Some minor modifications (#11575)
* update * update * update * update * update * update * update * update * update * update * update * update * update * update * update * Update ForceProjector.java
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@@ -94,16 +94,18 @@ public class Blocks{
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//sandbox
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powerSource, powerVoid, itemSource, itemVoid, liquidSource, liquidVoid, payloadSource, payloadVoid, illuminator, heatSource,
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//defense
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//walls
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copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
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phaseWall, phaseWallLarge, surgeWall, surgeWallLarge,
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scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
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//walls - erekir
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berylliumWall, berylliumWallLarge, tungstenWall, tungstenWallLarge, blastDoor, reinforcedSurgeWall, reinforcedSurgeWallLarge, carbideWall, carbideWallLarge,
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shieldedWall,
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//defense
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mender, mendProjector, overdriveProjector, overdriveDome, forceProjector, shockMine,
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scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
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//defense - erekir
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radar,
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@@ -89,7 +89,8 @@ abstract class TankComp implements Posc, Hitboxc, Unitc, ElevationMovec{
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&& Math.max(Math.abs(dx), Math.abs(dy)) <= r - 1){
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if(t.build != null && t.build.team != team){
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t.build.damage(team, type.crushDamage * Time.delta * t.block().crushDamageMultiplier * state.rules.unitDamage(team));
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t.build.damage(team, type.crushDamage * Time.delta * t.block().crushDamageMultiplier * state.rules.unitDamage(team)
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* ((speedMultiplier- 1) / 5 + 1));
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}else if(t.block().unitMoveBreakable){
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ConstructBlock.deconstructFinish(t, t.block(), self());
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}
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@@ -544,6 +544,8 @@ public class ContentParser{
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child.isArray() ? new ConsumeItems(parser.readValue(ItemStack[].class, child)) :
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child.isString() ? new ConsumeItems(new ItemStack[]{parser.readValue(ItemStack.class, child)}) :
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parser.readValue(ConsumeItems.class, child));
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case "itemsBoost" -> block.consume(child.isArray() ? new ConsumeItems(parser.readValue(ItemStack[].class, child)) :
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parser.readValue(ConsumeItems.class, child)).boost();
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case "liquidFlammable" -> block.consume((Consume)parser.readValue(ConsumeLiquidFlammable.class, child));
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case "liquid" -> block.consume((Consume)parser.readValue(ConsumeLiquid.class, child));
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@@ -551,6 +553,8 @@ public class ContentParser{
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child.isArray() ? new ConsumeLiquids(parser.readValue(LiquidStack[].class, child)) :
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parser.readValue(ConsumeLiquids.class, child));
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case "coolant" -> block.consume((Consume)parser.readValue(ConsumeCoolant.class, child));
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case "liquidsBoost" -> block.consume(child.isArray() ? new ConsumeLiquids(parser.readValue(LiquidStack[].class, child)) :
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parser.readValue(ConsumeLiquids.class, child)).boost();
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case "power" -> {
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if(child.isNumber()){
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block.consumePower(child.asFloat());
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@@ -736,6 +736,12 @@ public class Block extends UnlockableContent implements Senseable{
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setBars();
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offset = ((size + 1) % 2) * tilesize / 2f;
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sizeOffset = -((size - 1) / 2);
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if(consumeBuilder.size != 0){
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for(var consume : consumeBuilder){
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consume.apply(this);
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}
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}
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}
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public boolean consumesItem(Item item){
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