative-reconstructor.name = Tetrative Reconstructor
block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.overdrive-dome.name = Overdrive Dome
block.command-center.name = Pusat Perintah
block.ground-factory.name = Pabrik Angkatan Darat
block.air-factory.name = Pabrik Angkatan Udara
block.naval-factory.name = Pabrik Angkatan Laut
block.additive-reconstructor.name = Rekonstruktor Aditif
block.multiplicative-reconstructor.name = Rekonstruktor Multiplikatif
block.exponential-reconstructor.name = Rekonstruktor Eksponensial
block.tetrative-reconstructor.name = Rekonstruktor Tetratif
block.payload-conveyor.name = Pengantar Massa
block.payload-router.name = Pengarah Massa
block.disassembler.name = Pembongkar
block.silicon-crucible.name = Multi-Lebur
block.overdrive-dome.name = Kubah Proyeksi Percepat
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
block.switch.name = Saklar
block.micro-processor.name = Prosesor Mikro
block.logic-processor.name = Prosesor Logika
block.hyper-processor.name = Prosesor Cepat
block.logic-display.name = Tampilan Logika
block.large-logic-display.name = Tampilan Logika Besar
block.memory-cell.name = Sel Memori
block.memory-bank.name = Bank Memori
team.blue.name = biru
team.crux.name = merah
team.sharded.name = oranye
team.orange.name = jingga
team.derelict.name = derelict
team.derelict.name = abu-abu
team.green.name = hijau
team.purple.name = ungu
@@ -1235,7 +1243,7 @@ block.force-projector.description = Membentuk medan gaya berbentuk heksagon dise
block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh.
block.conveyor.description = Blok transportasi dasar. Memindahkan item ke kubah ataupun pabrik. Bisa diputar.
block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa.
block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.
block.plastanium-conveyor.description = Memindahkan barang secara bertumpuk.\nMenerima barang dari belakang, dan membaginya ke tiga arah di depan.\nMembutuhkan beberapa titik pemuat dan pembongkar untuk hasil yang maksimal.
block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda.
block.bridge-conveyor.description = Blok transportasi item canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
@@ -1302,4 +1310,4 @@ block.cyclone.description = Menara penembak beruntun besar.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.repair-point.description = Terus menerus memulihkan unit terluka disekitar.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
block.segment.description = Merusakkan dan menghancurkan proyektil yang datang. Proyektil laser tidak akan ditargetkan.

View File

@@ -1021,7 +1021,7 @@ block.thorium-wall-large.name = Muralha de Tório
block.door.name = Porta
block.door-large.name = Portão
block.duo.name = Torreta dupla
block.scorch.name = Lança-fogo
block.scorch.name = Lança-chamas
block.scatter.name = Dispersão
block.hail.name = Artilharia
block.lancer.name = Lanceiro
@@ -1038,8 +1038,8 @@ block.inverted-sorter.name = Ordenador invertido
block.message.name = Mensagem
block.illuminator.name = Iluminador
block.illuminator.description = Uma pequena, compacta e configurável fonte de luz. Precisa de energia para funcionar.
block.overflow-gate.name = Comporta
block.underflow-gate.name = Comporta invertida
block.overflow-gate.name = Portão Sobrecarregado
block.underflow-gate.name = Portão Sobrecarregado invertida
block.silicon-smelter.name = Fundidora de silicio
block.phase-weaver.name = Palheta de fase
block.pulverizer.name = Pulverizador
@@ -1077,7 +1077,7 @@ block.vault.name = Cofre
block.wave.name = Onda
block.swarmer.name = Enxame
block.salvo.name = Salvo
block.ripple.name = Ondulação
block.ripple.name = Morteiro
block.phase-conveyor.name = Transportador de Fase
block.bridge-conveyor.name = Esteira-Ponte
block.plastanium-compressor.name = Compressor de Plastânio
@@ -1087,8 +1087,8 @@ block.solar-panel.name = Painel Solar
block.solar-panel-large.name = Painel Solar Grande
block.oil-extractor.name = Bomba de Petróleo
block.repair-point.name = Ponto de Reparo
block.pulse-conduit.name = Cano de Tinânio
block.plated-conduit.name = Cano blindado
block.pulse-conduit.name = Cano de Pulso
block.plated-conduit.name = Cano Blindado
block.phase-conduit.name = Cano de Fase
block.liquid-router.name = Roteador de Líquido
block.liquid-tank.name = Tanque de Líquido
@@ -1110,7 +1110,7 @@ block.fuse.name = Fusivel
block.shock-mine.name = Mina de choque
block.overdrive-projector.name = Projetor de sobrecarga
block.force-projector.name = Projetor de campo de força
block.arc.name = Bobina de Tesla
block.arc.name = Tesla
block.rtg-generator.name = Gerador GTR
block.spectre.name = Espectro
block.meltdown.name = Fusão
@@ -1302,4 +1302,4 @@ block.cyclone.description = Uma grande torre que dispara balas explosivas que se
block.spectre.description = Um grande canhão massivo. Dispara grandes tiros perfuradores de blindagem em inimigos aéreos e terrestres.
block.meltdown.description = Um grande canhão laser massivo. Carrega e dispara um poderoso e persistente feixe nos seus inimigos. Requer uma refrigeração para ser operada.
block.repair-point.description = Continuamente repara a unidade danificada mais proxima.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
block.segment.description = Destrói projéteis inimigos. Projéteis de laser não são afetados.

View File

@@ -55,6 +55,7 @@ schematic.saved = Schemă salvată.
schematic.delete.confirm = Schema această va fi ștearsă permanent.
schematic.rename = Redenumește Schema
schematic.info = {0}x{1}, {2} blocuri
schematic.disabled = [scarlet]Schemele sunt dezactivate[]\nNu ai voie să folosești scheme pe această [accent]hartă[] sau [accent]server.
stat.wave = Valuri Învinse:[accent] {0}
stat.enemiesDestroyed = Inamici Distruși:[accent] {0}
@@ -290,6 +291,8 @@ waiting = [lightgray]În așteptare...
waiting.players = Se așteaptă jucătorii...
wave.enemies = [lightgray]Mai sunt {0} inamici
wave.enemy = [lightgray]Mai e {0} inamic
wave.guardianwarn = Gardianul va veni în [accent]{0}[] valuri.
wave.guardianwarn.one = Gardianul va veni într-[accent]un[] val.
loadimage = Încarcă Imagine
saveimage = Salvează Imagine
unknown = Necunoscut
@@ -328,6 +331,7 @@ editor.generation = Generare:
editor.ingame = Editează în Joc
editor.publish.workshop = Publică pe Workshop
editor.newmap = Hartă Nouă
editor.center = Centrează
workshop = Workshop
waves.title = Valuri
waves.remove = Elimină
@@ -420,7 +424,7 @@ filter.corespawn = Selectare Nucleu
filter.median = Mediană
filter.oremedian = Mediană Minereu
filter.blend = Amestecare
filter.defaultores = Miercuri Prestabilite
filter.defaultores = Minereuri Prestabilite
filter.ore = Minereu
filter.rivernoise = Zgomot Vizual Râuri
filter.mirror = Oglindă
@@ -471,22 +475,16 @@ requirement.wave = Ajungi la valul {0} în {1}
requirement.core = Distruge Nucleu Inamic în{0}
requirement.research = Cercetează {0}
requirement.capture = Capturează {0}
resume = Revin la Zonă:\n[lightgray]{0}
bestwave = [lightgray]Cel Mai Bun Val: {0}
launch = < LANSARE >
launch.text = Lansează
launch.title = Lansare Finalizată
launch.next = [lightgray]următoarea ocazie la valul {0}
launch.unable2 = [scarlet]Imposibil de LANSAT.[]
launch.confirm = Asta va lansa toate resursele din nucleu.\nNu te vei mai putea întoarce la această bază.
launch.skip.confirm = Dacă sari acum, Nu vei mai putea lansa decât valurile viitoare.
campaign.multiplayer = Când joci muliplayer în campanie, nu poți cerceta noi tehnologii decât folosind materiale din sectoarele [accent]tale[], [scarlet]nu[] din sectorul gazdei jocului, unde te afli acum.\n\nPt a transfera materialele către sectoarele [accent]tale[] în multiplayer, folosește o [accent]platformă de lansare[].
uncover = Descoperă
configure = Configurează Încărcarea
loadout = Încărcare
resources = Resurse
bannedblocks = Blocuri Interzise
addall = Adaugă-le pe toate
launch.destination = Destination: {0}
launch.destination = Destinație: {0}
configure.invalid = Cantitatea trebuie să fie un număr între 0 și {0}.
zone.unlocked = [lightgray]{0} deblocat(ă).
zone.requirement.complete = Cerințele pt {0} finalizate:[lightgray]\n{1}
@@ -519,8 +517,8 @@ sectors.production = Producție:
sectors.stored = Stocat:
sectors.resume = Revino
sectors.launch = Lansare
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sectors.select = Selectează
sectors.nonelaunch = [lightgray]nimic (soarele)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
@@ -570,6 +568,7 @@ info.title = Info
error.title = [scarlet]A apărut o eroare.
error.crashtitle = A apărut o eroare.
unit.nobuild = [scarlet]Unitatea nu poate construi.
lastaccessed = [lightgray]Ultima Accesare: {0}
blocks.input = Necesită
blocks.output = Produce
blocks.booster = Booster
@@ -594,6 +593,7 @@ blocks.powerconnections = Maxim Conexiuni
blocks.poweruse = Consum Electricitate
blocks.powerdamage = Electricitate/Forța Glonțului
blocks.itemcapacity = Capacitate Materiale
blocks.memorycapacity = Capacitate Memorie
blocks.basepowergeneration = Generare Electricitate (Bază)
blocks.productiontime = Timp Producție
blocks.repairtime = Durata Reparării Blocului
@@ -624,6 +624,7 @@ bar.powerbalance = Electricitate: {0}/s
bar.powerstored = Stocată: {0}/{1}
bar.poweramount = Electricitate: {0}
bar.poweroutput = Electricitate Produsă: {0}
bar.powerlines = Conexiuni: {0}/{1}
bar.items = Materiale: {0}
bar.capacity = Capacitate: {0}
bar.unitcap = {0} {1}/{2}
@@ -635,6 +636,8 @@ bar.progress = Progres
bar.input = Necesită
bar.output = Produce
units.processorcontrol = [lightgray]Controlat de Procesor
bullet.damage = [stat]{0}[lightgray] forță
bullet.splashdamage = [stat]{0}[lightgray] forță explozivă ~[stat] {1}[lightgray] pătrate
bullet.incendiary = [stat]incendiar
@@ -821,7 +824,8 @@ mode.attack.description = Distruge baza inamicului. \n[gray]E nevoie de un nucle
mode.custom = Reguli Personalizate
rules.infiniteresources = Resurse Infinite
rules.reactorexplosions = Explozia Reactoarelor
rules.reactorexplosions = Reactoarele Explodează
rules.schematic = Se Pot Folosi Scheme
rules.wavetimer = Valuri pe Timp
rules.waves = Valuri
rules.attack = Modul Atac
@@ -846,7 +850,8 @@ rules.title.enemy = Inamici
rules.title.unit = Unități
rules.title.experimental = Experimental
rules.title.environment = Mediu
rules.lighting = Luminozitate
rules.lighting = Luminozitate Ambientală
rules.enemyLights = Inamicii Luminează
rules.fire = Foc
rules.explosions = Explozia Deteriorează Blocul/Unitatea
rules.ambientlight = Ambient
@@ -936,6 +941,7 @@ block.cliff.name = Deal
block.sand-boulder.name = Bolovan de Nisip
block.grass.name = Iarbă
block.slag.name = Zgură
block.space.name = Cosmos
block.salt.name = Sare
block.salt-wall.name = Perete de Sare
block.pebbles.name = Pietricele
@@ -1075,6 +1081,7 @@ block.power-source.name = Electricitate Infinită
block.unloader.name = Descărcător
block.vault.name = Seif
block.wave.name = Wave
block.tsunami.name = Tsunami
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
@@ -1114,6 +1121,7 @@ block.arc.name = Arc
block.rtg-generator.name = Generator RTG
block.spectre.name = Specter
block.meltdown.name = Meltdown
block.foreshadow.name = Foreshadow
block.container.name = Container
block.launch-pad.name = Platformă de Lansare
block.launch-pad-large.name = Platformă de Lansare Mare
@@ -1139,12 +1147,13 @@ block.hyper-processor.name = Hyperprocesor
block.logic-display.name = Monitor Logic
block.large-logic-display.name = Monitor Logic Mare
block.memory-cell.name = Celulă de Memorie
block.memory-bank.name = Bancă de Memorie
team.blue.name = albastră
team.crux.name = roșie
team.sharded.name = portocalie
team.orange.name = portocalie
team.derelict.name = abandon
team.derelict.name = abandonat
team.green.name = verde
team.purple.name = mov
@@ -1251,7 +1260,7 @@ block.rotary-pump.description = O pompă avansată. Pompează mai mult lichid da
block.thermal-pump.description = Cea mai bună pompă.
block.conduit.description = Un bloc de transport al lichidelor. Împinge lichidele în față. Folosit cu pompe și alte conducte.
block.pulse-conduit.description = Un bloc avansat de transport al lichidelor. Transportă lichidele mai rapid și stochează mai mult decât conductele standard.
block.plated-conduit.description = Transportă lichidele lafel de rapid precum conductele cu puls, dar este mai rezistent. Nu acceptă fluide din lateral de la altceva în afară de conducte.\nCurge mai puțin.
block.plated-conduit.description = Transportă lichidele lafel de rapid precum conductele cu puls, dar este mai rezistentă. Nu acceptă fluide din lateral de la altceva în afară de conducte.\nLichidul nu se varsă la exterior.
block.liquid-router.description = Acceptă lichide dintr-o direcție și le distribuie în alte 3 direcții în mod egal. Poate stoca o anumită cantitate de lichid. Folositor pt a distribui lichidele dintr-o sursă către mai multe destinații.
block.liquid-tank.description = Stochează o mare cantitate de lichid. Util pt depozita lichide pt situațiile în care cererea de materiale nu e constantă sau ca extra securitate pt răcirea blocurilor vitale.
block.liquid-junction.description = Acționează ca un pod pt două conducte care se intersectează. Util în situația în care se intersectează 2 conducte diferite ce cară divesre lichide către diverse locații.

View File

@@ -20,7 +20,7 @@ gameover = Игра окончена
gameover.pvp = [accent]{0}[] команда победила!
highscore = [accent]Новый рекорд!
copied = Скопировано.
indev.popup = [accent]v6[] находится на стадии [accent]alpha[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Отсутствие контента\n- Большинство [scarlet]ИИ единиц[] не работает правильно\n- Множество единиц не готово\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[].
indev.popup = [accent]v6[] находится на стадии [accent]beta[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Звуки и музыка не готовы/отсутствуют\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[].
indev.notready = Эта часть игры ещё не готова
load.sound = Звуки
@@ -291,6 +291,8 @@ waiting = [lightgray]Ожидание…
waiting.players = Ожидание игроков…
wave.enemies = [lightgray]Враги: {0}
wave.enemy = [lightgray]Остался {0} враг
wave.guardianwarn = Волн до прибытия Стража: [accent]{0}[].
wave.guardianwarn.one = [accent]{0}[] волна до прибытия Стража.
loadimage = Загрузить изображение
saveimage = Сохранить изображение
unknown = Неизвестно
@@ -329,6 +331,7 @@ editor.generation = Генерация:
editor.ingame = Редактировать в игре
editor.publish.workshop = Опубликовать в Мастерской
editor.newmap = Новая карта
editor.center = Центрировать
workshop = Мастерская
waves.title = Волны
waves.remove = Удалить
@@ -473,19 +476,12 @@ requirement.wave = Достигните {0} волны в зоне {1}
requirement.core = Уничтожьте вражеское ядро в зоне {0}
requirement.research = Исследуйте {0}
requirement.capture = Захватите {0}
resume = Возобновить зону:\n[lightgray]{0}
bestwave = [lightgray]Лучшая волна: {0}
launch = < ЗАПУСК >
launch.text = Высадка
launch.title = Запуск успешен
launch.next = [lightgray]следующая возможность на {0}-той волне
launch.unable2 = [scarlet]ЗАПУСК невозможен.[]
launch.confirm = Это [accent]запустит[] все ресурсы в вашем ядре.\nВы не сможете вернуться на эту базу.
launch.skip.confirm = Если вы пропустите сейчас, то вы не сможете произвести [accent]запуск[] до более поздних волн.
campaign.multiplayer = В исследованиях, при игре в кампании по сети, вы можете использовать только [accent]свои[] предметы, а [scarlet]не[] предметы сектора, в котором находитесь.\n\nДля отправки предметов на [accent]свои[] сектора воспользуйтесь [accent]пусковой площадкой[].
uncover = Раскрыть
configure = Конфигурация выгрузки
#TODO
loadout = Груз
resources = Ресурсы
bannedblocks = Запрещённые блоки
@@ -579,6 +575,7 @@ info.title = Информация
error.title = [scarlet]Произошла ошибка
error.crashtitle = Произошла ошибка
unit.nobuild = [scarlet]Боевая единица не может строить
lastaccessed = [lightgray]Последняя конфигурация от {0}
blocks.input = Вход
blocks.output = Выход
blocks.booster = Ускоритель
@@ -634,6 +631,7 @@ bar.powerbalance = Энергия: {0}/с
bar.powerstored = Накоплено: {0}/{1}
bar.poweramount = Энергия: {0}
bar.poweroutput = Выход энергии: {0}
bar.powerlines = Подключений: {0}/{1}
bar.items = Предметы: {0}
bar.capacity = Вместимость: {0}
bar.unitcap = {0} {1}/{2}
@@ -645,6 +643,8 @@ bar.progress = Прогресс строительства
bar.input = Ввод
bar.output = Вывод
units.processorcontrol = [lightgray]Управляется процессором
bullet.damage = [stat]{0}[lightgray] урона
bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] {1}[lightgray] блоков
bullet.incendiary = [stat]зажигательный
@@ -652,18 +652,20 @@ bullet.homing = [stat]самонаводящийся
bullet.shock = [stat]шоковый
bullet.frag = [stat]осколочный
bullet.knockback = [stat]{0}[lightgray] отдачи
bullet.pierce = пробиваемость: [stat]{0}[lightgray]
bullet.infinitepierce = [stat]бесконечная пробиваемость
bullet.freezing = [stat]замораживающий
bullet.tarred = [stat]замедляющий, горючий
bullet.multiplier = [stat]{0}[lightgray]x множитель боеприпасов
bullet.reload = [stat]{0}[lightgray]x скорость стрельбы
unit.blocks = блоки
unit.blocks = блоков
unit.powersecond = единиц энергии/секунду
unit.liquidsecond = жидкостных единиц/секунду
unit.itemssecond = предметов/секунду
unit.liquidunits = жидкостных единиц
unit.powerunits = энерг. единиц
unit.degrees = град.
unit.degrees = °
unit.seconds = сек.
unit.minutes = мин.
unit.persecond = /сек
@@ -680,7 +682,7 @@ category.power = Энергия
category.liquids = Жидкости
category.items = Предметы
category.crafting = Ввод/Вывод
category.shooting = Стрельба
category.shooting = Стрельба/Действие
category.optional = Дополнительные улучшения
setting.landscape.name = Только альбомный (горизонтальный) режим
setting.shadows.name = Тени
@@ -858,6 +860,7 @@ rules.title.unit = Боевые единицы
rules.title.experimental = Экспериментально
rules.title.environment = Окружение
rules.lighting = Освещение
rules.enemyLights = Вражеские огни
rules.fire = Огонь
rules.explosions = Урон от взрывов блоков/единиц
rules.ambientlight = Окружающий свет
@@ -938,7 +941,7 @@ unit.beta.name = Бета
unit.gamma.name = Гамма
unit.scepter.name = Скипетр
unit.reign.name = Власть
# unit.vela.name = Vela
unit.vela.name = Парус
unit.corvus.name = Ворон
block.resupply-point.name = Пункт снабжения
@@ -947,6 +950,7 @@ block.cliff.name = Скала
block.sand-boulder.name = Песчаный валун
block.grass.name = Трава
block.slag.name = Шлак
block.space.name = Космос
block.salt.name = Соль
block.salt-wall.name = Соляная стена
block.pebbles.name = Галька
@@ -992,6 +996,7 @@ block.darksand-water.name = Тёмный песок с водой
block.char.name = Выжженная земля
block.dacite.name = Дацит
block.dacite-wall.name = Дацитовая стена
block.dacite-boulder.name = Дацитовый валун
block.ice-snow.name = Заснеженный лёд
block.stone-wall.name = Каменная стена
block.ice-wall.name = Ледяная стена
@@ -1086,6 +1091,7 @@ block.power-source.name = Источник энергии
block.unloader.name = Разгрузчик
block.vault.name = Хранилище
block.wave.name = Волна
block.tsunami.name = Цунами
block.swarmer.name = Роевик
block.salvo.name = Залп
block.ripple.name = Рябь
@@ -1125,6 +1131,7 @@ block.arc.name = Дуга
block.rtg-generator.name = Радиоизотопный термоэлектрический генератор
block.spectre.name = Спектр
block.meltdown.name = Испепелитель
block.foreshadow.name = Знамение
block.container.name = Контейнер
block.launch-pad.name = Пусковая площадка
block.launch-pad-large.name = Большая пусковая площадка
@@ -1188,7 +1195,7 @@ item.metaglass.description = Сверхпрочный сплав стекла.
item.graphite.description = Минерализованный углерод, используемый для боеприпасов и электрических компонентов.
item.sand.description = Обычный материал, который широко используется при выплавке, как при легировании, так и в качестве флюса.
item.coal.description = Окаменелое растительное вещество, образовавшееся задолго до посева. Широко используется для производства топлива и ресурсов.
item.titanium.description = Редкий сверхлёгкий металл, широко используемый для транспортировки жидкостей, буров и авиации.
item.titanium.description = Редкий сверхлёгкий металл, широко используемый в транспортировке жидкостей, бурах и авиации.
item.thorium.description = Плотный радиоактивный металл, используемый в качестве структурной опоры и ядерного топлива.
item.scrap.description = Остатки старых сооружений и боевых единиц. Содержит небольшие количества многих различных металлов.
item.silicon.description = Чрезвычайно полезный полупроводник. Применяется в солнечных панелях, сложной электронике и самонаводящихся боеприпасах.
@@ -1206,12 +1213,12 @@ liquid.cryofluid.description = Инертная, неедкая жидкость
block.message.description = Сохраняет сообщение. Используется для связи между союзниками.
block.graphite-press.description = Сжимает куски угля в чистые листы графита.
block.multi-press.description = Обновлённая версия графитового пресса. Использует воду и энергию для быстрой и эффективной обработки угля.
block.silicon-smelter.description = Соединяет песок с чистым углем. Производит кремний.
block.silicon-smelter.description = Соединяет песок с чистым углём. Производит кремний.
block.kiln.description = Выплавляет песок и свинец в соединение, известное как метастекло. Требуется небольшое количество энергии для работы.
block.plastanium-compressor.description = Производит пластан из нефти и титана.
block.phase-weaver.description = Синтезирует фазовую ткань из радиоактивного тория и песка. Требуется огромное количество энергии для работы.
block.alloy-smelter.description = Объединяет титан, свинец, кремний и медь для производства кинетического сплава.
block.cryofluid-mixer.description = Смешивает воду и мелкий титановый порошок в криогенную жидкость. Неотъемлемая часть при использования ториевого реактора
block.alloy-smelter.description = Использует титан, свинец, кремний и медь для производства кинетического сплава.
block.cryofluid-mixer.description = Смешивает воду и мелкий титановый порошок в криогенную жидкость. Неотъемлемая часть при использовании ториевого реактора
block.blast-mixer.description = Раздавливает и смешивает скопления спор с пиротитом для получения взрывчатого вещества.
block.pyratite-mixer.description = Смешивает уголь, свинец и песок в легковоспламеняющийся пиротит.
block.melter.description = Плавит металлолом в шлак для дальнейшей обработки или использования в турелях «Волна».
@@ -1263,7 +1270,7 @@ block.rotary-pump.description = Продвинутый насос. Качает
block.thermal-pump.description = Наилучший насос.
block.conduit.description = Основной блок транспортировки жидкости. Перемещает жидкости вперед. Используется совместно с насосами и другими трубопроводами.
block.pulse-conduit.description = Улучшенный блок транспортировки жидкости. Транспортирует жидкости быстрее и хранит больше, чем стандартные трубопроводы.
block.plated-conduit.description = Перемещает жидкости с той же скоростью, что и импульсные трубопроводы, но обладает большей прочностью. Не принимает жидкости со сторон, кроме как от других трубопроводов.\nПротекает меньше.
block.plated-conduit.description = Перемещает жидкости с той же скоростью, что и импульсные трубопроводы, но обладает большей прочностью. Не принимает жидкости со сторон, кроме как от других трубопроводов.\nНе протекает.
block.liquid-router.description = Принимает жидкости из одного направления и выводит их до 3 других направлений в равной степени. Также может хранить определенное количество жидкости. Полезен для разделения жидкостей из одного источника на несколько целей.
block.liquid-tank.description = Хранит большое количество жидкости. Используется для создания буферов в ситуациях с непостоянной потребностью в материалах или в качестве защиты для охлаждения жизненно важных блоков.
block.liquid-junction.description = Действует как мост для двух пересекающихся трубопроводов. Полезен в ситуациях, когда два разных трубопровода переносят разные жидкости в разные места.
@@ -1315,3 +1322,4 @@ block.spectre.description = Массивная двуствольная пушк
block.meltdown.description = Массивная лазерная пушка. Заряжает и стреляет постоянным лазерным лучом в ближайших врагов. Требуется охлаждающая жидкость для работы.
block.repair-point.description = Непрерывно лечит ближайшую поврежденную боевую единицу или мех в своём радиусе.
block.segment.description = Повреждает и разрушает приближающиеся снаряды. Не взаимодействует с лазерными лучами.

View File

@@ -1,4 +1,4 @@
credits.text = Створив [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nЄ ігрові питання або помилки в перекладі?\nЗавітайте до офіційного Discord-сервера Mindustry\nв канал #український.\nПереклав українською: [blue]Prosta4ok_ua[green]#[yellow]6336
credits.text = Створив [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nМаєте питання по грі або знайшли помилки в перекладі?\nДолучайтеся до офіційного сервера Mindustry у Discord\nв канал #українська.\nУкраїнський перекладач — Prosta4ok_ua#6336.
credits = Творці
contributors = Перекладачі та помічники
discord = Офіційний сервер Mindustry в Discord
@@ -21,7 +21,7 @@ gameover.pvp = [accent]{0}[] команда перемогла!
highscore = [accent]Новий рекорд!
copied = Скопійовано.
indev.popup = Наразі [accent]6.0[] знаходиться у стадії [accent]альфа[].\n[lightgray]Це означає наступне:[]\n- Не вистачає наповнення гри;\n- Більшість [scarlet]ШІ бойових одиниць[] не працює належним чином;\n- Багато одиниць [scarlet]відсутні[] або незавершені;\n- Кампанія повністю не є завершеною;\n- Усе, що ви бачите, може змінитися або видалитися.\n\nПовідомляйте про вади або збої на [accent]Github[], а про помилки в перекладі в Discord.
indev.notready = Ця частина гри ще не готова
indev.notready = Ця частина гри ще не готова.
load.sound = Звуки
load.map = Мапи
@@ -54,7 +54,8 @@ schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Обернути схему
schematic.saved = Схема збережена.
schematic.delete.confirm = Ви справді хочете видалити цю схему?
schematic.rename = Перейменувати схему
schematic.info = {0}x{1}, {2} блоків
schematic.info = {0}x{1}, блоків: {2}
schematic.disabled = [scarlet]Схеми вимкнені[]\nВам не дозволяється використовувати схеми на цій [accent]мапі[] чи [accent]сервері.
stat.wave = Хвиль відбито:[accent] {0}
stat.enemiesDestroyed = Противників знищено:[accent] {0}
@@ -471,22 +472,16 @@ requirement.wave = Досягніть хвилі {0} у зоні «{1}»
requirement.core = Знищте вороже ядро в зоні «{0}»
requirement.research = Research {0}
requirement.capture = Capture {0}
resume = Відновити зону:\n[lightgray]{0}
bestwave = [lightgray]Найкраща хвиля: {0}
launch = < ЗАПУСК >
launch.text = Запуск
launch.title = Запуск вдалий
launch.next = [lightgray]наступна можливість буде на {0}-тій хвилі
launch.unable2 = [scarlet]ЗАПУСК неможливий.[]
launch.confirm = Це видалить усі ресурси у вашому ядрі.\nВи не зможете повернутися до цієї бази.
launch.skip.confirm = Якщо ви пропустите зараз, ви не зможете не запускати до більш пізніх хвиль.
campaign.multiplayer = Коли ви граєте з кимось в кампанії, то ви можете дослідити лише використовуючи предмети з [accent]ваших[] секторів, [scarlet]гн[] з сектора власника, на якому ви перебуваєте прямо зараз.\n\nЗадля отримання предметів у [accent]своїх[] секторах в багатокористувацькій грі використайте [accent]Стартовий майданчик[].
uncover = Розкрити
configure = Налаштувати вивантаження
loadout = Вивантаження
resources = Ресурси
bannedblocks = Заборонені блоки
addall = Додати все
launch.destination = Destination: {0}
launch.destination = Пункт призначення: {0}
configure.invalid = Кількість має бути числом між 0 та {0}.
zone.unlocked = Зона «[lightgray]{0}» тепер розблокована.
zone.requirement.complete = Вимоги до зони «{0}» виконані:[lightgray]\n{1}
@@ -519,8 +514,8 @@ sectors.production = Виробництво:
sectors.stored = Зберігає:
sectors.resume = Продовжити
sectors.launch = Запуск
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sectors.select = Вибрати
sectors.nonelaunch = [lightgray]нічого (сонце)
sector.groundZero.name = Відправний пункт
sector.craters.name = Кратери
@@ -594,6 +589,7 @@ blocks.powerconnections = Максимальна кількість з’єдн
blocks.poweruse = Енергії використовує
blocks.powerdamage = Енергії за од. шкоди
blocks.itemcapacity = Місткість предметів
blocks.memorycapacity = Ємність пам’яті
blocks.basepowergeneration = Базова генерація енергії
blocks.productiontime = Час виробництва
blocks.repairtime = Час повного відновлення блоку
@@ -611,8 +607,8 @@ blocks.inaccuracy = Розкид
blocks.shots = Постріли
blocks.reload = Постріли/секунду
blocks.ammo = Боєприпаси
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
blocks.shieldhealth = Міцність щита
blocks.cooldowntime = Тривалість охолодження
bar.drilltierreq = Потребується кращий бур
bar.noresources = Бракує ресурсів
@@ -660,7 +656,7 @@ unit.persecond = за секунду
unit.perminute = за хвилину
unit.timesspeed = x швидкість
unit.percent = %
unit.shieldhealth = shield health
unit.shieldhealth = міцність щита
unit.items = предм.
unit.thousands = тис
unit.millions = млн
@@ -788,14 +784,14 @@ keybind.diagonal_placement.name = Діагональне розміщення
keybind.pick.name = Вибрати блок
keybind.break_block.name = Зламати блок
keybind.deselect.name = Скасувати
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.pickupCargo.name = Взяти вантаж
keybind.dropCargo.name = Скинути вантаж
keybind.command.name = Взяти командування над одиницями
keybind.shoot.name = Постріл
keybind.zoom.name = Наблизити
keybind.menu.name = Меню
keybind.pause.name = Пауза
keybind.pause_building.name = Призупинити/Продовжити будування
keybind.pause_building.name = Призупинити/продовжити будування
keybind.minimap.name = Мінімапа
keybind.chat.name = Чат
keybind.player_list.name = Список гравців
@@ -822,6 +818,7 @@ mode.custom = Користувацькі правила
rules.infiniteresources = Нескінченні ресурси
rules.reactorexplosions = Вибухи реактора
rules.schematic = Використання схем дозволено
rules.wavetimer = Таймер для хвиль
rules.waves = Хвилі
rules.attack = Режим атаки
@@ -912,11 +909,11 @@ unit.horizon.name = Горизонт
unit.zenith.name = Зеніт
unit.antumbra.name = Тіньовик
unit.eclipse.name = Затьмарник
unit.mono.name = Єдинак
unit.poly.name = Багацько
unit.mono.name = Моно
unit.poly.name = Полі
unit.mega.name = Мега
unit.quad.name = Quad
unit.oct.name = Oct
unit.quad.name = Квал
unit.oct.name = Окт
unit.risso.name = Грампус
unit.minke.name = Смугач малий
unit.bryde.name = Смугач Брайда
@@ -927,8 +924,8 @@ unit.beta.name = Бета
unit.gamma.name = Гамма
unit.scepter.name = Верховна влада
unit.reign.name = Верховний Порядок
unit.vela.name = Vela
unit.corvus.name = Corvus
unit.vela.name = Пульсар Вітрил
unit.corvus.name = Ворон
block.resupply-point.name = Пункт постачання
block.parallax.name = Паралакс
@@ -989,7 +986,7 @@ block.dune-wall.name = Дюнова стіна
block.pine.name = Сосна
block.dirt.name = Ґрунт
block.dirt-wall.name = Ґрунтова стіна
block.mud.name = Mud
block.mud.name = Багно
block.white-tree-dead.name = Мертве біле дерево
block.white-tree.name = Біле дерево
block.spore-cluster.name = Скупчення спор
@@ -1130,7 +1127,7 @@ block.payload-conveyor.name = Вантажний конвеєр
block.payload-router.name = Розвантажувальний маршрутизатор
block.disassembler.name = Розбирач
block.silicon-crucible.name = Кремнієвий тигель
block.overdrive-dome.name = Overdrive Dome
block.overdrive-dome.name = Величний Прискорювач
block.switch.name = Перемикач
block.micro-processor.name = Мікропроцесор
@@ -1139,12 +1136,13 @@ block.hyper-processor.name = Гіперпроцесор
block.logic-display.name = Логічний дисплей
block.large-logic-display.name = Великий логічний дисплей
block.memory-cell.name = Комірка пам’яті
block.memory-bank.name = Блок пам’яті
team.blue.name = Синя
team.crux.name = Червона
team.sharded.name = Помаранчева
team.orange.name = Помаранчева
team.derelict.name = Залишена
team.derelict.name = Знедолена
team.green.name = Зелена
team.purple.name = Фіолетова

View File

@@ -1,4 +1,4 @@
credits.text = 作者[royal]Anuken[] - [sky]anukendev@gmail.com[]
credits.text = 作者[royal]Anuken[] - [sky]anukendev@gmail.com[] 译者[orange]老滑稽[] - [cyan]QQ1290419934[]
credits = 致谢
contributors = 翻译者和贡献者
discord = 加入 Mindustry 的 Discord
@@ -20,8 +20,8 @@ gameover = 游戏结束
gameover.pvp = [accent] {0}[]队获胜!
highscore = [accent]新纪录!
copied = 已复制。
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 一切内容都可能发生变动或调整。\n\n向[accent]主群QQ681962751[]提交错误报告。
indev.notready = 还没做好看NM
load.sound = 音乐加载中
load.map = 地图加载中
@@ -99,15 +99,15 @@ committingchanges = 正在提交更改
done = 已完成
feature.unsupported = 您的设备不支持此功能。
mods.alphainfo = 请注意,测试版本alpha中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。
mods.alpha = [accent](Alpha)
mods.alphainfo = 请注意,测试版本中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。
mods.alpha = [accent](测试)
mods = 模组
mods.none = [lightgray]没有找到模组!
mods.guide = 模组制作教程
mods.report = 报告 Bug
mods.openfolder = 打开模组文件夹
mods.reload = 重载
mods.reloadexit = The game will now exit, to reload mods.
mods.reloadexit = 游戏将退出以重载模组。
mod.display = [gray]模组:[orange] {0}
mod.enabled = [lightgray]已启用
mod.disabled = [scarlet]已禁用
@@ -115,7 +115,7 @@ mod.disable = 禁用
mod.content = 内容:
mod.delete.error = 无法删除模组。可能文件被占用。
mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
mod.outdated = [scarlet]模组不兼容6.0(缺失 minGameVersion: 105)
mod.missingdependencies = [scarlet]缺少前置模组:{0}
mod.erroredcontent = [scarlet]内容错误
mod.errors = 读取内容时发生错误.
@@ -127,7 +127,7 @@ mod.reloadrequired = [scarlet]需要重启
mod.import = 导入模组
mod.import.file = 导入文件
mod.import.github = 从 GitHub 导入模组
mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
mod.jarwarn = [scarlet]JAR模组存在危险性。[]\n请确保此模组来源安全可靠
mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组.
mod.remove.confirm = 此模组将被删除。
mod.author = [lightgray]作者:[] {0}
@@ -139,8 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用
about.button = 关于
name = 名字:
noname = 先取一个[accent]玩家名[]。
planetmap = Planet Map
launchcore = Launch Core
planetmap = 行星地图
launchcore = 发射核心
filename = 文件名:
unlocked = 解锁了新内容!
completed = [accent]己研究
@@ -148,14 +148,14 @@ techtree = 科技树
research.list = [lightgray]研究:
research = 研究
researched = [lightgray]{0}己研究。
research.progress = {0}% complete
research.progress = {0}% 完成度
players = {0} 位玩家在线
players.single = {0} 位玩家在线
players.search = search
players.notfound = [gray]没有找到玩家。
server.closing = [accent]服务器关闭…
server.kicked.kick = 你被踢出了服务器。
server.kicked.whitelist = 并没有受邀请在此服务器上游玩。(不在白名单中
server.kicked.whitelist = 你不在服务器白名单中
server.kicked.serverClose = 服务器已关闭。
server.kicked.vote = 你被投票踢出了服务器。
server.kicked.clientOutdated = 客户端过旧,请更新你的游戏。
@@ -278,7 +278,7 @@ quit.confirm.tutorial = 确定要跳过教程?\n您可以通过[accent]设置-
loading = [accent]加载中…
reloading = [accent]重载模组中…
saving = [accent]保存中…
respawn = [accent][[{0}][] to respawn in core
respawn = [accent][[{0}][]来重生
cancelbuilding = [accent][[{0}][]来清除规划
selectschematic = [accent][[{0}][]来选择复制
pausebuilding = [accent][[{0}][]来暂停建造
@@ -335,9 +335,9 @@ waves.never = < 无限 >
waves.every =
waves.waves =
waves.perspawn = 每次生成
waves.shields = shields/wave
waves.shields = 护盾/波次
waves.to =
waves.guardian = Guardian
waves.guardian = 首领
waves.preview = 预览
waves.edit = 编辑…
waves.copy = 复制到剪贴板
@@ -346,9 +346,9 @@ waves.invalid = 剪贴板中的波次信息无效。
waves.copied = 波次信息已复制。
waves.none = 没有定义敌人。\n请注意这将自动替换为默认的敌人列表。
wavemode.counts = counts
wavemode.totals = totals
wavemode.health = health
wavemode.counts = 数目
wavemode.totals = 总和
wavemode.health = 生命值
editor.default = [lightgray]<默认>
details = 详情…
@@ -415,8 +415,8 @@ toolmode.drawteams.description = 绘制团队而不是方块。
filters.empty = [lightgray]没有过滤条件!用下方的按钮添加。
filter.distort = 扭曲程度
filter.noise = 波动程度
filter.enemyspawn = Enemy Spawn Select
filter.corespawn = Core Select
filter.enemyspawn = 敌人生成点选择
filter.corespawn = 核心降落点选择
filter.median = 平均数
filter.oremedian = 矿石平均数
filter.blend = 混合程度
@@ -469,12 +469,12 @@ locked = 已锁定
complete = [lightgray]完成:
requirement.wave = {1}中的第{0}波次
requirement.core = 在{0}中摧毁敌方核心
requirement.research = Research {0}
requirement.capture = Capture {0}
requirement.research = 研究 {0}
requirement.capture = 占领 {0}
resume = 暂停:\n[lightgray]{0}
bestwave = [lightgray]最高波次:{0}
launch = < 发射 >
launch.text = Launch
launch.text = 发射
launch.title = 发射成功
launch.next = [lightgray]下个发射窗口在第{0}波
launch.unable2 = [scarlet]无法发射[]
@@ -482,11 +482,11 @@ launch.confirm = 您将装载并发射核心中的所有资源。\n此地图将
launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。
uncover = 解锁
configure = 设定装运的数量
loadout = Loadout
resources = Resources
loadout = 装运
resources = 资源
bannedblocks = 禁用建筑
addall = 添加所有
launch.destination = Destination: {0}
launch.destination = 目的地: {0}
configure.invalid = 数量必须是0到{0}之间的数字。
zone.unlocked = [lightgray]{0} 已解锁。
zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。
@@ -508,43 +508,43 @@ error.io = 网络 I/O 错误。
error.any = 未知网络错误。
error.bloom = 未能初始化特效。\n您的设备可能不支持。
weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
weather.rain.name = 降雨
weather.snow.name = 降雪
weather.sandstorm.name = 沙尘暴
weather.sporestorm.name = 孢子雾
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
sectors.production = Production:
sectors.stored = Stored:
sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
sectors.unexplored = [lightgray]未探索
sectors.resources = 资源:
sectors.production = 产出:
sectors.stored = 贮存:
sectors.resume = 继续
sectors.launch = 发射
sectors.select = 选择
sectors.nonelaunch = [lightgray]无 (太阳)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
sector.ruinousShores.name = Ruinous Shores
sector.stainedMountains.name = Stained Mountains
sector.desolateRift.name = Desolate Rift
sector.nuclearComplex.name = Nuclear Production Complex
sector.overgrowth.name = Overgrowth
sector.tarFields.name = Tar Fields
sector.saltFlats.name = Salt Flats
sector.fungalPass.name = Fungal Pass
sector.groundZero.name = 零号地区
sector.craters.name = 陨石带
sector.frozenForest.name = 冰冻森林
sector.ruinousShores.name = 遗迹海岸
sector.stainedMountains.name = 绵延群山
sector.desolateRift.name = 荒芜裂谷
sector.nuclearComplex.name = 核裂阵
sector.overgrowth.name = 增生区
sector.tarFields.name = 油田
sector.saltFlats.name = 盐碱荒滩
sector.crags.name = 悬崖
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
sector.groundZero.description = 踏上旅程的最佳位置。这儿的敌人威胁很小,但资源也少。\n收集尽可能多的铅和铜。\n出发吧
sector.frozenForest.description = 即使是靠近山脉的这里,孢子也已经扩散。他们不能长期停留在寒冷的温度中。\n\n开始运用电力。建造火力发电机并学会使用修理者。
sector.saltFlats.description = 在沙漠的郊区有盐滩。在这个地方几乎找不到资源。\n\n敌人在这里建立了一个资源存储区。摧毁他们的核心。不要留下任何东西。
sector.craters.description = 水在这个火山口积聚,这是旧战争的遗迹。夺下该区域。收集沙子来冶炼玻璃。用水泵抽水来加速炮塔和钻头。
sector.ruinousShores.description = 穿过荒地,就是海岸线。这个地方曾经建造了一个海岸防御线。但现在所剩无几,只有最基本的防御结构仍然毫发无损,其他一切都被摧毁了。\n继续向外扩展。继续研究科技。
sector.stainedMountains.description = 在更远的内陆地区是山脉,但这里没有被孢子污染。\n这一地区分布着丰富的钛学习如何使用它。\n\n这里的敌人势力更大不要给他们时间派出最强的部队。
sector.overgrowth.description = 这个地区靠近孢子的来源,因此生长过度。\n敌人在这里建立了一个前哨站。建造尖刀单位来摧毁它并找回丢失的东西。
sector.tarFields.description = 产油区边缘,位于山脉和沙漠之间。它少数几个有石油储量的地区之一。\n尽管被废弃这附近仍有一些危险的敌方单位。不要低估他们。\n\n[lightgray]如果可能,研究石油加工技术。
sector.desolateRift.description = 非常危险的区域。这儿的资源丰富但空间很小。敌人十分危险。尽快离开,不要被敌人的攻击间隔太长所愚弄。
sector.nuclearComplex.description = 以前生产和加工钍的设施已变成废墟。\n[lightgray]研究钍及其多种用途。\n\n敌人在这里大量存在不断消灭入侵者。
sector.fungalPass.description = 介于高山和低矮孢子丛生的土地之间的过渡地带。这里有一个小型的敌方侦察基地。\n侦察它。\n使用尖刀和爬行者单位来摧毁两个核心。
settings.language = 语言
settings.data = 游戏数据
@@ -558,12 +558,12 @@ settings.graphics = 图像
settings.cleardata = 清除游戏数据…
settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销
settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据包括存档、地图、解锁和按键绑定。\n按「是」后游戏将删除所有数据并自动退出。
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
settings.clearsaves.confirm = 您确定要清除存档?
settings.clearsaves = 清除存档
paused = [accent]< 暂停 >
clear = 清除
banned = [scarlet]已禁止
unplaceable.sectorcaptured = [scarlet]Requires captured sector
unplaceable.sectorcaptured = [scarlet]需要占领区块
yes =
no =
info.title = [accent]详情
@@ -585,11 +585,11 @@ blocks.itemsmoved = 移动速度
blocks.launchtime = 发射间隔时间
blocks.shootrange = 范围
blocks.size = 尺寸
blocks.displaysize = Display Size
blocks.displaysize = 显示尺寸
blocks.liquidcapacity = 液体容量
blocks.powerrange = 能量范围
blocks.linkrange = Link Range
blocks.instructions = Instructions
blocks.linkrange = 连接范围
blocks.instructions = 指令数量
blocks.powerconnections = 最多连接
blocks.poweruse = 使用能量
blocks.powerdamage = 功率/损伤
@@ -605,18 +605,18 @@ blocks.boosteffect = 增强效果
blocks.maxunits = 最大单位数量
blocks.health = 生命值
blocks.buildtime = 建造时间
blocks.maxconsecutive = Max Consecutive
blocks.maxconsecutive = 最大连续
blocks.buildcost = 建造花费
blocks.inaccuracy = 误差
blocks.shots = 发射数
blocks.reload = 每秒发射数
blocks.ammo = 弹药
blocks.shieldhealth = Shield Health
blocks.cooldowntime = Cooldown Time
blocks.shieldhealth = 盾容
blocks.cooldowntime = 冷却时间
bar.drilltierreq = 需要更好的钻头
bar.noresources = Missing Resources
bar.corereq = Core Base Required
bar.noresources = 缺失资源
bar.corereq = 缺失核心基座
bar.drillspeed = 挖掘速度:{0}/秒
bar.pumpspeed = 泵压速度:{0}/秒
bar.efficiency = 效率:{0}%
@@ -627,7 +627,7 @@ bar.poweroutput = 能量输出:{0}
bar.items = 物品:{0}
bar.capacity = 容量:{0}
bar.unitcap = {0} {1}/{2}
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[单位上限]
bar.liquid = 液体
bar.heat = 热量
bar.power = 电力
@@ -639,7 +639,7 @@ bullet.damage = [stat]{0}[lightgray] 伤害
bullet.splashdamage = [stat]{0}[lightgray] 范围伤害 ~[stat] {1}[lightgray] 格
bullet.incendiary = [stat] 燃烧
bullet.homing = [stat] 追踪
bullet.shock = [stat] 击
bullet.shock = [stat]
bullet.frag = [stat] 分裂
bullet.knockback = [stat]{0}[lightgray] 击退
bullet.freezing = [stat] 冰冻
@@ -655,16 +655,16 @@ unit.liquidunits = 液体
unit.powerunits = 能量
unit.degrees =
unit.seconds =
unit.minutes = mins
unit.minutes =
unit.persecond = /秒
unit.perminute = /min
unit.perminute = /
unit.timesspeed = 倍 速度
unit.percent = %
unit.shieldhealth = shield health
unit.shieldhealth = 盾容
unit.items = 物品
unit.thousands = k
unit.millions = mil
unit.billions = b
unit.thousands = K
unit.millions = M
unit.billions = B
category.general = 普通
category.power = 能量
category.liquids = 液体
@@ -720,7 +720,7 @@ setting.minimap.name = 显示小地图
setting.coreitems.name = 显示核心 (开发中)
setting.position.name = 显示玩家坐标
setting.musicvol.name = 音乐音量
setting.atmosphere.name = Show Planet Atmosphere
setting.atmosphere.name = 显示行星大气层
setting.ambientvol.name = 环境音量
setting.mutemusic.name = 无音乐
setting.sfxvol.name = 音效音量
@@ -743,14 +743,14 @@ keybinds.mobile = [scarlet]这里的大多数按键绑定在移动设备上都
category.general.name = 常规
category.view.name = 视图
category.multiplayer.name = 多人
category.blocks.name = Block Select
category.blocks.name = 选择方块
command.attack = 攻击
command.rally = 集合
command.retreat = 撤退
command.idle = Idle
command.idle = 闲置
placement.blockselectkeys = \n[lightgray]按键:[{0},
keybind.respawn.name = 重生
keybind.control.name = Control Unit
keybind.control.name = 控制单位
keybind.clear_building.name = 清除建筑
keybind.press = 请按一个键…
keybind.press.axis = 请按一个轴或键…
@@ -760,8 +760,8 @@ keybind.toggle_block_status.name = 显隐方块状态
keybind.move_x.name = 水平移动
keybind.move_y.name = 竖直移动
keybind.mouse_move.name = 跟随鼠标
keybind.pan.name = Pan View
keybind.boost.name =
keybind.pan.name = 平移视图
keybind.boost.name =
keybind.schematic_select.name = 选择区域
keybind.schematic_menu.name = 蓝图目录
keybind.schematic_flip_x.name = 水平翻转
@@ -788,9 +788,9 @@ keybind.diagonal_placement.name = 斜线建造
keybind.pick.name = 选择建筑
keybind.break_block.name = 破坏建筑
keybind.deselect.name = 取消选择
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.command.name = Command
keybind.pickupCargo.name = 拾取货物
keybind.dropCargo.name = 释放货物
keybind.command.name = 指挥
keybind.shoot.name = 射击
keybind.zoom.name = 缩放
keybind.menu.name = 菜单
@@ -825,10 +825,10 @@ rules.reactorexplosions = 反应堆爆炸
rules.wavetimer = 波次计时器
rules.waves = 波次
rules.attack = 攻击模式
rules.buildai = AI Building
rules.buildai = AI建造
rules.enemyCheat = 敌人(红队)无限资源
rules.blockhealthmultiplier = 建筑生命倍数
rules.blockdamagemultiplier = Block Damage Multiplier
rules.blockdamagemultiplier = 建筑伤害倍数
rules.unitbuildspeedmultiplier = 单位生产速度倍数
rules.unithealthmultiplier = 单位生命倍数
rules.unitdamagemultiplier = 单位伤害倍数
@@ -839,20 +839,20 @@ rules.buildspeedmultiplier = 建设时间倍数
rules.deconstructrefundmultiplier = 拆除返还倍数
rules.waitForWaveToEnd = 等待敌人时间
rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
rules.unitammo = Units Require Ammo
rules.unitammo = 单位消耗子弹
rules.title.waves = 波次
rules.title.resourcesbuilding = 资源和建造
rules.title.enemy = 敌人
rules.title.unit = 单位
rules.title.experimental = 实验性
rules.title.environment = Environment
rules.title.environment = 环境性
rules.lighting = 光照
rules.fire = Fire
rules.explosions = Block/Unit Explosion Damage
rules.explosions = 建筑/单位爆炸伤害
rules.ambientlight = 环境光
rules.weather = Weather
rules.weather.frequency = Frequency:
rules.weather.duration = Duration:
rules.weather = 气候
rules.weather.frequency = 频率:
rules.weather.duration = 时长:
content.item.name = 物品
content.liquid.name = 液体
@@ -897,61 +897,61 @@ liquid.viscosity = [lightgray]粘度:{0}
liquid.temperature = [lightgray]温度:{0}
unit.dagger.name = 尖刀
unit.mace.name = Mace
unit.mace.name = 牙狼
unit.fortress.name = 堡垒
unit.nova.name = Nova
unit.pulsar.name = Pulsar
unit.quasar.name = Quasar
unit.crawler.name = 行者
unit.atrax.name = Atrax
unit.spiroct.name = Spiroct
unit.arkyid.name = Arkyid
unit.toxopid.name = Toxopid
unit.flare.name = Flare
unit.horizon.name = Horizon
unit.zenith.name = Zenith
unit.antumbra.name = Antumbra
unit.eclipse.name = Eclipse
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
unit.quad.name = Quad
unit.oct.name = Oct
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
unit.sei.name = Sei
unit.omura.name = Omura
unit.alpha.name = Alpha
unit.beta.name = Beta
unit.gamma.name = Gamma
unit.scepter.name = Scepter
unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
unit.nova.name = 新星
unit.pulsar.name = 脉冲星
unit.quasar.name = 超星
unit.crawler.name =
unit.atrax.name = 火蛛
unit.spiroct.name = 天蝎
unit.arkyid.name = 血蛭
unit.toxopid.name = 毒蟒
unit.flare.name = 星耀
unit.horizon.name = 天垠
unit.zenith.name = 苍穹
unit.antumbra.name = 半影
unit.eclipse.name = 日蚀
unit.mono.name = 独影
unit.poly.name = 聚幻
unit.mega.name = 巨像
unit.quad.name = 雷霆
unit.oct.name = 要塞
unit.risso.name = 梭鱼
unit.minke.name = 刺鲸
unit.bryde.name = 虎鲨
unit.sei.name = 湖妖
unit.omura.name = 海神
unit.alpha.name = 阿尔法
unit.beta.name = 贝塔
unit.gamma.name = 伽玛
unit.scepter.name = 权杖
unit.reign.name = 君王
unit.vela.name = 灾星
unit.corvus.name = 死星
block.resupply-point.name = Resupply Point
block.parallax.name = Parallax
block.resupply-point.name = 补给点
block.parallax.name = 阻滞光束
block.cliff.name = 悬崖
block.sand-boulder.name = 沙砂巨石
block.grass.name = 草地
block.slag.name = 矿渣
block.salt.name = 盐碱地
block.salt-wall.name = Salt Wall
block.salt-wall.name = 盐墙
block.pebbles.name = 鹅卵石
block.tendrils.name = 卷须
block.sand-wall.name = Sand Wall
block.sand-wall.name = 沙墙
block.spore-pine.name = 孢子树
block.spore-wall.name = Spore Wall
block.boulder.name = Boulder
block.snow-boulder.name = Snow Boulder
block.spore-wall.name = 孢子墙
block.boulder.name = 巨石
block.snow-boulder.name = 雪石
block.snow-pine.name = 雪树
block.shale.name = 页岩地
block.shale-boulder.name = 页岩巨石
block.moss.name = 苔藓地
block.shrubs.name = 灌木丛
block.spore-moss.name = 孢子苔藓地
block.shale-wall.name = Shale Wall
block.shale-wall.name = 页岩墙
block.scrap-wall.name = 废墙
block.scrap-wall-large.name = 大型废墙
block.scrap-wall-huge.name = 巨型废墙
@@ -979,17 +979,17 @@ block.craters.name = 陨石坑
block.sand-water.name = 沙 水
block.darksand-water.name = 暗沙 水
block.char.name = 焦土
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
block.dacite.name = 英安岩
block.dacite-wall.name = 英安岩墙
block.ice-snow.name = 冰雪地
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
block.snow-wall.name = Snow Wall
block.dune-wall.name = Dune Wall
block.stone-wall.name = 石墙
block.ice-wall.name = 冰墙
block.snow-wall.name = 雪墙
block.dune-wall.name = 沙丘岩
block.pine.name = 松树
block.dirt.name = Dirt
block.dirt-wall.name = Dirt Wall
block.mud.name = Mud
block.dirt.name = 泥土
block.dirt-wall.name = 泥土墙
block.mud.name = 泥巴
block.white-tree-dead.name = 枯萎的白树
block.white-tree.name = 白树
block.spore-cluster.name = 孢子簇
@@ -1005,7 +1005,7 @@ block.dark-panel-4.name = 暗面板4
block.dark-panel-5.name = 暗面板5
block.dark-panel-6.name = 暗面板6
block.dark-metal.name = 暗金属
block.basalt.name = Basalt
block.basalt.name = 玄武岩
block.hotrock.name = 热石头
block.magmarock.name = 岩浆石头
block.copper-wall.name = 铜墙
@@ -1081,8 +1081,8 @@ block.ripple.name = 浪涌
block.phase-conveyor.name = 相织物传送带桥
block.bridge-conveyor.name = 传送带桥
block.plastanium-compressor.name = 塑钢压缩机
block.pyratite-mixer.name = 硫混合器
block.blast-mixer.name = 爆炸混合器
block.pyratite-mixer.name = 化物混合器
block.blast-mixer.name = 爆炸混合器
block.solar-panel.name = 太阳能板
block.solar-panel-large.name = 大型太阳能板
block.oil-extractor.name = 石油钻井
@@ -1101,12 +1101,12 @@ block.blast-drill.name = 爆破钻头
block.thermal-pump.name = 热能泵
block.thermal-generator.name = 热能发电机
block.alloy-smelter.name = 合金冶炼厂
block.mender.name = 理者
block.mender.name = 复器
block.mend-projector.name = 修理投影器
block.surge-wall.name = 波动墙
block.surge-wall-large.name = 大型波动墙
block.cyclone.name = 气旋
block.fuse.name = 雷光
block.cyclone.name = 气旋
block.fuse.name = 雷光
block.shock-mine.name = 脉冲地雷
block.overdrive-projector.name = 超速投影器
block.force-projector.name = 力墙投影器
@@ -1117,28 +1117,28 @@ block.meltdown.name = 熔毁
block.container.name = 容器
block.launch-pad.name = 发射台
block.launch-pad-large.name = 大型发射台
block.segment.name = 分割机
block.command-center.name = Command Center
block.ground-factory.name = 地面工厂
block.air-factory.name = Air Factory
block.naval-factory.name = Naval Factory
block.additive-reconstructor.name = Additive Reconstructor
block.multiplicative-reconstructor.name = Multiplicative Reconstructor
block.exponential-reconstructor.name = Exponential Reconstructor
block.tetrative-reconstructor.name = Tetrative Reconstructor
block.payload-conveyor.name = Mass Conveyor
block.payload-router.name = Payload Router
block.disassembler.name = Disassembler
block.silicon-crucible.name = Silicon Crucible
block.overdrive-dome.name = Overdrive Dome
block.segment.name = 裂解光束
block.command-center.name = 指挥中心
block.ground-factory.name = 陆战单位工厂
block.air-factory.name = 空战单位工厂
block.naval-factory.name = 海战单位工厂
block.additive-reconstructor.name = 数增级单位重构工厂
block.multiplicative-reconstructor.name = 倍增级单位重构工厂
block.exponential-reconstructor.name = 幂乘级单位重构工厂
block.tetrative-reconstructor.name = 无量级单位重构工厂
block.payload-conveyor.name = 载荷传送带
block.payload-router.name = 载荷路由器
block.disassembler.name = 分离机
block.silicon-crucible.name = 热能坩埚
block.overdrive-dome.name = 超速场投射器
block.switch.name = Switch
block.micro-processor.name = Micro Processor
block.logic-processor.name = Logic Processor
block.hyper-processor.name = Hyper Processor
block.logic-display.name = Logic Display
block.large-logic-display.name = Large Logic Display
block.memory-cell.name = Memory Cell
block.switch.name = 开关
block.micro-processor.name = 微型处理器
block.logic-processor.name = 逻辑处理器
block.hyper-processor.name = 超频处理器
block.logic-display.name = 逻辑显示屏
block.large-logic-display.name = 大型逻辑显示屏
block.memory-cell.name = 存储单元
team.blue.name =
team.crux.name =
@@ -1299,7 +1299,7 @@ block.salvo.description = 双管炮的升级版。中型,快速射出一串子
block.fuse.description = 大型近程炮塔,发射三道刺穿敌人的短程光束。
block.ripple.description = 大型远程炮台,非常强力,向远处的敌人投射一簇弹药。
block.cyclone.description = 大型炮塔,对空对地,发射在敌人周围引爆的爆炸物。
block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的穿甲弹
block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的甲弹。
block.meltdown.description = 超大型激光炮塔,充能之后持续发射光束,需要冷却剂。
block.repair-point.description = 持续治疗其附近伤势最重的单位。
block.segment.description = 对行进中的导弹进行破坏和摧毁, 除激光以外.
block.repair-point.description = 持续治疗其附近受损最严重的单位。
block.segment.description = 摧毁袭来的除激光以外的子弹或导弹.