Update bundle_nl.properties (#667)
This commit is contained in:
@@ -1,10 +1,10 @@
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credits.text = Gemaakt door [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
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credits.text = Gemaakt door [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[] -
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credits = Credits
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credits = Credits
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contributors = Vertalers en Medewerkers
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contributors = Vertalers en Medewerkers
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discord = Word lid van de Mindustry Discord!
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discord = Word lid van de Mindustry Discord!
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link.discord.description = De officiële Mindustry discord chatroom
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link.discord.description = De officiële Mindustry discord chatroom
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link.github.description = Game broncode
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link.github.description = Game broncode
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link.changelog.description = List of update changes
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link.changelog.description = Lijst van Updates
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link.dev-builds.description = Onstabiele ontwikkeling builds
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link.dev-builds.description = Onstabiele ontwikkeling builds
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link.trello.description = Officiële trello-bord voor geplande functies
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link.trello.description = Officiële trello-bord voor geplande functies
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link.itch.io.description = itch.io pagina met pc-downloads en webversie
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link.itch.io.description = itch.io pagina met pc-downloads en webversie
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@@ -12,15 +12,15 @@ link.google-play.description = Google Play store vermelding
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link.wiki.description = Officiële Mindustry wiki
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link.wiki.description = Officiële Mindustry wiki
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linkfail = Kan link niet openen!\nDe URL is gekopieerd naar je klembord
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linkfail = Kan link niet openen!\nDe URL is gekopieerd naar je klembord
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screenshot = Schermafbeeling opgeslagen in {0}
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screenshot = Schermafbeeling opgeslagen in {0}
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screenshot.invalid = Map too large, potentially not enough memory for screenshot.
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screenshot.invalid = Map is te groot, Mogelijk niet genoeg ruimte op apparaat.
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gameover = Game Over
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gameover = Spel afgelopen
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gameover.pvp = het[accent] {0}[] team heeft gewonnen!
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gameover.pvp = het[accent] {0}[] team heeft gewonnen!
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highscore = [accent]Nieuw topscore!
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highscore = [accent]Nieuw topscore!
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load.sound = Sounds
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load.sound = Geluid
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load.map = Maps
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load.map = Mappen
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load.image = Images
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load.image = Afbeeldingen
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load.content = Content
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load.content = inhoud
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load.system = System
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load.system = Systeem
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stat.wave = Waves Verslagen:[accent] {0}
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stat.wave = Waves Verslagen:[accent] {0}
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stat.enemiesDestroyed = Vijanden Vernietigd:[accent] {0}
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stat.enemiesDestroyed = Vijanden Vernietigd:[accent] {0}
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stat.built = Gebouwen Gebouwd:[accent] {0}
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stat.built = Gebouwen Gebouwd:[accent] {0}
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@@ -28,69 +28,58 @@ stat.destroyed = Gebouwen Vernietigd:[accent] {0}
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stat.deconstructed = Gebouwen Gesloopt:[accent] {0}
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stat.deconstructed = Gebouwen Gesloopt:[accent] {0}
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stat.delivered = Middelen Gelanceerd:
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stat.delivered = Middelen Gelanceerd:
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stat.rank = Eindrang: [accent]{0}
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stat.rank = Eindrang: [accent]{0}
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launcheditems = [accent]Launched Items
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launcheditems = [accent]Gelanceerde items
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map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
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map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
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level.highscore = Topscore: [accent]{0}
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level.highscore = Topscore: [accent]{0}
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level.select = Selecteer Level
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level.select = Selecteer Level
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level.mode = Spelmodus:
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level.mode = Spelmodus:
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showagain = Don't show again next session
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showagain = Niet Laten zien in de volgende sessie
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coreattack = < Core is under attack! >
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coreattack = < Core wordt aangevallen! >
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nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
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nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
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database = Core Database
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database = Core Database
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savegame = Save Game
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savegame = Opslaan
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loadgame = Load Game
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loadgame = Laden
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joingame = Join Game
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joingame = Treed toe
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addplayers = Add/Remove Players
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addplayers = Add/Remove Players
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customgame = Custom Game
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customgame = Aangepast spel
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newgame = New Game
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newgame = Nieuw spel
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none = <none>
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none = <none>
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minimap = Minimap
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minimap = Minimap
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close = Close
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close = Aflsuiten
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website = Website
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website = Website
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quit = Quit
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quit = Stoppen
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save.quit = Save & Quit
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maps = Mappen
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maps = Maps
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continue = Ga door
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maps.browse = Browse Maps
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maps.none = [LIGHT_GRAY]Geen map gevonden!
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continue = Continue
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about.button = Over
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maps.none = [LIGHT_GRAY]No maps found!
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name = Naam:
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invalid = Invalid
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noname = Maak eerst een[accent] Speler naam[].
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preparingconfig = Preparing Config
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filename = Bestandsnaam:
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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uploadingpreviewfile = Uploading Preview File
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committingchanges = Comitting Changes
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done = Done
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about.button = About
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name = Name:
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noname = Pick a[accent] player name[] first.
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filename = File Name:
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unlocked = New content unlocked!
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unlocked = New content unlocked!
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completed = [accent]Completed
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completed = [accent]Voltooid
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techtree = Tech Tree
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techtree = Tech boom
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research.list = [LIGHT_GRAY]Research:
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research.list = [LIGHT_GRAY]Onderzoek:
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research = Research
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research = Onderzoek
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researched = [LIGHT_GRAY]{0} researched.
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researched = [LIGHT_GRAY]{0} Onderzocht.
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players = {0} players online
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players = {0} Spelers online
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players.single = {0} player online
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players.single = {0} Speler online
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server.closing = [accent]Closing server...
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server.closing = [accent]Server aan het sluiten...
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server.kicked.kick = You have been kicked from the server!
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server.kicked.kick = Je bent verwijderd van deze sessie.
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server.kicked.whitelist = You are not whitelisted here.
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server.kicked.serverClose = Server afgesloten...
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server.kicked.serverClose = Server closed.
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server.kicked.vote = Je bent ge vote-kicked. Tot ziens.
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server.kicked.vote = You have been vote-kicked. Goodbye.
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server.kicked.clientOutdated = Verouderde versie! Update jouw spel!
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server.kicked.clientOutdated = Outdated client! Update your game!
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server.kicked.serverOutdated = Verouderde server! Vraag de host om te upgraden!
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server.kicked.serverOutdated = Outdated server! Ask the host to update!
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server.kicked.banned = Je bent verbannen van deze server.
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server.kicked.banned = You are banned on this server.
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server.kicked.typeMismatch = Deze server is niet compitabel met jouw bouwtype.
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server.kicked.typeMismatch = This server is not compatible with your build type.
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server.kicked.recentKick = Je bent reeds verwijderd.\nWacht voordat je opnieuw verbindt.
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server.kicked.playerLimit = This server is full. Wait for an empty slot.
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server.kicked.nameInUse = Er is al iemand met die naam\nop deze server.
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server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
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server.kicked.nameEmpty = Je gekozen naam is niet geldig.
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server.kicked.nameInUse = There is someone with that name\nalready on this server.
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server.kicked.idInUse = Je bent al verbonden met deze server! Verbinden met 2 accounts is verboden.
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server.kicked.nameEmpty = Your chosen name is invalid.
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server.kicked.customClient = Deze server ondersteunt geen aangepaste spellen . Download de officiele versie.
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server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
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server.kicked.gameover = Spel afgelopen
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server.kicked.customClient = This server does not support custom builds. Download an official version.
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server.versions = Jouw versie:[accent] {0}[]\nServer versie:[accent] {1}[]
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server.kicked.gameover = Game over!
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host.info = De [accent]host[] knop hosts `een server op port [scarlet]6567[]. \nIedereen op hetzelfde [LIGHT_GRAY]wifi or locaal netwerk[] zou jouw server in hun serverlijst moeten zien.\n\nAls je wilt dan vrienden vanaf overal kunnen meedoen via IP, [accent]port forwarding[] is nodig.\n\n[LIGHT_GRAY]Note: IAls iemand moeilijkheden heeft met het meedoen aan jouw spel, kijk of je Mindustry in je firewall instellingen toegang hebt gegeven to jouw locaal netwerk.
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server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
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join.info = Hier kan je een [accent]server IP[] invoeren om te verbinden, of om[accent]locale netwerken[] te vinden.\nBeide LAN en WAN multiplayer is ondersteund.\n\n[LIGHT_GRAY]Note: Er is geen automatische globale serverlijst; Als je met iemands IP wil verbinden, Zou je moeten vragen om hun IP.
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host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings.
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join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
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hostserver = Host Game
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hostserver = Host Game
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invitefriends = Invite Friends
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invitefriends = Invite Friends
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hostserver.mobile = Host\nGame
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hostserver.mobile = Host\nGame
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